<?xml version="1.0" encoding="utf-8"?>

<nuggetmanager>
	<resourcemodtech>WOTTAexploringbonus</resourcemodtech>
	<resourcemodentries>
		<resourcemodentry>
			<unittype>ypMonkJapanese</unittype>
			<modvalue>2.0</modvalue>
		</resourcemodentry>
		<resourcemodentry>
			<unittype>ypMonkJapanese2</unittype>
			<modvalue>2.0</modvalue>
		</resourcemodentry>
		<resourcemodentry>
			<unittype>furtrader</unittype>
			<modvalue>1.5</modvalue>
		</resourcemodentry>
		<resourcemodentry>
			<unittype>villero</unittype>
			<modvalue>1.5</modvalue>
		</resourcemodentry>
		<resourcemodentry>
			<unittype>furtrader</unittype>
			<modvalue>2.0</modvalue>
		</resourcemodentry>
		<resourcemodentry>
			<unittype>WOLcartographer</unittype>
			<modvalue>3.0</modvalue>
		</resourcemodentry>
	</resourcemodentries>
	<resourcemod>2.0</resourcemod>
	<nuggets>
		<nugget>
			<name>Blueberries</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>25460</rolloverstringid>
			<applystringid>25461</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>greatLakes</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Blueberries2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>25460</rolloverstringid>
			<applystringid>25461</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cashews</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>28814</rolloverstringid>
			<applystringid>28815</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>caribbean</maptype>
			<maptype>brazil</maptype>
			<maptype>galapagos</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Cashews2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>28814</rolloverstringid>
			<applystringid>28815</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<maptype>brazil</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Cassava</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>28822</rolloverstringid>
			<applystringid>28823</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<maptype>brazil</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Chokecherry</name>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29441</rolloverstringid>
			<applystringid>29442</applystringid>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>greatPlains</maptype>
			<maptype>texas</maptype>
			<guardian>Coyote</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Chokecherry2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29441</rolloverstringid>
			<applystringid>29442</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>yukon</maptype>
			<maptype>saguenay</maptype>
			<maptype>newEngland</maptype>
			<maptype>greatLakes</maptype>
			<maptype>carolina</maptype>
			<guardian>Wolf</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ConcordGrapes</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>28806</rolloverstringid>
			<applystringid>28807</applystringid>
			<resource>Food</resource>
			<amount>90</amount>
			<maptype>saguenay</maptype>
			<maptype>greatLakes</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cranberries</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>28804</rolloverstringid>
			<applystringid>28805</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<maptype>saguenay</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Crawdad</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>29693</rolloverstringid>
			<applystringid>29694</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>amazonia</maptype>
			<maptype>Bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>Texas</maptype>
			<maptype>yucatan</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Crawdad2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29693</rolloverstringid>
			<applystringid>29694</applystringid>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>Carolina</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>Wolf</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Manioc</name>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>27750</rolloverstringid>
			<applystringid>27751</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>yucatan</maptype>
			<maptype>brazil</maptype>
			<maptype>amazonia</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MapleSyrup</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>27752</rolloverstringid>
			<applystringid>27753</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>newEngland</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Peanuts</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>27748</rolloverstringid>
			<applystringid>27749</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>carolina</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Peanuts2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>27748</rolloverstringid>
			<applystringid>27749</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>greatPlains</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Peanuts3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>27748</rolloverstringid>
			<applystringid>27749</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>Bayou</maptype>
			<maptype>brazil</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Pineapple</name>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>28816</rolloverstringid>
			<applystringid>28817</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>amazonia</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>brazil</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Possum</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29685</rolloverstringid>
			<applystringid>29686</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>Texas</maptype>
			<maptype>andes</maptype>
			<maptype>patagonia</maptype>
			<guardian>Cougar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Possum2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29685</rolloverstringid>
			<applystringid>29686</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>Carolina</maptype>
			<guardian>BlackBear</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Possum3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29685</rolloverstringid>
			<applystringid>29686</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>Amazonia</maptype>
			<maptype>Bayou</maptype>
			<maptype>Caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<maptype>Yucatan</maptype>
			<guardian>Alligator</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Potatoes</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>25458</rolloverstringid>
			<applystringid>25459</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Potatoes2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>25458</rolloverstringid>
			<applystringid>25459</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>andes</maptype>
			<maptype>sonora</maptype>
			<maptype>brazil</maptype>
			<maptype>texas</maptype>
			<maptype>patagonia</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Potatoes3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>25458</rolloverstringid>
			<applystringid>25459</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>pampas</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Potatoes4</name>
			<nuggetunit>NuggetPirate</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25458</rolloverstringid>
			<applystringid>25459</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Ptarmigan</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>29080</rolloverstringid>
			<applystringid>29081</applystringid>
			<resource>Food</resource>
			<amount>150</amount>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Saskatoon</name>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29443</rolloverstringid>
			<applystringid>29444</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>yukon</maptype>
			<maptype>saguenay</maptype>
			<maptype>newEngland</maptype>
			<maptype>greatLakes</maptype>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Squash</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>california</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Squash2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>90</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<maptype>saguenay</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Squash3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>andes</maptype>
			<maptype>amazonia</maptype>
			<maptype>araucania</maptype>
			<maptype>brazil</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Sunflower</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>28818</rolloverstringid>
			<applystringid>28819</applystringid>
			<resource>Food</resource>
			<amount>75</amount>
			<maptype>california</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Sunflower2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>28818</rolloverstringid>
			<applystringid>28819</applystringid>
			<resource>Food</resource>
			<amount>50</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>brazil</maptype>
			<maptype>rockies</maptype>
			<guardian>cougar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Sunflower3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28818</rolloverstringid>
			<applystringid>28819</applystringid>
			<resource>Food</resource>
			<amount>140</amount>
			<maptype>greatPlains</maptype>
			<guardian>OutlawRider</guardian>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SweetPotatoes</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>28812</rolloverstringid>
			<applystringid>28813</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SweetPotatoes2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>28812</rolloverstringid>
			<applystringid>28813</applystringid>
			<resource>Food</resource>
			<amount>55</amount>
			<maptype>andes</maptype>
			<maptype>carolina</maptype>
			<guardian>BlackBear</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>SweetPotatoes3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>28812</rolloverstringid>
			<applystringid>28813</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>brazil</maptype>
			<maptype>andes</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>SweetPotatoes4</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>28812</rolloverstringid>
			<applystringid>28813</applystringid>
			<resource>Food</resource>
			<amount>225</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>Bayou</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Terrapin</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29695</rolloverstringid>
			<applystringid>29696</applystringid>
			<resource>Food</resource>
			<amount>35</amount>
			<maptype>amazonia</maptype>
			<maptype>Bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>Texas</maptype>
			<maptype>yucatan</maptype>
			<guardian>Alligator</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Terrapin2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>29695</rolloverstringid>
			<applystringid>29696</applystringid>
			<resource>Food</resource>
			<amount>90</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<maptype>rockies</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tomatoes</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>28549</rolloverstringid>
			<applystringid>28550</applystringid>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>pampas</maptype>
			<guardian>Wolf</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Tomatoes2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>28549</rolloverstringid>
			<applystringid>28550</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>WildRice</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>28810</rolloverstringid>
			<applystringid>28811</applystringid>
			<resource>Food</resource>
			<amount>300</amount>
			<maptype>greatLakes</maptype>
			<maptype>saguenay</maptype>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Cibola1A</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32759</rolloverstringid>
			<applystringid>32761</applystringid>
			<resource>Food</resource>
			<amount>455</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>OutlawPistol</guardian>
			<guardian>OutlawPistol</guardian>
			<guardian>OutlawPistol</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola1B</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32759</rolloverstringid>
			<applystringid>32761</applystringid>
			<resource>Food</resource>
			<amount>455</amount>
			<maptype>rockies</maptype>
			<maptype>yukon</maptype>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Aspen</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>29435</rolloverstringid>
			<applystringid>29436</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>california</maptype>
			<maptype>northwestTerritory</maptype>
			<guardian>cougar</guardian>
			<guardian>cougar</guardian>
			<guardian>cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Aspen2</name>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29435</rolloverstringid>
			<applystringid>29436</applystringid>
			<resource>Wood</resource>
			<amount>40</amount>
			<maptype>rockies</maptype>
			<maptype>saguenay</maptype>
			<guardian>grizzlyBear</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Aspen3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>29435</rolloverstringid>
			<applystringid>29436</applystringid>
			<resource>Wood</resource>
			<amount>40</amount>
			<maptype>yukon</maptype>
			<guardian>PolarBear</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Balsa</name>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25496</rolloverstringid>
			<applystringid>25497</applystringid>
			<resource>Wood</resource>
			<amount>30</amount>
			<maptype>yucatan</maptype>
			<maptype>brazil</maptype>
			<maptype>amazonia</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Basswood</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>29447</rolloverstringid>
			<applystringid>29448</applystringid>
			<resource>Wood</resource>
			<amount>95</amount>
			<maptype>brazil</maptype>
			<maptype>saguenay</maptype>
			<maptype>newEngland</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>BoisDarc</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>27766</rolloverstringid>
			<applystringid>27767</applystringid>
			<resource>Wood</resource>
			<amount>50</amount>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>BoisDarc2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>27766</rolloverstringid>
			<applystringid>27767</applystringid>
			<resource>Wood</resource>
			<amount>60</amount>
			<maptype>bayou</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<maptype>brazil</maptype>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Canelo</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>29874</rolloverstringid>
			<applystringid>29875</applystringid>
			<resource>Wood</resource>
			<amount>75</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Coihue</name>
			<nuggetunit>NuggetPirate</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29876</rolloverstringid>
			<applystringid>29877</applystringid>
			<resource>Wood</resource>
			<amount>135</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Cottonwood</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>29439</rolloverstringid>
			<applystringid>29440</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>california</maptype>
			<maptype>greatPlains</maptype>
			<maptype>northwestTerritory</maptype>
			<guardianunit>
				<unit>grizzlyBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>grizzlyBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cottonwood2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>29439</rolloverstringid>
			<applystringid>29440</applystringid>
			<resource>Wood</resource>
			<amount>60</amount>
			<maptype>greatLakes</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cottonwood3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>29439</rolloverstringid>
			<applystringid>29440</applystringid>
			<resource>Wood</resource>
			<amount>50</amount>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cypress</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>29681</rolloverstringid>
			<applystringid>29682</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>patagonia</maptype>
			<maptype>texas</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cypress2</name>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29681</rolloverstringid>
			<applystringid>29682</applystringid>
			<resource>Wood</resource>
			<amount>160</amount>
			<maptype>Bayou</maptype>
			<maptype>Caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>brazil</maptype>
			<maptype>Yucatan</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Alligator</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>4Tree</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>29679</rolloverstringid>
			<applystringid>29680</applystringid>
			<resource>Wood</resource>
			<amount>40</amount>
			<maptype>greatLakes</maptype>
			<maptype>Carolina</maptype>
			<guardian>BlackBear</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>GumTree2</name>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29679</rolloverstringid>
			<applystringid>29680</applystringid>
			<resource>Wood</resource>
			<amount>75</amount>
			<maptype>Bayou</maptype>
			<maptype>Caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>brazil</maptype>
			<maptype>texas</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>LiveOak</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>29683</rolloverstringid>
			<applystringid>29684</applystringid>
			<resource>Wood</resource>
			<amount>60</amount>
			<maptype>california</maptype>
			<maptype>carolina</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>LiveOak2</name>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29683</rolloverstringid>
			<applystringid>29684</applystringid>
			<resource>Wood</resource>
			<amount>110</amount>
			<maptype>bayou</maptype>
			<maptype>yucatan</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Lodgepole</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>29088</rolloverstringid>
			<applystringid>29089</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>saguenay</maptype>
			<maptype>Yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Lodgepole2</name>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29088</rolloverstringid>
			<applystringid>29089</applystringid>
			<resource>Wood</resource>
			<amount>95</amount>
			<maptype>california</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>rockies</maptype>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Mahogany</name>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25500</rolloverstringid>
			<applystringid>25501</applystringid>
			<resource>Wood</resource>
			<amount>70</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Mahogany2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>25500</rolloverstringid>
			<applystringid>25501</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<guardian>Pirate</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Palmetto</name>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29445</rolloverstringid>
			<applystringid>29446</applystringid>
			<resource>Wood</resource>
			<amount>165</amount>
			<maptype>carolina</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Palmetto2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>29445</rolloverstringid>
			<applystringid>29446</applystringid>
			<resource>Wood</resource>
			<amount>20</amount>
			<maptype>bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<guardian>Alligator</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Redwood</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>27768</rolloverstringid>
			<applystringid>27769</applystringid>
			<resource>Wood</resource>
			<amount>150</amount>
			<maptype>california</maptype>
			<maptype>northwestTerritory</maptype>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Spruce</name>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29433</rolloverstringid>
			<applystringid>29434</applystringid>
			<resource>Wood</resource>
			<amount>60</amount>
			<maptype>california</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Spruce2</name>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29433</rolloverstringid>
			<applystringid>29434</applystringid>
			<resource>Wood</resource>
			<amount>125</amount>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tamarack</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>29437</rolloverstringid>
			<applystringid>29438</applystringid>
			<resource>Wood</resource>
			<amount>110</amount>
			<maptype>rockies</maptype>
			<maptype>northwestTerritory</maptype>
			<guardian>cougar</guardian>
			<guardian>cougar</guardian>
			<guardian>cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tamarack2</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29437</rolloverstringid>
			<applystringid>29438</applystringid>
			<resource>Wood</resource>
			<amount>60</amount>
			<maptype>yukon</maptype>
			<maptype>saguenay</maptype>
			<maptype>greatLakes</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cibola2A</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>32762</rolloverstringid>
			<applystringid>32763</applystringid>
			<resource>Wood</resource>
			<amount>300</amount>
			<maptype>rockies</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola2B</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>32762</rolloverstringid>
			<applystringid>32763</applystringid>
			<resource>Wood</resource>
			<amount>300</amount>
			<maptype>carolina</maptype>
			<maptype>yucatan</maptype>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola2C</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32762</rolloverstringid>
			<applystringid>32763</applystringid>
			<resource>Wood</resource>
			<amount>300</amount>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>sonora</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Beaver1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>31671</rolloverstringid>
			<applystringid>31672</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Beaver2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>31671</rolloverstringid>
			<applystringid>31672</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Beaver3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>31671</rolloverstringid>
			<applystringid>31672</applystringid>
			<resource>Gold</resource>
			<amount>50</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Muskrat1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>29687</rolloverstringid>
			<applystringid>29688</applystringid>
			<resource>Gold</resource>
			<amount>10</amount>
			<maptype>california</maptype>
			<maptype>bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>rockies</maptype>
			<maptype>texas</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Muskrat2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>29687</rolloverstringid>
			<applystringid>29688</applystringid>
			<resource>Gold</resource>
			<amount>20</amount>
			<maptype>california</maptype>
			<maptype>bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>rockies</maptype>
			<maptype>texas</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Muskrat3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>29687</rolloverstringid>
			<applystringid>29688</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>california</maptype>
			<maptype>bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>rockies</maptype>
			<maptype>texas</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Coypu1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>31683</rolloverstringid>
			<applystringid>31684</applystringid>
			<resource>Gold</resource>
			<amount>20</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Coypu2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>31683</rolloverstringid>
			<applystringid>31684</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>brazil</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Coypu3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBeaver</nuggetunit>
			<rolloverstringid>31683</rolloverstringid>
			<applystringid>31684</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>brazil</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Chiles</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>27756</rolloverstringid>
			<applystringid>27757</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<maptype>brazil</maptype>
			<guardian>Jaguar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Chiles2</name>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>27756</rolloverstringid>
			<applystringid>27757</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>andes</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Chiles3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>27756</rolloverstringid>
			<applystringid>27757</applystringid>
			<resource>Gold</resource>
			<amount>55</amount>
			<maptype>andes</maptype>
			<maptype>patagonia</maptype>
			<maptype>brazil</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardian>OutlawRider</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Chocolate</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>25462</rolloverstringid>
			<applystringid>25463</applystringid>
			<resource>Gold</resource>
			<amount>135</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>yucatan</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<guardian>Pirate</guardian>
			<maptype>brazil</maptype>
			<guardian>Pirate</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cochineal</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>25470</rolloverstringid>
			<applystringid>25471</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<guardian>Jaguar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Cochineal2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>25470</rolloverstringid>
			<applystringid>25471</applystringid>
			<resource>Gold</resource>
			<amount>70</amount>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cochineal3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>25470</rolloverstringid>
			<applystringid>25471</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>california</maptype>
			<maptype>patagonia</maptype>
			<guardian>Cougar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Indigo</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>25468</rolloverstringid>
			<applystringid>25469</applystringid>
			<resource>Gold</resource>
			<amount>105</amount>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<maptype>brazil</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Mercury</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28559</rolloverstringid>
			<applystringid>28560</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<maptype>rockies</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Mercury2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>28559</rolloverstringid>
			<applystringid>28560</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Mercury3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28559</rolloverstringid>
			<applystringid>28560</applystringid>
			<resource>Gold</resource>
			<amount>75</amount>
			<maptype>california</maptype>
			<maptype>greatPlains</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MocheGold</name>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25472</rolloverstringid>
			<applystringid>25473</applystringid>
			<resource>Gold</resource>
			<amount>120</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<maptype>brazil</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MocheGold2</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25472</rolloverstringid>
			<applystringid>25473</applystringid>
			<resource>Gold</resource>
			<amount>80</amount>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Rubber</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>27754</rolloverstringid>
			<applystringid>27755</applystringid>
			<resource>Gold</resource>
			<amount>50</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<maptype>brazil</maptype>
			<guardian>Jaguar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Rubber2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>27754</rolloverstringid>
			<applystringid>27755</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>patagonia</maptype>
			<guardian>Cougar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Tin</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25466</rolloverstringid>
			<applystringid>25467</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>rockies</maptype>
			<maptype>california</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tin2</name>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25466</rolloverstringid>
			<applystringid>25467</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>patagonia</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tin3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>25466</rolloverstringid>
			<applystringid>25467</applystringid>
			<resource>Gold</resource>
			<amount>300</amount>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Vanilla</name>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25464</rolloverstringid>
			<applystringid>25465</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>brazil</maptype>
			<maptype>yucatan</maptype>
			<guardian>Jaguar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Vanilla2</name>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25464</rolloverstringid>
			<applystringid>25465</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>andes</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Vanilla3</name>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>25464</rolloverstringid>
			<applystringid>25465</applystringid>
			<resource>Gold</resource>
			<amount>165</amount>
			<maptype>andes</maptype>
			<maptype>sonora</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PirateLoot</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>27770</rolloverstringid>
			<applystringid>27771</applystringid>
			<resource>Gold</resource>
			<amount>235</amount>
			<maptype>amazonia</maptype>
			<maptype>bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>yucatan</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>JadeSkull</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>28551</rolloverstringid>
			<applystringid>28552</applystringid>
			<resource>Gold</resource>
			<amount>120</amount>
			<maptype>amazonia</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>araucania</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>TurquoiseMask</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>28820</rolloverstringid>
			<applystringid>28821</applystringid>
			<resource>Gold</resource>
			<amount>220</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>yucatan</maptype>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>TurquoiseMask2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>28820</rolloverstringid>
			<applystringid>28821</applystringid>
			<resource>Gold</resource>
			<amount>305</amount>
			<maptype>andes</maptype>
			<maptype>sonora</maptype>
			<maptype>PaintedDesert</maptype>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Comstock</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>28808</rolloverstringid>
			<applystringid>28809</applystringid>
			<resource>Gold</resource>
			<amount>315</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<maptype>california</maptype>
			<maptype>texas</maptype>
			<maptype>sonora</maptype>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola3A</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32764</rolloverstringid>
			<applystringid>32765</applystringid>
			<resource>Gold</resource>
			<amount>455</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola3B</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>32764</rolloverstringid>
			<applystringid>32765</applystringid>
			<resource>Gold</resource>
			<amount>455</amount>
			<maptype>rockies</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ElDorado1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32774</rolloverstringid>
			<applystringid>32775</applystringid>
			<resource>Gold</resource>
			<amount>520</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Anteater</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>31157</rolloverstringid>
			<applystringid>31158</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>brazil</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Armadillos</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>28565</rolloverstringid>
			<applystringid>28566</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>patagonia</maptype>
			<maptype>texas</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<maptype>brazil</maptype>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Ferret</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>29086</rolloverstringid>
			<applystringid>29087</applystringid>
			<resource>XP</resource>
			<amount>210</amount>
			<maptype>greatPlains</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Hummingbird</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>31161</rolloverstringid>
			<applystringid>31162</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>brazil</maptype>
			<maptype>california</maptype>
			<maptype>yucatan</maptype>
			<maptype>sonora</maptype>
			<guardian>Cougar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Hummingbird2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>31161</rolloverstringid>
			<applystringid>31162</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>andes</maptype>
			<maptype>caribbean</maptype>
			<maptype>brazil</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Jackalope</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>31159</rolloverstringid>
			<applystringid>31160</applystringid>
			<resource>XP</resource>
			<amount>320</amount>
			<maptype>rockies</maptype>
			<maptype>greatPlains</maptype>
			<maptype>texas</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Kinkajou</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>31153</rolloverstringid>
			<applystringid>31154</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>Amazonia</maptype>
			<maptype>Yucatan</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Petunias</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>28547</rolloverstringid>
			<applystringid>28548</applystringid>
			<resource>XP</resource>
			<amount>50</amount>
			<maptype>amazonia</maptype>
			<maptype>brazil</maptype>
			<maptype>yucatan</maptype>
			<guardian>Jaguar</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Marigolds</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28826</rolloverstringid>
			<applystringid>28827</applystringid>
			<resource>XP</resource>
			<amount>60</amount>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Marigolds2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28826</rolloverstringid>
			<applystringid>28827</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Porcupine</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>29082</rolloverstringid>
			<applystringid>29083</applystringid>
			<resource>XP</resource>
			<amount>120</amount>
			<maptype>northwestTerritory</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Porcupine2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>29082</rolloverstringid>
			<applystringid>29083</applystringid>
			<resource>XP</resource>
			<amount>135</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Porcupine3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>29082</rolloverstringid>
			<applystringid>29083</applystringid>
			<resource>XP</resource>
			<amount>135</amount>
			<maptype>yukon</maptype>
			<maptype>saguenay</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Porcupine4</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>29082</rolloverstringid>
			<applystringid>29083</applystringid>
			<resource>XP</resource>
			<amount>120</amount>
			<maptype>rockies</maptype>
			<maptype>california</maptype>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Sasquatch</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>31163</rolloverstringid>
			<applystringid>31164</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>northwestTerritory</maptype>
			<guardianunit>
				<unit>grizzlyBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>grizzlyBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Skunk</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>29085</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>yukon</maptype>
			<maptype>saguenay</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>Wolf</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Skunk2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>29085</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<guardian>BlackBear</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Skunk3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>29085</applystringid>
			<resource>XP</resource>
			<amount>70</amount>
			<maptype>california</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Sloth</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>31155</rolloverstringid>
			<applystringid>31156</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>amazonia</maptype>
			<maptype>yucatan</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Spoonbill</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>31165</rolloverstringid>
			<applystringid>31166</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<guardian>alligator</guardian>
			<guardian>alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Journal</name>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>27758</rolloverstringid>
			<applystringid>27759</applystringid>
			<resource>XP</resource>
			<amount>160</amount>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Journal2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>27758</rolloverstringid>
			<applystringid>27759</applystringid>
			<resource>XP</resource>
			<amount>320</amount>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Rutters</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>27760</rolloverstringid>
			<applystringid>27761</applystringid>
			<resource>XP</resource>
			<amount>375</amount>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Cibola4A</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>32766</rolloverstringid>
			<applystringid>32767</applystringid>
			<resource>XP</resource>
			<amount>380</amount>
			<maptype>carolina</maptype>
			<maptype>yucatan</maptype>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola4B</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32766</rolloverstringid>
			<applystringid>32767</applystringid>
			<resource>XP</resource>
			<amount>380</amount>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>rockies</maptype>
			<maptype>sonora</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ElDorado2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32776</rolloverstringid>
			<applystringid>32777</applystringid>
			<resource>XP</resource>
			<amount>360</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Blanket</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>27762</rolloverstringid>
			<applystringid>27763</applystringid>
			<resource>XP</resource>
			<amount>480</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>bayou</maptype>
			<maptype>california</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<maptype>rockies</maptype>
			<maptype>saguenay</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>yucatan</maptype>
			<maptype>yukon</maptype>
			<guardian>OutlawPistol</guardian>
			<guardian>OutlawPistol</guardian>
			<guardian>OutlawPistol</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Coureur</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>36938</rolloverstringid>
			<applystringid>36939</applystringid>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<convertunit>
				<unit>Coureur</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Nugget_wolfA_idle</idleanim>
				<exitanim>Nugget_wolfA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Nugget_wolfB_idle</idleanim>
				<exitanim>Nugget_wolfB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Coureur2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>36938</rolloverstringid>
			<applystringid>36939</applystringid>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>GreatLakes</maptype>
			<maptype>newEngland</maptype>
			<convertunit>
				<unit>Coureur</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Nugget_bearA_idle</idleanim>
				<exitanim>Nugget_bearA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Nugget_bearB_idle</idleanim>
				<exitanim>Nugget_bearB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Coureur3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>36938</rolloverstringid>
			<applystringid>36939</applystringid>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<convertunit>
				<unit>Coureur</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Nugget_bearA_idle</idleanim>
				<exitanim>Nugget_bearA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Nugget_bearB_idle</idleanim>
				<exitanim>Nugget_bearB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Coureur4</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>36938</rolloverstringid>
			<applystringid>36939</applystringid>
			<maptype>rockies</maptype>
			<maptype>greatPlains</maptype>
			<convertunit>
				<unit>Coureur</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Nugget_bearA_idle</idleanim>
				<exitanim>Nugget_bearA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Nugget_bearB_idle</idleanim>
				<exitanim>Nugget_bearB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Coureur5</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36938</rolloverstringid>
			<applystringid>36939</applystringid>
			<maptype>northwestTerritory</maptype>
			<maptype>saguenay</maptype>
			<maptype>rockies</maptype>
			<convertunit>
				<unit>Coureur</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>CoureurTwo</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36946</rolloverstringid>
			<applystringid>36947</applystringid>
			<maptype>yukon</maptype>
			<maptype>saguenay</maptype>
			<maptype>rockies</maptype>
			<maptype>northwestTerritory</maptype>
			<convertunit>
				<unit>Coureur</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Coureur</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<attachdummy>bone_outlaw_E</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Settler</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>42887</rolloverstringid>
			<applystringid>42888</applystringid>
			<icon>discover_villages</icon>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_outlaw_E</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Settler2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>36942</rolloverstringid>
			<applystringid>36943</applystringid>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Tree_Bear_Idle</idleanim>
				<exitanim>Bear_Tree_Bear_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Settler3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfTreeBent</nuggetunit>
			<rolloverstringid>36942</rolloverstringid>
			<applystringid>36943</applystringid>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<maptype>saguenay</maptype>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Wolf_Treebent_Captive_Idle</idleanim>
				<exitanim>Wolf_Treebent_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Treebent_Wolf_Idle</idleanim>
				<exitanim>Wolf_Treebent_Wolf_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetF</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Settler4</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>36942</rolloverstringid>
			<applystringid>36943</applystringid>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Tree_Bear_Idle</idleanim>
				<exitanim>Bear_Tree_Bear_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Settler5</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36942</rolloverstringid>
			<applystringid>36943</applystringid>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Settler6</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36942</rolloverstringid>
			<applystringid>36943</applystringid>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>Bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Surgeon</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>36944</rolloverstringid>
			<applystringid>36945</applystringid>
			<maptype>california</maptype>
			<maptype>rockies</maptype>
			<maptype>texas</maptype>
			<maptype>NorthwestTerritory</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<convertunit>
				<unit>Surgeon</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Cougar</unit>
				<idleanim>Nugget_cougarA_idle</idleanim>
				<exitanim>Nugget_cougarA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cougar</unit>
				<idleanim>Nugget_cougarB_idle</idleanim>
				<exitanim>Nugget_cougarB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cougar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cougar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>MedicineMan</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>41610</rolloverstringid>
			<applystringid>41611</applystringid>
			<maptype>california</maptype>
			<maptype>andes</maptype>
			<maptype>rockies</maptype>
			<maptype>texas</maptype>
			<maptype>Sonora</maptype>
			<maptype>NewEngland</maptype>
			<maptype>Saguenay</maptype>
			<convertunit>
				<unit>NatMedicineMan</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Cougar</unit>
				<idleanim>Nugget_cougarA_idle</idleanim>
				<exitanim>Nugget_cougarA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cougar</unit>
				<idleanim>Nugget_cougarB_idle</idleanim>
				<exitanim>Nugget_cougarB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cougar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cougar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>NativeClubman</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfTreebent</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<convertunit>
				<unit>NatClubman</unit>
				<idleanim>Wolf_Treebent_Captive_Idle</idleanim>
				<exitanim>Wolf_Treebent_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<maptype>saguenay</maptype>
			<maptype>rockies</maptype>
			<maptype>northwestTerritory</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Treebent_Wolf_Idle</idleanim>
				<exitanim>Wolf_Treebent_Wolf_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>NativeRifleman</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<convertunit>
				<unit>NatRifleman</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>bayou</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>greatLakes</maptype>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>NativeSpearman</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<convertunit>
				<unit>NatHuaminca</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>sonora</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Tree_Bear_Idle</idleanim>
				<exitanim>Bear_Tree_Bear_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>NativeSpearman2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<convertunit>
				<unit>NatHuaminca</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>NativeTomahawk</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<maptype>NewEngland</maptype>
			<maptype>Carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>Saguenay</maptype>
			<convertunit>
				<unit>NatTomahawk</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Nugget_wolfB_idle</idleanim>
				<exitanim>Nugget_wolfB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NativeTomahawk2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfTreebent</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<icon>discover_villages</icon>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<maptype>GreatPlains</maptype>
			<maptype>saguenay</maptype>
			<convertunit>
				<unit>NatTomahawk</unit>
				<idleanim>Wolf_Treebent_Captive_Idle</idleanim>
				<exitanim>Wolf_Treebent_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Treebent_Wolf_Idle</idleanim>
				<exitanim>Wolf_Treebent_Wolf_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NativeTomahawk3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<icon>discover_villages</icon>
			<maptype>araucania</maptype>
			<maptype>Carolina</maptype>
			<maptype>GreatLakes</maptype>
			<maptype>NewEngland</maptype>
			<maptype>saguenay</maptype>
			<convertunit>
				<unit>NatTomahawk</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Tree_Bear_Idle</idleanim>
				<exitanim>Bear_Tree_Bear_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NativeTomahawk4</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<convertunit>
				<unit>NatTomahawk</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>bayou</maptype>
			<maptype>carolina</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>newEngland</maptype>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Scout</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>36948</rolloverstringid>
			<applystringid>36949</applystringid>
			<maptype>california</maptype>
			<maptype>rockies</maptype>
			<maptype>NorthwestTerritory</maptype>
			<convertunit>
				<unit>NativeScout</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Bear_Tree_Bear_Idle</idleanim>
				<exitanim>Bear_Tree_Bear_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Scout2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>36948</rolloverstringid>
			<applystringid>36949</applystringid>
			<convertunit>
				<unit>NativeScout</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<maptype>Saguenay</maptype>
			<maptype>Yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Tree_Bear_Idle</idleanim>
				<exitanim>Bear_Tree_Bear_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Scout3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>36948</rolloverstringid>
			<applystringid>36949</applystringid>
			<convertunit>
				<unit>NativeScout</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>andes</maptype>
			<maptype>NewEngland</maptype>
			<maptype>GreatLakes</maptype>
			<maptype>Carolina</maptype>
			<maptype>GreatPlains</maptype>
			<maptype>Sonora</maptype>
			<maptype>Texas</maptype>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Scout4</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfTreebent</nuggetunit>
			<rolloverstringid>36948</rolloverstringid>
			<applystringid>36949</applystringid>
			<maptype>Amazonia</maptype>
			<maptype>Bayou</maptype>
			<maptype>Caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>Yucatan</maptype>
			<convertunit>
				<unit>NativeScout</unit>
				<idleanim>Wolf_Treebent_Captive_Idle</idleanim>
				<exitanim>Wolf_Treebent_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Alligator</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Alligator</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Scout5</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfTreebent</nuggetunit>
			<rolloverstringid>36948</rolloverstringid>
			<applystringid>36949</applystringid>
			<convertunit>
				<unit>NativeScout</unit>
				<idleanim>Wolf_Treebent_Captive_Idle</idleanim>
				<exitanim>Wolf_Treebent_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<maptype>Pampas</maptype>
			<maptype>Patagonia</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Treebent_Wolf_Idle</idleanim>
				<exitanim>Wolf_Treebent_Wolf_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>ScoutPair</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>43066</rolloverstringid>
			<applystringid>43067</applystringid>
			<convertunit>
				<unit>NativeScout</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>NativeScout</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>Sonora</maptype>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Cibola5</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32768</rolloverstringid>
			<applystringid>32769</applystringid>
			<unittype>OutpostWagon</unittype>
			<amount>1</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>rockies</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola6</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>32770</rolloverstringid>
			<applystringid>32771</applystringid>
			<convertunit>
				<unit>NatEagleWarrior</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>NatEagleWarrior</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>rockies</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawRifleman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>ElDorado3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>32778</rolloverstringid>
			<applystringid>32779</applystringid>
			<convertunit>
				<unit>NatHuaminca</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>NatHuaminca</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>SpawnBear</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>36952</rolloverstringid>
			<applystringid>36953</applystringid>
			<unittype>PetBear</unittype>
			<amount>1</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<maptype>greatLakes</maptype>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnBear2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>36952</rolloverstringid>
			<applystringid>36953</applystringid>
			<unittype>PetGrizzly</unittype>
			<amount>1</amount>
			<maptype>rockies</maptype>
			<maptype>saguenay</maptype>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnBear3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>36952</rolloverstringid>
			<applystringid>36953</applystringid>
			<unittype>PetPolarBear</unittype>
			<amount>1</amount>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnSheep</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>36954</rolloverstringid>
			<applystringid>36955</applystringid>
			<unittype>Sheep</unittype>
			<amount>2</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnSheep2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>36954</rolloverstringid>
			<applystringid>36955</applystringid>
			<unittype>Sheep</unittype>
			<amount>2</amount>
			<maptype>california</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnSheep3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36954</rolloverstringid>
			<applystringid>36955</applystringid>
			<unittype>Sheep</unittype>
			<amount>2</amount>
			<maptype>greatLakes</maptype>
			<maptype>newEngland</maptype>
			<maptype>saguenay</maptype>
			<maptype>greatPlains</maptype>
			<maptype>rockies</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRifleman</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCattle</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28734</rolloverstringid>
			<applystringid>28735</applystringid>
			<unittype>Cow</unittype>
			<amount>1</amount>
			<maptype>california</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCattle2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>28734</rolloverstringid>
			<applystringid>28735</applystringid>
			<unittype>Cow</unittype>
			<amount>1</amount>
			<maptype>saguenay</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCattle3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>42388</rolloverstringid>
			<applystringid>42389</applystringid>
			<unittype>Cow</unittype>
			<amount>2</amount>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<maptype>sonora</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCattle4</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>42388</rolloverstringid>
			<applystringid>42389</applystringid>
			<unittype>Cow</unittype>
			<amount>2</amount>
			<maptype>patagonia</maptype>
			<maptype>pampas</maptype>
			<maptype>saguenay</maptype>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCoyote</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>36956</rolloverstringid>
			<applystringid>36957</applystringid>
			<unittype>PetCoyote</unittype>
			<amount>1</amount>
			<maptype>texas</maptype>
			<maptype>greatPlains</maptype>
			<maptype>california</maptype>
			<maptype>sonora</maptype>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Coyote</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnWolf</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>36958</rolloverstringid>
			<applystringid>36959</applystringid>
			<unittype>PetWolf</unittype>
			<amount>1</amount>
			<maptype>yukon</maptype>
			<maptype>saguenay</maptype>
			<maptype>rockies</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCougar</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36960</rolloverstringid>
			<applystringid>36961</applystringid>
			<unittype>PetCougar</unittype>
			<amount>1</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>california</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>rockies</maptype>
			<maptype>texas</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnWardog</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36962</rolloverstringid>
			<applystringid>36963</applystringid>
			<unittype>Wardog</unittype>
			<amount>2</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>carolina</maptype>
			<maptype>newEngland</maptype>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnWardog2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36962</rolloverstringid>
			<applystringid>36963</applystringid>
			<unittype>Wardog</unittype>
			<amount>2</amount>
			<maptype>bayou</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<guardian>Alligator</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnJaguar</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36964</rolloverstringid>
			<applystringid>36965</applystringid>
			<unittype>PetJaguar</unittype>
			<amount>1</amount>
			<maptype>amazonia</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Give1.25Speed</name>
			<type>AdjustSpeed</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>27740</rolloverstringid>
			<applystringid>27741</applystringid>
			<amount>1.25</amount>
			<maptype>andes</maptype>
			<maptype>saguenay</maptype>
			<maptype>texas</maptype>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>GiveDoubleHP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>27742</rolloverstringid>
			<applystringid>27743</applystringid>
			<amount>2</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>bayou</maptype>
			<maptype>california</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>carolina</maptype>
			<maptype>fastTestMap</maptype>
			<maptype>greatLakes</maptype>
			<maptype>greatPlains</maptype>
			<maptype>newEngland</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<maptype>rockies</maptype>
			<maptype>saguenay</maptype>
			<maptype>sonora</maptype>
			<maptype>texas</maptype>
			<maptype>yucatan</maptype>
			<maptype>yukon</maptype>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Give1.2HP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>27744</rolloverstringid>
			<applystringid>27745</applystringid>
			<amount>1.2</amount>
			<maptype>amazonia</maptype>
			<maptype>sonora</maptype>
			<maptype>yucatan</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Give1.2HP2</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>27744</rolloverstringid>
			<applystringid>27745</applystringid>
			<amount>1.2</amount>
			<maptype>saguenay</maptype>
			<maptype>yukon</maptype>
			<guardianunit>
				<unit>PolarBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>PolarBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Give1.3HP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>27746</rolloverstringid>
			<applystringid>27747</applystringid>
			<amount>1.3</amount>
			<maptype>greatPlains</maptype>
			<maptype>texas</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Give1.3HP2</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>27746</rolloverstringid>
			<applystringid>27747</applystringid>
			<amount>1.3</amount>
			<maptype>california</maptype>
			<maptype>northwestTerritory</maptype>
			<maptype>rockies</maptype>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GrizzlyBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Give1.4HP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>27764</rolloverstringid>
			<applystringid>27765</applystringid>
			<amount>1.4</amount>
			<maptype>patagonia</maptype>
			<maptype>pampas</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Give1.4HP2</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>27764</rolloverstringid>
			<applystringid>27765</applystringid>
			<amount>1.4</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>bayou</maptype>
			<maptype>greatLakes</maptype>
			<maptype>sonora</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Cibola7A</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32772</rolloverstringid>
			<applystringid>32773</applystringid>
			<amount>2</amount>
			<maptype>rockies</maptype>
			<maptype>yukon</maptype>
			<maptype>greatPlains</maptype>
			<maptype>sonora</maptype>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRifleman</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Cibola7B</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32772</rolloverstringid>
			<applystringid>32773</applystringid>
			<amount>2</amount>
			<maptype>carolina</maptype>
			<maptype>greatLakes</maptype>
			<maptype>yucatan</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRider</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ElDorado4</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>32780</rolloverstringid>
			<applystringid>32781</applystringid>
			<!-- resource>NatHuaminca</resource -->
			<amount>2</amount>
			<maptype>amazonia</maptype>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>caribbean</maptype>
			<maptype>galapagos</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<guardian>OutlawBlowgunner</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>MissionaryWolves</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfMissionary</nuggetunit>
			<rolloverstringid>36944</rolloverstringid>
			<applystringid>36945</applystringid>
			<convertunit>
				<unit>Missionary</unit>
				<idleanim>Nugget_Idle</idleanim>
				<exitanim>Nugget_Mount</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<maptype>scenario</maptype>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Jeff1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>35201</rolloverstringid>
			<applystringid>35202</applystringid>
			<unittype>CoveredWagon</unittype>
			<amount>1</amount>
			<maptype>scenario</maptype>
			<guardian>Pirate</guardian>
		</nugget>
		<nugget>
			<name>NavigationChart</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetNavigationChart</nuggetunit>
			<rolloverstringid>34023</rolloverstringid>
			<applystringid>34024</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>scenario</maptype>
			<guardian>SPCBucCaptain</guardian>
		</nugget>
		<nugget>
			<name>Kev1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>34577</rolloverstringid>
			<applystringid>34578</applystringid>
			<resource>Food</resource>
			<amount>75</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>Kev2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>34579</rolloverstringid>
			<applystringid>34580</applystringid>
			<resource>Food</resource>
			<amount>150</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>Kev3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>34581</rolloverstringid>
			<applystringid>34582</applystringid>
			<resource>Wood</resource>
			<amount>75</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>Kev4</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>34583</rolloverstringid>
			<applystringid>34584</applystringid>
			<resource>Wood</resource>
			<amount>150</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>Kev5</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>34585</rolloverstringid>
			<applystringid>34586</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>HavanaNugget</name>
			<type>AdjustResource</type>
			<nuggetunit>SPCHavanaNugget</nuggetunit>
			<rolloverstringid>34928</rolloverstringid>
			<applystringid>34929</applystringid>
			<resource>XP</resource>
			<amount>500</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>Justin1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>27760</rolloverstringid>
			<applystringid>27761</applystringid>
			<resource>XP</resource>
			<amount>50</amount>
			<maptype>scenario</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
		</nugget>
		<nugget>
			<name>BoneguardArmor</name>
			<type>AdjustResource</type>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>37250</rolloverstringid>
			<applystringid>37251</applystringid>
			<resource>XP</resource>
			<amount>5</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteJaguarGuard</guardian>
			<guardian>WhiteJaguarGuard</guardian>
			<guardian>WhiteJaguarGuard</guardian>
		</nugget>
		<nugget>
			<name>BoneguardWeapons</name>
			<type>AdjustResource</type>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>37252</rolloverstringid>
			<applystringid>37253</applystringid>
			<resource>XP</resource>
			<amount>5</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
		</nugget>
		<nugget>
			<name>EyeOfOrnlu</name>
			<type>AdjustResource</type>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>41594</rolloverstringid>
			<applystringid>41595</applystringid>
			<resource>XP</resource>
			<amount>200</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
		</nugget>
		<nugget>
			<name>Boneguard1.6HP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>41596</rolloverstringid>
			<applystringid>41597</applystringid>
			<amount>1.6</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
		</nugget>
		<nugget>
			<name>Boneguard1.3HP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>41598</rolloverstringid>
			<applystringid>41599</applystringid>
			<amount>1.3</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
		</nugget>
		<nugget>
			<name>BoneCodex</name>
			<type>AdjustResource</type>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>41600</rolloverstringid>
			<applystringid>41601</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
		</nugget>
		<nugget>
			<name>SeminoleMap</name>
			<type>AdjustResource</type>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>41602</rolloverstringid>
			<applystringid>41603</applystringid>
			<resource>XP</resource>
			<amount>300</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
		</nugget>
		<nugget>
			<name>RoomOfSplendor</name>
			<type>AdjustResource</type>
			<nuggetunit>Nugget</nuggetunit>
			<rolloverstringid>41604</rolloverstringid>
			<applystringid>41605</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>scenario</maptype>
			<guardian>WhiteWolfGuard</guardian>
			<guardian>WhiteWolfGuard</guardian>
		</nugget>
		<nugget>
			<name>KidnapBritish</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnapBrit</nuggetunit>
			<rolloverstringid>41616</rolloverstringid>
			<applystringid>41617</applystringid>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>scenario</maptype>
			<maptype>scenarioSpecial</maptype>
			<guardianunit>
				<unit>OutlawMusketeer</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawMusketeer</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawMusketeer</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawMusketeer</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>SpawnLlama</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>45060</rolloverstringid>
			<applystringid>45061</applystringid>
			<unittype>Llama</unittype>
			<amount>1</amount>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnLlama2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>45060</rolloverstringid>
			<applystringid>45061</applystringid>
			<unittype>Llama</unittype>
			<amount>1</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnLlama3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>45060</rolloverstringid>
			<applystringid>45061</applystringid>
			<unittype>Llama</unittype>
			<amount>2</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<maptype>pampas</maptype>
			<maptype>patagonia</maptype>
			<guardian>OutlawRider</guardian>
			<guardian>OutlawRifleman</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnLlama4</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>45062</rolloverstringid>
			<applystringid>45063</applystringid>
			<unittype>Llama</unittype>
			<amount>2</amount>
			<maptype>andes</maptype>
			<maptype>araucania</maptype>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<guardian>Cougar</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnLlama5</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>45062</rolloverstringid>
			<applystringid>45063</applystringid>
			<unittype>Llama</unittype>
			<amount>2</amount>
			<maptype>patagonia</maptype>
			<maptype>pampas</maptype>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>PumpkinSmall1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinSmall</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>plymouth</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>PumpkinSmall2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinSmall</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>plymouth</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>PumpkinSmall3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinSmall</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>50</amount>
			<maptype>plymouth</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>WheatSmall1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWheatBundleSmall</nuggetunit>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>plymouth</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>WheatSmall2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWheatBundleSmall</nuggetunit>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>plymouth</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>WheatSmall3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWheatBundleSmall</nuggetunit>
			<resource>Food</resource>
			<amount>50</amount>
			<maptype>plymouth</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>PumpkinBig1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinBig</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<maptype>plymouth</maptype>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PumpkinBig2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinBig</nuggetunit>
			<rolloverstringid>28824</rolloverstringid>
			<applystringid>28825</applystringid>
			<resource>Food</resource>
			<amount>90</amount>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<maptype>plymouth</maptype>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Wheat1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWheatBundleBig</nuggetunit>
			<resource>Food</resource>
			<amount>90</amount>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<maptype>plymouth</maptype>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Wheat2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWheatBundleBig</nuggetunit>
			<resource>Food</resource>
			<amount>80</amount>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<maptype>plymouth</maptype>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Pilgrim1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<maptype>plymouth</maptype>
			<convertunit>
				<unit>Pilgrim</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<idleanim>Bear_Tree_Bear_Idle</idleanim>
				<exitanim>Bear_Tree_Bear_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>BlackBear</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>ypBarley</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>68636</rolloverstringid>
			<applystringid>68637</applystringid>
			<resource>Food</resource>
			<amount>35</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypBokChoy</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>65266</rolloverstringid>
			<applystringid>65267</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>japan</maptype>
			<guardianunit>
				<unit>ypSnowMonkey</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowMonkey</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowMonkey</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowMonkey</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypBoxTurtle</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>63410</rolloverstringid>
			<applystringid>63411</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>japan</maptype>
			<guardian>ypBlackPanther</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypBoxTurtle2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63410</rolloverstringid>
			<applystringid>63411</applystringid>
			<resource>Food</resource>
			<amount>65</amount>
			<maptype>yellowRiver</maptype>
			<maptype>silkRoad1</maptype>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypCoriander</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>68642</rolloverstringid>
			<applystringid>68643</applystringid>
			<resource>Food</resource>
			<amount>75</amount>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypSnowLeopard</guardian>
			<guardian>ypSnowLeopard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypEggplant</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>65443</rolloverstringid>
			<applystringid>65444</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>borneo</maptype>
			<maptype>ceylon</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypGiantSalamander</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>65272</rolloverstringid>
			<applystringid>65273</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>japan</maptype>
			<guardian>ypSnowLeopard</guardian>
			<guardian>ypSnowLeopard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypKiwi</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63023</rolloverstringid>
			<applystringid>63042</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>deccan</maptype>
			<guardianunit>
				<unit>ypLion</unit>
				<idleanim>lion_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypLion</unit>
				<idleanim>lion_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypKiwi3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>63023</rolloverstringid>
			<applystringid>63042</applystringid>
			<resource>Food</resource>
			<amount>50</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypTiger</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypMango</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>63027</rolloverstringid>
			<applystringid>63046</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>deccan</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypLionTailedMacaque</guardian>
			<guardian>ypLionTailedMacaque</guardian>
			<guardian>ypLionTailedMacaque</guardian>
			<guardian>ypLionTailedMacaque</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypMango2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>63027</rolloverstringid>
			<applystringid>63046</applystringid>
			<resource>Food</resource>
			<amount>35</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypBlackPanther</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypMizuna</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>63418</rolloverstringid>
			<applystringid>63419</applystringid>
			<resource>food</resource>
			<amount>100</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>12</difficulty>
		</nugget>
		<nugget>
			<name>ypMizuna2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<rolloverstringid>63463</rolloverstringid>
			<applystringid>63464</applystringid>
			<resource>food</resource>
			<amount>195</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypMizuna3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<rolloverstringid>63463</rolloverstringid>
			<applystringid>63464</applystringid>
			<resource>food</resource>
			<amount>205</amount>
			<maptype>siberia</maptype>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypMustard</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>65451</rolloverstringid>
			<applystringid>65452</applystringid>
			<resource>food</resource>
			<amount>90</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypMonitorLizard</guardian>
			<guardian>ypMonitorLizard</guardian>
			<guardian>ypMonitorLizard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypMustard2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>63024</rolloverstringid>
			<applystringid>63043</applystringid>
			<resource>food</resource>
			<amount>60</amount>
			<maptype>deccan</maptype>
			<guardianunit>
				<unit>ypRhino</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypRhino</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>12</difficulty>
		</nugget>
		<nugget>
			<name>ypPlum</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>63018</rolloverstringid>
			<applystringid>63037</applystringid>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>deccan</maptype>
			<guardian>ypLion</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypTuber</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>68640</rolloverstringid>
			<applystringid>68641</applystringid>
			<resource>food</resource>
			<amount>80</amount>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardianunit>
				<unit>ypSnowLeopard</unit>
				<idleanim>snowleopard_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowLeopard</unit>
				<idleanim>snowleopard_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypWildRice</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>28810</rolloverstringid>
			<applystringid>28811</applystringid>
			<resource>Food</resource>
			<amount>360</amount>
			<maptype>deccan</maptype>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypWildRice2</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetPirateAsian</nuggetunit>
			<rolloverstringid>28810</rolloverstringid>
			<applystringid>28811</applystringid>
			<resource>Food</resource>
			<amount>360</amount>
			<maptype>japan</maptype>
			<guardianunit>
				<unit>ypWanderingHorseman</unit>
				<idleanim>Nugget_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWanderingHorseman</unit>
				<idleanim>Nugget_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWanderingHorseman</unit>
				<idleanim>Nugget_Idle01		</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa1A</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>Food</resource>
			<amount>450</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa1B</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>Food</resource>
			<amount>455</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWokou</guardian>
			<guardian>ypWokou</guardian>
			<guardian>ypWokou</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa1c</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>Food</resource>
			<amount>475</amount>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypAspen</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>63022</rolloverstringid>
			<applystringid>63041</applystringid>
			<resource>wood</resource>
			<amount>50</amount>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypTiger</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypAspen2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>63022</rolloverstringid>
			<applystringid>63041</applystringid>
			<resource>wood</resource>
			<amount>50</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>deccan</maptype>
			<guardian>ypLion</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypBanyan2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>63420</rolloverstringid>
			<applystringid>63421</applystringid>
			<resource>wood</resource>
			<amount>60</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypPanda</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypPanda</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>12</difficulty>
		</nugget>
		<nugget>
			<name>ypBasswood</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>29447</rolloverstringid>
			<applystringid>29448</applystringid>
			<resource>wood</resource>
			<amount>40</amount>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypSnowLeopard</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypCherry</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>65268</rolloverstringid>
			<applystringid>65269</applystringid>
			<resource>wood</resource>
			<amount>60</amount>
			<maptype>japan</maptype>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypCypress</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>29681</rolloverstringid>
			<applystringid>29682</applystringid>
			<resource>wood</resource>
			<amount>35</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypMonitorLizard</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypDeodarCedar</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>63412</rolloverstringid>
			<applystringid>63413</applystringid>
			<resource>wood</resource>
			<amount>90</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypGumTree</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>29679</rolloverstringid>
			<applystringid>29680</applystringid>
			<resource>wood</resource>
			<amount>145</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypOrangutan</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypOrangutan</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypOrangutan</unit>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypLiveOak</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>29683</rolloverstringid>
			<applystringid>29684</applystringid>
			<resource>wood</resource>
			<amount>90</amount>
			<maptype>siberia</maptype>
			<maptype>deccan</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypLiveOak2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>29683</rolloverstringid>
			<applystringid>29684</applystringid>
			<resource>wood</resource>
			<amount>90</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypPanda</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypPanda</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypMangrove</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>63028</rolloverstringid>
			<applystringid>63047</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>deccan</maptype>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypMangrove2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>63028</rolloverstringid>
			<applystringid>63047</applystringid>
			<resource>Wood</resource>
			<amount>40</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypBlackPanther</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypMaple</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>65262</rolloverstringid>
			<applystringid>65263</applystringid>
			<resource>Wood</resource>
			<amount>30</amount>
			<maptype>japan</maptype>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypSandalwood2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>63400</rolloverstringid>
			<applystringid>63401</applystringid>
			<resource>wood</resource>
			<amount>25</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypMonitorLizard</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa2A</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>wood</resource>
			<amount>300</amount>
			<maptype>deccan</maptype>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWhiteTiger</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypWhiteTiger</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypWhiteTiger</unit>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa2B</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetPirateAsian</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>wood</resource>
			<amount>300</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa2c</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>wood</resource>
			<amount>300</amount>
			<maptype>japan</maptype>
			<guardian>ypWokou</guardian>
			<guardian>ypWokou</guardian>
			<guardian>ypWokou</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa2d</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>wood</resource>
			<amount>300</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypSpruce</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>29433</rolloverstringid>
			<applystringid>29434</applystringid>
			<resource>Wood</resource>
			<amount>35</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypMonitorLizard</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypSpruce2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>29433</rolloverstringid>
			<applystringid>29434</applystringid>
			<resource>Wood</resource>
			<amount>85</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>siberia</maptype>
			<maptype>japan</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypSpruce3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>29433</rolloverstringid>
			<applystringid>29434</applystringid>
			<resource>Wood</resource>
			<amount>110</amount>
			<maptype>siberia</maptype>
			<guardian>ypWhiteTiger</guardian>
			<guardian>ypWhiteTiger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypCinnamon3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>63408</rolloverstringid>
			<applystringid>63409</applystringid>
			<resource>Gold</resource>
			<amount>55</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypDragonfly</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63020</rolloverstringid>
			<applystringid>63039</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>Japan</maptype>
			<guardianunit>
				<unit>ypTiger</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTiger</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypDragonfly3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63020</rolloverstringid>
			<applystringid>63039</applystringid>
			<resource>Gold</resource>
			<amount>50</amount>
			<maptype>deccan</maptype>
			<guardianunit>
				<unit>ypTiger</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypGinger</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetPirateAsian</nuggetunit>
			<rolloverstringid>63444</rolloverstringid>
			<applystringid>63445</applystringid>
			<resource>Gold</resource>
			<amount>305</amount>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<idleanim>NuggetRonin_Idle01</idleanim>
				<exitanim>NuggetRonin_Exit01</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<idleanim>NuggetRonin_Idle01</idleanim>
				<exitanim>NuggetRonin_Exit01</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypGingko2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63026</rolloverstringid>
			<applystringid>63045</applystringid>
			<resource>Gold</resource>
			<amount>65</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>deccan</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypLionTailedMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypLionTailedMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypLionTailedMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypLionTailedMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypJasmine</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>68638</rolloverstringid>
			<applystringid>68639</applystringid>
			<resource>Gold</resource>
			<amount>35</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypJasmine2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>68638</rolloverstringid>
			<applystringid>68639</applystringid>
			<resource>Gold</resource>
			<amount>45</amount>
			<maptype>siberia</maptype>
			<guardian>ypSnowMonkey</guardian>
			<guardian>ypSnowMonkey</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypMercury2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>28559</rolloverstringid>
			<applystringid>28560</applystringid>
			<resource>Gold</resource>
			<amount>80</amount>
			<maptype>deccan</maptype>
			<maptype>siberia</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypMercury3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>28559</rolloverstringid>
			<applystringid>28560</applystringid>
			<resource>Gold</resource>
			<amount>65</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypPolecat</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>63019</rolloverstringid>
			<applystringid>63038</applystringid>
			<resource>Gold</resource>
			<amount>20</amount>
			<maptype>deccan</maptype>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypPolecat2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>63019</rolloverstringid>
			<applystringid>63038</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>siberia</maptype>
			<maptype>Japan</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypRubber</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>27754</rolloverstringid>
			<applystringid>27755</applystringid>
			<resource>Gold</resource>
			<amount>50</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>12</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa3A</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetPirateAsian</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>gold</resource>
			<amount>375</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa3b</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetPirateAsian</nuggetunit>
			<rolloverstringid>63032</rolloverstringid>
			<applystringid>63051</applystringid>
			<resource>gold</resource>
			<amount>450</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypTea</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>65276</rolloverstringid>
			<applystringid>65277</applystringid>
			<resource>Gold</resource>
			<amount>135</amount>
			<maptype>japan</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypTin</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>25466</rolloverstringid>
			<applystringid>25467</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>japan</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypTin2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>25466</rolloverstringid>
			<applystringid>25467</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>Himalayas</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypTin3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>25466</rolloverstringid>
			<applystringid>25467</applystringid>
			<resource>Gold</resource>
			<amount>175</amount>
			<maptype>siberia</maptype>
			<guardian>ypWhiteTiger</guardian>
			<guardian>ypWhiteTiger</guardian>
			<guardian>ypWhiteTiger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypVanilla</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>25464</rolloverstringid>
			<applystringid>25465</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>deccan</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypTiger</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypWeasel3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>63402</rolloverstringid>
			<applystringid>63403</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypWokouLoot</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>63031</rolloverstringid>
			<applystringid>63050</applystringid>
			<resource>Gold</resource>
			<amount>210</amount>
			<maptype>deccan</maptype>
			<maptype>Japan</maptype>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypFerret</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>65278</rolloverstringid>
			<applystringid>65279</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>japan</maptype>
			<guardianunit>
				<unit>ypSnowLeopard</unit>
				<idleanim>snowleopoard_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowLeopard</unit>
				<idleanim>snowleopoard_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypFerret2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>65278</rolloverstringid>
			<applystringid>65279</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardianunit>
				<unit>ypSnowLeopard</unit>
				<idleanim>snowleopoard_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowLeopard</unit>
				<idleanim>snowleopoard_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowLeopard</unit>
				<idleanim>snowleopoard_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypGibbon</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedSuppliesAsian</nuggetunit>
			<rolloverstringid>63404</rolloverstringid>
			<applystringid>63405</applystringid>
			<resource>XP</resource>
			<amount>55</amount>
			<maptype>borneo</maptype>
			<guardian>polarBear</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypGibbon2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedSuppliesAsian</nuggetunit>
			<rolloverstringid>63404</rolloverstringid>
			<applystringid>63405</applystringid>
			<resource>XP</resource>
			<amount>30</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypMonitorLizard</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypKingCobra</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>63034</rolloverstringid>
			<applystringid>63053</applystringid>
			<resource>XP</resource>
			<amount>320</amount>
			<maptype>deccan</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypMacaque</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63406</rolloverstringid>
			<applystringid>63407</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypPaintedLady</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63414</rolloverstringid>
			<applystringid>63415</applystringid>
			<resource>XP</resource>
			<amount>90</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypMonitorLizard</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypMonitorLizard</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypMonitorLizard</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypPaintedLady2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63414</rolloverstringid>
			<applystringid>63415</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypOrangutan</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypOrangutan</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypPangolin</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedSuppliesAsian</nuggetunit>
			<rolloverstringid>65264</rolloverstringid>
			<applystringid>65265</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>Japan</maptype>
			<guardian>ypBlackPanther</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypPenglai</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<rolloverstringid>63446</rolloverstringid>
			<applystringid>63447</applystringid>
			<resource>XP</resource>
			<amount>400</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypPenglai2</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<rolloverstringid>63446</rolloverstringid>
			<applystringid>63447</applystringid>
			<resource>XP</resource>
			<amount>360</amount>
			<maptype>siberia</maptype>
			<guardian>ypWhiteTiger</guardian>
			<guardian>ypWhiteTiger</guardian>
			<guardian>ypWhiteTiger</guardian>
			<guardian>ypWhiteTiger</guardian>
			<guardian>ypWhiteTiger</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypRedPanda</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>65284</rolloverstringid>
			<applystringid>65285</applystringid>
			<resource>XP</resource>
			<amount>60</amount>
			<maptype>japan</maptype>
			<guardian>ypSnowLeopard</guardian>
			<guardian>ypSnowLeopard</guardian>
			<difficulty>12</difficulty>
		</nugget>
		<nugget>
			<name>ypRedPanda2</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>65284</rolloverstringid>
			<applystringid>65285</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<guardian>ypSnowLeopard</guardian>
			<guardian>ypSnowLeopard</guardian>
			<guardian>ypSnowLeopard</guardian>
			<guardian>ypSnowLeopard</guardian>
			<difficulty>12</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa4a</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>63035</rolloverstringid>
			<applystringid>63054</applystringid>
			<resource>XP</resource>
			<amount>380</amount>
			<maptype>deccan</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypDelinquentThuggee</guardian>
			<guardian>ypDelinquentThuggee</guardian>
			<guardian>ypDelinquentThuggee</guardian>
			<guardian>ypDelinquentThuggee</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa4b</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<rolloverstringid>63035</rolloverstringid>
			<applystringid>63054</applystringid>
			<resource>XP</resource>
			<amount>380</amount>
			<maptype>japan</maptype>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypShangriLa4c</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<rolloverstringid>63035</rolloverstringid>
			<applystringid>63054</applystringid>
			<resource>XP</resource>
			<amount>300</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypSkunk</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedSuppliesAsian</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>29085</applystringid>
			<resource>XP</resource>
			<amount>35</amount>
			<maptype>japan</maptype>
			<guardian>ypSnowMonkey</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypSkunk2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedSuppliesAsian</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>29085</applystringid>
			<resource>XP</resource>
			<amount>30</amount>
			<maptype>deccan</maptype>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypLionTailedMacaque</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnGurkha</name>
			<type>ConvertUnit</type>
			<nuggetunit>ypNuggetTreeAsian</nuggetunit>
			<rolloverstringid>63029</rolloverstringid>
			<applystringid>63048</applystringid>
			<convertunit>
				<unit>ypNatMercGurkha</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<maptype>deccan</maptype>
			<maptype>ceylon</maptype>
			<maptype>Borneo</maptype>
			<guardianunit>
				<unit>ypRhino</unit>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypRhino</unit>
				<idleanim>Treebent_Idle</idleanim>
				<exitanim>Treebent_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>ypSpawnIron</name>
			<type>ConvertUnit</type>
			<nuggetunit>ypNuggetKidnapAsian</nuggetunit>
			<rolloverstringid>63448</rolloverstringid>
			<applystringid>63449</applystringid>
			<convertunit>
				<unit>ypMercIronTroop</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ypMercIronTroop</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
			</guardianunit>
			<difficulty>4</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>ypSpawnMonkey</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>68634</rolloverstringid>
			<applystringid>68635</applystringid>
			<unittype>ypPetTibetanMacaque</unittype>
			<amount>1</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnMonkey2</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>68634</rolloverstringid>
			<applystringid>68635</applystringid>
			<unittype>ypPetSnowMonkey</unittype>
			<amount>1</amount>
			<maptype>siberia</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnMonkeyPack</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>68644</rolloverstringid>
			<applystringid>68645</applystringid>
			<unittype>ypPetTibetanMacaque</unittype>
			<amount>5</amount>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnMonkeyPack2</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>68644</rolloverstringid>
			<applystringid>68645</applystringid>
			<unittype>ypPetSnowMonkey</unittype>
			<amount>5</amount>
			<maptype>siberia</maptype>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnMonitorLizard</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63416</rolloverstringid>
			<applystringid>63417</applystringid>
			<unittype>ypPetKomodoDragon</unittype>
			<amount>1</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypMonitorLizard</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypMonitorLizard</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnPanda</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<rolloverstringid>65282</rolloverstringid>
			<applystringid>65283</applystringid>
			<unittype>ypPetPanda</unittype>
			<amount>1</amount>
			<maptype>siberia</maptype>
			<maptype>Japan</maptype>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnRhino</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>65445</rolloverstringid>
			<applystringid>65446</applystringid>
			<unittype>ypPetRhino</unittype>
			<amount>1</amount>
			<maptype>ceylon</maptype>
			<maptype>Borneo</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnStableWagon</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>68669</rolloverstringid>
			<applystringid>68670</applystringid>
			<unittype>ypStableWagon</unittype>
			<amount>1</amount>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<guardianunit>
				<unit>ypWanderingHorseman</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWanderingHorseman</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWanderingHorseman</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnTiger</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>63030</rolloverstringid>
			<applystringid>63049</applystringid>
			<unittype>YPPetTiger</unittype>
			<amount>1</amount>
			<maptype>Deccan</maptype>
			<guardianunit>
				<unit>ypRhino</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypRhino</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnTiger2</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<rolloverstringid>63030</rolloverstringid>
			<applystringid>63049</applystringid>
			<unittype>YPPetTiger</unittype>
			<amount>1</amount>
			<maptype>japan</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypSpawnWaterBuffalo2</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>63033</rolloverstringid>
			<applystringid>63052</applystringid>
			<unittype>ypWaterBuffalo</unittype>
			<amount>2</amount>
			<maptype>deccan</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypScout</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<rolloverstringid>36948</rolloverstringid>
			<applystringid>36949</applystringid>
			<unittype>ypMongolScout</unittype>
			<amount>1</amount>
			<maptype>silkRoad2</maptype>
			<maptype>Mongolia</maptype>
			<guardian>ypLionTailedMacaque</guardian>
			<difficulty>98</difficulty>
		</nugget>
		<nugget>
			<name>ypVillager</name>
			<type>ConvertUnit</type>
			<nuggetunit>ypNuggetTreeAsian</nuggetunit>
			<rolloverstringid>36942</rolloverstringid>
			<applystringid>36943</applystringid>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<maptype>deccan</maptype>
			<maptype>Japan</maptype>
			<guardianunit>
				<unit>ypTiger</unit>
				<idleanim>Treebent_Idle</idleanim>
				<exitanim>Treebent_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTiger</unit>
				<idleanim>Treebent_Idle</idleanim>
				<exitanim>Treebent_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypTiger</unit>
				<idleanim>Treebent_Idle</idleanim>
				<exitanim>Treebent_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>ypNuggetTradingPost1</name>
			<nuggetunit>ypNuggetTradingPost</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>silkRoad1</maptype>
			<guardianunit>
				<unit>ypBlindMonk</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypBlindMonk</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypBlindMonk</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypBlindMonk</unit>
			</guardianunit>
			<difficulty>99</difficulty>
		</nugget>
		<nugget>
			<name>ypNuggetTradingPost2</name>
			<nuggetunit>ypNuggetTradingPost</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>silkRoad2</maptype>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypWokou</unit>
			</guardianunit>
			<difficulty>99</difficulty>
		</nugget>
		<nugget>
			<name>ypNuggetTradingPost3</name>
			<nuggetunit>ypNuggetTradingPost</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>silkRoad3</maptype>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<idleanim>NuggetRonin_Idle01</idleanim>
				<exitanim>NuggetRonin_Exit01		</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<idleanim>NuggetRonin_Idle01</idleanim>
				<exitanim>NuggetRonin_Exit01		</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
			</guardianunit>
			<difficulty>99</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetMu1</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66479</rolloverstringid>
			<applystringid>66480</applystringid>
			<resource>Food</resource>
			<amount>275</amount>
			<maptype>japan</maptype>
			<guardian>ypJunk</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetMu2</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66479</rolloverstringid>
			<applystringid>66480</applystringid>
			<resource>Wood</resource>
			<amount>315</amount>
			<maptype>japan</maptype>
			<guardian>ypJunk</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetMu3</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66479</rolloverstringid>
			<applystringid>66480</applystringid>
			<resource>Wood</resource>
			<amount>255</amount>
			<maptype>japan</maptype>
			<guardian>ypJunk</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria1</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Food</resource>
			<amount>275</amount>
			<maptype>borneo</maptype>
			<guardian>ypJunk</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria2</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Wood</resource>
			<amount>290</amount>
			<maptype>borneo</maptype>
			<guardian>ypJunk</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria1a</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Food</resource>
			<amount>275</amount>
			<maptype>ceylon</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria2a</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Wood</resource>
			<amount>290</amount>
			<maptype>ceylon</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetDriftwood</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66481</rolloverstringid>
			<applystringid>66482</applystringid>
			<resource>Wood</resource>
			<amount>50</amount>
			<maptype>japan</maptype>
			<maptype>galapagos</maptype>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetSwordfish</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66483</rolloverstringid>
			<applystringid>66484</applystringid>
			<resource>Food</resource>
			<amount>125</amount>
			<maptype>borneo</maptype>
			<maptype>ceylon</maptype>
			<maptype>japan</maptype>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetDolphins</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66485</rolloverstringid>
			<applystringid>66486</applystringid>
			<resource>xp</resource>
			<amount>50</amount>
			<maptype>japan</maptype>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetSeaLions</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66497</rolloverstringid>
			<applystringid>66498</applystringid>
			<resource>xp</resource>
			<amount>125</amount>
			<maptype>borneo</maptype>
			<maptype>ceylon</maptype>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetBoatHP</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetEuropeanWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66493</rolloverstringid>
			<applystringid>66494</applystringid>
			<tech>ypNuggetShipHP</tech>
			<maptype>japan</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetBoatBuilding</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetEuropeanWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66499</rolloverstringid>
			<applystringid>66500</applystringid>
			<tech>ypNuggetShipBuilding</tech>
			<maptype>borneo</maptype>
			<maptype>ceylon</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetBoatGather</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetEuropeanWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66489</rolloverstringid>
			<applystringid>66490</applystringid>
			<tech>ypNuggetShipGather</tech>
			<maptype>japan</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetSeaUrchins</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66491</rolloverstringid>
			<applystringid>66492</applystringid>
			<resource>Gold</resource>
			<amount>50</amount>
			<maptype>japan</maptype>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetPearls</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66487</rolloverstringid>
			<applystringid>66488</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>japan</maptype>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetAmbergris</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66501</rolloverstringid>
			<applystringid>66502</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>borneo</maptype>
			<maptype>ceylon</maptype>
			<maptype>galapagos</maptype>
			<guardian>ypOrca</guardian>
			<guardian>ypOrca</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetCoral</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66503</rolloverstringid>
			<applystringid>66504</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>borneo</maptype>
			<maptype>ceylon</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetFlotsam</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66505</rolloverstringid>
			<applystringid>66506</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>borneo</maptype>
			<maptype>ceylon</maptype>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypBuildingHP</name>
			<type>AdjustHP</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<targettype>Building</targettype>
			<rolloverstringid>65449</rolloverstringid>
			<applystringid>65450</applystringid>
			<amount>1.15</amount>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypBuildingSpeed</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<tech>ypBuildingSpeedNugget</tech>
			<rolloverstringid>65447</rolloverstringid>
			<applystringid>65448</applystringid>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypFugitiveDacoit</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypDecreaseFoodCosts</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<tech>ypDecreaseFoodCostsNugget</tech>
			<rolloverstringid>63461</rolloverstringid>
			<applystringid>63462</applystringid>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardianunit>
				<unit>ypPanda</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypPanda</unit>
				<idleanim>wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypPanda</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypTibetanMacaque</unit>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypDecreaseCoinCosts</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<tech>ypDecreaseCoinCostsNugget</tech>
			<rolloverstringid>69064</rolloverstringid>
			<applystringid>69065</applystringid>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypFugitiveDacoit</guardian>
			<guardian>ypFugitiveDacoit</guardian>
			<guardian>ypTibetanMacaque</guardian>
			<guardian>ypFugitiveDacoit</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypDecreaseInfantryCosts</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<tech>ypDecreaseInfantryCostsNugget</tech>
			<rolloverstringid>65280</rolloverstringid>
			<applystringid>65281</applystringid>
			<maptype>Japan</maptype>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypSnowMonkey</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypGive1.3HP</name>
			<type>AdjustHP</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<targettype>Hero</targettype>
			<rolloverstringid>27746</rolloverstringid>
			<applystringid>27747</applystringid>
			<amount>1.3</amount>
			<maptype>siberia</maptype>
			<maptype>silkRoad3</maptype>
			<maptype>himalayas</maptype>
			<guardian>ypWaywardRonin</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypGive1.4HP</name>
			<type>AdjustHP</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<targettype>Hero</targettype>
			<rolloverstringid>27764</rolloverstringid>
			<applystringid>27765</applystringid>
			<amount>1.4</amount>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypGive1.4HP2</name>
			<type>AdjustHP</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<targettype>Hero</targettype>
			<rolloverstringid>27764</rolloverstringid>
			<applystringid>27765</applystringid>
			<amount>1.4</amount>
			<maptype>japan</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWaywardRonin</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveCavTrainSpeed</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<tech>ypNuggetCavTrainSpeed</tech>
			<rolloverstringid>68661</rolloverstringid>
			<applystringid>68662</applystringid>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveCavSpeed</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<tech>ypNuggetCavSpeed</tech>
			<rolloverstringid>68663</rolloverstringid>
			<applystringid>68664</applystringid>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveCavSiege</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<tech>ypNuggetCavSiege</tech>
			<rolloverstringid>68665</rolloverstringid>
			<applystringid>68666</applystringid>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveCavVilBonus</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<tech>ypNuggetCavVilBonus</tech>
			<rolloverstringid>68667</rolloverstringid>
			<applystringid>68668</applystringid>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveCavalryHP</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedTower</nuggetunit>
			<tech>ypNuggetCavHP</tech>
			<rolloverstringid>63450</rolloverstringid>
			<applystringid>63451</applystringid>
			<maptype>silkRoad2</maptype>
			<maptype>mongolia</maptype>
			<maptype>silkRoad1</maptype>
			<maptype>yellowRiver</maptype>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<guardian>ypWanderingHorseman</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveInfantryHP</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<tech>ypNuggetInfantryHP</tech>
			<rolloverstringid>63036</rolloverstringid>
			<applystringid>63055</applystringid>
			<maptype>deccan</maptype>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypDelinquentThuggee</unit>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveInfantryHP2</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<tech>ypNuggetInfantryHP</tech>
			<rolloverstringid>63036</rolloverstringid>
			<applystringid>63055</applystringid>
			<maptype>siberia</maptype>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<idleanim>NuggetRonin_Idle01</idleanim>
				<exitanim>NuggetRonin_Exit01		</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<idleanim>NuggetRonin_Idle01</idleanim>
				<exitanim>NuggetRonin_Exit01		</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
				<idleanim>NuggetRonin_Idle01</idleanim>
				<exitanim>NuggetRonin_Exit01		</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypWaywardRonin</unit>
			</guardianunit>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>ypGiveSettlerHP</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrineChinese</nuggetunit>
			<tech>ypSettlerHPNugget</tech>
			<rolloverstringid>65274</rolloverstringid>
			<applystringid>65275</applystringid>
			<maptype>japan</maptype>
			<guardian>ypWaywardRonin</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypLandSurvey</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<tech>ypLandSurvey</tech>
			<rolloverstringid>63025</rolloverstringid>
			<applystringid>63044</applystringid>
			<maptype>deccan</maptype>
			<guardian>ypLionTailedMacaque</guardian>
			<guardian>ypLionTailedMacaque</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypPopulationBonus</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<tech>ypPopulationCapBonus</tech>
			<rolloverstringid>63021</rolloverstringid>
			<applystringid>63040</applystringid>
			<maptype>deccan</maptype>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<guardian>ypTiger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypShipLOSNugget</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<tech>ypNuggetShipLOS</tech>
			<rolloverstringid>66200</rolloverstringid>
			<applystringid>66201</applystringid>
			<maptype>japan</maptype>
			<maptype>ceylon</maptype>
			<maptype>borneo</maptype>
			<guardianunit>
				<unit>ypBlackPanther</unit>
				<idleanim>blackpanther_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>ypBlackPanther</unit>
				<idleanim>blackpanther_wagon_Idle01</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypTreasureMap</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<tech>ypTreasureMap</tech>
			<rolloverstringid>65270</rolloverstringid>
			<applystringid>65271</applystringid>
			<maptype>siberia</maptype>
			<maptype>japan</maptype>
			<guardianunit>
				<unit>ypSnowMonkey</unit>
			</guardianunit>
			<guardianunit>
				<unit>ypSnowMonkey</unit>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ypSPCStolenGoods1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>69384</rolloverstringid>
			<applystringid>69385</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>ypSPCStolenGoods2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>69384</rolloverstringid>
			<applystringid>69385</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>ypSPCStolenGoods3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>69384</rolloverstringid>
			<applystringid>69385</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>scenario</maptype>
		</nugget>
		<nugget>
			<name>ypSPCStolenGoods4</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>69384</rolloverstringid>
			<applystringid>69385</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>scenario</maptype>
		</nugget>










		<nugget>
			<name>WOTTAslave01</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>444457</rolloverstringid>
			<applystringid>444458</applystringid>
			<maptype>brazil</maptype>
			<icon>discover_villages</icon>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_outlaw_E</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAslave02</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>444457</rolloverstringid>
			<applystringid>444458</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Bored</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>Bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAslave03</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfTreeBent</nuggetunit>
			<rolloverstringid>444457</rolloverstringid>
			<applystringid>444458</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Wolf_Treebent_Captive_Idle</idleanim>
				<exitanim>Wolf_Treebent_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>Bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetF</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAslave05</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>444457</rolloverstringid>
			<applystringid>444458</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAHaciendero01</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>444459</rolloverstringid>
			<applystringid>444460</applystringid>
			<maptype>brazil</maptype>
			<icon>discover_villages</icon>
			<convertunit>
				<unit>Haciendero</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Haciendero</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawPistol</unit>
				<attachdummy>bone_outlaw_E</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAHaciendero02</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>444459</rolloverstringid>
			<applystringid>444460</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>Haciendero</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>Bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAHaciendero04</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>444459</rolloverstringid>
			<applystringid>444460</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>Haciendero</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAHaciendero05</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>444459</rolloverstringid>
			<applystringid>444460</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>Haciendero</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAgatherer02</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>444461</rolloverstringid>
			<applystringid>444462</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>Gatherer</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>Bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAgatherer04</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>444461</rolloverstringid>
			<applystringid>444462</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>Gatherer</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAgatherer05</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>444461</rolloverstringid>
			<applystringid>444462</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>Gatherer</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawBlowgunner</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAhunter02</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>444461</rolloverstringid>
			<applystringid>444462</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>hunter</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>Bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAhunter03</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfTreeBent</nuggetunit>
			<rolloverstringid>444461</rolloverstringid>
			<applystringid>444462</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>hunter</unit>
				<idleanim>Wolf_Treebent_Captive_Idle</idleanim>
				<exitanim>Wolf_Treebent_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>Bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetF</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAhunter04</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>444461</rolloverstringid>
			<applystringid>444462</applystringid>
			<maptype>brazil</maptype>
			<convertunit>
				<unit>hunter</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>WOTTAzebu1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>444465</rolloverstringid>
			<applystringid>444466</applystringid>
			<unittype>Zebu</unittype>
			<amount>2</amount>
			<maptype>brazil</maptype>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<guardian>Jaguar</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>WOTTAzebu2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>444465</rolloverstringid>
			<applystringid>444466</applystringid>
			<unittype>Zebu</unittype>
			<amount>2</amount>
			<maptype>brazil</maptype>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>WOTTAzebu3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>444465</rolloverstringid>
			<applystringid>444466</applystringid>
			<unittype>Zebu</unittype>
			<amount>2</amount>
			<maptype>brazil</maptype>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<guardian>MicoLeao</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>WOTTAmissionary</name>
			<type>ConvertUnit</type>

			<rolloverstringid>36944</rolloverstringid>
			<applystringid>36945</applystringid>
			<convertunit>
				<unit>Missionary</unit>
				<idleanim>Nugget_Idle</idleanim>
				<exitanim>Nugget_Mount</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Jaguar</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<maptype>brazil</maptype>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>HOLLOWSBlueberries2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>25460</rolloverstringid>
			<applystringid>25461</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>hollows</maptype>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSChokecherry2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29441</rolloverstringid>
			<applystringid>29442</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSCranberries</name>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>28804</rolloverstringid>
			<applystringid>28805</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>hollows</maptype>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSPeanuts2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>27748</rolloverstringid>
			<applystringid>27749</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>hollows</maptype>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSAspen</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>29435</rolloverstringid>
			<applystringid>29436</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSAspen2</name>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>29435</rolloverstringid>
			<applystringid>29436</applystringid>
			<resource>Wood</resource>
			<amount>40</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSChiles</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>27756</rolloverstringid>
			<applystringid>27757</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSChiles2</name>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<type>AdjustResource</type>
			<rolloverstringid>27756</rolloverstringid>
			<applystringid>27757</applystringid>
			<resource>Gold</resource>
			<amount>40</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSChiles3</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>27756</rolloverstringid>
			<applystringid>27757</applystringid>
			<resource>Gold</resource>
			<amount>55</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSChocolate</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>25462</rolloverstringid>
			<applystringid>25463</applystringid>
			<resource>Gold</resource>
			<amount>135</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSAnteater</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>31157</rolloverstringid>
			<applystringid>31158</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSArmadillos</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>28565</rolloverstringid>
			<applystringid>28566</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSFerret</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetCoveredWagon</nuggetunit>
			<rolloverstringid>29086</rolloverstringid>
			<applystringid>29087</applystringid>
			<resource>XP</resource>
			<amount>210</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSHummingbird</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>31161</rolloverstringid>
			<applystringid>31162</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSGiveDoubleHP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>27742</rolloverstringid>
			<applystringid>27743</applystringid>
			<amount>2</amount>
			<maptype>hollows</maptype>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSGive1.2HP2</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>27744</rolloverstringid>
			<applystringid>27745</applystringid>
			<amount>1.2</amount>
			<maptype>hollows</maptype>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Bear_Campsite_Idle</idleanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>HOLLOWSGive1.3HP</name>
			<type>AdjustHP</type>
			<targettype>Hero</targettype>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>27746</rolloverstringid>
			<applystringid>27747</applystringid>
			<amount>1.3</amount>
			<maptype>hollows</maptype>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>wolfofdarkness</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<guardian>wolfofdarkness</guardian>
			<difficulty>3</difficulty>
		</nugget>



//Africa










		<nugget>
			<name>AFRICAsettler1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>36940</rolloverstringid>
			<applystringid>36941</applystringid>
			<maptype>AFRICANsavannah</maptype>
			<convertunit>
				<unit>AFRICANvillager</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_wolfB_idle</idleanim>
				<exitanim>Nugget_wolfB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Moai1</name>
			<type>SpawnUnit</type>
			<nuggetunit>WOLmoaiBIG</nuggetunit>
			<rolloverstringid>601114</rolloverstringid>
			<applystringid>601117</applystringid>
			<unittype>CrateofWood</unittype>
			<amount>2</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>6</difficulty>
		</nugget>
		<nugget>
			<name>Moai2</name>
			<type>SpawnUnit</type>
			<nuggetunit>WOLmoaiBIG</nuggetunit>
			<rolloverstringid>601114</rolloverstringid>
			<applystringid>601117</applystringid>
			<unittype>CrateofWood</unittype>
			<amount>4</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>6</difficulty>
		</nugget>
		<nugget>
			<name>Moai3</name>
			<type>SpawnUnit</type>
			<nuggetunit>WOLmoaiBIG</nuggetunit>
			<rolloverstringid>601114</rolloverstringid>
			<applystringid>601117</applystringid>
			<unittype>CrateofWood</unittype>
			<amount>5</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>6</difficulty>
		</nugget>





		<nugget>
			<name>Moaifallen1</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>XP</resource>
			<amount>40</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen2</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen3</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>XP</resource>
			<amount>250</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen4</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>food</resource>
			<amount>40</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen5</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>food</resource>
			<amount>90</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen6</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>food</resource>
			<amount>200</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen7</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>gold</resource>
			<amount>60</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen8</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>gold</resource>
			<amount>90</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Moaifallen9</name>
			<type>AdjustResource</type>
			<nuggetunit>WOLmoaiSMALL</nuggetunit>
			<rolloverstringid>601115</rolloverstringid>
			<applystringid>601116</applystringid>
			<resource>gold</resource>
			<amount>200</amount>
			<maptype>easterisland</maptype>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<guardian>RapaNuiWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetMu1EASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66479</rolloverstringid>
			<applystringid>66480</applystringid>
			<resource>Food</resource>
			<amount>275</amount>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetMu2EASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66479</rolloverstringid>
			<applystringid>66480</applystringid>
			<resource>Wood</resource>
			<amount>315</amount>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetMu3EASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66479</rolloverstringid>
			<applystringid>66480</applystringid>
			<resource>Wood</resource>
			<amount>255</amount>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria1EASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Food</resource>
			<amount>275</amount>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria2EASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Wood</resource>
			<amount>290</amount>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria1aEASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Food</resource>
			<amount>275</amount>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetLemuria2aEASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66495</rolloverstringid>
			<applystringid>66496</applystringid>
			<resource>Wood</resource>
			<amount>290</amount>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetDriftwoodEASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66481</rolloverstringid>
			<applystringid>66482</applystringid>
			<resource>Wood</resource>
			<amount>50</amount>
			<maptype>easterisland</maptype>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetSwordfishEASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66483</rolloverstringid>
			<applystringid>66484</applystringid>
			<resource>Food</resource>
			<amount>125</amount>
			<maptype>easterisland</maptype>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetDolphinsEASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66485</rolloverstringid>
			<applystringid>66486</applystringid>
			<resource>xp</resource>
			<amount>50</amount>
			<maptype>easterisland</maptype>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetSeaLionsEASTER</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66497</rolloverstringid>
			<applystringid>66498</applystringid>
			<resource>xp</resource>
			<amount>125</amount>
			<maptype>easterisland</maptype>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetBoatHPEASTER</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetEuropeanWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66493</rolloverstringid>
			<applystringid>66494</applystringid>
			<tech>ypNuggetShipHP</tech>
			<maptype>easterisland</maptype>
			<guardian>ypCatamaran</guardian>
			<guardian>ypCatamaran</guardian>
			<difficulty>5</difficulty>
		</nugget>

Australian------------------------------------------------------------------------------------
		<nugget>
			<name>Quandongs</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>603767</rolloverstringid>
			<applystringid>603768</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<guardian>Cassowary</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MagpieGeese</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>603769</rolloverstringid>
			<applystringid>603770</applystringid>
			<resource>Food</resource>
			<amount>200</amount>
			<maptype>australia</maptype>
			<guardian>Goanna</guardian>
			<guardian>Goanna</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>GreenAnts</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetGalahs</nuggetunit>
			<rolloverstringid>603771</rolloverstringid>
			<applystringid>603772</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>australia</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>DesertLimes</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>603773</rolloverstringid>
			<applystringid>603774</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>australia</maptype>
			<guardianunit>
				<unit>Dingo</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Dingo</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Dingo</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>WarrigalGreens</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>603775</rolloverstringid>
			<applystringid>603776</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<guardian>Goanna</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>PossumAus</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29685</rolloverstringid>
			<applystringid>29686</applystringid>
			<resource>Food</resource>
			<amount>50</amount>
			<maptype>australia</maptype>
			<guardian>Dingo</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Possum2Aus</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>29685</rolloverstringid>
			<applystringid>29686</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>australia</maptype>
			<guardian>Cassowary</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>KakaduPlums</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>603576</rolloverstringid>
			<applystringid>603577</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<guardian>Dingo</guardian>
			<guardian>Dingo</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>AboriginalElderAus</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>603578</rolloverstringid>
			<applystringid>603579</applystringid>
			<maptype>australia</maptype>
			<convertunit>
				<unit>AboriginalElder</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Dingo</unit>
				<idleanim>Nugget_cougarA_idle</idleanim>
				<exitanim>Nugget_cougarA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Dingo</unit>
				<idleanim>Nugget_cougarB_idle</idleanim>
				<exitanim>Nugget_cougarB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Dingo</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Dingo</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>AboriginalElderAus2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>603578</rolloverstringid>
			<applystringid>603579</applystringid>
			<maptype>australia</maptype>
			<convertunit>
				<unit>AboriginalElder</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Crocodile</unit>
				<idleanim>Nugget_cougarA_idle</idleanim>
				<exitanim>Nugget_cougarA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Crocodile</unit>
				<idleanim>Nugget_cougarB_idle</idleanim>
				<exitanim>Nugget_cougarB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Crocodile</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Crocodile</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>AboriginalElderAus3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>603578</rolloverstringid>
			<applystringid>603579</applystringid>
			<maptype>australia</maptype>
			<convertunit>
				<unit>AboriginalElder</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Cassowary</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cassowary</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Platypus</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>603580</rolloverstringid>
			<applystringid>603581</applystringid>
			<resource>XP</resource>
			<amount>70</amount>
			<maptype>australia</maptype>
			<guardian>Crocodile</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Abhunter1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>603582</rolloverstringid>
			<applystringid>603583</applystringid>
			<convertunit>
				<unit>NatAboriginalHunter</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>australia</maptype>
			<maptype>tasmania</maptype>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Abhunter2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>603584</rolloverstringid>
			<applystringid>603585</applystringid>
			<convertunit>
				<unit>NatAboriginalHunter</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>NatAboriginalHunter</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>australia</maptype>
			<maptype>tasmania</maptype>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<guardian>GRDBushranger</guardian>
			<difficulty>4</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Abhunter3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>603582</rolloverstringid>
			<applystringid>603583</applystringid>
			<maptype>australia</maptype>
			<convertunit>
				<unit>NatAboriginalHunter</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Crocodile</unit>
				<idleanim>bored</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Crocodile</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Crocodile</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>DesertPeas</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>603586</rolloverstringid>
			<applystringid>603587</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<guardian>Cassowary</guardian>
			<guardian>Cassowary</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnDingo</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>603588</rolloverstringid>
			<applystringid>603589</applystringid>
			<unittype>PetDingo</unittype>
			<amount>1</amount>
			<maptype>australia</maptype>
			<guardianunit>
				<unit>Goanna</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Goanna</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Goanna</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnDingo1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>603588</rolloverstringid>
			<applystringid>603589</applystringid>
			<unittype>PetDingo</unittype>
			<amount>1</amount>
			<maptype>australia</maptype>
			<guardian>Goanna</guardian>
			<guardian>Goanna</guardian>
			<guardian>Goanna</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnDingo2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>603590</rolloverstringid>
			<applystringid>603591</applystringid>
			<unittype>PetDingo</unittype>
			<amount>3</amount>
			<maptype>australia</maptype>
			<guardian>Cassowary</guardian>
			<guardian>Cassowary</guardian>
			<guardian>Cassowary</guardian>
			<guardian>Cassowary</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Convicts1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>603592</rolloverstringid>
			<applystringid>603591</applystringid>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>tasmania</maptype>
			<guardianunit>
				<unit>GRDRumCorps</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDRumCorps</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Convicts2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>603592</rolloverstringid>
			<applystringid>603591</applystringid>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</convertunit>
			<maptype>tasmania</maptype>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Convicts3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>603592</rolloverstringid>
			<applystringid>603591</applystringid>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>australia</maptype>
			<guardianunit>
				<unit>GRDRumCorps</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDRumCorps</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Convicts4</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>603592</rolloverstringid>
			<applystringid>603591</applystringid>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>ConvictLabourer</unit>
				<idleanim>GatherMine</idleanim>
				<exitanim>Pickup</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</convertunit>
			<maptype>australia</maptype>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<guardian>GRDRumCorps</guardian>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Galah</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetGalahs</nuggetunit>
			<rolloverstringid>603594</rolloverstringid>
			<applystringid>603595</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<maptype>tasmania</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>RockArt1</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRockPainting</nuggetunit>
			<rolloverstringid>603596</rolloverstringid>
			<applystringid>603597</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<maptype>tasmania</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Budgies</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetGalahs</nuggetunit>
			<rolloverstringid>603598</rolloverstringid>
			<applystringid>603599</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>australia</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Lyrebird</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetGalahs</nuggetunit>
			<rolloverstringid>603600</rolloverstringid>
			<applystringid>603601</applystringid>
			<resource>XP</resource>
			<amount>50</amount>
			<maptype>australia</maptype>
			<maptype>tasmania</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>RockArt2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRockPainting</nuggetunit>
			<rolloverstringid>603602</rolloverstringid>
			<applystringid>603603</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>australia</maptype>
			<maptype>tasmania</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>BanksJournal</name>
			<type>GiveTech</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<tech>LOSTrees</tech>
			<rolloverstringid>603604</rolloverstringid>
			<applystringid>603605</applystringid>
			<maptype>australia</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<guardian>Dingo</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>2Merinos</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>603607</rolloverstringid>
			<applystringid>603609</applystringid>
			<unittype>MerinoRam</unittype>
			<amount>2</amount>
			<maptype>australia</maptype>
			<maptype>tasmania</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>2Merinos2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>603607</rolloverstringid>
			<applystringid>603609</applystringid>
			<unittype>MerinoRam</unittype>
			<amount>2</amount>
			<maptype>australia</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<guardian>Dingo</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>4Merinos</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>603608</rolloverstringid>
			<applystringid>603609</applystringid>
			<unittype>MerinoRam</unittype>
			<amount>4</amount>
			<maptype>australia</maptype>
			<maptype>newzealand</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>BurkeAndWills</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>603610</rolloverstringid>
			<applystringid>603611</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>Dingo</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>NedKelly</name>
			<type>GiveTech</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<tech>YPNuggetInfantryHP</tech>
			<rolloverstringid>603612</rolloverstringid>
			<applystringid>603613</applystringid>
			<maptype>australia</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>WallabySkins</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>603614</rolloverstringid>
			<applystringid>603615</applystringid>
			<resource>Gold</resource>
			<amount>80</amount>
			<maptype>australia</maptype>
			<guardian>Goanna</guardian>
			<guardian>Goanna</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Ochre</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRockPainting</nuggetunit>
			<rolloverstringid>603616</rolloverstringid>
			<applystringid>603617</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<guardian>Cassowary</guardian>
			<guardian>Cassowary</guardian>
			<guardian>Cassowary</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>KoalaSkins</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>603618</rolloverstringid>
			<applystringid>603619</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>australia</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>Dingo</guardian>
			<guardian>AboriginalHunter</guardian>
			<guardian>Dingo</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>NorfolkPines</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>603620</rolloverstringid>
			<applystringid>603621</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>australia</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>Dingo</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Wattle</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>603622</rolloverstringid>
			<applystringid>603623</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>australia</maptype>
			<guardian>Goanna</guardian>
			<guardian>Goanna</guardian>
			<guardian>Goanna</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>RiverRedGum</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>603624</rolloverstringid>
			<applystringid>603625</applystringid>
			<resource>Wood</resource>
			<amount>200</amount>
			<maptype>australia</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<guardian>Dingo</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>OldTom</name>
			<type>GiveTech</type>
			<nuggetunit>NuggetRockPainting</nuggetunit>
			<tech>PetOrcas</tech>
			<rolloverstringid>603626</rolloverstringid>
			<applystringid>603627</applystringid>
			<maptype>australia</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<guardian>Dingo</guardian>
			<guardian>Dingo</guardian>
			<difficulty>3</difficulty>
		</nugget>

Tasmanian-------------------------------------------------------------------------------------------------------
		<nugget>
			<name>SpawnThylacine</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>603693</rolloverstringid>
			<applystringid>603694</applystringid>
			<unittype>PetThylacine</unittype>
			<amount>1</amount>
			<maptype>tasmania</maptype>
			<guardianunit>
				<unit>TasmanianDevil</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>TasmanianDevil</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>TasmanianDevil</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnThylacine2</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>603693</rolloverstringid>
			<applystringid>603694</applystringid>
			<unittype>PetThylacine</unittype>
			<amount>1</amount>
			<maptype>tasmania</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>TasConvict1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>603695</rolloverstringid>
			<applystringid>603696</applystringid>
			<maptype>tasmania</maptype>
			<convertunit>
				<unit>NatConvictLabourer</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Thylacine</unit>
				<idleanim>Nugget_cougarA_idle</idleanim>
				<exitanim>Nugget_cougarA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Thylacine</unit>
				<idleanim>Nugget_cougarB_idle</idleanim>
				<exitanim>Nugget_cougarB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Thylacine</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Huon</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>603697</rolloverstringid>
			<applystringid>603698</applystringid>
			<resource>Wood</resource>
			<amount>250</amount>
			<maptype>tasmania</maptype>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MyrtleBeech</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>603699</rolloverstringid>
			<applystringid>603700</applystringid>
			<resource>Wood</resource>
			<amount>300</amount>
			<maptype>tasmania</maptype>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>RibbonGum</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>603701</rolloverstringid>
			<applystringid>603702</applystringid>
			<resource>Wood</resource>
			<amount>150</amount>
			<maptype>tasmania</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>RedNeckedWallaby</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>603703</rolloverstringid>
			<applystringid>603704</applystringid>
			<resource>Food</resource>
			<amount>150</amount>
			<maptype>tasmania</maptype>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NativeHen</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>603705</rolloverstringid>
			<applystringid>603706</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>tasmania</maptype>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>CapeBarrenGeese</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>603707</rolloverstringid>
			<applystringid>603708</applystringid>
			<resource>Food</resource>
			<amount>350</amount>
			<maptype>tasmania</maptype>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>WhiteWallaby</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>603709</rolloverstringid>
			<applystringid>603710</applystringid>
			<resource>Gold</resource>
			<amount>350</amount>
			<maptype>tasmania</maptype>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Bandicoot</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>603711</rolloverstringid>
			<applystringid>603712</applystringid>
			<resource>Gold</resource>
			<amount>250</amount>
			<maptype>tasmania</maptype>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Pademelon</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>603713</rolloverstringid>
			<applystringid>603714</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>tasmania</maptype>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Wattlebird</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRockPainting</nuggetunit>
			<rolloverstringid>603715</rolloverstringid>
			<applystringid>603716</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>tasmania</maptype>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<guardian>Quoll</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Froglet</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>603717</rolloverstringid>
			<applystringid>603718</applystringid>
			<resource>XP</resource>
			<amount>200</amount>
			<maptype>tasmania</maptype>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Necklace</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRockPainting</nuggetunit>
			<rolloverstringid>603719</rolloverstringid>
			<applystringid>603720</applystringid>
			<resource>XP</resource>
			<amount>350</amount>
			<maptype>tasmania</maptype>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<guardian>TasmanianDevil</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Spawn2Devils</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>603721</rolloverstringid>
			<applystringid>603722</applystringid>
			<unittype>PetDevil</unittype>
			<amount>2</amount>
			<maptype>tasmania</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnDevil</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>603723</rolloverstringid>
			<applystringid>603724</applystringid>
			<unittype>PetDevil</unittype>
			<amount>1</amount>
			<maptype>tasmania</maptype>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<guardian>AboriginalHunter</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>AboriginalElderTas</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>603578</rolloverstringid>
			<applystringid>603579</applystringid>
			<maptype>tasmania</maptype>
			<convertunit>
				<unit>AboriginalElder</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>TasmanianDevil</unit>
				<idleanim>Nugget_cougarA_idle</idleanim>
				<exitanim>Nugget_cougarA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>TasmanianDevil</unit>
				<idleanim>Nugget_cougarB_idle</idleanim>
				<exitanim>Nugget_cougarB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>TasmanianDevil</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>TasmanianDevil</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>AboriginalElderTas2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>603578</rolloverstringid>
			<applystringid>603579</applystringid>
			<maptype>tasmania</maptype>
			<convertunit>
				<unit>AboriginalElder</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Thylacine</unit>
				<idleanim>Nugget_cougarA_idle</idleanim>
				<exitanim>Nugget_cougarA_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Thylacine</unit>
				<idleanim>Nugget_cougarB_idle</idleanim>
				<exitanim>Nugget_cougarB_exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Thylacine</unit>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Flinders</name>
			<type>GiveTech</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<tech>LOSWater</tech>
			<rolloverstringid>603725</rolloverstringid>
			<applystringid>603726</applystringid>
			<maptype>tasmania</maptype>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<guardian>Thylacine</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>TasHarpoon</name>
			<type>GiveTech</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<tech>TasHarpoon</tech>
			<rolloverstringid>603727</rolloverstringid>
			<applystringid>603728</applystringid>
			<maptype>tasmania</maptype>
				<guardian>TasmanianDevil</guardian>
				<guardian>TasmanianDevil</guardian>
				<guardian>TasmanianDevil</guardian>
				<guardian>TasmanianDevil</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>BrunyIslandLighthouse</name>
			<type>GiveTech</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<tech>BrunyIslandLighthouse</tech>
			<rolloverstringid>603729</rolloverstringid>
			<applystringid>603730</applystringid>
			<maptype>tasmania</maptype>
				<guardian>Quoll</guardian>
				<guardian>Quoll</guardian>
				<guardian>Quoll</guardian>
				<guardian>Quoll</guardian>
				<guardian>Quoll</guardian>
				<guardian>Quoll</guardian>
			<difficulty>3</difficulty>
		</nugget>

NEW ZEALAND--------------------------------------------------------------------------------------------------------------------------
		<!-- nugget>
			<name>Wharenui1</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui2</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui3</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui4</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui5</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui6</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui7</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui10</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui8</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget>
		<nugget>
			<name>Wharenui9</name>
			<nuggetunit>NuggetWharenui</nuggetunit>
			<rolloverstringid>29084</rolloverstringid>
			<applystringid>66271</applystringid>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
			</guardianunit>
			<difficulty>60</difficulty>
		</nugget -->
		<nugget>
			<name>ypWaterNuggetFlotsam</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66505</rolloverstringid>
			<applystringid>66506</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>newzealand</maptype>
			<guardian>WOLMaraudingWaka</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>KiwiNZ</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>63023</rolloverstringid>
			<applystringid>63042</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDBushranger</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>KiwiNZ2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>63023</rolloverstringid>
			<applystringid>63042</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>newzealand</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Weta</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedfood</nuggetunit>
			<rolloverstringid>1000068</rolloverstringid>
			<applystringid>1000069</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>newzealand</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Weta2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedfood</nuggetunit>
			<rolloverstringid>1000070</rolloverstringid>
			<applystringid>1000071</applystringid>
			<resource>Food</resource>
			<amount>50</amount>
			<maptype>newzealand</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>KeaFeathers</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000072</rolloverstringid>
			<applystringid>1000073</applystringid>
			<resource>Gold</resource>
			<amount>70</amount>
			<maptype>newzealand</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Rimu</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000074</rolloverstringid>
			<applystringid>1000075</applystringid>
			<resource>Wood</resource>
			<amount>120</amount>
			<maptype>newzealand</maptype>
			<guardian>MaoriAxeWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Kauri</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>1000076</rolloverstringid>
			<applystringid>1000077</applystringid>
			<resource>Wood</resource>
			<amount>220</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDHeadhunter</guardian>
			<guardian>GRDHeadhunter</guardian>
			<guardian>GRDHeadhunter</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>KauriGum</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>1000078</rolloverstringid>
			<applystringid>1000079</applystringid>
			<resource>Gold</resource>
			<amount>300</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDHeadhunter</guardian>
			<guardian>GRDHeadhunter</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>PounamuAxe</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>1000080</rolloverstringid>
			<applystringid>1000081</applystringid>
			<resource>Gold</resource>
			<amount>160</amount>
			<maptype>newzealand</maptype>
			<guardian>MaoriAxeWarrior</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PounamuEarPendants</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>1000082</rolloverstringid>
			<applystringid>1000083</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDTupara</guardian>
			<guardian>GRDTupara</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SilverBeech</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000084</rolloverstringid>
			<applystringid>1000085</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>newzealand</maptype>
			<guardian>MaoriAxeWarrior</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MoaSkeleton</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>1000086</rolloverstringid>
			<applystringid>1000087</applystringid>
			<resource>XP</resource>
			<amount>200</amount>
			<maptype>newzealand</maptype>
			<guardian>MaoriAxeWarrior</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>HaastSkeleton</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedResource</nuggetunit>
			<rolloverstringid>1000088</rolloverstringid>
			<applystringid>1000089</applystringid>
			<resource>XP</resource>
			<amount>140</amount>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Takahe</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000090</rolloverstringid>
			<applystringid>1000091</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>newzealand</maptype>
			<guardian>rat</guardian>
			<guardian>rat</guardian>
			<guardian>rat</guardian>
			<guardian>rat</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Huia</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000092</rolloverstringid>
			<applystringid>1000093</applystringid>
			<resource>Gold</resource>
			<amount>80</amount>
			<maptype>newzealand</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Hoki</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>1000094</rolloverstringid>
			<applystringid>1000095</applystringid>
			<resource>Food</resource>
			<amount>150</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDHeadhunter</guardian>
			<guardian>GRDHeadhunter</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Whitebait</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>1000096</rolloverstringid>
			<applystringid>1000097</applystringid>
			<resource>Food</resource>
			<amount>150</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Paua</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>1000098</rolloverstringid>
			<applystringid>1000099</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDTupara</guardian>
			<guardian>GRDHeadhunter</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<!-- nugget>
			<name>MotherOfPearlShells</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>1000100</rolloverstringid>
			<applystringid>1000101</applystringid>
			<resource>Gold</resource>
			<amount>250</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDTupara</guardian>
			<guardian>GRDHeadhunter</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<guardian>MaoriAxeWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget -->
		<nugget>
			<name>Whalebone</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000102</rolloverstringid>
			<applystringid>1000103</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<!-- nugget>
			<name>MotherOfPearlShells</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMaoriStatue</nuggetunit>
			<rolloverstringid>1000100</rolloverstringid>
			<applystringid>1000101</applystringid>
			<resource>Gold</resource>
			<amount>250</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDTupara</guardian>
			<guardian>GRDTupara</guardian>
			<guardian>GRDTupara</guardian>
			<difficulty>3</difficulty>
		</nugget -->
		<nugget>
			<name>FairyPenguin</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000104</rolloverstringid>
			<applystringid>1000105</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>newzealand</maptype>
			<maptype>tasmania</maptype>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<guardian>GRDBushranger</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Kowhai</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000106</rolloverstringid>
			<applystringid>1000107</applystringid>
			<resource>XP</resource>
			<amount>50</amount>
			<maptype>newzealand</maptype>
			<guardian>GRDHeadhunter</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>FushnChups</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000108</rolloverstringid>
			<applystringid>1000109</applystringid>
			<resource>Food</resource>
			<amount>66</amount>
			<maptype>newzealand</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Tohunga1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfRock</nuggetunit>
			<rolloverstringid>1000110</rolloverstringid>
			<applystringid>1000111</applystringid>
			<maptype>newzealand</maptype>
			<convertunit>
				<unit>Tohunga</unit>
				<idleanim>Nugget_rock_idle</idleanim>
				<exitanim>Nugget_rock_exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Tohunga2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000110</rolloverstringid>
			<applystringid>1000111</applystringid>
			<convertunit>
				<unit>Tohunga</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Tohunga3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000110</rolloverstringid>
			<applystringid>1000111</applystringid>
			<convertunit>
				<unit>Tohunga</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Tohunga4</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000110</rolloverstringid>
			<applystringid>1000111</applystringid>
			<convertunit>
				<unit>Tohunga</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>MaoriAxeWarrior1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000112</rolloverstringid>
			<applystringid>1000113</applystringid>
			<convertunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>MaoriAxeWarrior2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000112</rolloverstringid>
			<applystringid>1000113</applystringid>
			<convertunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDTupara</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>MaoriAxeWarrior1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000112</rolloverstringid>
			<applystringid>1000113</applystringid>
			<convertunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBushranger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>MaoriAxeWarrior1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000112</rolloverstringid>
			<applystringid>1000113</applystringid>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MaoriAxeWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>MaoriAxeWarrior1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000112</rolloverstringid>
			<applystringid>1000113</applystringid>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Settler</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>newzealand</maptype>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDHeadhunter</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>

EUROPE-----------------------------------------------------------------------------------------------------------------
		<nugget>
			<name>3Geese</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000000</rolloverstringid>
			<applystringid>1000003</applystringid>
			<unittype>Goose</unittype>
			<amount>3</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>6Geese</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000001</rolloverstringid>
			<applystringid>1000003</applystringid>
			<unittype>Goose</unittype>
			<amount>6</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>9Geese</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000002</rolloverstringid>
			<applystringid>1000003</applystringid>
			<unittype>Goose</unittype>
			<amount>9</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>2Chickens</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>1000004</rolloverstringid>
			<applystringid>1000007</applystringid>
			<unittype>Hen</unittype>
			<amount>2</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardian>Lynx</guardian>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>4Chickens</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>1000005</rolloverstringid>
			<applystringid>1000007</applystringid>
			<unittype>Hen</unittype>
			<amount>4</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Badger</guardian>
			<guardian>Badger</guardian>
			<guardian>Badger</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>6Chickens</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetWagonAsian</nuggetunit>
			<rolloverstringid>1000006</rolloverstringid>
			<applystringid>1000007</applystringid>
			<unittype>Hen</unittype>
			<amount>6</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>KJBible</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>1000008</rolloverstringid>
			<applystringid>1000009</applystringid>
			<resource>Fame</resource>
			<amount>350</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Occultist</guardian>
			<guardian>Occultist</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Rosary</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>1000010</rolloverstringid>
			<applystringid>1000011</applystringid>
			<resource>Fame</resource>
			<amount>150</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardian>Occultist</guardian>
			<guardian>Occultist</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>PineMarten</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>1000012</rolloverstringid>
			<applystringid>1000013</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Badger</guardian>
			<guardian>Badger</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Eiffel</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000014</rolloverstringid>
			<applystringid>1000015</applystringid>
			<resource>XP</resource>
			<amount>250</amount>
			<maptype>europe</maptype>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>RomanPottery</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRuins</nuggetunit>
			<rolloverstringid>1000016</rolloverstringid>
			<applystringid>1000017</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Champagne</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000018</rolloverstringid>
			<applystringid>1000019</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardian>SPCBucCaptain</guardian>
			<guardian>Pirate</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>WisentHorn</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000020</rolloverstringid>
			<applystringid>1000021</applystringid>
			<resource>Gold</resource>
			<amount>80</amount>
			<maptype>europe</maptype>
			<guardian>Lynx</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Hornbeam</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>1000022</rolloverstringid>
			<applystringid>1000023</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Boar</guardian>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Beech</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>1000036</rolloverstringid>
			<applystringid>1000037</applystringid>
			<resource>Wood</resource>
			<amount>120</amount>
			<maptype>europe</maptype>
			<guardian>Lynx</guardian>
			<guardian>Lynx</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Oak</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>1000038</rolloverstringid>
			<applystringid>1000039</applystringid>
			<resource>Wood</resource>
			<amount>220</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>OutlawMusketeer</guardian>
			<guardian>OutlawMusketeer</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Heather</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>1000024</rolloverstringid>
			<applystringid>1000025</applystringid>
			<resource>Gold</resource>
			<amount>75</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Filnt</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRuins</nuggetunit>
			<rolloverstringid>1000026</rolloverstringid>
			<applystringid>1000027</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfA_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfA_Exit</exitanim>
			</guardianunit>
			<guardianunit>
				<unit>Wolf</unit>
				<idleanim>Wolf_Wagon_WolfB_Idle</idleanim>
				<exitanim>Wolf_Wagon_WolfB_Exit</exitanim>
			</guardianunit>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Ermine</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>1000028</rolloverstringid>
			<applystringid>1000029</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>NeolithicArt</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRockPainting</nuggetunit>
			<rolloverstringid>1000030</rolloverstringid>
			<applystringid>1000031</applystringid>
			<resource>Fame</resource>
			<amount>130</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Occultist</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Camembert</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinBig</nuggetunit>
			<rolloverstringid>1000032</rolloverstringid>
			<applystringid>1000033</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>europe</maptype>
			<guardian>Highwayman</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Parmesan</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMedHouse</nuggetunit>
			<rolloverstringid>1000034</rolloverstringid>
			<applystringid>1000035</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>mediterranean</maptype>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>EuroTomatoes</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinSmall</nuggetunit>
			<rolloverstringid>28549</rolloverstringid>
			<applystringid>28550</applystringid>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>mediterrranean</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>EuroTomatoes2</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWheatBundleSmall</nuggetunit>
			<rolloverstringid>28549</rolloverstringid>
			<applystringid>28550</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>mediterrranean</maptype>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Peasant</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000046</rolloverstringid>
			<applystringid>1000047</applystringid>
			<convertunit>
				<unit>Peasant</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardianunit>
				<unit>Highwayman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Highwayman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>23</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Peasant1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000046</rolloverstringid>
			<applystringid>1000047</applystringid>
			<convertunit>
				<unit>Peasant</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardianunit>
				<unit>GRDStrelet</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDStrelet</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDStrelet</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>23</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Peasant2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000046</rolloverstringid>
			<applystringid>1000048</applystringid>
			<convertunit>
				<unit>Peasant</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Peasant</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardianunit>
				<unit>GRDLandsknecht</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDLandsknecht</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDLandsknecht</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>24</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>EuroSheep</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36954</rolloverstringid>
			<applystringid>36955</applystringid>
			<unittype>Sheep</unittype>
			<amount>2</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>EuroSheep2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36954</rolloverstringid>
			<applystringid>36955</applystringid>
			<unittype>Sheep</unittype>
			<amount>3</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>EuroSheep3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>36954</rolloverstringid>
			<applystringid>36955</applystringid>
			<unittype>Sheep</unittype>
			<amount>3</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Roma</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000049</rolloverstringid>
			<applystringid>1000050</applystringid>
			<convertunit>
				<unit>RomaSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardianunit>
				<unit>Highwayman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Highwayman</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<difficulty>23</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Roma1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000049</rolloverstringid>
			<applystringid>1000051</applystringid>
			<convertunit>
				<unit>RomaSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardianunit>
				<unit>OutlawMusketeer</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawMusketeer</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>OutlawMusketeer</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>23</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Roma2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000049</rolloverstringid>
			<applystringid>1000051</applystringid>
			<convertunit>
				<unit>RomaSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>RomaSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<guardianunit>
				<unit>GRDJaeger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDJaeger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDJaeger</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>24</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Inkwell</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000052</rolloverstringid>
			<applystringid>1000053</applystringid>
			<resource>Gold</resource>
			<amount>50</amount>
			<maptype>europe</maptype>
			<maptype>mediterrranean</maptype>
			<maptype>britain</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Faberge</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000054</rolloverstringid>
			<applystringid>1000055</applystringid>
			<resource>Gold</resource>
			<amount>500</amount>
			<maptype>europe</maptype>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<difficulty>24</difficulty>
		</nugget>
		<nugget>
			<name>StrawberryJam</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinSmall</nuggetunit>
			<rolloverstringid>1000056</rolloverstringid>
			<applystringid>1000057</applystringid>
			<resource>Food</resource>
			<amount>30</amount>
			<maptype>britain</maptype>
			<maptype>europe</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Marmalade</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPumpkinSmall</nuggetunit>
			<rolloverstringid>1000058</rolloverstringid>
			<applystringid>1000059</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>britain</maptype>
			<maptype>europe</maptype>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Blackberries</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetWheatBundleBig</nuggetunit>
			<rolloverstringid>1000060</rolloverstringid>
			<applystringid>1000061</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>britain</maptype>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<guardian>Boar</guardian>
			<guardian>Boar</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>GrandfatherClock</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000062</rolloverstringid>
			<applystringid>1000063</applystringid>
			<resource>Gold</resource>
			<amount>100</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Candlesticks</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000064</rolloverstringid>
			<applystringid>1000065</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>OutlawMusketeer</guardian>
			<guardian>OutlawMusketeer</guardian>
			<guardian>OutlawMusketeer</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Candlesticks</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000064</rolloverstringid>
			<applystringid>1000065</applystringid>
			<resource>Gold</resource>
			<amount>150</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>OutlawMusketeer</guardian>
			<guardian>OutlawMusketeer</guardian>
			<guardian>OutlawMusketeer</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Piano</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPiano</nuggetunit>
			<rolloverstringid>1000066</rolloverstringid>
			<applystringid>1000067</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<type>europe</type>
			<type>mediterrranean</type>
			<type>britain</type>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Cats1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>1000131</rolloverstringid>
			<applystringid>1000132</applystringid>
			<unittype>PetCat</unittype>
			<amount>1</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>Boar</guardian>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Cats2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>1000131</rolloverstringid>
			<applystringid>1000132</applystringid>
			<unittype>PetCat</unittype>
			<amount>1</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>Badger</guardian>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Cats3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000133</rolloverstringid>
			<applystringid>1000134</applystringid>
			<unittype>PetCat</unittype>
			<amount>2</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Cats4</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetEuroHouse</nuggetunit>
			<rolloverstringid>1000133</rolloverstringid>
			<applystringid>1000134</applystringid>
			<unittype>PetCat</unittype>
			<amount>2</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>OutlawMusketeer</guardian>
			<guardian>OutlawMusketeer</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Cats5</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000133</rolloverstringid>
			<applystringid>1000134</applystringid>
			<unittype>PetCat</unittype>
			<amount>3</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<guardian>Anarchist</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Cats6</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000133</rolloverstringid>
			<applystringid>1000134</applystringid>
			<unittype>PetCat</unittype>
			<amount>3</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<maptype>britain</maptype>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<guardian>Highwayman</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Lynx1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000135</rolloverstringid>
			<applystringid>1000136</applystringid>
			<unittype>PetLynx</unittype>
			<amount>1</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Lynx2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000135</rolloverstringid>
			<applystringid>1000136</applystringid>
			<unittype>PetLynx</unittype>
			<amount>1</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<guardian>BlackBear</guardian>
			<guardian>BlackBear</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Lynx3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>1000137</rolloverstringid>
			<applystringid>1000138</applystringid>
			<unittype>PetLynx</unittype>
			<amount>3</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<guardian>Wolf</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Lynx4</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetRuins</nuggetunit>
			<rolloverstringid>1000137</rolloverstringid>
			<applystringid>1000138</applystringid>
			<unittype>PetLynx</unittype>
			<amount>3</amount>
			<maptype>europe</maptype>
			<maptype>mediterranean</maptype>
			<guardian>GRDJaeger</guardian>
			<guardian>GRDJaeger</guardian>
			<difficulty>23</difficulty>
		</nugget>
NEW ZEALAND--------------------------------------------------------------------------------------------------------------------------
		<nugget>
			<name>Spotties</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000189</rolloverstringid>
			<applystringid>1000190</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>newzealand</maptype>
			<guardian>WOLMaraudingWaka</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>Triplefin</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000191</rolloverstringid>
			<applystringid>1000192</applystringid>
			<resource>Food</resource>
			<amount>200</amount>
			<maptype>newzealand</maptype>
			<guardian>WOLMaraudingWaka</guardian>
			<guardian>WOLMaraudingWaka</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>BlueCod</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000193</rolloverstringid>
			<applystringid>1000194</applystringid>
			<resource>Food</resource>
			<amount>350</amount>
			<maptype>newzealand</maptype>
			<guardian>WOLMaraudingWaka</guardian>
			<guardian>WOLMaraudingWaka</guardian>
			<guardian>WOLMaraudingWaka</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>FurSeals</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000195</rolloverstringid>
			<applystringid>1000196</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>newzealand</maptype>
			<maptype>madagascar</maptype>
			<maptype>galapagos</maptype>
			<guardian>GRDPrivateer</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>SeaLions</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000197</rolloverstringid>
			<applystringid>1000198</applystringid>
			<resource>Gold</resource>
			<amount>300</amount>
			<maptype>newzealand</maptype>
			<maptype>madagascar</maptype>
			<maptype>polynesia</maptype>
			<maptype>galapagos</maptype>
			<guardian>ypOrca</guardian>
			<guardian>ypOrca</guardian>
			<guardian>ypOrca</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>SthnElephantSeals</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000199</rolloverstringid>
			<applystringid>1000200</applystringid>
			<resource>Gold</resource>
			<amount>350</amount>
			<maptype>newzealand</maptype>
			<maptype>galapagos</maptype>
			<guardian>GRDPrivateer</guardian>
			<guardian>GRDPrivateer</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>KiwaIcon</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000201</rolloverstringid>
			<applystringid>1000202</applystringid>
			<resource>Fame</resource>
			<amount>100</amount>
			<maptype>newzealand</maptype>
			<guardian>WOLMaraudingWaka</guardian>
			<guardian>WOLMaraudingWaka</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>RangiPapaIcon</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000203</rolloverstringid>
			<applystringid>1000204</applystringid>
			<resource>Fame</resource>
			<amount>200</amount>
			<maptype>newzealand</maptype>
			<maptype>polynesia</maptype>
			<guardian>ypOrca</guardian>
			<guardian>ypOrca</guardian>
			<guardian>ypOrca</guardian>
			<guardian>ypOrca</guardian>
			<difficulty>5</difficulty>
		</nugget>
POLYNESIA-----------------------------------------------------------------------------------------
		<nugget>
			<name>PolyPig1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000220</rolloverstringid>
			<applystringid>1000221</applystringid>
			<unittype>Pig</unittype>
			<amount>1</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PolyPig2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000222</rolloverstringid>
			<applystringid>1000223</applystringid>
			<unittype>Pig</unittype>
			<amount>2</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PolyHen1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000220</rolloverstringid>
			<applystringid>1000221</applystringid>
			<unittype>Pig</unittype>
			<amount>1</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PolyHen2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000004</rolloverstringid>
			<applystringid>1000007</applystringid>
			<unittype>Hen</unittype>
			<amount>2</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PolyHen4</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000005</rolloverstringid>
			<applystringid>1000007</applystringid>
			<unittype>Hen</unittype>
			<amount>2</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>PolyCoconuts</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000224</rolloverstringid>
			<applystringid>1000225</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>polynesia</maptype>
			<guardian>BountyMutineer</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NeneGoose</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000226</rolloverstringid>
			<applystringid>1000227</applystringid>
			<resource>Food</resource>
			<amount>160</amount>
			<maptype>polynesia</maptype>
			<guardian>BountyMutineer</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>RoastPig</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPig</nuggetunit>
			<rolloverstringid>1000228</rolloverstringid>
			<applystringid>1000229</applystringid>
			<resource>Food</resource>
			<amount>360</amount>
			<maptype>polynesia</maptype>
			<guardian>BountyMutineer</guardian>
			<guardian>BountyMutineer</guardian>
			<guardian>BountyMutineer</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Parrotfish</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000234</rolloverstringid>
			<applystringid>1000235</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>polynesia</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>PolyYams</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000236</rolloverstringid>
			<applystringid>1000237</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>polynesia</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>PolyTurtleEggs</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<rolloverstringid>1000238</rolloverstringid>
			<applystringid>1000239</applystringid>
			<resource>Food</resource>
			<amount>220</amount>
			<maptype>polynesia</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PolyCandlenuts</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000240</rolloverstringid>
			<applystringid>1000241</applystringid>
			<resource>Food</resource>
			<amount>150</amount>
			<maptype>polynesia</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>CoconutCrab</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPig</nuggetunit>
			<rolloverstringid>1000240</rolloverstringid>
			<applystringid>1000241</applystringid>
			<resource>Food</resource>
			<amount>360</amount>
			<maptype>polynesia</maptype>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>PolyPapayas</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000242</rolloverstringid>
			<applystringid>1000243</applystringid>
			<resource>Food</resource>
			<amount>390</amount>
			<maptype>polynesia</maptype>
			<guardian>BountyMutineer</guardian>
			<guardian>BountyMutineer</guardian>
			<guardian>BountyMutineer</guardian>
			<guardian>BountyMutineer</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>PolyMOP</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>1000244</rolloverstringid>
			<applystringid>1000245</applystringid>
			<resource>Gold</resource>
			<amount>110</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>UMLorikeet</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>1000246</rolloverstringid>
			<applystringid>1000247</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>TahitiKingfisher</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>1000248</rolloverstringid>
			<applystringid>1000249</applystringid>
			<resource>Gold</resource>
			<amount>170</amount>
			<maptype>polynesia</maptype>
			<guardian>GRDPolyWarrior</guardian>
			<guardian>GRDPolyWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SeaTurtleShell</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<teamnugget>1</teamnugget>
			<rolloverstringid>1000244</rolloverstringid>
			<applystringid>1000245</applystringid>
			<resource>Gold</resource>
			<amount>300</amount>
			<maptype>polynesia</maptype>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<guardian>Pirate</guardian>
			<maptype>galapagos</maptype>
			<difficulty>4</difficulty>
		</nugget>
MADAGASCAR-----------------------------------------------------------------------------------------
		<nugget>
			<name>MdgrChameleon1</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetChameleon</nuggetunit>
			<rolloverstringid>1000259</rolloverstringid>
			<applystringid>1000260</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrChameleon2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetChameleon</nuggetunit>
			<rolloverstringid>1000259</rolloverstringid>
			<applystringid>1000260</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrChameleon3</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetChameleon</nuggetunit>
			<rolloverstringid>1000259</rolloverstringid>
			<applystringid>1000260</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrChameleon4</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetChameleon</nuggetunit>
			<rolloverstringid>1000259</rolloverstringid>
			<applystringid>1000260</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrChameleon5</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetChameleon</nuggetunit>
			<rolloverstringid>1000259</rolloverstringid>
			<applystringid>1000260</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrChameleon6</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetChameleon</nuggetunit>
			<rolloverstringid>1000259</rolloverstringid>
			<applystringid>1000260</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrChameleon7</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetChameleon</nuggetunit>
			<rolloverstringid>1000259</rolloverstringid>
			<applystringid>1000260</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrLemur1</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetLemur</nuggetunit>
			<rolloverstringid>1000261</rolloverstringid>
			<applystringid>1000262</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrLemur2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetLemur</nuggetunit>
			<rolloverstringid>1000261</rolloverstringid>
			<applystringid>1000262</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrLemur3</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetLemur</nuggetunit>
			<rolloverstringid>1000261</rolloverstringid>
			<applystringid>1000262</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrLemur4</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetLemur</nuggetunit>
			<rolloverstringid>1000261</rolloverstringid>
			<applystringid>1000262</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MdgrLemur5</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetLemur</nuggetunit>
			<rolloverstringid>1000261</rolloverstringid>
			<applystringid>1000262</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Rosewood</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMadagascarHut</nuggetunit>
			<rolloverstringid>1000267</rolloverstringid>
			<applystringid>1000268</applystringid>
			<resource>Gold</resource>
			<amount>250</amount>
			<maptype>madagascar</maptype>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Aye-Aye</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMadagascarHut</nuggetunit>
			<rolloverstringid>1000269</rolloverstringid>
			<applystringid>1000270</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>madagascar</maptype>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PinkSapphires</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>1000271</rolloverstringid>
			<applystringid>1000272</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>madagascar</maptype>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SlothLemurFossil</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>1000273</rolloverstringid>
			<applystringid>1000274</applystringid>
			<resource>XP</resource>
			<amount>130</amount>
			<maptype>madagascar</maptype>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SlothLemurFossil</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetOrchids</nuggetunit>
			<rolloverstringid>1000275</rolloverstringid>
			<applystringid>1000276</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>madagascar</maptype>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MdgrZebu1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetMadagascarHut</nuggetunit>
			<rolloverstringid>1000277</rolloverstringid>
			<applystringid>1000278</applystringid>
			<unittype>Zebu</unittype>
			<amount>1</amount>
			<maptype>madagascar</maptype>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MdgrZebu2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetMadagascarHut</nuggetunit>
			<rolloverstringid>1000279</rolloverstringid>
			<applystringid>1000280</applystringid>
			<unittype>Zebu</unittype>
			<amount>2</amount>
			<maptype>madagascar</maptype>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<guardian>MerinaWarrior</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>RaffiaFibres</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000281</rolloverstringid>
			<applystringid>1000282</applystringid>
			<resource>Wood</resource>
			<amount>75</amount>
			<maptype>madagascar</maptype>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tenrec</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMadagascarHut</nuggetunit>
			<rolloverstringid>1000283</rolloverstringid>
			<applystringid>1000284</applystringid>
			<resource>Food</resource>
			<amount>82</amount>
			<maptype>madagascar</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>VanillaOil</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetOrchids</nuggetunit>
			<rolloverstringid>1000285</rolloverstringid>
			<applystringid>1000286</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>madagascar</maptype>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<guardian>Fossa</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>MdgrSlave2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000287</rolloverstringid>
			<applystringid>1000288</applystringid>
			<maptype>madagascar</maptype>
			<icon>discover_villages</icon>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<attachdummy>bone_outlaw_D</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<attachdummy>bone_outlaw_E</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>MdgrSlave1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000287</rolloverstringid>
			<applystringid>1000288</applystringid>
			<maptype>madagascar</maptype>
			<icon>discover_villages</icon>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>MerinaWarrior</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>AfrYams</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000236</rolloverstringid>
			<applystringid>1000237</applystringid>
			<resource>Food</resource>
			<amount>90</amount>
			<maptype>madagascar</maptype>
			<maptype>AFRICANsavannah</maptype>
			<maptype>AFRICANjungle</maptype>
			<maptype>AFRICANdesert</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>AfrGroundNuts</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000289</rolloverstringid>
			<applystringid>1000290</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>madagascar</maptype>
			<maptype>AFRICANsavannah</maptype>
			<maptype>AFRICANjungle</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MorayEel</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000293</rolloverstringid>
			<applystringid>1000294</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>polynesia</maptype>
			<maptype>easterisland</maptype>
			<guardian>WOLMaraudingOutrigger</guardian>
			<guardian>WOLMaraudingOutrigger</guardian>
			<guardian>WOLMaraudingOutrigger</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>GiantClam</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000295</rolloverstringid>
			<applystringid>1000296</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>polynesia</maptype>
			<maptype>easterisland</maptype>
			<guardian>WOLMaraudingOutrigger</guardian>
			<guardian>WOLMaraudingOutrigger</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>PetOrcaNugget</name>
			<type>SpawnUnit</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000297</rolloverstringid>
			<applystringid>1000298</applystringid>
			<unittype>PetOrca</unittype>
			<amount>1</amount>
			<maptype>polynesia</maptype>
			<maptype>easterisland</maptype>
			<maptype>galapagos</maptype>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<guardian>ypGreatWhiteShark</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>StaghornCoral</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000299</rolloverstringid>
			<applystringid>1000300</applystringid>
			<resource>Wood</resource>
			<amount>180</amount>
			<maptype>polynesia</maptype>
			<maptype>easterisland</maptype>
			<guardian>WOLMaraudingOutrigger</guardian>
			<guardian>WOLMaraudingOutrigger</guardian>
			<guardian>WOLMaraudingOutrigger</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>ShipsBible</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000301</rolloverstringid>
			<applystringid>1000302</applystringid>
			<resource>Fame</resource>
			<amount>100</amount>
			<maptype>polynesia</maptype>
			<maptype>galapagos</maptype>
			<maptype>easterisland</maptype>
			<guardian>GRDPrivateer</guardian>
			<difficulty>5</difficulty>
		</nugget>
		<nugget>
			<name>TikiIcon</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000303</rolloverstringid>
			<applystringid>1000304</applystringid>
			<resource>Fame</resource>
			<amount>150</amount>
			<maptype>polynesia</maptype>
			<maptype>easterisland</maptype>
			<guardian>WOLMaraudingOutrigger</guardian>
			<guardian>WOLMaraudingOutrigger</guardian>
			<guardian>WOLMaraudingOutrigger</guardian>
			<difficulty>5</difficulty>
		</nugget>
AFRICA-------------------------------------------------------------------------------------------------		
		<nugget>
			<name>Bananas</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000316</rolloverstringid>
			<applystringid>1000317</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SorghumSyrupJar</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000318</rolloverstringid>
			<applystringid>1000319</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SorghumSyrupJar2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000318</rolloverstringid>
			<applystringid>1000319</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SorghumSyrupJar3</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000318</rolloverstringid>
			<applystringid>1000319</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Leopard</guardian>
			<guardian>Leopard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MangoFruit</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetOrchids</nuggetunit>
			<rolloverstringid>1000320</rolloverstringid>
			<applystringid>1000321</applystringid>
			<resource>Food</resource>
			<amount>20</amount>
			<maptype>AFRICANjungle</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>TamarindSweets</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedFoodAsian</nuggetunit>
			<rolloverstringid>1000322</rolloverstringid>
			<applystringid>1000323</applystringid>
			<resource>Food</resource>
			<amount>110</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>TamarindSweets2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000322</rolloverstringid>
			<applystringid>1000323</applystringid>
			<resource>Food</resource>
			<amount>110</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>MarulaFruit</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedResource</nuggetunit>
			<rolloverstringid>1000324</rolloverstringid>
			<applystringid>1000325</applystringid>
			<resource>Food</resource>
			<amount>55</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Cheetah</guardian>
			<guardian>Cheetah</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PeanutButterJar</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedResource</nuggetunit>
			<rolloverstringid>1000326</rolloverstringid>
			<applystringid>1000327</applystringid>
			<resource>Food</resource>
			<amount>170</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>PeanutButterJar2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedResource</nuggetunit>
			<rolloverstringid>1000326</rolloverstringid>
			<applystringid>1000327</applystringid>
			<resource>Food</resource>
			<amount>170</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>GingerRhizomes</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000328</rolloverstringid>
			<applystringid>1000329</applystringid>
			<resource>Food</resource>
			<amount>45</amount>
			<maptype>AFRICANdesert</maptype>
			<maptype>AFRICANjungle</maptype>
			<maptype>AFRICANsavannah</maptype>
			<maptype>madagascar</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>HornedMelons</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000330</rolloverstringid>
			<applystringid>1000331</applystringid>
			<resource>Food</resource>
			<amount>400</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SeedlessWatermelons</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000332</rolloverstringid>
			<applystringid>1000333</applystringid>
			<resource>Food</resource>
			<amount>123</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SeedlessWatermelons2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000332</rolloverstringid>
			<applystringid>1000333</applystringid>
			<resource>Food</resource>
			<amount>123</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SeedlessWatermelons3</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000332</rolloverstringid>
			<applystringid>1000333</applystringid>
			<resource>Food</resource>
			<amount>123</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>PistachioSeeds</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>1000334</rolloverstringid>
			<applystringid>1000335</applystringid>
			<resource>Food</resource>
			<amount>100</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>CactusPlants</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMeerkat</nuggetunit>
			<rolloverstringid>1000336</rolloverstringid>
			<applystringid>1000337</applystringid>
			<resource>Food</resource>
			<amount>40</amount>
			<maptype>AFRICANdesert</maptype>
			<maptype>AFRICANsavannah</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>SandpaperFigs</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000338</rolloverstringid>
			<applystringid>1000339</applystringid>
			<resource>Food</resource>
			<amount>45</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Chimpanzee</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>SandpaperFigs2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000338</rolloverstringid>
			<applystringid>1000339</applystringid>
			<resource>Food</resource>
			<amount>45</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Leopard</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>SkinbagOfWater</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000340</rolloverstringid>
			<applystringid>1000341</applystringid>
			<resource>Food</resource>
			<amount>65</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>AcaciaTimber</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000342</rolloverstringid>
			<applystringid>1000343</applystringid>
			<resource>Wood</resource>
			<amount>65</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Leopard</guardian>
			<guardian>Leopard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>AloePlant</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000344</rolloverstringid>
			<applystringid>1000345</applystringid>
			<resource>Wood</resource>
			<amount>20</amount>
			<maptype>AFRICANsavannah</maptype>
			<maptype>AFRICANjungle</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>FlamboyantTrunks</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000346</rolloverstringid>
			<applystringid>1000347</applystringid>
			<resource>Wood</resource>
			<amount>140</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>DatePalmLeaves</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>1000348</rolloverstringid>
			<applystringid>1000349</applystringid>
			<resource>Wood</resource>
			<amount>50</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>SandpaperFigBranches</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000350</rolloverstringid>
			<applystringid>1000351</applystringid>
			<resource>Wood</resource>
			<amount>70</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SterculiaTimber</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000352</rolloverstringid>
			<applystringid>1000353</applystringid>
			<resource>Wood</resource>
			<amount>170</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<guardian>Leopard</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Zebrawood</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000354</rolloverstringid>
			<applystringid>1000355</applystringid>
			<resource>Wood</resource>
			<amount>190</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>MeswakBranches</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>1000356</rolloverstringid>
			<applystringid>1000357</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NileGrass</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedWoodAsian</nuggetunit>
			<rolloverstringid>1000358</rolloverstringid>
			<applystringid>1000359</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>AFRICANdesert</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>AcaciaTimber2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMeerkat</nuggetunit>
			<rolloverstringid>1000342</rolloverstringid>
			<applystringid>1000343</applystringid>
			<resource>Wood</resource>
			<amount>80</amount>
			<maptype>AFRICANsavannah</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>SukwaTrunks</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000360</rolloverstringid>
			<applystringid>1000361</applystringid>
			<resource>Wood</resource>
			<amount>110</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SukwaTrunks2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000360</rolloverstringid>
			<applystringid>1000361</applystringid>
			<resource>Wood</resource>
			<amount>110</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Cheetah</guardian>
			<guardian>Cheetah</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>YellowTourmaline</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000362</rolloverstringid>
			<applystringid>1000363</applystringid>
			<resource>Gold</resource>
			<amount>50</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>CopperTourmaline</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000364</rolloverstringid>
			<applystringid>1000365</applystringid>
			<resource>Gold</resource>
			<amount>70</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>ypBlackPanther</guardian>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Aquamarine</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000366</rolloverstringid>
			<applystringid>1000367</applystringid>
			<resource>Gold</resource>
			<amount>85</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Aquamarine2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000366</rolloverstringid>
			<applystringid>1000367</applystringid>
			<resource>Gold</resource>
			<amount>85</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>FineEmeralds</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetPyramid</nuggetunit>
			<rolloverstringid>1000368</rolloverstringid>
			<applystringid>1000369</applystringid>
			<resource>Gold</resource>
			<amount>85</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>FineEmeralds</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000368</rolloverstringid>
			<applystringid>1000369</applystringid>
			<resource>Gold</resource>
			<amount>85</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>GemApaptite</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000370</rolloverstringid>
			<applystringid>1000371</applystringid>
			<resource>Gold</resource>
			<amount>85</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Leopard</guardian>
			<guardian>Leopard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>ChestOfDiamonds</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000372</rolloverstringid>
			<applystringid>1000373</applystringid>
			<resource>Gold</resource>
			<amount>380</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ChestOfDiamonds2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000372</rolloverstringid>
			<applystringid>1000373</applystringid>
			<resource>Gold</resource>
			<amount>380</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>RareDiamond</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000374</rolloverstringid>
			<applystringid>1000375</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>AFRICANdesert</maptype>
			<maptype>AFRICANjungle</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>RareDiamond2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMeerkat</nuggetunit>
			<rolloverstringid>1000374</rolloverstringid>
			<applystringid>1000375</applystringid>
			<resource>Gold</resource>
			<amount>30</amount>
			<maptype>AFRICANsavannah</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Spessarite</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000376</rolloverstringid>
			<applystringid>1000377</applystringid>
			<resource>Gold</resource>
			<amount>110</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<guardian>Leopard</guardian>
			<guardian>Leopard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SapphireMinerals</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000378</rolloverstringid>
			<applystringid>1000379</applystringid>
			<resource>Gold</resource>
			<amount>130</amount>
			<maptype>AFRICANdesert</maptype>
			<maptype>madagascar</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>KyaniteRock</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000380</rolloverstringid>
			<applystringid>1000381</applystringid>
			<resource>Gold</resource>
			<amount>60</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>KyaniteRock2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000380</rolloverstringid>
			<applystringid>1000381</applystringid>
			<resource>Gold</resource>
			<amount>60</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>RhinoHorn</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>1000382</rolloverstringid>
			<applystringid>1000383</applystringid>
			<resource>Gold</resource>
			<amount>170</amount>
			<maptype>AFRICANsavannah</maptype>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Snakeskin</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>1000384</rolloverstringid>
			<applystringid>1000385</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Snakeskin</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedSupplies</nuggetunit>
			<rolloverstringid>1000384</rolloverstringid>
			<applystringid>1000385</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tutankhamun</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetPyramid</nuggetunit>
			<rolloverstringid>1000386</rolloverstringid>
			<applystringid>1000387</applystringid>
			<resource>Gold</resource>
			<amount>400</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>MansaMusa</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>1000388</rolloverstringid>
			<applystringid>1000389</applystringid>
			<resource>Gold</resource>
			<amount>390</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>Dragonflies</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetOrchids</nuggetunit>
			<rolloverstringid>1000390</rolloverstringid>
			<applystringid>1000391</applystringid>
			<resource>XP</resource>
			<amount>25</amount>
			<maptype>AFRICANjungle</maptype>
			<maptype>AFRICANsavannah</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>RedMuskShrews</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetPolecat</nuggetunit>
			<rolloverstringid>1000392</rolloverstringid>
			<applystringid>1000393</applystringid>
			<resource>XP</resource>
			<amount>90</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Cheetah</guardian>
			<guardian>Cheetah</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>GoldenMole</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMeerkat</nuggetunit>
			<rolloverstringid>1000394</rolloverstringid>
			<applystringid>1000395</applystringid>
			<resource>XP</resource>
			<amount>30</amount>
			<maptype>AFRICANsavannah</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>GreyCrownedCranes</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000396</rolloverstringid>
			<applystringid>1000397</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<guardian>Chimpanzee</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>GreyCrownedCranes</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000396</rolloverstringid>
			<applystringid>1000397</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>GoliathBeetles</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetOrchids</nuggetunit>
			<rolloverstringid>1000398</rolloverstringid>
			<applystringid>1000399</applystringid>
			<resource>XP</resource>
			<amount>20</amount>
			<maptype>AFRICANjungle</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>Weavers</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedResource</nuggetunit>
			<rolloverstringid>1000400</rolloverstringid>
			<applystringid>1000401</applystringid>
			<resource>XP</resource>
			<amount>80</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>AngolanHairyBats</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetCave</nuggetunit>
			<rolloverstringid>1000402</rolloverstringid>
			<applystringid>1000403</applystringid>
			<resource>XP</resource>
			<amount>190</amount>
			<maptype>AFRICANsavannah</maptype>
			<maptype>AFRICANjungle</maptype>
			<guardian>Leopard</guardian>
			<guardian>Leopard</guardian>
			<guardian>Leopard</guardian>
			<guardian>Leopard</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpectacledDoormouse</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000404</rolloverstringid>
			<applystringid>1000405</applystringid>
			<resource>XP</resource>
			<amount>35</amount>
			<maptype>AFRICANsavannah</maptype>
			<difficulty>1</difficulty>
		</nugget>
		<nugget>
			<name>MeerkatMob</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetMeerkat</nuggetunit>
			<rolloverstringid>1000406</rolloverstringid>
			<applystringid>1000407</applystringid>
			<resource>XP</resource>
			<amount>35</amount>
			<maptype>AFRICANsavannah</maptype>
			<maptype>AFRICANdesert</maptype>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>GiraffeMeat</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000414</rolloverstringid>
			<applystringid>1000415</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>AFRICANjungle</maptype>
			<guardianunit>
				<unit>WOLOutlawRugaRuga</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>WOLOutlawRugaRuga</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>WOLOutlawRugaRuga</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardian>WOLOutlawRugaRuga</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>GiraffeMeat2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>1000414</rolloverstringid>
			<applystringid>1000415</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardianunit>
				<unit>Poacher</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Poacher</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Poacher</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>GorillaBushmeat</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000416</rolloverstringid>
			<applystringid>1000417</applystringid>
			<resource>Food</resource>
			<amount>385</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>PeanutButterJar3</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000326</rolloverstringid>
			<applystringid>1000327</applystringid>
			<resource>Food</resource>
			<amount>170</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<difficulty>4</difficulty>
		</nugget>
		<nugget>
			<name>SkinbagOfWater2</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000340</rolloverstringid>
			<applystringid>1000341</applystringid>
			<resource>Food</resource>
			<amount>80</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SkinbagOfWater3</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000340</rolloverstringid>
			<applystringid>1000341</applystringid>
			<resource>Food</resource>
			<amount>65</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>FlamboyantTrunks2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000346</rolloverstringid>
			<applystringid>1000347</applystringid>
			<resource>Wood</resource>
			<amount>140</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SandpaperFigBranches2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000350</rolloverstringid>
			<applystringid>1000351</applystringid>
			<resource>Wood</resource>
			<amount>140</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>Chimpanzee</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>FineEmeralds2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000368</rolloverstringid>
			<applystringid>1000369</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Tanzanite</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetDroppedCoinAsian</nuggetunit>
			<rolloverstringid>1000368</rolloverstringid>
			<applystringid>1000369</applystringid>
			<resource>Gold</resource>
			<amount>120</amount>
			<maptype>AFRICANjungle</maptype>
			<maptype>AFRICANsavannah</maptype>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>Cheetah</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>ZirconCitrineCrystals</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>1000420</rolloverstringid>
			<applystringid>1000421</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardianunit>
				<unit>WOLOutlawPoacher</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>WOLOutlawPoacher</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>WOLOutlawPoacher</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>WOLOutlawPoacher</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>WOLOutlawPoacher</unit>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Tutankhamun2</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetPyramid</nuggetunit>
			<rolloverstringid>1000386</rolloverstringid>
			<applystringid>1000387</applystringid>
			<resource>Gold</resource>
			<amount>400</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Taharqa</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetPyramid</nuggetunit>
			<rolloverstringid>1000386</rolloverstringid>
			<applystringid>1000387</applystringid>
			<resource>Gold</resource>
			<amount>450</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>NagHammadi</name>
			<type>adjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000424</rolloverstringid>
			<applystringid>1000425</applystringid>
			<resource>XP</resource>
			<amount>400</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>ypLion</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>2Goats</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000426</rolloverstringid>
			<applystringid>1000427</applystringid>
			<unittype>ypGoat</unittype>
			<amount>2</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>2Goats2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000426</rolloverstringid>
			<applystringid>1000427</applystringid>
			<unittype>ypGoat</unittype>
			<amount>2</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>4Goats</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetAbandonedShrine</nuggetunit>
			<rolloverstringid>1000426</rolloverstringid>
			<applystringid>1000428</applystringid>
			<unittype>ypGoat</unittype>
			<amount>4</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Hyena</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Jackal</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>4Goats2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000426</rolloverstringid>
			<applystringid>1000428</applystringid>
			<unittype>ypGoat</unittype>
			<amount>4</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<guardian>ypRhino</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>CamelRider</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>1000429</rolloverstringid>
			<applystringid>1000430</applystringid>
			<convertunit>
				<unit>AFRICANcamelrider</unit>
				<idleanim>Attack_trample</idleanim>
				<exitanim>Cheer</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<maptype>AFRICANdesert</maptype>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Naffatun</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfMissionary</nuggetunit>
			<rolloverstringid>1000431</rolloverstringid>
			<applystringid>1000432</applystringid>
			<maptype>AFRICANdesert</maptype>
			<convertunit>
				<unit>AFRICANnaffatun</unit>
				<idleanim>Charge_attack</idleanim>
				<exitanim>Cheer</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<maptype>AFRICANdesert</maptype>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Impi</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>1000433</rolloverstringid>
			<applystringid>1000434</applystringid>
			<maptype>AFRICANsavannah</maptype>
			<convertunit>
				<unit>AFRICANibutho</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
				<guardian>ypRhino</guardian>
			<guardianunit>
				<unit>ypRhino</unit>
				<idleanim>Treebent_Idle</idleanim>
				<exitanim>Treebent_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Impi2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetWolfMissionary</nuggetunit>
			<rolloverstringid>1000433</rolloverstringid>
			<applystringid>1000434</applystringid>
			<maptype>AFRICANsavannah</maptype>
			<convertunit>
				<unit>AFRICANibutho</unit>
				<idleanim>Charge_attack</idleanim>
				<exitanim>Cheer</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Hyena</unit>
				<idleanim>Nugget_Missionary</idleanim>
				<attachdummy>bone_nuggetE</attachdummy>
			</guardianunit>
			<maptype>AFRICANdesert</maptype>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Dimoftar1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetBearTree</nuggetunit>
			<rolloverstringid>1000435</rolloverstringid>
			<applystringid>1000436</applystringid>
			<maptype>AFRICANsavannah</maptype>
			<convertunit>
				<unit>AFRICANdimoftar</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Cheetah</unit>
				<idleanim>Treebent_Idle</idleanim>
				<exitanim>Treebent_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Cheetah</unit>
				<idleanim>Treebent_Idle</idleanim>
				<exitanim>Treebent_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
				<guardian>Cheetah</guardian>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Dimoftar2</name>
			<type>ConvertUnit</type>
			<nuggetunit>ypNuggetTreeAsian</nuggetunit>
			<rolloverstringid>1000435</rolloverstringid>
			<applystringid>1000436</applystringid>
			<maptype>AFRICANjungle</maptype>
			<convertunit>
				<unit>AFRICANdimoftar</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
				<guardian>Crocodile</guardian>
				<guardian>Crocodile</guardian>
				<guardian>Crocodile</guardian>
				<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>Babi</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetPyramid</nuggetunit>
			<rolloverstringid>1000476</rolloverstringid>
			<applystringid>1000477</applystringid>
			<resource>XP</resource>
			<amount>300</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Vervets</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedResource</nuggetunit>
			<rolloverstringid>1000478</rolloverstringid>
			<applystringid>1000479</applystringid>
			<resource>Food</resource>
			<amount>130</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NatalMahogany</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000480</rolloverstringid>
			<applystringid>1000481</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>NatalMahogany</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000480</rolloverstringid>
			<applystringid>1000481</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>OrbWeavers</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000484</rolloverstringid>
			<applystringid>1000485</applystringid>
			<resource>XP</resource>
			<amount>100</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<guardian>Baboon</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>Peafowl</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000486</rolloverstringid>
			<applystringid>1000487</applystringid>
			<resource>Food</resource>
			<amount>110</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>RedColobus</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000488</rolloverstringid>
			<applystringid>1000489</applystringid>
			<resource>Food</resource>
			<amount>120</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>Coltan</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000490</rolloverstringid>
			<applystringid>1000491</applystringid>
			<resource>Gold</resource>
			<amount>120</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>AfricanTeak</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000492</rolloverstringid>
			<applystringid>1000493</applystringid>
			<resource>Wood</resource>
			<amount>200</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>IbogaRoot</name>
			<type>adjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000494</rolloverstringid>
			<applystringid>1000495</applystringid>
			<resource>XP</resource>
			<amount>250</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCheetah</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>1000527</rolloverstringid>
			<applystringid>1000528</applystringid>
			<unittype>PetCheetah</unittype>
			<amount>1</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>ypLion</guardian>
			<guardian>ypLion</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnCheetah2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetBearCampsite</nuggetunit>
			<rolloverstringid>1000529</rolloverstringid>
			<applystringid>1000530</applystringid>
			<unittype>PetCheetah</unittype>
			<amount>2</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnBaboon</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000531</rolloverstringid>
			<applystringid>1000532</applystringid>
			<unittype>PetBaboon</unittype>
			<amount>1</amount>
			<maptype>AFRICANsavannah</maptype>
			<maptype>AFRICANjungle</maptype>
			<maptype>AFRICANdesert</maptype>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnBaboon5</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetAbandonedCabin</nuggetunit>
			<rolloverstringid>1000533</rolloverstringid>
			<applystringid>1000534</applystringid>
			<unittype>PetBaboon</unittype>
			<amount>5</amount>
			<maptype>AFRICANsavannah</maptype>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnChimp</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000535</rolloverstringid>
			<applystringid>1000536</applystringid>
			<unittype>PetChimpanzee</unittype>
			<amount>1</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnChimp2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>1000535</rolloverstringid>
			<applystringid>1000536</applystringid>
			<unittype>PetChimpanzee</unittype>
			<amount>1</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<guardian>Crocodile</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnMandrill</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000537</rolloverstringid>
			<applystringid>1000538</applystringid>
			<unittype>PetMandrill</unittype>
			<amount>1</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnMandrill2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetWolfWagon</nuggetunit>
			<rolloverstringid>1000537</rolloverstringid>
			<applystringid>1000538</applystringid>
			<unittype>PetMandrill</unittype>
			<amount>1</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawPoacher</guardian>
			<guardian>WOLOutlawPoacher</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>SpawnJackal</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000539</rolloverstringid>
			<applystringid>1000540</applystringid>
			<unittype>PetJackal</unittype>
			<amount>1</amount>
			<maptype>AFRICANdesert</maptype>
			<maptype>AFRICANsavannah</maptype>
			<guardian>Hyena</guardian>
			<guardian>Hyena</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>SpawnJackal4</name>
			<type>SpawnUnit</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000541</rolloverstringid>
			<applystringid>1000542</applystringid>
			<unittype>PetJackal</unittype>
			<amount>4</amount>
			<maptype>AFRICANdesert</maptype>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<guardian>GRDTuareg</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>GreyParrot1</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetShack</nuggetunit>
			<rolloverstringid>1000548</rolloverstringid>
			<applystringid>1000549</applystringid>
			<unittype>PetGreyParrot</unittype>
			<amount>1</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>WOLOutlawRugaRuga</guardian>
			<guardian>WOLOutlawRugaRuga</guardian>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>GreyParrot2</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000548</rolloverstringid>
			<applystringid>1000549</applystringid>
			<unittype>PetGreyParrot</unittype>
			<amount>1</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<guardian>Mandrill</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>GreyParrot3</name>
			<type>SpawnUnit</type>
			<nuggetunit>NuggetSavannahHut</nuggetunit>
			<rolloverstringid>1000548</rolloverstringid>
			<applystringid>1000549</applystringid>
			<unittype>PetGreyParrot</unittype>
			<amount>1</amount>
			<maptype>AFRICANjungle</maptype>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<guardian>ypBlackPanther</guardian>
			<difficulty>2</difficulty>
		</nugget>
		<nugget>
			<name>PolyVill1</name>
			<type>ConvertUnit</type>
			<nuggetunit>ypNuggetTreeAsian</nuggetunit>
			<rolloverstringid>1000571</rolloverstringid>
			<applystringid>1000572</applystringid>
			<maptype>polynesia</maptype>
			<maptype>easterisland</maptype>
			<convertunit>
				<unit>POLYvillager</unit>
				<idleanim>Bear_Tree_Captive_Idle</idleanim>
				<exitanim>Bear_Tree_Captive_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</convertunit>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<guardian>Rat</guardian>
			<difficulty>2</difficulty>
			<killunitonapply>0</killunitonapply>
		</nugget>
		<nugget>
			<name>PolyVill12</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000573</rolloverstringid>
			<applystringid>1000574</applystringid>
			<maptype>polynesia</maptype>
			<maptype>easterisland</maptype>
			<convertunit>
				<unit>POLYvillager</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>POLYvillager</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>Pirate</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>3</difficulty>
		</nugget>
		<nugget>
			<name>CorsairPeasants1</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000632</rolloverstringid>
			<applystringid>1000633</applystringid>
			<maptype>mediterranean</maptype>
			<convertunit>
				<unit>Peasant</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>CorsairPeasants2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000634</rolloverstringid>
			<applystringid>1000635</applystringid>
			<maptype>mediterranean</maptype>
			<convertunit>
				<unit>Peasant</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>Peasant</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>CorsairSlaves2</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000636</rolloverstringid>
			<applystringid>1000637</applystringid>
			<maptype>mediterranean</maptype>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<killunitonapply>0</killunitonapply>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>CorsairSlaves3</name>
			<type>ConvertUnit</type>
			<nuggetunit>NuggetKidnap</nuggetunit>
			<rolloverstringid>1000636</rolloverstringid>
			<applystringid>1000637</applystringid>
			<maptype>mediterranean</maptype>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_A</attachdummy>
			</convertunit>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_hostage_B</attachdummy>
			</convertunit>
			<convertunit>
				<unit>AfricanSlave</unit>
				<idleanim>Kidnap_HostageA_Idle</idleanim>
				<exitanim>Kidnap_HostageA_Exit</exitanim>
				<attachdummy>bone_outlaw_A</attachdummy>
			</convertunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_B</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>Kidnap_OutlawA_Idle</idleanim>
				<exitanim>Kidnap_OutlawA_Exit</exitanim>
				<attachdummy>bone_outlaw_C</attachdummy>
			</guardianunit>
			<guardian>GRDBarbaryCorsair</guardian>
			<guardian>GRDBarbaryCorsair</guardian>
			<killunitonapply>0</killunitonapply>
			<difficulty>24</difficulty>
		</nugget>
		<nugget>
			<name>CorsairSilks</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>1000640</rolloverstringid>
			<applystringid>1000641</applystringid>
			<resource>Gold</resource>
			<amount>300</amount>
			<maptype>mediterranean</maptype>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>CorsairSpices</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>1000642</rolloverstringid>
			<applystringid>1000643</applystringid>
			<resource>Gold</resource>
			<amount>400</amount>
			<maptype>mediterranean</maptype>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>CorsairGold</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetPirate</nuggetunit>
			<rolloverstringid>1000644</rolloverstringid>
			<applystringid>1000645</applystringid>
			<resource>Gold</resource>
			<amount>500</amount>
			<maptype>mediterranean</maptype>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate1_Idle</idleanim>
				<exitanim>NuggetPirate1_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<idleanim>NuggetPirate3_Idle</idleanim>
				<exitanim>NuggetPirate3_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>GRDBarbaryCorsair</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<guardian>GRDBarbaryCorsair</guardian>
			<difficulty>24</difficulty>
		</nugget>
		<nugget>
			<name>Rossini</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMedHouse</nuggetunit>
			<rolloverstringid>1000646</rolloverstringid>
			<applystringid>1000647</applystringid>
			<resource>XP</resource>
			<amount>50</amount>
			<maptype>mediterranean</maptype>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Hanagid</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMedHouse</nuggetunit>
			<rolloverstringid>1000648</rolloverstringid>
			<applystringid>1000649</applystringid>
			<resource>Fame</resource>
			<amount>70</amount>
			<maptype>mediterranean</maptype>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Azueljos</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMedHouse</nuggetunit>
			<rolloverstringid>1000650</rolloverstringid>
			<applystringid>1000651</applystringid>
			<resource>Gold</resource>
			<amount>90</amount>
			<maptype>mediterranean</maptype>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Laurel</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000652</rolloverstringid>
			<applystringid>1000653</applystringid>
			<resource>Wood</resource>
			<amount>100</amount>
			<maptype>mediterranean</maptype>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Tarts</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000654</rolloverstringid>
			<applystringid>1000655</applystringid>
			<resource>Food</resource>
			<amount>60</amount>
			<maptype>mediterranean</maptype>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>TurkishDelight</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000656</rolloverstringid>
			<applystringid>1000657</applystringid>
			<resource>Food</resource>
			<amount>70</amount>
			<maptype>mediterranean</maptype>
			<guardian>RenegadeJanissary</guardian>
			<difficulty>21</difficulty>
		</nugget>
		<nugget>
			<name>Couch</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedWood</nuggetunit>
			<rolloverstringid>1000658</rolloverstringid>
			<applystringid>1000659</applystringid>
			<resource>Wood</resource>
			<amount>170</amount>
			<maptype>mediterranean</maptype>
			<guardian>RenegadeJanissary</guardian>
			<guardian>RenegadeJanissary</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>Bangles</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000660</rolloverstringid>
			<applystringid>1000661</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>mediterranean</maptype>
			<guardian>RenegadeJanissary</guardian>
			<guardian>RenegadeJanissary</guardian>
			<guardian>RenegadeJanissary</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Quran</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetRobberCamp</nuggetunit>
			<rolloverstringid>1000662</rolloverstringid>
			<applystringid>1000663</applystringid>
			<resource>Fame</resource>
			<amount>200</amount>
			<maptype>mediterranean</maptype>
			<guardianunit>
				<unit>RenegadeJanissary</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetA</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>RenegadeJanissary</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetB</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>RenegadeJanissary</unit>
				<idleanim>NuggetPirate2_Idle</idleanim>
				<exitanim>NuggetPirate2_Exit</exitanim>
				<attachdummy>bone_nuggetC</attachdummy>
			</guardianunit>
			<guardianunit>
				<unit>RenegadeJanissary</unit>
				<attachdummy>bone_nuggetD</attachdummy>
			</guardianunit>
			<difficulty>24</difficulty>
		</nugget>
		<nugget>
			<name>Ephesus</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRuins</nuggetunit>
			<rolloverstringid>1000664</rolloverstringid>
			<applystringid>1000665</applystringid>
			<resource>XP</resource>
			<amount>150</amount>
			<maptype>mediterranean</maptype>
			<guardian>RenegadeJanissary</guardian>
			<guardian>RenegadeJanissary</guardian>
			<guardian>RenegadeJanissary</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>RabbitStew</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedFood</nuggetunit>
			<rolloverstringid>1000666</rolloverstringid>
			<applystringid>1000667</applystringid>
			<resource>Food</resource>
			<amount>150</amount>
			<maptype>mediterranean</maptype>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>BalconyCarvings</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMedHouse</nuggetunit>
			<rolloverstringid>1000668</rolloverstringid>
			<applystringid>1000669</applystringid>
			<resource>Wood</resource>
			<amount>200</amount>
			<maptype>mediterranean</maptype>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<difficulty>22</difficulty>
		</nugget>
		<nugget>
			<name>BlackPearls</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetDroppedCoin</nuggetunit>
			<rolloverstringid>1000670</rolloverstringid>
			<applystringid>1000671</applystringid>
			<resource>Gold</resource>
			<amount>170</amount>
			<maptype>mediterranean</maptype>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>MalteseCross</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetMedHouse</nuggetunit>
			<rolloverstringid>1000672</rolloverstringid>
			<applystringid>1000673</applystringid>
			<resource>Fame</resource>
			<amount>200</amount>
			<maptype>mediterranean</maptype>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<difficulty>24</difficulty>
		</nugget>
		<nugget>
			<name>Tarxien</name>
			<type>AdjustResource</type>
			<nuggetunit>NuggetRuins</nuggetunit>
			<rolloverstringid>1000674</rolloverstringid>
			<applystringid>1000675</applystringid>
			<resource>XP</resource>
			<amount>140</amount>
			<maptype>mediterranean</maptype>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<guardian>OutlawHoopThrowers</guardian>
			<difficulty>23</difficulty>
		</nugget>
		<nugget>
			<name>Bouillabasse</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000606</rolloverstringid>
			<applystringid>1000607</applystringid>
			<resource>Food</resource>
			<amount>300</amount>
			<maptype>mediterranean</maptype>
			<guardian>CorsairGalley</guardian>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>Calamari</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000608</rolloverstringid>
			<applystringid>1000609</applystringid>
			<resource>Food</resource>
			<amount>250</amount>
			<maptype>mediterranean</maptype>
			<guardian>CossackChayka</guardian>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>SeafoodTagine</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000610</rolloverstringid>
			<applystringid>1000611</applystringid>
			<resource>Food</resource>
			<amount>200</amount>
			<maptype>mediterranean</maptype>
			<guardian>GRDPrivateer</guardian>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>RomanShipwreck</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000612</rolloverstringid>
			<applystringid>1000613</applystringid>
			<resource>Gold</resource>
			<amount>350</amount>
			<maptype>mediterranean</maptype>
			<guardian>CossackChayka</guardian>
			<guardian>CossackChayka</guardian>
			<guardian>CossackChayka</guardian>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>CorsairTreasure</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000614</rolloverstringid>
			<applystringid>1000615</applystringid>
			<resource>Gold</resource>
			<amount>500</amount>
			<maptype>mediterranean</maptype>
			<guardian>CorsairGalley</guardian>
			<guardian>CorsairGalley</guardian>
			<guardian>CorsairGalley</guardian>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>Murex</name>
			<type>AdjustResource</type>
			<nuggetunit>YPNuggetTreasureShipWreck</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>1000616</rolloverstringid>
			<applystringid>1000617</applystringid>
			<resource>Gold</resource>
			<amount>200</amount>
			<maptype>mediterranean</maptype>
			<guardian>GRDPrivateer</guardian>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetDriftwood2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66481</rolloverstringid>
			<applystringid>66482</applystringid>
			<resource>Wood</resource>
			<amount>50</amount>
			<maptype>mediterranean</maptype>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetSwordfish2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetKelp</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66483</rolloverstringid>
			<applystringid>66484</applystringid>
			<resource>Food</resource>
			<amount>125</amount>
			<maptype>mediterranean</maptype>
			<guardian>GRDPrivateer</guardian>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetDolphins2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetTurtleIsland</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66485</rolloverstringid>
			<applystringid>66486</applystringid>
			<resource>xp</resource>
			<amount>50</amount>
			<maptype>mediterranean</maptype>
			<difficulty>25</difficulty>
		</nugget>
		<nugget>
			<name>ypWaterNuggetSeaLions2</name>
			<type>AdjustResource</type>
			<nuggetunit>ypNuggetSeaLionRock</nuggetunit>
			<waternugget>true</waternugget>
			<rolloverstringid>66497</rolloverstringid>
			<applystringid>66498</applystringid>
			<resource>xp</resource>
			<amount>125</amount>
			<maptype>mediterranean</maptype>
			<guardian>GRDPrivateer</guardian>
			<guardian>GRDPrivateer</guardian>
			<difficulty>25</difficulty>
		</nugget>
	</nuggets>
</nuggetmanager>