<?xml version="1.0"?>

<TechTree version ='3'>
	<Tech name ='Age0French' type ='Normal'>
		<DBID>105</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGVoltigeur</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGGendarmes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchCodeNapoleon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchGardeImperial1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGImmortalMusketeers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchGardeImperial3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchGardeImperial2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGGardeduCorps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGChasseur</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGGoumier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGoumier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGardes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGendarme</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialVoltigeur</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialImmortalMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialChasseur</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGArbalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialArbalist</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PoliticianGeneral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMohawk</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMarksman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianTycoonFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianScoutFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianPhilosopherPrinceFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGovernorFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianExiledPrinceFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianCavalierFrench</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialEclaireur</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGEclaireur</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionLouverture</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionBonifacio</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLForeignLegion</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialForeignLegion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPiedNoir</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranGrognardsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardGrognardsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialGrognardsShadow</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranLineInfantry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGImmortalLineInfantry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialImmortalLineInfantry</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranRangers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGTirailleurs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialTirailleurs</Effect>
			<!-- New Politicians, French -->
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMarksman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianMarquis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianPhilosopherPrinceFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianCavalierFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianPhilosopher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianCardinal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianGovernorFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianScoutFrench</Effect>
			<!-- New Revolutionaries, French -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLAlgeria</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLRif</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusFrench1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusFrench2</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeAztec' type ='Normal'>
		<DBID>191</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseAztec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatJaguarWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatEagleWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatChinampa</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatChocolateRecipes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatGarlandWars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatAztecInitiation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyAztec</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyAztec</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeComanche' type ='Normal'>
		<DBID>192</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseComanche</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatHorseBreeding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatMustangs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatHorseArcher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatTradeLanguage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyComanche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyComanche</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeSeminole' type ='Normal'>
		<DBID>200</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseSeminole</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatGuerillaWars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatBowyery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatySeminole</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatySeminole</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeIroquois' type ='Normal'>
		<DBID>201</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatMorningWars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatLacrosse</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatIroquoisLeague</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyIroquois</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyIroquois</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Russian' type ='Normal'>
		<DBID>214</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCossacks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCossacks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchWesternization</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchBashkirPonies</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchPetrineReforms</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGPavlovGrenadiers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMusketeers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardStrelets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranStrelets</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCavalryArchersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGTartarLoyalists</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialTartarLoyalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchKalmucks</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCossack</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialPavlovs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialStrelets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialOprichniks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardOprichniks</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='2.12' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianWarMinisterRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdventurerRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianScoutRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishop</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianCavalierRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianKingsMusketeerRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGentlemanPirateRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianExiledPrinceRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianQuartermasterRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianPhilosopherPrinceRussian</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Oprichnik</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FrontierBlockhouse</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FortifiedBlockhouse</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionBolivar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionOHiggins</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='TechStatus' status ='active'>WOLEnableFieldHospitalRussian</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGKalmucks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialKalmucks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChurchTartarLoyalists</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialTsarCannonShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranOpolcheniyeShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardOpolcheniye</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialOpolcheniye</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialPekhotas</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranLineInfantry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardLineInfantry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialLineInfantry</Effect -->
			<!-- Infantry Costs, Attack, Hitpoints and Train Time -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<!-- New Russian Winter -->
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2outpost</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3plantation</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4towncenter</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble5x3</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble6x6</Target></Effect>
			<!-- New Politicians, Russian -->
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishop</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdventurerRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianKnyaz</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianPatriarch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianHetman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianQuartermasterRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianWarMinisterRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianScoutRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianCavalierRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianExiledPrinceRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianPhilosopherPrinceRussian</Effect>
			<!-- New Revolutionaries, Russian -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLFinland</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLDervish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionUSSRTrigger</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusRussian1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusRussian2</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0British' type ='Normal'>
		<DBID>232</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardRedcoats</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchThinRedLine</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGLifeGuardHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranRedcoats</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHighlanders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHighlanders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGreenJackets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGreenJackets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGreenJackets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRedcoats</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLifeGuard</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGrenadiers</Effect>
			<Effect type ='Data' action ='Spawn' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchBlackWatch</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdventurerBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianKingsMusketeerBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianEngineerBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGentlemanPirateBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianMohawkStatesmanBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianPhilosopherPrinceBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianBishopBritish</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchRogersRangers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRocket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionHidalgo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionSanmartin</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' action ='SpawnMusketeers' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLScotsGrey</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialScotsGreys</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='Cannon' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLEnableRocketsBritish</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingShip</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMarathanCatamaran</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouJunk</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatNao</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PirateShip</Target></Effect -->
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranHighlandersShadow</Effect>
			<!-- New Politicians, British -->
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdventurerBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianBagpiper</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianBishopBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianGentlemanPirateBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianPhilosopherPrinceBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianGreatAdmiral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianDuke</Effect>
			<!-- New Revolutionaries, British -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLDervish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLIreland</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusBritish1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusBritish2</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Dutch' type ='Normal'>
		<DBID>233</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Envoy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchCoffeeTrade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchWaardgelders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchStadholders</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='50.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGCarabineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGNassausLinearTactics</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCarabineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialNassauers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGrenadiers</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralSkirmisher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianSergeantDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianCavalierDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianViceroyDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianAdmiralDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGentlemanPirateDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGovernorDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianNaturalistDutch</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranRuytersShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionSanmartin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWashington</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<!-- Effect type ='Data' amount ='0.80' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='-40.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='-5.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Envoy</Target></Effect>
			<Effect type ='Data' amount ='-20.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='-11.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='Data' amount ='-12.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='-50.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='-45.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='-50.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='-12.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='-8.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='-18.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='-100.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='-100.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='-60.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishingboat</Target></Effect>
			<Effect type ='Data' amount ='-15.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='Data' amount ='-60.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='-25.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='-30.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFlankeur</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialFlankeurs</Effect>
			<!-- New Politicians, Dutch -->
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianCarabinierRuyter</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralSkirmisher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianQuartermasterDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianViscount</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianGentlemanPirateDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianMusketeerDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianTrader</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianCavalierDutch</Effect>
			<!-- New Revolutionaries, Dutch -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLJava</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLPhilippines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusDutch1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusDutch2</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0German' type ='Normal'>
		<DBID>235</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchWallensteinsContracts</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTillysDiscipline</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchZweihander</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranUhlans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGCzapkaUhlans</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCzapkaUhlans</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PoliticianSergeantGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishopGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralSkirmisher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianViceroyGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianEngineerGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianMarksmanGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianExiledPrinceGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianQuartermasterGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianNaturalistGerman</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDopplesoldners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDopplesoldners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDopplesoldner</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGPrussianNeedleGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialNeedleGun</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarWagon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardWarWagons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialWarWagons</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionSantander</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionHidalgo</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='1.250' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionJudaism04Settler</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGrenadiers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranLandwehrs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardLandwehrs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialLandwehrs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranJaegersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGFreikorps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialFreikorps</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotenkopfHussar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialTotenkopfHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<!-- Krupp Factory -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLKruppSpawnGrenadier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnFalconet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnPetard</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HorseArtillery</Target></Effect>
			<!-- New Politicians, German -->
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishopGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianMarksmanGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianKaiser</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianGeneralGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianNaturalistGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianViceroyGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianEngineerGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianQuartermasterGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianProtestant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianComposer</Effect>
			<!-- New Revolutionaries, German -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLAlbania</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLHungary</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusGerman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusGerman2</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Portuguese' type ='Normal'>
		<DBID>236</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchBestieros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchEconmediaManor</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGJinetes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranOrdenancas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCacadores</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCacadores</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialJinetes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialAtiradores</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTowerAndSword</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMarksmanPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineerPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianKingsMusketeerPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianTycoonPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianMohawkStatesmanPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianAdmiralPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianQuartermasterPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianBishopPortuguese</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ordenanca</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Atirador</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' action ='SpawnPortugueseShips' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRabaulds</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Rabauld</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionWashington</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionOhiggins</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionJudaism04Settler</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFreeCaravelColonial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFreeCaravelFortress</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFreeCaravelIndustrial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFreeCaravelImperial</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranRangers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranLineInfantry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGGuerreiros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialGuerreiros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGGuerreiros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGuerreiros</Effect>
			<!-- New Politicians, Portuguese -->
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMarksmanPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineerPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianTycoonPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianAdmiralPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianKingsMusketeerPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianFidalgo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianCoastalExplorer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianMistress</Effect>
			<!-- New Revolutionaries, Portuguese -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLTaiwan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLUruguay</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusPortuguese1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusPortuguese2</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Ottoman' type ='Normal'>
		<DBID>238</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galley</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTopcuCorps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTufanciCorps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchMilletSystem</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>VeteranJanissaries</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardJanissaries</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialJanissaries</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardNizams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialNizams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranAkinci</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGGardener</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Azap</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Okchu</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGBaratcuCorps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBaratcu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranOkchus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardOkchus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialOkchus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranAzaps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardAzaps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialAzaps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGardener</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranAbusGuns</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardAbusGuns</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialAbusGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCavalryArchersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCavalryArchers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCavalryArchers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHumbaraci</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHumbaraci</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchAbbassidMarket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTopkapi</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' action ='MaintainSettlersOttoman' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='23.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMarksmanOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermasterOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianTycoonOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGrandVizier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidenteOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralOttoman</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiralOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernorOttoman</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Spahi</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineerOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianExiledPrinceOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianScoutOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianNaturalistOttoman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianPhilosopherPrinceOttoman</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='-74.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' action ='SpawnBombard' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBombard</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchGalataTowerDistrict</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchKopruluViziers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTanzimat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionBolivar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionLouverture</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Settler' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitOttomanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialJanissaries</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialNizams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialAkincis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialCavalryArchers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialHumbaracis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialAbusGuns</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' action ='SpawnLootingBonusCoin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TorchProjectile</Target></Effect>
			<Effect type ='Data' action ='SpawnLootingBonusCoin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArrowFlaming</Target></Effect>
			<!-- New Revolutionaries, Ottoman -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLAlbania</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLAlgeria</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusOttoman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusOttoman2</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Spanish' type ='Normal'>
		<DBID>309</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestControllerSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>InfanteMarina</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EscoltaSpain</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialEscoltas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchQuatrefage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchCorsolet</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialTercio</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGTercio</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGarrochistas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranInfantes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardInfantes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialInfantes</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchWildGeeseSpanish</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PoliticianAdventurerSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianBishopSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianSergeantSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianWarMinisterSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianEngineerSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianScoutSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianAdmiralSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianPhilosopherPrinceSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianNaturalistSpanish</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSkirmishers</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranRodeleros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGEspadachins</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialEspada</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGGarrochista</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionBolivar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionBonifacio</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' action ='ExtraDamageMissionary' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAduanero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranAduanerosShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardAduaneros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialAduaneros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranRegulares</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardRegulares</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialRegulares</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranChapelgorrisShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardChapelgorrisShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialChapelgorrisShadow</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOLVeteranTxapelgorris</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGTropasFrancas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialTropasFrancas</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranRangers</Effect>
			<!-- New Politicians, Spanish -->
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianBishopSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdventurerSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianWarVeteran</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianWarMinisterSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianGeneralSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianScoutSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianAdmiralSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianRepublican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianNaturalistSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianEngineerSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianCountOfAragon</Effect>
			<!-- New Revolutionaries, Spanish -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLPhilippines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLRif</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusSpanish1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusSpanish2</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeCherokee' type ='Normal'>
		<DBID>554</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatWarDance</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatBasketweaving</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatSequoyahSyllabary</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyCherokee</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyCherokee</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeInca' type ='Normal'>
		<DBID>611</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseInca</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatRoadbuilding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatMetalworking</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatHuaminca</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatChasquisMessengers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyInca</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyInca</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeCarib' type ='Normal'>
		<DBID>619</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseCarib</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatGarifunaDrums</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatKasiriBeer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatCeremonialFeast</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatBlowgunnerAmbush</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyCaribs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyCaribs</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeLakota' type ='Normal'>
		<DBID>651</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseLakota</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatHorseTrading</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatHuntingGrounds</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatAxeRider</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatDogSoldier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyLakota</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyLakota</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeNootka' type ='Normal'>
		<DBID>659</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseNootka</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatPotlatch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatBarkClothing</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatLoyalClubman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyNootka</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyNootka</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeCree' type ='Normal'>
		<DBID>681</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseCree</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatKinship</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatTanning</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatTextileCraftsmanship</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionCree</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoureurCree</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyCree</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyCree</Effect>
		</Effects>
	</Tech>
	<Tech name ='AAStandardStartingTechs' type ='Normal'>
		<DBID>821</DBID>
		<DisplayNameID>27845</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillEURO03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationEURO04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Rifling</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='obtainable'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Revetment</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bastion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Caracole</Effect>
			<Effect type ='TechStatus' status ='obtainable'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Spies</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HCBlockade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Carronade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchMercantilism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LongLines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GillNets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StarFort</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FortifiedOutpost</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHowitzer</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplorerDog</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LegendaryDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchStateReligion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchMissionFervor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SaloonWildWest</Effect>
			<Effect type ='TechStatus' status ='active'>ypNativeEmbassyEnabler</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPetOrangutan</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRussianWinterAuraFix</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPStableWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82717'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeMaya' type ='Normal'>
		<DBID>856</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseMaya</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatHolcanSpearman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatCottonArmor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatCalendar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyMaya</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyMaya</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyMaya</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeTupi' type ='Normal'>
		<DBID>1112</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatAnimalLore</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatPoisonArrowFrogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionTupi</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatForestBurning</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyTupi</Effect>
		</Effects>
	</Tech>
	<Tech name ='DisableOutpost' type ='Normal'>
		<DBID>1708</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect></Effects>
	</Tech>
	<Tech name ='Age0SPCAct2' type ='Normal'>
		<DBID>1710</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>UniqueSPCIndianFriendship</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMusketeers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranUhlans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardUhlans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialVoltigeur</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMohawk</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardWarWagons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UniqueSPCCustomizedMercWeapons</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchWallensteinsContracts</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetWolf</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialHowitzer</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='Data' action ='Build' amount ='3.50' subtype ='WorkRate' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialMonitors</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UnlockPoliticianBishopBritish' type ='Normal'>
		<DBID>1730</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishop</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianGentlemanPirateBritish' type ='Normal'>
		<DBID>1733</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPirate</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianExiledPrinceFrench' type ='Normal'>
		<DBID>1735</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianPhilosopherPrinceFrench' type ='Normal'>
		<DBID>1736</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianScoutFrench' type ='Normal'>
		<DBID>1737</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianScout</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianPhilosopherPrinceBritish' type ='Normal'>
		<DBID>1746</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianGovernorDutch' type ='Normal'>
		<DBID>1749</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianCavalierDutch' type ='Normal'>
		<DBID>1750</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierDutch</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianGentlemanPirateDutch' type ='Normal'>
		<DBID>1751</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPirate</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianAdmiralDutch' type ='Normal'>
		<DBID>1752</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianViceroyDutch' type ='Normal'>
		<DBID>1753</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyDutch</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianNaturalistGerman' type ='Normal'>
		<DBID>1754</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianExiledPrinceGerman' type ='Normal'>
		<DBID>1757</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianViceroyGerman' type ='Normal'>
		<DBID>1758</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyGerman</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianEngineerGerman' type ='Normal'>
		<DBID>1759</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianTycoonOttoman' type ='Normal'>
		<DBID>1760</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianGrandVizierOttoman' type ='Normal'>
		<DBID>1761</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGrandVizier</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianExiledPrinceOttoman' type ='Normal'>
		<DBID>1762</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianPhilosopherPrinceOttoman' type ='Normal'>
		<DBID>1763</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianScoutOttoman' type ='Normal'>
		<DBID>1765</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianScout</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianWarMinisterSpanish' type ='Normal'>
		<DBID>1767</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianWarMinisterSpanish</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianScoutSpanish' type ='Normal'>
		<DBID>1768</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianScout</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianEngineerSpanish' type ='Normal'>
		<DBID>1769</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianNaturalistSpanish' type ='Normal'>
		<DBID>1771</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianPhilosopherPrinceRussian' type ='Normal'>
		<DBID>1773</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianCavalierRussian' type ='Normal'>
		<DBID>1775</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierRussian</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianGentlemanPirateRussian' type ='Normal'>
		<DBID>1777</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPirate</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianTycoonPortuguese' type ='Normal'>
		<DBID>1779</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianBishopPortuguese' type ='Normal'>
		<DBID>1781</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishop</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianQuartermasterPortuguese' type ='Normal'>
		<DBID>1783</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect></Effects>
	</Tech>
	<Tech name ='Age0SPCAct1' type ='Normal'>
		<DBID>1826</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- TT Bonuses -->
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<!-- End TT Bonuses -->
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Veteranswordsmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Guardswordsmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperialswordsmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Veteranarbalesters</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Guardarbalesters</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperialarbalesters</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHospitallersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHospitallers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperialhospitallers</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>VeteranDLCLongbowmenShadow</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>VeteranDLClongbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDLClongbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDLClongbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranRanseurs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardRanseurs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRanseurs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Guardwarhammers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperialwarhammers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Guardturmae</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperialturmae</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Veteranknights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Guardknights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperialknights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCranequiniersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCranequiniers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCranequiniers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHoopThrowers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>UniqueSPCHighCrusade</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishop</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianKnightOfDevotion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianAdventurerMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianSergeantMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianPriory</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianHospitaller</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianGreatCommander</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianPaladin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianNaturalistMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianQuartermasterMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianServingBrotherMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianScribeMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianCavalierMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianEngineerMaltese</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<!-- Maltese Unique Units -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCPikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRam</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>CappedRams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SiegeRams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSiegeRams</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCDemolisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTrebuchet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Howitzer</Effect>
			<!-- Royal Decree Techs -->
			<Effect type ='TechStatus' status ='obtainable'>ChurchGalleysMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchCacciatoriMaltese</Effect>
			<!-- New Revolutionaries, Maltese -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLAlgeria</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLGaribaldi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusMaltese1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusMaltese2</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0SPCAct3' type ='Normal'>
		<DBID>1882</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGRedcoats</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGLifeGuardHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRedcoat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLifeGuard</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSkirmishers</Effect>
			<Effect type ='Data' action ='Spawn' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMarksman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianWarMinisterAct3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoonAct3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>UniqueSPCGrandEncampment</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UniqueSPCPatriots</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rocket</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGrenadiers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRocket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='Data' action ='Build' amount ='3.50' subtype ='WorkRate' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UnlockPoliticianGovernorFrench' type ='Normal'>
		<DBID>1887</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianTycoonFrench' type ='Normal'>
		<DBID>1888</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianMohawkStatesmanPortuguese' type ='Normal'>
		<DBID>1889</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMohawk</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianQuartermasterGerman' type ='Normal'>
		<DBID>1890</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianNaturalistDutch' type ='Normal'>
		<DBID>1906</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianMohawkStatesmanBritish' type ='Normal'>
		<DBID>1907</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMohawk</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianKingsMusketeerBritish' type ='Normal'>
		<DBID>1908</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerBritish</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianEngineerBritish' type ='Normal'>
		<DBID>1909</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianNaturalistOttoman' type ='Normal'>
		<DBID>1911</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianQuartermasterRussian' type ='Normal'>
		<DBID>1913</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianExiledPrinceRussian' type ='Normal'>
		<DBID>1914</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianKingsMusketeerRussian' type ='Normal'>
		<DBID>1915</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerRussian</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianCavalierFrench' type ='Normal'>
		<DBID>1917</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierFrench</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianMarksmanGerman' type ='Normal'>
		<DBID>1918</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMarksman</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianAdmiralSpanish' type ='Normal'>
		<DBID>1919</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianAdmiralPortuguese' type ='Normal'>
		<DBID>1920</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianKingsMusketeerPortuguese' type ='Normal'>
		<DBID>1921</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerPortuguese</Effect></Effects>
	</Tech>
	<Tech name ='XPTrickle' type ='Normal'>
		<DBID>1973</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.01' subtype ='MinimumResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='MaximumResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCEnableBoneguard' type ='Normal'>
		<DBID>2264</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Boneguard</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCEnableBoneguard2' type ='Normal'>
		<DBID>2265</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BoneguardAge2</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCAdjustCircle' type ='Normal'>
		<DBID>2266</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialLifeGuard</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RGLifeGuardHussars</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>VeteranLongbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCzapkaUhlans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGCzapkaUhlans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranUhlans</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialBritish' type ='Normal'>
		<DBID>2398</DBID>
		<DisplayNameID>36216</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranLongbowmen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>RGRedcoats</Effect>
			<Effect type ='TechStatus' status ='active'>RGLifeGuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialFrench' type ='Normal'>
		<DBID>2406</DBID>
		<DisplayNameID>36240</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='active'>RGGendarmes</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHalberdiers</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>RGVoltigeur</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialDutch' type ='Normal'>
		<DBID>2407</DBID>
		<DisplayNameID>36243</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>RGNassausLinearTactics</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranRuytersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>RGCarabineer</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialSpanish' type ='Normal'>
		<DBID>2408</DBID>
		<DisplayNameID>36246</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='active'>RGGarrochista</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranRodeleros</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>RGTercio</Effect>
			<Effect type ='TechStatus' status ='active'>RGEspadachins</Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialGerman' type ='Normal'>
		<DBID>2409</DBID>
		<DisplayNameID>36249</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDopplesoldners</Effect>
			<Effect type ='TechStatus' status ='active'>GuardDopplesoldners</Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranUhlans</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>RGCzapkaUhlans</Effect>
			<Effect type ='TechStatus' status ='active'>RGPrussianNeedleGun</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialOttoman' type ='Normal'>
		<DBID>2410</DBID>
		<DisplayNameID>36252</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranAbusGuns</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranJanissaries</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>RGBaratcuCorps</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>GuardAbusGuns</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMilletSystem</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTopkapi</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGalataTowerDistrict</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTanzimat</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchKopruluViziers</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchAbbassidMarket</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCavalryArchersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardCavalryArchers</Effect>
			<Effect type ='TechStatus' status ='active'>GuardJanissaries</Effect>
			<Effect type ='TechStatus' status ='active'>RGGardener</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialPortuguese' type ='Normal'>
		<DBID>2411</DBID>
		<DisplayNameID>36255</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>GuardCacadores</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHalberdiers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>Rabauld</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='active'>RGJinetes</Effect>
			<Effect type ='TechStatus' status ='active'>RGGuerreiros</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialRussian' type ='Normal'>
		<DBID>2412</DBID>
		<DisplayNameID>36258</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Gangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='active'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Rifling</Effect>
			<Effect type ='TechStatus' status ='active'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='active'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='active'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='active'>SeedDrill</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Revetment</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Caracole</Effect>
			<Effect type ='TechStatus' status ='active'>OreRefining</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchGasLighting</Effect>
			<Effect type ='TechStatus' status ='active'>Blunderbuss</Effect>
			<Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>LogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>Bookkeeping</Effect>
			<Effect type ='TechStatus' status ='active'>ArtificialFertilizer</Effect>
			<Effect type ='TechStatus' status ='active'>CircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='active'>Homesteading</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierBlockhouse</Effect>
			<Effect type ='TechStatus' status ='active'>SteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedBlockhouse</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCossacks</Effect>
			<Effect type ='TechStatus' status ='active'>GuardCossacks</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHalberdiers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchWesternization</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchPetrineReforms</Effect>
			<Effect type ='TechStatus' status ='active'>GuardStrelets</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranStrelets</Effect>
			<Effect type ='TechStatus' status ='active'>GuardOprichniks</Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='active'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='active'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='active'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCavalryArchersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>RGPavlovGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>RGTartarLoyalists</Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardNativeTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialBritish' type ='Normal'>
		<DBID>2432</DBID>
		<DisplayNameID>36304</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialBritish</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialRedcoat</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialLifeGuard</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialRocket</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialDutch' type ='Normal'>
		<DBID>2433</DBID>
		<DisplayNameID>36307</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialDutch</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialSkirmishers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCarabineer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialNassauers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialFrench' type ='Normal'>
		<DBID>2434</DBID>
		<DisplayNameID>36310</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialFrench</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialGendarme</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialVoltigeur</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHalberdiers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialGerman' type ='Normal'>
		<DBID>2435</DBID>
		<DisplayNameID>36313</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialGerman</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCzapkaUhlans</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialNeedleGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialDopplesoldner</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialOttoman' type ='Normal'>
		<DBID>2436</DBID>
		<DisplayNameID>36316</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialOttoman</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialAbusGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCavalryArchers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialJanissaries</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialGardener</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialBaratcu</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialBombard</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialPortuguese' type ='Normal'>
		<DBID>2437</DBID>
		<DisplayNameID>36319</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialPortuguese</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCacadores</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialJinetes</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialGuerreiros</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHalberdiers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialRabaulds</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialRussian' type ='Normal'>
		<DBID>2438</DBID>
		<DisplayNameID>36322</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialRussian</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialTartarLoyalist</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCossack</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHalberdiers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialPavlovs</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialStrelets</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialOprichniks</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialSpanish' type ='Normal'>
		<DBID>2439</DBID>
		<DisplayNameID>36325</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrants</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTaxation</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TechStatus' status ='active'>PostIndustrialSpanish</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialSkirmishers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialEspada</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialTercio</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialGarrochistas</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHorseArtillery</Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCLizzieShipNoGarrison' type ='Normal'>
		<DBID>2543</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='MaximumContained' relativity ='Assign'>
				<Target type ='ProtoUnit'>SPCLizzieFlagship</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCBonusIroquois' type ='Normal'>
		<DBID>2556</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCEnableFireship' type ='Normal'>
		<DBID>2557</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCFireship</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCMedicineMan' type ='Normal'>
		<DBID>2559</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCTutorialAgeUp' type ='Normal'>
		<DBID>2561</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>PoliticianNaturalist</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>PoliticianGovernor</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>PoliticianAdmiral</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>PoliticianAdmiral</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>PoliticianAdventurerBritish</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>PoliticianAdventurerBritish</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>PoliticianTycoon</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>PoliticianViceroyBritish</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>PoliticianTycoon</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>PoliticianViceroyBritish</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCMantletRange' type ='Normal'>
		<DBID>2586</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='15.00' subtype ='MaximumRange' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
			<Effect type ='Data' action ='BowAttack' amount ='15.00' subtype ='MaximumRange' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UnlockPoliticianPhilosopherPrinceSpanish' type ='Normal'>
		<DBID>2672</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='SPCBarracksTrainBuccaneers' type ='Normal'>
		<DBID>2688</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='SPCBuccaneer' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCBuccaneer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCKanyenkeCold' type ='Normal'>
		<DBID>2696</DBID>
		<Status>UNOBTAINABLE</Status>
	</Tech>
	<Tech name ='NativeTreatyAztec' type ='Normal'>
		<DBID>2698</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatJaguarWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyMaya' type ='Normal'>
		<DBID>2699</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatHolcanSpearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyTupi' type ='Normal'>
		<DBID>2700</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatBlackwoodArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyCaribs' type ='Normal'>
		<DBID>2701</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatBlowgunWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyComanche' type ='Normal'>
		<DBID>2702</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatHorseArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyCherokee' type ='Normal'>
		<DBID>2703</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NatRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyInca' type ='Normal'>
		<DBID>2704</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatBolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NatHuaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeTreatyLakota' type ='Normal'>
		<DBID>2705</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatySeminole' type ='Normal'>
		<DBID>2706</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatSharktoothBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyNootka' type ='Normal'>
		<DBID>2707</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatClubman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyCree' type ='Normal'>
		<DBID>2708</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NatTracker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyIroquois' type ='Normal'>
		<DBID>2709</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeZapotec' type ='Normal'>
		<DBID>2710</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseAztec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatLightningWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPZapotecCloudPeople</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPZapotecCultOfTheDead</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyZapotec</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPZapotecFoodOfTheGods</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyZapotec</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionZapotec</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyZapotec</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeCheyenne' type ='Normal'>
		<DBID>2711</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPCheyenneFury</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPCheyenneHorseTrading</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyCheyenne</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatCheyenneRider</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionCheyenne</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPCheyenneHuntingGrounds</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyCheyenne</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyCheyenne</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeHuron' type ='Normal'>
		<DBID>2712</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPHuronTradeMonopoly</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPHuronSunCeremony</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatHuronMantlet</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPHuronFishWedding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyHuron</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionHuron</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyHuron</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyHuron</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0XPIroquois' type ='Normal'>
		<DBID>2713</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble6x6</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble5x3</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3plantation</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4towncenter</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2outpost</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2tent</Target></Effect>
			<Effect type ='Data' action ='SpawnIroquoisResource' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble5x5</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCorralIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLArtilleryDepotIroquois</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMarketIroquois</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='43506'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MightyWarHut</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigCorralHorseSecrets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigSiegeshopSiegeDrill</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigFirepitSecretSociety</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPlantationIroquois</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigWarHutLacrosse</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteMusketRiderShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteMusketWarriorShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bastion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionHorsemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMusketRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMusketRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryHorsemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteMusketRiderShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteHorsemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionAennas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMusketWarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionTomahawk</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionRams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMantlets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryRams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMantlets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryLightCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryTomahawks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMusketWarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryAennas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteTomahawks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteMusketWarriorShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteAennas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMarketNewYear</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigFarmStrawberry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigPlantationMapleFestival</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigLonghouseWoodlandDwellers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigIroquoisScoutingParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigIroquoisRaidingParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigIroquoisWarParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldCannon</Effect>
			<Effect type ='Data' amount ='1.00' tactic ='EarthMotherDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarChiefDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FounderDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='AlarmDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FertilityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigDockRawhideCovers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBuilder</Target></Effect>
			<Effect type ='Data' action ='SpawnMedicineMan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpImmigrantsNative</Effect>
			<Effect type ='Data' action ='Gather' amount ='0.75' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='TradingPostTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='xpBuilderStart' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIroquoisTravois</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSafehouseIroquois</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialXPIroquois' type ='Normal'>
		<DBID>2718</DBID>
		<DisplayNameID>43481</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAennas</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionHorsemen</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMantlets</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMusketRiders</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMusketWarriors</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionRams</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTomahawk</Effect>
			<Effect type ='TechStatus' status ='active'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='active'>MightyWarHut</Effect>
			<Effect type ='TechStatus' status ='active'>EliteTomahawks</Effect>
			<Effect type ='TechStatus' status ='active'>EliteMusketWarriorShadow</Effect>
			<Effect type ='TechStatus' status ='active'>EliteMusketRiderShadow</Effect>
			<Effect type ='TechStatus' status ='active'>EliteHorsemen</Effect>
			<Effect type ='TechStatus' status ='active'>EliteAennas</Effect>
			<Effect type ='TechStatus' status ='active'>FieldCannon</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialXPIroquois' type ='Normal'>
		<DBID>2719</DBID>
		<DisplayNameID>43482</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>PostIndustrialXPIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryTomahawks</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryRams</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryMusketWarriors</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryMusketRiders</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryMantlets</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryHorsemen</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryAennas</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrantsNative</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryLightCannon</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNativesNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTributeNative</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0XPAztec' type ='Normal'>
		<DBID>2750</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionJaguarKnight</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseAztec</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteMacehualtins</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMacehualtins</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryEagleKnights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMacehualtins</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryArrowKnights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionArrowKnight</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionCoyotemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryJaguarKnights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ElitePumaMen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryPumaMen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shrine</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionEagleKnight</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionPumaMen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteCoyotemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryCoyoteMen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MightyWarHut</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPAztecSwashbucklerShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecYouth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecYouth3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecYouth4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecYouth5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWisewoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWisewoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWisewoman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWarrior2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecWarrior5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecShaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecShaman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecChief2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecChief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecChief4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalAztecChief5</Effect>
			<Effect type ='Data' action ='SpawnAztecDude' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarChiefDanceAztec' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FertilityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GarlandWarDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HealingDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDanceAztec' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='AlarmDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigWarHutBarometz</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigNoblesHutWarSong</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigAztecScoutingParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigAztecRaidingParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigAztecWarParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigFarmCinteotl</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigPlantationTezcatlipoca</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigFirepitFounder</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMarketNewYear</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigDockCipactli</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigHouseCoatlicue</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBuilder</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>MightyNoblesHut</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrongNoblesHut</Effect>
			<Effect type ='Data' action ='SpawnMedicineManAztec' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>LegendarySkullKnightShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionSkullKnightShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteSkullKnightShadow</Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bastion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpImmigrantsNative</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecVillager</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='TradingPostTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0XPSioux' type ='Normal'>
		<DBID>2751</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionRifleRiders</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWarClubs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarClubs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryWarClubs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarBows</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarRifles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryRifleRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteAxeRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryAxeRiders</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWisewoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWarrior5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxChief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxChief2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWarrior2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxShaman5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryWarRifles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxShaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxChief5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxChief4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionAxeRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWarBows</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryWarBows</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MightyWarHut</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigWarHutWarDrums</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigCorralBonepipeArmor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxYouth4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxYouth3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWisewoman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxYouth5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxYouth3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxYouth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalSiouxWisewoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWarRifleShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteRifleRiderShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpCoupRider</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMarketNewYear</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigSiouxDogSoldiers</Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarChiefDanceSioux' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarDanceSong' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FireDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='AlarmDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FertilityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigFarmHorsemanship</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigPlantationGunTrade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigFirepitBattleAnger</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBuilder</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Teepee</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteBowRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionBowRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryBowRider</Effect>
			<Effect type ='Data' action ='SpawnMedicineMan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LegendaryDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigDockFlamingArrows</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='xpMedicineMan' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitSiouxPriest</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitSiouxTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitSiouxTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='TradingPostTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitSiouxTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitSiouxTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitSiouxTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitSiouxTravois</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialXPSioux' type ='Normal'>
		<DBID>2760</DBID>
		<DisplayNameID>43625</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionBowRider</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAxeRiders</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionRifleRiders</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionWarBows</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionWarClubs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionWarRifles</Effect>
			<Effect type ='TechStatus' status ='active'>EliteWarRifleShadow</Effect>
			<Effect type ='TechStatus' status ='active'>EliteWarClubs</Effect>
			<Effect type ='TechStatus' status ='active'>EliteWarBows</Effect>
			<Effect type ='TechStatus' status ='active'>EliteRifleRiderShadow</Effect>
			<Effect type ='TechStatus' status ='active'>EliteDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='active'>EliteAxeRiders</Effect>
			<Effect type ='TechStatus' status ='active'>EliteBowRider</Effect>
			<Effect type ='TechStatus' status ='active'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='active'>MightyWarHut</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='18.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='18.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-36.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PostIndustrialXPAztec' type ='Normal'>
		<DBID>2761</DBID>
		<DisplayNameID>43626</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyLakota</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionAztecs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionIroquois</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionLakota</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionArrowKnight</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCoyotemen</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionEagleKnight</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionJaguarKnight</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMacehualtins</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionPumaMen</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSkullKnightShadow</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>MightyNoblesHut</Effect>
			<Effect type ='TechStatus' status ='active'>MightyWarHut</Effect>
			<Effect type ='TechStatus' status ='active'>StrongNoblesHut</Effect>
			<Effect type ='TechStatus' status ='active'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='active'>EliteSkullKnightShadow</Effect>
			<Effect type ='TechStatus' status ='active'>EliteMacehualtins</Effect>
			<Effect type ='TechStatus' status ='active'>ElitePumaMen</Effect>
			<Effect type ='TechStatus' status ='active'>EliteCoyotemen</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialXPAztec' type ='Normal'>
		<DBID>2762</DBID>
		<DisplayNameID>43627</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>PostIndustrialXPAztec</Effect>
			<Effect type ='TechStatus' status ='active'>LegendarySkullKnightShadow</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryPumaMen</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryMacehualtins</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryJaguarKnights</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryEagleKnights</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryCoyoteMen</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryArrowKnights</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrantsNative</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNativesNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTributeNative</Effect>
		</Effects>
	</Tech>
	<Tech name ='PostImperialXPSioux' type ='Normal'>
		<DBID>2763</DBID>
		<DisplayNameID>43628</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>PostIndustrialXPSioux</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryWarRifles</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryWarClubs</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryWarBows</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryRifleRiders</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryAxeRiders</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryBowRider</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNativesNatives</Effect>
			<Effect type ='TechStatus' status ='active'>ImpExcessiveTributeNative</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-12.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AANativeStartingTechs' type ='Normal'>
		<DBID>2764</DBID>
		<DisplayNameID>43643</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>HuntingDogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SpiritMedicine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GreenCornCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HarvestCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GreatFeast</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestSpiritCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestPeopleCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LumberCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EarthGiftCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EarthCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GillNets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LongLines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PlacerMines</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='Building' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='Data' amount ='0.64' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='Data' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpDeforestationNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLargeScaleGathering</Effect>
			<Effect type ='SetName' proto ='CoveredWagon' culture ='none' newName ='48801'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryNativesNatives</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpExcessiveTributeNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SpiesNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HCBlockadeNative</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNativeEmbassyEnabler</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPetOrangutan</Target></Effect>
			<Effect type ='Data' amount ='0.10' subtype ='DamageBonus' unittype ='Building' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Dock' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitNativeDock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Market' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitNativeMarket</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Plantation' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitNativePlantation</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82718'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82747'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0XPSPC' type ='Normal'>
		<DBID>2873</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAXPSPCStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' tactic ='EarthMotherDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FertilityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' action ='SpawnMedicineMan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeTreatyApache' type ='Normal'>
		<DBID>3204</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatApacheCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyZapotec' type ='Normal'>
		<DBID>3205</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatLightningWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyHuron' type ='Normal'>
		<DBID>3206</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatHuronMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyKlamath' type ='Normal'>
		<DBID>3207</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NatKlamathRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyNavajo' type ='Normal'>
		<DBID>3208</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatNavajoRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyMapuche' type ='Normal'>
		<DBID>3209</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatMapucheClubman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeTreatyCheyenne' type ='Normal'>
		<DBID>3210</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatCheyenneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeKlamath' type ='Normal'>
		<DBID>3219</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseAztec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPKlamathHuckleberryFeast</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPKlamathStrategy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyKlamath</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPKlamathWorkEthos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyKlamath</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionKlamath</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyKlamath</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeNavajo' type ='Normal'>
		<DBID>3220</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseAztec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPNavajoCraftsmanship</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPNavajoShepherds</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyNavajo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPNavajoWeaving</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyNavajo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionNavajo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyNavajo</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeApache' type ='Normal'>
		<DBID>3221</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseAztec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatApacheCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPApacheCactus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPApacheEndurance</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyApache</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPApacheRaiding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyApache</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionApache</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyApache</Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeMapuche' type ='Normal'>
		<DBID>3226</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeHouseMaya</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMapucheClubman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPMapucheTactics</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMapuche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPMapucheAdMapu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorSocietyMapuche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NativeTreatyMapuche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatXPMapucheTreatyOfQuillin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyMapuche</Effect>
		</Effects>
	</Tech>
	<Tech name ='XPSPCAct1Age0' type ='Normal'>
		<DBID>3307</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteTomahawks</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryTomahawks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMusketWarriors</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteHorsemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryHorsemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shrine</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMusketWarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionHorsemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='SetName' proto ='Settler' culture ='none' newName ='46143'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='46144'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSPCColonialMilitia</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionTomahawk</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardColonialMilitia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranColonialMilitia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='EarthMotherDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FireDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPSPCAct2Age0' type ='Normal'>
		<DBID>3308</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteTomahawks</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryTomahawks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMusketWarriors</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteHorsemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryHorsemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shrine</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMusketWarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionHorsemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='SetName' proto ='Settler' culture ='none' newName ='46145'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='46146'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSPCColonialMilitia</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionTomahawk</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardColonialMilitia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranColonialMilitia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>AANativeStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='EarthMotherDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FireDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPSPCUnlock1' type ='Normal'>
		<DBID>3333</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteTomahawks</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteHorsemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='SetName' proto ='Settler' culture ='none' newName ='46409'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='46410'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman2</Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FireDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPSPCUnlock2' type ='Normal'>
		<DBID>3334</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteTomahawks</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteHorsemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='SetName' proto ='Settler' culture ='none' newName ='46411'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSPCColonialMilitia</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardColonialMilitia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranColonialMilitia</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDragoonsShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPSPCUnlock3' type ='Normal'>
		<DBID>3335</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisYouth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior2</Effect>
			<Effect type ='SetName' proto ='Settler' culture ='none' newName ='46413'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='EarthMotherDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FertilityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPSPCUnlock4' type ='Normal'>
		<DBID>3336</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisShaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWarrior2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='SetName' proto ='Settler' culture ='none' newName ='46415'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='46416'></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='EarthMotherDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='HolyDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FireDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='GiftDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FertilityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisWisewoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TribalIroquoisChief4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarClubs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarRifles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionBowRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionAxeRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWarClubs</Effect>
			<Effect type ='TechStatus' status ='active'>EliteWarRifleShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteBowRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteAxeRiders</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='WarDanceSong' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>MightyWarHut</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrongWarHut</Effect>
		</Effects>
	</Tech>
	<Tech name ='AAXPSPCStartingTechs' type ='Normal'>
		<DBID>3357</DBID>
		<DisplayNameID>46654</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>HuntingDogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SpiritMedicine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GreenCornCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HarvestCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GreatFeast</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestSpiritCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestPeopleCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LumberCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EarthGiftCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EarthCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GillNets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LongLines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PlacerMines</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='Building' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='Data' amount ='0.64' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigDockFlamingArrows</Effect>
			<Effect type ='Data' amount ='0.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNativeEmbassyEnabler</Effect>
		</Effects>
	</Tech>
	<Tech name ='XPSPCScenario13' type ='Normal'>
		<DBID>3509</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarClubs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarRifles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionBowRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionAxeRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWarClubs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWarRifleShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteBowRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteAxeRiders</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionRifleRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWarBows</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWarBows</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteRifleRiderShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='AANativeStartingTechsPI' type ='Normal'>
		<DBID>3512</DBID>
		<DisplayNameID>48821</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>HuntingDogs</Effect>
			<Effect type ='TechStatus' status ='active'>SpiritMedicine</Effect>
			<Effect type ='TechStatus' status ='active'>GreenCornCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>HarvestCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>GreatFeast</Effect>
			<Effect type ='TechStatus' status ='active'>ForestSpiritCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>ForestPeopleCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>LumberCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>EarthGiftCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>EarthCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>BigDockFlamingArrows</Effect>
			<Effect type ='TechStatus' status ='active'>ImpDeforestationNative</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleGathering</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLargeScaleAgriculture</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionApache</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionHuron</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyHuron</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyApache</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredSufi</Effect>
		</Effects>
	</Tech>
	<Tech name ='AAStandardNativeTechsPI' type ='Normal'>
		<DBID>3514</DBID>
		<DisplayNameID>48831</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ChampionApache</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionHuron</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyHuron</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyApache</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchMissionFervor</Effect>
			<Effect type ='TechStatus' status ='active'>IncendiaryGrenades</Effect>
			<Effect type ='TechStatus' status ='active'>SaloonWildWest</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedJesuit</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0Japanese' type ='Normal'>
		<DBID>3525</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseUnits</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseMonks</Effect>
			<Effect type ='TechStatus' status ='active'>YPAAAsianStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseConsulate</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseBuildings</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseWonders</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseSpecialTechs</Effect>
			<Effect type ='Data' action ='Hunting' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='ButtAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Hunting' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='ButtAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBankAsian</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShinto02SpawnVillagersJapanese</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0Chinese' type ='Normal'>
		<DBID>3529</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='active'>YPAAAsianStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseSpecialTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseConsulate</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseMonks</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseUnits</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseBuildings</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseWonders</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0Indians' type ='Normal'>
		<DBID>3530</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='active'>YPAAAsianStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansBuildings</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansUnits</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansWonders</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansTechs</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansSpecialTechs</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansMonks</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansConsulate</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAAAsianStartingTechs' type ='Normal'>
		<DBID>3540</DBID>
		<DisplayNameID>60326</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HCBlockadeNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Spies</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpDeforestationAsian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketSpiritMedicine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketPlacerMines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LongLines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpLegendaryNatives2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLargeScaleGathering</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketLogFlume</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketCircularSaw</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketAmalgamation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GillNets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestSpiritCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestPeopleCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpExcessiveTributeNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bastion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PercussionLocks</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>CavalryCuirass</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GunnersQuadrant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='obtainable'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpImmigrantsNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpExcessiveTributeAsian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypCooperative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypLandRedistribution</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypSharecropping</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpLargeScaleAgricultureAsian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypWaterConservancy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypIrrigationSystems</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypCultivateWasteland</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketGangsaw</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='MinimumResourceTrickleRate' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFakeColonialAge</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFakeIndustrialAge</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='180.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFakeFortressAge</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFakeImperialAge</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypCropMarket</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='TechStatus' status ='active'>YPAAConsulateUnits</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFortifiedCastle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFrontierCastle</Effect>
			<Effect type ='Data' action ='AutoGatherTrade' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherTrade' amount ='1.16' subtype ='WorkRate' unittype ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Revetment</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StarFort</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Carronade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data2' action ='Gather' amount ='0.90' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryCompunction</Effect>
			<Effect type ='SetName' proto ='CoveredWagon' culture ='none' newName ='69995'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82748'></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPetOrangutan</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeJesuit' type ='Normal'>
		<DBID>3722</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNativeTempleJesuit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatJesuitSmokelessPowder</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatJesuitSchools</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatConquistador</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatHonoredJesuit</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatJesuitFlyingButtress</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatDisciplinedJesuit</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTreatyJesuit</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyJesuit</Effect>
			<Effect type ='TechStatus' status ='obtainable' deactivate ='true'>YPNativeJunk</Effect>
			<Effect type ='TechStatus' status ='obtainable' deactivate ='true'>YPNativeCatamaran</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeZen' type ='Normal'>
		<DBID>3723</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNativeTempleZen</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatZenMeritocracy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatZenMeditation</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatHonoredZen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatZenMasterLessons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatDisciplinedZen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTreatyZen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyZen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeCatamaran</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeJunk</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeShaolin' type ='Normal'>
		<DBID>3724</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNativeTempleShaolin</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatShaolinClenchedFist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatShaolinDimMak</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatRattanShield</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatHonoredShaolin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatShaolinWoodClearing</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatDisciplinedShaolin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTreatyShaolin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyShaolin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeCatamaran</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeJunk</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeBhakti' type ='Normal'>
		<DBID>3725</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNativeTempleBhakti</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatBhaktiYoga</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatBhaktiVegetarianism</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatTigerClaw</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatHonoredBhakti</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatBhaktiReinforcedGuantlets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatDisciplinedBhakti</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTreatyBhakti</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyBhakti</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeCatamaran</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeJunk</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeSufi' type ='Normal'>
		<DBID>3726</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNativeTempleSufi</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatSufiSharia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatSufiPilgramage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatWarElephant</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatHonoredSufi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatSufiFasting</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatDisciplinedSufi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTreatySufi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatySufi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeJunk</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeCatamaran</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeUdasi' type ='Normal'>
		<DBID>3727</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNativeTempleUdasi</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatUdasiNewYear</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatUdasiGurus</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatHonoredUdasi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNatUdasiArmyOfThePure</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatDisciplinedUdasi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTreatyUdasi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyUdasi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeCatamaran</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPNativeCatamaran</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeTreatyBhakti' type ='Normal'>
		<DBID>3759</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypNatTigerClaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTreatySufi' type ='Normal'>
		<DBID>3760</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypNatWarElephant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTreatyShaolin' type ='Normal'>
		<DBID>3761</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypNatRattanShield' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTreatyJesuit' type ='Normal'>
		<DBID>3762</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypNatConquistador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTreatyUdasi' type ='Normal'>
		<DBID>3763</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypNatChakram' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTreatyZen' type ='Normal'>
		<DBID>3764</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypNatSohei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPEnableTradeRouteIndian' type ='Normal'>
		<DBID>4045</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypTradeRouteUpgradeIndia2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypTradeRouteUpgradeIndia1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TradeRouteUpgradeCapturable1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TradeRouteUpgradeCapturable2</Effect>
			<Effect type ='SetName' proto ='ypTradingPostCapture' culture ='none' newName ='66616'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPEnableAsianNativeOutpost' type ='Normal'>
		<DBID>4188</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Stagecoach' culture ='none' newName ='64989'></Effect>
			<Effect type ='SetName' proto ='Travois' culture ='none' newName ='64990'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Travois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRickshaw</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Stagecoach' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTradeCart</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TradeRouteUpgrade1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TradeRouteUpgrade2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypTradeRouteUpgrade1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypTradeRouteUpgrade2</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='TradingPost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTradingPostAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNuggetEmpressZoeHP' type ='Normal'>
		<DBID>4290</DBID>
		<DisplayNameID>69376</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPEnableSequester' type ='Normal'>
		<DBID>4294</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='ypMarketLogFlume' type ='Normal'>
		<DBID>4482</DBID>
		<DisplayNameID>63986</DisplayNameID>
		<Cost resourcetype ='Food'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\regenerative_forestry</Icon>
		<RolloverTextID>63985</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>ypMarketGangsaw</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDodge' type ='Normal'>
		<DBID>4545</DBID>
		<DisplayNameID>64370</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='ypPickConsulateTech' type ='Normal'>
		<DBID>4561</DBID>
		<DisplayNameID>65108</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_openrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .611328125 .6015625</IconTextureCoords>
		<RolloverTextID>67127</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPUseBigHugeButton</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>ypPickConsulateTech</Effect></Effects>
	</Tech>
	<Tech name ='YPAaaTesting' type ='Normal'>
		<DBID>4595</DBID>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='DamageForAllHandLogicActions' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PlayerSpecificTrainLimitPerAction' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAAConsulateUnits' type ='Normal'>
		<DBID>4765</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCarabineer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateNassauHalberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCulverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateRedcoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateRogersRanger</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateLifeGuard</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulatePetard</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateZweihander</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCzapakaUhlan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateGendarmes</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateSpy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateVoltigeur</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateTartarLoyalist</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulatePavlov</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateGreatBombard</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateTufanciCorps</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateBaratcuCorps</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateMortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateJinete</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateGuerreiros</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateBestieros</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateFalconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateEspadachins</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateTercio</Target></Effect>
			<Effect type ='Data' action ='AutoGatherTrade1' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPOutpostAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateOrangeLanyard</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateSiberianCossack</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypXPRate' type ='Normal'>
		<DBID>4842</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='XPRate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseConsulate' type ='Normal'>
		<DBID>4845</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypArsenalAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulatePortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateJapanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPAAConsulateBoats</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseBuildings' type ='Normal'>
		<DBID>4846</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypStableJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypOutpostJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTradeMarketAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBerryBuilding</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBarracksJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDojo</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSaloon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypChurch</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypArsenalAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseUnits' type ='Normal'>
		<DBID>4848</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTekkousen</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kami</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFune</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAtakabune</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Joukisen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Geisha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseMonks' type ='Normal'>
		<DBID>4850</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkJapanese</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryKillingBlowUpgrade</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkJapanese2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryJapaneseHealing</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryJapaneseCombat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryRangedSplash</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseTechs' type ='Normal'>
		<DBID>4852</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- Effect type ='TechStatus' status ='obtainable'>YPDisciplinedAshigaru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedNaginataRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedYumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredYumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredNaginataRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredFlamingArrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredAshigaru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedYumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedNaginataRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFlamingArrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedAshigaru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedTekkousen</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedDaimyoShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedSamurai</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedShinobiShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredYabusame</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredShinobiShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredSamurai</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypHonoredDaimyoShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedYabusame</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypExaltedShinobiShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedSamurai</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedMorutaru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypExaltedDaimyoShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredMorutaru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedYabusameShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedYamabushiShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredYamabushiShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedYamabushiShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>DisciplinedShaguma</Effect>
			<Effect type ='TechStatus' status ='obtainable'>DisciplinedKihei</Effect>
			<Effect type ='TechStatus' status ='obtainable'>DisciplinedGuntoRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HonoredShaguma</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HonoredKihei</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HonoredGuntoRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HonoredKanouhou</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ExaltedShaguma</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ExaltedKihei</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ExaltedGuntoRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ExaltedKanouhou</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedJoukisen</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseWonders' type ='Normal'>
		<DBID>4855</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGiantBuddha2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGiantBuddha3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGiantBuddha4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGiantBuddha5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGoldenPavillion2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGoldenPavillion3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGoldenPavillion4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJGoldenPavillion5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJShogunate2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJShogunate3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJShogunate4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJShogunate5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToriiGates2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToriiGates3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToriiGates4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToriiGates5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToshoguShrine2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToshoguShrine3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToshoguShrine4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWJToshoguShrine5</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGiantBuddha3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGiantBuddha2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGoldenPavillion2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGiantBuddha4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToshoguShrine5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToshoguShrine4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToshoguShrine3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToshoguShrine2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToriiGates3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseToriiGates2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseShogunate3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseShogunate2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderJapaneseGoldenPavillion3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseSpecialTechs' type ='Normal'>
		<DBID>4856</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketBerryTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketBerryDogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoYumiTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoAdvancedYumiTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoAshigaruTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoAdvancedAshigaruTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoKenseiTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoAdvancedKenseiTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoNaginataRiderTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoAdvancedNaginataRiderTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoYabusameTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoAdvancedYabusameTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoUpgrade1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDojoUpgrade2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PaperCartridge</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchMassCavalry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchMercantilism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTownWatch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchGasLighting</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypCastle' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastleJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCastleWagonJapan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonJapan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMonasteryWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonJapan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonJapan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypMarketWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonJapan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMilitaryRickshaw' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonJapan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPRicePaddyWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPBerryWagon1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypShrineFortressUpgrade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Pillage</Effect>
			<Effect type ='TechStatus' status ='active'>ypMuster</Effect>
			<Effect type ='TechStatus' status ='active'>ypAssemble</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Trunion</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseSPC' type ='Normal'>
		<DBID>4857</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseUnits</Effect>
			<Effect type ='TechStatus' status ='active'>YPAAAsianStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseSPCConsulate</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseBuildings</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseWonders</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0JapaneseSpecialTechs</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0JapaneseSPCConsulate' type ='Normal'>
		<DBID>4858</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypArsenalAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPAAConsulateBoats</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBankAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge4ConsulateUpdates' type ='Normal'>
		<DBID>4868</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypConsulateFalconet' culture ='none' newName ='66290'></Effect>
			<Effect type ='SetName' proto ='ypConsulateCulverin' culture ='none' newName ='66291'></Effect>
			<Effect type ='SetName' proto ='ypConsulateMortar' culture ='none' newName ='66292'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge5ConsulateUpdates' type ='Normal'>
		<DBID>4870</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypConsulateFalconet' culture ='none' newName ='66300'></Effect>
			<Effect type ='SetName' proto ='ypConsulateCulverin' culture ='none' newName ='66296'></Effect>
			<Effect type ='SetName' proto ='ypConsulateMortar' culture ='none' newName ='66301'></Effect>
			<Effect type ='SetName' proto ='ypConsulateHorseArtillery' culture ='none' newName ='66297'></Effect>
			<Effect type ='SetName' proto ='ypConsulateGreatBombard' culture ='none' newName ='66298'></Effect>
			<Effect type ='SetName' proto ='ypConsulateCannon' culture ='none' newName ='66299'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseClone6' type ='Normal'>
		<DBID>4974</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkChinese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSiegeWorkshop</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='TechStatus' status ='active'>YPAAAsianStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>ypMigrants</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedChuKoNu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedKeshik</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedFlameThrower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedHandMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFlameThrower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredHandMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredFlameThrower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedIronFlail</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedKeshik</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedArquebusier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedChuKoNu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredIronFlail</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredKeshik</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredArquebusier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredChuKoNu</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFireship</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFlyingCrow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypOldHanArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypForbiddenArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTerritorialArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypImperialArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFuchuan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkChinese2</Target></Effect>
			<Effect type ='Data' action ='MaintainypMonkChinese2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='MaintainypMonkChinese' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateRussians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='Data' action ='Gather' amount ='0.50' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketSteelTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketHuntingDogs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTradeMarketAsian</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateGermans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryCriticalUpgrade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryAttackSpeed</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryShaolinWarrior</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryDiscipleAura</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease4</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='PopulationCapExtra' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarAcademy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedSteppeRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredChangdao</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredSteppeRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredMeteorHammer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedChangdao</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedSteppeRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedMeteorHammer</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseBuildings' type ='Normal'>
		<DBID>4975</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTradeMarketAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarAcademy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseConsulate' type ='Normal'>
		<DBID>4976</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateRussians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateGermans</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseMonks' type ='Normal'>
		<DBID>4977</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkChinese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryCriticalUpgrade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryAttackSpeed</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryShaolinWarrior</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryDiscipleAura</Effect>
			<Effect type ='Data' action ='SpawnChineseBonus' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkDisciple</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseSpecialTechs' type ='Normal'>
		<DBID>4980</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='Data' action ='Gather' amount ='0.50' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketSteelTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketHuntingDogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow2</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='PopulationCapExtra' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypMarketWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMonasteryWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMilitaryRickshaw' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPRicePaddyWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPBerryWagon1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPStableWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='BuildBounty' relativity ='Assign'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='BuildBounty' relativity ='Assign'>
				<Target type ='ProtoUnit'>YPOutpostAsian</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonkMakeDisciple</Effect>
			<Effect type ='TechStatus' status ='active'>ypAssemble</Effect>
			<Effect type ='TechStatus' status ='active'>ypMuster</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseTechs' type ='Normal'>
		<DBID>4981</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedChuKoNu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredChuKoNu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedChuKoNu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedMeteorHammerShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredMeteorHammer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedMeteorHammer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedFlameThrower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredFlameThrower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFlameThrower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredHandMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedHandMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFuchuan</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>YPDisciplinedQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedKeshik</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedIronFlail</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedKeshik</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedArquebusier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredIronFlail</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredKeshik</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredArquebusier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFlyingCrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedSteppeRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredChangdao</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredSteppeRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedChangdao</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedSteppeRider</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedArquebusierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedIronFlailShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedChangdaoShadow</Effect -->
			<!-- Chinese Modernization Techs -->
			<Effect type ='TechStatus' status ='obtainable'>WOLDisciplinedBoxersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHonoredBoxers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedBoxers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDisciplinedTigermen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHonoredTigermen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedTigermen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDisciplinedXiangusShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHonoredXiangus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedXiangus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDisciplinedNienRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHonoredNienRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedNienRiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDisciplinedManchus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHonoredManchus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedManchus</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDisciplinedBannerCavalryShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHonoredBannerCavalry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedBannerCavalry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDisciplinedKansuBravesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHonoredKansuBravesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExaltedKansuBravesShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseUnits' type ='Normal'>
		<DBID>4982</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFireship</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypOldHanArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypForbiddenArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTerritorialArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypImperialArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBlackFlagArmy</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
			<!-- Chinese Modernization Units -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBannerCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLYung</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseWonders' type ='Normal'>
		<DBID>4983</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCPorcelainTower2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCTempleOfHeaven2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCConfucianAcademy2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCSummerPalace2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWCWhitePagoda2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseWhitePagoda2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseSummerPalace2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseConfucianAcademy2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChinesePorcelainTower2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderChineseTempleOfHeaven2</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonWokouPirate' type ='Normal'>
		<DBID>4991</DBID>
		<DisplayNameID>68401</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseSPC' type ='Normal'>
		<DBID>5018</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPAAAsianStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseSpecialTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseTechs</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseSPCConsulate</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseUnits</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseBuildings</Effect>
			<Effect type ='TechStatus' status ='active'>YPAge0ChineseWonders</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='PopulationCount' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>TradeRouteUpgrade2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypTradeRouteUpgrade2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0ChineseSPCConsulate' type ='Normal'>
		<DBID>5019</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCIndia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCChina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCJapan</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercSohei</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercRattanShield</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercWarElephant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercNinja</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsBritish' type ='Normal'>
		<DBID>5060</DBID>
		<DisplayNameID>70454</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateRedcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsDutch' type ='Normal'>
		<DBID>5062</DBID>
		<DisplayNameID>70455</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='CONZwarteHollander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsFrench' type ='Normal'>
		<DBID>5063</DBID>
		<DisplayNameID>70456</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateYoungGarde' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsGermans' type ='Normal'>
		<DBID>5064</DBID>
		<DisplayNameID>70457</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateZweihander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsOttomans' type ='Normal'>
		<DBID>5065</DBID>
		<DisplayNameID>70463</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGardener' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsRussians' type ='Normal'>
		<DBID>5066</DBID>
		<DisplayNameID>70464</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsSpanish' type ='Normal'>
		<DBID>5068</DBID>
		<DisplayNameID>70465</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTercio' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsJapanese' type ='Normal'>
		<DBID>5069</DBID>
		<DisplayNameID>70462</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateYamabushi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyApache' type ='Normal'>
		<DBID>5077</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyAztec' type ='Normal'>
		<DBID>5078</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyCaribs' type ='Normal'>
		<DBID>5081</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyCherokee' type ='Normal'>
		<DBID>5082</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyComanche' type ='Normal'>
		<DBID>5083</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyCree' type ='Normal'>
		<DBID>5084</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyHuron' type ='Normal'>
		<DBID>5085</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyInca' type ='Normal'>
		<DBID>5086</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyIroquois' type ='Normal'>
		<DBID>5087</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyKlamath' type ='Normal'>
		<DBID>5088</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyLakota' type ='Normal'>
		<DBID>5089</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyMapuche' type ='Normal'>
		<DBID>5090</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyMaya' type ='Normal'>
		<DBID>5091</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyNavajo' type ='Normal'>
		<DBID>5092</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyNootka' type ='Normal'>
		<DBID>5093</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatySeminole' type ='Normal'>
		<DBID>5094</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyTupi' type ='Normal'>
		<DBID>5095</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyZapotec' type ='Normal'>
		<DBID>5096</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyJesuit' type ='Normal'>
		<DBID>5097</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatySufi' type ='Normal'>
		<DBID>5098</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyBhakti' type ='Normal'>
		<DBID>5099</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyUdasi' type ='Normal'>
		<DBID>5100</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyZen' type ='Normal'>
		<DBID>5101</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyShaolin' type ='Normal'>
		<DBID>5102</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyCheyenne' type ='Normal'>
		<DBID>5103</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsSPCDutch' type ='Normal'>
		<DBID>5104</DBID>
		<DisplayNameID>70467</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsSPCPortuguese' type ='Normal'>
		<DBID>5105</DBID>
		<DisplayNameID>70470</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateBestieros' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsSPCChina' type ='Normal'>
		<DBID>5106</DBID>
		<DisplayNameID>70466</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercManchu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsSPCIndia' type ='Normal'>
		<DBID>5107</DBID>
		<DisplayNameID>70468</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercTigerClaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercChakram' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsSPCJapan' type ='Normal'>
		<DBID>5108</DBID>
		<DisplayNameID>70469</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercNinja' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNuggetCavHP' type ='Normal'>
		<DBID>5145</DBID>
		<DisplayNameID>69375</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNuggetInfantryHP' type ='Normal'>
		<DBID>5146</DBID>
		<DisplayNameID>69377</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMapIndian' type ='Normal'>
		<DBID>5147</DBID></Tech>
	<Tech name ='ypMapFarEast' type ='Normal'>
		<DBID>5148</DBID></Tech>
	<Tech name ='ypAge0IndiansTechs' type ='Normal'>
		<DBID>5169</DBID>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedCamel</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedCamelGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedRajput</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedGurkha</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedSepoy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedCamel</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedCamelGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedHowdah</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedMahout</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedRajput</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedSiegeElephant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedSepoy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedGurkha</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredMahout</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredRajput</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredHowdah</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredCamel</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredCamelGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredSepoy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredSiegeElephant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredGurkha</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFrontierAgra</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFortifiedAgra</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedFlailElephant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredFlailElephant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedFlailElephant</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedUrumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredUrumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedUrumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedMahoutShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypDisciplinedHowdahShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAge0IndiansUnits' type ='Normal'>
		<DBID>5170</DBID>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSowar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypZamburak</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSacredCow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercGurkhaJemadar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHowdah</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMahout</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSiegeElephant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerIndian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHowdahMansabdar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMahoutMansabdar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRajputMansabdar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSepoyMansabdar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSiegeElephantMansabdar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSowarMansabdar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypZamburakMansabdar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRajput</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMercFlailiphant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMercFlailiphantMansabdar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAge0IndiansSpecialTechs' type ='Normal'>
		<DBID>5171</DBID>
		<Effects>
			<Effect type ='Data' action ='HandAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='ButtAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Hunting' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypCastle' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastleIndians</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFreeIndianVillager</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypLivestockHoliness</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketHuntingDogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketSteelTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow2</Effect>
			<Effect type ='SetName' proto ='Cow' culture ='none' newName ='70076'></Effect>
			<Effect type ='Data' amount ='45.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSacredCow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCastleWagonIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypPeasant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPeasantIndians</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypIrregular' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypIrregularIndians</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypFishingBoatAsian' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMilitaryRickshaw' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypMarketWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMonasteryWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPRicePaddyWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPGroveWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPStableWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypAssembleIndians</Effect>
			<Effect type ='TechStatus' status ='active'>ypMusterIndians</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonIndians</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketLogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketGangsaw</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypRicePaddy' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitIndianRicePaddy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAge0IndiansWonders' type ='Normal'>
		<DBID>5172</DBID>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITajMahal2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITajMahal3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITajMahal4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITajMahal5</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTajMahal4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTajMahal3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTajMahal2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianAgra2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianAgra3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWICharminarGate2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWICharminarGate3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWICharminarGate4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWICharminarGate5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIKarniMata2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIKarniMata3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIKarniMata4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIKarniMata5</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianKarniMata2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianKarniMata3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianCharminar2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianCharminar3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITowerOfVictory2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITowerOfVictory3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITowerOfVictory4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWITowerOfVictory5</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTowerOfVictory2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTowerOfVictory3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTowerOfVictory4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPWonderIndianTowerOfVictory5</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAge0IndiansBuildings' type ='Normal'>
		<DBID>5173</DBID>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPBarracksIndian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBerryBuilding</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCaravanserai</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTradeMarketAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHouseIndian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGroveBuilding</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAge0IndiansConsulate' type ='Normal'>
		<DBID>5174</DBID>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateOttomans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulatePortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAge0IndiansMonks' type ='Normal'>
		<DBID>5175</DBID>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkIndian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkIndian2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryImprovedHealing</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryIndianSpeed</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryPetAura</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryStompUpgrade</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge0IndiansSPC' type ='Normal'>
		<DBID>5181</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPAAAsianStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansBuildings</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansUnits</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansWonders</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansTechs</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansSpecialTechs</Effect>
			<Effect type ='TechStatus' status ='active'>ypAge0IndiansSPCConsulate</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCBrahminHealer</Target></Effect>
			<Effect type ='TechStatus' status ='active'>YPSPCEdwardsonBuff</Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAge0IndiansSPCConsulate' type ='Normal'>
		<DBID>5182</DBID>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCOttomans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulatePortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateRussians</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCBarracksTrainArsonists' type ='Normal'>
		<DBID>5185</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSPCArsonist' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPBarracksIndian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCArsonist</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCBarracksTrainIndianMercs' type ='Normal'>
		<DBID>5200</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypNatMercChakram' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPBarracksIndian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypNatMercTigerClaw' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPBarracksIndian</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercGurkha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeEmbassyEnabler' type ='Normal'>
		<DBID>5204</DBID></Tech>
	<Tech name ='ypNativeEmbassyEnableShadow' type ='Normal'>
		<DBID>5205</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypNativeEmbassyEnabler</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypPostIndustrialChinese' type ='Normal'>
		<DBID>5207</DBID>
		<DisplayNameID>69946</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedFlameThrower</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryDiscipleAura</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryShaolinWarrior</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryAttackSpeed</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryCriticalUpgrade</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredHandMortar</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredFlameThrower</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketSteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketHuntingDogs</Effect>
			<Effect type ='TechStatus' status ='active'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='active'>ypVillagePopCapIncrease3</Effect>
			<Effect type ='TechStatus' status ='active'>ypVillagePopCapIncrease4</Effect>
			<Effect type ='TechStatus' status ='active'>ypVillagePopCapIncrease5</Effect>
			<Effect type ='TechStatus' status ='active'>ypVillagePopCapIncrease2</Effect>
			<Effect type ='TechStatus' status ='active'>ypVillagePopCapIncrease</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedChuKoNu</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedSteppeRider</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedKeshik</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredMeteorHammer</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredIronFlail</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredChangdao</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredArquebusier</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredKeshik</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredSteppeRider</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredChuKoNu</Effect>
			<Effect type ='TechStatus' status ='active'>ypAAAsianStandardTechsPI</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypPostIndustrialJapanese' type ='Normal'>
		<DBID>5208</DBID>
		<DisplayNameID>69948</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedYumi</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedSamurai</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedAshigaru</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedNaginataRider</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryJapaneseHealing</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryJapaneseCombat</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryRangedSplash</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryKillingBlowUpgrade</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredYabusame</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredNaginataRider</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredAshigaru</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredSamurai</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredYumi</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketBerryTraps</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketBerryDogs</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredMorutaru</Effect>
			<Effect type ='TechStatus' status ='active'>ypAAAsianStandardTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>ypDojoUpgrade1</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredFlamingArrow</Effect>
			<Effect type ='TechStatus' status ='active'>ypShrineFortressUpgrade</Effect>
			<Effect type ='TechStatus' status ='active'>DisciplinedShaguma</Effect>
			<Effect type ='TechStatus' status ='active'>DisciplinedKihei</Effect>
			<Effect type ='TechStatus' status ='active'>DisciplinedGuntoRider</Effect>
			<Effect type ='TechStatus' status ='active'>HonoredShaguma</Effect>
			<Effect type ='TechStatus' status ='active'>HonoredKihei</Effect>
			<Effect type ='TechStatus' status ='active'>HonoredGuntoRider</Effect>
			<Effect type ='TechStatus' status ='active'>HonoredKanouhou</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypPostIndustrialIndian' type ='Normal'>
		<DBID>5209</DBID>
		<DisplayNameID>69947</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedFlailElephant</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedRajput</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedSepoy</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedGurkha</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedCamel</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedCamelGun</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredMahout</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredHowdah</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredCamelGun</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredCamel</Effect>
			<Effect type ='TechStatus' status ='active'>ypLivestockHoliness</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredGurkha</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredSepoy</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredRajput</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryIndianSpeed</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryPetAura</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryStompUpgrade</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryImprovedHealing</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredSiegeElephant</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredFlailElephant</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketHuntingDogs</Effect>
			<Effect type ='TechStatus' status ='active'>ypAAAsianStandardTechsPI</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketSteelTraps</Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierAgra</Effect>
			<Effect type ='TechStatus' status ='active'>ypFortifiedAgra</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypPostImperialChinese' type ='Normal'>
		<DBID>5210</DBID>
		<DisplayNameID>69951</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypPostIndustrialChinese</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpLargeScaleAgricultureAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpExcessiveTributeAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrantsNative</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpLegendaryNatives2</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedFlameThrower</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedHandMortar</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedChuKoNu</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedQiangPikeman</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedChangdao</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedArquebusier</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedSteppeRider</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedKeshik</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedIronFlail</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedMeteorHammer</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpDeforestationAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ypImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ypImperialMonitors</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypPostImperialJapanese' type ='Normal'>
		<DBID>5211</DBID>
		<DisplayNameID>69949</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- Effect type ='TechStatus' status ='active'>YPExaltedAshigaru</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedYumi</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedFlamingArrow</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedTekkousen</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedMorutaru</Effect -->
			<Effect type ='TechStatus' status ='active'>ypPostIndustrialJapanese</Effect>
			<Effect type ='TechStatus' status ='active'>ypImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedSamurai</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedNaginataRider</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedYabusame</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrantsNative</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpLegendaryNatives2</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpDeforestationAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpLargeScaleAgricultureAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpExcessiveTributeAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ExaltedShaguma</Effect>
			<Effect type ='TechStatus' status ='active'>ExaltedKihei</Effect>
			<Effect type ='TechStatus' status ='active'>ExaltedGuntoRider</Effect>
			<Effect type ='TechStatus' status ='active'>ExaltedKanouhou</Effect>
			<Effect type ='TechStatus' status ='active'>WOLExaltedJoukisen</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypPostImperialIndian' type ='Normal'>
		<DBID>5212</DBID>
		<DisplayNameID>69950</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypPostIndustrialIndian</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpLargeScaleAgricultureAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpExcessiveTributeAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ypImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='active'>ypImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedFlailElephant</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedMahout</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedSiegeElephant</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedGurkha</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedRajput</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedSepoy</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedCamel</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedCamelGun</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedHowdah</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpDeforestationAsian</Effect>
			<Effect type ='TechStatus' status ='active'>ImpImmigrantsNative</Effect>
			<Effect type ='TechStatus' status ='active'>ypImpLegendaryNatives2</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAAAsianStandardTechsPI' type ='Normal'>
		<DBID>5213</DBID>
		<DisplayNameID>69952</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypCultivateWasteland</Effect>
			<Effect type ='TechStatus' status ='active'>ypWaterConservancy</Effect>
			<Effect type ='TechStatus' status ='active'>ypIrrigationSystems</Effect>
			<Effect type ='TechStatus' status ='active'>ypSharecropping</Effect>
			<Effect type ='TechStatus' status ='active'>ypLandRedistribution</Effect>
			<Effect type ='TechStatus' status ='active'>ypCooperative</Effect>
			<Effect type ='TechStatus' status ='active'>ypCropMarket</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketGangsaw</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketLogFlume</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketCircularSaw</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketPlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketSpiritMedicine</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketAmalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>GillNets</Effect>
			<Effect type ='TechStatus' status ='active'>LongLines</Effect>
			<Effect type ='TechStatus' status ='active'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='active'>PercussionLocks</Effect>
			<Effect type ='TechStatus' status ='active'>Carronade</Effect>
			<Effect type ='TechStatus' status ='active'>ShipHowitzers</Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierCastle</Effect>
			<Effect type ='TechStatus' status ='active'>ypFortifiedCastle</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TechStatus' status ='active'>ypMonasteryCompunction</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyApache</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyHuron</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionApache</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionHuron</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredZen</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketWheelbarrow2</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketWheelbarrow</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeSaltpeter' type ='Normal'>
		<DBID>5219</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect></Effects>
	</Tech>
	<Tech name ='ypImpLegendaryNatives' type ='Normal'>
		<DBID>5233</DBID>
		<DisplayNameID>70233</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_legendary_natives</Icon>
		<RolloverTextID>70234</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNativesNatives</Effect></Effects>
	</Tech>
	<Tech name ='Gangsaw' type ='Normal'>
		<DBID>6</DBID>
		<DisplayNameID>11070</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\gang_saw\gang_saw_64x64</Icon>
		<RolloverTextID>10670</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranMusketeers' type ='Normal'>
		<DBID>8</DBID>
		<DisplayNameID>22849</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>22851</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='36175'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranPikemen' type ='Normal'>
		<DBID>19</DBID>
		<DisplayNameID>23052</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_spear_infantry\veteran_spear_infantry</Icon>
		<RolloverTextID>23056</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='36177'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardMusketeers' type ='Normal'>
		<DBID>21</DBID>
		<DisplayNameID>23054</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>23055</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranMusketeers</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='24092'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LogFlume' type ='Normal'>
		<DBID>22</DBID>
		<DisplayNameID>23061</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\log_flume\log_flume_64x64</Icon>
		<RolloverTextID>23062</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Gangsaw</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranLongbowmen' type ='Normal'>
		<DBID>86</DBID>
		<DisplayNameID>23188</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_archer_infantry\veteran_archer_infantry</Icon>
		<RolloverTextID>23187</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='SetName' proto ='Longbowman' culture ='none' newName ='36183'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Longbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranUhlans' type ='Normal'>
		<DBID>89</DBID>
		<DisplayNameID>23197</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>23196</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='SetName' proto ='Uhlan' culture ='none' newName ='36185'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardUhlans' type ='Normal'>
		<DBID>90</DBID>
		<DisplayNameID>23200</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23199</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranUhlans</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='SetName' proto ='Uhlan' culture ='none' newName ='29279'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardHalberdiers' type ='Normal'>
		<DBID>92</DBID>
		<DisplayNameID>23207</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>23206</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='24001'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranHussars' type ='Normal'>
		<DBID>93</DBID>
		<DisplayNameID>23210</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>23209</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='36176'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardHussars' type ='Normal'>
		<DBID>94</DBID>
		<DisplayNameID>23214</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23213</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranHussars</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='28754'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardCavalryArchers' type ='Normal'>
		<DBID>96</DBID>
		<DisplayNameID>23221</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23220</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='SetName' proto ='CavalryArcher' culture ='none' newName ='24544'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='CavalryArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardGrenadiers' type ='Normal'>
		<DBID>97</DBID>
		<DisplayNameID>23224</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>23223</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGrenadiers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='34103'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSkirmishers' type ='Normal'>
		<DBID>98</DBID>
		<DisplayNameID>23227</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>23226</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='24012'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardWarWagons' type ='Normal'>
		<DBID>99</DBID>
		<DisplayNameID>23230</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23229</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarWagon</Target></Effect>
			<Effect type ='SetName' proto ='WarWagon' culture ='none' newName ='36746'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardDragoons' type ='Normal'>
		<DBID>100</DBID>
		<DisplayNameID>23233</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23232</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='23997'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardCuirassiers' type ='Normal'>
		<DBID>109</DBID>
		<DisplayNameID>23255</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23254</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='SetName' proto ='Cuirassier' culture ='none' newName ='24795'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranCrossbowmen' type ='Normal'>
		<DBID>111</DBID>
		<DisplayNameID>23263</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_archer_infantry\veteran_archer_infantry</Icon>
		<RolloverTextID>23262</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>ForceLastInLine</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='36180'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='InfantryBreastplate' type ='Normal'>
		<DBID>119</DBID>
		<DisplayNameID>23295</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infantry_breastplate\infantry_breastplate</Icon>
		<RolloverTextID>23294</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCArbalester</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCLongbowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect slot ='0' type ='Data' amount ='1.10' subtype ='HeroCost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateShinobi</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateBestieros</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMaroon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PaperCartridge' type ='Normal'>
		<DBID>120</DBID>
		<DisplayNameID>23298</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\paper_cartridge\paper_cartridge</Icon>
		<RolloverTextID>23297</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect></Effects>
	</Tech>
	<Tech name ='CavalryCuirass' type ='Normal'>
		<DBID>123</DBID>
		<DisplayNameID>23307</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\cavalry_cuirass\cavalry_cuirass</Icon>
		<RolloverTextID>23306</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='Trunion' type ='Normal'>
		<DBID>124</DBID>
		<DisplayNameID>23311</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\trunion\trunion</Icon>
		<RolloverTextID>23310</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='ProfessionalGunners' type ='Normal'>
		<DBID>126</DBID>
		<DisplayNameID>23322</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\professional_gunners\professional_gunners</Icon>
		<RolloverTextID>23321</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='MilitaryDrummers' type ='Normal'>
		<DBID>127</DBID>
		<DisplayNameID>23328</DisplayNameID>
		<Cost resourcetype ='Wood'>120.0000</Cost>
		<Cost resourcetype ='Gold'>120.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\military_drummers\military_drummers</Icon>
		<RolloverTextID>23327</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='Flintlock' type ='Normal'>
		<DBID>128</DBID>
		<DisplayNameID>23331</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\flint_lock\flint_lock</Icon>
		<RolloverTextID>23330</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect></Effects>
	</Tech>
	<Tech name ='Bayonet' type ='Normal'>
		<DBID>129</DBID>
		<DisplayNameID>23335</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\bayonet\bayonet</Icon>
		<RolloverTextID>23334</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercHighlander</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercHighlander</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercHighlander</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercHighlander</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercFusilier</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercFusilier</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercFusilier</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercFusilier</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateGuerreiros</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateGuerreiros</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateGuerreiros</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateGuerreiros</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect -->
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercHighlander</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercFusilier</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateGuerreiros</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercBlandengue</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMercBlueGuard</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRepentantBlueGuard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Rifling' type ='Normal'>
		<DBID>130</DBID>
		<DisplayNameID>23341</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\rifling\rifling</Icon>
		<RolloverTextID>23340</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercNavajoRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Atirador</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCCacciatoreMaltese</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GunnersQuadrant' type ='Normal'>
		<DBID>132</DBID>
		<DisplayNameID>23349</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\gunners_quadrant\gunners_quadrant</Icon>
		<RolloverTextID>23348</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='HeatedShot' type ='Normal'>
		<DBID>133</DBID>
		<DisplayNameID>23354</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\heated_shot\heated_shot</Icon>
		<RolloverTextID>23353</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='DamageBonus' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.50' subtype ='DamageBonus' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GrapeShot' type ='Normal'>
		<DBID>135</DBID>
		<DisplayNameID>23364</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>23363</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Culverin' culture ='none' newName ='42390'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldGun' type ='Normal'>
		<DBID>136</DBID>
		<DisplayNameID>23367</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>23366</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='SetName' proto ='Falconet' culture ='none' newName ='29368'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Howitzer' type ='Normal'>
		<DBID>137</DBID>
		<DisplayNameID>23370</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>23369</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='SetName' proto ='Mortar' culture ='none' newName ='24165'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchTownWatch' type ='Normal'>
		<DBID>142</DBID>
		<DisplayNameID>23389</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\town_watch\town_watch</Icon>
		<RolloverTextID>23388</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='HuntingDogs' type ='Normal'>
		<DBID>145</DBID>
		<DisplayNameID>23401</DisplayNameID>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hunting_dogs\hunting_dogs_64x64</Icon>
		<RolloverTextID>23400</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='SelectiveBreeding' type ='Normal'>
		<DBID>146</DBID>
		<DisplayNameID>23403</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\selective_breeding\selective_breeding</Icon>
		<RolloverTextID>23402</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SeedDrill' type ='Normal'>
		<DBID>147</DBID>
		<DisplayNameID>23406</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\seed_drill\seed_drill</Icon>
		<RolloverTextID>23405</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ArtificialFertilizer' type ='Normal'>
		<DBID>148</DBID>
		<DisplayNameID>23409</DisplayNameID>
		<Cost resourcetype ='Wood'>335.0000</Cost>
		<Cost resourcetype ='Gold'>335.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\artificial_fertilizer\artificial_fertilizer</Icon>
		<RolloverTextID>23408</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>SeedDrill</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Bookkeeping' type ='Normal'>
		<DBID>149</DBID>
		<DisplayNameID>23412</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\bookkeeping\bookkeeping</Icon>
		<RolloverTextID>23411</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Homesteading' type ='Normal'>
		<DBID>150</DBID>
		<DisplayNameID>23415</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\homesteading\homesteading</Icon>
		<RolloverTextID>23414</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Bookkeeping</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GreatCoat' type ='Normal'>
		<DBID>151</DBID>
		<DisplayNameID>23420</DisplayNameID>
		<Cost resourcetype ='Food'>75.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\great_coat\great_coat_64x64</Icon>
		<RolloverTextID>23419</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='Bastion' type ='Normal'>
		<DBID>158</DBID>
		<DisplayNameID>23452</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\bastion\bastion</Icon>
		<RolloverTextID>23451</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Levy' type ='Normal'>
		<DBID>160</DBID>
		<DisplayNameID>23459</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\levy\levy</Icon>
		<RolloverTextID>23458</RolloverTextID>
		<Effects>
			<Effect all ='true' type ='TextOutput'>28207</Effect></Effects>
	</Tech>
	<Tech name ='Conscription' type ='Normal'>
		<DBID>161</DBID>
		<DisplayNameID>36107</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\conscription\conscription</Icon>
		<RolloverTextID>36108</RolloverTextID>
	</Tech>
	<Tech name ='RGVoltigeur' type ='Normal'>
		<DBID>168</DBID>
		<DisplayNameID>23476</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>23475</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardSkirmishers</Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='31269'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGGendarmes' type ='Normal'>
		<DBID>169</DBID>
		<DisplayNameID>23479</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23478</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardCuirassiers</Effect>
			<Effect type ='SetName' proto ='Cuirassier' culture ='none' newName ='32333'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchGardeImperial1' type ='Normal'>
		<DBID>170</DBID>
		<DisplayNameID>23482</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_garde_imperial_1</Icon>
		<RolloverTextID>23481</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeFrench</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrognard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ChurchCodeNapoleon' type ='Normal'>
		<DBID>172</DBID>
		<DisplayNameID>23490</DisplayNameID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>0.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\code_napoleon\code_napoleon_64x64</Icon>
		<RolloverTextID>23489</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeFrench</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatMustangs' type ='Normal'>
		<DBID>180</DBID>
		<DisplayNameID>23527</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_mustangs\nat_mustangs</Icon>
		<RolloverTextID>23526</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatHorseBreeding' type ='Normal'>
		<DBID>181</DBID>
		<DisplayNameID>23530</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_horse_breeding\nat_horse_breeding</Icon>
		<RolloverTextID>23529</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatChinampa' type ='Normal'>
		<DBID>184</DBID>
		<DisplayNameID>23541</DisplayNameID>
		<Cost resourcetype ='Wood'>175.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_chinampa\nat_chinampa</Icon>
		<RolloverTextID>23540</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionAztecs' type ='Normal'>
		<DBID>195</DBID>
		<DisplayNameID>29384</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>23568</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyAztecs</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatJaguarWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatJaguarWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatJaguarWarrior' culture ='none' newName ='24043'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatEagleWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatEagleWarrior' culture ='none' newName ='27778'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatEagleWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionComanche' type ='Normal'>
		<DBID>196</DBID>
		<DisplayNameID>29388</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>23572</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyComanche</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHorseArcher</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHorseArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatHorseArcher' culture ='none' newName ='24041'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHorseArcher</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHorseArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatMercHorseArcher' culture ='none' newName ='48511'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatTextileCraftsmanship' type ='Normal'>
		<DBID>207</DBID>
		<DisplayNameID>23608</DisplayNameID>
		<Cost resourcetype ='Wood'>175.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_textile_craftsmanship\nat_textile_craftsmanship</Icon>
		<RolloverTextID>23607</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatGuerillaWars' type ='Normal'>
		<DBID>208</DBID>
		<DisplayNameID>23611</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_guerilla_wars\nat_guerilla_wars</Icon>
		<RolloverTextID>23610</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='3.00' subtype ='DamageBonus' unittype ='Building' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatLacrosse' type ='Normal'>
		<DBID>209</DBID>
		<DisplayNameID>23613</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_lacrosse\nat_lacrosse</Icon>
		<RolloverTextID>23612</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatIroquoisLeague' type ='Normal'>
		<DBID>210</DBID>
		<DisplayNameID>23615</DisplayNameID>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_iroquois_league\nat_iroquois_league</Icon>
		<RolloverTextID>23614</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NatTomahawk' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NatMantlet' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NatTomahawk' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NatMantlet' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NatTomahawk' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NatMantlet' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatMorningWars' type ='Normal'>
		<DBID>211</DBID>
		<DisplayNameID>23618</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_morning_wars\nat_morning_wars</Icon>
		<RolloverTextID>26795</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='-0.90' subtype ='FreeHomeCityUnit' unittype ='NatMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ChampionSeminoles' type ='Normal'>
		<DBID>212</DBID>
		<DisplayNameID>29393</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>23627</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietySeminoles</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='SetName' proto ='NatSharktoothBowman' culture ='none' newName ='42392'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionIroquois' type ='Normal'>
		<DBID>213</DBID>
		<DisplayNameID>29390</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>23624</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyIroquois</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTomahawk</Target></Effect>
			<Effect type ='SetName' proto ='NatTomahawk' culture ='none' newName ='24044'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
			<Effect type ='SetName' proto ='NatMantlet' culture ='none' newName ='27779'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardCossacks' type ='Normal'>
		<DBID>219</DBID>
		<DisplayNameID>23660</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23659</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranCossacks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Cossack' culture ='none' newName ='31253'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranCossacks' type ='Normal'>
		<DBID>220</DBID>
		<DisplayNameID>23664</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>23663</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Cossack' culture ='none' newName ='36179'></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchKalmucks' type ='Normal'>
		<DBID>222</DBID>
		<DisplayNameID>23672</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\kalmucks\kalmucks_icon</Icon>
		<RolloverTextID>23671</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeRussian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='42453'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchBashkirPonies' type ='Normal'>
		<DBID>223</DBID>
		<DisplayNameID>23675</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\bashkir_ponies\bashkir_ponies_64x64</Icon>
		<RolloverTextID>23674</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeRussian</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='42452'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchWesternization' type ='Normal'>
		<DBID>224</DBID>
		<DisplayNameID>23678</DisplayNameID>
		<Cost resourcetype ='Wood'>900.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\westernization\westernization_64x64</Icon>
		<RolloverTextID>23677</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeRussian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranCossacks</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranStrelets</Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchPetrineReforms' type ='Normal'>
		<DBID>225</DBID>
		<DisplayNameID>23680</DisplayNameID>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\petrine_reforms\petrine_reform_64x64</Icon>
		<RolloverTextID>23679</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChurchWesternization</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLRGKalmucks</Effect>
			<Effect type ='TechStatus' status ='active'>GuardCossacks</Effect>
			<Effect type ='TechStatus' status ='active'>RGPavlovGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>GuardOprichniks</Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>GuardStrelets</Effect>
			<Effect type ='TechStatus' status ='active'>WOLGuardOpolcheniye</Effect>
		</Effects>
	</Tech>
	<Tech name ='RGRedcoats' type ='Normal'>
		<DBID>244</DBID>
		<DisplayNameID>23716</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>23715</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranMusketeers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='32323'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchThinRedLine' type ='Normal'>
		<DBID>246</DBID>
		<DisplayNameID>23723</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\thin_red_line\thin_red_line</Icon>
		<RolloverTextID>23722</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeBritish</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranJanissaries' type ='Normal'>
		<DBID>271</DBID>
		<DisplayNameID>23757</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>23756</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='SetName' proto ='Janissary' culture ='none' newName ='36182'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Janissary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardJanissaries' type ='Normal'>
		<DBID>272</DBID>
		<DisplayNameID>23761</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>23760</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranJanissaries</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='SetName' proto ='Janissary' culture ='none' newName ='24005'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Janissary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchTufanciCorps' type ='Normal'>
		<DBID>273</DBID>
		<DisplayNameID>90556</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\nizam\new_order</Icon>
		<RolloverTextID>90557</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeOttoman</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='Nizam' fromprotoid ='Janissary'></Effect>
			<!--<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>VeteranJanissaries</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardJanissaries</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialJanissaries</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardNizams</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialNizams</Effect>-->
		</Effects>
	</Tech>
	<Tech name ='ChurchTopcuCorps' type ='Normal'>
		<DBID>274</DBID>
		<DisplayNameID>23768</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\topcu_corpse\topcu_corps_64x64</Icon>
		<RolloverTextID>23767</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeOttoman</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='GreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ChurchBeylicCorps' type ='Normal'>
		<DBID>1</DBID>
		<DisplayNameID>23768</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\tufanci_corps\tufanci_corps_64x64</Icon>
		<RolloverTextID>23767</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeOttoman</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Humbaraci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='RGBaratcuCorps' type ='Normal'>
		<DBID>277</DBID>
		<DisplayNameID>23777</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>23776</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGrenadiers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardGrenadiers</Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='32324'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGPrussianNeedleGun' type ='Normal'>
		<DBID>305</DBID>
		<DisplayNameID>23831</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>23830</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardSkirmishers</Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='37009'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGLifeGuardHussars' type ='Normal'>
		<DBID>306</DBID>
		<DisplayNameID>23834</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23833</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranHussars</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='36999'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchZweihander' type ='Normal'>
		<DBID>308</DBID>
		<DisplayNameID>23840</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\zweihander\zweihander_64x64</Icon>
		<RolloverTextID>23839</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeGerman</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchCorsolet' type ='Normal'>
		<DBID>312</DBID>
		<DisplayNameID>23843</DisplayNameID>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\corsolet\corsolet</Icon>
		<RolloverTextID>23842</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSpanish</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGGarrochista' type ='Normal'>
		<DBID>313</DBID>
		<DisplayNameID>23846</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23845</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardLancers</Effect>
			<Effect type ='SetName' proto ='Lancer' culture ='none' newName ='36188'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchQuatrefage' type ='Normal'>
		<DBID>314</DBID>
		<DisplayNameID>23849</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\quatrefage\quatrefage</Icon>
		<RolloverTextID>23848</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSpanish</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHalberdiers</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranRodeleros' type ='Normal'>
		<DBID>317</DBID>
		<DisplayNameID>23858</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_sword_infantry\veteran_sword_infantry</Icon>
		<RolloverTextID>23857</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='SetName' proto ='Rodelero' culture ='none' newName ='36178'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardRuyters' type ='Normal'>
		<DBID>320</DBID>
		<DisplayNameID>23872</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23871</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='SetName' proto ='Ruyter' culture ='none' newName ='36213'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGNassausLinearTactics' type ='Normal'>
		<DBID>321</DBID>
		<DisplayNameID>23876</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>23875</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHalberdiers</Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='36292'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchGasLighting' type ='Normal'>
		<DBID>323</DBID>
		<DisplayNameID>23882</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\gas_lighting\gas_lighting</Icon>
		<RolloverTextID>23881</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='ChurchCoffeeTrade' type ='Normal'>
		<DBID>324</DBID>
		<DisplayNameID>23885</DisplayNameID>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\coffee_trade\coffee_trade</Icon>
		<RolloverTextID>23884</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeDutch</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGCarabineer' type ='Normal'>
		<DBID>325</DBID>
		<DisplayNameID>23888</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23887</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardRuyters</Effect>
			<Effect type ='SetName' proto ='Ruyter' culture ='none' newName ='36214'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardCacadores' type ='Normal'>
		<DBID>334</DBID>
		<DisplayNameID>23911</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>23910</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='SetName' proto ='Cacadore' culture ='none' newName ='41951'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGJinetes' type ='Normal'>
		<DBID>335</DBID>
		<DisplayNameID>23915</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>23914</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='32329'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchBestieros' type ='Normal'>
		<DBID>340</DBID>
		<DisplayNameID>23918</DisplayNameID>
		<Cost resourcetype ='Wood'>2400.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\bestieros\bestieros_64x64</Icon>
		<RolloverTextID>23917</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreePortuguese</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='22.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='70504'></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCrossbowmen</Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='70505'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGGardener' type ='Normal'>
		<DBID>351</DBID>
		<DisplayNameID>23956</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>90543</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranAkinci</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardAkinci</Effect>
			<Effect type ='SetName' proto ='Akinci' culture ='none' newName ='90540'></Effect>
			<!-- Effect type ='SetName' proto ='Akinci' culture ='none' newName ='90540'></Effect -->
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchMilletSystem' type ='Normal'>
		<DBID>352</DBID>
		<DisplayNameID>23959</DisplayNameID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\millet_system\millet_system_64x64</Icon>
		<RolloverTextID>23958</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='-5.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchWallensteinsContracts' type ='Normal'>
		<DBID>357</DBID>
		<DisplayNameID>23978</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\wallenstein_contracts\wallenstein_contracts_64x64</Icon>
		<RolloverTextID>23977</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeGerman</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsLandsknecht2German</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHighlandGerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsBlackRidersGerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsMediterraneanGerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsLandsknecht1German</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHolyRomanGerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHessiansGerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHackapellsGerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateers</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsFusiliersGerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsElmetiGerman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchStadholders' type ='Normal'>
		<DBID>358</DBID>
		<DisplayNameID>23981</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\stadholders\stadholders_64x64</Icon>
		<RolloverTextID>23980</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeDutch</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='CONZwarteHollander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchStandingArmy' type ='Normal'>
		<DBID>359</DBID>
		<DisplayNameID>23984</DisplayNameID>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\standing_army\standing_army</Icon>
		<RolloverTextID>23983</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='GuardOprichniks' type ='Normal'>
		<DBID>372</DBID>
		<DisplayNameID>24111</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>24110</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Oprichnik' culture ='none' newName ='24113'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Oprichnik</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Oprichnik</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Oprichnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardLancers' type ='Normal'>
		<DBID>375</DBID>
		<DisplayNameID>24125</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>24124</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='SetName' proto ='Lancer' culture ='none' newName ='24127'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGTartarLoyalists' type ='Normal'>
		<DBID>377</DBID>
		<DisplayNameID>24138</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>24137</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardCavalryArchers</Effect>
			<Effect type ='SetName' proto ='CavalryArcher' culture ='none' newName ='32334'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGPavlovGrenadiers' type ='Normal'>
		<DBID>383</DBID>
		<DisplayNameID>24160</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>24159</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGrenadiers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardGrenadiers</Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='32319'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionCaribs' type ='Normal'>
		<DBID>385</DBID>
		<DisplayNameID>29386</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>24198</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyCaribs</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatBlowgunWarrior' culture ='none' newName ='24201'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunAmbusher</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunAmbusher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionCherokee' type ='Normal'>
		<DBID>386</DBID>
		<DisplayNameID>29392</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>24202</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyCherokee</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatRifleman' culture ='none' newName ='24205'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatMercRifleman' culture ='none' newName ='48509'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionCree' type ='Normal'>
		<DBID>387</DBID>
		<DisplayNameID>29394</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>24206</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyCree</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='SetName' proto ='NatTracker' culture ='none' newName ='24209'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='SetName' proto ='NatMercTracker' culture ='none' newName ='48512'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionInca' type ='Normal'>
		<DBID>389</DBID>
		<DisplayNameID>29389</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>24214</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyInca</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatBolasWarrior' culture ='none' newName ='43068'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuaminca</Target></Effect>
			<Effect type ='SetName' proto ='NatHuaminca' culture ='none' newName ='27776'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuaminca</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionMaya' type ='Normal'>
		<DBID>391</DBID>
		<DisplayNameID>29391</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>24218</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyMaya</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHolcanSpearman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHolcanSpearman</Target></Effect>
			<Effect type ='SetName' proto ='NatHolcanSpearman' culture ='none' newName ='24221'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHolcanSpearman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHolcanSpearman</Target></Effect>
			<Effect type ='SetName' proto ='NatMercHolcanSpearman' culture ='none' newName ='48514'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionLakota' type ='Normal'>
		<DBID>393</DBID>
		<DisplayNameID>29383</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>24226</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyLakota</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatAxeRider</Target></Effect>
			<Effect type ='SetName' proto ='NatAxeRider' culture ='none' newName ='24229'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionTupi' type ='Normal'>
		<DBID>394</DBID>
		<DisplayNameID>29385</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>24230</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyTupi</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatBlackwoodArcher' culture ='none' newName ='42393'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlackwoodArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatMercBlackwoodArcher' culture ='none' newName ='48517'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatGarifunaDrums' type ='Normal'>
		<DBID>397</DBID>
		<DisplayNameID>24240</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_garifuna_drums\nat_garifuna_drums</Icon>
		<RolloverTextID>24239</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatWarDance' type ='Normal'>
		<DBID>399</DBID>
		<DisplayNameID>24246</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_war_dance\nat_war_dance</Icon>
		<RolloverTextID>24245</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatBowyery' type ='Normal'>
		<DBID>400</DBID>
		<DisplayNameID>24252</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_bowyery\nat_bowyery</Icon>
		<RolloverTextID>24251</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatKinship' type ='Normal'>
		<DBID>401</DBID>
		<DisplayNameID>24254</DisplayNameID>
		<Cost resourcetype ='Wood'>225.0000</Cost>
		<Cost resourcetype ='Gold'>225.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_kinship\nat_kinship</Icon>
		<RolloverTextID>29046</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatRoadbuilding' type ='Normal'>
		<DBID>402</DBID>
		<DisplayNameID>24256</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_roadbuilding\nat_roadbuilding</Icon>
		<RolloverTextID>24255</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatTanning' type ='Normal'>
		<DBID>403</DBID>
		<DisplayNameID>24259</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_tanning\nat_tanning</Icon>
		<RolloverTextID>24258</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatCottonArmor' type ='Normal'>
		<DBID>404</DBID>
		<DisplayNameID>24262</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_cotton_armor\nat_cotton_armor</Icon>
		<RolloverTextID>24261</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatBarkClothing' type ='Normal'>
		<DBID>405</DBID>
		<DisplayNameID>24264</DisplayNameID>
		<Cost resourcetype ='Wood'>125.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_bark_clothing\nat_bark_clothing</Icon>
		<RolloverTextID>24263</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatPoisonArrowFrogs' type ='Normal'>
		<DBID>407</DBID>
		<DisplayNameID>24268</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_poison_arrow_frogs\nat_poison_arrow_frogs</Icon>
		<RolloverTextID>24267</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect></Effects>
	</Tech>
	<Tech name ='GillNets' type ='Normal'>
		<DBID>412</DBID>
		<DisplayNameID>24304</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\gill_nets\gill_nets</Icon>
		<RolloverTextID>24303</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LongLines' type ='Normal'>
		<DBID>413</DBID>
		<DisplayNameID>24306</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\long_lines\long_lines</Icon>
		<RolloverTextID>24305</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>GillNets</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsHolyRoman' type ='Normal'>
		<DBID>462</DBID>
		<DisplayNameID>24635</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hire_holy_roman_merc_army\hc_hire_holy_roman_merc_army</Icon>
		<RolloverTextID>24634</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='MercJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercBlackRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercLandsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercenaryLoyalty' type ='Normal'>
		<DBID>463</DBID>
		<DisplayNameID>24638</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_mercenary_loyalty\hc_mercenary_loyalty</Icon>
		<RolloverTextID>24637</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsAsian</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHackapells</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsCorsairs</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsBlackRiders</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHessians</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHighlanders</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHighland</Target></Effect>
			<Effect type ='Data' amount ='1125.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHessians2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsSwissPikemen</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsStradiots</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsRonin</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsMediterranean</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsManchu</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsMamelukes</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsLandsknecht2</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHolyRoman</Target></Effect>
			<Effect type ='TextOutput'>41873</Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateers</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateersTeam</Target></Effect>
			<Effect type ='Data' amount ='637.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateers3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateers2</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsCorsairsRepeat</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCherokeeAllies1</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsFusiliersRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsNinja</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsGreatCannon</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsFusiliers</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsElmeti</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCherokeeAllies2</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCherokeeAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAllies2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAllies1</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPHuronAllies1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPHuronAllies2</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPHuronAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPNootkaAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTupiAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCreeAlliesTeam</Target></Effect>
			<Effect type ='Data' amount ='900.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsHessiansRepeatTeam</Target></Effect>
			<Effect type ='Data' amount ='450.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateersRepeat</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsChakram3</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouJapanese3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouJapanese2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouJapanese1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsSohei3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsSohei2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsSohei1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsJapaneseArmy</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsYojimbo1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRonin1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsNinja2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsNinja1</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsWarElephant1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsTigerClaw3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsTigerClaw2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsTigerClaw1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsChakram2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsChakram1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsIndianArmy</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsArsonist1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsJatLancer1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouIndians3Double</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouIndians2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouIndians1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsMandarinArmy1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsIronTroop1</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRattanShield3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRattanShield2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRattanShield1</Target></Effect>
			<Effect type ='Data' amount ='900.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouChinese3</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouChinese2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouChinese1</Target></Effect>
			<Effect type ='Data' amount ='3000.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRonin2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCShipManchuTeam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPrivateers' type ='Normal'>
		<DBID>465</DBID>
		<DisplayNameID>24644</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\privateer\privateer_icon_64x64</Icon>
		<RolloverTextID>24643</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFishMarket' type ='Normal'>
		<DBID>469</DBID>
		<DisplayNameID>24656</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fish_market\hc_fish_market</Icon>
		<RolloverTextID>24655</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>41841</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedPlantations' type ='Normal'>
		<DBID>472</DBID>
		<DisplayNameID>24665</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_plantation\hc_advanced_plantation</Icon>
		<RolloverTextID>24664</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.69' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='SetName' proto ='Plantation' culture ='none' newName ='35378'></Effect>
			<Effect type ='TextOutput'>41792</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCigarRoller' type ='Normal'>
		<DBID>474</DBID>
		<DisplayNameID>24671</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cigar_roller\hc_cigar_roller</Icon>
		<RolloverTextID>24670</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41820</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBalloons' type ='Normal'>
		<DBID>489</DBID>
		<DisplayNameID>24716</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\balloons\hot_air_balloon</Icon>
		<RolloverTextID>42376</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>42378</Effect></Effects>
	</Tech>
	<Tech name ='Blunderbuss' type ='Normal'>
		<DBID>511</DBID>
		<DisplayNameID>24784</DisplayNameID>
		<Cost resourcetype ='Food'>110.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\blunderbuss\blunderbuss_64x64</Icon>
		<RolloverTextID>24783</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatAnimalLore' type ='Normal'>
		<DBID>548</DBID>
		<DisplayNameID>25253</DisplayNameID>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_animal_lore\nat_animal_lore</Icon>
		<RolloverTextID>25252</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetCougar</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatBasketweaving' type ='Normal'>
		<DBID>552</DBID>
		<DisplayNameID>25262</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_basket_weaving\nat_basket_weaving</Icon>
		<RolloverTextID>25261</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Amalgamation</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ArtificialFertilizer</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Bookkeeping</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>SteelTraps</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>SeedDrill</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>PlacerMines</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>OreRefining</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>LongLines</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Homesteading</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HuntingDogs</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GillNets</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>EarthCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>EarthGiftCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketWheelbarrow3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypCooperative</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypLandRedistribution</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypIrrigationSystems</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypSharecropping</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypWaterConservancy</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypCropMarket</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypCultivateWasteland</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketWheelbarrow2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketWheelbarrow</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketAmalgamation</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketPlacerMines</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketBerryTraps</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketBerryDogs</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketSteelTraps</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketHuntingDogs</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GreenCornCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HarvestCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GreatFeast</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAdock01LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAdock02LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting02LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01brazilian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting02brazilian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01colombian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting02colombian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAwood01LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAwood02LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAwood03LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine01LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine02LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine03LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillLA01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillLA02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillLA03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillARG01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillARG02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationLA01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationLA02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationLA03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationLA04</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAdock01NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAdock02NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAdock03NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting02NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting03NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine01NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine02NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine03NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine04NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillNA01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillNA02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillNA03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmillNA04</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationNA01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationNA02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationNA03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationNA04</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAplantationNA05</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Tracking</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HuntingBows</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>FertileGround</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BountyfullHarvest</Target></Effect>
			<!-- Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>QuinoaHarvest</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>PotatoHarvest</Target></Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>IncaMining1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>IncaMining2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>IncaMining3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>hunting02SAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>AFRICANTECHhunting1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>AFRICANTECHhunting2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>AFRICANTECHhunting3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>AFRICANTECHvillagercombat2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='StarFort' type ='Normal'>
		<DBID>566</DBID>
		<DisplayNameID>25512</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\star_fort\star_fort</Icon>
		<RolloverTextID>25511</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatChasquisMessengers' type ='Normal'>
		<DBID>615</DBID>
		<DisplayNameID>25921</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_chasquis_messengers\nat_chasquis_messengers</Icon>
		<RolloverTextID>25920</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypBlackFlagArmy</Target></Effect>
			<Effect type ='Data' amount ='0.82' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypOldHanArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypImperialArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypTerritorialArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypForbiddenArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatMetalworking' type ='Normal'>
		<DBID>616</DBID>
		<DisplayNameID>25923</DisplayNameID>
		<Cost resourcetype ='Food'>175.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_metalworking\nat_metalworking</Icon>
		<RolloverTextID>25922</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCUnlockFactory' type ='Normal'>
		<DBID>625</DBID>
		<DisplayNameID>25932</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\factory\shared_factory_icon</Icon>
		<RolloverTextID>25931</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ChurchEconmediaManor' type ='Normal'>
		<DBID>645</DBID>
		<DisplayNameID>26121</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\econmedia_manor\econmedia_manor</Icon>
		<RolloverTextID>26120</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreePortuguese</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchMercantilism' type ='Normal'>
		<DBID>648</DBID>
		<DisplayNameID>26137</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\mercantilism\mercantilism</Icon>
		<RolloverTextID>26136</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='RGTercio' type ='Normal'>
		<DBID>649</DBID>
		<DisplayNameID>26139</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>26138</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranPikemen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='38288'></Effect>
			<Effect type ='TechStatus' status ='active'>GuardPikemen</Effect>
		</Effects>
	</Tech>
	<Tech name ='NatHuntingGrounds' type ='Normal'>
		<DBID>657</DBID>
		<DisplayNameID>26242</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_hunting_grounds\nat_hunting_grounds</Icon>
		<RolloverTextID>26241</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatPotlatch' type ='Normal'>
		<DBID>664</DBID>
		<DisplayNameID>26257</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_potlatch\nat_potlatch</Icon>
		<RolloverTextID>26256</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranDopplesoldners' type ='Normal'>
		<DBID>676</DBID>
		<DisplayNameID>26296</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_sword_infantry\veteran_sword_infantry</Icon>
		<RolloverTextID>26295</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='SetName' proto ='Dopplesoldner' culture ='none' newName ='41592'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardDopplesoldners' type ='Normal'>
		<DBID>677</DBID>
		<DisplayNameID>26299</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_sword_infantry\guard_sword_infantry</Icon>
		<RolloverTextID>26298</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranDopplesoldners</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='SetName' proto ='Dopplesoldner' culture ='none' newName ='41591'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardRodeleros' type ='Normal'>
		<DBID>770</DBID>
		<DisplayNameID>26804</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_sword_infantry\guard_sword_infantry</Icon>
		<RolloverTextID>26803</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranRodeleros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='SetName' proto ='Rodelero' culture ='none' newName ='35199'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeSpanish' type ='Normal'>
		<DBID>773</DBID>
		<DisplayNameID>27221</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>27222</RolloverTextID>
		<Flag>OrPrereqs</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>41912</Effect></Effects>
	</Tech>
	<Tech name ='Carronade' type ='Normal'>
		<DBID>774</DBID>
		<DisplayNameID>27262</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\carronade\carronade</Icon>
		<RolloverTextID>27224</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='PercussionLocks' type ='Normal'>
		<DBID>775</DBID>
		<DisplayNameID>27245</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\percussion_locks\percussion_locks</Icon>
		<RolloverTextID>27225</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>Carronade</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='ArmorPlating' type ='Normal'>
		<DBID>776</DBID>
		<DisplayNameID>27246</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\armor_plating\armor_plating</Icon>
		<RolloverTextID>27227</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='ShipHowitzers' type ='Normal'>
		<DBID>777</DBID>
		<DisplayNameID>27247</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\ship_howitzers\ship_howitzers</Icon>
		<RolloverTextID>27244</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='43679'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGCzapkaUhlans' type ='Normal'>
		<DBID>782</DBID>
		<DisplayNameID>27679</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>28767</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranUhlans</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardUhlans</Effect>
			<Effect type ='SetName' proto ='Uhlan' culture ='none' newName ='32337'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUnlockFort' type ='Normal'>
		<DBID>814</DBID>
		<DisplayNameID>27836</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\fort\fort_icon</Icon>
		<RolloverTextID>27835</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='GuardPikemen' type ='Normal'>
		<DBID>868</DBID>
		<DisplayNameID>28058</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>28057</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardLongbowmen' type ='Normal'>
		<DBID>869</DBID>
		<DisplayNameID>28062</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_archer_infantry\guard_archer_infantry</Icon>
		<RolloverTextID>28061</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranLongbowmen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='SetName' proto ='Longbowman' culture ='none' newName ='28065'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Longbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNativeTreaties' type ='Normal'>
		<DBID>881</DBID>
		<DisplayNameID>28195</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\treaty\treaty</Icon>
		<RolloverTextID>28194</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69016</Effect></Effects>
	</Tech>
	<Tech name ='Revetment' type ='Normal'>
		<DBID>886</DBID>
		<DisplayNameID>28265</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revetment\revetment</Icon>
		<RolloverTextID>28264</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranGrenadiers' type ='Normal'>
		<DBID>901</DBID>
		<DisplayNameID>28321</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_grenadier_artillery\veteran_grenadier_artillery</Icon>
		<RolloverTextID>28320</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='36181'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchTillysDiscipline' type ='Normal'>
		<DBID>932</DBID>
		<DisplayNameID>28737</DisplayNameID>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\tillys_dicipline\tillys_discipline</Icon>
		<RolloverTextID>28736</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeGerman</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Amalgamation' type ='Normal'>
		<DBID>936</DBID>
		<DisplayNameID>28748</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\amalgamation\amalgamation_64x64</Icon>
		<RolloverTextID>28747</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PlacerMines</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='PlacerMines' type ='Normal'>
		<DBID>937</DBID>
		<DisplayNameID>28750</DisplayNameID>
		<Cost resourcetype ='Food'>75.0000</Cost>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\placer_mines\placer_mines_64x64</Icon>
		<RolloverTextID>28749</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatCalendar' type ='Normal'>
		<DBID>999</DBID>
		<DisplayNameID>29011</DisplayNameID>
		<Cost resourcetype ='Wood'>120.0000</Cost>
		<Cost resourcetype ='Gold'>120.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_calendar\nat_calendar</Icon>
		<RolloverTextID>29010</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchWaardgelders' type ='Normal'>
		<DBID>1007</DBID>
		<DisplayNameID>29091</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\waardgelders\waardgelders_icon_64x64</Icon>
		<RolloverTextID>29090</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeDutch</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercStradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='MercStradiot' culture ='none' newName ='42319'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGGuerreiros' type ='Normal'>
		<DBID>1026</DBID>
		<DisplayNameID>29209</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>29208</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranMusketeers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='32322'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatHorseTrading' type ='Normal'>
		<DBID>1030</DBID>
		<DisplayNameID>29230</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_horse_trading\nat_horse_trading</Icon>
		<RolloverTextID>29229</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypImperialArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypForbiddenArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Pillage' type ='Normal'>
		<DBID>1073</DBID>
		<DisplayNameID>29450</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\pillage\pillage</Icon>
		<RolloverTextID>29449</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='FactoryCannery' type ='Normal'>
		<DBID>1075</DBID>
		<DisplayNameID>29526</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\cannery\cannery</Icon>
		<RolloverTextID>29525</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Factory</Target></Effect></Effects>
	</Tech>
	<Tech name ='FactoryWaterPower' type ='Normal'>
		<DBID>1076</DBID>
		<DisplayNameID>29528</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\water_power\water_power</Icon>
		<RolloverTextID>29527</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherWood' amount ='1.30' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Factory</Target></Effect></Effects>
	</Tech>
	<Tech name ='FactorySteamPower' type ='Normal'>
		<DBID>1077</DBID>
		<DisplayNameID>29530</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\steam_power\steam_power</Icon>
		<RolloverTextID>29529</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.30' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Factory</Target></Effect></Effects>
	</Tech>
	<Tech name ='Industrialize' type ='Normal'>
		<DBID>1078</DBID>
		<DisplayNameID>29532</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='Building' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ExplorerDog</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeFortress</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeFortress</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdmirality' type ='Normal'>
		<DBID>1081</DBID>
		<DisplayNameID>29539</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_admirality\hc_admirality</Icon>
		<RolloverTextID>29538</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galley</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='TextOutput'>42171</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAtakabune</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMarathanCatamaran</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Joukisen</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFune</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouJunk</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFireship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Colonialize' type ='Normal'>
		<DBID>1108</DBID>
		<DisplayNameID>29620</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='Building' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ExplorerDog</Target></Effect>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galley</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galley</Target></Effect>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAtakabune</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAtakabune</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ColonializeRussian' type ='Normal'>
		<DBID>1109</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='ColonializeDutch' type ='Normal'>
		<DBID>1110</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='ColonializeOttoman' type ='Normal'>
		<DBID>1122</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='ColonializeFrench' type ='Normal'>
		<DBID>1125</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='VeteranStrelets' type ='Normal'>
		<DBID>1134</DBID>
		<DisplayNameID>29807</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>29806</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='SetName' proto ='Strelet' culture ='none' newName ='36184'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Strelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardStrelets' type ='Normal'>
		<DBID>1135</DBID>
		<DisplayNameID>29812</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>29811</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranStrelets</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='SetName' proto ='Strelet' culture ='none' newName ='29816'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Strelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FrontierOutpost' type ='Normal'>
		<DBID>1154</DBID>
		<DisplayNameID>29868</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\frontier_outpost\frontier_outpost</Icon>
		<RolloverTextID>29870</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Outpost' culture ='none' newName ='29872'></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortifiedOutpost' type ='Normal'>
		<DBID>1155</DBID>
		<DisplayNameID>29869</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\fortified_outpost\fortified_outpost</Icon>
		<RolloverTextID>29871</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FrontierOutpost</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='SetName' proto ='Outpost' culture ='none' newName ='29873'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeRussian' type ='Normal'>
		<DBID>1162</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='ColonializeBritish' type ='Normal'>
		<DBID>1168</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='IndustrializeFrench' type ='Normal'>
		<DBID>1169</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' action ='ForeignLegionAT00' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionAT01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionAT02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionHP00' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionHP01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionHP02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeBritish' type ='Normal'>
		<DBID>1170</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='IndustrializeDutch' type ='Normal'>
		<DBID>1171</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='ChurchGardeImperial2' type ='Normal'>
		<DBID>1172</DBID>
		<DisplayNameID>30163</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_garde_imperial_2</Icon>
		<RolloverTextID>30162</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChurchGardeImperial1</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrognard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='ChurchGardeImperial3' type ='Normal'>
		<DBID>1173</DBID>
		<DisplayNameID>30166</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_garde_imperial_3</Icon>
		<RolloverTextID>30165</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChurchGardeImperial2</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrognard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='ColonializeSpanish' type ='Normal'>
		<DBID>1174</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ColonializePortuguese' type ='Normal'>
		<DBID>1175</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeSpanish' type ='Normal'>
		<DBID>1176</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='ColonializeGerman' type ='Normal'>
		<DBID>1177</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='IndustrializeGerman' type ='Normal'>
		<DBID>1178</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='IndustrializePortuguese' type ='Normal'>
		<DBID>1179</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeOttoman' type ='Normal'>
		<DBID>1185</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spahi</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spahi</Target></Effect>
			<Effect type ='SetName' proto ='Spahi' culture ='none' newName ='70503'></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortifiedBlockhouse' type ='Normal'>
		<DBID>1191</DBID>
		<DisplayNameID>30256</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\fortified_outpost\fortified_outpost</Icon>
		<RolloverTextID>30255</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>FrontierBlockhouse</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='SetName' proto ='Blockhouse' culture ='none' newName ='30258'></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Blockhouse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FrontierBlockhouse' type ='Normal'>
		<DBID>1192</DBID>
		<DisplayNameID>30260</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\frontier_outpost\frontier_outpost</Icon>
		<RolloverTextID>30259</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='SetName' proto ='Blockhouse' culture ='none' newName ='30262'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Blockhouse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Spies' type ='Normal'>
		<DBID>1197</DBID>
		<DisplayNameID>30313</DisplayNameID>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Spy\spies</Icon>
		<RolloverTextID>30314</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>DynamicCost</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect all ='true' type ='SharedLOS'></Effect></Effects>
	</Tech>
	<Tech name ='NatKasiriBeer' type ='Normal'>
		<DBID>1198</DBID>
		<DisplayNameID>30332</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_kasiri_beer\nat_kasiri_beer</Icon>
		<RolloverTextID>30331</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='OreRefining' type ='Normal'>
		<DBID>1214</DBID>
		<DisplayNameID>30447</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\ore_refining\ore_refining</Icon>
		<RolloverTextID>30446</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Homesteading</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SteelTraps' type ='Normal'>
		<DBID>1215</DBID>
		<DisplayNameID>30449</DisplayNameID>
		<Cost resourcetype ='Wood'>125.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\steel_traps\steel_traps</Icon>
		<RolloverTextID>30448</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HuntingDogs</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='CircularSaw' type ='Normal'>
		<DBID>1217</DBID>
		<DisplayNameID>30453</DisplayNameID>
		<Cost resourcetype ='Food'>240.0000</Cost>
		<Cost resourcetype ='Gold'>480.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\circular_saw\circular_saw</Icon>
		<RolloverTextID>30452</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>LogFlume</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBlockade' type ='Normal'>
		<DBID>1219</DBID>
		<DisplayNameID>30458</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_blockade\hc_blockade</Icon>
		<RolloverTextID>30459</RolloverTextID>
		<Flag>DynamicCost</Flag>
		<Flag>YPBlockade</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Blockade' delay ='10.00'></Effect></Effects>
	</Tech>
	<Tech name ='ImperialBaratcu' type ='Normal'>
		<DBID>1294</DBID>
		<DisplayNameID>30929</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>30928</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardGrenadiers</TechStatus>
			<TechStatus status ='Active'>RGBaratcuCorps</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='30931'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCarabineer' type ='Normal'>
		<DBID>1295</DBID>
		<DisplayNameID>30933</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30932</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardRuyters</TechStatus>
			<TechStatus status ='Active'>RGCarabineer</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='SetName' proto ='Ruyter' culture ='none' newName ='30935'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGardener' type ='Normal'>
		<DBID>1296</DBID>
		<DisplayNameID>90541</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>90544</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGGardener</TechStatus>
			<TechStatus status ='Active'>GuardAkinci</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='SetName' proto ='Akinci' culture ='none' newName ='90542'></Effect>
			<!-- Effect type ='SetName' proto ='Akinci' culture ='none' newName ='30939'></Effect -->
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialJinetes' type ='Normal'>
		<DBID>1298</DBID>
		<DisplayNameID>30945</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30944</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardDragoons</TechStatus>
			<TechStatus status ='Active'>RGJinetes</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='30947'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialNassauers' type ='Normal'>
		<DBID>1299</DBID>
		<DisplayNameID>30949</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>30948</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGNassausLinearTactics</TechStatus>
			<TechStatus status ='Active'>GuardHalberdiers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='30951'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRedcoat' type ='Normal'>
		<DBID>1301</DBID>
		<DisplayNameID>30959</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>30958</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardMusketeers</TechStatus>
			<TechStatus status ='Active'>RGRedcoats</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='31167'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGendarme' type ='Normal'>
		<DBID>1302</DBID>
		<DisplayNameID>30962</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30961</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGGendarmes</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='SetName' proto ='Cuirassier' culture ='none' newName ='30964'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialTartarLoyalist' type ='Normal'>
		<DBID>1303</DBID>
		<DisplayNameID>30966</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30965</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardCavalryArchers</TechStatus>
			<TechStatus status ='Active'>RGTartarLoyalists</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='SetName' proto ='CavalryArcher' culture ='none' newName ='30968'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialVoltigeur' type ='Normal'>
		<DBID>1306</DBID>
		<DisplayNameID>30980</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>30979</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardSkirmishers</TechStatus>
			<TechStatus status ='Active'>RGVoltigeur</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='30982'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDragoons' type ='Normal'>
		<DBID>1307</DBID>
		<DisplayNameID>30984</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30983</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardDragoons</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='30986'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGrenadiers' type ='Normal'>
		<DBID>1308</DBID>
		<DisplayNameID>30989</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>30988</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardGrenadiers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='31028'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHalberdiers' type ='Normal'>
		<DBID>1309</DBID>
		<DisplayNameID>30992</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>30991</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardHalberdiers</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='30994'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHussars' type ='Normal'>
		<DBID>1310</DBID>
		<DisplayNameID>30996</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30995</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardHussars</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='30998'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMusketeers' type ='Normal'>
		<DBID>1311</DBID>
		<DisplayNameID>31000</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>30999</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardMusketeers</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='31002'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCzapkaUhlans' type ='Normal'>
		<DBID>1312</DBID>
		<DisplayNameID>31004</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>31003</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardUhlans</TechStatus>
			<TechStatus status ='Active'>RGCzapkaUhlans</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='SetName' proto ='Uhlan' culture ='none' newName ='37008'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSkirmishers' type ='Normal'>
		<DBID>1313</DBID>
		<DisplayNameID>31008</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>31007</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardSkirmishers</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='31010'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialLifeGuard' type ='Normal'>
		<DBID>1315</DBID>
		<DisplayNameID>31016</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>31015</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardHussars</TechStatus>
			<TechStatus status ='Active'>RGLifeGuardHussars</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='37000'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGuerreiros' type ='Normal'>
		<DBID>1316</DBID>
		<DisplayNameID>31021</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>31020</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardMusketeers</TechStatus>
			<TechStatus status ='Active'>RGGuerreiros</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='31023'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialPavlovs' type ='Normal'>
		<DBID>1317</DBID>
		<DisplayNameID>31025</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>31024</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGPavlovGrenadiers</TechStatus>
			<TechStatus status ='Active'>GuardGrenadiers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='36996'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialJanissaries' type ='Normal'>
		<DBID>1318</DBID>
		<DisplayNameID>31030</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>31029</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardJanissaries</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Janissary' culture ='none' newName ='31032'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCacadores' type ='Normal'>
		<DBID>1319</DBID>
		<DisplayNameID>31034</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>31033</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardCacadores</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Cacadore' culture ='none' newName ='42356'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialLongbowmen' type ='Normal'>
		<DBID>1322</DBID>
		<DisplayNameID>31046</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>31045</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardLongbowmen</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='SetName' proto ='Longbowman' culture ='none' newName ='31048'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDopplesoldner' type ='Normal'>
		<DBID>1323</DBID>
		<DisplayNameID>31050</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_sword_infantry\imperial_sword_infantry</Icon>
		<RolloverTextID>31049</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardDopplesoldners</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='SetName' proto ='Dopplesoldner' culture ='none' newName ='37397'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCossack' type ='Normal'>
		<DBID>1324</DBID>
		<DisplayNameID>31054</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>31053</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardCossacks</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
			<Effect type ='SetName' proto ='Cossack' culture ='none' newName ='31056'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialOprichniks' type ='Normal'>
		<DBID>1325</DBID>
		<DisplayNameID>31058</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>31057</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardOprichniks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Oprichnik' culture ='none' newName ='31060'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Oprichnik</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Oprichnik</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialWarWagons' type ='Normal'>
		<DBID>1326</DBID>
		<DisplayNameID>31062</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>31061</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>ForceLastInLine</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardWarWagons</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarWagon</Target></Effect>
			<Effect type ='SetName' proto ='WarWagon' culture ='none' newName ='31064'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCavalryArchers' type ='Normal'>
		<DBID>1327</DBID>
		<DisplayNameID>31066</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>31065</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardCavalryArchers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='SetName' proto ='CavalryArcher' culture ='none' newName ='31068'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialFieldGun' type ='Normal'>
		<DBID>1328</DBID>
		<DisplayNameID>31070</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>31069</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldGun</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='SetName' proto ='Falconet' culture ='none' newName ='31072'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCulverin' type ='Normal'>
		<DBID>1329</DBID>
		<DisplayNameID>31074</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>31073</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GrapeShot</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Culverin' culture ='none' newName ='31076'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHowitzer' type ='Normal'>
		<DBID>1330</DBID>
		<DisplayNameID>31078</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>31077</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Howitzer</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='SetName' proto ='Mortar' culture ='none' newName ='31080'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBombard' type ='Normal'>
		<DBID>1331</DBID>
		<DisplayNameID>31082</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>31081</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect>
			<Effect type ='SetName' proto ='GreatBombard' culture ='none' newName ='31084'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRabaulds' type ='Normal'>
		<DBID>1332</DBID>
		<DisplayNameID>31086</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>31085</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Rabauld</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='SetName' proto ='OrganGun' culture ='none' newName ='36741'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Imperialize' type ='Normal'>
		<DBID>1335</DBID>
		<DisplayNameID>31107</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ExplorerDog</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='Building' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeFortress</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeFortress</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeIndustrial</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeIndustrial</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialManOWar' type ='Normal'>
		<DBID>1336</DBID>
		<DisplayNameID>31112</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_navy\imperial_navy</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='47118'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeBritish' type ='Normal'>
		<DBID>1337</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionWashington</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionLouverture</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeDutch' type ='Normal'>
		<DBID>1338</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionBonifacio</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionWashington</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeFrench' type ='Normal'>
		<DBID>1339</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionLouverture</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionSantander</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeGerman' type ='Normal'>
		<DBID>1340</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionSanMartin</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionBolivar</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeOttoman' type ='Normal'>
		<DBID>1341</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='SetName' proto ='Spahi' culture ='none' newName ='43004'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spahi</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spahi</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionOHiggins</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionSanMartin</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializePortuguese' type ='Normal'>
		<DBID>1342</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionHidalgo</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionBonifacio</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeRussian' type ='Normal'>
		<DBID>1343</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionBolivar</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionSantander</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeSpanish' type ='Normal'>
		<DBID>1344</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionHidalgo</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>XPRevolutionOHiggins</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRocket' type ='Normal'>
		<DBID>1347</DBID>
		<DisplayNameID>31122</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>31121</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rocket</Target></Effect>
			<Effect type ='SetName' proto ='Rocket' culture ='none' newName ='31124'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rocket</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMonitors' type ='Normal'>
		<DBID>1354</DBID>
		<DisplayNameID>31186</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_navy\imperial_navy</Icon>
		<RolloverTextID>31185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='33935'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialStrelets' type ='Normal'>
		<DBID>1355</DBID>
		<DisplayNameID>31191</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>31190</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardStrelets</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='SetName' proto ='Strelet' culture ='none' newName ='31193'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Rabauld' type ='Normal'>
		<DBID>1356</DBID>
		<DisplayNameID>31286</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\rabauld\rabauld</Icon>
		<RolloverTextID>31285</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='SetName' proto ='OrganGun' culture ='none' newName ='31288'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatChocolateRecipes' type ='Normal'>
		<DBID>1373</DBID>
		<DisplayNameID>31472</DisplayNameID>
		<Cost resourcetype ='Wood'>225.0000</Cost>
		<Cost resourcetype ='Gold'>225.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_chocolate_recipes\nat_chocolate_recipes</Icon>
		<RolloverTextID>31471</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='-0.60' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects -->
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatGarlandWars' type ='Normal'>
		<DBID>1374</DBID>
		<DisplayNameID>31474</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_garland_wars\nat_garland_wars</Icon>
		<RolloverTextID>31473</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionAztecs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatJaguarWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatEagleWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatEagleWarrior' culture ='none' newName ='31475'></Effect>
			<Effect type ='SetName' proto ='NatJaguarWarrior' culture ='none' newName ='34230'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatCeremonialFeast' type ='Normal'>
		<DBID>1375</DBID>
		<DisplayNameID>31478</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_ceremonial_feast\nat_ceremonial_feast</Icon>
		<RolloverTextID>31477</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionCaribs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatBlowgunWarrior' culture ='none' newName ='34051'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunAmbusher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatSequoyahSyllabary' type ='Normal'>
		<DBID>1376</DBID>
		<DisplayNameID>31485</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_sequoyah_syllabary\nat_sequoyah_syllabary</Icon>
		<RolloverTextID>31484</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatTradeLanguage' type ='Normal'>
		<DBID>1377</DBID>
		<DisplayNameID>31487</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_trade_language\nat_trade_language</Icon>
		<RolloverTextID>31486</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatForestBurning' type ='Normal'>
		<DBID>1379</DBID>
		<DisplayNameID>31498</DisplayNameID>
		<Cost resourcetype ='Food'>175.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_forest_burning\nat_forest_burning</Icon>
		<RolloverTextID>31497</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='ImpKnighthood' type ='Normal'>
		<DBID>1384</DBID>
		<DisplayNameID>31523</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_knighthood\imp_knighthood</Icon>
		<RolloverTextID>31522</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hero</Target></Effect></Effects>
	</Tech>
	<Tech name ='ImpImmigrants' type ='Normal'>
		<DBID>1385</DBID>
		<DisplayNameID>31528</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_immigrants\imp_immigrants</Icon>
		<RolloverTextID>31527</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ImpLargeScaleAgriculture' type ='Normal'>
		<DBID>1386</DBID>
		<DisplayNameID>31530</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_large_scale_agriculture\imp_large_scale_agriculture</Icon>
		<RolloverTextID>31529</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpPeerage' type ='Normal'>
		<DBID>1388</DBID>
		<DisplayNameID>31534</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_peerage\imp_peerage</Icon>
		<RolloverTextID>31533</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ImpKnighthood</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpArtilleryRegiments' type ='Normal'>
		<DBID>1391</DBID>
		<DisplayNameID>31542</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>31541</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Rabauld</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='active'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='active'>Trunion</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryNatives' type ='Normal'>
		<DBID>1392</DBID>
		<DisplayNameID>31555</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_legendary_natives\imp_legendary_natives</Icon>
		<RolloverTextID>31556</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatAxeRider' culture ='none' newName ='42425'></Effect>
			<Effect type ='SetName' proto ='NatAxeRiderDogSoldier' culture ='none' newName ='42426'></Effect>
			<Effect type ='SetName' proto ='NatBlackwoodArcher' culture ='none' newName ='42427'></Effect>
			<Effect type ='SetName' proto ='NatBlowgunAmbusher' culture ='none' newName ='42428'></Effect>
			<Effect type ='SetName' proto ='NatBlowgunWarrior' culture ='none' newName ='42429'></Effect>
			<Effect type ='SetName' proto ='NatBolasWarrior' culture ='none' newName ='42430'></Effect>
			<Effect type ='SetName' proto ='NatClubman' culture ='none' newName ='42431'></Effect>
			<Effect type ='SetName' proto ='NatClubmanLoyal' culture ='none' newName ='42432'></Effect>
			<Effect type ='SetName' proto ='NatEagleWarrior' culture ='none' newName ='42433'></Effect>
			<Effect type ='SetName' proto ='NatTracker' culture ='none' newName ='42434'></Effect>
			<Effect type ='SetName' proto ='NatJaguarWarrior' culture ='none' newName ='42435'></Effect>
			<Effect type ='SetName' proto ='NatMantlet' culture ='none' newName ='42436'></Effect>
			<Effect type ='SetName' proto ='NatRifleman' culture ='none' newName ='42437'></Effect>
			<Effect type ='SetName' proto ='NatSharktoothBowman' culture ='none' newName ='42438'></Effect>
			<Effect type ='SetName' proto ='NatTomahawk' culture ='none' newName ='42439'></Effect>
			<Effect type ='SetName' proto ='NatHolcanSpearman' culture ='none' newName ='42440'></Effect>
			<Effect type ='SetName' proto ='NatHorseArcher' culture ='none' newName ='42441'></Effect>
			<Effect type ='SetName' proto ='NatHuaminca' culture ='none' newName ='42442'></Effect>
			<Effect type ='SetName' proto ='NatLightningWarrior' culture ='none' newName ='44410'></Effect>
			<Effect type ='SetName' proto ='NatHuronMantlet' culture ='none' newName ='44411'></Effect>
			<Effect type ='SetName' proto ='NatApacheCavalry' culture ='none' newName ='44412'></Effect>
			<Effect type ='SetName' proto ='NatKlamathRifleman' culture ='none' newName ='44413'></Effect>
			<Effect type ='SetName' proto ='NatNavajoRifleman' culture ='none' newName ='44414'></Effect>
			<Effect type ='SetName' proto ='NatCheyenneRider' culture ='none' newName ='44415'></Effect>
			<Effect type ='SetName' proto ='NatMapucheClubman' culture ='none' newName ='45396'></Effect>
			<Effect type ='SetName' proto ='NatMercBlackwoodArcher' culture ='none' newName ='48518'></Effect>
			<Effect type ='SetName' proto ='NatMercCheyenneRider' culture ='none' newName ='48519'></Effect>
			<Effect type ='SetName' proto ='NatMercClubman' culture ='none' newName ='48520'></Effect>
			<Effect type ='SetName' proto ='NatMercHolcanSpearman' culture ='none' newName ='48521'></Effect>
			<Effect type ='SetName' proto ='NatMercHorseArcher' culture ='none' newName ='48522'></Effect>
			<Effect type ='SetName' proto ='NatMercLightningWarrior' culture ='none' newName ='48523'></Effect>
			<Effect type ='SetName' proto ='NatMercHuronMantlet' culture ='none' newName ='48524'></Effect>
			<Effect type ='SetName' proto ='NatMercRifleman' culture ='none' newName ='48525'></Effect>
			<Effect type ='SetName' proto ='NatMercTracker' culture ='none' newName ='48526'></Effect>
			<Effect type ='SetName' proto ='ypNatTigerClaw' culture ='none' newName ='61200'></Effect>
			<Effect type ='SetName' proto ='ypNatChakram' culture ='none' newName ='61195'></Effect>
			<Effect type ='SetName' proto ='ypNatConquistador' culture ='none' newName ='61196'></Effect>
			<Effect type ='SetName' proto ='ypNatRattanShield' culture ='none' newName ='61197'></Effect>
			<Effect type ='SetName' proto ='ypNatSohei' culture ='none' newName ='68222'></Effect>
			<Effect type ='SetName' proto ='ypNatWarElephant' culture ='none' newName ='61199'></Effect>
			<Effect type ='SetName' proto ='WOTTANatGuaraniRifleman' culture ='none' newName ='80522'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercGuaraniRifleman' culture ='none' newName ='80522'></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderKnight' culture ='none' newName ='80550'></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderSwordsman' culture ='none' newName ='80553'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercOrderSwordsman' culture ='none' newName ='80553'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMiquelet' culture ='none' newName ='80581'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMiquelet' culture ='none' newName ='80581'></Effect>
			<Effect type ='SetName' proto ='WOTTANatCaptainDoMato' culture ='none' newName ='80605'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCaptainDoMato' culture ='none' newName ='80605'></Effect>
			<Effect type ='SetName' proto ='WOTTANatApolicaneRider' culture ='none' newName ='80629'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercApolicaneRider' culture ='none' newName ='80629'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMaroon' culture ='none' newName ='80653'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMaroon' culture ='none' newName ='80653'></Effect>
			<Effect type ='SetName' proto ='WOTTANatChola' culture ='none' newName ='80677'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercChola' culture ='none' newName ='80677'></Effect>
			<Effect type ='SetName' proto ='WOTTANatCangaceiro' culture ='none' newName ='80701'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCangaceiro' culture ='none' newName ='80701'></Effect>
			<Effect type ='SetName' proto ='WOTTANatPirate' culture ='none' newName ='80724'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercPirate' culture ='none' newName ='80724'></Effect>
			<Effect type ='SetName' proto ='WOLNatDogger' culture ='none' newName ='80022'></Effect>
			<Effect type ='SetName' proto ='WOLNatLumberjack' culture ='none' newName ='80047'></Effect>
			<Effect type ='SetName' proto ='WOLNatStonemason' culture ='none' newName ='80070'></Effect>
			<Effect type ='SetName' proto ='WOLNatFarmer' culture ='none' newName ='80094'></Effect>
			<Effect type ='SetName' proto ='WOLNatRancher' culture ='none' newName ='80122'></Effect>
			<Effect type ='SetName' proto ='WOLNatHuntsman' culture ='none' newName ='80146'></Effect>
			<Effect type ='SetName' proto ='WOLNatFriar' culture ='none' newName ='80171'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsHighland' type ='Normal'>
		<DBID>1423</DBID>
		<DisplayNameID>31659</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hire_highland_merc_army\hire_highland_merc_army</Icon>
		<RolloverTextID>31658</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercHighlander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercSwissPikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercHackapell' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsMediterranean' type ='Normal'>
		<DBID>1424</DBID>
		<DisplayNameID>31663</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_hire_med_merc_army</Icon>
		<RolloverTextID>31662</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MercMameluke' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercBarbaryCorsair' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercStradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsAsian' type ='Normal'>
		<DBID>1425</DBID>
		<DisplayNameID>31667</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hire_asian_merc_army\hc_hire_asian_merc_army</Icon>
		<RolloverTextID>31666</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercRonin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='MercManchu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionNootka' type ='Normal'>
		<DBID>1457</DBID>
		<DisplayNameID>31796</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>31795</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyNootka</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='SetName' proto ='NatClubman' culture ='none' newName ='31800'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercClubman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercClubman</Target></Effect>
			<Effect type ='SetName' proto ='NatMercClubman' culture ='none' newName ='48515'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubmanLoyal</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubmanLoyal</Target></Effect>
			<Effect type ='SetName' proto ='NatClubmanLoyal' culture ='none' newName ='70502'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranAbusGuns' type ='Normal'>
		<DBID>1567</DBID>
		<DisplayNameID>32066</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_artillery\veteran_artillery</Icon>
		<RolloverTextID>32065</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='SetName' proto ='AbusGun' culture ='none' newName ='36747'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbusGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialAbusGun' type ='Normal'>
		<DBID>1568</DBID>
		<DisplayNameID>32070</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>32069</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardAbusGuns</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='AbusGun' culture ='none' newName ='32072'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchTowerAndSword' type ='Normal'>
		<DBID>1664</DBID>
		<DisplayNameID>32310</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\order_of_the_tower_and_the_sword\order_of_the_tower_and_the_sword_icon</Icon>
		<RolloverTextID>32309</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreePortuguese</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='MercBlackRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='MercBlackRider' culture ='none' newName ='42320'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchAbbassidMarket' type ='Normal'>
		<DBID>1669</DBID>
		<DisplayNameID>32343</DisplayNameID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\abbasid_common_market\abbasid_common_market_64x64</Icon>
		<RolloverTextID>32342</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>ChurchKopruluViziers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-8.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchTopkapi' type ='Normal'>
		<DBID>1670</DBID>
		<DisplayNameID>32346</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\topkapi\topkapi</Icon>
		<RolloverTextID>32345</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChurchGalataTowerDistrict</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect></Effects>
	</Tech>
	<Tech name ='ImpDeforestation' type ='Normal'>
		<DBID>1673</DBID>
		<DisplayNameID>32362</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\deforestation\deforestation</Icon>
		<RolloverTextID>32361</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpExcessiveTaxation' type ='Normal'>
		<DBID>1674</DBID>
		<DisplayNameID>32364</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_excessive_taxation\imp_excessive_taxation</Icon>
		<RolloverTextID>32363</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeavyFortifications' type ='Normal'>
		<DBID>1688</DBID>
		<DisplayNameID>32721</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_heavy_fortifications\hc_heavy_fortifications</Icon>
		<RolloverTextID>32722</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>StarFort</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierBlockhouse</Effect>
			<Effect type ='TechStatus' status ='active'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='active'>FortifiedBlockhouse</Effect>
			<Effect type ='TechStatus' status ='active'>Bastion</Effect>
			<Effect type ='TextOutput'>41855</Effect>
			<Effect type ='TechStatus' status ='active'>MightyWarHut</Effect>
			<Effect type ='TechStatus' status ='active'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='active'>StrongNoblesHut</Effect>
			<Effect type ='TechStatus' status ='active'>MightyNoblesHut</Effect>
			<Effect type ='TechStatus' status ='active'>WOLBurgMoat</Effect>
			<Effect type ='TechStatus' status ='active'>WOLBurgThroneHall</Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierCastle</Effect>
			<Effect type ='TechStatus' status ='active'>ypFortifiedCastle</Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierAgra</Effect>
			<Effect type ='TechStatus' status ='active'>ypFortifiedAgra</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>VeteranBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>GuardBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>ImperialBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>VeteranGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>GuardGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>ImperialGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>VeteranRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>GuardRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>ImperialRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>VeteranSerbianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>GuardSerbianBarracks</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='Tech'>ImperialSerbianBarracks</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianGovernor' type ='Normal'>
		<DBID>1693</DBID>
		<DisplayNameID>34150</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>34168</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianQuartermaster' type ='Normal'>
		<DBID>1694</DBID>
		<DisplayNameID>34146</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>34170</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianSergeantSpanish' type ='Normal'>
		<DBID>1695</DBID>
		<DisplayNameID>34147</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>34174</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianPresidente' type ='Normal'>
		<DBID>1697</DBID>
		<DisplayNameID>34157</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>34184</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianGeneral' type ='Normal'>
		<DBID>1698</DBID>
		<DisplayNameID>34156</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>34185</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianEngineer' type ='Normal'>
		<DBID>1699</DBID>
		<DisplayNameID>34158</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>34175</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianTycoon' type ='Normal'>
		<DBID>1700</DBID>
		<DisplayNameID>34162</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>34179</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCKillXPTrickle' type ='Normal'>
		<DBID>1706</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Assign'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ColonializeSPCAct2' type ='Normal'>
		<DBID>1712</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='IndustrializeSPCAct2' type ='Normal'>
		<DBID>1713</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='ImperializeSPCAct2' type ='Normal'>
		<DBID>1714</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect></Effects>
	</Tech>
	<Tech name ='ChurchRogersRangers' type ='Normal'>
		<DBID>1716</DBID>
		<DisplayNameID>32913</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\rogers_rangers\rogers_rangers</Icon>
		<RolloverTextID>32912</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeBritish</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='26.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranSkirmishersShadow</Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='43846'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchBlackWatch' type ='Normal'>
		<DBID>1717</DBID>
		<DisplayNameID>32917</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\black_watch\black_watch</Icon>
		<RolloverTextID>32916</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeBritish</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercHighlander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='MercHighlander' culture ='none' newName ='42455'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchWildGeeseSpanish' type ='Normal'>
		<DBID>1719</DBID>
		<DisplayNameID>32926</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hackapell\hackapell_icon_64x64</Icon>
		<RolloverTextID>32925</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSpanish</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercHackapell' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='MercHackapell' culture ='none' newName ='32927'></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCNoSettlerShipment' type ='Normal'>
		<DBID>1721</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='HomeCityBucketCountPoints' unittype ='Settler' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='HomeCityBucketMinCount' unittype ='Settler' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='HomeCityBucketMaxCount' unittype ='Settler' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='HomeCityBucketCountIncrement' unittype ='Settler' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianNaturalist' type ='Normal'>
		<DBID>1722</DBID>
		<DisplayNameID>34148</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>34172</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMohawk' type ='Normal'>
		<DBID>1723</DBID>
		<DisplayNameID>34160</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>34178</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMusketeerSpanish' type ='Normal'>
		<DBID>1724</DBID>
		<DisplayNameID>34155</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>34169</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianPirate' type ='Normal'>
		<DBID>1725</DBID>
		<DisplayNameID>34161</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>34176</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='MercBarbaryCorsair' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianBishop' type ='Normal'>
		<DBID>1726</DBID>
		<DisplayNameID>34154</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>34166</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianAdventurerSpanish' type ='Normal'>
		<DBID>1727</DBID>
		<DisplayNameID>34153</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>34165</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianCavalierSpanish' type ='Normal'>
		<DBID>1740</DBID>
		<DisplayNameID>34152</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>34167</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianGrandVizier' type ='Normal'>
		<DBID>1741</DBID>
		<DisplayNameID>34159</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>34177</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Spahi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='NatDogSoldier' type ='Normal'>
		<DBID>1744</DBID>
		<DisplayNameID>33152</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_dog_soldier\nat_dog_soldier</Icon>
		<RolloverTextID>33151</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='-0.67' subtype ='FreeHomeCityUnit' unittype ='NatAxeRiderDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='PoliticianWarMinisterSpanish' type ='Normal'>
		<DBID>1747</DBID>
		<DisplayNameID>34164</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>34181</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TradeRouteUpgrade1' type ='Normal'>
		<DBID>1790</DBID>
		<DisplayNameID>33292</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trade\stagecoach_icon_64x64</Icon>
		<RolloverTextID>33293</RolloverTextID>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPLandTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade1Normal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='TradeRouteUpgrade2' type ='Normal'>
		<DBID>1791</DBID>
		<DisplayNameID>33296</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>33295</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>YPLandTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade2Normal</TechStatus>
			<TechStatus status ='Active'>TradeRouteUpgrade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCAdvancedTradingPost' type ='Normal'>
		<DBID>1796</DBID>
		<DisplayNameID>33315</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_trading_post\hc_advanced_trading_post</Icon>
		<RolloverTextID>33314</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='TextOutput'>41794</Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyAztecs' type ='Normal'>
		<DBID>1798</DBID>
		<DisplayNameID>33345</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33344</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatJaguarWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatJaguarWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatEagleWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatEagleWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatEagleWarrior' culture ='none' newName ='36586'></Effect>
			<Effect type ='SetName' proto ='NatJaguarWarrior' culture ='none' newName ='36587'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyCaribs' type ='Normal'>
		<DBID>1799</DBID>
		<DisplayNameID>33350</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33349</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatBlowgunWarrior' culture ='none' newName ='36589'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunAmbusher</Target></Effect>
			<Effect type ='SetName' proto ='NatBlowgunAmbusher' culture ='none' newName ='36588'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunAmbusher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlowgunWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyCherokee' type ='Normal'>
		<DBID>1800</DBID>
		<DisplayNameID>33353</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33352</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatRifleman' culture ='none' newName ='36590'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatMercRifleman' culture ='none' newName ='48496'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyComanche' type ='Normal'>
		<DBID>1801</DBID>
		<DisplayNameID>33356</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33355</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHorseArcher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHorseArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatHorseArcher' culture ='none' newName ='36591'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHorseArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatMercHorseArcher' culture ='none' newName ='48497'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHorseArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyCree' type ='Normal'>
		<DBID>1802</DBID>
		<DisplayNameID>33359</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33358</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='SetName' proto ='NatTracker' culture ='none' newName ='36592'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='SetName' proto ='NatMercTracker' culture ='none' newName ='48499'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyInca' type ='Normal'>
		<DBID>1803</DBID>
		<DisplayNameID>33362</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33361</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuaminca</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuaminca</Target></Effect>
			<Effect type ='SetName' proto ='NatHuaminca' culture ='none' newName ='36595'></Effect>
			<Effect type ='SetName' proto ='NatBolasWarrior' culture ='none' newName ='36594'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyIroquois' type ='Normal'>
		<DBID>1804</DBID>
		<DisplayNameID>33368</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33367</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
			<Effect type ='SetName' proto ='NatMantlet' culture ='none' newName ='36596'></Effect>
			<Effect type ='SetName' proto ='NatTomahawk' culture ='none' newName ='36597'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyLakota' type ='Normal'>
		<DBID>1805</DBID>
		<DisplayNameID>33372</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33371</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatAxeRider</Target></Effect>
			<Effect type ='SetName' proto ='NatAxeRider' culture ='none' newName ='36598'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyMaya' type ='Normal'>
		<DBID>1806</DBID>
		<DisplayNameID>33375</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33374</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHolcanSpearman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHolcanSpearman</Target></Effect>
			<Effect type ='SetName' proto ='NatHolcanSpearman' culture ='none' newName ='36599'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHolcanSpearman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHolcanSpearman</Target></Effect>
			<Effect type ='SetName' proto ='NatMercHolcanSpearman' culture ='none' newName ='48505'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyNootka' type ='Normal'>
		<DBID>1807</DBID>
		<DisplayNameID>33378</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33377</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='SetName' proto ='NatClubman' culture ='none' newName ='36600'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubmanLoyal</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatClubmanLoyal</Target></Effect>
			<Effect type ='SetName' proto ='NatClubmanLoyal' culture ='none' newName ='36601'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercClubman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercClubman</Target></Effect>
			<Effect type ='SetName' proto ='NatMercClubman' culture ='none' newName ='48506'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietySeminoles' type ='Normal'>
		<DBID>1808</DBID>
		<DisplayNameID>33381</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33380</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='SetName' proto ='NatSharktoothBowman' culture ='none' newName ='42391'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyTupi' type ='Normal'>
		<DBID>1809</DBID>
		<DisplayNameID>33384</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>33383</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatBlackwoodArcher' culture ='none' newName ='42394'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlackwoodArcher</Target></Effect>
			<Effect type ='SetName' proto ='NatMercBlackwoodArcher' culture ='none' newName ='48507'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFatterSheepTeam' type ='Normal'>
		<DBID>1810</DBID>
		<DisplayNameID>33451</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fatter_sheep\hc_fatter_sheep</Icon>
		<RolloverTextID>33450</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.20' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>35986</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='ShrineGather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractShrine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.20' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArmada' type ='Normal'>
		<DBID>1812</DBID>
		<DisplayNameID>33487</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_armada\hc_armada</Icon>
		<RolloverTextID>33486</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>41796</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMosqueConstruction' type ='Normal'>
		<DBID>1814</DBID>
		<DisplayNameID>33493</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_mosque_construction\hc_mosque_construction</Icon>
		<RolloverTextID>33492</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='67.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ChurchMilletSystem</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ChurchAbbassidMarket</Target></Effect>
			<Effect type ='TextOutput'>41876</Effect>
			<Effect type ='Data' amount ='268.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ChurchTanzimat</Target></Effect>
			<Effect type ='Data' amount ='268.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ChurchTanzimat</Target></Effect>
			<Effect type ='Data' amount ='268.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ChurchTanzimat</Target></Effect>
			<Effect type ='Data' amount ='268.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ChurchTopkapi</Target></Effect>
			<Effect type ='Data' amount ='268.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ChurchTopkapi</Target></Effect>
			<Effect type ='Data' amount ='134.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ChurchGalataTowerDistrict</Target></Effect>
			<Effect type ='Data' amount ='172.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ChurchKopruluViziers</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ChurchTopcuCorps</Target></Effect>
			<Effect type ='Data' amount ='670.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ChurchTufanciCorps</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ColonializeSPCAct1' type ='Normal'>
		<DBID>1827</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='IndustrializeSPCAct1' type ='Normal'>
		<DBID>1828</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='ImperializeSPCAct1' type ='Normal'>
		<DBID>1829</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDutchEastIndiaCompany' type ='Normal'>
		<DBID>1830</DBID>
		<DisplayNameID>33759</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_dutch_east_india_company\hc_dutch_east_india_company</Icon>
		<RolloverTextID>33758</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLMarketWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='TextOutput'>41825</Effect>
		</Effects>
	</Tech>
	<Tech name ='TreasureShipTrickle' type ='Normal'>
		<DBID>1834</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='MaximumResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCTreasureShip</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCImprovedBuildings' type ='Normal'>
		<DBID>1842</DBID>
		<DisplayNameID>33855</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_improved_buildings\hc_improved_buildings</Icon>
		<RolloverTextID>33856</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'>41860</Effect>
		</Effects>
	</Tech>
	<Tech name ='NatLoyalClubman' type ='Normal'>
		<DBID>1844</DBID>
		<DisplayNameID>33950</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_nootka_warchief\nat_nootka_warchief</Icon>
		<RolloverTextID>33949</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatClubmanLoyal</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatBlowgunnerAmbush' type ='Normal'>
		<DBID>1845</DBID>
		<DisplayNameID>33960</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_carib_ambush_party\nat_carib_ambush_party</Icon>
		<RolloverTextID>33959</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatBlowgunAmbusher</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatAztecInitiation' type ='Normal'>
		<DBID>1846</DBID>
		<DisplayNameID>33977</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_aztec_initiation\nat_aztec_initiation</Icon>
		<RolloverTextID>33976</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNativeWarriors' type ='Normal'>
		<DBID>1847</DBID>
		<DisplayNameID>34000</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_warriors\hc_native_warriors</Icon>
		<RolloverTextID>33999</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>69038</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCInquisition' type ='Normal'>
		<DBID>1848</DBID>
		<DisplayNameID>34002</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_inquisition\hc_team_inquisition</Icon>
		<RolloverTextID>34001</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>37343</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerSpanish' type ='Normal'>
		<DBID>1849</DBID>
		<DisplayNameID>34003</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_spanish_conquistador\hc_explorer_spanish</Icon>
		<RolloverTextID>34004</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>41837</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandInfantryDamageSpanishTeam' type ='Normal'>
		<DBID>1853</DBID>
		<DisplayNameID>34012</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_hand_infantry_attack\hc_team_hand_infantry_damage</Icon>
		<RolloverTextID>34011</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
			<Effect type ='TextOutput'>35995</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercenaryCombatGerman' type ='Normal'>
		<DBID>1854</DBID>
		<DisplayNameID>34014</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\elite_cavalry\elite_cavalry</Icon>
		<RolloverTextID>34013</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41872</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianAdmiral' type ='Normal'>
		<DBID>1864</DBID>
		<DisplayNameID>34183</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>34182</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianExiledPrince' type ='Normal'>
		<DBID>1865</DBID>
		<DisplayNameID>34194</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>34193</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect></Effects>
	</Tech>
	<Tech name ='ColonializeSPCAct3' type ='Normal'>
		<DBID>1883</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect></Effects>
	</Tech>
	<Tech name ='ImperializeSPCAct3' type ='Normal'>
		<DBID>1884</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect></Effects>
	</Tech>
	<Tech name ='IndustrializeSPCAct3' type ='Normal'>
		<DBID>1885</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect></Effects>
	</Tech>
	<Tech name ='SPCUberBeaumont' type ='Normal'>
		<DBID>1891</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' action ='KnifeAttack' amount ='600.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>SPCBeaumont</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='700.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>SPCBeaumont</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeSpanish' type ='Normal'>
		<DBID>1893</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Fortressize' type ='Normal'>
		<DBID>1894</DBID>
		<DisplayNameID>34351</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='Building' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ExplorerDog</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnitColonial</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnitColonial</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeBritish' type ='Normal'>
		<DBID>1896</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeDutch' type ='Normal'>
		<DBID>1897</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeFrench' type ='Normal'>
		<DBID>1898</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeGerman' type ='Normal'>
		<DBID>1899</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeOttoman' type ='Normal'>
		<DBID>1900</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizePortuguese' type ='Normal'>
		<DBID>1901</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeRussian' type ='Normal'>
		<DBID>1902</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeSPCAct1' type ='Normal'>
		<DBID>1903</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeSPCAct2' type ='Normal'>
		<DBID>1904</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeSPCAct3' type ='Normal'>
		<DBID>1905</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMarksman' type ='Normal'>
		<DBID>1916</DBID>
		<DisplayNameID>34405</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>34404</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBalloonsSPC2' type ='Normal'>
		<DBID>1943</DBID>
		<DisplayNameID>34526</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\balloons\hot_air_balloon</Icon>
		<RolloverTextID>34525</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HotAirBalloon</Target></Effect>
			<Effect type ='TextOutput'>41799</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIronmonger' type ='Normal'>
		<DBID>1950</DBID>
		<DisplayNameID>34546</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_iron_monger\hc_iron_monger</Icon>
		<RolloverTextID>34545</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41865</Effect>
		</Effects>
	</Tech>
	<Tech name ='UniqueSPCHighCrusade' type ='Normal'>
		<DBID>1951</DBID>
		<DisplayNameID>34549</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\high_crusade</Icon>
		<RolloverTextID>34548</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='SPCHoopThrowers' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' delay ='1.00' proto ='Grenadier' culture ='none' newName ='34550'></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCHoopThrowers</Target></Effect>
			<Effect type ='Data' action ='GrenadeAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCHoopThrowers</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCHoopThrowers</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='SPCHoopThrowers' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UniqueSPCCorsolet' type ='Normal'>
		<DBID>1952</DBID>
		<DisplayNameID>34552</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\corsolet\corsolet</Icon>
		<RolloverTextID>34551</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UniqueSPCTaxBurden' type ='Normal'>
		<DBID>1953</DBID>
		<DisplayNameID>34554</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\tax_burden</Icon>
		<RolloverTextID>34553</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UniqueSPCIndianFriendship' type ='Normal'>
		<DBID>1954</DBID>
		<DisplayNameID>34563</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\indian_friendship</Icon>
		<RolloverTextID>34562</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect></Effects>
	</Tech>
	<Tech name ='UniqueSPCCustomizedMercWeapons' type ='Normal'>
		<DBID>1955</DBID>
		<DisplayNameID>34567</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\rifling\rifling</Icon>
		<RolloverTextID>34566</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCannon' type ='Normal'>
		<DBID>1956</DBID>
		<DisplayNameID>34573</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>34572</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='SetName' proto ='Cannon' culture ='none' newName ='34575'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedArsenal' type ='Normal'>
		<DBID>1957</DBID>
		<DisplayNameID>34690</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_arsenal\hc_advanced_arsenal</Icon>
		<RolloverTextID>34689</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Trunion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Pillage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PaperCartridge</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='SetName' proto ='Arsenal' culture ='none' newName ='34690'></Effect>
			<Effect type ='TextOutput'>37236</Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCNerfedBombards' type ='Normal'>
		<DBID>1960</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='0.50' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCBombardRange' type ='Normal'>
		<DBID>1964</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='20.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMortarsCombatGerman' type ='Normal'>
		<DBID>1979</DBID>
		<DisplayNameID>34882</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_better_combat\hc_better_combat</Icon>
		<RolloverTextID>34881</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='TextOutput'>41875</Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCOutpostRange' type ='Normal'>
		<DBID>1986</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='-10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='-10.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCColonialMilitia' type ='Normal'>
		<DBID>1992</DBID>
		<DisplayNameID>34999</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\levy\levy</Icon>
		<RolloverTextID>35000</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Conscription</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>41822</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPioneers' type ='Normal'>
		<DBID>1993</DBID>
		<DisplayNameID>35002</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_pioneers\hc_pioneers</Icon>
		<RolloverTextID>35003</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='TextOutput'>41891</Effect>
		</Effects>
	</Tech>
	<Tech name ='TradeMonopoly' type ='Normal'>
		<DBID>2017</DBID>
		<DisplayNameID>35108</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\trains\track_icon_64x64</Icon>
		<RolloverTextID>35109</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
	</Tech>
	<Tech name ='HCHandCavalryHitpointsSpanish' type ='Normal'>
		<DBID>2025</DBID>
		<DisplayNameID>35123</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>35122</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EscoltaSpain</Target></Effect>
			<Effect type ='TextOutput'>41818</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandInfantryCombatSpanish' type ='Normal'>
		<DBID>2028</DBID>
		<DisplayNameID>35129</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>35128</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='TextOutput'>41851</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCavalryDamageSpanish' type ='Normal'>
		<DBID>2029</DBID>
		<DisplayNameID>35131</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_cavalry_damage\hc_hand_cavalry_damage</Icon>
		<RolloverTextID>35130</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EscoltaSpain</Target></Effect>
			<Effect type ='TextOutput'>41814</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExtensiveFortifications' type ='Normal'>
		<DBID>2030</DBID>
		<DisplayNameID>35132</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_extensive_fortifications\hc_extensive_fortifications</Icon>
		<RolloverTextID>35133</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='TextOutput'>41838</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRobberBarons' type ='Normal'>
		<DBID>2031</DBID>
		<DisplayNameID>35134</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_robber_barons\hc_robber_barons</Icon>
		<RolloverTextID>35135</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41904</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFurrier' type ='Normal'>
		<DBID>2032</DBID>
		<DisplayNameID>35137</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_furrier\hc_furrier</Icon>
		<RolloverTextID>35136</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41846</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGrainMarket' type ='Normal'>
		<DBID>2033</DBID>
		<DisplayNameID>35139</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_grain_market\hc_grain_market</Icon>
		<RolloverTextID>35138</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41848</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIronmongerTeam' type ='Normal'>
		<DBID>2034</DBID>
		<DisplayNameID>35141</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_ironmonger\hc_team_iron_monger</Icon>
		<RolloverTextID>35140</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>35999</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMedicine' type ='Normal'>
		<DBID>2035</DBID>
		<DisplayNameID>35143</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_medicine\hc_medicine</Icon>
		<RolloverTextID>35144</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41870</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCStonemasons' type ='Normal'>
		<DBID>2036</DBID>
		<DisplayNameID>35146</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_stone_masons\hc_stone_masons</Icon>
		<RolloverTextID>35145</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41929</Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='TownCenter' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Outpost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='FortFrontier' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Blockhouse' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Factory' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FactoryWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpBuilder</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FarmTravois</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='WarHut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHutTravois</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Bank' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BankWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPostTravois</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='NoblesHut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHutTravois</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Dock' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFencingSchool' type ='Normal'>
		<DBID>2037</DBID>
		<DisplayNameID>35148</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fencing_school\hc_fencing_school</Icon>
		<RolloverTextID>35147</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>41839</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRidingSchool' type ='Normal'>
		<DBID>2038</DBID>
		<DisplayNameID>35150</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_riding_school\hc_riding_school</Icon>
		<RolloverTextID>35149</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>41901</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRefrigeration' type ='Normal'>
		<DBID>2041</DBID>
		<DisplayNameID>35154</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_refrigeration\hc_refrigeration</Icon>
		<RolloverTextID>35153</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41897</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLumberyards' type ='Normal'>
		<DBID>2042</DBID>
		<DisplayNameID>35156</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_lumber_market\hc_lumber_market</Icon>
		<RolloverTextID>35155</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41869</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSilversmith' type ='Normal'>
		<DBID>2043</DBID>
		<DisplayNameID>35158</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_silver_smith\hc_silver_smith</Icon>
		<RolloverTextID>35157</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41921</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCavalryCombatSpanish' type ='Normal'>
		<DBID>2045</DBID>
		<DisplayNameID>35162</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_cavalry_combat\hc_hand_cavalry_combat</Icon>
		<RolloverTextID>35160</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='TextOutput'>41812</Effect>
		</Effects>
	</Tech>
	<Tech name ='RGEspadachins' type ='Normal'>
		<DBID>2047</DBID>
		<DisplayNameID>35179</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_sword_infantry\guard_sword_infantry</Icon>
		<RolloverTextID>35178</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranRodeleros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardRodeleros</Effect>
			<Effect type ='SetName' proto ='Rodelero' culture ='none' newName ='36186'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialTercio' type ='Normal'>
		<DBID>2048</DBID>
		<DisplayNameID>35186</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>35185</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RGTercio</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' delay ='3.00' proto ='Pikeman' culture ='none' newName ='36742'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGarrochistas' type ='Normal'>
		<DBID>2049</DBID>
		<DisplayNameID>35192</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>35191</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGGarrochista</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='SetName' proto ='Lancer' culture ='none' newName ='35194'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerFrench' type ='Normal'>
		<DBID>2051</DBID>
		<DisplayNameID>35205</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_french_voyageur\hc_explorer_french</Icon>
		<RolloverTextID>35228</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLAbilityHeal</Effect>
			<Effect type ='TextOutput'>41832</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNativeCombat' type ='Normal'>
		<DBID>2052</DBID>
		<DisplayNameID>35207</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_warrior_combat\hc_native_warrior_combat</Icon>
		<RolloverTextID>35206</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>41879</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryCombatFrench' type ='Normal'>
		<DBID>2061</DBID>
		<DisplayNameID>35225</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_combat\hc_cavalry_combat</Icon>
		<RolloverTextID>35224</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>41807</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArtilleryCombatFrench' type ='Normal'>
		<DBID>2065</DBID>
		<DisplayNameID>35234</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_combat\hc_artillary_combat</Icon>
		<RolloverTextID>35233</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>41797</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNorthwestPassage' type ='Normal'>
		<DBID>2066</DBID>
		<DisplayNameID>35236</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_northwest_passage\hc_northwest_passage</Icon>
		<RolloverTextID>35235</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='3.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoureurCree</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CoureurCree</Target></Effect -->
			<Effect type ='Data' amount ='3.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPiedNoir</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPiedNoir</Target></Effect>
			<Effect type ='TextOutput'>41889</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCheaperManors' type ='Normal'>
		<DBID>2075</DBID>
		<DisplayNameID>35296</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_virginia_company\hc_virginia_company</Icon>
		<RolloverTextID>35297</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.65' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='TextOutput'>41819</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedArtillery' type ='Normal'>
		<DBID>2076</DBID>
		<DisplayNameID>35299</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\shot_tower</Icon>
		<RolloverTextID>35298</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TextOutput'>37238</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCImprovedLongbows' type ='Normal'>
		<DBID>2078</DBID>
		<DisplayNameID>35307</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_yeoman\hc_yeoman</Icon>
		<RolloverTextID>35308</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLongbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardLongbowmen</Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='TextOutput'>41862</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMusketeerGrenadierCombatBritish' type ='Normal'>
		<DBID>2083</DBID>
		<DisplayNameID>35318</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_Musketeer_grenadier_combat\hc_Musketeer_grenadier_combat</Icon>
		<RolloverTextID>35317</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TextOutput'>41877</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryHitpointsBritish' type ='Normal'>
		<DBID>2084</DBID>
		<DisplayNameID>35320</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>35319</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLScotsGrey</Target></Effect>
			<Effect type ='TextOutput'>41815</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryDamageBritish' type ='Normal'>
		<DBID>2085</DBID>
		<DisplayNameID>35322</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>35321</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLScotsGrey</Target></Effect>
			<Effect type ='TextOutput'>41813</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryCombatBritish' type ='Normal'>
		<DBID>2086</DBID>
		<DisplayNameID>35324</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_combat\hc_cavalry_combat</Icon>
		<RolloverTextID>35323</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLScotsGrey</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLScotsGrey</Target></Effect>
			<Effect type ='TextOutput'>41805</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerBritish' type ='Normal'>
		<DBID>2088</DBID>
		<DisplayNameID>35341</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_british_captain\hc_explorer_british</Icon>
		<RolloverTextID>35340</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>41829</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSawmills' type ='Normal'>
		<DBID>2090</DBID>
		<DisplayNameID>35352</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_sawmills\hc_sawmills</Icon>
		<RolloverTextID>35351</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41918</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExoticHardwoods' type ='Normal'>
		<DBID>2091</DBID>
		<DisplayNameID>35354</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_exotic_hardwoods\hc_exotic_hardwoods</Icon>
		<RolloverTextID>35353</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41827</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRoyalMint' type ='Normal'>
		<DBID>2093</DBID>
		<DisplayNameID>35359</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_establish_royal_mint\hc_establish_royal_mint</Icon>
		<RolloverTextID>35358</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41914</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFoodSilos' type ='Normal'>
		<DBID>2094</DBID>
		<DisplayNameID>35361</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_silos\hc_silos</Icon>
		<RolloverTextID>35360</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41843</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSustainableAgriculture' type ='Normal'>
		<DBID>2095</DBID>
		<DisplayNameID>35363</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_sustainable_agriculture\hc_sustainable_agriculture</Icon>
		<RolloverTextID>35362</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41932</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedMill' type ='Normal'>
		<DBID>2096</DBID>
		<DisplayNameID>35365</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_mill\hc_advanced_mill</Icon>
		<RolloverTextID>35364</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='SetName' proto ='Mill' culture ='none' newName ='35366'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLPasture</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPasture</Target></Effect>
			<Effect type ='TextOutput'>41789</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpiceTrade' type ='Normal'>
		<DBID>2098</DBID>
		<DisplayNameID>35370</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_spice_trade\hc_spice_trade</Icon>
		<RolloverTextID>35369</RolloverTextID>
		<PrereqsNotMetRolloverTextID>35372</PrereqsNotMetRolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41926</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRenderingPlant' type ='Normal'>
		<DBID>2099</DBID>
		<DisplayNameID>35374</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_rendering_plant\hc_rendering_plant</Icon>
		<RolloverTextID>35373</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>41899</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedDock' type ='Normal'>
		<DBID>2100</DBID>
		<DisplayNameID>35376</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_dock\hc_advanced_dock</Icon>
		<RolloverTextID>35375</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Dock' culture ='none' newName ='35377'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TextOutput'>41784</Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='0.67' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='SetName' proto ='YPDockAsian' culture ='none' newName ='70427'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRumDistillery' type ='Normal'>
		<DBID>2101</DBID>
		<DisplayNameID>35380</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_rum_distillery\hc_rum_distillery</Icon>
		<RolloverTextID>35379</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='WOLPlantationIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41916</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTextileMills' type ='Normal'>
		<DBID>2102</DBID>
		<DisplayNameID>35382</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_textile_mill\hc_textile_mill</Icon>
		<RolloverTextID>35381</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41934</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialEspada' type ='Normal'>
		<DBID>2103</DBID>
		<DisplayNameID>35385</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_sword_infantry\imperial_sword_infantry</Icon>
		<RolloverTextID>35384</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardRodeleros</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGEspadachins</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='SetName' proto ='Rodelero' culture ='none' newName ='36611'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedMarket' type ='Normal'>
		<DBID>2104</DBID>
		<DisplayNameID>35390</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_market\hc_advanced_market</Icon>
		<RolloverTextID>35389</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Market' culture ='none' newName ='35392'></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41786</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerPortuguese' type ='Normal'>
		<DBID>2105</DBID>
		<DisplayNameID>35394</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_portuguese_navigator\hc_explorer_portuguese</Icon>
		<RolloverTextID>35393</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SpyglassRevealer</Target></Effect>
			<Effect type ='TextOutput'>41835</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianAdmiralOttoman' type ='Normal'>
		<DBID>2129</DBID>
		<DisplayNameID>82598</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35465</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Galley' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCExtraTCAge2' type ='Normal'>
		<DBID>2131</DBID>
		<Status>UNOBTAINABLE</Status>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='PoliticianAdventurerBritish' type ='Normal'>
		<DBID>2132</DBID>
		<DisplayNameID>35470</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35469</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianViceroyBritish' type ='Normal'>
		<DBID>2133</DBID>
		<DisplayNameID>35472</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35471</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMusketeerBritish' type ='Normal'>
		<DBID>2134</DBID>
		<DisplayNameID>35474</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35473</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianScout' type ='Normal'>
		<DBID>2135</DBID>
		<DisplayNameID>35476</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35475</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianCavalierFrench' type ='Normal'>
		<DBID>2137</DBID>
		<DisplayNameID>35480</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35479</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMusketeerFrench' type ='Normal'>
		<DBID>2138</DBID>
		<DisplayNameID>35482</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35481</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianScoutRussian' type ='Normal'>
		<DBID>2140</DBID>
		<DisplayNameID>35486</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35485</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianAdventurerRussian' type ='Normal'>
		<DBID>2142</DBID>
		<DisplayNameID>35489</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35488</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='Strelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianWarMinisterRussian' type ='Normal'>
		<DBID>2145</DBID>
		<DisplayNameID>35495</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35494</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Oprichnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianCavalierRussian' type ='Normal'>
		<DBID>2146</DBID>
		<DisplayNameID>35497</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35496</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMusketeerRussian' type ='Normal'>
		<DBID>2148</DBID>
		<DisplayNameID>35501</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35500</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianSergeantGerman' type ='Normal'>
		<DBID>2149</DBID>
		<DisplayNameID>35503</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35502</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianPhilosopherPrince' type ='Normal'>
		<DBID>2151</DBID>
		<DisplayNameID>35507</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>35506</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianCavalierGerman' type ='Normal'>
		<DBID>2152</DBID>
		<DisplayNameID>35509</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35508</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianViceroyGerman' type ='Normal'>
		<DBID>2153</DBID>
		<DisplayNameID>35511</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35510</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerGerman' type ='Normal'>
		<DBID>2156</DBID>
		<DisplayNameID>35517</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_german_burghermeister\hc_explorer_german</Icon>
		<RolloverTextID>35516</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='2.00' subtype ='WorkRate' unittype ='TownCenter' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='2.00' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TextOutput'>41833</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryCombatGerman' type ='Normal'>
		<DBID>2159</DBID>
		<DisplayNameID>35523</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_combat\hc_cavalry_combat</Icon>
		<RolloverTextID>35522</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotenkopfHussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotenkopfHussar</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41808</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryCombatRussian' type ='Normal'>
		<DBID>2167</DBID>
		<DisplayNameID>35574</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_combat\hc_cavalry_combat</Icon>
		<RolloverTextID>35573</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>41810</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerRussian' type ='Normal'>
		<DBID>2170</DBID>
		<DisplayNameID>35580</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_russian_polar_explorer\hc_explorer_russian</Icon>
		<RolloverTextID>35579</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TextOutput'>41836</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUniqueCombatRussian' type ='Normal'>
		<DBID>2171</DBID>
		<DisplayNameID>35582</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Russians\tech_dvoryane</Icon>
		<RolloverTextID>35581</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cossack</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Oprichnik</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Oprichnik</Target></Effect>
			<Effect type ='TextOutput'>41940</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandInfantryHitpointsSpanish' type ='Normal'>
		<DBID>2174</DBID>
		<DisplayNameID>35588</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>35587</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rodelero</Target></Effect>
			<Effect type ='TextOutput'>41854</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedArtillerySPC1' type ='Normal'>
		<DBID>2175</DBID>
		<DisplayNameID>35616</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\shot_tower</Icon>
		<RolloverTextID>35615</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TextOutput'>37246</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMarksmanPortuguese' type ='Normal'>
		<DBID>2178</DBID>
		<DisplayNameID>35637</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35636</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianEngineerPortuguese' type ='Normal'>
		<DBID>2179</DBID>
		<DisplayNameID>35639</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35638</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OrganGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianViceroyPortuguese' type ='Normal'>
		<DBID>2180</DBID>
		<DisplayNameID>35641</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35640</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMusketeerPortuguese' type ='Normal'>
		<DBID>2182</DBID>
		<DisplayNameID>35651</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35650</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSettlers1' type ='Normal'>
		<DBID>2183</DBID>
		<DisplayNameID>35652</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates2' type ='Normal'>
		<DBID>2184</DBID>
		<DisplayNameID>35655</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>42108</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCaravels1' type ='Normal'>
		<DBID>2185</DBID>
		<DisplayNameID>35657</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMusketeers1' type ='Normal'>
		<DBID>2187</DBID>
		<DisplayNameID>35658</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Musketeer\Musketeer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHussars1' type ='Normal'>
		<DBID>2188</DBID>
		<DisplayNameID>35659</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\light_cavalry\light_cavalry_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRodeleros1' type ='Normal'>
		<DBID>2189</DBID>
		<DisplayNameID>35660</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\redolero\redolero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoveredWagons' type ='Normal'>
		<DBID>2190</DBID>
		<DisplayNameID>35661</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLancers1' type ='Normal'>
		<DBID>2191</DBID>
		<DisplayNameID>35662</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Demi Lancer\demi_lancer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFalconets1' type ='Normal'>
		<DBID>2192</DBID>
		<DisplayNameID>35663</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='PoliticianCavalierDutch' type ='Normal'>
		<DBID>2193</DBID>
		<DisplayNameID>35678</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35677</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianCavalierOttoman' type ='Normal'>
		<DBID>2194</DBID>
		<DisplayNameID>35680</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35679</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMarksmanOttoman' type ='Normal'>
		<DBID>2196</DBID>
		<DisplayNameID>35684</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35683</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AbusGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianMusketeerDutch' type ='Normal'>
		<DBID>2197</DBID>
		<DisplayNameID>35686</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35685</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianGeneralBritish' type ='Normal'>
		<DBID>2201</DBID>
		<DisplayNameID>35694</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>35693</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Rocket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianGeneralOttoman' type ='Normal'>
		<DBID>2202</DBID>
		<DisplayNameID>35700</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>35699</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Janissary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='GreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianViceroyDutch' type ='Normal'>
		<DBID>2203</DBID>
		<DisplayNameID>35703</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>35702</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianSergeantDutch' type ='Normal'>
		<DBID>2205</DBID>
		<DisplayNameID>35707</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>35706</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSettlers2' type ='Normal'>
		<DBID>2206</DBID>
		<DisplayNameID>35708</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSettlers3' type ='Normal'>
		<DBID>2207</DBID>
		<DisplayNameID>35709</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSettlers4' type ='Normal'>
		<DBID>2208</DBID>
		<DisplayNameID>35710</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates3' type ='Normal'>
		<DBID>2209</DBID>
		<DisplayNameID>35711</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>42110</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates4' type ='Normal'>
		<DBID>2210</DBID>
		<DisplayNameID>35712</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>42112</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates2' type ='Normal'>
		<DBID>2211</DBID>
		<DisplayNameID>35713</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>42116</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates3' type ='Normal'>
		<DBID>2212</DBID>
		<DisplayNameID>35714</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>42118</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates4' type ='Normal'>
		<DBID>2213</DBID>
		<DisplayNameID>35715</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>42120</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates2' type ='Normal'>
		<DBID>2214</DBID>
		<DisplayNameID>35716</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>42124</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCTribute' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DLCFalcon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates3' type ='Normal'>
		<DBID>2215</DBID>
		<DisplayNameID>35717</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>42126</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCTribute' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DLCFalcon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates4' type ='Normal'>
		<DBID>2216</DBID>
		<DisplayNameID>35718</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>42128</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCTribute' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DLCFalcon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCoinCratesAztec5' type ='Normal'>
		<DBID>2217</DBID>
		<DisplayNameID>35719</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chests_of_coin</Icon>
		<RolloverTextID>42130</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSheep1' type ='Normal'>
		<DBID>2218</DBID>
		<DisplayNameID>35720</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\sheep\sheep_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSheep2' type ='Normal'>
		<DBID>2219</DBID>
		<DisplayNameID>35721</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\sheep\sheep_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCows' type ='Normal'>
		<DBID>2220</DBID>
		<DisplayNameID>35722</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\cow\cow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCaravels2' type ='Normal'>
		<DBID>2221</DBID>
		<DisplayNameID>35723</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGalleons' type ='Normal'>
		<DBID>2222</DBID>
		<DisplayNameID>35724</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\galleon\galleon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Galleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFrigates' type ='Normal'>
		<DBID>2223</DBID>
		<DisplayNameID>35725</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMonitors' type ='Normal'>
		<DBID>2224</DBID>
		<DisplayNameID>35726</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\monitor\monitor_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCNavalCombat' type ='Normal'>
		<DBID>2225</DBID>
		<DisplayNameID>35728</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\carronade\carronade</Icon>
		<RolloverTextID>35727</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>41885</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCrossbowmen1' type ='Normal'>
		<DBID>2226</DBID>
		<DisplayNameID>35731</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPikemen1' type ='Normal'>
		<DBID>2227</DBID>
		<DisplayNameID>35732</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\Pikeman\Pikeman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPikemen2' type ='Normal'>
		<DBID>2228</DBID>
		<DisplayNameID>35733</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\Pikeman\Pikeman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRodeleros2' type ='Normal'>
		<DBID>2229</DBID>
		<DisplayNameID>35734</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\redolero\redolero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRodeleros3' type ='Normal'>
		<DBID>2230</DBID>
		<DisplayNameID>35735</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\redolero\redolero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRodeleros4' type ='Normal'>
		<DBID>2231</DBID>
		<DisplayNameID>35736</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\redolero\redolero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHussars2' type ='Normal'>
		<DBID>2232</DBID>
		<DisplayNameID>35737</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\light_cavalry\light_cavalry_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLancers2' type ='Normal'>
		<DBID>2233</DBID>
		<DisplayNameID>35738</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Demi Lancer\demi_lancer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLancers3' type ='Normal'>
		<DBID>2234</DBID>
		<DisplayNameID>35739</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Demi Lancer\demi_lancer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFalconets2' type ='Normal'>
		<DBID>2235</DBID>
		<DisplayNameID>35740</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFalconets3' type ='Normal'>
		<DBID>2236</DBID>
		<DisplayNameID>35741</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMortars1' type ='Normal'>
		<DBID>2237</DBID>
		<DisplayNameID>35742</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\mortar\mortar_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMortars2' type ='Normal'>
		<DBID>2238</DBID>
		<DisplayNameID>35743</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\mortar\mortar_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCannons1' type ='Normal'>
		<DBID>2239</DBID>
		<DisplayNameID>35744</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\cannon\cannon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCheapBarracksTeam' type ='Normal'>
		<DBID>2240</DBID>
		<DisplayNameID>35753</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_barracks\hc_team_cheap_barracks</Icon>
		<RolloverTextID>35754</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='TextOutput'>35989</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypWarAcademy</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypBarracksJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>YPBarracksIndian</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Barracks2</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>AfricanGarrison</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>EGYbarracks1CARAVAN</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSurgeons' type ='Normal'>
		<DBID>2242</DBID>
		<DisplayNameID>36368</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\team_surgeon_and_field_hospital_wagon</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Surgeon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>36367</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPikemen3' type ='Normal'>
		<DBID>2243</DBID>
		<DisplayNameID>35762</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\Pikeman\Pikeman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCrossbowmen2' type ='Normal'>
		<DBID>2244</DBID>
		<DisplayNameID>35763</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRangedInfantryHitpointsFrench' type ='Normal'>
		<DBID>2245</DBID>
		<DisplayNameID>35765</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_ranged_infantry_hitpoints\hc_ranged_infantry_hitpoints</Icon>
		<RolloverTextID>35764</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLForeignLegion</Target></Effect>
			<Effect type ='TextOutput'>41894</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRangedInfantryDamageFrenchTeam' type ='Normal'>
		<DBID>2246</DBID>
		<DisplayNameID>35767</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_ranged_infantry_attack\hc_team_ranged_infantry_damage</Icon>
		<RolloverTextID>35766</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>36358</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMusketeers2' type ='Normal'>
		<DBID>2247</DBID>
		<DisplayNameID>35768</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Musketeer\Musketeer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers1' type ='Normal'>
		<DBID>2248</DBID>
		<DisplayNameID>35769</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers2' type ='Normal'>
		<DBID>2249</DBID>
		<DisplayNameID>35770</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers3' type ='Normal'>
		<DBID>2250</DBID>
		<DisplayNameID>35771</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers4' type ='Normal'>
		<DBID>2251</DBID>
		<DisplayNameID>35772</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCuirassiers1' type ='Normal'>
		<DBID>2252</DBID>
		<DisplayNameID>35773</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCuirassiers2' type ='Normal'>
		<DBID>2253</DBID>
		<DisplayNameID>35780</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCuirassiers3' type ='Normal'>
		<DBID>2254</DBID>
		<DisplayNameID>35781</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCHandCavalryDamageFrenchTeam' type ='Normal'>
		<DBID>2255</DBID>
		<DisplayNameID>35783</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cavalry_damage\hc_team_cavalry_damage</Icon>
		<RolloverTextID>35782</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='TextOutput'>35994</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCavalryHitpointsFrench' type ='Normal'>
		<DBID>2256</DBID>
		<DisplayNameID>35785</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>35784</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='TextOutput'>41816</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDragoons1' type ='Normal'>
		<DBID>2257</DBID>
		<DisplayNameID>35786</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\Dragoon\Dragoon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDragoons2' type ='Normal'>
		<DBID>2258</DBID>
		<DisplayNameID>35787</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\Dragoon\Dragoon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCNativeCombatTeam' type ='Normal'>
		<DBID>2259</DBID>
		<DisplayNameID>35789</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_native_warrior_combat\hc_team_native_warrior_combat</Icon>
		<RolloverTextID>35788</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>35997</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoureurs1' type ='Normal'>
		<DBID>2260</DBID>
		<DisplayNameID>35790</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\coureur\coureur_du_bois_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Coureur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoureurs2' type ='Normal'>
		<DBID>2261</DBID>
		<DisplayNameID>35791</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\coureur\coureur_du_bois_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Coureur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoureurs3' type ='Normal'>
		<DBID>2262</DBID>
		<DisplayNameID>35792</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\coureur\coureur_du_bois_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Coureur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates5' type ='Normal'>
		<DBID>2263</DBID>
		<DisplayNameID>35793</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>42122</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSettlerWagons1' type ='Normal'>
		<DBID>2267</DBID>
		<DisplayNameID>35824</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_settler_wagon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates5' type ='Normal'>
		<DBID>2268</DBID>
		<DisplayNameID>35825</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>42114</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCheapStablesTeam' type ='Normal'>
		<DBID>2269</DBID>
		<DisplayNameID>35827</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_stables\hc_team_cheap_stables</Icon>
		<RolloverTextID>35826</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='TextOutput'>35990</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypWarAcademy</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypStableJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypCaravanserai</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandInfantryDamageGerman' type ='Normal'>
		<DBID>2270</DBID>
		<DisplayNameID>35829</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_damage\hc_hand_infantry_damage</Icon>
		<RolloverTextID>35828</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='TextOutput'>41852</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandInfantryHitpointsGerman' type ='Normal'>
		<DBID>2271</DBID>
		<DisplayNameID>35831</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>35830</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TextOutput'>41853</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandInfantryCombatGerman' type ='Normal'>
		<DBID>2272</DBID>
		<DisplayNameID>35833</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>35832</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TextOutput'>41850</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDopplesoldners1' type ='Normal'>
		<DBID>2273</DBID>
		<DisplayNameID>35834</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\dopplesoldner\dopplesoldner_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDopplesoldners2' type ='Normal'>
		<DBID>2274</DBID>
		<DisplayNameID>35835</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\dopplesoldner\dopplesoldner_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDopplesoldners3' type ='Normal'>
		<DBID>2275</DBID>
		<DisplayNameID>35836</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\dopplesoldner\dopplesoldner_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipUhlans1' type ='Normal'>
		<DBID>2276</DBID>
		<DisplayNameID>35837</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipUhlans2' type ='Normal'>
		<DBID>2277</DBID>
		<DisplayNameID>35838</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipUhlans3' type ='Normal'>
		<DBID>2278</DBID>
		<DisplayNameID>35839</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipUhlans4' type ='Normal'>
		<DBID>2279</DBID>
		<DisplayNameID>35840</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCavalryDamageGermanTeam' type ='Normal'>
		<DBID>2280</DBID>
		<DisplayNameID>35842</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cavalry_damage\hc_team_cavalry_damage</Icon>
		<RolloverTextID>35841</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>35996</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryHitpointsGerman' type ='Normal'>
		<DBID>2281</DBID>
		<DisplayNameID>35844</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>35843</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotenkopfHussar</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41817</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWarWagons1' type ='Normal'>
		<DBID>2282</DBID>
		<DisplayNameID>35845</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\war_wagon\war_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWarWagons2' type ='Normal'>
		<DBID>2283</DBID>
		<DisplayNameID>35846</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\war_wagon\war_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCulverins1' type ='Normal'>
		<DBID>2284</DBID>
		<DisplayNameID>35847</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\culverin\culverin_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Culverin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFoodSilosTeam' type ='Normal'>
		<DBID>2285</DBID>
		<DisplayNameID>35849</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_food_silos\hc_team_food_silos</Icon>
		<RolloverTextID>35848</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>49045</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFurrierTeam' type ='Normal'>
		<DBID>2286</DBID>
		<DisplayNameID>35851</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_furrier\hc_team_furrier</Icon>
		<RolloverTextID>35850</RolloverTextID>
		<Flag>TeamTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>35993</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipStrelets1' type ='Normal'>
		<DBID>2287</DBID>
		<DisplayNameID>35852</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ryadavoy\ryadavoy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Strelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipStrelets2' type ='Normal'>
		<DBID>2288</DBID>
		<DisplayNameID>35853</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ryadavoy\ryadavoy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='Strelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipStrelets3' type ='Normal'>
		<DBID>2289</DBID>
		<DisplayNameID>35854</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ryadavoy\ryadavoy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Strelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipStrelets4' type ='Normal'>
		<DBID>2290</DBID>
		<DisplayNameID>35855</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ryadavoy\ryadavoy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='28.00' subtype ='FreeHomeCityUnit' unittype ='Strelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCStreletsCombatRussian' type ='Normal'>
		<DBID>2291</DBID>
		<DisplayNameID>35857</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_strelet_combat\hc_strelet_combat</Icon>
		<RolloverTextID>35856</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='TextOutput'>41931</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHalberdiers1' type ='Normal'>
		<DBID>2292</DBID>
		<DisplayNameID>35858</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHalberdiers2' type ='Normal'>
		<DBID>2293</DBID>
		<DisplayNameID>35859</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCossacks1' type ='Normal'>
		<DBID>2294</DBID>
		<DisplayNameID>35860</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCossacks2' type ='Normal'>
		<DBID>2295</DBID>
		<DisplayNameID>35861</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCossacks3' type ='Normal'>
		<DBID>2296</DBID>
		<DisplayNameID>35862</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCossacks4' type ='Normal'>
		<DBID>2297</DBID>
		<DisplayNameID>35863</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Cossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOprichniks1' type ='Normal'>
		<DBID>2298</DBID>
		<DisplayNameID>35864</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ohkrana\ohkrana_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Oprichnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOprichniks2' type ='Normal'>
		<DBID>2299</DBID>
		<DisplayNameID>35865</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ohkrana\ohkrana_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Oprichnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOprichniks3' type ='Normal'>
		<DBID>2300</DBID>
		<DisplayNameID>35866</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ohkrana\ohkrana_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Oprichnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCavArchers1' type ='Normal'>
		<DBID>2301</DBID>
		<DisplayNameID>35867</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cav_archer\cav_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CavalryArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCavArchers2' type ='Normal'>
		<DBID>2302</DBID>
		<DisplayNameID>35868</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cav_archer\cav_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='CavalryArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCavArchers3' type ='Normal'>
		<DBID>2303</DBID>
		<DisplayNameID>35869</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cav_archer\cav_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='CavalryArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGrenadiers4' type ='Normal'>
		<DBID>2304</DBID>
		<DisplayNameID>35870</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\grenadier\grenadier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGrenadiers1' type ='Normal'>
		<DBID>2305</DBID>
		<DisplayNameID>35871</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\grenadier\grenadier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCavalryLOSTeam' type ='Normal'>
		<DBID>2306</DBID>
		<DisplayNameID>35873</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cavalry_line_of_sight\hc_team_cavalry_line_of_sight</Icon>
		<RolloverTextID>35872</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>49049</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBarracksHPTeam' type ='Normal'>
		<DBID>2307</DBID>
		<DisplayNameID>35875</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_barracks_hitpoints\hc_team_barracks_hitpoints</Icon>
		<RolloverTextID>35874</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Barracks2</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='TextOutput'>69847</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWarAcademy</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPBarracksIndian</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypBarracksJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanGarrison</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EGYbarracks1CARAVAN</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDopplesoldners4' type ='Normal'>
		<DBID>2308</DBID>
		<DisplayNameID>35899</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\dopplesoldner\dopplesoldner_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLongbowmen1' type ='Normal'>
		<DBID>2309</DBID>
		<DisplayNameID>35911</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\longbow\longbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Longbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLongbowmen2' type ='Normal'>
		<DBID>2310</DBID>
		<DisplayNameID>35912</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\longbow\longbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Longbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLongbowmen3' type ='Normal'>
		<DBID>2311</DBID>
		<DisplayNameID>35913</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\longbow\longbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Longbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMusketeers3' type ='Normal'>
		<DBID>2313</DBID>
		<DisplayNameID>35915</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Musketeer\Musketeer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMusketeers4' type ='Normal'>
		<DBID>2314</DBID>
		<DisplayNameID>35916</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Musketeer\Musketeer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMusketeerGrenadierDamageBritish' type ='Normal'>
		<DBID>2315</DBID>
		<DisplayNameID>35918</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_Musketeer_grenadier_damage\hc_Musketeer_grenadier_damage</Icon>
		<RolloverTextID>35917</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TextOutput'>41878</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMusketeerGrenadierHitpointsBritishTeam' type ='Normal'>
		<DBID>2316</DBID>
		<DisplayNameID>35920</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_Musketeer_grenadier_hitpoints\hc_team_Musketeer_grenadier_hitpoints</Icon>
		<RolloverTextID>35919</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TextOutput'>36000</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateYoungGarde</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateGuerreiros</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateRedcoat</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHussars3' type ='Normal'>
		<DBID>2317</DBID>
		<DisplayNameID>35922</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\light_cavalry\light_cavalry_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHussars4' type ='Normal'>
		<DBID>2318</DBID>
		<DisplayNameID>35923</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\light_cavalry\light_cavalry_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRockets1' type ='Normal'>
		<DBID>2319</DBID>
		<DisplayNameID>35924</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\rocket\rocket_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Rocket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRockets2' type ='Normal'>
		<DBID>2320</DBID>
		<DisplayNameID>35925</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\rocket\rocket_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Rocket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFastHousesTeam' type ='Normal'>
		<DBID>2321</DBID>
		<DisplayNameID>35927</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_fast_houses\hc_team_fast_houses</Icon>
		<RolloverTextID>35926</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='TextOutput'>35991</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseAztec</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHouseIndian</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseBrazil</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseBrazil2</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogCabin</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EGYhouseCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseBalkan</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseAfrican</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanIkhanda</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseInca</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLonghouseTupi</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLHouseHabsburg</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLHouseGreek</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ChineseHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ConfederateHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GermanHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IrishHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ItalianHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>JapaneseHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LebaneseHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PolishHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ScandinavianHouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UkrainianHouse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSawmillsTeam' type ='Normal'>
		<DBID>2322</DBID>
		<DisplayNameID>35931</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_sawmills\hc_team_sawmills</Icon>
		<RolloverTextID>35930</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>36001</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNavalGunners' type ='Normal'>
		<DBID>2323</DBID>
		<DisplayNameID>35934</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_naval_gunners\hc_naval_gunners</Icon>
		<RolloverTextID>35933</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>41887</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSilkRoadTeam' type ='Normal'>
		<DBID>2340</DBID>
		<DisplayNameID>36010</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_silk_road\hc_team_silk_road</Icon>
		<RolloverTextID>36012</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='TextOutput'>70511</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin1</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood1</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood1</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofSilver</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofSilverLarge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerOttoman' type ='Normal'>
		<DBID>2341</DBID>
		<DisplayNameID>36015</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_ottoman_agha\hc_ottoman_explorer</Icon>
		<RolloverTextID>36014</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TextOutput'>41834</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipJanissaries1' type ='Normal'>
		<DBID>2342</DBID>
		<DisplayNameID>36016</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Janissary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJanissaries2' type ='Normal'>
		<DBID>2343</DBID>
		<DisplayNameID>36017</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Janissary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJanissaries3' type ='Normal'>
		<DBID>2344</DBID>
		<DisplayNameID>36018</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Janissary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJanissaries4' type ='Normal'>
		<DBID>2345</DBID>
		<DisplayNameID>36019</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Janissary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCJanissaryCombatOttoman' type ='Normal'>
		<DBID>2346</DBID>
		<DisplayNameID>36025</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>36024</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='TextOutput'>41866</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCavalryHitpointsOttomanTeam' type ='Normal'>
		<DBID>2347</DBID>
		<DisplayNameID>36027</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cavalry_hitpoints\hc_team_cavalry_hitpoints</Icon>
		<RolloverTextID>36026</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>36382</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSpahis1' type ='Normal'>
		<DBID>2348</DBID>
		<DisplayNameID>36028</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\spahi\spahi_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Spahi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpahis2' type ='Normal'>
		<DBID>2349</DBID>
		<DisplayNameID>36029</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\spahi\spahi_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Spahi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpahis3' type ='Normal'>
		<DBID>2350</DBID>
		<DisplayNameID>36030</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\spahi\spahi_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Spahi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAbusGuns1' type ='Normal'>
		<DBID>2351</DBID>
		<DisplayNameID>36031</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\abus_gun\abus_gun_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AbusGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAbusGuns2' type ='Normal'>
		<DBID>2352</DBID>
		<DisplayNameID>36032</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\abus_gun\abus_gun_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AbusGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCLightArtilleryHitpointsOttoman' type ='Normal'>
		<DBID>2353</DBID>
		<DisplayNameID>36034</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_hitpoints\hc_artillary_hitpoints</Icon>
		<RolloverTextID>36033</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='TextOutput'>41868</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArtilleryHitpointsOttomanTeam' type ='Normal'>
		<DBID>2354</DBID>
		<DisplayNameID>36036</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_artillery_hitpoints\hc_team_artillery_hitpoints</Icon>
		<RolloverTextID>36035</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>36037</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArtilleryDamageOttoman' type ='Normal'>
		<DBID>2355</DBID>
		<DisplayNameID>36039</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_damage\hc_artillary_damage</Icon>
		<RolloverTextID>36038</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>41798</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGreatBombards1' type ='Normal'>
		<DBID>2357</DBID>
		<DisplayNameID>36043</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\great_bombard\great_bombard_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='GreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGreatBombards2' type ='Normal'>
		<DBID>2358</DBID>
		<DisplayNameID>36044</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\great_bombard\great_bombard_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='GreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCheapTradingPostTeam' type ='Normal'>
		<DBID>2359</DBID>
		<DisplayNameID>36046</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_trading_posts\hc_team_cheap_trading_post</Icon>
		<RolloverTextID>36045</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='TextOutput'>36048</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGalleys1' type ='Normal'>
		<DBID>2360</DBID>
		<DisplayNameID>36049</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\galley\galley_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Galley' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGalleys2' type ='Normal'>
		<DBID>2361</DBID>
		<DisplayNameID>36050</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\galley\galley_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Galley' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCEngineeringSchool' type ='Normal'>
		<DBID>2363</DBID>
		<DisplayNameID>36054</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_engineering_school\hc_engineering_school</Icon>
		<RolloverTextID>36053</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>41826</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rocket</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSiegeElephant</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoveredWagons2' type ='Normal'>
		<DBID>2364</DBID>
		<DisplayNameID>36056</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFishMarketTeam' type ='Normal'>
		<DBID>2366</DBID>
		<DisplayNameID>36062</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_fish_market\hc_team_fish_market</Icon>
		<RolloverTextID>36061</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHoopThrowers1' type ='Normal'>
		<DBID>2367</DBID>
		<DisplayNameID>36069</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\hoop_thrower\hoop_thrower_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='SPCHoopThrowers' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHoopThrowers2' type ='Normal'>
		<DBID>2368</DBID>
		<DisplayNameID>36070</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\hoop_thrower\hoop_thrower_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='SPCHoopThrowers' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCacadores1' type ='Normal'>
		<DBID>2369</DBID>
		<DisplayNameID>36071</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\cacadore\cacadore_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCacadores2' type ='Normal'>
		<DBID>2370</DBID>
		<DisplayNameID>36072</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\cacadore\cacadore_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCacadores3' type ='Normal'>
		<DBID>2371</DBID>
		<DisplayNameID>36073</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\cacadore\cacadore_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCacadores4' type ='Normal'>
		<DBID>2372</DBID>
		<DisplayNameID>36074</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\cacadore\cacadore_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRangedInfantryHitpointsPortugueseTeam' type ='Normal'>
		<DBID>2373</DBID>
		<DisplayNameID>36076</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_ranged_infantry_hitpoints\hc_team_ranged_infantry_hitpoints</Icon>
		<RolloverTextID>36075</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='TextOutput'>42399</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRangedInfantryDamagePortuguese' type ='Normal'>
		<DBID>2374</DBID>
		<DisplayNameID>36078</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>36077</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Atirador</Target></Effect>
			<Effect type ='TextOutput'>41893</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRangedInfantryCombatPortuguese' type ='Normal'>
		<DBID>2375</DBID>
		<DisplayNameID>36080</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>36079</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Atirador</Target></Effect>
				<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Atirador</Target></Effect>
			<Effect type ='TextOutput'>41892</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDragoons3' type ='Normal'>
		<DBID>2376</DBID>
		<DisplayNameID>36081</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\Dragoon\Dragoon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDragoons4' type ='Normal'>
		<DBID>2377</DBID>
		<DisplayNameID>36082</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\Dragoon\Dragoon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCDragoonCombatPortuguese' type ='Normal'>
		<DBID>2378</DBID>
		<DisplayNameID>36084</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_Dragoon_combat\hc_Dragoon_combat</Icon>
		<RolloverTextID>36083</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TextOutput'>41824</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedArtilleryPortuguese' type ='Normal'>
		<DBID>2379</DBID>
		<DisplayNameID>36086</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\shot_tower</Icon>
		<RolloverTextID>36085</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>Rabauld</Effect>
			<Effect type ='TextOutput'>37243</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArtilleryHitpointsPortugueseTeam' type ='Normal'>
		<DBID>2380</DBID>
		<DisplayNameID>36088</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_artillery_hitpoints\hc_team_artillery_hitpoints</Icon>
		<RolloverTextID>36087</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>36089</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNavigationSchool' type ='Normal'>
		<DBID>2381</DBID>
		<DisplayNameID>36091</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_navigation_school\hc_navigation_school</Icon>
		<RolloverTextID>36090</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>41888</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCImprovedWallsTeam' type ='Normal'>
		<DBID>2382</DBID>
		<DisplayNameID>36093</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_improved_walls\hc_team_improved_walls</Icon>
		<RolloverTextID>36092</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='TextOutput'>36095</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCaravels3' type ='Normal'>
		<DBID>2383</DBID>
		<DisplayNameID>36096</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOrganGuns1' type ='Normal'>
		<DBID>2384</DBID>
		<DisplayNameID>36097</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OrganGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOrganGuns2' type ='Normal'>
		<DBID>2385</DBID>
		<DisplayNameID>36098</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='OrganGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCheapOutpostsTeam' type ='Normal'>
		<DBID>2386</DBID>
		<DisplayNameID>36100</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_outposts\hc_team_cheap_outpost</Icon>
		<RolloverTextID>36099</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='TextOutput'>36102</Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>Casern
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>Tambo</Target></Effect>Casern
		</Effects>
	</Tech>
	<Tech name ='HCShipFireships' type ='Normal'>
		<DBID>2387</DBID>
		<DisplayNameID>36104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\galleon\galleon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SPCFireship' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsLandsknecht1German' type ='Normal'>
		<DBID>2388</DBID>
		<DisplayNameID>36105</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\landsknecht\landsknect_icon_64x64</Icon>
		<RolloverTextID>36106</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercLandsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ChurchMassCavalry' type ='Normal'>
		<DBID>2397</DBID>
		<DisplayNameID>36207</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\mass_cavalry\mass_cavalry</Icon>
		<RolloverTextID>36206</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCExplorerDutch' type ='Normal'>
		<DBID>2413</DBID>
		<DisplayNameID>36261</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_explorer_dutch_stadhouder\hc_explorer_dutch</Icon>
		<RolloverTextID>36260</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>41831</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHalberdiers3' type ='Normal'>
		<DBID>2414</DBID>
		<DisplayNameID>36262</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHalberdiers4' type ='Normal'>
		<DBID>2415</DBID>
		<DisplayNameID>36263</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCInfantryDamageDutch' type ='Normal'>
		<DBID>2416</DBID>
		<DisplayNameID>36269</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>36268</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFlankeur</Target></Effect>
			<Effect type ='TextOutput'>41864</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCInfantryHitpointsDutchTeam' type ='Normal'>
		<DBID>2417</DBID>
		<DisplayNameID>36271</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_infantry_hitpoints\hc_team_infantry_hitpoints</Icon>
		<RolloverTextID>36270</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>36273</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCInfantryCombatDutch' type ='Normal'>
		<DBID>2418</DBID>
		<DisplayNameID>36275</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>36274</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFlankeur</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFlankeur</Target></Effect>
			<Effect type ='TextOutput'>41863</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRuyters1' type ='Normal'>
		<DBID>2419</DBID>
		<DisplayNameID>36276</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ruyter\ruyter_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRuyters2' type ='Normal'>
		<DBID>2420</DBID>
		<DisplayNameID>36277</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ruyter\ruyter_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRuyters3' type ='Normal'>
		<DBID>2421</DBID>
		<DisplayNameID>36278</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ruyter\ruyter_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRuyters4' type ='Normal'>
		<DBID>2422</DBID>
		<DisplayNameID>36279</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ruyter\ruyter_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCavalryCombatDutch' type ='Normal'>
		<DBID>2423</DBID>
		<DisplayNameID>36281</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_combat\hc_cavalry_combat</Icon>
		<RolloverTextID>36280</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>41806</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMortarsDamageDutchTeam' type ='Normal'>
		<DBID>2425</DBID>
		<DisplayNameID>36285</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_coehorn_mortars\hc_team_coehorn_mortars</Icon>
		<RolloverTextID>36284</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='TextOutput'>36287</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateMortar</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NADictator</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBanks1' type ='Normal'>
		<DBID>2426</DBID>
		<DisplayNameID>36288</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_bank_of_amsterdam\hc_bank_of_amsterdam</Icon>
		<RolloverTextID>36289</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.05' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='TextOutput'>41800</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBanks2' type ='Normal'>
		<DBID>2427</DBID>
		<DisplayNameID>36291</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_bank_of_rotterdam\hc_bank_of_rotterdam</Icon>
		<RolloverTextID>36290</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='TextOutput'>41801</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpiceTradeTeam' type ='Normal'>
		<DBID>2428</DBID>
		<DisplayNameID>36294</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_spice_trade\hc_team_spice_trade</Icon>
		<RolloverTextID>36293</RolloverTextID>
		<PrereqsNotMetRolloverTextID>36295</PrereqsNotMetRolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>49018</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFluyts1' type ='Normal'>
		<DBID>2429</DBID>
		<DisplayNameID>36297</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Fluyt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFluyts2' type ='Normal'>
		<DBID>2430</DBID>
		<DisplayNameID>36298</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Fluyt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCheapMarketsTeam' type ='Normal'>
		<DBID>2431</DBID>
		<DisplayNameID>36300</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_markets\hc_team_cheap_market</Icon>
		<RolloverTextID>36299</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>36919</Effect>
			<Effect type ='Data' amount ='30.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>Blunderbuss</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>PlacerMines</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>PlacerMines</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>Gangsaw</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HuntingDogs</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>GreatCoat</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketBerryDogs</Target></Effect>
			<Effect type ='Data' amount ='40.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypMarketSpiritMedicine</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketWheelbarrow</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypMarketWheelbarrow</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypMarketGangsaw</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketHuntingDogs</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypMarketPlacerMines</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypMarketPlacerMines</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01LA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01colombian</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01brazilian</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine01LA</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine01LA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOTTAwood01LA</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOTTAvillagercombat01LA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOTTAvillagerhealth01LA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOTTAhunting01NA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine01NA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAmine01NA</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOTTAvillagercombat01NA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOTTAvillagerhealth01NA</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Tracking</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>FertileGround</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>FertileGround</Target></Effect>
			<!-- Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>QuinoaHarvest</Target></Effect -->
			<Effect type ='Data' amount ='40.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>IncaMining1</Target></Effect>
			<Effect type ='Data' amount ='40.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>IncaMining1</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Mapuchemine01</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Mapuchemine01</Target></Effect>
			<Effect type ='Data' amount ='50.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WarriorCulture</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEarlyDragoonsTeam' type ='Normal'>
		<DBID>2440</DBID>
		<DisplayNameID>36335</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_early_Dragoons\hc_team_early_Dragoons</Icon>
		<RolloverTextID>36334</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TextOutput'>36337</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>FrontierCavalryBlock</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypZamburak</Target></Effect>
			<Effect type ='Data' amount ='0.93' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.93' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCheapDocksTeam' type ='Normal'>
		<DBID>2441</DBID>
		<DisplayNameID>36339</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_docks\hc_team_cheap_docks</Icon>
		<RolloverTextID>36338</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TextOutput'>36341</Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ArmorPlating</Target></Effect>
			<Effect type ='Data' amount ='175.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>Carronade</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ImperialManOWar</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ImperialMonitors</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>LongLines</Target></Effect>
			<Effect type ='Data' amount ='45.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GillNets</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ShipHowitzers</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>PercussionLocks</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypImperialMonitors</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypImperialManOWar</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>YPExaltedFuchuan</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>WOLExaltedJoukisen</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCheapHealersTeam' type ='Normal'>
		<DBID>2442</DBID>
		<DisplayNameID>36343</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_priests\hc_team_cheap_priests</Icon>
		<RolloverTextID>36342</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>49044</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Imam</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Imam</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDuelingSchoolTeam' type ='Normal'>
		<DBID>2443</DBID>
		<DisplayNameID>36347</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_dueling_school\hc_team_dueling_school</Icon>
		<RolloverTextID>36346</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>36349</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypBlackFlagArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypOldHanArmy</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.88' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypImperialArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypTerritorialArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CivicoBlock</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CarabineroBlock</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SkirmisherBlock</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BacamarteroBlock</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCColdWaterPortTeam' type ='Normal'>
		<DBID>2444</DBID>
		<DisplayNameID>36351</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cold_water_port\hc_team_cold_water_port</Icon>
		<RolloverTextID>36350</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>36353</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEarlySkirmishersTeam' type ='Normal'>
		<DBID>2445</DBID>
		<DisplayNameID>36355</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_early_Skirmishers\hc_team_early_Skirmishers</Icon>
		<RolloverTextID>36354</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypBlackFlagArmy</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercGurkha</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='TextOutput'>36357</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCheapChurchTeam' type ='Normal'>
		<DBID>2446</DBID>
		<DisplayNameID>36360</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cheap_church\hc_team_cheap_church</Icon>
		<RolloverTextID>36359</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>68715</Effect>
			<Effect type ='Data' amount ='0.20' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FieldHospital</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFieldHospitalRussian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANmonument</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANmonument2</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANmonument3</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRumDistilleryTeam' type ='Normal'>
		<DBID>2447</DBID>
		<DisplayNameID>36363</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_rum_distillery\hc_team_rum_distillery</Icon>
		<RolloverTextID>36362</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>36364</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSheep1Team' type ='Normal'>
		<DBID>2448</DBID>
		<DisplayNameID>36365</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_4_sheep\hc_team_4_sheep</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>36366</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCConestogaWagonsTeam' type ='Normal'>
		<DBID>2449</DBID>
		<DisplayNameID>36375</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_conestoga_wagons\hc_team_conestoga_wagons</Icon>
		<RolloverTextID>36374</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>48999</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamTeutonTownCenter' type ='Normal'>
		<DBID>2450</DBID>
		<DisplayNameID>36378</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_teutonic_town_center\hc_team_teutonic_town_center</Icon>
		<RolloverTextID>36377</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>36379</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamCoinCrates1' type ='Normal'>
		<DBID>2452</DBID>
		<DisplayNameID>36383</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_chests_of_coin</Icon>
		<RolloverTextID>42162</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>48989</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSettlerWagons2' type ='Normal'>
		<DBID>2454</DBID>
		<DisplayNameID>36402</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\settler_wagon\settler_wagon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSettlerWagons3' type ='Normal'>
		<DBID>2455</DBID>
		<DisplayNameID>36403</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\settler_wagon\settler_wagon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSettlerWagons4' type ='Normal'>
		<DBID>2456</DBID>
		<DisplayNameID>36404</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\settler_wagon\settler_wagon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates3German' type ='Normal'>
		<DBID>2458</DBID>
		<DisplayNameID>36406</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>42111</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates4German' type ='Normal'>
		<DBID>2459</DBID>
		<DisplayNameID>36407</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>42113</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates3German' type ='Normal'>
		<DBID>2462</DBID>
		<DisplayNameID>36410</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>42127</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates4German' type ='Normal'>
		<DBID>2463</DBID>
		<DisplayNameID>36411</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>42129</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates3German' type ='Normal'>
		<DBID>2465</DBID>
		<DisplayNameID>36413</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>42119</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates4German' type ='Normal'>
		<DBID>2466</DBID>
		<DisplayNameID>36414</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>42121</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSheep1German' type ='Normal'>
		<DBID>2467</DBID>
		<DisplayNameID>36415</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\sheep\sheep_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSheep2German' type ='Normal'>
		<DBID>2468</DBID>
		<DisplayNameID>36416</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\sheep\sheep_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCowsGerman' type ='Normal'>
		<DBID>2469</DBID>
		<DisplayNameID>36417</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\cow\cow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoveredWagonsGerman' type ='Normal'>
		<DBID>2470</DBID>
		<DisplayNameID>36418</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCrossbowmen2German' type ='Normal'>
		<DBID>2473</DBID>
		<DisplayNameID>36422</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCrossbowmen3German' type ='Normal'>
		<DBID>2474</DBID>
		<DisplayNameID>36423</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers1German' type ='Normal'>
		<DBID>2476</DBID>
		<DisplayNameID>36432</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers2German' type ='Normal'>
		<DBID>2477</DBID>
		<DisplayNameID>36433</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers3German' type ='Normal'>
		<DBID>2478</DBID>
		<DisplayNameID>36434</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFalconets1German' type ='Normal'>
		<DBID>2479</DBID>
		<DisplayNameID>36440</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFalconets2German' type ='Normal'>
		<DBID>2480</DBID>
		<DisplayNameID>36441</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCulverins1German' type ='Normal'>
		<DBID>2481</DBID>
		<DisplayNameID>36442</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\culverin\culverin_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Culverin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMortars1German' type ='Normal'>
		<DBID>2482</DBID>
		<DisplayNameID>36443</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\mortar\mortar_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMortars2German' type ='Normal'>
		<DBID>2483</DBID>
		<DisplayNameID>36446</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\mortar\mortar_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCannons1German' type ='Normal'>
		<DBID>2484</DBID>
		<DisplayNameID>36447</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\cannon\cannon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNativeLoreGerman' type ='Normal'>
		<DBID>2485</DBID>
		<DisplayNameID>36449</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_diplomacy1\hc_native_diplomacy1</Icon>
		<RolloverTextID>36448</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>HCNativeLore</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNativeTreatiesGerman' type ='Normal'>
		<DBID>2486</DBID>
		<DisplayNameID>36452</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\treaty\treaty</Icon>
		<RolloverTextID>36451</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>HCNativeTreaties</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNativeWarriorsGerman' type ='Normal'>
		<DBID>2487</DBID>
		<DisplayNameID>36454</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_warriors\hc_native_warriors</Icon>
		<RolloverTextID>36453</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69039</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCImprovedBuildingsGerman' type ='Normal'>
		<DBID>2491</DBID>
		<DisplayNameID>36462</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_improved_buildings\hc_improved_buildings</Icon>
		<RolloverTextID>36461</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'>41861</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedArsenalGerman' type ='Normal'>
		<DBID>2493</DBID>
		<DisplayNameID>36466</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_arsenal\hc_advanced_arsenal</Icon>
		<RolloverTextID>36465</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ProfessionalGunners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Trunion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Pillage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MilitaryDrummers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Flintlock</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PaperCartridge</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='SetName' proto ='Arsenal' culture ='none' newName ='36466'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>37237</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUnlockFortGerman' type ='Normal'>
		<DBID>2494</DBID>
		<DisplayNameID>36468</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\fort\fort_icon</Icon>
		<RolloverTextID>36467</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFencingSchoolGerman' type ='Normal'>
		<DBID>2495</DBID>
		<DisplayNameID>36470</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fencing_school\hc_fencing_school</Icon>
		<RolloverTextID>36469</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41840</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRidingSchoolGerman' type ='Normal'>
		<DBID>2496</DBID>
		<DisplayNameID>36472</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_riding_school\hc_riding_school</Icon>
		<RolloverTextID>36471</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41902</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeGerman' type ='Normal'>
		<DBID>2497</DBID>
		<DisplayNameID>36474</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>36473</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41908</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedMillGerman' type ='Normal'>
		<DBID>2498</DBID>
		<DisplayNameID>36476</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_mill\hc_advanced_mill</Icon>
		<RolloverTextID>36475</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='SetName' proto ='Mill' culture ='none' newName ='36477'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TextOutput'>41790</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedMarketGerman' type ='Normal'>
		<DBID>2499</DBID>
		<DisplayNameID>36479</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_market\hc_advanced_market</Icon>
		<RolloverTextID>36478</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Market' culture ='none' newName ='36480'></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41788</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedPlantationsGerman' type ='Normal'>
		<DBID>2500</DBID>
		<DisplayNameID>36482</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_plantation\hc_advanced_plantation</Icon>
		<RolloverTextID>36481</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.69' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='SetName' proto ='Plantation' culture ='none' newName ='36483'></Effect>
			<Effect type ='TextOutput'>41793</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedDockGerman' type ='Normal'>
		<DBID>2501</DBID>
		<DisplayNameID>36485</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_dock\hc_advanced_dock</Icon>
		<RolloverTextID>36484</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Dock' culture ='none' newName ='36486'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TextOutput'>41785</Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUnlockFactoryGerman' type ='Normal'>
		<DBID>2502</DBID>
		<DisplayNameID>36488</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\factory\shared_factory_icon</Icon>
		<RolloverTextID>36487</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeroesAct2' type ='Normal'>
		<DBID>2503</DBID>
		<DisplayNameID>36494</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\john_black\john_black_icon_64x64</Icon>
		<RolloverTextID>36493</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCJohn</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCJohn</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCKanyenke</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCKanyenke</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='PetWolf' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCKanyenke</Target></Effect>
			<Effect type ='TextOutput'>41856</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeroesCooper' type ='Normal'>
		<DBID>2505</DBID>
		<DisplayNameID>36498</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\royal_guard_infantry\royal_guard_infantry</Icon>
		<RolloverTextID>36497</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCCooper</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCCooper</Target></Effect>
			<Effect type ='SetName' proto ='SPCCooper' culture ='none' newName ='36499'></Effect>
			<Effect type ='TextOutput'>42752</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeroesAct3' type ='Normal'>
		<DBID>2506</DBID>
		<DisplayNameID>36501</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\amelia_black\amelia_black_icon_64x64</Icon>
		<RolloverTextID>36500</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCAmelia</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SPCAmelia</Target></Effect>
			<Effect type ='TextOutput'>41857</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFishMarketGerman' type ='Normal'>
		<DBID>2507</DBID>
		<DisplayNameID>36503</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fish_market\hc_fish_market</Icon>
		<RolloverTextID>36502</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>41842</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRenderingPlantGerman' type ='Normal'>
		<DBID>2508</DBID>
		<DisplayNameID>36505</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_rendering_plant\hc_rendering_plant</Icon>
		<RolloverTextID>36504</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>41900</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSawmillsGerman' type ='Normal'>
		<DBID>2509</DBID>
		<DisplayNameID>36507</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_sawmills\hc_sawmills</Icon>
		<RolloverTextID>36506</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41919</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExoticHardwoodsGerman' type ='Normal'>
		<DBID>2510</DBID>
		<DisplayNameID>36509</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_exotic_hardwoods\hc_exotic_hardwoods</Icon>
		<RolloverTextID>36508</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41828</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerCombatTeam' type ='Normal'>
		<DBID>2511</DBID>
		<DisplayNameID>36511</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_explorer_combat\hc_team_explorer_combat</Icon>
		<RolloverTextID>36510</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>36512</Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='0.80' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='Data' action ='SabotageAttack' amount ='0.80' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArchaicTrainingTeam' type ='Normal'>
		<DBID>2512</DBID>
		<DisplayNameID>36514</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_archaic_soldier_training\hc_team_archaic_soldier_training</Icon>
		<RolloverTextID>36513</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TextOutput'>49012</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypOldHanArmy</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSilversmithGerman' type ='Normal'>
		<DBID>2514</DBID>
		<DisplayNameID>36534</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_silver_smith\hc_silver_smith</Icon>
		<RolloverTextID>36533</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41922</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRoyalMintGerman' type ='Normal'>
		<DBID>2515</DBID>
		<DisplayNameID>36536</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_establish_royal_mint\hc_establish_royal_mint</Icon>
		<RolloverTextID>36535</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41915</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSustainableAgricultureGerman' type ='Normal'>
		<DBID>2516</DBID>
		<DisplayNameID>36538</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_sustainable_agriculture\hc_sustainable_agriculture</Icon>
		<RolloverTextID>36537</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41933</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRefrigerationGerman' type ='Normal'>
		<DBID>2517</DBID>
		<DisplayNameID>36540</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_refrigeration\hc_refrigeration</Icon>
		<RolloverTextID>36539</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41898</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFurrierGerman' type ='Normal'>
		<DBID>2518</DBID>
		<DisplayNameID>36542</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_furrier\hc_furrier</Icon>
		<RolloverTextID>36541</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41847</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpiceTradeGerman' type ='Normal'>
		<DBID>2519</DBID>
		<DisplayNameID>36544</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_spice_trade\hc_spice_trade</Icon>
		<RolloverTextID>36543</RolloverTextID>
		<PrereqsNotMetRolloverTextID>36545</PrereqsNotMetRolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41927</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMedicineGerman' type ='Normal'>
		<DBID>2520</DBID>
		<DisplayNameID>36547</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_medicine\hc_medicine</Icon>
		<RolloverTextID>36546</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41871</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRumDistilleryGerman' type ='Normal'>
		<DBID>2521</DBID>
		<DisplayNameID>36549</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_rum_distillery\hc_rum_distillery</Icon>
		<RolloverTextID>36548</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41917</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCigarRollerGerman' type ='Normal'>
		<DBID>2522</DBID>
		<DisplayNameID>36551</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cigar_roller\hc_cigar_roller</Icon>
		<RolloverTextID>36550</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41821</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTextileMillsGerman' type ='Normal'>
		<DBID>2523</DBID>
		<DisplayNameID>36553</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_textile_mill\hc_textile_mill</Icon>
		<RolloverTextID>36552</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41935</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCStonemasonsGerman' type ='Normal'>
		<DBID>2524</DBID>
		<DisplayNameID>36555</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_stone_masons\hc_stone_masons</Icon>
		<RolloverTextID>36554</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41930</Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='TownCenter' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Outpost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='Factory' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FactoryWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.65' subtype ='WorkRate' unittype ='FortFrontier' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCaravels1German' type ='Normal'>
		<DBID>2525</DBID>
		<DisplayNameID>36567</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCaravels2German' type ='Normal'>
		<DBID>2526</DBID>
		<DisplayNameID>36568</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGalleonsGerman' type ='Normal'>
		<DBID>2527</DBID>
		<DisplayNameID>36569</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\galleon\galleon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Galleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFrigatesGerman' type ='Normal'>
		<DBID>2528</DBID>
		<DisplayNameID>36570</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNavalCombatGerman' type ='Normal'>
		<DBID>2529</DBID>
		<DisplayNameID>36572</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\carronade\carronade</Icon>
		<RolloverTextID>36571</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41886</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMonitorsGerman' type ='Normal'>
		<DBID>2530</DBID>
		<DisplayNameID>36573</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\monitor\monitor_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdmiralityGerman' type ='Normal'>
		<DBID>2531</DBID>
		<DisplayNameID>36575</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_admirality\hc_admirality</Icon>
		<RolloverTextID>36574</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>42172</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercenaryLoyaltyGerman' type ='Normal'>
		<DBID>2532</DBID>
		<DisplayNameID>36578</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_mercenary_loyalty\hc_mercenary_loyalty</Icon>
		<RolloverTextID>36577</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ChurchWallensteinsContracts</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41874</Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsBlackRidersGerman</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsMediterraneanGerman</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHighlandGerman</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHolyRomanGerman</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsLandsknecht2German</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHessiansGerman</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsLandsknecht1German</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHackapellsGerman</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCreeAlliesTeam</Target></Effect>
			<Effect type ='Data' amount ='900.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsHessiansRepeatTeam</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsFusiliersGerman</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsElmetiGerman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipEnvoyTeam' type ='Normal'>
		<DBID>2534</DBID>
		<DisplayNameID>36582</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_envoy\hc_team_envoy</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Envoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>36583</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNativeChampionsDutchTeam' type ='Normal'>
		<DBID>2535</DBID>
		<DisplayNameID>36585</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_native_warrior_societies\hc_team_warrior_societies</Icon>
		<RolloverTextID>36584</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>42998</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoveredWagons3' type ='Normal'>
		<DBID>2537</DBID>
		<DisplayNameID>36607</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCGuildArtisans' type ='Normal'>
		<DBID>2538</DBID>
		<DisplayNameID>36609</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_guild_artisans\hc_guild_artisans</Icon>
		<RolloverTextID>36608</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41849</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UniqueSPCPatriots' type ='Normal'>
		<DBID>2539</DBID>
		<DisplayNameID>36619</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\levy\levy</Icon>
		<RolloverTextID>36618</RolloverTextID>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Minuteman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='UniqueSPCGrandEncampment' type ='Normal'>
		<DBID>2540</DBID>
		<DisplayNameID>36622</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\grand_encampment\grand_encampment_icon_64x64</Icon>
		<RolloverTextID>36621</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeSPC' type ='Normal'>
		<DBID>2541</DBID>
		<DisplayNameID>36624</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>36623</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Surgeon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41913</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAdvancedArtillerySPCAct3' type ='Normal'>
		<DBID>2542</DBID>
		<DisplayNameID>36627</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\shot_tower</Icon>
		<RolloverTextID>36626</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TextOutput'>37247</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsHighlanders' type ='Normal'>
		<DBID>2544</DBID>
		<DisplayNameID>36702</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\highlander\highlander_icon</Icon>
		<RolloverTextID>36701</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='MercHighlander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsHessians' type ='Normal'>
		<DBID>2545</DBID>
		<DisplayNameID>36705</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\jaeger\hessian_jaeger_icon_64x64</Icon>
		<RolloverTextID>36704</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsStradiots' type ='Normal'>
		<DBID>2546</DBID>
		<DisplayNameID>36708</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Bosniak Lancer_SMALL</Icon>
		<RolloverTextID>36707</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercStradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsSwissPikemen' type ='Normal'>
		<DBID>2547</DBID>
		<DisplayNameID>36711</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\swiss_Pikeman\swiss_Pikeman_icon</Icon>
		<RolloverTextID>36710</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='MercSwissPikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsRonin' type ='Normal'>
		<DBID>2548</DBID>
		<DisplayNameID>36713</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_passage_to_nippon\hc_passage_to_nippon</Icon>
		<RolloverTextID>36712</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercRonin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsBlackRiders' type ='Normal'>
		<DBID>2549</DBID>
		<DisplayNameID>36715</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<RolloverTextID>36714</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='MercBlackRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsLandsknecht2' type ='Normal'>
		<DBID>2550</DBID>
		<DisplayNameID>36717</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\landsknecht\landsknect_icon_64x64</Icon>
		<RolloverTextID>36716</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercLandsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsHackapells' type ='Normal'>
		<DBID>2551</DBID>
		<DisplayNameID>36719</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\hackapell\hackapell_icon</Icon>
		<RolloverTextID>36718</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercHackapell' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsManchu' type ='Normal'>
		<DBID>2552</DBID>
		<DisplayNameID>36721</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\manchurian_archer\manchurian_archer_icon_64x64</Icon>
		<RolloverTextID>36720</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='MercManchu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCPrivateersTeam' type ='Normal'>
		<DBID>2553</DBID>
		<DisplayNameID>36723</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_recruit_privateers\hc_team_recruit_privateers</Icon>
		<RolloverTextID>36722</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>36725</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsMamelukes' type ='Normal'>
		<DBID>2554</DBID>
		<DisplayNameID>36727</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\mameluke\mameluke_icon_64x64</Icon>
		<RolloverTextID>36726</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercMameluke' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsCorsairs' type ='Normal'>
		<DBID>2555</DBID>
		<DisplayNameID>36729</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\barbary_corsair\barbary_corsair_icon_64x64</Icon>
		<RolloverTextID>36728</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='MercBarbaryCorsair' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='GuardAbusGuns' type ='Normal'>
		<DBID>2560</DBID>
		<DisplayNameID>36749</DisplayNameID>
		<Cost resourcetype ='Food'>450.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>36748</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranAbusGuns</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='SetName' proto ='AbusGun' culture ='none' newName ='36751'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbusGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLancers4' type ='Normal'>
		<DBID>2562</DBID>
		<DisplayNameID>36823</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Demi Lancer\demi_lancer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPikemen4' type ='Normal'>
		<DBID>2563</DBID>
		<DisplayNameID>36824</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\Pikeman\Pikeman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMusketeers5' type ='Normal'>
		<DBID>2564</DBID>
		<DisplayNameID>36846</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Musketeer\Musketeer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHussars5' type ='Normal'>
		<DBID>2565</DBID>
		<DisplayNameID>36847</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\light_cavalry\light_cavalry_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGrenadiers2' type ='Normal'>
		<DBID>2566</DBID>
		<DisplayNameID>36848</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\grenadier\grenadier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSettlers5' type ='Normal'>
		<DBID>2567</DBID>
		<DisplayNameID>36849</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCNativeLore' type ='Normal'>
		<DBID>2568</DBID>
		<DisplayNameID>36855</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_diplomacy1\hc_native_diplomacy1</Icon>
		<RolloverTextID>36854</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>41880</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCuirassiers4' type ='Normal'>
		<DBID>2569</DBID>
		<DisplayNameID>36880</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCuirassiers5' type ='Normal'>
		<DBID>2570</DBID>
		<DisplayNameID>36881</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFrontierDefenses' type ='Normal'>
		<DBID>2571</DBID>
		<DisplayNameID>36906</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\outpost\outpost_icon_64x64</Icon>
		<RolloverTextID>36905</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates1' type ='Normal'>
		<DBID>2572</DBID>
		<DisplayNameID>36908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_food</Icon>
		<RolloverTextID>42107</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates1' type ='Normal'>
		<DBID>2573</DBID>
		<DisplayNameID>36910</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_wood</Icon>
		<RolloverTextID>42115</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates1' type ='Normal'>
		<DBID>2574</DBID>
		<DisplayNameID>36912</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chests_of_coin</Icon>
		<RolloverTextID>42123</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLExtraCratesOfFood' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCTribute' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DLCFalcon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHalberdiers5' type ='Normal'>
		<DBID>2575</DBID>
		<DisplayNameID>36917</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsHessians2' type ='Normal'>
		<DBID>2576</DBID>
		<DisplayNameID>36921</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hire_hessian_jaeger_division\hire_hessian_jaeger_divsion</Icon>
		<RolloverTextID>36920</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='MercJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCavalryCombatOttoman' type ='Normal'>
		<DBID>2577</DBID>
		<DisplayNameID>36925</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_combat\hc_cavalry_combat</Icon>
		<RolloverTextID>36924</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>41809</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDopplesoldners5' type ='Normal'>
		<DBID>2578</DBID>
		<DisplayNameID>36927</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\dopplesoldner\dopplesoldner_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipUhlans5' type ='Normal'>
		<DBID>2579</DBID>
		<DisplayNameID>36928</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRangedInfantryHitpointsGerman' type ='Normal'>
		<DBID>2580</DBID>
		<DisplayNameID>36934</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_ranged_infantry_hitpoints\hc_ranged_infantry_hitpoints</Icon>
		<RolloverTextID>36933</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='TextOutput'>41895</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialNeedleGun' type ='Normal'>
		<DBID>2582</DBID>
		<DisplayNameID>37011</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>37010</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RGPrussianNeedleGun</TechStatus>
			<TechStatus status ='Active'>GuardSkirmishers</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='37013'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianGeneralSkirmisher' type ='Normal'>
		<DBID>2583</DBID>
		<DisplayNameID>37020</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>37019</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCBoneguardArmor' type ='Normal'>
		<DBID>2584</DBID>
		<DisplayNameID>37022</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_tanning\nat_tanning</Icon>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCBoneguardWeapons' type ='Normal'>
		<DBID>2585</DBID>
		<DisplayNameID>37024</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_lacrosse\nat_lacrosse</Icon>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FactoryMassProduction' type ='Normal'>
		<DBID>2588</DBID>
		<DisplayNameID>37183</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\mass_production\mass_production</Icon>
		<RolloverTextID>37182</RolloverTextID>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rocket</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpawnStrelet' type ='Normal'>
		<DBID>2589</DBID>
		<DisplayNameID>37267</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Russians\tech_ryadavoy_horde</Icon>
		<RolloverTextID>37266</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnStrelet' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Strelet</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUnicorne' type ='Normal'>
		<DBID>2590</DBID>
		<DisplayNameID>37269</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\unicorne_mortars\unicorne_mortars</Icon>
		<RolloverTextID>37268</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='TextOutput'>41939</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSheep3' type ='Normal'>
		<DBID>2591</DBID>
		<DisplayNameID>37270</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\sheep\sheep_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRansack' type ='Normal'>
		<DBID>2592</DBID>
		<DisplayNameID>37272</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_ransack\hc_ransack</Icon>
		<RolloverTextID>37271</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>41896</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRussianFleet' type ='Normal'>
		<DBID>2593</DBID>
		<DisplayNameID>37274</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Russians\unit_russian_north_fleet</Icon>
		<RolloverTextID>37276</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRichelieuRegiment' type ='Normal'>
		<DBID>2594</DBID>
		<DisplayNameID>37275</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_richelieus_regiment\hc_richelius_regiment</Icon>
		<RolloverTextID>37277</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCWildernessWarfare' type ='Normal'>
		<DBID>2595</DBID>
		<DisplayNameID>37279</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wilderness_warfare\hc_wilderness_warfare</Icon>
		<RolloverTextID>37278</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect -->
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPiedNoir</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TextOutput'>41941</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpanishGalleons' type ='Normal'>
		<DBID>2596</DBID>
		<DisplayNameID>37281</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_spanish_galleons\hc_spanish_galleons</Icon>
		<RolloverTextID>37280</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='TextOutput'>41923</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMonitors2' type ='Normal'>
		<DBID>2597</DBID>
		<DisplayNameID>37282</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\monitor\monitor_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCTeamCoinCrates2' type ='Normal'>
		<DBID>2598</DBID>
		<DisplayNameID>37413</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_chests_of_coin</Icon>
		<RolloverTextID>42163</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>48988</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipArtilleryDivision' type ='Normal'>
		<DBID>2599</DBID>
		<DisplayNameID>37289</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_ottoman_artillery_division\hc_ottoman_artillery_division</Icon>
		<RolloverTextID>37288</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Humbaraci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='GreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFalconets4' type ='Normal'>
		<DBID>2600</DBID>
		<DisplayNameID>37290</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCBastionsTeam' type ='Normal'>
		<DBID>2601</DBID>
		<DisplayNameID>37292</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_defenses_bastion\hc_team_defenses</Icon>
		<RolloverTextID>37291</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41945</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGalleys3' type ='Normal'>
		<DBID>2602</DBID>
		<DisplayNameID>37295</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\galley\galley_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Galley' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOttomanAssaultFleet' type ='Normal'>
		<DBID>2603</DBID>
		<DisplayNameID>37296</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Ottomans\unit_ottoman_assault_fleet</Icon>
		<RolloverTextID>37297</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Galley' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCJanissaryCost' type ='Normal'>
		<DBID>2604</DBID>
		<DisplayNameID>37298</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_acemi_olglan_school\hc_acemi_olglan_school</Icon>
		<RolloverTextID>37299</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='TextOutput'>41867</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPrivateers2' type ='Normal'>
		<DBID>2605</DBID>
		<DisplayNameID>37301</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\privateer\privateer_icon_64x64</Icon>
		<RolloverTextID>37300</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCSchooners' type ='Normal'>
		<DBID>2606</DBID>
		<DisplayNameID>37306</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_schooners\hc_schooners</Icon>
		<RolloverTextID>37305</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.65' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TextOutput'>41920</Effect>
			<Effect type ='Data' amount ='0.65' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCStockyards' type ='Normal'>
		<DBID>2607</DBID>
		<DisplayNameID>37308</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_stockyards\hc_stockyards</Icon>
		<RolloverTextID>37307</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TextOutput'>41928</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDutchRaidingFleet' type ='Normal'>
		<DBID>2608</DBID>
		<DisplayNameID>37310</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<RolloverTextID>37309</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Fluyt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDutchCounterCavForce' type ='Normal'>
		<DBID>2609</DBID>
		<DisplayNameID>37312</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Dutch\unit_dutch_counter_cav_force</Icon>
		<RolloverTextID>37311</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBetterBanks' type ='Normal'>
		<DBID>2610</DBID>
		<DisplayNameID>37314</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_tulip_speculation\hc_tulip_speculation</Icon>
		<RolloverTextID>37313</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='TextOutput'>41802</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMonitorCombatTeam' type ='Normal'>
		<DBID>2611</DBID>
		<DisplayNameID>37320</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_monitor_combat\hc_team_monitor_combat</Icon>
		<RolloverTextID>37319</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='TextOutput'>46650</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPrivateers3' type ='Normal'>
		<DBID>2612</DBID>
		<DisplayNameID>37323</DisplayNameID>
		<Cost resourcetype ='Gold'>850.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\privateer\privateer_icon_64x64</Icon>
		<RolloverTextID>37322</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFullingMills' type ='Normal'>
		<DBID>2613</DBID>
		<DisplayNameID>37325</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fulling_mills\hc_fulling_mills</Icon>
		<RolloverTextID>37324</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='4.00' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41845</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHouseEstates' type ='Normal'>
		<DBID>2614</DBID>
		<DisplayNameID>37329</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_estates\hc_estates</Icon>
		<RolloverTextID>37328</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Settler' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='SetName' proto ='Manor' culture ='none' newName ='38291'></Effect>
			<Effect type ='TextOutput'>41859</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates2German' type ='Normal'>
		<DBID>2615</DBID>
		<DisplayNameID>37335</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>42109</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates2German' type ='Normal'>
		<DBID>2616</DBID>
		<DisplayNameID>37337</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>42125</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates2German' type ='Normal'>
		<DBID>2617</DBID>
		<DisplayNameID>37339</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>42117</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLancers5' type ='Normal'>
		<DBID>2618</DBID>
		<DisplayNameID>37340</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Demi Lancer\demi_lancer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpanishSquare' type ='Normal'>
		<DBID>2619</DBID>
		<DisplayNameID>37342</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\spanish_square\spanish_square_icon_64x64</Icon>
		<RolloverTextID>37341</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpanishTreasureFleet' type ='Normal'>
		<DBID>2620</DBID>
		<DisplayNameID>37347</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\spanish_treasure_ship\spanish_treasure_ship_icon</Icon>
		<RolloverTextID>37346</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Galleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCoastalDefensesTeam' type ='Normal'>
		<DBID>2621</DBID>
		<DisplayNameID>37355</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_coastal_defenses\hc_team_coastal_defenses</Icon>
		<RolloverTextID>37354</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='DamageBonus' unittype ='Ship' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'>49017</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCaballeros' type ='Normal'>
		<DBID>2622</DBID>
		<DisplayNameID>37361</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_caballeros\hc_caballeros</Icon>
		<RolloverTextID>37360</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='TextOutput'>41804</Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCColonialEstancias' type ='Normal'>
		<DBID>2623</DBID>
		<DisplayNameID>37363</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_colonial_estancias\hc_colonial_estancias</Icon>
		<RolloverTextID>37362</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='70.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>41938</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWarWagonsSPC' type ='Normal'>
		<DBID>2625</DBID>
		<DisplayNameID>37364</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\war_wagon\war_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWarWagonsSPC2' type ='Normal'>
		<DBID>2626</DBID>
		<DisplayNameID>37365</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\war_wagon\war_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCDonatarios' type ='Normal'>
		<DBID>2627</DBID>
		<DisplayNameID>37408</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_donatarios\hc_donatarios</Icon>
		<RolloverTextID>37407</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>41823</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamWoodCrates' type ='Normal'>
		<DBID>2628</DBID>
		<DisplayNameID>37411</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_cords_of_1000_brazil_wood\hc_team_cords_of_1000_wood</Icon>
		<RolloverTextID>42164</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>42358</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPortugueseExpForce' type ='Normal'>
		<DBID>2629</DBID>
		<DisplayNameID>37418</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_portuguese_expeditionary_force\hc_portuguese_expeditionary_force</Icon>
		<RolloverTextID>37417</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpawnFishingBoats' type ='Normal'>
		<DBID>2630</DBID>
		<DisplayNameID>37420</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_portuguese_white_fleet\hc_portuguese_white_fleet</Icon>
		<RolloverTextID>37419</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnBoat' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TextOutput'>41925</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers5' type ='Normal'>
		<DBID>2631</DBID>
		<DisplayNameID>37422</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHalberdiersRussian1' type ='Normal'>
		<DBID>2632</DBID>
		<DisplayNameID>37439</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHalberdiersRussian2' type ='Normal'>
		<DBID>2633</DBID>
		<DisplayNameID>37440</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMusketeersRussian2' type ='Normal'>
		<DBID>2634</DBID>
		<DisplayNameID>37441</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Musketeer\Musketeer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMusketeersRussian3' type ='Normal'>
		<DBID>2635</DBID>
		<DisplayNameID>37442</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Musketeer\Musketeer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCannons2' type ='Normal'>
		<DBID>2636</DBID>
		<DisplayNameID>37446</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\cannon\cannon_icon_64</Icon>
		<RolloverTextID>42161</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGrenadiers3' type ='Normal'>
		<DBID>2637</DBID>
		<DisplayNameID>37447</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\grenadier\grenadier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHalberdiersRussian3' type ='Normal'>
		<DBID>2638</DBID>
		<DisplayNameID>37450</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCBlockhouseCannon' type ='Normal'>
		<DBID>2639</DBID>
		<DisplayNameID>37452</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_block_house_cannon\hc_block_house_cannon</Icon>
		<RolloverTextID>37453</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='TextOutput'>41803</Effect>
		</Effects>
	</Tech>
	<Tech name ='UniqueJoeIsTehSuX' type ='Normal'>
		<DBID>2640</DBID>
		<DisplayNameID>37455</DisplayNameID>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>37454</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ChurchRogersRangers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchBlackWatch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchTowerAndSword</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRidingSchoolGerman2' type ='Normal'>
		<DBID>2641</DBID>
		<DisplayNameID>37519</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_spanish_riding_school\hc_spanish_riding_school</Icon>
		<RolloverTextID>37518</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41903</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWingedHussars' type ='Normal'>
		<DBID>2642</DBID>
		<DisplayNameID>37520</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_polish_winged_Hussars\hc_polish_winged_Hussars</Icon>
		<RolloverTextID>37521</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='42189'></Effect>
			<!-- Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLWingedHussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='HCUhlanCombatGerman' type ='Normal'>
		<DBID>2643</DBID>
		<DisplayNameID>37523</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_cavalry_combat\hc_hand_cavalry_combat</Icon>
		<RolloverTextID>37522</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Uhlan</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41937</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSkirmishers4German' type ='Normal'>
		<DBID>2644</DBID>
		<DisplayNameID>37527</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\Skirmisher\Skirmisher_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeOttoman' type ='Normal'>
		<DBID>2645</DBID>
		<DisplayNameID>37529</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>37528</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='TextOutput'>41909</Effect></Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeBritish' type ='Normal'>
		<DBID>2646</DBID>
		<DisplayNameID>37544</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>37543</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='TextOutput'>41905</Effect></Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeFrench' type ='Normal'>
		<DBID>2647</DBID>
		<DisplayNameID>37546</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>37545</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='TextOutput'>41907</Effect></Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeDutch' type ='Normal'>
		<DBID>2648</DBID>
		<DisplayNameID>37548</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>37547</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='TextOutput'>41906</Effect></Effects>
	</Tech>
	<Tech name ='HCRoyalDecreeRussian' type ='Normal'>
		<DBID>2649</DBID>
		<DisplayNameID>37550</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>37549</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='TextOutput'>41911</Effect></Effects>
	</Tech>
	<Tech name ='HCRoyalDecreePortuguese' type ='Normal'>
		<DBID>2650</DBID>
		<DisplayNameID>37552</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>37551</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='TextOutput'>46633</Effect></Effects>
	</Tech>
	<Tech name ='HCAdvancedArtilleryGerman' type ='Normal'>
		<DBID>2652</DBID>
		<DisplayNameID>38282</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\shot_tower</Icon>
		<RolloverTextID>38281</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>FieldGun</Effect>
			<Effect type ='TextOutput'>38283</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPalatineSettlements' type ='Normal'>
		<DBID>2653</DBID>
		<DisplayNameID>38290</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\house\house_icon</Icon>
		<RolloverTextID>38289</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='TextOutput'>41890</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Caracole' type ='Normal'>
		<DBID>2656</DBID>
		<DisplayNameID>38297</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\caracole\caracole</Icon>
		<RolloverTextID>38296</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractLightCavalry</Target></Effect>
			<Effect type ='Data' action ='MusketAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractLightCavalry</Target></Effect>
			<Effect type ='Data' action ='BowAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractLightCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractLightCavalry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractLightCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBandeirantes' type ='Normal'>
		<DBID>2657</DBID>
		<DisplayNameID>41554</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\explorers\explorer_icon</Icon>
		<RolloverTextID>41553</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Explorer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCGermantownFarmers' type ='Normal'>
		<DBID>2658</DBID>
		<DisplayNameID>41556</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\mill\mill_icon</Icon>
		<RolloverTextID>41555</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect -->
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFrontierDefensesGerman' type ='Normal'>
		<DBID>2661</DBID>
		<DisplayNameID>41664</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\outpost\outpost_icon_64x64</Icon>
		<RolloverTextID>41663</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUnlockFortVauban' type ='Normal'>
		<DBID>2662</DBID>
		<DisplayNameID>41675</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\fort\fort_icon</Icon>
		<RolloverTextID>41674</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranSkirmishersShadow' type ='Normal'>
		<DBID>2663</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='41752'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranDragoonsShadow' type ='Normal'>
		<DBID>2664</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='41753'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianBishopGerman' type ='Normal'>
		<DBID>2665</DBID>
		<DisplayNameID>41943</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>41942</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchKopruluViziers' type ='Normal'>
		<DBID>2666</DBID>
		<DisplayNameID>41958</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\koprulu_viziers\koprulu_viziers_icon_64x64</Icon>
		<RolloverTextID>41957</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>ChurchMilletSystem</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-5.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchGalataTowerDistrict' type ='Normal'>
		<DBID>2667</DBID>
		<DisplayNameID>41960</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\galata_tower_district\galata_tower_district_icon_64x64</Icon>
		<RolloverTextID>41959</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect></Effects>
	</Tech>
	<Tech name ='ChurchTanzimat' type ='Normal'>
		<DBID>2668</DBID>
		<DisplayNameID>41962</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\tanzimat\tanzimat_icon_64x64</Icon>
		<RolloverTextID>41961</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChurchTopkapi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='29.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCBetterCulverin' type ='Normal'>
		<DBID>2669</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFrontierDefenses2' type ='Normal'>
		<DBID>2670</DBID>
		<DisplayNameID>42158</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\outpost\outpost_icon_64x64</Icon>
		<RolloverTextID>42157</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpahis4' type ='Normal'>
		<DBID>2671</DBID>
		<DisplayNameID>42159</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\spahi\spahi_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Spahi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPikemen5' type ='Normal'>
		<DBID>2673</DBID>
		<DisplayNameID>42197</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\Pikeman\Pikeman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRodeleros5' type ='Normal'>
		<DBID>2674</DBID>
		<DisplayNameID>42198</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\redolero\redolero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLongbowmen4' type ='Normal'>
		<DBID>2675</DBID>
		<DisplayNameID>42200</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\longbow\longbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Longbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCrossbowmen3' type ='Normal'>
		<DBID>2676</DBID>
		<DisplayNameID>42201</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRobberBaronsGerman' type ='Normal'>
		<DBID>2677</DBID>
		<DisplayNameID>42203</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_robber_barons\hc_robber_barons</Icon>
		<RolloverTextID>42202</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>42204</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsBlackRidersGerman' type ='Normal'>
		<DBID>2678</DBID>
		<DisplayNameID>42206</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<RolloverTextID>42205</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='MercBlackRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsLandsknecht2German' type ='Normal'>
		<DBID>2679</DBID>
		<DisplayNameID>42208</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\landsknecht\landsknect_icon_64x64</Icon>
		<RolloverTextID>42207</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercLandsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsHessiansGerman' type ='Normal'>
		<DBID>2680</DBID>
		<DisplayNameID>42210</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\jaeger\hessian_jaeger_icon_64x64</Icon>
		<RolloverTextID>42209</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='MercJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsHackapellsGerman' type ='Normal'>
		<DBID>2681</DBID>
		<DisplayNameID>42212</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\hackapell\hackapell_icon</Icon>
		<RolloverTextID>42211</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercHackapell' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsHolyRomanGerman' type ='Normal'>
		<DBID>2682</DBID>
		<DisplayNameID>42214</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hire_holy_roman_merc_army\hc_hire_holy_roman_merc_army</Icon>
		<RolloverTextID>42213</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercBlackRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercLandsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsHighlandGerman' type ='Normal'>
		<DBID>2683</DBID>
		<DisplayNameID>42216</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hire_highland_merc_army\hire_highland_merc_army</Icon>
		<RolloverTextID>42215</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='MercHighlander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='MercSwissPikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercHackapell' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsMediterraneanGerman' type ='Normal'>
		<DBID>2684</DBID>
		<DisplayNameID>42218</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_hire_med_merc_army</Icon>
		<RolloverTextID>42217</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercMameluke' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='MercBarbaryCorsair' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercStradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranCacadoresShadow' type ='Normal'>
		<DBID>2685</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Cacadore' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cacadore</Target></Effect>
			<Effect type ='SetName' proto ='Cacadore' culture ='none' newName ='42355'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranRuytersShadow' type ='Normal'>
		<DBID>2686</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
			<Effect type ='SetName' proto ='Ruyter' culture ='none' newName ='42258'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ruyter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranCavalryArchersShadow' type ='Normal'>
		<DBID>2687</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='SetName' proto ='CavalryArcher' culture ='none' newName ='42260'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='CavalryArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianTycoonAct3' type ='Normal'>
		<DBID>2689</DBID>
		<DisplayNameID>42331</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>42330</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianWarMinisterAct3' type ='Normal'>
		<DBID>2690</DBID>
		<DisplayNameID>42333</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>42332</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPikemen3Spanish' type ='Normal'>
		<DBID>2691</DBID>
		<DisplayNameID>42371</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\Pikeman\Pikeman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSettlerWagonsTeam' type ='Normal'>
		<DBID>2692</DBID>
		<DisplayNameID>42396</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_settler_wagons\hc_team_settler_wagons</Icon>
		<RolloverTextID>43210</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>43020</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBattlefieldConstruction' type ='Normal'>
		<DBID>2697</DBID>
		<DisplayNameID>42880</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_battlefield_construction\hc_battlefield_construction</Icon>
		<RolloverTextID>42879</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='TextOutput'>42886</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ColonializeXPIroquois' type ='Normal'>
		<DBID>2714</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WarHut' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBuilder</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeXPIroquois' type ='Normal'>
		<DBID>2715</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeXPIroquois' type ='Normal'>
		<DBID>2716</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeXPIroquois' type ='Normal'>
		<DBID>2717</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteAennas' type ='Normal'>
		<DBID>2720</DBID>
		<DisplayNameID>43512</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_ranged_infantry</Icon>
		<RolloverTextID>43511</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='SetName' proto ='xpAenna' culture ='none' newName ='43680'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteTomahawks' type ='Normal'>
		<DBID>2721</DBID>
		<DisplayNameID>43516</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_ranged_infantry</Icon>
		<RolloverTextID>43515</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='SetName' proto ='xpTomahawk' culture ='none' newName ='43554'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionRams' type ='Normal'>
		<DBID>2722</DBID>
		<DisplayNameID>43520</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_siege</Icon>
		<RolloverTextID>43519</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='SetName' proto ='xpRam' culture ='none' newName ='43683'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionMantlets' type ='Normal'>
		<DBID>2723</DBID>
		<DisplayNameID>43524</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_siege</Icon>
		<RolloverTextID>43523</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='SetName' proto ='xpMantlet' culture ='none' newName ='43557'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteHorsemen' type ='Normal'>
		<DBID>2724</DBID>
		<DisplayNameID>43528</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_cavalry</Icon>
		<RolloverTextID>43527</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='SetName' proto ='xpHorseman' culture ='none' newName ='47154'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionMusketRiders' type ='Normal'>
		<DBID>2725</DBID>
		<DisplayNameID>43532</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>43531</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
			<Effect type ='SetName' proto ='xpMusketRider' culture ='none' newName ='43559'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionMusketWarriors' type ='Normal'>
		<DBID>2726</DBID>
		<DisplayNameID>43536</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>43535</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='SetName' proto ='xpMusketWarrior' culture ='none' newName ='47149'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionAennas' type ='Normal'>
		<DBID>2727</DBID>
		<DisplayNameID>43540</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>43539</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteAennas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpAenna' culture ='none' newName ='43681'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionHorsemen' type ='Normal'>
		<DBID>2728</DBID>
		<DisplayNameID>43544</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>43543</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EliteHorsemen</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='SetName' proto ='xpHorseman' culture ='none' newName ='47147'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionTomahawk' type ='Normal'>
		<DBID>2729</DBID>
		<DisplayNameID>43548</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>43547</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteTomahawks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='SetName' proto ='xpTomahawk' culture ='none' newName ='43549'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldCannon' type ='Normal'>
		<DBID>2730</DBID>
		<DisplayNameID>43562</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\field_gun_64x64</Icon>
		<RolloverTextID>43561</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='SetName' proto ='xpLightCannon' culture ='none' newName ='43564'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryLightCannon' type ='Normal'>
		<DBID>2731</DBID>
		<DisplayNameID>43566</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_siege</Icon>
		<RolloverTextID>43565</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>FieldCannon</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='SetName' proto ='xpLightCannon' culture ='none' newName ='44594'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryAennas' type ='Normal'>
		<DBID>2732</DBID>
		<DisplayNameID>43570</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>43569</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionAennas</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpAenna' culture ='none' newName ='43682'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryHorsemen' type ='Normal'>
		<DBID>2733</DBID>
		<DisplayNameID>43574</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>43573</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionHorsemen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpHorseman' culture ='none' newName ='47161'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryRams' type ='Normal'>
		<DBID>2734</DBID>
		<DisplayNameID>43577</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_siege</Icon>
		<RolloverTextID>43576</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionRams</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpRam' culture ='none' newName ='43684'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryMantlets' type ='Normal'>
		<DBID>2735</DBID>
		<DisplayNameID>43580</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_siege</Icon>
		<RolloverTextID>43579</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionMantlets</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpMantlet' culture ='none' newName ='43593'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryMusketRiders' type ='Normal'>
		<DBID>2736</DBID>
		<DisplayNameID>43583</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>43582</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionMusketRiders</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpMusketRider' culture ='none' newName ='43594'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryMusketWarriors' type ='Normal'>
		<DBID>2737</DBID>
		<DisplayNameID>43586</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>43585</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionMusketWarriors</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpMusketWarrior' culture ='none' newName ='47163'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryTomahawks' type ='Normal'>
		<DBID>2738</DBID>
		<DisplayNameID>43589</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>43588</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionTomahawk</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpTomahawk' culture ='none' newName ='43596'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MightyWarHut' type ='Normal'>
		<DBID>2743</DBID>
		<DisplayNameID>43606</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\mighty_warhut</Icon>
		<RolloverTextID>43605</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>StrongWarHut</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WarHut' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLWarHutIroquois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WarHut' culture ='none' newName ='43612'></Effect>
			<Effect type ='SetName' proto ='WOLWarHutIroquois' culture ='none' newName ='43612'></Effect>
		</Effects>
	</Tech>
	<Tech name ='StrongWarHut' type ='Normal'>
		<DBID>2744</DBID>
		<DisplayNameID>43609</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\strong_warhut</Icon>
		<RolloverTextID>43608</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WarHut' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLWarHutIroquois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WarHut' culture ='none' newName ='44281'></Effect>
			<Effect type ='SetName' proto ='WOLWarHutIroquois' culture ='none' newName ='44281'></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigWarHutLacrosse' type ='Normal'>
		<DBID>2745</DBID>
		<DisplayNameID>43614</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>43613</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigIroquoisScoutingParty' type ='Normal'>
		<DBID>2746</DBID>
		<DisplayNameID>43616</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>43615</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigCorralHorseSecrets' type ='Normal'>
		<DBID>2747</DBID>
		<DisplayNameID>43618</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>43617</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ColonializeXPAztec' type ='Normal'>
		<DBID>2752</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ColonializeXPSioux' type ='Normal'>
		<DBID>2753</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-12.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeXPAztec' type ='Normal'>
		<DBID>2754</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeXPSioux' type ='Normal'>
		<DBID>2755</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-12.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeXPAztec' type ='Normal'>
		<DBID>2756</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeXPSioux' type ='Normal'>
		<DBID>2757</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-12.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeXPAztec' type ='Normal'>
		<DBID>2758</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='3.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeXPSioux' type ='Normal'>
		<DBID>2759</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='3.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-12.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigCorralBonepipeArmor' type ='Normal'>
		<DBID>2768</DBID>
		<DisplayNameID>43657</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>43656</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigSiegeshopSiegeDrill' type ='Normal'>
		<DBID>2769</DBID>
		<DisplayNameID>43659</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.798828125 .3046875 .99609375 .60546875</IconTextureCoords>
		<RolloverTextID>43658</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigFirepitSecretSociety' type ='Normal'>
		<DBID>2772</DBID>
		<DisplayNameID>43690</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>43689</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
	</Tech>
	<Tech name ='BigFirepitFounder' type ='Normal'>
		<DBID>2773</DBID>
		<DisplayNameID>43693</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance4</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>43692</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
		<Effect type ='Data' action ='ExtraBounty' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
		<Effect type ='Data' action ='ExtraBounty2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigFirepitBattleAnger' type ='Normal'>
		<DBID>2774</DBID>
		<DisplayNameID>43696</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>43695</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect></Effects>
	</Tech>
	<Tech name ='TribalIroquoisWarrior2' type ='Normal'>
		<DBID>2776</DBID>
		<DisplayNameID>43705</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>43704</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWarrior5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWarrior4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWarrior3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisWarrior3' type ='Normal'>
		<DBID>2777</DBID>
		<DisplayNameID>43707</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>43706</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWarrior5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWarrior4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisWarrior4' type ='Normal'>
		<DBID>2778</DBID>
		<DisplayNameID>43709</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>43708</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWarrior5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisWarrior5' type ='Normal'>
		<DBID>2779</DBID>
		<DisplayNameID>43711</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>43710</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisShaman2' type ='Normal'>
		<DBID>2780</DBID>
		<DisplayNameID>43713</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>43712</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisShaman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisShaman4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisShaman3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisShaman3' type ='Normal'>
		<DBID>2781</DBID>
		<DisplayNameID>43715</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>43714</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisShaman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisShaman4</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisShaman4' type ='Normal'>
		<DBID>2782</DBID>
		<DisplayNameID>43717</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>43716</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisShaman5</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisShaman5' type ='Normal'>
		<DBID>2783</DBID>
		<DisplayNameID>43719</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>43718</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisYouth2' type ='Normal'>
		<DBID>2784</DBID>
		<DisplayNameID>43721</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>43720</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisYouth5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisYouth4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisYouth3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisYouth3' type ='Normal'>
		<DBID>2785</DBID>
		<DisplayNameID>43723</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>43722</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisYouth5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisYouth4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisYouth4' type ='Normal'>
		<DBID>2786</DBID>
		<DisplayNameID>43725</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>43724</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisYouth5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisYouth5' type ='Normal'>
		<DBID>2787</DBID>
		<DisplayNameID>43727</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>43726</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisChief2' type ='Normal'>
		<DBID>2788</DBID>
		<DisplayNameID>43729</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>43728</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisChief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisChief4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisChief5</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisChief3' type ='Normal'>
		<DBID>2789</DBID>
		<DisplayNameID>43731</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>43730</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisChief4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisChief5</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisChief4' type ='Normal'>
		<DBID>2790</DBID>
		<DisplayNameID>43733</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>43732</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisChief5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisChief5' type ='Normal'>
		<DBID>2791</DBID>
		<DisplayNameID>43735</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>43734</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisWisewoman2' type ='Normal'>
		<DBID>2792</DBID>
		<DisplayNameID>43737</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>43736</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWisewoman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWisewoman4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWisewoman3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisWisewoman3' type ='Normal'>
		<DBID>2793</DBID>
		<DisplayNameID>43739</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>43738</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWisewoman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWisewoman4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisWisewoman4' type ='Normal'>
		<DBID>2794</DBID>
		<DisplayNameID>43741</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>43740</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalIroquoisWisewoman5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalIroquoisWisewoman5' type ='Normal'>
		<DBID>2795</DBID>
		<DisplayNameID>43743</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>43742</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipVillagers1' type ='Normal'>
		<DBID>2796</DBID>
		<DisplayNameID>43744</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipVillagers2' type ='Normal'>
		<DBID>2797</DBID>
		<DisplayNameID>43745</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipVillagers3' type ='Normal'>
		<DBID>2798</DBID>
		<DisplayNameID>43746</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipVillagers4' type ='Normal'>
		<DBID>2799</DBID>
		<DisplayNameID>43747</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMixedCrates1' type ='Normal'>
		<DBID>2800</DBID>
		<DisplayNameID>43749</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_mixed_crates</Icon>
		<RolloverTextID>43748</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMixedCrates2' type ='Normal'>
		<DBID>2801</DBID>
		<DisplayNameID>43751</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_mixed_crates</Icon>
		<RolloverTextID>43750</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMixedCrates3' type ='Normal'>
		<DBID>2802</DBID>
		<DisplayNameID>43753</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_mixed_crates</Icon>
		<RolloverTextID>43752</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMusketWarriors1' type ='Normal'>
		<DBID>2803</DBID>
		<DisplayNameID>43758</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_forrest_runner_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpMusketWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMusketWarriors2' type ='Normal'>
		<DBID>2804</DBID>
		<DisplayNameID>43759</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_forrest_runner_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpMusketWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMusketWarriors3' type ='Normal'>
		<DBID>2805</DBID>
		<DisplayNameID>43760</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_forrest_runner_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpMusketWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAennas1' type ='Normal'>
		<DBID>2806</DBID>
		<DisplayNameID>43761</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_aenna_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpAenna' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAennas2' type ='Normal'>
		<DBID>2807</DBID>
		<DisplayNameID>43762</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_aenna_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpAenna' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAennas3' type ='Normal'>
		<DBID>2808</DBID>
		<DisplayNameID>43763</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_aenna_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='xpAenna' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHorsemen1' type ='Normal'>
		<DBID>2809</DBID>
		<DisplayNameID>43764</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_horseman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHorsemen2' type ='Normal'>
		<DBID>2810</DBID>
		<DisplayNameID>43765</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_horseman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMusketRiders1' type ='Normal'>
		<DBID>2811</DBID>
		<DisplayNameID>43766</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_musket_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpMusketRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMusketRiders2' type ='Normal'>
		<DBID>2812</DBID>
		<DisplayNameID>43767</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_musket_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpMusketRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipLightCannon1' type ='Normal'>
		<DBID>2813</DBID>
		<DisplayNameID>43768</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_light_cannon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpLightCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipLightCannon2' type ='Normal'>
		<DBID>2814</DBID>
		<DisplayNameID>43769</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_light_cannon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpLightCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipRams1' type ='Normal'>
		<DBID>2815</DBID>
		<DisplayNameID>43770</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_ram_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpRam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMantlets1' type ='Normal'>
		<DBID>2816</DBID>
		<DisplayNameID>43771</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\mantlet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMantlets2' type ='Normal'>
		<DBID>2817</DBID>
		<DisplayNameID>43772</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\mantlet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCavalryDamageIroquois' type ='Normal'>
		<DBID>2818</DBID>
		<DisplayNameID>43774</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>43773</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>43775</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCavalryHitpointsIroquois' type ='Normal'>
		<DBID>2820</DBID>
		<DisplayNameID>43780</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>43779</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>43781</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPInfantryCombatIroquois' type ='Normal'>
		<DBID>2821</DBID>
		<DisplayNameID>43783</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>43782</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>43784</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPInfantryDamageIroquois' type ='Normal'>
		<DBID>2822</DBID>
		<DisplayNameID>43786</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>43785</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>43787</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPInfantryHitpointsIroquois' type ='Normal'>
		<DBID>2823</DBID>
		<DisplayNameID>43789</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_hitpoints\hc_infantry_hitpoints</Icon>
		<RolloverTextID>43788</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>43790</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipWarCanoes1' type ='Normal'>
		<DBID>2824</DBID>
		<DisplayNameID>43791</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_war_canoe_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpWarCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarCanoes2' type ='Normal'>
		<DBID>2825</DBID>
		<DisplayNameID>43792</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_war_canoe_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpWarCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPAdvancedFarms' type ='Normal'>
		<DBID>2826</DBID>
		<DisplayNameID>43794</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\advanced_farm</Icon>
		<RolloverTextID>43793</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='SetName' proto ='Farm' culture ='none' newName ='43797'></Effect>
			<Effect type ='SetName' proto ='WOLFarmIroquois' culture ='none' newName ='43797'></Effect>
			<Effect type ='TextOutput'>48870</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIroquoisMohawkSupport' type ='Normal'>
		<DBID>2827</DBID>
		<DisplayNameID>43804</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\unit_mohawk_support</Icon>
		<RolloverTextID>43803</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpRam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIroquoisOnondagaSupport' type ='Normal'>
		<DBID>2828</DBID>
		<DisplayNameID>43806</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\unit_onondaga_support</Icon>
		<RolloverTextID>43805</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIroquoisOneidaSupport' type ='Normal'>
		<DBID>2829</DBID>
		<DisplayNameID>43808</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\unit_oneida_support</Icon>
		<RolloverTextID>43807</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIroquoisSenecaSupport' type ='Normal'>
		<DBID>2830</DBID>
		<DisplayNameID>43810</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\unit_seneca_support</Icon>
		<RolloverTextID>43809</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpMusketWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIroquoisCayugaSupport' type ='Normal'>
		<DBID>2831</DBID>
		<DisplayNameID>43812</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\unit_cayuga_support</Icon>
		<RolloverTextID>43811</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpWarCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='xpAenna' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIroquoisTuscaroraSupport' type ='Normal'>
		<DBID>2832</DBID>
		<DisplayNameID>43814</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\unit_tuscarora_support</Icon>
		<RolloverTextID>43813</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpMedicineMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipTravois1' type ='Normal'>
		<DBID>2833</DBID>
		<DisplayNameID>43823</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\iro_travois_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWolves' type ='Normal'>
		<DBID>2835</DBID>
		<DisplayNameID>43825</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_wolf</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='PetWolf' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipBears' type ='Normal'>
		<DBID>2836</DBID>
		<DisplayNameID>43826</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_bearblack</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='PetBear' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ImpLegendaryWarBows' type ='Normal'>
		<DBID>2839</DBID>
		<DisplayNameID>43866</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>43865</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionWarBows</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpWarBow' culture ='none' newName ='47165'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteWarBows' type ='Normal'>
		<DBID>2840</DBID>
		<DisplayNameID>43936</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_ranged_infantry</Icon>
		<RolloverTextID>43935</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='SetName' proto ='xpWarBow' culture ='none' newName ='47156'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteWarClubs' type ='Normal'>
		<DBID>2841</DBID>
		<DisplayNameID>43940</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>43939</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='SetName' proto ='xpWarClub' culture ='none' newName ='43942'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionWarBows' type ='Normal'>
		<DBID>2842</DBID>
		<DisplayNameID>43944</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>43943</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteWarBows</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpWarBow' culture ='none' newName ='47151'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionWarClubs' type ='Normal'>
		<DBID>2843</DBID>
		<DisplayNameID>43948</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>43947</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EliteWarClubs</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpWarClub' culture ='none' newName ='43950'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionRifleRiders' type ='Normal'>
		<DBID>2844</DBID>
		<DisplayNameID>43960</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>43959</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='SetName' proto ='xpRifleRider' culture ='none' newName ='43962'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMixedCrates4' type ='Normal'>
		<DBID>2845</DBID>
		<DisplayNameID>43967</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_mixed_crates</Icon>
		<RolloverTextID>43966</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMedicineMenTeam' type ='Normal'>
		<DBID>2846</DBID>
		<DisplayNameID>43968</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_medicine_man</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpMedicineMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>44126</Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteMacehualtins' type ='Normal'>
		<DBID>2847</DBID>
		<DisplayNameID>43979</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_ranged_infantry</Icon>
		<RolloverTextID>43978</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='SetName' proto ='xpMacehualtin' culture ='none' newName ='46337'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteCoyotemen' type ='Normal'>
		<DBID>2848</DBID>
		<DisplayNameID>43982</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>43981</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='SetName' proto ='xpCoyoteMan' culture ='none' newName ='47153'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionMacehualtins' type ='Normal'>
		<DBID>2849</DBID>
		<DisplayNameID>43985</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>43984</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteMacehualtins</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpMacehualtin' culture ='none' newName ='46382'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionCoyotemen' type ='Normal'>
		<DBID>2850</DBID>
		<DisplayNameID>43988</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>43987</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EliteCoyotemen</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpCoyoteMan' culture ='none' newName ='47146'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipTravois2' type ='Normal'>
		<DBID>2853</DBID>
		<DisplayNameID>44009</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\iro_travois_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPGreatHouse' type ='Normal'>
		<DBID>2858</DBID>
		<DisplayNameID>44025</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\great_house</Icon>
		<RolloverTextID>44024</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='TownCenter' culture ='none' newName ='46817'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>48929</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBattlefieldConstructionIroquois' type ='Normal'>
		<DBID>2859</DBID>
		<DisplayNameID>44031</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_battlefield_construction\hc_battlefield_construction</Icon>
		<RolloverTextID>44030</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='TextOutput'>44032</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLWarHutIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLArtilleryDepotIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLCorralIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLArtilleryDepotIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLArtilleryDepotIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLCorralIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLCorralIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLWarHutIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLWarHutIroquois' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPPioneers2' type ='Normal'>
		<DBID>2860</DBID>
		<DisplayNameID>44035</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\warrior_culture</Icon>
		<RolloverTextID>44034</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44036</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWarHouses' type ='Normal'>
		<DBID>2861</DBID>
		<DisplayNameID>44038</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\War_Houses</Icon>
		<RolloverTextID>44037</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>44117</Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='10.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPExtensiveFortifications2' type ='Normal'>
		<DBID>2862</DBID>
		<DisplayNameID>44042</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_extensive_fortifications\hc_extensive_fortifications</Icon>
		<RolloverTextID>44041</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWarHutIroquois</Target></Effect>
			<Effect type ='TextOutput'>44044</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipCanoes1' type ='Normal'>
		<DBID>2863</DBID>
		<DisplayNameID>44049</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_canoe_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Canoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipFishingBoats' type ='Normal'>
		<DBID>2864</DBID>
		<DisplayNameID>44050</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_fishing_boat_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarCanoes3' type ='Normal'>
		<DBID>2865</DBID>
		<DisplayNameID>44051</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_war_canoe_icon</Icon>
		<RolloverTextID>49028</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpWarCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBirchbarkTeam' type ='Normal'>
		<DBID>2866</DBID>
		<DisplayNameID>44053</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_birchbark</Icon>
		<RolloverTextID>44052</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TextOutput'>49001</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCreeAllies1' type ='Normal'>
		<DBID>2867</DBID>
		<DisplayNameID>44057</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\cree_tracker_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NatMercTracker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCherokeeAllies1' type ='Normal'>
		<DBID>2868</DBID>
		<DisplayNameID>44058</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\rifleman_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NatMercRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPHuronAllies1' type ='Normal'>
		<DBID>2869</DBID>
		<DisplayNameID>44059</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\huron_mantlet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHuronMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCherokeeAllies2' type ='Normal'>
		<DBID>2870</DBID>
		<DisplayNameID>44060</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\rifleman_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='22.00' subtype ='FreeHomeCityUnit' unittype ='NatMercRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCreeAllies2' type ='Normal'>
		<DBID>2871</DBID>
		<DisplayNameID>44061</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\cree_tracker_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='22.00' subtype ='FreeHomeCityUnit' unittype ='NatMercTracker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPHuronAllies2' type ='Normal'>
		<DBID>2872</DBID>
		<DisplayNameID>44062</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\huron_mantlet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHuronMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyHuron</Effect>
		</Effects>
	</Tech>
	<Tech name ='ColonializeXPSPC' type ='Normal'>
		<DBID>2874</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeXPSPC' type ='Normal'>
		<DBID>2875</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeXPSPC' type ='Normal'>
		<DBID>2876</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperializeXPSPC' type ='Normal'>
		<DBID>2877</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMixedCrates5' type ='Normal'>
		<DBID>2878</DBID>
		<DisplayNameID>44074</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_mixed_crates</Icon>
		<RolloverTextID>44073</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWarChiefIroquois1' type ='Normal'>
		<DBID>2879</DBID>
		<DisplayNameID>44076</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\tech_high_chief</Icon>
		<RolloverTextID>44075</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetWolf</Target></Effect>
			<Effect type ='TextOutput'>45065</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='PetWolf' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWarChiefAztec1' type ='Normal'>
		<DBID>2880</DBID>
		<DisplayNameID>44080</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\High_Priest_Ixil</Icon>
		<RolloverTextID>44079</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>48877</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetJaguar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWarChiefSioux1' type ='Normal'>
		<DBID>2881</DBID>
		<DisplayNameID>44083</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Smoke_Signals</Icon>
		<RolloverTextID>44082</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>48881</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetCoyote</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWarChiefIroquois2' type ='Normal'>
		<DBID>2882</DBID>
		<DisplayNameID>44086</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Iroquois\tech_town_destroyer</Icon>
		<RolloverTextID>44085</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>45064</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='15.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpIroquoisWarChief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMixedCrates6' type ='Normal'>
		<DBID>2884</DBID>
		<DisplayNameID>44092</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_mixed_crates</Icon>
		<RolloverTextID>44091</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipTravois3' type ='Normal'>
		<DBID>2885</DBID>
		<DisplayNameID>44093</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\iro_travois_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpBuilder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHorsemen3' type ='Normal'>
		<DBID>2886</DBID>
		<DisplayNameID>44094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_horseman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHorsemen4' type ='Normal'>
		<DBID>2887</DBID>
		<DisplayNameID>44095</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_horseman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAennas4' type ='Normal'>
		<DBID>2888</DBID>
		<DisplayNameID>44096</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_aenna_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpAenna' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAennas5' type ='Normal'>
		<DBID>2889</DBID>
		<DisplayNameID>44097</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_aenna_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpAenna' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipTomahawk1' type ='Normal'>
		<DBID>2890</DBID>
		<DisplayNameID>44098</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_tomahawk_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipTomahawk2' type ='Normal'>
		<DBID>2891</DBID>
		<DisplayNameID>44099</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_tomahawk_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipTomahawk3' type ='Normal'>
		<DBID>2892</DBID>
		<DisplayNameID>44100</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_tomahawk_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipTomahawk4' type ='Normal'>
		<DBID>2893</DBID>
		<DisplayNameID>44101</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_tomahawk_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipTomahawk5' type ='Normal'>
		<DBID>2894</DBID>
		<DisplayNameID>44102</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_tomahawk_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPInfantryLOSTeam' type ='Normal'>
		<DBID>2895</DBID>
		<DisplayNameID>44104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_scout_infantry</Icon>
		<RolloverTextID>44103</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>48815</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMantlets3' type ='Normal'>
		<DBID>2896</DBID>
		<DisplayNameID>44107</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\mantlet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMantlets4' type ='Normal'>
		<DBID>2897</DBID>
		<DisplayNameID>44108</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\mantlet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipSiege' type ='Normal'>
		<DBID>2898</DBID>
		<DisplayNameID>44109</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\iroquois_siege_party</Icon>
		<RolloverTextID>44110</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpRam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiegeHitpoints' type ='Normal'>
		<DBID>2899</DBID>
		<DisplayNameID>44112</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_hitpoints\hc_artillary_hitpoints</Icon>
		<RolloverTextID>44111</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='TextOutput'>48928</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiegeDamage' type ='Normal'>
		<DBID>2900</DBID>
		<DisplayNameID>44114</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_damage\hc_artillary_damage</Icon>
		<RolloverTextID>44113</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='TextOutput'>44116</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionWarRifles' type ='Normal'>
		<DBID>2901</DBID>
		<DisplayNameID>44128</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>44127</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='SetName' proto ='xpWarRifle' culture ='none' newName ='47152'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionPumaMen' type ='Normal'>
		<DBID>2902</DBID>
		<DisplayNameID>44167</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>44166</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ElitePumaMen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpPumaMan' culture ='none' newName ='47150'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionEagleKnight' type ='Normal'>
		<DBID>2903</DBID>
		<DisplayNameID>44171</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>44170</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpEagleKnight' culture ='none' newName ='44181'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionArrowKnight' type ='Normal'>
		<DBID>2904</DBID>
		<DisplayNameID>44174</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>44173</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpArrowKnight' culture ='none' newName ='46919'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionJaguarKnight' type ='Normal'>
		<DBID>2905</DBID>
		<DisplayNameID>44177</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>44176</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpJaguarKnight' culture ='none' newName ='47148'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ElitePumaMen' type ='Normal'>
		<DBID>2906</DBID>
		<DisplayNameID>44183</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>44182</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
			<Effect type ='SetName' proto ='xpPumaMan' culture ='none' newName ='47155'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryCoyoteMen' type ='Normal'>
		<DBID>2910</DBID>
		<DisplayNameID>44199</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>44198</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionCoyotemen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpCoyoteMan' culture ='none' newName ='47159'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryPumaMen' type ='Normal'>
		<DBID>2911</DBID>
		<DisplayNameID>44202</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>44201</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionPumaMen</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpPumaMan' culture ='none' newName ='47164'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryMacehualtins' type ='Normal'>
		<DBID>2912</DBID>
		<DisplayNameID>44206</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>44205</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionMacehualtins</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpMacehualtin' culture ='none' newName ='44218'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryArrowKnights' type ='Normal'>
		<DBID>2913</DBID>
		<DisplayNameID>44209</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>44208</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionArrowKnight</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpArrowKnight' culture ='none' newName ='44219'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryEagleKnights' type ='Normal'>
		<DBID>2914</DBID>
		<DisplayNameID>44212</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>44211</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionEagleKnight</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpEagleKnight' culture ='none' newName ='47160'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryJaguarKnights' type ='Normal'>
		<DBID>2915</DBID>
		<DisplayNameID>44215</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>44214</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionJaguarKnight</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpJaguarKnight' culture ='none' newName ='47162'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipVillagersTeam' type ='Normal'>
		<DBID>2916</DBID>
		<DisplayNameID>44223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_villagers_aztec</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>48987</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipVillagers5' type ='Normal'>
		<DBID>2917</DBID>
		<DisplayNameID>44224</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoyoteMen1' type ='Normal'>
		<DBID>2918</DBID>
		<DisplayNameID>44225</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_coyote_man_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpCoyoteMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoyoteMen4' type ='Normal'>
		<DBID>2919</DBID>
		<DisplayNameID>44226</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_coyote_man_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpCoyoteMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoyoteMen5' type ='Normal'>
		<DBID>2920</DBID>
		<DisplayNameID>44227</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_coyote_man_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='xpCoyoteMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoyoteMen2' type ='Normal'>
		<DBID>2921</DBID>
		<DisplayNameID>44228</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_coyote_man_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpCoyoteMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoyoteMen3' type ='Normal'>
		<DBID>2922</DBID>
		<DisplayNameID>44229</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_coyote_man_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='xpCoyoteMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCoyoteCombat' type ='Normal'>
		<DBID>2923</DBID>
		<DisplayNameID>44231</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\coyote_combat</Icon>
		<RolloverTextID>44230</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='TextOutput'>44233</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipPumaMen1' type ='Normal'>
		<DBID>2924</DBID>
		<DisplayNameID>44234</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_puma_man_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpPumaMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipPumaMen2' type ='Normal'>
		<DBID>2925</DBID>
		<DisplayNameID>44235</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_puma_man_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpPumaMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMacehualtins1' type ='Normal'>
		<DBID>2926</DBID>
		<DisplayNameID>44236</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_macehuatlin_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMacehualtins5' type ='Normal'>
		<DBID>2927</DBID>
		<DisplayNameID>44237</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_macehuatlin_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMacehualtins2' type ='Normal'>
		<DBID>2928</DBID>
		<DisplayNameID>44238</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_macehuatlin_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMacehualtins3' type ='Normal'>
		<DBID>2929</DBID>
		<DisplayNameID>44239</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_macehuatlin_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMacehualtins4' type ='Normal'>
		<DBID>2930</DBID>
		<DisplayNameID>44240</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_macehuatlin_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPWarHutTraining' type ='Normal'>
		<DBID>2931</DBID>
		<DisplayNameID>44242</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\War_Hut_Training</Icon>
		<RolloverTextID>44241</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='TextOutput'>48875</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipArrowKnights1' type ='Normal'>
		<DBID>2932</DBID>
		<DisplayNameID>44244</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_arrow_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpArrowKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipArrowKnightsRepeat' type ='Normal'>
		<DBID>2933</DBID>
		<DisplayNameID>44245</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_arrow_knight</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpArrowKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipEagleKnights1' type ='Normal'>
		<DBID>2934</DBID>
		<DisplayNameID>44246</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_eagle_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpEagleKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipEagleKnights2' type ='Normal'>
		<DBID>2935</DBID>
		<DisplayNameID>44247</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_eagle_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpEagleKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipEagleKnights3' type ='Normal'>
		<DBID>2936</DBID>
		<DisplayNameID>44248</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_eagle_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpEagleKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipJaguarKnights1' type ='Normal'>
		<DBID>2937</DBID>
		<DisplayNameID>44249</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_jaguar_warrior</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipJaguarKnights5' type ='Normal'>
		<DBID>2938</DBID>
		<DisplayNameID>44250</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_jaguar_warrior_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipJaguarKnights2' type ='Normal'>
		<DBID>2939</DBID>
		<DisplayNameID>44251</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_jaguar_warrior_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipJaguarKnights3' type ='Normal'>
		<DBID>2940</DBID>
		<DisplayNameID>44252</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_jaguar_warrior_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipJaguarKnights4' type ='Normal'>
		<DBID>2941</DBID>
		<DisplayNameID>44253</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_jaguar_warrior_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPScorchedEarth' type ='Normal'>
		<DBID>2942</DBID>
		<DisplayNameID>44255</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Scorched_Earth</Icon>
		<RolloverTextID>44254</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='TextOutput'>44257</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPKnightDamage' type ='Normal'>
		<DBID>2943</DBID>
		<DisplayNameID>44259</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>44258</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
			<Effect type ='TextOutput'>44261</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPKnightHitpoints' type ='Normal'>
		<DBID>2944</DBID>
		<DisplayNameID>44263</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_hitpoints\hc_infantry_hitpoints</Icon>
		<RolloverTextID>44262</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
			<Effect type ='TextOutput'>44265</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPKnightCombat' type ='Normal'>
		<DBID>2945</DBID>
		<DisplayNameID>44267</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>44266</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='TextOutput'>44269</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipSkullKnights1' type ='Normal'>
		<DBID>2946</DBID>
		<DisplayNameID>44270</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_skull_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipSkullKnights2' type ='Normal'>
		<DBID>2947</DBID>
		<DisplayNameID>44271</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_skull_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipSkullKnights3' type ='Normal'>
		<DBID>2948</DBID>
		<DisplayNameID>44272</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_skull_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipSkullKnights4' type ='Normal'>
		<DBID>2949</DBID>
		<DisplayNameID>44273</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_skull_knight_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPExtensiveFortificationsAztec' type ='Normal'>
		<DBID>2950</DBID>
		<DisplayNameID>44275</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Aztec_Fortification</Icon>
		<RolloverTextID>44274</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='TextOutput'>44276</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='StrongNoblesHut' type ='Normal'>
		<DBID>2951</DBID>
		<DisplayNameID>44278</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\strong_warhut</Icon>
		<RolloverTextID>44277</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='SetName' proto ='NoblesHut' culture ='none' newName ='44280'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NoblesHut' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MightyNoblesHut' type ='Normal'>
		<DBID>2952</DBID>
		<DisplayNameID>44283</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\mighty_warhut</Icon>
		<RolloverTextID>44282</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>StrongNoblesHut</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='SetName' proto ='NoblesHut' culture ='none' newName ='44285'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NoblesHut' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPArtificialIslands' type ='Normal'>
		<DBID>2953</DBID>
		<DisplayNameID>44287</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Artificial_Islands</Icon>
		<RolloverTextID>44286</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>44289</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCheapFishingBoatTeam' type ='Normal'>
		<DBID>2954</DBID>
		<DisplayNameID>44291</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_schooners</Icon>
		<RolloverTextID>44290</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TextOutput'>48991</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPirogueEgyptian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipNoblesHutTravois1' type ='Normal'>
		<DBID>2955</DBID>
		<DisplayNameID>44298</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\nobles_hut_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NoblesHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipNoblesHutTravois2' type ='Normal'>
		<DBID>2956</DBID>
		<DisplayNameID>44299</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\nobles_hut_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NoblesHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCheapWarHuts' type ='Normal'>
		<DBID>2957</DBID>
		<DisplayNameID>44301</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\cheap_war_hut</Icon>
		<RolloverTextID>44300</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='TextOutput'>44303</Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyHuron' type ='Normal'>
		<DBID>2958</DBID>
		<DisplayNameID>44305</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>44304</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuronMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuronMantlet</Target></Effect>
			<Effect type ='SetName' proto ='NatHuronMantlet' culture ='none' newName ='44307'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHuronMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHuronMantlet</Target></Effect>
			<Effect type ='SetName' proto ='NatMercHuronMantlet' culture ='none' newName ='48504'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyZapotec' type ='Normal'>
		<DBID>2959</DBID>
		<DisplayNameID>44309</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>44308</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatLightningWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatLightningWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatLightningWarrior' culture ='none' newName ='44311'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercLightningWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercLightningWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatMercLightningWarrior' culture ='none' newName ='48508'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionHuron' type ='Normal'>
		<DBID>2960</DBID>
		<DisplayNameID>44313</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>44312</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyHuron</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuronMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuronMantlet</Target></Effect>
			<Effect type ='SetName' proto ='NatHuronMantlet' culture ='none' newName ='44315'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHuronMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercHuronMantlet</Target></Effect>
			<Effect type ='SetName' proto ='NatMercHuronMantlet' culture ='none' newName ='48513'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionZapotec' type ='Normal'>
		<DBID>2961</DBID>
		<DisplayNameID>44317</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>44316</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyZapotec</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatLightningWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatLightningWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatLightningWarrior' culture ='none' newName ='44319'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercLightningWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercLightningWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatMercLightningWarrior' culture ='none' newName ='48516'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipHeavyWarCanoes1' type ='Normal'>
		<DBID>2962</DBID>
		<DisplayNameID>44320</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\tlaloc_canoe_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpTlalocCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHeavyWarCanoes2' type ='Normal'>
		<DBID>2963</DBID>
		<DisplayNameID>44321</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\tlaloc_canoe_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpTlalocCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPZapotecAllies1' type ='Normal'>
		<DBID>2964</DBID>
		<DisplayNameID>44322</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_zapotec_lightning_warrior_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='NatMercLightningWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPZapotecAllies2' type ='Normal'>
		<DBID>2965</DBID>
		<DisplayNameID>44323</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_zapotec_lightning_warrior_icon</Icon>
		<RolloverTextID>46949</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='NatMercLightningWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyZapotec</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSpanishAllies1' type ='Normal'>
		<DBID>2966</DBID>
		<DisplayNameID>44324</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\redolero\redolero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPSpanishAllies2' type ='Normal'>
		<DBID>2967</DBID>
		<DisplayNameID>44325</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\redolero\redolero_icon_64x64</Icon>
		<RolloverTextID>46948</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranRodeleros</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTempleCenteotl' type ='Normal'>
		<DBID>2968</DBID>
		<DisplayNameID>44326</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Temple_Centeotl</Icon>
		<RolloverTextID>44327</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTempleXipeTotec' type ='Normal'>
		<DBID>2969</DBID>
		<DisplayNameID>44329</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_xipe</Icon>
		<RolloverTextID>44328</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='xpCoyoteMan' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTempleXochipilli' type ='Normal'>
		<DBID>2970</DBID>
		<DisplayNameID>44331</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_xochipilli</Icon>
		<RolloverTextID>44330</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='xpPumaMan' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTempleXolotl' type ='Normal'>
		<DBID>2971</DBID>
		<DisplayNameID>44333</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_xolotl</Icon>
		<RolloverTextID>44332</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTempleCoatlicue' type ='Normal'>
		<DBID>2972</DBID>
		<DisplayNameID>44335</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_coatlicue</Icon>
		<RolloverTextID>44334</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpArrowKnight' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTempleTlaloc' type ='Normal'>
		<DBID>2973</DBID>
		<DisplayNameID>44337</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_tlaloc</Icon>
		<RolloverTextID>44336</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpEagleKnight' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPGreatTempleHuitzilopochtli' type ='Normal'>
		<DBID>2974</DBID>
		<DisplayNameID>44339</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_huitzilopochtli</Icon>
		<RolloverTextID>44338</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' action ='CoverHandAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPGreatTempleQuetzalcoatl' type ='Normal'>
		<DBID>2975</DBID>
		<DisplayNameID>44341</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_quetzalcoatl</Icon>
		<RolloverTextID>44340</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpJaguarKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPGreatTempleTezcatlipoca' type ='Normal'>
		<DBID>2976</DBID>
		<DisplayNameID>44343</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\temple_tezcatlipoca</Icon>
		<RolloverTextID>44342</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='PetJaguar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PetJaguar</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PetJaguar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPForestMother' type ='Normal'>
		<DBID>2978</DBID>
		<DisplayNameID>44345</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\deer\deer_icon_64x64</Icon>
		<RolloverTextID>44358</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Deer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPIroquoisWoodworking' type ='Normal'>
		<DBID>2979</DBID>
		<DisplayNameID>44347</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\wood_working</Icon>
		<RolloverTextID>44346</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>44352</Effect>
			<Effect type ='TechStatus' status ='active'>LumberCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>ForestPeopleCeremony</Effect>
			<Effect type ='TechStatus' status ='active'>ForestSpiritCeremony</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSilversmithTeam' type ='Normal'>
		<DBID>2980</DBID>
		<DisplayNameID>44350</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_silver_smith</Icon>
		<RolloverTextID>44349</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44353</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPAztecMining' type ='Normal'>
		<DBID>2981</DBID>
		<DisplayNameID>44355</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Aztec_Mining</Icon>
		<RolloverTextID>44354</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44357</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPChinampa1' type ='Normal'>
		<DBID>2982</DBID>
		<DisplayNameID>44360</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_chinampa\nat_chinampa</Icon>
		<RolloverTextID>44359</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44361</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPChinampa2' type ='Normal'>
		<DBID>2983</DBID>
		<DisplayNameID>44364</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\great_chinampa</Icon>
		<RolloverTextID>44363</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>69789</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPExoticHardwoodsTeam' type ='Normal'>
		<DBID>2984</DBID>
		<DisplayNameID>44375</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_exotic_hardwoods</Icon>
		<RolloverTextID>44374</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44377</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyKlamath' type ='Normal'>
		<DBID>2985</DBID>
		<DisplayNameID>44379</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>44378</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatKlamathRifleman' culture ='none' newName ='44381'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyApache' type ='Normal'>
		<DBID>2986</DBID>
		<DisplayNameID>44383</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>44382</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatApacheCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatApacheCavalry</Target></Effect>
			<Effect type ='SetName' proto ='NatApacheCavalry' culture ='none' newName ='44385'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyNavajo' type ='Normal'>
		<DBID>2987</DBID>
		<DisplayNameID>44387</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>44386</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatNavajoRifleman' culture ='none' newName ='44389'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorSocietyCheyenne' type ='Normal'>
		<DBID>2988</DBID>
		<DisplayNameID>44391</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>44390</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatCheyenneRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatCheyenneRider</Target></Effect>
			<Effect type ='SetName' proto ='NatCheyenneRider' culture ='none' newName ='44393'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercCheyenneRider</Target></Effect>
			<Effect type ='SetName' proto ='NatMercCheyenneRider' culture ='none' newName ='48495'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercCheyenneRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionKlamath' type ='Normal'>
		<DBID>2989</DBID>
		<DisplayNameID>44395</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>44394</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyKlamath</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatKlamathRifleman' culture ='none' newName ='44397'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionApache' type ='Normal'>
		<DBID>2990</DBID>
		<DisplayNameID>44399</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>44398</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyApache</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatApacheCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatApacheCavalry</Target></Effect>
			<Effect type ='SetName' proto ='NatApacheCavalry' culture ='none' newName ='44401'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionNavajo' type ='Normal'>
		<DBID>2991</DBID>
		<DisplayNameID>44403</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>44402</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WarriorSocietyNavajo</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='SetName' proto ='NatNavajoRifleman' culture ='none' newName ='44405'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionCheyenne' type ='Normal'>
		<DBID>2992</DBID>
		<DisplayNameID>44407</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>44406</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyCheyenne</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatCheyenneRider</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatCheyenneRider</Target></Effect>
			<Effect type ='SetName' proto ='NatCheyenneRider' culture ='none' newName ='46917'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercCheyenneRider</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercCheyenneRider</Target></Effect>
			<Effect type ='SetName' proto ='NatMercCheyenneRider' culture ='none' newName ='48510'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWarChiefSioux2' type ='Normal'>
		<DBID>2993</DBID>
		<DisplayNameID>44437</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Counting_Coup</Icon>
		<RolloverTextID>44436</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>48883</Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoyotes' type ='Normal'>
		<DBID>2994</DBID>
		<DisplayNameID>44439</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_wolf</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='PetCoyote' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPBuffaloTeam' type ='Normal'>
		<DBID>2995</DBID>
		<DisplayNameID>44441</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_bison</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>49040</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBuffalo2' type ='Normal'>
		<DBID>2996</DBID>
		<DisplayNameID>44443</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\bison\bison_icon_64</Icon>
		<RolloverTextID>44442</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPBuffalo3' type ='Normal'>
		<DBID>2997</DBID>
		<DisplayNameID>44445</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\bison\bison_icon_64</Icon>
		<RolloverTextID>44444</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPBuffalo4' type ='Normal'>
		<DBID>2998</DBID>
		<DisplayNameID>44447</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\bison\bison_icon_64</Icon>
		<RolloverTextID>44446</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPGreatHunter' type ='Normal'>
		<DBID>2999</DBID>
		<DisplayNameID>44449</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Great_Hunt</Icon>
		<RolloverTextID>44448</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>69790</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPAdoption' type ='Normal'>
		<DBID>3000</DBID>
		<DisplayNameID>44452</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Adoption</Icon>
		<RolloverTextID>44451</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44454</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipWarBows1' type ='Normal'>
		<DBID>3001</DBID>
		<DisplayNameID>44455</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpWarBow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarBows2' type ='Normal'>
		<DBID>3002</DBID>
		<DisplayNameID>44456</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpWarBow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarClubs1' type ='Normal'>
		<DBID>3003</DBID>
		<DisplayNameID>44457</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warclub_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpWarClub' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarClubs2' type ='Normal'>
		<DBID>3004</DBID>
		<DisplayNameID>44458</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warclub_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpWarClub' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarClubs3' type ='Normal'>
		<DBID>3005</DBID>
		<DisplayNameID>44459</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warclub_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpWarClub' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarRifles1' type ='Normal'>
		<DBID>3006</DBID>
		<DisplayNameID>44460</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warrifle_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpWarRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarRifles2' type ='Normal'>
		<DBID>3007</DBID>
		<DisplayNameID>44461</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warrifle_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='xpWarRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipWarRifles3' type ='Normal'>
		<DBID>3008</DBID>
		<DisplayNameID>44462</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warrifle_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='xpWarRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAxeRiders1' type ='Normal'>
		<DBID>3009</DBID>
		<DisplayNameID>44463</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_axe_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAxeRiders2' type ='Normal'>
		<DBID>3010</DBID>
		<DisplayNameID>44464</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_axe_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAxeRiders3' type ='Normal'>
		<DBID>3011</DBID>
		<DisplayNameID>44465</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_axe_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAxeRiders4' type ='Normal'>
		<DBID>3012</DBID>
		<DisplayNameID>44466</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_axe_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipAxeRiders5' type ='Normal'>
		<DBID>3013</DBID>
		<DisplayNameID>44467</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_axe_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCavalryDamageSioux' type ='Normal'>
		<DBID>3015</DBID>
		<DisplayNameID>44472</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>44471</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>44473</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCavalryHitpointsSioux' type ='Normal'>
		<DBID>3016</DBID>
		<DisplayNameID>44475</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>44474</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>44476</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCavalryCombatSioux' type ='Normal'>
		<DBID>3017</DBID>
		<DisplayNameID>44478</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_combat\hc_cavalry_combat</Icon>
		<RolloverTextID>44477</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47232</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipCoupRiders1' type ='Normal'>
		<DBID>3018</DBID>
		<DisplayNameID>44481</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\coup_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpCoupRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoupRiders2' type ='Normal'>
		<DBID>3019</DBID>
		<DisplayNameID>44482</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\coup_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpCoupRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoupRiders3' type ='Normal'>
		<DBID>3020</DBID>
		<DisplayNameID>44483</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\coup_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpCoupRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCoupRiders4' type ='Normal'>
		<DBID>3021</DBID>
		<DisplayNameID>44484</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\coup_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpCoupRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipDogsoldiers1' type ='Normal'>
		<DBID>3022</DBID>
		<DisplayNameID>44485</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_dog_soldier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipDogsoldiers2' type ='Normal'>
		<DBID>3023</DBID>
		<DisplayNameID>44486</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_dog_soldier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipDogsoldiers3' type ='Normal'>
		<DBID>3024</DBID>
		<DisplayNameID>44487</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_dog_soldier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipDogsoldiers4' type ='Normal'>
		<DBID>3025</DBID>
		<DisplayNameID>44488</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_dog_soldier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipDogsoldiersTeam1' type ='Normal'>
		<DBID>3026</DBID>
		<DisplayNameID>44489</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_dog_soldier</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LegendaryDogSoldierShadow</Effect>
			<Effect type ='TextOutput'>49035</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipDogsoldiersTeam2' type ='Normal'>
		<DBID>3027</DBID>
		<DisplayNameID>44490</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_dog_soldier</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionDogSoldierShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LegendaryDogSoldierShadow</Effect>
			<Effect type ='TextOutput'>49036</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPOnikare' type ='Normal'>
		<DBID>3028</DBID>
		<DisplayNameID>44495</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Onikare</Icon>
		<RolloverTextID>44494</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='TextOutput'>46215</Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GreatFeast' type ='Normal'>
		<DBID>3037</DBID>
		<DisplayNameID>44598</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\great_feast</Icon>
		<RolloverTextID>44597</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HarvestCeremony' type ='Normal'>
		<DBID>3038</DBID>
		<DisplayNameID>44600</DisplayNameID>
		<Cost resourcetype ='Wood'>225.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\harvest_ceremony</Icon>
		<RolloverTextID>44599</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>GreatFeast</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GreenCornCeremony' type ='Normal'>
		<DBID>3039</DBID>
		<DisplayNameID>44602</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\green_corn_ceremony</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HarvestCeremony</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SpiritMedicine' type ='Normal'>
		<DBID>3040</DBID>
		<DisplayNameID>44604</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\spirit_medicine</Icon>
		<RolloverTextID>44603</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ForestSpiritCeremony' type ='Normal'>
		<DBID>3041</DBID>
		<DisplayNameID>44606</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\forest_spirit</Icon>
		<RolloverTextID>44605</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>ForestPeopleCeremony</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ForestPeopleCeremony' type ='Normal'>
		<DBID>3042</DBID>
		<DisplayNameID>44608</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>235.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\forest_people</Icon>
		<RolloverTextID>44607</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>LumberCeremony</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LumberCeremony' type ='Normal'>
		<DBID>3043</DBID>
		<DisplayNameID>44610</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\lumber_ceremony</Icon>
		<RolloverTextID>44609</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EarthCeremony' type ='Normal'>
		<DBID>3044</DBID>
		<DisplayNameID>44612</DisplayNameID>
		<Cost resourcetype ='Food'>185.0000</Cost>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\earth_ceremony</Icon>
		<RolloverTextID>44611</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EarthGiftCeremony' type ='Normal'>
		<DBID>3045</DBID>
		<DisplayNameID>44614</DisplayNameID>
		<Cost resourcetype ='Food'>380.0000</Cost>
		<Cost resourcetype ='Wood'>320.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\earth_gift</Icon>
		<RolloverTextID>44613</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EarthCeremony</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWoodcrafting' type ='Normal'>
		<DBID>3049</DBID>
		<DisplayNameID>44626</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Wood_Crafting</Icon>
		<RolloverTextID>44625</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44628</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTeamFoodCrates1' type ='Normal'>
		<DBID>3050</DBID>
		<DisplayNameID>44630</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_food</Icon>
		<RolloverTextID>44629</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>44632</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTeamFoodCrates2' type ='Normal'>
		<DBID>3051</DBID>
		<DisplayNameID>44634</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_food</Icon>
		<RolloverTextID>44633</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>44636</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWarChiefSioux3' type ='Normal'>
		<DBID>3052</DBID>
		<DisplayNameID>44638</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Center_of_Power</Icon>
		<RolloverTextID>44637</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>48882</Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipCougars' type ='Normal'>
		<DBID>3053</DBID>
		<DisplayNameID>44640</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_cougar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='PetCougar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipGrizzlies' type ='Normal'>
		<DBID>3054</DBID>
		<DisplayNameID>44641</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_beargrizzly</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='PetGrizzly' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipRifleRiders1' type ='Normal'>
		<DBID>3055</DBID>
		<DisplayNameID>44642</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_rifle_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipRifleRiders2' type ='Normal'>
		<DBID>3056</DBID>
		<DisplayNameID>44643</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_rifle_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipRifleRiders3' type ='Normal'>
		<DBID>3057</DBID>
		<DisplayNameID>44644</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_rifle_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipRifleRiders4' type ='Normal'>
		<DBID>3058</DBID>
		<DisplayNameID>44645</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_rifle_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPBlackArrow' type ='Normal'>
		<DBID>3059</DBID>
		<DisplayNameID>44648</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Black_Arrow</Icon>
		<RolloverTextID>44647</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.15' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>44650</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPComancheAllies1' type ='Normal'>
		<DBID>3060</DBID>
		<DisplayNameID>44663</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\comanche_lancer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHorseArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPComancheAllies2' type ='Normal'>
		<DBID>3061</DBID>
		<DisplayNameID>44664</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\comanche_lancer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHorseArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCheyenneAllies1' type ='Normal'>
		<DBID>3062</DBID>
		<DisplayNameID>44665</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\cheyenne_cav_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='NatMercCheyenneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCheyenneAllies2' type ='Normal'>
		<DBID>3063</DBID>
		<DisplayNameID>44666</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\cheyenne_cav_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='NatMercCheyenneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCheyenne</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPRenegadoAllies' type ='Normal'>
		<DBID>3064</DBID>
		<DisplayNameID>44667</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\outlaws\outlaw_shotgun_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPPistoleroAllies' type ='Normal'>
		<DBID>3065</DBID>
		<DisplayNameID>44668</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPComancheroAllies' type ='Normal'>
		<DBID>3066</DBID>
		<DisplayNameID>44669</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\outlaws\outlaw_rider_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPBanditGang' type ='Normal'>
		<DBID>3067</DBID>
		<DisplayNameID>44670</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\OutlawBand</Icon>
		<RolloverTextID>44671</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxDakotaSupport' type ='Normal'>
		<DBID>3068</DBID>
		<DisplayNameID>44672</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_dakota_support</Icon>
		<RolloverTextID>44674</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpCoupRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoupRider</Target></Effect>
			<Effect type ='TextOutput'>44673</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxLakotaSupport' type ='Normal'>
		<DBID>3069</DBID>
		<DisplayNameID>44676</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_lakota_support</Icon>
		<RolloverTextID>44675</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>44678</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxNakotaSupport' type ='Normal'>
		<DBID>3070</DBID>
		<DisplayNameID>44680</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_dog_soldier_icon</Icon>
		<RolloverTextID>44679</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='TextOutput'>44682</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxSansArcSupport' type ='Normal'>
		<DBID>3071</DBID>
		<DisplayNameID>44684</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_sans_arc_support</Icon>
		<RolloverTextID>44683</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='xpWarClub' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>44712</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxOglalaSupport' type ='Normal'>
		<DBID>3072</DBID>
		<DisplayNameID>44688</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_oglala_support</Icon>
		<RolloverTextID>44687</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='xpWarBow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>44691</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxBurntThighSupport' type ='Normal'>
		<DBID>3073</DBID>
		<DisplayNameID>44693</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_burnt_thigh_support</Icon>
		<RolloverTextID>44692</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpMedicineMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>44695</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxHunkpapaSupport' type ='Normal'>
		<DBID>3074</DBID>
		<DisplayNameID>44697</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_hunkpapa_support</Icon>
		<RolloverTextID>44696</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='xpWarRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>44699</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxSanteeSupport' type ='Normal'>
		<DBID>3075</DBID>
		<DisplayNameID>44701</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_santee_support</Icon>
		<RolloverTextID>44700</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='TextOutput'>44707</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxYanktonSupport' type ='Normal'>
		<DBID>3076</DBID>
		<DisplayNameID>44704</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_yankton_support</Icon>
		<RolloverTextID>44703</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='TextOutput'>44706</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiouxTwoKettleSupport' type ='Normal'>
		<DBID>3077</DBID>
		<DisplayNameID>44709</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Sioux\unit_two_kettle_support</Icon>
		<RolloverTextID>44708</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='xpWarRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='TextOutput'>44711</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipJaguars1' type ='Normal'>
		<DBID>3078</DBID>
		<DisplayNameID>44713</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_jaguar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='PetJaguar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipJaguars2' type ='Normal'>
		<DBID>3079</DBID>
		<DisplayNameID>44714</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_jaguar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='PetJaguar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipJaguars3' type ='Normal'>
		<DBID>3080</DBID>
		<DisplayNameID>44715</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\HC_pet_jaguar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='PetJaguar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPWarChiefAztec2' type ='Normal'>
		<DBID>3081</DBID>
		<DisplayNameID>44717</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Smoking_Mirror</Icon>
		<RolloverTextID>44716</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>48876</Effect>
			<Effect type ='Data' amount ='1.35' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='2.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMayanAllies1' type ='Normal'>
		<DBID>3082</DBID>
		<DisplayNameID>44719</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\holcan_spearman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHolcanSpearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPMayanAllies2' type ='Normal'>
		<DBID>3083</DBID>
		<DisplayNameID>44720</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\holcan_spearman_icon</Icon>
		<RolloverTextID>46947</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHolcanSpearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpExcessiveTributeNative' type ='Normal'>
		<DBID>3085</DBID>
		<DisplayNameID>44724</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\excessive_tribute</Icon>
		<RolloverTextID>44723</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EarthGiftCeremony</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLargeScaleGathering' type ='Normal'>
		<DBID>3086</DBID>
		<DisplayNameID>44726</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\large_scale_gathering</Icon>
		<RolloverTextID>44725</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GreenCornCeremony</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranColonialMilitia' type ='Normal'>
		<DBID>3093</DBID>
		<DisplayNameID>44820</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>44819</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSPCColonialMilitia</Target></Effect>
			<Effect type ='SetName' proto ='xpSPCColonialMilitia' culture ='none' newName ='44822'></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSPCColonialMilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardColonialMilitia' type ='Normal'>
		<DBID>3094</DBID>
		<DisplayNameID>44824</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>44823</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranColonialMilitia</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSPCColonialMilitia</Target></Effect>
			<Effect type ='SetName' proto ='xpSPCColonialMilitia' culture ='none' newName ='44826'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSPCColonialMilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecChief2' type ='Normal'>
		<DBID>3136</DBID>
		<DisplayNameID>45083</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45082</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecChief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecChief4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecChief5</Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecChief3' type ='Normal'>
		<DBID>3137</DBID>
		<DisplayNameID>45085</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45084</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecChief4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecChief5</Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecChief4' type ='Normal'>
		<DBID>3138</DBID>
		<DisplayNameID>45087</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45086</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='1.75' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecChief5</Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='1.25' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecChief5' type ='Normal'>
		<DBID>3139</DBID>
		<DisplayNameID>45089</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45088</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='2.00' subtype ='DamageArea' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' action ='SwashbucklerAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAztecWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecShaman2' type ='Normal'>
		<DBID>3140</DBID>
		<DisplayNameID>45091</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45090</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecShaman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecShaman4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecShaman3</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWarrior2' type ='Normal'>
		<DBID>3144</DBID>
		<DisplayNameID>45099</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45098</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWarrior5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWarrior4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWarrior3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWarrior3' type ='Normal'>
		<DBID>3145</DBID>
		<DisplayNameID>45101</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45100</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWarrior5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWarrior4</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWarrior4' type ='Normal'>
		<DBID>3146</DBID>
		<DisplayNameID>45103</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45102</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWarrior5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWarrior5' type ='Normal'>
		<DBID>3147</DBID>
		<DisplayNameID>45105</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45104</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWisewoman2' type ='Normal'>
		<DBID>3148</DBID>
		<DisplayNameID>45107</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45106</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWisewoman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWisewoman4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWisewoman3</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWisewoman3' type ='Normal'>
		<DBID>3149</DBID>
		<DisplayNameID>45109</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45108</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWisewoman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWisewoman4</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWisewoman4' type ='Normal'>
		<DBID>3150</DBID>
		<DisplayNameID>45111</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45110</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecWisewoman5</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecWisewoman5' type ='Normal'>
		<DBID>3151</DBID>
		<DisplayNameID>45113</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45112</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecYouth2' type ='Normal'>
		<DBID>3152</DBID>
		<DisplayNameID>45115</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecYouth5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecYouth4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecYouth3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecYouth3' type ='Normal'>
		<DBID>3153</DBID>
		<DisplayNameID>45117</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45116</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecYouth5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecYouth4</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecYouth4' type ='Normal'>
		<DBID>3154</DBID>
		<DisplayNameID>45119</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45118</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecYouth5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecYouth5' type ='Normal'>
		<DBID>3155</DBID>
		<DisplayNameID>45121</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45120</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect></Effects>
	</Tech>
	<Tech name ='XPAztecSwashbucklerShadow' type ='Normal'>
		<DBID>3156</DBID>
		<DisplayNameID>45123</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>Shadow</Flag>
		<Flag>OrPrereqs</Flag>
		<Prereqs>
			<TechStatus status ='Active'>TribalAztecChief2</TechStatus>
			<TechStatus status ='Active'>TribalAztecChief3</TechStatus>
			<TechStatus status ='Active'>TribalAztecChief4</TechStatus>
			<TechStatus status ='Active'>TribalAztecChief5</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='TribalAztecShaman3' type ='Normal'>
		<DBID>3157</DBID>
		<DisplayNameID>45126</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45125</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecShaman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecShaman4</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='NoblesHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecShaman4' type ='Normal'>
		<DBID>3158</DBID>
		<DisplayNameID>45128</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45127</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalAztecShaman5</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NoblesHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalAztecShaman5' type ='Normal'>
		<DBID>3159</DBID>
		<DisplayNameID>45130</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45129</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NoblesHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxChief2' type ='Normal'>
		<DBID>3160</DBID>
		<DisplayNameID>45132</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45131</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxChief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxChief4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxChief5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxChief3' type ='Normal'>
		<DBID>3161</DBID>
		<DisplayNameID>45134</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45133</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxChief4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxChief5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxChief4' type ='Normal'>
		<DBID>3162</DBID>
		<DisplayNameID>45136</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45135</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxChief5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxChief5' type ='Normal'>
		<DBID>3163</DBID>
		<DisplayNameID>45138</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45137</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxShaman2' type ='Normal'>
		<DBID>3164</DBID>
		<DisplayNameID>45140</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45139</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxShaman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxShaman4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxShaman3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxShaman3' type ='Normal'>
		<DBID>3165</DBID>
		<DisplayNameID>45142</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45141</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxShaman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxShaman4</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxShaman4' type ='Normal'>
		<DBID>3166</DBID>
		<DisplayNameID>45144</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45143</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxShaman5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxShaman5' type ='Normal'>
		<DBID>3167</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45145</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWarrior2' type ='Normal'>
		<DBID>3168</DBID>
		<DisplayNameID>45148</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45147</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWarrior5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWarrior4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWarrior3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWarrior3' type ='Normal'>
		<DBID>3169</DBID>
		<DisplayNameID>45150</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45149</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWarrior5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWarrior4</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWarrior4' type ='Normal'>
		<DBID>3170</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45151</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWarrior5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWarrior5' type ='Normal'>
		<DBID>3171</DBID>
		<DisplayNameID>45154</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45153</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWisewoman2' type ='Normal'>
		<DBID>3172</DBID>
		<DisplayNameID>45156</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45155</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWisewoman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWisewoman4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWisewoman3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWisewoman3' type ='Normal'>
		<DBID>3173</DBID>
		<DisplayNameID>45158</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45157</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWisewoman5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWisewoman4</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWisewoman4' type ='Normal'>
		<DBID>3174</DBID>
		<DisplayNameID>45160</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45159</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxWisewoman5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxWisewoman5' type ='Normal'>
		<DBID>3175</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45161</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxYouth2' type ='Normal'>
		<DBID>3176</DBID>
		<DisplayNameID>45164</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>45163</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxYouth5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxYouth4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxYouth3</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxYouth3' type ='Normal'>
		<DBID>3177</DBID>
		<DisplayNameID>45166</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>45165</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxYouth5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxYouth4</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxYouth4' type ='Normal'>
		<DBID>3178</DBID>
		<DisplayNameID>45168</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>45167</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TribalSiouxYouth5</Effect>
		</Effects>
	</Tech>
	<Tech name ='TribalSiouxYouth5' type ='Normal'>
		<DBID>3179</DBID>
		<DisplayNameID>45170</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>45169</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolution' type ='Normal'>
		<DBID>3181</DBID>
		<DisplayNameID>45221</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45220</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
	</Tech>
	<Tech name ='HCREVShipColonialMilitia' type ='Normal'>
		<DBID>3182</DBID>
		<DisplayNameID>45222</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\colonial_militia_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='xpColonialMilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCREVShipGatlingGuns' type ='Normal'>
		<DBID>3183</DBID>
		<DisplayNameID>45223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\ggun_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpGatlingGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCREVShipFortWagon' type ='Normal'>
		<DBID>3184</DBID>
		<DisplayNameID>45224</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\trade\fort_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCREVShipIronclads' type ='Normal'>
		<DBID>3185</DBID>
		<DisplayNameID>45225</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\ironclad_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpIronclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCXPNatBuildCampfires' type ='Normal'>
		<DBID>3186</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCXPCampfire</Target></Effect></Effects>
	</Tech>
	<Tech name ='FirepitSPCWarDance' type ='Normal'>
		<DBID>3187</DBID>
		<DisplayNameID>45356</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\fire_pit\war_dance</Icon>
		<RolloverTextID>45355</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPZapotecCultOfTheDead' type ='Normal'>
		<DBID>3189</DBID>
		<DisplayNameID>45360</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Cult_of_the_Dead</Icon>
		<RolloverTextID>45359</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPZapotecFoodOfTheGods' type ='Normal'>
		<DBID>3190</DBID>
		<DisplayNameID>45362</DisplayNameID>
		<Cost resourcetype ='Wood'>175.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Food_of_the_gods</Icon>
		<RolloverTextID>45361</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPlantationIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPZapotecCloudPeople' type ='Normal'>
		<DBID>3191</DBID>
		<DisplayNameID>45364</DisplayNameID>
		<Cost resourcetype ='Food'>225.0000</Cost>
		<Cost resourcetype ='Gold'>225.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\cloud_people</Icon>
		<RolloverTextID>45363</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPCheyenneHorseTrading' type ='Normal'>
		<DBID>3192</DBID>
		<DisplayNameID>45366</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_horse_trading\nat_horse_trading</Icon>
		<RolloverTextID>45365</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypForbiddenArmy</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypImperialArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPCheyenneHuntingGrounds' type ='Normal'>
		<DBID>3193</DBID>
		<DisplayNameID>45368</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_hunting_grounds\nat_hunting_grounds</Icon>
		<RolloverTextID>45367</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Bison' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPHuronFishWedding' type ='Normal'>
		<DBID>3194</DBID>
		<DisplayNameID>45370</DisplayNameID>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Fish_Wedding</Icon>
		<RolloverTextID>45369</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPHuronSunCeremony' type ='Normal'>
		<DBID>3195</DBID>
		<DisplayNameID>45372</DisplayNameID>
		<Cost resourcetype ='Wood'>225.0000</Cost>
		<Cost resourcetype ='Gold'>225.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Sun_Ceremony</Icon>
		<RolloverTextID>45371</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatHuronMantlet</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPHuronTradeMonopoly' type ='Normal'>
		<DBID>3196</DBID>
		<DisplayNameID>45374</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\trade_dominance</Icon>
		<RolloverTextID>45373</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='NatHuronMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPCheyenneFury' type ='Normal'>
		<DBID>3200</DBID>
		<DisplayNameID>45380</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\fury</Icon>
		<RolloverTextID>45379</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatCheyenneRider</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercCheyenneRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPApacheEndurance' type ='Normal'>
		<DBID>3201</DBID>
		<DisplayNameID>45382</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Endurance</Icon>
		<RolloverTextID>45381</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPApacheCactus' type ='Normal'>
		<DBID>3202</DBID>
		<DisplayNameID>45384</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\CactusUse</Icon>
		<RolloverTextID>45383</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPApacheRaiding' type ='Normal'>
		<DBID>3203</DBID>
		<DisplayNameID>45386</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Raiders</Icon>
		<RolloverTextID>45385</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatApacheCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WarriorSocietyMapuche' type ='Normal'>
		<DBID>3211</DBID>
		<DisplayNameID>45388</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>45387</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMapucheClubman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMapucheClubman</Target></Effect>
			<Effect type ='SetName' proto ='NatMapucheClubman' culture ='none' newName ='45391'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionMapuche' type ='Normal'>
		<DBID>3212</DBID>
		<DisplayNameID>45393</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>45392</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WarriorSocietyMapuche</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMapucheClubman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMapucheClubman</Target></Effect>
			<Effect type ='SetName' proto ='NatMapucheClubman' culture ='none' newName ='45395'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPKlamathStrategy' type ='Normal'>
		<DBID>3213</DBID>
		<DisplayNameID>45398</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Strategy</Icon>
		<RolloverTextID>45397</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPKlamathHuckleberryFeast' type ='Normal'>
		<DBID>3214</DBID>
		<DisplayNameID>45400</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\huckleberry_festival</Icon>
		<RolloverTextID>45399</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.60' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPKlamathWorkEthos' type ='Normal'>
		<DBID>3215</DBID>
		<DisplayNameID>45402</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\work_ethos</Icon>
		<RolloverTextID>45401</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='WOLPlantationIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPNavajoCraftsmanship' type ='Normal'>
		<DBID>3216</DBID>
		<DisplayNameID>45404</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Craftmanship</Icon>
		<RolloverTextID>45403</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='WOLPlantationIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPNavajoShepherds' type ='Normal'>
		<DBID>3217</DBID>
		<DisplayNameID>45406</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Shepherds</Icon>
		<RolloverTextID>45405</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='2.00' subtype ='WorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='ShrineGather' amount ='1.35' subtype ='WorkRate' unittype ='ypShrineJapanese' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.30' subtype ='WorkRate' unittype ='ypSacredField' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPNavajoWeaving' type ='Normal'>
		<DBID>3218</DBID>
		<DisplayNameID>45408</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\weaving</Icon>
		<RolloverTextID>45407</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPMapucheAdMapu' type ='Normal'>
		<DBID>3222</DBID>
		<DisplayNameID>45417</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\ad-Mapu</Icon>
		<RolloverTextID>45416</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPMorningStar' type ='Normal'>
		<DBID>3223</DBID>
		<DisplayNameID>45423</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Morning_Star</Icon>
		<RolloverTextID>45422</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>45425</Effect>
			<Effect type ='Data' action ='ConvertGuardian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatXPMapucheTreatyOfQuillin' type ='Normal'>
		<DBID>3224</DBID>
		<DisplayNameID>45427</DisplayNameID>
		<Cost resourcetype ='Food'>225.0000</Cost>
		<Cost resourcetype ='Wood'>225.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\treaty_of_quillin</Icon>
		<RolloverTextID>45426</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatXPMapucheTactics' type ='Normal'>
		<DBID>3225</DBID>
		<DisplayNameID>45429</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Tactics</Icon>
		<RolloverTextID>45428</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='XPFAKEGreatHeart' type ='Normal'>
		<DBID>3228</DBID>
		<DisplayNameID>45458</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>45459</RolloverTextID>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
	</Tech>
	<Tech name ='BloodSpeed' type ='Normal'>
		<DBID>3229</DBID>
		<DisplayNameID>45502</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\military_drummers\military_drummers</Icon>
		<RolloverTextID>45501</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCXPEuropeanHouses' type ='Normal'>
		<DBID>3230</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSPCShipColonialMilitia1' type ='Normal'>
		<DBID>3231</DBID>
		<DisplayNameID>45516</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\colonial_militia_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpSPCColonialMilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPSPCShipColonialMilitia2' type ='Normal'>
		<DBID>3232</DBID>
		<DisplayNameID>45517</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\colonial_militia_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpSPCColonialMilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='EliteMusketRiderShadow' type ='Normal'>
		<DBID>3233</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
			<Effect type ='SetName' proto ='xpMusketRider' culture ='none' newName ='45579'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='xpMusketRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteMusketWarriorShadow' type ='Normal'>
		<DBID>3234</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
			<Effect type ='SetName' proto ='xpMusketWarrior' culture ='none' newName ='48814'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='xpMusketWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMusketWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpDeforestationNative' type ='Normal'>
		<DBID>3235</DBID>
		<DisplayNameID>45662</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\deforestation\deforestation</Icon>
		<RolloverTextID>45661</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ForestSpiritCeremony</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteAxeRiders' type ='Normal'>
		<DBID>3237</DBID>
		<DisplayNameID>45668</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_cavalry</Icon>
		<RolloverTextID>45667</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='SetName' proto ='xpAxeRider' culture ='none' newName ='45676'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionAxeRiders' type ='Normal'>
		<DBID>3240</DBID>
		<DisplayNameID>45678</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>45677</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EliteAxeRiders</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpAxeRider' culture ='none' newName ='46918'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionCoupRiders' type ='Normal'>
		<DBID>3241</DBID>
		<DisplayNameID>45682</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>45681</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpCoupRider' culture ='none' newName ='47145'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoupRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoupRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryAxeRiders' type ='Normal'>
		<DBID>3243</DBID>
		<DisplayNameID>45689</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>45688</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionAxeRiders</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpAxeRider' culture ='none' newName ='45697'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAxeRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryCoupRiders' type ='Normal'>
		<DBID>3244</DBID>
		<DisplayNameID>45692</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>45691</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionCoupRiders</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpCoupRider' culture ='none' newName ='47158'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoupRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoupRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryRifleRiders' type ='Normal'>
		<DBID>3245</DBID>
		<DisplayNameID>45695</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>45694</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionRifleRiders</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpRifleRider' culture ='none' newName ='45699'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryWarClubs' type ='Normal'>
		<DBID>3246</DBID>
		<DisplayNameID>45701</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>45700</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionWarClubs</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpWarClub' culture ='none' newName ='45706'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryWarRifles' type ='Normal'>
		<DBID>3247</DBID>
		<DisplayNameID>45704</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>45703</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionWarRifles</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpWarRifle' culture ='none' newName ='47166'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigDockRawhideCovers' type ='Normal'>
		<DBID>3248</DBID>
		<DisplayNameID>45709</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>45708</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigDockFlamingArrows' type ='Normal'>
		<DBID>3249</DBID>
		<DisplayNameID>45711</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>45710</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigFarmStrawberry' type ='Normal'>
		<DBID>3250</DBID>
		<DisplayNameID>45713</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>45712</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='-0.20' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigPlantationMapleFestival' type ='Normal'>
		<DBID>3251</DBID>
		<DisplayNameID>45715</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.400390625 .607421875 .59765625 .908203125</IconTextureCoords>
		<RolloverTextID>45714</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='Data' amount ='-0.20' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigMarketNewYear' type ='Normal'>
		<DBID>3252</DBID>
		<DisplayNameID>45717</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.599609375 .607421875 .796875 .908203125</IconTextureCoords>
		<RolloverTextID>45716</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigLonghouseWoodlandDwellers' type ='Normal'>
		<DBID>3253</DBID>
		<DisplayNameID>45719</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>45718</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='-0.20' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigIroquoisRaidingParty' type ='Normal'>
		<DBID>3254</DBID>
		<DisplayNameID>45721</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>45720</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BigIroquoisScoutingParty</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigIroquoisWarParty' type ='Normal'>
		<DBID>3255</DBID>
		<DisplayNameID>45723</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>45722</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>BigIroquoisRaidingParty</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='xpTomahawk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='EliteRifleRiderShadow' type ='Normal'>
		<DBID>3256</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='SetName' proto ='xpRifleRider' culture ='none' newName ='45881'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteWarRifleShadow' type ='Normal'>
		<DBID>3257</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='SetName' proto ='xpWarRifle' culture ='none' newName ='47157'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='xpWarRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigWarHutWarDrums' type ='Normal'>
		<DBID>3259</DBID>
		<DisplayNameID>45887</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>45886</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.67' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='0.67' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigSiouxDogSoldiers' type ='Normal'>
		<DBID>3265</DBID>
		<DisplayNameID>45899</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance4</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>45898</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.67' subtype ='FreeHomeCityUnit' unittype ='xpDogSoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCXPValleyForge' type ='Normal'>
		<DBID>3268</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCXPWagonFood</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCXPVFHut</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCanoes' type ='Normal'>
		<DBID>3269</DBID>
		<DisplayNameID>45952</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_canoes</Icon>
		<RolloverTextID>45951</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TextOutput'>45953</Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCXPFortsAndOutposts' type ='Normal'>
		<DBID>3270</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionLouverture' type ='Normal'>
		<DBID>3271</DBID>
		<DisplayNameID>45958</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45957</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWashington' type ='Normal'>
		<DBID>3272</DBID>
		<DisplayNameID>45960</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45959</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionHidalgo' type ='Normal'>
		<DBID>3273</DBID>
		<DisplayNameID>45962</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45961</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='OutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='OutlawRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionBonifacio' type ='Normal'>
		<DBID>3274</DBID>
		<DisplayNameID>45964</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45963</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='NatBlackwoodArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNatives</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionBolivar' type ='Normal'>
		<DBID>3275</DBID>
		<DisplayNameID>45966</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45965</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionSanMartin' type ='Normal'>
		<DBID>3276</DBID>
		<DisplayNameID>45968</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45967</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionSantander' type ='Normal'>
		<DBID>3277</DBID>
		<DisplayNameID>45970</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45969</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpIronclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='Data' action ='MaintainSettlersOttoman' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionOHiggins' type ='Normal'>
		<DBID>3278</DBID>
		<DisplayNameID>45972</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>45971</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coureur</Target></Effect>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='Data' action ='MaintainSettlersOttoman' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SpiesNative' type ='Normal'>
		<DBID>3280</DBID>
		<DisplayNameID>46001</DisplayNameID>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Spy\spies</Icon>
		<RolloverTextID>46000</RolloverTextID>
		<Flag>DynamicCost</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect all ='true' type ='SharedLOS'></Effect></Effects>
	</Tech>
	<Tech name ='ImpImmigrantsNative' type ='Normal'>
		<DBID>3281</DBID>
		<DisplayNameID>46003</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_immigrants\imp_immigrants</Icon>
		<RolloverTextID>46002</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPTownDance' type ='Normal'>
		<DBID>3285</DBID>
		<DisplayNameID>46092</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\HC_town_dance</Icon>
		<RolloverTextID>46091</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' tactic ='CityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPWaterDance' type ='Normal'>
		<DBID>3286</DBID>
		<DisplayNameID>46094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\HC_water_dance</Icon>
		<RolloverTextID>46093</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' tactic ='WaterDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect></Effects>
	</Tech>
	<Tech name ='SaloonTechOutlawRifleman' type ='Normal'>
		<DBID>3287</DBID>
		<DisplayNameID>46103</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\outlaws\outlaw_shotgun_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonFusilier' type ='Normal'>
		<DBID>3288</DBID>
		<DisplayNameID>46105</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\fusilier_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercFusilier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantFusilier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonMameluke' type ='Normal'>
		<DBID>3289</DBID>
		<DisplayNameID>46106</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\mameluke\mameluke_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercMameluke</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantMameluke</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonManchu' type ='Normal'>
		<DBID>3290</DBID>
		<DisplayNameID>46107</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\manchurian_archer\manchurian_archer_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercManchu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantManchu</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonHackapell' type ='Normal'>
		<DBID>3291</DBID>
		<DisplayNameID>46108</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\hackapell\hackapell_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercHackapell</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantHackapell</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonHighlander' type ='Normal'>
		<DBID>3292</DBID>
		<DisplayNameID>46109</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\highlander\highlander_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercHighlander</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantHighlander</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonLandsknecht' type ='Normal'>
		<DBID>3293</DBID>
		<DisplayNameID>46110</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\landsknecht\landsknect_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercLandsknecht</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantLandsknecht</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonStradiot' type ='Normal'>
		<DBID>3294</DBID>
		<DisplayNameID>46111</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Bosniak Lancer_SMALL</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercStradiot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantStradiot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonJaeger' type ='Normal'>
		<DBID>3295</DBID>
		<DisplayNameID>46112</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\jaeger\hessian_jaeger_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantJaeger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonRonin' type ='Normal'>
		<DBID>3296</DBID>
		<DisplayNameID>46113</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\samurai\ronin_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercRonin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantRonin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonNinja' type ='Normal'>
		<DBID>3297</DBID>
		<DisplayNameID>46114</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\ninja_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercNinja</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantNinja</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonTechOutlawPistol' type ='Normal'>
		<DBID>3298</DBID>
		<DisplayNameID>46132</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonTechOutlawRider' type ='Normal'>
		<DBID>3299</DBID>
		<DisplayNameID>46133</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\outlaws\outlaw_rider_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonTechPirate' type ='Normal'>
		<DBID>3300</DBID>
		<DisplayNameID>46134</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\pirates\pirate_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigFarmHorsemanship' type ='Normal'>
		<DBID>3301</DBID>
		<DisplayNameID>46136</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.201171875 .607421875 .3984375 .908203125</IconTextureCoords>
		<RolloverTextID>46135</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigPlantationGunTrade' type ='Normal'>
		<DBID>3302</DBID>
		<DisplayNameID>46138</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>46137</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRifleRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonSwissPikeman' type ='Normal'>
		<DBID>3303</DBID>
		<DisplayNameID>46139</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\swiss_Pikeman\swiss_Pikeman_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercSwissPikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantSwissPikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonElmeti' type ='Normal'>
		<DBID>3304</DBID>
		<DisplayNameID>46140</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\elmeti_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercElmeti</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantElmeti</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonCorsair' type ='Normal'>
		<DBID>3305</DBID>
		<DisplayNameID>46141</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\barbary_corsair\barbary_corsair_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercBarbaryCorsair</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantBarbaryCorsair</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonBlackRider' type ='Normal'>
		<DBID>3306</DBID>
		<DisplayNameID>46142</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercBlackRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantBlackRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigFarmCinteotl' type ='Normal'>
		<DBID>3309</DBID>
		<DisplayNameID>46162</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance4</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>46161</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='xpEagleKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigAztecScoutingParty' type ='Normal'>
		<DBID>3311</DBID>
		<DisplayNameID>46166</DisplayNameID>
		<Cost resourcetype ='Food'>450.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>46165</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigAztecRaidingParty' type ='Normal'>
		<DBID>3312</DBID>
		<DisplayNameID>46168</DisplayNameID>
		<Cost resourcetype ='Food'>450.0000</Cost>
		<Cost resourcetype ='Gold'>450.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>46167</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>BigAztecScoutingParty</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigAztecWarParty' type ='Normal'>
		<DBID>3313</DBID>
		<DisplayNameID>46170</DisplayNameID>
		<Cost resourcetype ='Food'>450.0000</Cost>
		<Cost resourcetype ='Wood'>450.0000</Cost>
		<Cost resourcetype ='Gold'>450.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>46169</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BigAztecRaidingParty</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigWarHutBarometz' type ='Normal'>
		<DBID>3314</DBID>
		<DisplayNameID>46172</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>46171</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='xpPumaMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigNoblesHutWarSong' type ='Normal'>
		<DBID>3315</DBID>
		<DisplayNameID>46174</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>46173</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='xpArrowKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigPlantationTezcatlipoca' type ='Normal'>
		<DBID>3317</DBID>
		<DisplayNameID>46178</DisplayNameID>
		<Cost resourcetype ='Gold'>900.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>46177</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.50' subtype ='FreeHomeCityUnit' unittype ='xpSkullKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigDockCipactli' type ='Normal'>
		<DBID>3319</DBID>
		<DisplayNameID>46182</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>46181</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpTlalocCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigHouseCoatlicue' type ='Normal'>
		<DBID>3320</DBID>
		<DisplayNameID>46184</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance2</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>46183</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='SPCXPSaratoga' type ='Normal'>
		<DBID>3322</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='SPCXPFortWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPCXPFortWagon</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipWarHutTravois1' type ='Normal'>
		<DBID>3323</DBID>
		<DisplayNameID>46222</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\war_hut_icon</Icon>
		<RolloverTextID>49041</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipNoblesHutTravois3' type ='Normal'>
		<DBID>3324</DBID>
		<DisplayNameID>46223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\nobles_hut_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NoblesHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipFarmTravois1' type ='Normal'>
		<DBID>3326</DBID>
		<DisplayNameID>46225</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\farm_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipFarmTravois2' type ='Normal'>
		<DBID>3327</DBID>
		<DisplayNameID>46226</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\farm_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipFarmTravois3' type ='Normal'>
		<DBID>3328</DBID>
		<DisplayNameID>46227</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\farm_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='FarmTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='EliteBowRider' type ='Normal'>
		<DBID>3329</DBID>
		<DisplayNameID>46309</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_cavalry</Icon>
		<RolloverTextID>46308</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='SetName' proto ='xpBowRider' culture ='none' newName ='46311'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionBowRider' type ='Normal'>
		<DBID>3330</DBID>
		<DisplayNameID>46313</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>46312</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EliteBowRider</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='SetName' proto ='xpBowRider' culture ='none' newName ='46920'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryBowRider' type ='Normal'>
		<DBID>3331</DBID>
		<DisplayNameID>46317</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>46316</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionBowRider</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpBowRider' culture ='none' newName ='46319'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpBowRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMercsGreatCannon' type ='Normal'>
		<DBID>3332</DBID>
		<DisplayNameID>46344</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\russian_cannon\russian_cannon_icon_64</Icon>
		<RolloverTextID>46343</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MercGreatCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='EliteSkullKnightShadow' type ='Normal'>
		<DBID>3337</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='SetName' proto ='xpSkullKnight' culture ='none' newName ='46418'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionSkullKnightShadow' type ='Normal'>
		<DBID>3338</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='SetName' proto ='xpSkullKnight' culture ='none' newName ='46420'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LegendarySkullKnightShadow' type ='Normal'>
		<DBID>3339</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
			<Effect type ='SetName' proto ='xpSkullKnight' culture ='none' newName ='46422'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSkullKnight</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LegendaryDogSoldierShadow' type ='Normal'>
		<DBID>3340</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='SetName' proto ='xpDogSoldier' culture ='none' newName ='46426'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionDogSoldierShadow' type ='Normal'>
		<DBID>3341</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='SetName' proto ='xpDogSoldier' culture ='none' newName ='46425'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteDogSoldierShadow' type ='Normal'>
		<DBID>3342</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='SetName' proto ='xpDogSoldier' culture ='none' newName ='46428'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPCXPBozemanTrail' type ='Normal'>
		<DBID>3343</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPUnlockFort2' type ='Normal'>
		<DBID>3344</DBID>
		<DisplayNameID>46498</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\castramentation</Icon>
		<RolloverTextID>46497</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIndustrialRevolution' type ='Normal'>
		<DBID>3345</DBID>
		<DisplayNameID>46500</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\industrial_rev</Icon>
		<RolloverTextID>46499</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>46501</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIndustrialRevolutionGerman' type ='Normal'>
		<DBID>3346</DBID>
		<DisplayNameID>46509</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\industrial_rev</Icon>
		<RolloverTextID>46508</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>46510</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPUnlockFort2German' type ='Normal'>
		<DBID>3347</DBID>
		<DisplayNameID>46512</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\castramentation</Icon>
		<RolloverTextID>46511</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMortarsTeam' type ='Normal'>
		<DBID>3348</DBID>
		<DisplayNameID>46513</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_mortars</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Mortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>49008</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipSurgeons2' type ='Normal'>
		<DBID>3349</DBID>
		<DisplayNameID>46517</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_surgeon_and_field_hospital_wagon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Surgeon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipSurgeons2German' type ='Normal'>
		<DBID>3350</DBID>
		<DisplayNameID>46519</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_surgeon_and_field_hospital_wagon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Surgeon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMercsElmeti' type ='Normal'>
		<DBID>3351</DBID>
		<DisplayNameID>46540</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\elmeti_icon</Icon>
		<RolloverTextID>46539</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercElmeti' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPMercsFusiliers' type ='Normal'>
		<DBID>3352</DBID>
		<DisplayNameID>46542</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\fusilier_icon</Icon>
		<RolloverTextID>46541</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercFusilier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPMercsNinja' type ='Normal'>
		<DBID>3353</DBID>
		<DisplayNameID>46544</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\ninja_icon</Icon>
		<RolloverTextID>46543</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='MercNinja' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPMercsFusiliersGerman' type ='Normal'>
		<DBID>3354</DBID>
		<DisplayNameID>46546</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\fusilier_icon</Icon>
		<RolloverTextID>46545</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercFusilier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPMercsElmetiGerman' type ='Normal'>
		<DBID>3355</DBID>
		<DisplayNameID>46548</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\elmeti_icon</Icon>
		<RolloverTextID>46547</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='MercElmeti' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMonitorsTeam' type ='Normal'>
		<DBID>3356</DBID>
		<DisplayNameID>46549</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_monitors</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>49009</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCoinCratesAztec2' type ='Normal'>
		<DBID>3358</DBID>
		<DisplayNameID>46712</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chests_of_coin</Icon>
		<RolloverTextID>46711</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPCoinCratesAztec3' type ='Normal'>
		<DBID>3359</DBID>
		<DisplayNameID>46714</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chests_of_coin</Icon>
		<RolloverTextID>46713</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCoinCratesAztec4' type ='Normal'>
		<DBID>3360</DBID>
		<DisplayNameID>46716</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chests_of_coin</Icon>
		<RolloverTextID>46715</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPDanceHall' type ='Normal'>
		<DBID>3361</DBID>
		<DisplayNameID>46788</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance_Hall</Icon>
		<RolloverTextID>46787</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Saloon' culture ='none' newName ='46789'></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='TextOutput'>46860</Effect>
			<Effect type ='TechStatus' status ='active'>SaloonRonin</Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMasterSurgeons' type ='Normal'>
		<DBID>3362</DBID>
		<DisplayNameID>46792</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Master_Surgeons</Icon>
		<RolloverTextID>46791</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMasterSurgeonsGerman' type ='Normal'>
		<DBID>3364</DBID>
		<DisplayNameID>46803</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Master_Surgeons</Icon>
		<RolloverTextID>46802</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPDanceHallGerman' type ='Normal'>
		<DBID>3366</DBID>
		<DisplayNameID>46808</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance_Hall</Icon>
		<RolloverTextID>46807</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Saloon' culture ='none' newName ='46809'></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>46859</Effect>
			<Effect type ='TechStatus' status ='active'>SaloonRonin</Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPRanching' type ='Normal'>
		<DBID>3367</DBID>
		<DisplayNameID>46811</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Ranching</Icon>
		<RolloverTextID>46810</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Cow' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='TextOutput'>46813</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Cow' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Cow' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPRanchingLlama' type ='Normal'>
		<DBID>3368</DBID>
		<DisplayNameID>46815</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Llama_Ranching</Icon>
		<RolloverTextID>46814</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Llama' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='TextOutput'>46816</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Llama</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPKinshipTies' type ='Normal'>
		<DBID>3369</DBID>
		<DisplayNameID>46820</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Kinship_Ties</Icon>
		<RolloverTextID>46819</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='TextOutput'>49042</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipSpies1' type ='Normal'>
		<DBID>3370</DBID>
		<DisplayNameID>46822</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipSpies2' type ='Normal'>
		<DBID>3371</DBID>
		<DisplayNameID>46823</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPAssassins' type ='Normal'>
		<DBID>3372</DBID>
		<DisplayNameID>46824</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Assassins</Icon>
		<RolloverTextID>46825</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='Mercenary' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='Hero' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='SetName' proto ='xpSpy' culture ='none' newName ='46826'></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='MercType1' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPAgents' type ='Normal'>
		<DBID>3373</DBID>
		<DisplayNameID>46828</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Informants</Icon>
		<RolloverTextID>46827</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='SetName' proto ='xpSpy' culture ='none' newName ='46830'></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPImprovedGrenades' type ='Normal'>
		<DBID>3374</DBID>
		<DisplayNameID>46832</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\improved_grenades</Icon>
		<RolloverTextID>46831</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.67' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TextOutput'>46835</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLongbowmen5' type ='Normal'>
		<DBID>3375</DBID>
		<DisplayNameID>46836</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\longbow\longbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Longbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipOprichniks4' type ='Normal'>
		<DBID>3376</DBID>
		<DisplayNameID>46837</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ohkrana\ohkrana_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Oprichnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRuyters5' type ='Normal'>
		<DBID>3377</DBID>
		<DisplayNameID>46838</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Ruyter\ruyter_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOrganGuns3' type ='Normal'>
		<DBID>3378</DBID>
		<DisplayNameID>46839</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='OrganGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDopplesoldners6' type ='Normal'>
		<DBID>3379</DBID>
		<DisplayNameID>46840</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\dopplesoldner\dopplesoldner_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Dopplesoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAbusGuns3' type ='Normal'>
		<DBID>3380</DBID>
		<DisplayNameID>46841</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\abus_gun\abus_gun_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='AbusGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoureurs4' type ='Normal'>
		<DBID>3381</DBID>
		<DisplayNameID>46844</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\coureur\coureur_du_bois_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Coureur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPAdvancedBalloon' type ='Normal'>
		<DBID>3382</DBID>
		<DisplayNameID>46846</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\advanced_balloon</Icon>
		<RolloverTextID>46845</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpAdvancedBalloon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPGribeauvalSystem' type ='Normal'>
		<DBID>3383</DBID>
		<DisplayNameID>46848</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Gribeauval_System</Icon>
		<RolloverTextID>46847</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='TextOutput'>46850</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSevastopol' type ='Normal'>
		<DBID>3384</DBID>
		<DisplayNameID>46852</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Sevastapol</Icon>
		<RolloverTextID>46851</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Coin' relativity ='Percent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>46854</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPGenitours' type ='Normal'>
		<DBID>3385</DBID>
		<DisplayNameID>46856</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Genitours</Icon>
		<RolloverTextID>46855</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TextOutput'>46858</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPIrregulars' type ='Normal'>
		<DBID>3386</DBID>
		<DisplayNameID>46862</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Irregulars</Icon>
		<RolloverTextID>46861</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightCavalry</Target></Effect>
			<Effect type ='TextOutput'>46864</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPEconomicTheory' type ='Normal'>
		<DBID>3387</DBID>
		<DisplayNameID>46866</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Economic_Theory</Icon>
		<RolloverTextID>46865</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>46868</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPLandGrab' type ='Normal'>
		<DBID>3388</DBID>
		<DisplayNameID>46870</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Land_Grab</Icon>
		<RolloverTextID>46869</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TextOutput'>46872</Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLHuntingLodgeGreek</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLHuntingLodgeGreek</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLPlantationIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLPlantationIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLAgriculturalWagon</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLAgriculturalWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWhaleOil' type ='Normal'>
		<DBID>3389</DBID>
		<DisplayNameID>46880</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\AdvancedWhaling</Icon>
		<RolloverTextID>46879</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>46882</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipSpies3' type ='Normal'>
		<DBID>3391</DBID>
		<DisplayNameID>46884</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipSpies1German' type ='Normal'>
		<DBID>3392</DBID>
		<DisplayNameID>46885</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPRangefinding' type ='Normal'>
		<DBID>3393</DBID>
		<DisplayNameID>46886</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Range_Finding</Icon>
		<RolloverTextID>46887</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='10.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='TextOutput'>46888</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBankWagon' type ='Normal'>
		<DBID>3394</DBID>
		<DisplayNameID>46890</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\bank\bank_icon</Icon>
		<RolloverTextID>46889</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='BankWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPSolingenSteel' type ='Normal'>
		<DBID>3395</DBID>
		<DisplayNameID>46893</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Solingen_Steel</Icon>
		<RolloverTextID>46892</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='TextOutput'>46895</Effect>
			<Effect type ='Data' amount ='0.67' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dopplesoldner</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMilitaryReforms' type ='Normal'>
		<DBID>3396</DBID>
		<DisplayNameID>46901</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Forced_March</Icon>
		<RolloverTextID>46900</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='TextOutput'>69791</Effect>
			<Effect type ='Data' action ='CoverHandAttack' amount ='-0.25' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='-0.25' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='-0.25' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipDemolitionSquadGerman' type ='Normal'>
		<DBID>3397</DBID>
		<DisplayNameID>46907</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\petard_icon</Icon>
		<RolloverTextID>46908</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpPetardNitro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPFixedGunWagon' type ='Normal'>
		<DBID>3398</DBID>
		<DisplayNameID>46925</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Buildings\nobles_hut_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NoblesHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPOldWaysIroquois' type ='Normal'>
		<DBID>3400</DBID>
		<DisplayNameID>46932</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Old_Ways</Icon>
		<RolloverTextID>46933</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigCorralHorseSecrets</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigCorralHorseSecrets</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigSiegeshopSiegeDrill</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigSiegeshopSiegeDrill</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigFirepitSecretSociety</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigFarmStrawberry</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigWarHutLacrosse</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigFarmStrawberry</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigPlantationMapleFestival</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigLonghouseWoodlandDwellers</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>BigDockRawhideCovers</Target></Effect>
			<Effect type ='TextOutput'>46934</Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigDockRawhideCovers</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigWarHutLacrosse</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigPlantationMapleFestival</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigLonghouseWoodlandDwellers</Target></Effect>
			<Effect type ='Data' amount ='50.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigFirepitSecretSociety</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigIroquoisWarParty</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigIroquoisWarParty</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigIroquoisWarParty</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigIroquoisRaidingParty</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigIroquoisRaidingParty</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigIroquoisScoutingParty</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPOldWaysSioux' type ='Normal'>
		<DBID>3401</DBID>
		<DisplayNameID>46935</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Old_Ways</Icon>
		<RolloverTextID>46936</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigCorralBonepipeArmor</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigDockFlamingArrows</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigDockFlamingArrows</Target></Effect>
			<Effect type ='Data' amount ='125.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigCorralBonepipeArmor</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigSiouxDogSoldiers</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigWarHutWarDrums</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigPlantationGunTrade</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigFirepitBattleAnger</Target></Effect>
			<Effect type ='Data' amount ='150.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigFirepitBattleAnger</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigFarmHorsemanship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPOldWaysAztec' type ='Normal'>
		<DBID>3402</DBID>
		<DisplayNameID>46938</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Old_Ways</Icon>
		<RolloverTextID>46939</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigWarHutBarometz</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigNoblesHutWarSong</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigFarmCinteotl</Target></Effect>
			<Effect type ='Data' amount ='450.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigPlantationTezcatlipoca</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigFirepitFounder</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigFirepitFounder</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigDockCipactli</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigHouseCoatlicue</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigMarketNewYear</Target></Effect>
			<Effect type ='Data' amount ='225.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigAztecWarParty</Target></Effect>
			<Effect type ='Data' amount ='225.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>BigAztecWarParty</Target></Effect>
			<Effect type ='Data' amount ='225.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>BigAztecRaidingParty</Target></Effect>
			<Effect type ='Data' amount ='225.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigAztecWarParty</Target></Effect>
			<Effect type ='Data' amount ='225.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigAztecRaidingParty</Target></Effect>
			<Effect type ='Data' amount ='225.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigAztecScoutingParty</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigNoblesHutWarSong</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>BigFarmCinteotl</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMedicineTeam' type ='Normal'>
		<DBID>3403</DBID>
		<DisplayNameID>46941</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_medicine</Icon>
		<RolloverTextID>46940</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>46943</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBuccaneers' type ='Normal'>
		<DBID>3404</DBID>
		<DisplayNameID>46946</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\privateer\privateer_icon_64x64</Icon>
		<RolloverTextID>46945</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPBuccaneers2' type ='Normal'>
		<DBID>3406</DBID>
		<DisplayNameID>46953</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\privateer\privateer_icon_64x64</Icon>
		<RolloverTextID>46952</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPFrenchAllies1' type ='Normal'>
		<DBID>3407</DBID>
		<DisplayNameID>46954</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPFrenchAllies2' type ='Normal'>
		<DBID>3408</DBID>
		<DisplayNameID>46955</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPDutchAllies2' type ='Normal'>
		<DBID>3409</DBID>
		<DisplayNameID>46956</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPDutchAllies1' type ='Normal'>
		<DBID>3410</DBID>
		<DisplayNameID>46957</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPNomadicExpansion' type ='Normal'>
		<DBID>3411</DBID>
		<DisplayNameID>46959</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Nomadic_Expansion</Icon>
		<RolloverTextID>46958</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Teepee</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Teepee</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Teepee</Target></Effect>
			<Effect type ='TextOutput'>46961</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPFriendlyTerritory' type ='Normal'>
		<DBID>3412</DBID>
		<DisplayNameID>46963</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Friendly_Territory</Icon>
		<RolloverTextID>46962</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>46965</Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Teepee</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipHorseArtillery1' type ='Normal'>
		<DBID>3413</DBID>
		<DisplayNameID>46966</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\horse_artillery_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHorseArtillery2' type ='Normal'>
		<DBID>3414</DBID>
		<DisplayNameID>46967</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\horse_artillery_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCannonsRepeat' type ='Normal'>
		<DBID>3415</DBID>
		<DisplayNameID>46968</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_heavy_cannon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipRedolerosRepeat' type ='Normal'>
		<DBID>3416</DBID>
		<DisplayNameID>46969</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_redolero</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Rodelero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipGrenadiersRepeat' type ='Normal'>
		<DBID>3417</DBID>
		<DisplayNameID>46970</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_grenadier</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHalberdiersRepeat' type ='Normal'>
		<DBID>3418</DBID>
		<DisplayNameID>46971</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_halberdiers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Halberdier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCavArchersRepeat' type ='Normal'>
		<DBID>3419</DBID>
		<DisplayNameID>46972</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_cav_archer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='CavalryArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMusketeersRepeat' type ='Normal'>
		<DBID>3420</DBID>
		<DisplayNameID>46973</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_Musketeer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipCuirassiersRepeat' type ='Normal'>
		<DBID>3421</DBID>
		<DisplayNameID>46974</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_cuirassier</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cuirassier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMixedCratesRepeat' type ='Normal'>
		<DBID>3422</DBID>
		<DisplayNameID>46976</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_mixed_crates</Icon>
		<RolloverTextID>46975</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchMissionFervor' type ='Normal'>
		<DBID>3424</DBID>
		<DisplayNameID>46980</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Unction</Icon>
		<RolloverTextID>46979</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Imam</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Imam</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchStateReligion' type ='Normal'>
		<DBID>3425</DBID>
		<DisplayNameID>46982</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\State_Religion</Icon>
		<RolloverTextID>46981</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>ChurchMissionFervor</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Imam</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Imam</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IncendiaryGrenades' type ='Normal'>
		<DBID>3426</DBID>
		<DisplayNameID>46984</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Incendiary_Grenades</Icon>
		<RolloverTextID>46983</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCherokeeAlliesRepeat' type ='Normal'>
		<DBID>3427</DBID>
		<DisplayNameID>46985</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_riflemen</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='NatMercRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBloodBrothers' type ='Normal'>
		<DBID>3428</DBID>
		<DisplayNameID>46987</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Blood Brothers</Icon>
		<RolloverTextID>46986</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyApache</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TextOutput'>46989</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionApache</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionHuron</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyHuron</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedGuarani</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatHeroicGuarani</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveKnights</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatSkilledKnights</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveRepublicanos</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatSkilledRepublicanos</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBravePaulistas</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatSkilledPaulistas</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedGuaicuru</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatHeroicGuaicuru</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveQuilombola</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatSkilledQuilombola</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedAymara</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatHeroicAymara</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveSertanejo</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatSkilledSertanejo</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatVeteranPirate</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatGuardPirate</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatVeteranFishingVillage</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatGuardFishingVillage</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatVeteranLoggingCamp</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatGuardLoggingCamp</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatVeteranMiningCamp</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatGuardMiningCamp</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatVeteranFarmstead</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatGuardFarmstead</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatVeteranShepherdVillage</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatGuardShepherdVillage</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatVeteranFurTrapper</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatGuardFurTrapper</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatVeteranPriory</Effect>
			<Effect type ='TechStatus' status ='active'>WOLNatGuardPriory</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPHuronAlliesRepeat' type ='Normal'>
		<DBID>3429</DBID>
		<DisplayNameID>46990</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_huron</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHuronMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyHuron</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPNootkaAlliesRepeat' type ='Normal'>
		<DBID>3430</DBID>
		<DisplayNameID>46991</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_clubmen</Icon>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='NatMercClubman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTupiAlliesRepeat' type ='Normal'>
		<DBID>3431</DBID>
		<DisplayNameID>46992</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_tupi</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='NatMercBlackwoodArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCaribAlliesRepeat' type ='Normal'>
		<DBID>3432</DBID>
		<DisplayNameID>46993</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_carib</Icon>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='NatMercBlowgunWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMayanAlliesRepeat' type ='Normal'>
		<DBID>3433</DBID>
		<DisplayNameID>46995</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_holcan</Icon>
		<RolloverTextID>46994</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='NatMercHolcanSpearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPZapotecAlliesRepeat' type ='Normal'>
		<DBID>3434</DBID>
		<DisplayNameID>46997</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_zapotec</Icon>
		<RolloverTextID>46996</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='NatMercLightningWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyZapotec</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCreeAlliesTeam' type ='Normal'>
		<DBID>3435</DBID>
		<DisplayNameID>46998</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_cree</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='NatMercTracker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TextOutput'>48992</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBanditGangRepeat' type ='Normal'>
		<DBID>3436</DBID>
		<DisplayNameID>47000</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_outlaw_gangs</Icon>
		<RolloverTextID>46999</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonWildWest' type ='Normal'>
		<DBID>3437</DBID>
		<DisplayNameID>47002</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance_Hall</Icon>
		<RolloverTextID>47001</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSaloonOutlawPoacher</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSaloonOutlawPoacher</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRepentantOutlawPoacher</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRepentantOutlawPoacher</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSaloonOutlawRugaRuga</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSaloonOutlawRugaRuga</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRepentantOutlawRugaRuga</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRepentantOutlawRugaRuga</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCapitalism' type ='Normal'>
		<DBID>3438</DBID>
		<DisplayNameID>47006</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Capitalism</Icon>
		<RolloverTextID>47005</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>60890</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPColbertism' type ='Normal'>
		<DBID>3439</DBID>
		<DisplayNameID>47010</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Colbertism</Icon>
		<RolloverTextID>47009</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>47012</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPDistributivism' type ='Normal'>
		<DBID>3440</DBID>
		<DisplayNameID>47014</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Distributivism</Icon>
		<RolloverTextID>47013</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>47016</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPUnction' type ='Normal'>
		<DBID>3441</DBID>
		<DisplayNameID>47025</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Unction</Icon>
		<RolloverTextID>47024</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47027</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTercioTactics' type ='Normal'>
		<DBID>3442</DBID>
		<DisplayNameID>47029</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Tercio_Tactics</Icon>
		<RolloverTextID>47028</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47031</Effect>
			<Effect type ='TransformUnit' toprotoid ='Rodelero' fromprotoid ='Pikeman'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPTirailleurs' type ='Normal'>
		<DBID>3443</DBID>
		<DisplayNameID>47033</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\tirailleurs</Icon>
		<RolloverTextID>47032</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69792</Effect>
			<Effect type ='TransformUnit' toprotoid ='Skirmisher' fromprotoid ='Crossbowman'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPThoroughbreds' type ='Normal'>
		<DBID>3444</DBID>
		<DisplayNameID>47036</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Thoroughbreds</Icon>
		<RolloverTextID>47035</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47038</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cuirassier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipCulverins2' type ='Normal'>
		<DBID>3446</DBID>
		<DisplayNameID>47043</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\culverin\culverin_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Culverin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPOffshoreSupport' type ='Normal'>
		<DBID>3448</DBID>
		<DisplayNameID>47048</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Offshore_Support</Icon>
		<RolloverTextID>47047</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47197</Effect>
			<Effect type ='Data' action ='BroadsideAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPFlorenceNightingale' type ='Normal'>
		<DBID>3449</DBID>
		<DisplayNameID>47051</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Florence_Nightingale</Icon>
		<RolloverTextID>47050</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47054</Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSouthSeaBubble' type ='Normal'>
		<DBID>3450</DBID>
		<DisplayNameID>47057</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\South_Sea_Bubble</Icon>
		<RolloverTextID>47056</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47059</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipPetards1' type ='Normal'>
		<DBID>3451</DBID>
		<DisplayNameID>47060</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\petard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpPetard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPAdmiralTromp' type ='Normal'>
		<DBID>3452</DBID>
		<DisplayNameID>47062</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Admiral_Tromp</Icon>
		<RolloverTextID>47061</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='TextOutput'>47064</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMercsFusiliersRepeat' type ='Normal'>
		<DBID>3453</DBID>
		<DisplayNameID>47066</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_fusileer</Icon>
		<RolloverTextID>47065</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercFusilier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPMercsHessiansRepeatTeam' type ='Normal'>
		<DBID>3454</DBID>
		<DisplayNameID>47067</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_jaeger</Icon>
		<RolloverTextID>47068</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPSublimePorte' type ='Normal'>
		<DBID>3455</DBID>
		<DisplayNameID>47069</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Sublime_Porte</Icon>
		<RolloverTextID>47072</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47071</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Wood' fromresource ='Food'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMercsCorsairsRepeat' type ='Normal'>
		<DBID>3456</DBID>
		<DisplayNameID>47074</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_corsairs</Icon>
		<RolloverTextID>47073</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='MercBarbaryCorsair' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipGalleysRepeat' type ='Normal'>
		<DBID>3457</DBID>
		<DisplayNameID>47075</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_gallys</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Galley' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpahisTeam' type ='Normal'>
		<DBID>3458</DBID>
		<DisplayNameID>47076</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_spahi</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Spahi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCPrivateersRepeat' type ='Normal'>
		<DBID>3459</DBID>
		<DisplayNameID>47078</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_privateers</Icon>
		<RolloverTextID>47077</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPHouseofBraganca' type ='Normal'>
		<DBID>3460</DBID>
		<DisplayNameID>47080</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\House_Braganca</Icon>
		<RolloverTextID>47079</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='TextOutput'>47082</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPNationalRedoubt' type ='Normal'>
		<DBID>3461</DBID>
		<DisplayNameID>47084</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Factory_Blueprints</Icon>
		<RolloverTextID>47083</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TextOutput'>47086</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='FortFrontier' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipSpiesTeam' type ='Normal'>
		<DBID>3462</DBID>
		<DisplayNameID>47087</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_spies</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>49037</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSuvorovReforms' type ='Normal'>
		<DBID>3463</DBID>
		<DisplayNameID>47089</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\suvorov_reforms</Icon>
		<RolloverTextID>47088</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47092</Effect>
			<Effect type ='TransformUnit' toprotoid ='Musketeer' fromprotoid ='Strelet'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSpanishGold' type ='Normal'>
		<DBID>3464</DBID>
		<DisplayNameID>47094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Spanish_Gold</Icon>
		<RolloverTextID>47093</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47096</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='SaloonPirate' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='SetName' proto ='SaloonPirate' culture ='none' newName ='49010'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipRocketsRepeat' type ='Normal'>
		<DBID>3465</DBID>
		<DisplayNameID>47097</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_rocket</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Rocket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipHorseArtillery1German' type ='Normal'>
		<DBID>3466</DBID>
		<DisplayNameID>47100</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\horse_artillery_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipHorseArtillery2German' type ='Normal'>
		<DBID>3467</DBID>
		<DisplayNameID>47101</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\horse_artillery_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPBloodBrothersGerman' type ='Normal'>
		<DBID>3468</DBID>
		<DisplayNameID>47103</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Blood Brothers</Icon>
		<RolloverTextID>47102</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyApache</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCaribs</Effect>
			<Effect type ='TextOutput'>47104</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionApache</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCaribs</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCherokee</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCheyenne</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyComanche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionComanche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionCree</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyZapotec</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyTupi</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionSeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNootka</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNootka</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNavajo</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMaya</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMaya</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyMapuche</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyKlamath</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionInca</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyInca</Effect>
			<Effect type ='TechStatus' status ='active'>ChampionHuron</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyHuron</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredZen</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredJesuit</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredShaolin</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredUdasi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredBhakti</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedSufi</Effect>
			<Effect type ='TechStatus' status ='active'>ypNatHonoredSufi</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPNewWaysIroquois' type ='Normal'>
		<DBID>3470</DBID>
		<DisplayNameID>47124</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\New_Ways</Icon>
		<RolloverTextID>47123</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>Caracole</Effect>
			<Effect type ='TechStatus' status ='obtainable'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeatedShot</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Rifling</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CavalryCuirass</Effect>
			<Effect type ='TextOutput'>47126</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPNewWaysSioux' type ='Normal'>
		<DBID>3471</DBID>
		<DisplayNameID>47128</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\New_Ways</Icon>
		<RolloverTextID>47127</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>Caracole</Effect>
			<Effect type ='TechStatus' status ='obtainable'>InfantryBreastplate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Rifling</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CavalryCuirass</Effect>
			<Effect type ='TextOutput'>47129</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Pillage</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipJaguarKnightsRepeat' type ='Normal'>
		<DBID>3472</DBID>
		<DisplayNameID>47131</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_jaguar_warrior</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='xpJaguarKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipTradingPostTravois' type ='Normal'>
		<DBID>3473</DBID>
		<DisplayNameID>47137</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\trading_post\trading_post_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPAgrarianWays' type ='Normal'>
		<DBID>3474</DBID>
		<DisplayNameID>47139</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Agrarian Ways</Icon>
		<RolloverTextID>47138</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47141</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>SelectiveBreeding</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>EarthCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>GreenCornCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>GreatFeast</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>HarvestCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>EarthGiftCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>EarthCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>EarthCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>EarthGiftCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>EarthGiftCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SelectiveBreeding</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>SelectiveBreeding</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HarvestCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HarvestCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>GreenCornCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GreenCornCeremony</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GreatFeast</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>GreatFeast</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMarauders' type ='Normal'>
		<DBID>3476</DBID>
		<DisplayNameID>47168</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Marauders</Icon>
		<RolloverTextID>47167</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpCoupRider</Target></Effect>
			<Effect type ='TextOutput'>47170</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipAxeRidersRepeat' type ='Normal'>
		<DBID>3477</DBID>
		<DisplayNameID>47171</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_axe_rider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpAxeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPSilentStrike' type ='Normal'>
		<DBID>3478</DBID>
		<DisplayNameID>47174</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Silent_Strike</Icon>
		<RolloverTextID>47173</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47176</Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPStoneTowers' type ='Normal'>
		<DBID>3479</DBID>
		<DisplayNameID>47178</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Stone_Towers</Icon>
		<RolloverTextID>47177</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>49039</Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPReligiousUnity' type ='Normal'>
		<DBID>3480</DBID>
		<DisplayNameID>47182</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Religious_Unity</Icon>
		<RolloverTextID>47181</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPZapotecAllies1</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAllies1</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPZapotecAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPSpanishAllies1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTempleTlaloc</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTempleCoatlicue</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTempleCenteotl</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPGreatTempleQuetzalcoatl</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPSpanishAllies2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTempleXolotl</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTempleXochipilli</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTempleXipeTotec</Target></Effect>
			<Effect type ='TextOutput'>47184</Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPBuccaneers</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPGreatTempleTezcatlipoca</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPBuccaneers2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAllies2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPZapotecAllies2</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPGreatTempleHuitzilopochtli</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPAggressivePolicy' type ='Normal'>
		<DBID>3481</DBID>
		<DisplayNameID>47189</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_battlefield_construction\hc_battlefield_construction</Icon>
		<RolloverTextID>47188</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='TextOutput'>47191</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WarHut' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Corral' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Corral' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Teepee' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WarHut' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WarHut' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Corral' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Teepee' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Teepee' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarClub</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipCoyotesTeam' type ='Normal'>
		<DBID>3482</DBID>
		<DisplayNameID>47192</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_coyotes</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='PetCoyote' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>49000</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipJaguarsTeam' type ='Normal'>
		<DBID>3483</DBID>
		<DisplayNameID>47193</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_jaguars</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='PetJaguar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>48990</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipBearsTeam' type ='Normal'>
		<DBID>3484</DBID>
		<DisplayNameID>47194</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_bears</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='PetBear' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPAdvancedScouts' type ='Normal'>
		<DBID>3485</DBID>
		<DisplayNameID>47195</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Advanced_Scouts</Icon>
		<RolloverTextID>47196</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativeScout</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativeScout</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeScout</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeScout</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPRuthlessness' type ='Normal'>
		<DBID>3486</DBID>
		<DisplayNameID>47198</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Ruthlessness</Icon>
		<RolloverTextID>47199</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47200</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPumaMan</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpCoyoteMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCavalryDamageSPC' type ='Normal'>
		<DBID>3487</DBID>
		<DisplayNameID>47202</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>47201</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47203</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMacehualtinsRepeat' type ='Normal'>
		<DBID>3488</DBID>
		<DisplayNameID>47204</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_macehuatlin</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='xpMacehualtin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMedicineMenTeamAztec' type ='Normal'>
		<DBID>3491</DBID>
		<DisplayNameID>47211</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_warrior_priest</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpMedicineManAztec' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>47215</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMedicineMan2' type ='Normal'>
		<DBID>3492</DBID>
		<DisplayNameID>47213</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_priest_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpMedicineManAztec' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPUprising' type ='Normal'>
		<DBID>3493</DBID>
		<DisplayNameID>47219</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Uprising</Icon>
		<RolloverTextID>47221</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpWarBow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpWarClub' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpWarRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPEarthBounty' type ='Normal'>
		<DBID>3494</DBID>
		<DisplayNameID>47223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Earth_Bounty</Icon>
		<RolloverTextID>47222</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.65' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69793</Effect>
			<Effect type ='Data' amount ='0.65' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPEveningStar' type ='Normal'>
		<DBID>3495</DBID>
		<DisplayNameID>47226</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Evening_Star</Icon>
		<RolloverTextID>47225</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47228</Effect>
			<Effect type ='TransformUnit' toprotoid ='xpRifleRider' fromprotoid ='xpAxeRider'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPMustangs' type ='Normal'>
		<DBID>3496</DBID>
		<DisplayNameID>47230</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\mustangs</Icon>
		<RolloverTextID>47229</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47231</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPWindRunner' type ='Normal'>
		<DBID>3497</DBID>
		<DisplayNameID>47234</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Wind_Runner</Icon>
		<RolloverTextID>47233</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47235</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCheyenneAlliesTeam' type ='Normal'>
		<DBID>3498</DBID>
		<DisplayNameID>47236</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_cheyenne</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NatMercCheyenneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCheyenne</Effect>
			<Effect type ='TextOutput'>49034</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPCommandSkill' type ='Normal'>
		<DBID>3499</DBID>
		<DisplayNameID>47238</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Command_Skill</Icon>
		<RolloverTextID>47237</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47240</Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpLakotaWarchief</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPConservativeTactics' type ='Normal'>
		<DBID>3500</DBID>
		<DisplayNameID>47242</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Conservative_Tactics</Icon>
		<RolloverTextID>47241</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='TextOutput'>47244</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTomahawk</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPSiegeDiscipline' type ='Normal'>
		<DBID>3501</DBID>
		<DisplayNameID>47245</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Siege_Discipline</Icon>
		<RolloverTextID>47247</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='TextOutput'>47246</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMantletsRepeat' type ='Normal'>
		<DBID>3502</DBID>
		<DisplayNameID>47248</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_mantlets</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpMantlet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPSiegeCombat' type ='Normal'>
		<DBID>3503</DBID>
		<DisplayNameID>47250</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Siege_Combat</Icon>
		<RolloverTextID>47249</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='TextOutput'>48527</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPFurTrade' type ='Normal'>
		<DBID>3504</DBID>
		<DisplayNameID>47261</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Fur_Trade</Icon>
		<RolloverTextID>47260</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>47263</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Food'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPNationalUnity' type ='Normal'>
		<DBID>3505</DBID>
		<DisplayNameID>47265</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\National_Unity</Icon>
		<RolloverTextID>47264</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPIroquoisTuscaroraSupport</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPIroquoisOnondagaSupport</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPIroquoisMohawkSupport</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPIroquoisSenecaSupport</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPIroquoisCayugaSupport</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPIroquoisOneidaSupport</Target></Effect>
			<Effect type ='TextOutput'>47267</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipMedicineMen2Aztec' type ='Normal'>
		<DBID>3506</DBID>
		<DisplayNameID>48418</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_priest_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpMedicineManAztec' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCXPShipMedicineMen2' type ='Normal'>
		<DBID>3507</DBID>
		<DisplayNameID>48420</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\iro_priest_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpMedicineMan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>48421</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXPShipSettlerWagons5' type ='Normal'>
		<DBID>3511</DBID>
		<DisplayNameID>48820</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\settler_wagon\settler_wagon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='SettlerWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryNativesNatives' type ='Normal'>
		<DBID>3515</DBID>
		<DisplayNameID>48833</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_legendary_natives\imp_legendary_natives</Icon>
		<RolloverTextID>48832</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='SetName' proto ='NatAxeRider' culture ='none' newName ='48834'></Effect>
			<Effect type ='SetName' proto ='NatAxeRiderDogSoldier' culture ='none' newName ='48835'></Effect>
			<Effect type ='SetName' proto ='NatBlackwoodArcher' culture ='none' newName ='48836'></Effect>
			<Effect type ='SetName' proto ='NatBlowgunAmbusher' culture ='none' newName ='48837'></Effect>
			<Effect type ='SetName' proto ='NatBlowgunWarrior' culture ='none' newName ='48838'></Effect>
			<Effect type ='SetName' proto ='NatBolasWarrior' culture ='none' newName ='48839'></Effect>
			<Effect type ='SetName' proto ='NatClubman' culture ='none' newName ='48840'></Effect>
			<Effect type ='SetName' proto ='NatClubmanLoyal' culture ='none' newName ='48841'></Effect>
			<Effect type ='SetName' proto ='NatEagleWarrior' culture ='none' newName ='48842'></Effect>
			<Effect type ='SetName' proto ='NatTracker' culture ='none' newName ='48843'></Effect>
			<Effect type ='SetName' proto ='NatJaguarWarrior' culture ='none' newName ='48844'></Effect>
			<Effect type ='SetName' proto ='NatMantlet' culture ='none' newName ='48845'></Effect>
			<Effect type ='SetName' proto ='NatRifleman' culture ='none' newName ='48846'></Effect>
			<Effect type ='SetName' proto ='NatSharktoothBowman' culture ='none' newName ='48847'></Effect>
			<Effect type ='SetName' proto ='NatTomahawk' culture ='none' newName ='48848'></Effect>
			<Effect type ='SetName' proto ='NatHolcanSpearman' culture ='none' newName ='48849'></Effect>
			<Effect type ='SetName' proto ='NatHorseArcher' culture ='none' newName ='48850'></Effect>
			<Effect type ='SetName' proto ='NatHuaminca' culture ='none' newName ='48851'></Effect>
			<Effect type ='SetName' proto ='NatLightningWarrior' culture ='none' newName ='48852'></Effect>
			<Effect type ='SetName' proto ='NatHuronMantlet' culture ='none' newName ='48853'></Effect>
			<Effect type ='SetName' proto ='NatApacheCavalry' culture ='none' newName ='48854'></Effect>
			<Effect type ='SetName' proto ='NatKlamathRifleman' culture ='none' newName ='48855'></Effect>
			<Effect type ='SetName' proto ='NatNavajoRifleman' culture ='none' newName ='48856'></Effect>
			<Effect type ='SetName' proto ='NatCheyenneRider' culture ='none' newName ='48857'></Effect>
			<Effect type ='SetName' proto ='NatMapucheClubman' culture ='none' newName ='48858'></Effect>
			<Effect type ='SetName' proto ='NatMercBlackwoodArcher' culture ='none' newName ='48859'></Effect>
			<Effect type ='SetName' proto ='NatMercCheyenneRider' culture ='none' newName ='48860'></Effect>
			<Effect type ='SetName' proto ='NatMercClubman' culture ='none' newName ='48861'></Effect>
			<Effect type ='SetName' proto ='NatMercHolcanSpearman' culture ='none' newName ='48862'></Effect>
			<Effect type ='SetName' proto ='NatMercHorseArcher' culture ='none' newName ='48863'></Effect>
			<Effect type ='SetName' proto ='NatMercLightningWarrior' culture ='none' newName ='48864'></Effect>
			<Effect type ='SetName' proto ='NatMercHuronMantlet' culture ='none' newName ='48865'></Effect>
			<Effect type ='SetName' proto ='NatMercRifleman' culture ='none' newName ='48866'></Effect>
			<Effect type ='SetName' proto ='NatMercTracker' culture ='none' newName ='48867'></Effect>
			<Effect type ='SetName' proto ='ypNatConquistador' culture ='none' newName ='61201'></Effect>
			<Effect type ='SetName' proto ='ypNatRattanShield' culture ='none' newName ='61202'></Effect>
			<Effect type ='SetName' proto ='ypNatTigerClaw' culture ='none' newName ='61203'></Effect>
			<Effect type ='SetName' proto ='ypNatSohei' culture ='none' newName ='63623'></Effect>
			<Effect type ='SetName' proto ='ypNatWarElephant' culture ='none' newName ='61205'></Effect>
			<Effect type ='SetName' proto ='ypNatChakram' culture ='none' newName ='61206'></Effect>
			<Effect type ='SetName' proto ='WOTTANatGuaraniRifleman' culture ='none' newName ='80522'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercGuaraniRifleman' culture ='none' newName ='80522'></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderKnight' culture ='none' newName ='80550'></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderSwordsman' culture ='none' newName ='80553'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercOrderSwordsman' culture ='none' newName ='80553'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMiquelet' culture ='none' newName ='80581'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMiquelet' culture ='none' newName ='80581'></Effect>
			<Effect type ='SetName' proto ='WOTTANatCaptainDoMato' culture ='none' newName ='80605'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCaptainDoMato' culture ='none' newName ='80605'></Effect>
			<Effect type ='SetName' proto ='WOTTANatApolicaneRider' culture ='none' newName ='80629'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercApolicaneRider' culture ='none' newName ='80629'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMaroon' culture ='none' newName ='80653'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMaroon' culture ='none' newName ='80653'></Effect>
			<Effect type ='SetName' proto ='WOTTANatChola' culture ='none' newName ='80677'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercChola' culture ='none' newName ='80677'></Effect>
			<Effect type ='SetName' proto ='WOTTANatCangaceiro' culture ='none' newName ='80701'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCangaceiro' culture ='none' newName ='80701'></Effect>
			<Effect type ='SetName' proto ='WOTTANatPirate' culture ='none' newName ='80724'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercPirate' culture ='none' newName ='80724'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBlockadeNative' type ='Normal'>
		<DBID>3516</DBID>
		<DisplayNameID>48869</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_blockade\hc_blockade</Icon>
		<RolloverTextID>48868</RolloverTextID>
		<Flag>DynamicCost</Flag>
		<Flag>YPBlockade</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Blockade' delay ='10.00'></Effect></Effects>
	</Tech>
	<Tech name ='SaloonGreatCannon' type ='Normal'>
		<DBID>3517</DBID>
		<DisplayNameID>48871</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\russian_cannon\russian_cannon_icon_64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercGreatCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantGreatCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHorseArtillery' type ='Normal'>
		<DBID>3519</DBID>
		<DisplayNameID>48894</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>48893</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>HeavyHorseArtillery</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='SetName' proto ='xpHorseArtillery' culture ='none' newName ='48896'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HeavyHorseArtillery' type ='Normal'>
		<DBID>3520</DBID>
		<DisplayNameID>48898</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>48897</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='SetName' proto ='xpHorseArtillery' culture ='none' newName ='48900'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates5' type ='Normal'>
		<DBID>3521</DBID>
		<DisplayNameID>48927</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>48926</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCTribute' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DLCFalcon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCoveredWagonsAsian' type ='Normal'>
		<DBID>3550</DBID>
		<DisplayNameID>60399</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\wagon\chinese_town_center_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipVillageWagon1' type ='Normal'>
		<DBID>3551</DBID>
		<DisplayNameID>60405</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_nomadic_settlement</Icon>
		<RolloverTextID>70255</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPVillageWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipVillageWagon2' type ='Normal'>
		<DBID>3552</DBID>
		<DisplayNameID>60407</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_nomadic_expansion</Icon>
		<RolloverTextID>70257</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='YPVillageWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCIndianMonkCombat' type ='Normal'>
		<DBID>3554</DBID>
		<DisplayNameID>60412</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_indian_monk_combat_icon_64</Icon>
		<RolloverTextID>60411</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.60' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPPetTiger</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70436</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCChineseMonkMakeDisciple' type ='Normal'>
		<DBID>3555</DBID>
		<DisplayNameID>60414</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_train_disciple_icon_64</Icon>
		<RolloverTextID>60413</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='0.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='TextOutput'>69070</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCChineseMonkRoundhouse' type ='Normal'>
		<DBID>3556</DBID>
		<DisplayNameID>60416</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_ship_monk_roundhouse_icon_64</Icon>
		<RolloverTextID>60415</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69071</Effect></Effects>
	</Tech>
	<Tech name ='YPDisciplinedUrumi' type ='Normal'>
		<DBID>3566</DBID>
		<DisplayNameID>60436</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_infantry</Icon>
		<RolloverTextID>60435</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractUrumi</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractUrumi</Target></Effect>
			<Effect type ='SetName' proto ='ypUrumi' culture ='none' newName ='70283'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedRajput' type ='Normal'>
		<DBID>3574</DBID>
		<DisplayNameID>60455</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_infantry</Icon>
		<RolloverTextID>60454</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRajput</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRajput</Target></Effect>
			<Effect type ='SetName' proto ='ypRajput' culture ='none' newName ='60457'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedCamel' type ='Normal'>
		<DBID>3577</DBID>
		<DisplayNameID>60463</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_cavalry</Icon>
		<RolloverTextID>60462</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='SetName' proto ='ypSowar' culture ='none' newName ='62070'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedCamelGun' type ='Normal'>
		<DBID>3579</DBID>
		<DisplayNameID>60469</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_cavalry</Icon>
		<RolloverTextID>60468</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
			<Effect type ='SetName' proto ='ypZamburak' culture ='none' newName ='60475'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypZamburak</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypZamburakMansabdar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCJapaneseMonkCombat' type ='Normal'>
		<DBID>3583</DBID>
		<DisplayNameID>60481</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_japanese_monk_combat_icon_64</Icon>
		<RolloverTextID>60480</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TextOutput'>70362</Effect>
			<Effect type ='Data' action ='SabotageAttack' amount ='0.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedRajput' type ='Normal'>
		<DBID>3584</DBID>
		<DisplayNameID>60483</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_infantry</Icon>
		<RolloverTextID>60482</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredRajput</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypRajput' culture ='none' newName ='60485'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRajput</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRajput</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredRajput' type ='Normal'>
		<DBID>3585</DBID>
		<DisplayNameID>60487</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_infantry</Icon>
		<RolloverTextID>60486</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedRajput</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypRajput' culture ='none' newName ='60489'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRajput</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRajput</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredUrumi' type ='Normal'>
		<DBID>3586</DBID>
		<DisplayNameID>60491</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_infantry</Icon>
		<RolloverTextID>60490</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypUrumi' culture ='none' newName ='70285'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractUrumi</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractUrumi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredCamel' type ='Normal'>
		<DBID>3587</DBID>
		<DisplayNameID>60495</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_cavalry</Icon>
		<RolloverTextID>60494</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>YPDisciplinedCamel</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSowar' culture ='none' newName ='62072'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredCamelGun' type ='Normal'>
		<DBID>3588</DBID>
		<DisplayNameID>60499</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_cavalry</Icon>
		<RolloverTextID>60498</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedCamelGun</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypZamburak' culture ='none' newName ='60501'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredMahout' type ='Normal'>
		<DBID>3589</DBID>
		<DisplayNameID>60503</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_elephants</Icon>
		<RolloverTextID>60502</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMahout' culture ='none' newName ='60505'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMahout</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMahout</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredHowdah' type ='Normal'>
		<DBID>3590</DBID>
		<DisplayNameID>60507</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_elephants</Icon>
		<RolloverTextID>60506</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypHowdah' culture ='none' newName ='60509'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHowdah</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHowdah</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedUrumi' type ='Normal'>
		<DBID>3591</DBID>
		<DisplayNameID>60511</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_infantry</Icon>
		<RolloverTextID>60510</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypUrumi' culture ='none' newName ='70284'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractUrumi</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractUrumi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedCamel' type ='Normal'>
		<DBID>3592</DBID>
		<DisplayNameID>60515</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_cavalry</Icon>
		<RolloverTextID>60514</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredCamel</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSowar' culture ='none' newName ='62071'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedCamelGun' type ='Normal'>
		<DBID>3593</DBID>
		<DisplayNameID>60519</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_cavalry</Icon>
		<RolloverTextID>60518</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredCamelGun</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypZamburak' culture ='none' newName ='60521'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedMahout' type ='Normal'>
		<DBID>3594</DBID>
		<DisplayNameID>60523</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_elephants</Icon>
		<RolloverTextID>60522</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredMahout</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMahout' culture ='none' newName ='60525'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMahout</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMahout</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedHowdah' type ='Normal'>
		<DBID>3595</DBID>
		<DisplayNameID>60527</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_elephants</Icon>
		<RolloverTextID>60526</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredHowdah</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypHowdah' culture ='none' newName ='60529'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHowdah</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHowdah</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedSiegeElephant' type ='Normal'>
		<DBID>3596</DBID>
		<DisplayNameID>60531</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_elephants</Icon>
		<RolloverTextID>60530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredSiegeElephant</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSiegeElephant' culture ='none' newName ='60533'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSiegeElephant</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSiegeElephant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCJapaneseMonkRangeAura' type ='Normal'>
		<DBID>3599</DBID>
		<DisplayNameID>60543</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_japanese_monk_scare</Icon>
		<RolloverTextID>60542</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='FrightenDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
			<Effect type ='TextOutput'>70361</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedYumi' type ='Normal'>
		<DBID>3601</DBID>
		<DisplayNameID>60551</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_ranged_infantry</Icon>
		<RolloverTextID>60550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='SetName' proto ='ypYumi' culture ='none' newName ='60553'></Effect>
		</Effects>
	</Tech>
	<Tech name ='DisciplinedKihei' type ='Normal'>
		<DBID>2</DBID>
		<DisplayNameID>602944</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_ranged_infantry</Icon>
		<RolloverTextID>602947</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='SetName' proto ='Kihei' culture ='none' newName ='602944'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedSohei' type ='Normal'>
		<DBID>3602</DBID>
		<DisplayNameID>60555</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_natives</Icon>
		<RolloverTextID>60554</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='SetName' proto ='ypNatSohei' culture ='none' newName ='60557'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedAshigaru' type ='Normal'>
		<DBID>3603</DBID>
		<DisplayNameID>60559</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_ranged_infantry</Icon>
		<RolloverTextID>60558</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='SetName' proto ='ypAshigaru' culture ='none' newName ='60561'></Effect>
		</Effects>
	</Tech>
	<Tech name ='DisciplinedShaguma' type ='Normal'>
		<DBID>3</DBID>
		<DisplayNameID>602940</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_ranged_infantry</Icon>
		<RolloverTextID>602943</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='SetName' proto ='Shaguma' culture ='none' newName ='602940'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedNaginataRider' type ='Normal'>
		<DBID>3605</DBID>
		<DisplayNameID>60567</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_cavalry</Icon>
		<RolloverTextID>60566</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='SetName' proto ='ypNaginataRider' culture ='none' newName ='60569'></Effect>
		</Effects>
	</Tech>
	<Tech name ='DisciplinedGuntoRider' type ='Normal'>
		<DBID>4</DBID>
		<DisplayNameID>602948</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_cavalry</Icon>
		<RolloverTextID>602951</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='SetName' proto ='GuntoRider' culture ='none' newName ='602948'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredYumi' type ='Normal'>
		<DBID>3606</DBID>
		<DisplayNameID>60571</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ranged_infantry</Icon>
		<RolloverTextID>60570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedYumi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypYumi' culture ='none' newName ='60573'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HonoredKihei' type ='Normal'>
		<DBID>5</DBID>
		<DisplayNameID>602945</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ranged_infantry</Icon>
		<RolloverTextID>602947</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>DisciplinedKihei</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Kihei' culture ='none' newName ='602945'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredAshigaru' type ='Normal'>
		<DBID>3608</DBID>
		<DisplayNameID>60579</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ranged_infantry</Icon>
		<RolloverTextID>60578</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>YPDisciplinedAshigaru</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypAshigaru' culture ='none' newName ='60581'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HonoredShaguma' type ='Normal'>
		<DBID>7</DBID>
		<DisplayNameID>602941</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ranged_infantry</Icon>
		<RolloverTextID>602943</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>DisciplinedShaguma</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Shaguma' culture ='none' newName ='602941'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredNaginataRider' type ='Normal'>
		<DBID>3610</DBID>
		<DisplayNameID>60587</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_cavalry</Icon>
		<RolloverTextID>60586</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedNaginataRider</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypNaginataRider' culture ='none' newName ='60589'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HonoredGuntoRider' type ='Normal'>
		<DBID>9</DBID>
		<DisplayNameID>602949</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_cavalry</Icon>
		<RolloverTextID>602951</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>DisciplinedGuntoRider</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='GuntoRider' culture ='none' newName ='602949'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredYabusame' type ='Normal'>
		<DBID>3611</DBID>
		<DisplayNameID>60591</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_cavalry</Icon>
		<RolloverTextID>60590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypYabusame' culture ='none' newName ='63081'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedYumi' type ='Normal'>
		<DBID>3613</DBID>
		<DisplayNameID>60601</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ranged_infantry</Icon>
		<RolloverTextID>60600</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredYumi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypYumi' culture ='none' newName ='60607'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ExaltedKihei' type ='Normal'>
		<DBID>10</DBID>
		<DisplayNameID>602946</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ranged_infantry</Icon>
		<RolloverTextID>602947</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>HonoredKihei</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Kihei' culture ='none' newName ='602946'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedAshigaru' type ='Normal'>
		<DBID>3615</DBID>
		<DisplayNameID>60609</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ranged_infantry</Icon>
		<RolloverTextID>60608</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredAshigaru</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypAshigaru' culture ='none' newName ='60611'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ExaltedShaguma' type ='Normal'>
		<DBID>11</DBID>
		<DisplayNameID>602942</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ranged_infantry</Icon>
		<RolloverTextID>602943</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HonoredShaguma</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Shaguma' culture ='none' newName ='602942'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedNaginataRider' type ='Normal'>
		<DBID>3619</DBID>
		<DisplayNameID>60622</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_cavalry</Icon>
		<RolloverTextID>60621</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredNaginataRider</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypNaginataRider' culture ='none' newName ='60624'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ExaltedGuntoRider' type ='Normal'>
		<DBID>12</DBID>
		<DisplayNameID>602950</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_cavalry</Icon>
		<RolloverTextID>602951</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>HonoredGuntoRider</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='GuntoRider' culture ='none' newName ='602950'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedYabusame' type ='Normal'>
		<DBID>3620</DBID>
		<DisplayNameID>60626</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_cavalry</Icon>
		<RolloverTextID>60625</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredYabusame</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypYabusame' culture ='none' newName ='63080'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedChuKoNu' type ='Normal'>
		<DBID>3623</DBID>
		<DisplayNameID>60632</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_chokuno</Icon>
		<RolloverTextID>60631</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='SetName' proto ='ypChuKoNu' culture ='none' newName ='60634'></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedKeshik' type ='Normal'>
		<DBID>3625</DBID>
		<DisplayNameID>60643</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_keshik</Icon>
		<RolloverTextID>60642</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='SetName' proto ='ypKeshik' culture ='none' newName ='60669'></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredChuKoNu' type ='Normal'>
		<DBID>3626</DBID>
		<DisplayNameID>60647</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_chokuno</Icon>
		<RolloverTextID>60646</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedChuKoNu</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypChuKoNu' culture ='none' newName ='60650'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredArquebusier' type ='Normal'>
		<DBID>3627</DBID>
		<DisplayNameID>60652</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_arquebusier</Icon>
		<RolloverTextID>60651</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypArquebusier' culture ='none' newName ='61762'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredKeshik' type ='Normal'>
		<DBID>3628</DBID>
		<DisplayNameID>60658</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_keshik</Icon>
		<RolloverTextID>60657</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>YPDisciplinedKeshik</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='SetName' proto ='ypKeshik' culture ='none' newName ='60661'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredIronFlail' type ='Normal'>
		<DBID>3629</DBID>
		<DisplayNameID>60664</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ironflail</Icon>
		<RolloverTextID>60663</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
			<Effect type ='SetName' proto ='ypIronFlail' culture ='none' newName ='60667'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedChuKoNu' type ='Normal'>
		<DBID>3630</DBID>
		<DisplayNameID>60672</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_chokuno</Icon>
		<RolloverTextID>60671</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredChuKoNu</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypChuKoNu' culture ='none' newName ='60675'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedArquebusier' type ='Normal'>
		<DBID>3631</DBID>
		<DisplayNameID>60677</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_arquebusier</Icon>
		<RolloverTextID>60676</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredArquebusier</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypArquebusier' culture ='none' newName ='61760'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedKeshik' type ='Normal'>
		<DBID>3632</DBID>
		<DisplayNameID>60683</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_keshik</Icon>
		<RolloverTextID>60682</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredKeshik</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='SetName' proto ='ypKeshik' culture ='none' newName ='60686'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedIronFlail' type ='Normal'>
		<DBID>3633</DBID>
		<DisplayNameID>60689</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ironflail</Icon>
		<RolloverTextID>60688</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredIronFlail</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
			<Effect type ='SetName' proto ='ypIronFlail' culture ='none' newName ='60692'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedFlameThrower' type ='Normal'>
		<DBID>3634</DBID>
		<DisplayNameID>60695</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_siege</Icon>
		<RolloverTextID>60694</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='SetName' proto ='ypFlameThrower' culture ='none' newName ='60697'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredFlameThrower' type ='Normal'>
		<DBID>3635</DBID>
		<DisplayNameID>60699</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_siege</Icon>
		<RolloverTextID>60698</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedFlameThrower</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypFlameThrower' culture ='none' newName ='60701'></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredHandMortar' type ='Normal'>
		<DBID>3636</DBID>
		<DisplayNameID>60703</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_siege</Icon>
		<RolloverTextID>60702</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypHandMortar' culture ='none' newName ='60705'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedFlameThrower' type ='Normal'>
		<DBID>3637</DBID>
		<DisplayNameID>60707</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>60706</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredFlameThrower</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypFlameThrower' culture ='none' newName ='60709'></Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedHandMortar' type ='Normal'>
		<DBID>3638</DBID>
		<DisplayNameID>60711</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>60710</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredHandMortar</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypHandMortar' culture ='none' newName ='60713'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSacredFieldHealing' type ='Normal'>
		<DBID>3654</DBID>
		<DisplayNameID>60744</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_indian_sacred_field_healing_icon_64</Icon>
		<RolloverTextID>60743</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>70366</Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPSacredFieldWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipTigers1' type ='Normal'>
		<DBID>3655</DBID>
		<DisplayNameID>60755</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\tiger\tiger_icon_64</Icon>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='YPPetTiger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipRhino1' type ='Normal'>
		<DBID>3658</DBID>
		<DisplayNameID>60758</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_rhino</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='YPPetRhino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCVillagemasons' type ='Normal'>
		<DBID>3672</DBID>
		<DisplayNameID>60866</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Land_Reforms</Icon>
		<RolloverTextID>60865</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>69904</Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='TownCenter' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPVillageWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPRicePaddyWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypCastle' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPCastleWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='YPDockAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPBerryWagon1</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypShrineJapanese' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypDojo' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDojoWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPostTravois</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Outpost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Factory' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FactoryWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Fort' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='WorkRate' unittype ='AbstractWonder' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCForeignLogging' type ='Normal'>
		<DBID>3689</DBID>
		<DisplayNameID>60942</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Foreign_Logging</Icon>
		<RolloverTextID>60941</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.35' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>60944</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipBerryWagon1' type ='Normal'>
		<DBID>3691</DBID>
		<DisplayNameID>60952</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_1_chery_orchard_rickshaw</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPBerryWagon1' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipBerryWagon2' type ='Normal'>
		<DBID>3692</DBID>
		<DisplayNameID>60954</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_2_cherry_orchard_rickshaws</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='YPBerryWagon1' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCFurrierIndian' type ='Normal'>
		<DBID>3695</DBID>
		<DisplayNameID>60960</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_furrier\hc_furrier</Icon>
		<RolloverTextID>60959</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>60961</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSpiceTradeIndian' type ='Normal'>
		<DBID>3696</DBID>
		<DisplayNameID>60963</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_spice_trade\hc_spice_trade</Icon>
		<RolloverTextID>60962</RolloverTextID>
		<PrereqsNotMetRolloverTextID>60964</PrereqsNotMetRolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>60965</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCGoraksha' type ='Normal'>
		<DBID>3698</DBID>
		<DisplayNameID>60970</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_indian_goraksha_icon_64</Icon>
		<RolloverTextID>60969</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.80' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TextOutput'>60972</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='-25.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSacredCow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCChonindoTeam' type ='Normal'>
		<DBID>3706</DBID>
		<DisplayNameID>60997</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_chonindo</Icon>
		<RolloverTextID>60996</RolloverTextID>
		<Flag>TeamTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>62613</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.08' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.08' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCArmedFishermenJapanese' type ='Normal'>
		<DBID>3711</DBID>
		<DisplayNameID>61013</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Armed_Fisherman</Icon>
		<RolloverTextID>61012</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='TextOutput'>62614</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='1.33' subtype ='LOS' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipRicePaddyWagon1' type ='Normal'>
		<DBID>3718</DBID>
		<DisplayNameID>61034</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_reclaimed_land</Icon>
		<RolloverTextID>61033</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPRicePaddyWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69926</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatSufiSharia' type ='Normal'>
		<DBID>3728</DBID>
		<DisplayNameID>61109</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Sharia</Icon>
		<RolloverTextID>61108</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatSufiFasting' type ='Normal'>
		<DBID>3729</DBID>
		<DisplayNameID>61111</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Fasting</Icon>
		<RolloverTextID>61110</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPlantationIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatSufiPilgramage' type ='Normal'>
		<DBID>3730</DBID>
		<DisplayNameID>61113</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Pilgrimage</Icon>
		<RolloverTextID>61112</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='ypGoatFat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatJesuitFlyingButtress' type ='Normal'>
		<DBID>3731</DBID>
		<DisplayNameID>61115</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Flying_Buttress</Icon>
		<RolloverTextID>61114</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatJesuitSchools' type ='Normal'>
		<DBID>3733</DBID>
		<DisplayNameID>61119</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Christian_Schools</Icon>
		<RolloverTextID>61118</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatJesuitSmokelessPowder' type ='Normal'>
		<DBID>3734</DBID>
		<DisplayNameID>61121</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Smokeless_Powder</Icon>
		<RolloverTextID>61120</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatShaolinClenchedFist' type ='Normal'>
		<DBID>3735</DBID>
		<DisplayNameID>61123</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\clenched_fist</Icon>
		<RolloverTextID>61122</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatShaolinDimMak' type ='Normal'>
		<DBID>3736</DBID>
		<DisplayNameID>61125</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\dim_mak</Icon>
		<RolloverTextID>61124</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatRattanShield</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatShaolinWoodClearing' type ='Normal'>
		<DBID>3737</DBID>
		<DisplayNameID>61127</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\wood_clearing</Icon>
		<RolloverTextID>61126</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatUdasiArmyOfThePure' type ='Normal'>
		<DBID>3738</DBID>
		<DisplayNameID>61129</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\army_of_the_pure</Icon>
		<RolloverTextID>61128</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='RingAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
			<Effect type ='Data' action ='RingAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatUdasiGurus' type ='Normal'>
		<DBID>3739</DBID>
		<DisplayNameID>61131</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\sikh_gurus</Icon>
		<RolloverTextID>61130</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatUdasiNewYear' type ='Normal'>
		<DBID>3740</DBID>
		<DisplayNameID>61133</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\punjabi_new_year</Icon>
		<RolloverTextID>61132</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPlantationIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='ShrineGather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractShrine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='GatherXP' amount ='1.10' subtype ='WorkRate' unittype ='ypSacredField' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatBhaktiYoga' type ='Normal'>
		<DBID>3741</DBID>
		<DisplayNameID>61135</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Yoga</Icon>
		<RolloverTextID>61134</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatBhaktiReinforcedGuantlets' type ='Normal'>
		<DBID>3742</DBID>
		<DisplayNameID>61137</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\reinforced_Gauntlets</Icon>
		<RolloverTextID>61136</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatTigerClaw</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatBhaktiVegetarianism' type ='Normal'>
		<DBID>3743</DBID>
		<DisplayNameID>61139</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Vegetarianism</Icon>
		<RolloverTextID>61138</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNatZenMasterLessons' type ='Normal'>
		<DBID>3744</DBID>
		<DisplayNameID>61141</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\master_lessons</Icon>
		<RolloverTextID>61140</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatZenMeditation' type ='Normal'>
		<DBID>3745</DBID>
		<DisplayNameID>61143</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Meditation</Icon>
		<RolloverTextID>61142</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNatZenMeritocracy' type ='Normal'>
		<DBID>3746</DBID>
		<DisplayNameID>61145</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Merritocracy</Icon>
		<RolloverTextID>61144</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatDisciplinedBhakti' type ='Normal'>
		<DBID>3747</DBID>
		<DisplayNameID>61147</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_natives</Icon>
		<RolloverTextID>61146</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatTigerClaw</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatTigerClaw</Target></Effect>
			<Effect type ='SetName' proto ='ypNatTigerClaw' culture ='none' newName ='61149'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercTigerClaw' culture ='none' newName ='65747'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatDisciplinedSufi' type ='Normal'>
		<DBID>3748</DBID>
		<DisplayNameID>61151</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_natives</Icon>
		<RolloverTextID>61150</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatWarElephant</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatWarElephant</Target></Effect>
			<Effect type ='SetName' proto ='ypNatWarElephant' culture ='none' newName ='61153'></Effect>
			<Effect type ='SetName' proto ='ypNatMercWarElephant' culture ='none' newName ='65751'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercWarElephant</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercWarElephant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatDisciplinedJesuit' type ='Normal'>
		<DBID>3749</DBID>
		<DisplayNameID>61155</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_natives</Icon>
		<RolloverTextID>61154</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatConquistador</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatConquistador</Target></Effect>
			<Effect type ='SetName' proto ='ypNatConquistador' culture ='none' newName ='61157'></Effect>
			<Effect type ='SetName' proto ='ypNatMercConquistador' culture ='none' newName ='65749'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercConquistador</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercConquistador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatDisciplinedShaolin' type ='Normal'>
		<DBID>3750</DBID>
		<DisplayNameID>61159</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_natives</Icon>
		<RolloverTextID>61158</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatRattanShield</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatRattanShield</Target></Effect>
			<Effect type ='SetName' proto ='ypNatRattanShield' culture ='none' newName ='61161'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercRattanShield</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercRattanShield</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercRattanShield' culture ='none' newName ='65750'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatDisciplinedZen' type ='Normal'>
		<DBID>3751</DBID>
		<DisplayNameID>61163</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_natives</Icon>
		<RolloverTextID>61162</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='SetName' proto ='ypNatSohei' culture ='none' newName ='63621'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercSohei</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercSohei</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercSohei' culture ='none' newName ='65753'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatDisciplinedUdasi' type ='Normal'>
		<DBID>3752</DBID>
		<DisplayNameID>61167</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_natives</Icon>
		<RolloverTextID>61166</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
			<Effect type ='SetName' proto ='ypNatChakram' culture ='none' newName ='61169'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercChakram' culture ='none' newName ='65752'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatHonoredJesuit' type ='Normal'>
		<DBID>3753</DBID>
		<DisplayNameID>61171</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honered_natives</Icon>
		<RolloverTextID>61170</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypNatDisciplinedJesuit</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatConquistador</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatConquistador</Target></Effect>
			<Effect type ='SetName' proto ='ypNatConquistador' culture ='none' newName ='61173'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercConquistador</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercConquistador</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercConquistador' culture ='none' newName ='65756'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatHonoredZen' type ='Normal'>
		<DBID>3754</DBID>
		<DisplayNameID>61175</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honered_natives</Icon>
		<RolloverTextID>61174</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ypNatDisciplinedZen</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='SetName' proto ='ypNatSohei' culture ='none' newName ='63622'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercSohei</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercSohei</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercSohei' culture ='none' newName ='65760'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatHonoredBhakti' type ='Normal'>
		<DBID>3755</DBID>
		<DisplayNameID>61179</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honered_natives</Icon>
		<RolloverTextID>61178</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypNatDisciplinedBhakti</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatTigerClaw</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatTigerClaw</Target></Effect>
			<Effect type ='SetName' proto ='ypNatTigerClaw' culture ='none' newName ='61181'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercTigerClaw' culture ='none' newName ='65754'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatHonoredShaolin' type ='Normal'>
		<DBID>3756</DBID>
		<DisplayNameID>61183</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honered_natives</Icon>
		<RolloverTextID>61182</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ypNatDisciplinedShaolin</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatRattanShield</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatRattanShield</Target></Effect>
			<Effect type ='SetName' proto ='ypNatRattanShield' culture ='none' newName ='61185'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercRattanShield</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercRattanShield</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercRattanShield' culture ='none' newName ='65757'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatHonoredSufi' type ='Normal'>
		<DBID>3757</DBID>
		<DisplayNameID>61187</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honered_natives</Icon>
		<RolloverTextID>61186</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypNatDisciplinedSufi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatWarElephant</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatWarElephant</Target></Effect>
			<Effect type ='SetName' proto ='ypNatWarElephant' culture ='none' newName ='61189'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercWarElephant</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercWarElephant</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercWarElephant' culture ='none' newName ='65758'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNatHonoredUdasi' type ='Normal'>
		<DBID>3758</DBID>
		<DisplayNameID>61191</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honered_natives</Icon>
		<RolloverTextID>61190</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ypNatDisciplinedUdasi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
			<Effect type ='SetName' proto ='ypNatChakram' culture ='none' newName ='61193'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercChakram' culture ='none' newName ='65759'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypColonializeChinese' type ='Normal'>
		<DBID>3765</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypColonializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeColonialAge</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='190.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypMonkMakeDisciple</Effect>
			<Effect type ='Data' action ='HandAttack' amount ='0.00' subtype ='HitPercentType' relativity ='Absolute' hitpercenttype ='CriticalDisciple'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='0.00' subtype ='HitPercentType' relativity ='Absolute' hitpercenttype ='CriticalDisciple'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' action ='CoverHandAttack' amount ='0.00' subtype ='HitPercentType' relativity ='Absolute' hitpercenttype ='CriticalDisciple'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='0.00' subtype ='HitPercentType' relativity ='Absolute' hitpercenttype ='CriticalDisciple'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypColonializeIndians' type ='Normal'>
		<DBID>3766</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypColonializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeColonialAge</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
			<Effect type ='Data' action ='sweepDamage' amount ='8.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypColonializeJapanese' type ='Normal'>
		<DBID>3767</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypColonializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeColonialAge</Effect>
			<Effect type ='Data' action ='SabotageAttack' amount ='1500.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFortressizeChinese' type ='Normal'>
		<DBID>3768</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFortessizeWonderHelper</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeFortressAge</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='225.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFortressizeIndians' type ='Normal'>
		<DBID>3769</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFortessizeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeFortressAge</Effect>
			<Effect type ='TechStatus' status ='active'>YPDisciplinedUrumi</Effect>
			<Effect type ='Data' action ='sweepDamage' amount ='11.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFortressizeJapanese' type ='Normal'>
		<DBID>3770</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFortessizeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeFortressAge</Effect>
			<Effect type ='Data' action ='SabotageAttack' amount ='1500.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIndustrializeChinese' type ='Normal'>
		<DBID>3771</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypIndustializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeIndustrialAge</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='270.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIndustrializeIndians' type ='Normal'>
		<DBID>3772</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypIndustializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeIndustrialAge</Effect>
			<Effect type ='TechStatus' status ='active'>YPHonoredUrumi</Effect>
			<Effect type ='Data' action ='sweepDamage' amount ='15.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIndustrializeJapanese' type ='Normal'>
		<DBID>3773</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypIndustializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeIndustrialAge</Effect>
			<Effect type ='Data' action ='SabotageAttack' amount ='1500.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImperializeChinese' type ='Normal'>
		<DBID>3774</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypImperializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeImperialAge</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='270.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImperializeIndians' type ='Normal'>
		<DBID>3775</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypImperializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeImperialAge</Effect>
			<Effect type ='TechStatus' status ='active'>YPExaltedUrumi</Effect>
			<Effect type ='Data' action ='sweepDamage' amount ='20.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImperializeJapanese' type ='Normal'>
		<DBID>3776</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypImperializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeImperialAge</Effect>
			<Effect type ='Data' action ='SabotageAttack' amount ='1500.00' subtype ='Damage' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypConsulateJapaneseMeijiRestoration</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateJapaneseMeijiRestoration</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipYumi1' type ='Normal'>
		<DBID>3868</DBID>
		<DisplayNameID>61454</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_yumi_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypYumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipYumi2' type ='Normal'>
		<DBID>3869</DBID>
		<DisplayNameID>61455</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_yumi_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ypYumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipYumi3' type ='Normal'>
		<DBID>3870</DBID>
		<DisplayNameID>61456</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_yumi_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypYumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipYumi4' type ='Normal'>
		<DBID>3871</DBID>
		<DisplayNameID>61457</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_yumi_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypYumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipAshigaru1' type ='Normal'>
		<DBID>3872</DBID>
		<DisplayNameID>61458</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_ashigaru_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypAshigaru' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipAshigaru2' type ='Normal'>
		<DBID>3873</DBID>
		<DisplayNameID>61459</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_ashigaru_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypAshigaru' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipAshigaru3' type ='Normal'>
		<DBID>3874</DBID>
		<DisplayNameID>61460</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_ashigaru_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ypAshigaru' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipAshigaru4' type ='Normal'>
		<DBID>3875</DBID>
		<DisplayNameID>61461</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_ashigaru_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypAshigaru' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipNaginataRider1' type ='Normal'>
		<DBID>3877</DBID>
		<DisplayNameID>61463</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_infinite_naginata_rider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypNaginataRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipNaginataRider2' type ='Normal'>
		<DBID>3878</DBID>
		<DisplayNameID>61464</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_naginata_rider_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypNaginataRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipNaginataRider3' type ='Normal'>
		<DBID>3879</DBID>
		<DisplayNameID>61465</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_naginata_rider_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypNaginataRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSamurai1' type ='Normal'>
		<DBID>3880</DBID>
		<DisplayNameID>61466</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_samurai_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSamurai3' type ='Normal'>
		<DBID>3881</DBID>
		<DisplayNameID>61467</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_samurai_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSamurai2' type ='Normal'>
		<DBID>3883</DBID>
		<DisplayNameID>61469</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_samurai_shipment</Icon>
		<RolloverTextID>69383</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='TextOutput'>69382</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipYabusame1' type ='Normal'>
		<DBID>3884</DBID>
		<DisplayNameID>61470</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_yabusame_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypYabusame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipYabusame2' type ='Normal'>
		<DBID>3885</DBID>
		<DisplayNameID>61471</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_yabusame_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypYabusame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipRajput1' type ='Normal'>
		<DBID>3890</DBID>
		<DisplayNameID>61476</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\rajput\rajput_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypRajput' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipRajput2' type ='Normal'>
		<DBID>3891</DBID>
		<DisplayNameID>61477</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\rajput\rajput_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='ypRajput' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipRajput3' type ='Normal'>
		<DBID>3893</DBID>
		<DisplayNameID>61479</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\rajput\rajput_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypRajput' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipRajput4' type ='Normal'>
		<DBID>3894</DBID>
		<DisplayNameID>61480</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\rajput\rajput_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='ypRajput' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipUrumi1' type ='Normal'>
		<DBID>3895</DBID>
		<DisplayNameID>61481</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\urumi\urumi_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypUrumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipUrumi2' type ='Normal'>
		<DBID>3896</DBID>
		<DisplayNameID>61482</DisplayNameID>
		<Cost resourcetype ='Food'>750.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_infinite_urumi</Icon>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypUrumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipUrumiTeam' type ='Normal'>
		<DBID>3898</DBID>
		<DisplayNameID>61484</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_urumi copy</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypUrumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPDisciplinedUrumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedUrumi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredUrumi</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIndianHandCavalry1' type ='Normal'>
		<DBID>3899</DBID>
		<DisplayNameID>61485</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\sowar\sowar_icon</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipSiegeElephant1' type ='Normal'>
		<DBID>3913</DBID>
		<DisplayNameID>61499</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\siege_elephant\siege_elephant_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypSiegeElephant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipSiegeElephant2' type ='Normal'>
		<DBID>3914</DBID>
		<DisplayNameID>61500</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\siege_elephant\siege_elephant_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypSiegeElephant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipMandarinDuckSquad' type ='Normal'>
		<DBID>3935</DBID>
		<DisplayNameID>61521</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_chinese_mandarin_duck_squad</Icon>
		<RolloverTextID>63694</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypChuKoNu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIronCapPrincesArmy' type ='Normal'>
		<DBID>3936</DBID>
		<DisplayNameID>61522</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_chinese_iron_cap_prince_army</Icon>
		<RolloverTextID>63698</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='WOLBoxer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipEmperorsArmy' type ='Normal'>
		<DBID>3937</DBID>
		<DisplayNameID>61523</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_chinese_emperors_army</Icon>
		<RolloverTextID>63697</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLKansuBrave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypHandMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipEverVictoriousArmy' type ='Normal'>
		<DBID>3938</DBID>
		<DisplayNameID>61524</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_chinese_ever_victorious_army</Icon>
		<RolloverTextID>63696</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLBaturu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLGeneralBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFlameThrower1' type ='Normal'>
		<DBID>3939</DBID>
		<DisplayNameID>61525</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\flame_thrower\flame_thrower_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFlameThrower2' type ='Normal'>
		<DBID>3940</DBID>
		<DisplayNameID>61526</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\flame_thrower\flame_thrower_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFlameThrower3' type ='Normal'>
		<DBID>3941</DBID>
		<DisplayNameID>61527</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\flame_thrower\flame_thrower_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypFlameThrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipHandMortar1' type ='Normal'>
		<DBID>3942</DBID>
		<DisplayNameID>61528</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\hand_mortar\hand_mortar_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypHandMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipHandMortar2' type ='Normal'>
		<DBID>3943</DBID>
		<DisplayNameID>61529</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\hand_mortar\hand_mortar_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='ypHandMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFlyingCrow1' type ='Normal'>
		<DBID>3944</DBID>
		<DisplayNameID>61530</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\flying_crow\flying_crow_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFlyingCrow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFlyingCrow2' type ='Normal'>
		<DBID>3946</DBID>
		<DisplayNameID>61532</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_infinite_flying_crow_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFlyingCrow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCForbiddenArmyArmor' type ='Normal'>
		<DBID>3948</DBID>
		<DisplayNameID>61535</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_mongolian_armor</Icon>
		<RolloverTextID>61534</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='TextOutput'>70355</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCStandardArmyHitpoints' type ='Normal'>
		<DBID>3949</DBID>
		<DisplayNameID>61539</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_standard_army_reforms</Icon>
		<RolloverTextID>61538</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69929</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCTerritorialArmyCombat' type ='Normal'>
		<DBID>3950</DBID>
		<DisplayNameID>61543</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>61542</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='TextOutput'>70350</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMongolianScourge' type ='Normal'>
		<DBID>3952</DBID>
		<DisplayNameID>61551</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_mongolian_scourge</Icon>
		<RolloverTextID>61550</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-0.25' subtype ='DamageBonus' unittype ='AbstractVillager' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractCoyoteMan' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-0.25' subtype ='DamageBonus' unittype ='AbstractCoyoteMan' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-0.25' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='0.75' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='0.75' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='TextOutput'>61577</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCOldHanArmyReforms' type ='Normal'>
		<DBID>3954</DBID>
		<DisplayNameID>61558</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_old_han_heavy_infantry_bonus</Icon>
		<RolloverTextID>61557</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypOldHanArmy</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypOldHanArmy</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='TextOutput'>70482</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCBannerReforms' type ='Normal'>
		<DBID>3955</DBID>
		<DisplayNameID>61562</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_banner_reforms</Icon>
		<RolloverTextID>61561</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69930</Effect>
			<Effect type ='TransformUnit' toprotoid ='ypArquebusier' fromprotoid ='ypChuKoNu'></Effect>
			<Effect type ='TransformUnit' toprotoid ='ypChangdao' fromprotoid ='ypQiangPikeman'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCBannerSchool' type ='Normal'>
		<DBID>3959</DBID>
		<DisplayNameID>61579</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_banner_school</Icon>
		<RolloverTextID>61578</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>61581</Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractBannerArmy</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypOldHanArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypTerritorialArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypImperialArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypForbiddenArmySpawn</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCGreatWall' type ='Normal'>
		<DBID>3961</DBID>
		<DisplayNameID>61585</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_great_wall</Icon>
		<RolloverTextID>61584</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='TextOutput'>61587</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCConfusciousGift' type ='Normal'>
		<DBID>3962</DBID>
		<DisplayNameID>61589</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_confucious_gift</Icon>
		<RolloverTextID>61588</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Effects>
			<Effect type ='TextOutput'>70495</Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>YPConsulateTech</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>YPSequesterTech</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedMonastery' type ='Normal'>
		<DBID>3963</DBID>
		<DisplayNameID>61593</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_expanded_monastery</Icon>
		<RolloverTextID>61592</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPMonasteryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='ypMonastery' culture ='none' newName ='61596'></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='TextOutput'>70357</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedRicePaddy' type ='Normal'>
		<DBID>3965</DBID>
		<DisplayNameID>61602</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_advanced_rice_paddy_icon_64</Icon>
		<RolloverTextID>61601</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='SetName' proto ='ypRicePaddy' culture ='none' newName ='61605'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='TextOutput'>61606</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRanchingWaterBuffalo' type ='Normal'>
		<DBID>3966</DBID>
		<DisplayNameID>61611</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_water_buffalo_ranching_icon_64</Icon>
		<RolloverTextID>61610</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypWaterBuffalo' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='TextOutput'>61613</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWaterBuffalo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedConsulate' type ='Normal'>
		<DBID>3967</DBID>
		<DisplayNameID>61615</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Advanced_Consulate</Icon>
		<RolloverTextID>61614</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypConsulate' culture ='none' newName ='61618'></Effect>
			<Effect type ='TextOutput'>70363</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>YPConsulateImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='techWithFlag'>YPConsulateImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeFortress</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeIndustrial</Target></Effect>
			<Effect type ='Data' amount ='2000.00' subtype ='Cost' resource ='Trade' relativity ='Assign'>
				<Target type ='techWithFlag'>ypConsulateImprovementImperial</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFireship1' type ='Normal'>
		<DBID>3971</DBID>
		<DisplayNameID>61630</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\fire_ship\fire_ship_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFireship' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFireshipTeam' type ='Normal'>
		<DBID>3973</DBID>
		<DisplayNameID>61632</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_team_fireship_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypFireship' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>62820</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWarJunk1' type ='Normal'>
		<DBID>3974</DBID>
		<DisplayNameID>61634</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\war_junk\war_junk_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypWarJunk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipWarJunk2' type ='Normal'>
		<DBID>3975</DBID>
		<DisplayNameID>61635</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\war_junk\war_junk_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypWarJunk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCChineseImperialNavy' type ='Normal'>
		<DBID>3977</DBID>
		<DisplayNameID>61647</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_imperial_navy</Icon>
		<RolloverTextID>61648</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFuchuan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFireship' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69069</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCFireshipDamage' type ='Normal'>
		<DBID>3978</DBID>
		<DisplayNameID>61650</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_fireship_damage</Icon>
		<RolloverTextID>61649</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFireship</Target></Effect>
			<Effect type ='TextOutput'>61652</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsRattanShield1' type ='Normal'>
		<DBID>3979</DBID>
		<DisplayNameID>61654</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\rattan_shield\shield_rattan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercRattanShield' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsRattanShield2' type ='Normal'>
		<DBID>3980</DBID>
		<DisplayNameID>61656</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\rattan_shield\shield_rattan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedShaolin</Effect>
			<Effect type ='Data' amount ='26.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercRattanShield' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsRattanShield3' type ='Normal'>
		<DBID>3981</DBID>
		<DisplayNameID>61658</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_infinite_rattanshield_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercRattanShield' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedShaolin</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsMandarinArmy1' type ='Normal'>
		<DBID>3982</DBID>
		<DisplayNameID>61660</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_mandarin_mercenary_army</Icon>
		<RolloverTextID>61659</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypMercIronTroop' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercManchu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCWokouJapanese1' type ='Normal'>
		<DBID>3984</DBID>
		<DisplayNameID>61669</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_2x_wokou_junk</Icon>
		<RolloverTextID>61668</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='2.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypWokouJunk' unittype2 ='ypWokouWaywardRonin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCWokouJapanese2' type ='Normal'>
		<DBID>3985</DBID>
		<DisplayNameID>61671</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_wokou_ronin</Icon>
		<RolloverTextID>61670</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='4.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypWokouJunk' unittype2 ='MercRonin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCWokouJapanese3' type ='Normal'>
		<DBID>3986</DBID>
		<DisplayNameID>61673</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_2x_wokou_junk</Icon>
		<RolloverTextID>61672</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='7.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypWokouJunk' unittype2 ='ypMercYojimbo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCInfantrySpeedHitpointsTeam' type ='Normal'>
		<DBID>3990</DBID>
		<DisplayNameID>61731</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_infantry_speed</Icon>
		<RolloverTextID>61730</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>70414</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCInfantryCombatIndians' type ='Normal'>
		<DBID>3991</DBID>
		<DisplayNameID>61734</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>61733</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69427</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCCamelDamageIndians' type ='Normal'>
		<DBID>3992</DBID>
		<DisplayNameID>61739</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>61738</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCamel</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>61741</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCCamelFrightening' type ='Normal'>
		<DBID>3993</DBID>
		<DisplayNameID>61743</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Camel_Frightening</Icon>
		<RolloverTextID>61742</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractCoyoteMan' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='-0.17' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='-0.17' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='-0.17' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-0.50' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractZamburak</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70356</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCElephantTrampling' type ='Normal'>
		<DBID>3994</DBID>
		<DisplayNameID>61747</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Elephant_Trampling</Icon>
		<RolloverTextID>61746</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69862</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCGrazing' type ='Normal'>
		<DBID>3995</DBID>
		<DisplayNameID>61764</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_indian_grazing_icon_64</Icon>
		<RolloverTextID>61763</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.05' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractCamel</Target></Effect>
			<Effect type ='Data' action ='AutoGatherWood' amount ='0.10' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect type ='Data' action ='AutoGatherWood' amount ='0.10' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>65656</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypTradeRouteUpgradeIndia1' type ='Normal'>
		<DBID>3996</DBID>
		<DisplayNameID>61768</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\trade\stagecoach_icon_64x64</Icon>
		<RolloverTextID>61767</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPCapturableTradeRouteUpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatDisciplinedGurkha</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCElephantLimit' type ='Normal'>
		<DBID>3997</DBID>
		<DisplayNameID>61785</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Elephant_Limit</Icon>
		<RolloverTextID>61784</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69861</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCImprovedBuildingsTeam' type ='Normal'>
		<DBID>4002</DBID>
		<DisplayNameID>61805</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_improved_buildings</Icon>
		<RolloverTextID>61804</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'>61807</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMughalArchitecture' type ='Normal'>
		<DBID>4003</DBID>
		<DisplayNameID>61809</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Mughal_Architecture</Icon>
		<RolloverTextID>61808</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>61811</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCBazaar' type ='Normal'>
		<DBID>4005</DBID>
		<DisplayNameID>61815</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\hc_bazaar</Icon>
		<RolloverTextID>61814</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypTradeMarketAsian' culture ='none' newName ='69115'></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69116</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypMarketWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipMonitorIndians' type ='Normal'>
		<DBID>4007</DBID>
		<DisplayNameID>61822</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\monitor\monitor_icon_64x64</Icon>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFrigateIndians' type ='Normal'>
		<DBID>4006</DBID>
		<DisplayNameID>61821</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCaravel1' type ='Normal'>
		<DBID>4008</DBID>
		<DisplayNameID>61823</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCBombayMarine' type ='Normal'>
		<DBID>4009</DBID>
		<DisplayNameID>61825</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Bombay_Marine</Icon>
		<RolloverTextID>61824</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>61827</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsJatLancer1' type ='Normal'>
		<DBID>4013</DBID>
		<DisplayNameID>61838</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\mercenaries\jat_lancer\jat_lancer_icon_64</Icon>
		<RolloverTextID>61837</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypMercJatLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsChakram1' type ='Normal'>
		<DBID>4015</DBID>
		<DisplayNameID>61842</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\chakram\chakram_icon_64</Icon>
		<RolloverTextID>70417</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercChakram' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsChakram2' type ='Normal'>
		<DBID>4016</DBID>
		<DisplayNameID>61844</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\chakram\chakram_icon_64</Icon>
		<RolloverTextID>70418</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercChakram' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedUdasi</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsChakram3' type ='Normal'>
		<DBID>4017</DBID>
		<DisplayNameID>61846</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_infinite_chakrams</Icon>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='23.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercChakram' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedUdasi</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsTigerClaw1' type ='Normal'>
		<DBID>4018</DBID>
		<DisplayNameID>61848</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\tiger_claw\tiger_claw_icon_64</Icon>
		<RolloverTextID>70420</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercTigerClaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsTigerClaw2' type ='Normal'>
		<DBID>4019</DBID>
		<DisplayNameID>61850</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\tiger_claw\tiger_claw_icon_64</Icon>
		<RolloverTextID>70421</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercTigerClaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedBhakti</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsTigerClaw3' type ='Normal'>
		<DBID>4020</DBID>
		<DisplayNameID>61852</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_tiger_claw</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercTigerClaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedBhakti</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypTradeRouteUpgradeIndia2' type ='Normal'>
		<DBID>4030</DBID>
		<DisplayNameID>61873</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>61872</RolloverTextID>
		<Flag>YPCapturableTradeRouteUpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ypTradeRouteUpgradeIndia1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNatHonoredGurkha</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCYumiDamage' type ='Normal'>
		<DBID>4033</DBID>
		<DisplayNameID>61887</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>61886</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='TextOutput'>62573</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCYumiRange' type ='Normal'>
		<DBID>4034</DBID>
		<DisplayNameID>61890</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\Japan\Way of the Marksman</Icon>
		<RolloverTextID>61889</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70369</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAshigaruDamage' type ='Normal'>
		<DBID>4035</DBID>
		<DisplayNameID>61895</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>61894</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='TextOutput'>62572</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAshigaruAntiCavalryDamage' type ='Normal'>
		<DBID>4036</DBID>
		<DisplayNameID>61898</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Ashigaru_Anti_Cavalry_Damage</Icon>
		<RolloverTextID>61897</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='TextOutput'>70434</Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAshigaru</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNaginataHitpoints' type ='Normal'>
		<DBID>4037</DBID>
		<DisplayNameID>61903</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>61902</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='TextOutput'>62957</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNaginataAntiInfantryDamage' type ='Normal'>
		<DBID>4038</DBID>
		<DisplayNameID>61907</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Naginata_Anti_Infantry_Damage</Icon>
		<RolloverTextID>61906</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70432</Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='-0.27' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='-0.27' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='-0.27' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNaginataRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSamuraiSpeed' type ='Normal'>
		<DBID>4039</DBID>
		<DisplayNameID>61911</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_samurai_speed</Icon>
		<RolloverTextID>61910</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='TextOutput'>70359</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSamuraiDamage' type ='Normal'>
		<DBID>4040</DBID>
		<DisplayNameID>61915</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_damage\hc_hand_infantry_damage</Icon>
		<RolloverTextID>61914</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='TextOutput'>66287</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCYabusameDamage' type ='Normal'>
		<DBID>4041</DBID>
		<DisplayNameID>61918</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>61917</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='TextOutput'>63902</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCYabusameAntiArtilleryDamage' type ='Normal'>
		<DBID>4042</DBID>
		<DisplayNameID>61923</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Yabusame_Anti_Artillery_Damage</Icon>
		<RolloverTextID>61922</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70367</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-1.00' subtype ='DamageBonus' unittype ='AbstractArtillery' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypVillagePopCapIncrease2' type ='Normal'>
		<DBID>4050</DBID>
		<DisplayNameID>61956</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>12.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\government_county_icon_64</Icon>
		<RolloverTextID>61957</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypVillagePopCapIncrease</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAccupuncture' type ='Normal'>
		<DBID>4057</DBID>
		<DisplayNameID>61975</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Acupuncture</Icon>
		<RolloverTextID>61974</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69066</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypBlackFlagArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypOldHanArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypImperialArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypTerritorialArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypForbiddenArmySpawn</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCPioneersTeam' type ='Normal'>
		<DBID>4058</DBID>
		<DisplayNameID>61979</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_team_pioneers_shipment_icon_64</Icon>
		<RolloverTextID>61978</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='TextOutput'>62792</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagons1' type ='Normal'>
		<DBID>4059</DBID>
		<DisplayNameID>61982</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_flatland_castle_icon_64</Icon>
		<RolloverTextID>66383</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='TextOutput'>69096</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagons2' type ='Normal'>
		<DBID>4060</DBID>
		<DisplayNameID>62000</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_hill_castle_icon_64</Icon>
		<RolloverTextID>66384</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierCastle</Effect>
			<Effect type ='TextOutput'>69098</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCExpandedMarket' type ='Normal'>
		<DBID>4064</DBID>
		<DisplayNameID>62016</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Kwankoba_Bazaar</Icon>
		<RolloverTextID>62015</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypTradeMarketAsian' culture ='none' newName ='69105'></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69886</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypMarketWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFishingFlotilla' type ='Normal'>
		<DBID>4068</DBID>
		<DisplayNameID>62023</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_fishing_boat_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypFishingBoatAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFishingFlotillaTeam' type ='Normal'>
		<DBID>4069</DBID>
		<DisplayNameID>62024</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_fishing_boat</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect tech ='AAStandardStartingTechs' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPAAAsianStartingTechs' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypFishingBoatAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AANativeStartingTechs' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='LatinAmericanStandardStartingTechs' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='NorthAmericanStandardStartingTechs' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AASANativeStartingTechs' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AABalkanStartingTechs' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Egyptian' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLPirogueEgyptian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Ethiopian' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Pirogue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Zulu' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Pirogue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFune1' type ='Normal'>
		<DBID>4073</DBID>
		<DisplayNameID>62028</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_fune_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsNinja1' type ='Normal'>
		<DBID>4075</DBID>
		<DisplayNameID>62031</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_ninja_shipment</Icon>
		<RolloverTextID>62030</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercNinja' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsNinja2' type ='Normal'>
		<DBID>4076</DBID>
		<DisplayNameID>62033</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_ninja</Icon>
		<RolloverTextID>62032</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercNinja' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsSohei1' type ='Normal'>
		<DBID>4078</DBID>
		<DisplayNameID>62037</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_sohei_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercSohei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsSohei2' type ='Normal'>
		<DBID>4079</DBID>
		<DisplayNameID>62039</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_sohei_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='29.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercSohei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedZen</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsSohei3' type ='Normal'>
		<DBID>4080</DBID>
		<DisplayNameID>62041</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_sohei</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercSohei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedZen</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsYojimbo1' type ='Normal'>
		<DBID>4082</DBID>
		<DisplayNameID>62045</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_yojimbo_shipment</Icon>
		<RolloverTextID>62044</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypMercYojimbo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsJapaneseArmy' type ='Normal'>
		<DBID>4083</DBID>
		<DisplayNameID>62047</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_japanese_mercenary_army</Icon>
		<RolloverTextID>62046</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypMercYojimbo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercRonin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedSepoy' type ='Normal'>
		<DBID>4087</DBID>
		<DisplayNameID>62059</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_ranged_infantry</Icon>
		<RolloverTextID>62058</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
			<Effect type ='SetName' proto ='ypSepoy' culture ='none' newName ='62061'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedSepoy' type ='Normal'>
		<DBID>4088</DBID>
		<DisplayNameID>62063</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ranged_infantry</Icon>
		<RolloverTextID>62062</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredSepoy</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSepoy' culture ='none' newName ='62065'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredSepoy' type ='Normal'>
		<DBID>4089</DBID>
		<DisplayNameID>62067</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ranged_infantry</Icon>
		<RolloverTextID>62066</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>YPDisciplinedSepoy</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSepoy' culture ='none' newName ='62069'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypVillagePopCapIncrease3' type ='Normal'>
		<DBID>4090</DBID>
		<DisplayNameID>62076</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>12.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\government_prefecture_icon_64</Icon>
		<RolloverTextID>62075</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypVillagePopCapIncrease2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedFlyingCrow' type ='Normal'>
		<DBID>4091</DBID>
		<DisplayNameID>62078</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>62077</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredFlameThrower</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypFlyingCrow' culture ='none' newName ='62080'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlyingCrow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedYojimbo' type ='Normal'>
		<DBID>4097</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMercYojimbo' culture ='none' newName ='62125'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMercYojimbo</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMercYojimbo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedFlailElephant' type ='Normal'>
		<DBID>4098</DBID>
		<DisplayNameID>65517</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_elephants</Icon>
		<RolloverTextID>65518</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredFlailElephant</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMercFlailiphant' culture ='none' newName ='70425'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMercFlailiphant</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMercFlailiphant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCoveredWagonsChina' type ='Normal'>
		<DBID>4120</DBID>
		<DisplayNameID>62215</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_ship_covered_wagon_and_villagers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCExpandedTradingPost' type ='Normal'>
		<DBID>4128</DBID>
		<DisplayNameID>62236</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\hc_trade_empire</Icon>
		<RolloverTextID>62235</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.33' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='TextOutput'>69887</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEconomicTheoryAsia' type ='Normal'>
		<DBID>4145</DBID>
		<DisplayNameID>62281</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Economic_Theory</Icon>
		<RolloverTextID>62280</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>62282</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipBeiyangArmy' type ='Normal'>
		<DBID>4158</DBID>
		<DisplayNameID>62319</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_bei_ying_army</Icon>
		<RolloverTextID>63695</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLMingghan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLNiruArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLDisciplinedNienRiders</Effect>
			<Effect type ='TechStatus' status ='active'>WOLDisciplinedManchus</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSpiceTradeAsia' type ='Normal'>
		<DBID>4166</DBID>
		<DisplayNameID>62341</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_spice_trade\hc_spice_trade</Icon>
		<RolloverTextID>62340</RolloverTextID>
		<PrereqsNotMetRolloverTextID>62342</PrereqsNotMetRolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>62343</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCaravel2' type ='Normal'>
		<DBID>4170</DBID>
		<DisplayNameID>62356</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsRonin1' type ='Normal'>
		<DBID>4171</DBID>
		<DisplayNameID>62358</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_ronin_shipment</Icon>
		<RolloverTextID>62357</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercRonin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPExaltedFuchuan' type ='Normal'>
		<DBID>4172</DBID>
		<DisplayNameID>62364</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_navy\imperial_navy</Icon>
		<RolloverTextID>62363</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='SetName' proto ='ypFuchuan' culture ='none' newName ='63616'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedTekkousen' type ='Normal'>
		<DBID>4173</DBID>
		<DisplayNameID>62368</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_navy\imperial_navy</Icon>
		<RolloverTextID>62367</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypTekkousen</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypTekkousen</Target></Effect>
			<Effect type ='SetName' proto ='ypTekkousen' culture ='none' newName ='62370'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCows1' type ='Normal'>
		<DBID>4184</DBID>
		<DisplayNameID>62387</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\cow\HC_cow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipCows2' type ='Normal'>
		<DBID>4185</DBID>
		<DisplayNameID>62388</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\cow\HC_cow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCExtensiveFortifications' type ='Normal'>
		<DBID>4189</DBID>
		<DisplayNameID>62393</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_extensive_fortifications\hc_extensive_fortifications</Icon>
		<RolloverTextID>62392</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='TextOutput'>62394</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCWoodcraftingAsia' type ='Normal'>
		<DBID>4199</DBID>
		<DisplayNameID>62427</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Wood_Crafting</Icon>
		<RolloverTextID>62426</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>62428</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCSekigaharaTCCoin' type ='Normal'>
		<DBID>4200</DBID>
		<DisplayNameID>62439</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='YPSPCCoinWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPSPCCoinWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCTreasureFleetCrates' type ='Normal'>
		<DBID>4201</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypAssemble' type ='Normal'>
		<DBID>4208</DBID>
		<DisplayNameID>62517</DisplayNameID>
		<Cost resourcetype ='Food'>80.0000</Cost>
		<Cost resourcetype ='Gold'>80.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_peasant_uprising</Icon>
		<RolloverTextID>62516</RolloverTextID>
		<Effects>
			<Effect all ='true' type ='TextOutput'>62519</Effect></Effects>
	</Tech>
	<Tech name ='ypMuster' type ='Normal'>
		<DBID>4209</DBID>
		<DisplayNameID>62521</DisplayNameID>
		<Cost resourcetype ='Food'>80.0000</Cost>
		<Cost resourcetype ='Gold'>80.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_town_defense</Icon>
		<RolloverTextID>62520</RolloverTextID>
		<Effects>
			<Effect all ='true' type ='TextOutput'>62523</Effect></Effects>
	</Tech>
	<Tech name ='ypAmass' type ='Normal'>
		<DBID>4210</DBID>
		<DisplayNameID>62525</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_peasant_revolt</Icon>
		<RolloverTextID>62524</RolloverTextID>
	</Tech>
	<Tech name ='ypMarshal' type ='Normal'>
		<DBID>4211</DBID>
		<DisplayNameID>62527</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_city_defense</Icon>
		<RolloverTextID>62526</RolloverTextID>
	</Tech>
	<Tech name ='YPHCEnlistIrregulars' type ='Normal'>
		<DBID>4212</DBID>
		<DisplayNameID>62529</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_enlist_the_irregulars</Icon>
		<RolloverTextID>62528</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypAmass</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>62531</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarshal</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipShrineWagon' type ='Normal'>
		<DBID>4215</DBID>
		<DisplayNameID>62548</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_shrine_wagon_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypShrineWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCIncreasedTribute' type ='Normal'>
		<DBID>4216</DBID>
		<DisplayNameID>62549</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_heavenly_kami</Icon>
		<RolloverTextID>63501</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.50' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
			<Effect type ='TextOutput'>69890</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.50' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
			<Effect type ='Data' action ='AutoGatherWood' amount ='1.50' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCJapaneseSiege' type ='Normal'>
		<DBID>4222</DBID>
		<DisplayNameID>62576</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Japanese\tech_sino_japanese_war</Icon>
		<RolloverTextID>62575</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.66' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>69891</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedWonders' type ='Normal'>
		<DBID>4228</DBID>
		<DisplayNameID>62597</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Advanced_Wonders</Icon>
		<RolloverTextID>62596</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
			<Effect type ='TextOutput'>66510</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRedSealShip' type ='Normal'>
		<DBID>4234</DBID>
		<DisplayNameID>62626</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_2x_red_seal_ship</Icon>
		<RolloverTextID>62625</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>62628</Effect>
			<Effect type ='ResourceExchange' multiplier ='0.83' toresource ='Trade' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypCultivateWasteland' type ='Normal'>
		<DBID>4238</DBID>
		<DisplayNameID>62713</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\paddy_threshing</Icon>
		<RolloverTextID>62712</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCVillageShooty' type ='Normal'>
		<DBID>4245</DBID>
		<DisplayNameID>62789</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_village_shooty</Icon>
		<RolloverTextID>62788</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.34' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLYung</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<!-- Effect type ='TechStatus' status ='active'>ypPeasants</Effect>
			<Effect type ='TechStatus' status ='active'>ypIrregulars</Effect -->
			<Effect type ='TextOutput'>66289</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFuchuan1' type ='Normal'>
		<DBID>4251</DBID>
		<DisplayNameID>62821</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\fuchuan\fuchuan_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFuchuan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFuchuanTeam' type ='Normal'>
		<DBID>4252</DBID>
		<DisplayNameID>62822</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_ship_fuchuan_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypFuchuan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>62824</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNavalCombatTeam' type ='Normal'>
		<DBID>4254</DBID>
		<DisplayNameID>62840</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_improved_warships_green_icon_64</Icon>
		<RolloverTextID>62839</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>62842</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCWokouChinese1' type ='Normal'>
		<DBID>4256</DBID>
		<DisplayNameID>62845</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\wokou_junk\wokou_junk_icon</Icon>
		<RolloverTextID>62844</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='3.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypWokouJunk' unittype2 ='ypWokouWanderingHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCWokouChinese3' type ='Normal'>
		<DBID>4258</DBID>
		<DisplayNameID>62849</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_wokou_ronin</Icon>
		<RolloverTextID>62848</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='10.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypWokouJunk' unittype2 ='xpPetard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCWokouChinese2' type ='Normal'>
		<DBID>4260</DBID>
		<DisplayNameID>62853</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\wokou_junk\wokou_junk_icon</Icon>
		<RolloverTextID>62852</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='5.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypWokouJunk' unittype2 ='xpHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSettlersAsian1' type ='Normal'>
		<DBID>4267</DBID>
		<DisplayNameID>62917</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_villager_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerJapanese' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSettlersAsian2' type ='Normal'>
		<DBID>4268</DBID>
		<DisplayNameID>62918</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_villager_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerJapanese' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSettlersAsian5' type ='Normal'>
		<DBID>4269</DBID>
		<DisplayNameID>62919</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_villager_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerJapanese' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateSpanishFasterShipments' type ='Normal'>
		<DBID>4273</DBID>
		<DisplayNameID>62928</DisplayNameID>
		<Cost resourcetype ='Trade'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\faster_shipments</Icon>
		<RolloverTextID>65916</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateSpanishMercantilism' type ='Normal'>
		<DBID>4274</DBID>
		<DisplayNameID>62930</DisplayNameID>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\mercantilism\mercantilism</Icon>
		<RolloverTextID>65915</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1500.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateSpanishEnhancedProfits' type ='Normal'>
		<DBID>4275</DBID>
		<DisplayNameID>62932</DisplayNameID>
		<Cost resourcetype ='Trade'>450.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_silk_road\hc_silk_road</Icon>
		<RolloverTextID>65914</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypVillagePopCapIncrease' type ='Normal'>
		<DBID>4281</DBID>
		<DisplayNameID>62991</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>12.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\government_town_icon_64</Icon>
		<RolloverTextID>62990</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedSamurai' type ='Normal'>
		<DBID>4291</DBID>
		<DisplayNameID>63576</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_infantry</Icon>
		<RolloverTextID>63577</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='SetName' proto ='ypKensei' culture ='none' newName ='63085'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredSamurai' type ='Normal'>
		<DBID>4292</DBID>
		<DisplayNameID>63580</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_infantry</Icon>
		<RolloverTextID>63581</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedSamurai</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='SetName' proto ='ypKensei' culture ='none' newName ='63087'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedSamurai' type ='Normal'>
		<DBID>4293</DBID>
		<DisplayNameID>63579</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_infantry</Icon>
		<RolloverTextID>63578</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredSamurai</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='SetName' proto ='ypKensei' culture ='none' newName ='63089'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypPopulationCapBonus' type ='Normal'>
		<DBID>4303</DBID>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapBonus' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFoodCrates1Indians' type ='Normal'>
		<DBID>4305</DBID>
		<DisplayNameID>63151</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_food</Icon>
		<RolloverTextID>63150</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFoodCrates2Indians' type ='Normal'>
		<DBID>4306</DBID>
		<DisplayNameID>63153</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>63152</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFoodCrates3Indians' type ='Normal'>
		<DBID>4307</DBID>
		<DisplayNameID>63155</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>63154</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFoodCrates4Indians' type ='Normal'>
		<DBID>4308</DBID>
		<DisplayNameID>63157</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>63156</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCrates1Indians' type ='Normal'>
		<DBID>4309</DBID>
		<DisplayNameID>63159</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_wood</Icon>
		<RolloverTextID>63158</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCrates2Indians' type ='Normal'>
		<DBID>4310</DBID>
		<DisplayNameID>63161</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>63160</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCratesInf3Indians' type ='Normal'>
		<DBID>4311</DBID>
		<DisplayNameID>63163</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_wood</Icon>
		<RolloverTextID>63162</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCratesInf2Indians' type ='Normal'>
		<DBID>4312</DBID>
		<DisplayNameID>63165</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_wood</Icon>
		<RolloverTextID>63164</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCrates4Indians' type ='Normal'>
		<DBID>4313</DBID>
		<DisplayNameID>63167</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>63166</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCrates5Indians' type ='Normal'>
		<DBID>4314</DBID>
		<DisplayNameID>63169</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>63168</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCoinCrates1Indians' type ='Normal'>
		<DBID>4315</DBID>
		<DisplayNameID>63171</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chests_of_coin</Icon>
		<RolloverTextID>63170</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipCoinCrates2Indians' type ='Normal'>
		<DBID>4316</DBID>
		<DisplayNameID>63173</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>63172</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCoinCrates3Indians' type ='Normal'>
		<DBID>4317</DBID>
		<DisplayNameID>63175</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>63174</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCoinCrates4Indians' type ='Normal'>
		<DBID>4318</DBID>
		<DisplayNameID>63177</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>63176</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCoveredWagonsIndians' type ='Normal'>
		<DBID>4326</DBID>
		<DisplayNameID>63189</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\wagon\indian_town_center_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCoveredWagons2Indians' type ='Normal'>
		<DBID>4327</DBID>
		<DisplayNameID>63190</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\wagon\indian_town_center_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCIndianMonkFrighten' type ='Normal'>
		<DBID>4328</DBID>
		<DisplayNameID>63192</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_indian_monk_frighten</Icon>
		<RolloverTextID>63191</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='FrightenSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70360</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipSepoy1' type ='Normal'>
		<DBID>4329</DBID>
		<DisplayNameID>63193</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipSepoy2' type ='Normal'>
		<DBID>4330</DBID>
		<DisplayNameID>63194</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipSepoy3' type ='Normal'>
		<DBID>4331</DBID>
		<DisplayNameID>63195</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipSepoy4' type ='Normal'>
		<DBID>4332</DBID>
		<DisplayNameID>63196</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCExpandedTradingPostIndians' type ='Normal'>
		<DBID>4343</DBID>
		<DisplayNameID>63225</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\hc_trade_empire</Icon>
		<RolloverTextID>63224</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>69888</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.33' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCFencingSchoolIndians' type ='Normal'>
		<DBID>4344</DBID>
		<DisplayNameID>63228</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fencing_school\hc_fencing_school</Icon>
		<RolloverTextID>63227</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>63229</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRidingSchoolIndians' type ='Normal'>
		<DBID>4345</DBID>
		<DisplayNameID>63231</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_riding_school\hc_riding_school</Icon>
		<RolloverTextID>63230</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>63232</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCExtensiveFortifications2' type ='Normal'>
		<DBID>4347</DBID>
		<DisplayNameID>63238</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_extensive_fortifications\hc_extensive_fortifications</Icon>
		<RolloverTextID>63237</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>66394</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCPioneersIndians' type ='Normal'>
		<DBID>4348</DBID>
		<DisplayNameID>63241</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_pioneers\hc_pioneers</Icon>
		<RolloverTextID>63240</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>63242</Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagons1Indians' type ='Normal'>
		<DBID>4349</DBID>
		<DisplayNameID>63244</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_flatland_castle_icon_64</Icon>
		<RolloverTextID>63243</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69097</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEnlistIrregularsIndians' type ='Normal'>
		<DBID>4350</DBID>
		<DisplayNameID>63246</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_enlist_the_irregulars</Icon>
		<RolloverTextID>63245</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypAmassIndians</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>63247</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarshalIndians</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCCalltoArms1' type ='Normal'>
		<DBID>4351</DBID>
		<DisplayNameID>63249</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_call_to_arms_icon_64</Icon>
		<RolloverTextID>63248</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='SetOnBuildingDeathTech' amount ='0.00' amount2 ='100.00'>ypSpawnIrregulars</Effect>
			<Effect type ='SetOnBuildingDeathTech' amount ='1.00' amount2 ='0.00'>ypSpawnPeasants</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>63251</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedMonasteryIndians' type ='Normal'>
		<DBID>4354</DBID>
		<DisplayNameID>63262</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_expanded_monastery</Icon>
		<RolloverTextID>63261</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypMonastery' culture ='none' newName ='63263'></Effect>
			<Effect type ='TextOutput'>70358</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPMonasteryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedRicePaddyIndians' type ='Normal'>
		<DBID>4355</DBID>
		<DisplayNameID>63266</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_advanced_rice_paddy_icon_64</Icon>
		<RolloverTextID>63265</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='SetName' proto ='ypRicePaddy' culture ='none' newName ='63267'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='TextOutput'>63268</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedConsulateIndians' type ='Normal'>
		<DBID>4356</DBID>
		<DisplayNameID>63270</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Advanced_Consulate</Icon>
		<RolloverTextID>63269</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypConsulate' culture ='none' newName ='63271'></Effect>
			<Effect type ='TextOutput'>70364</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>YPConsulateImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='techWithFlag'>YPConsulateImprovement</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeIndustrial</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateSiegeFortress</Target></Effect>
			<Effect type ='Data' amount ='2000.00' subtype ='Cost' resource ='Trade' relativity ='Assign'>
				<Target type ='techWithFlag'>ypConsulateImprovementImperial</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedWondersIndians' type ='Normal'>
		<DBID>4359</DBID>
		<DisplayNameID>63280</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Advanced_Wonders</Icon>
		<RolloverTextID>63279</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
			<Effect type ='TextOutput'>66511</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdvancedDockIndians' type ='Normal'>
		<DBID>4360</DBID>
		<DisplayNameID>63283</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_dock\hc_advanced_dock</Icon>
		<RolloverTextID>63282</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>63284</Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='SetName' proto ='Dock' culture ='none' newName ='63285'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='YPDockAsian' culture ='none' newName ='70426'></Effect>
			<Effect type ='Data' amount ='0.67' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCVillagemasonsIndians' type ='Normal'>
		<DBID>4362</DBID>
		<DisplayNameID>63291</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Land_Reforms</Icon>
		<RolloverTextID>63290</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>69905</Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPVillageWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPRicePaddyWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='TownCenter' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypCastle' relativity ='Percent'>
				<Target type ='ProtoUnit'>YPCastleWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypDojo' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDojoWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPBerryWagon1</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypShrineJapanese' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='YPDockAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPostTravois</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Outpost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Fort' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Factory' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FactoryWagon</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.00' subtype ='WorkRate' unittype ='AbstractWonder' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCFishMarketIndians' type ='Normal'>
		<DBID>4364</DBID>
		<DisplayNameID>63297</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fish_market\hc_fish_market</Icon>
		<RolloverTextID>63296</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>63298</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRenderingPlantIndians' type ='Normal'>
		<DBID>4365</DBID>
		<DisplayNameID>63300</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_rendering_plant\hc_rendering_plant</Icon>
		<RolloverTextID>63299</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>63301</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSchoonersIndians' type ='Normal'>
		<DBID>4366</DBID>
		<DisplayNameID>63303</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_East_India_Men</Icon>
		<RolloverTextID>63302</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>69063</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSawmillsIndians' type ='Normal'>
		<DBID>4367</DBID>
		<DisplayNameID>63306</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_sawmills\hc_sawmills</Icon>
		<RolloverTextID>63305</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>63307</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCExoticHardwoodsIndians' type ='Normal'>
		<DBID>4368</DBID>
		<DisplayNameID>63309</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_exotic_hardwoods\hc_exotic_hardwoods</Icon>
		<RolloverTextID>63308</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>63310</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCWoodcraftingIndians' type ='Normal'>
		<DBID>4369</DBID>
		<DisplayNameID>63312</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Wood_Crafting</Icon>
		<RolloverTextID>63311</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>63313</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCIronmongerIndians' type ='Normal'>
		<DBID>4370</DBID>
		<DisplayNameID>63315</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_iron_monger\hc_iron_monger</Icon>
		<RolloverTextID>63314</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>63316</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRoyalMintIndians' type ='Normal'>
		<DBID>4371</DBID>
		<DisplayNameID>63318</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_establish_royal_mint\hc_establish_royal_mint</Icon>
		<RolloverTextID>63317</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>63319</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSilversmithIndians' type ='Normal'>
		<DBID>4372</DBID>
		<DisplayNameID>63321</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_silver_smith\hc_silver_smith</Icon>
		<RolloverTextID>63320</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>63322</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCFoodSilosIndians' type ='Normal'>
		<DBID>4373</DBID>
		<DisplayNameID>63324</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_silos\hc_silos</Icon>
		<RolloverTextID>63323</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69694</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSustainableAgricultureIndians' type ='Normal'>
		<DBID>4374</DBID>
		<DisplayNameID>63327</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_sustainable_agriculture\hc_sustainable_agriculture</Icon>
		<RolloverTextID>63326</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69695</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCFurTradeIndians' type ='Normal'>
		<DBID>4376</DBID>
		<DisplayNameID>63333</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Fur_Trade</Icon>
		<RolloverTextID>63332</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>63334</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Food'></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCaravel3Double' type ='Normal'>
		<DBID>4379</DBID>
		<DisplayNameID>63341</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Caravel_ship\Caravel_ship_icon</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFrigateDoubleIndians' type ='Normal'>
		<DBID>4380</DBID>
		<DisplayNameID>63342</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCWokouIndians1' type ='Normal'>
		<DBID>4382</DBID>
		<DisplayNameID>63347</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\catamaran\catamaran_icon</Icon>
		<RolloverTextID>63346</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='3.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypDacoit' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' amount ='1.00' amount2 ='4.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypDacoit' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' amount ='1.00' amount2 ='3.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypDacoit' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCWokouIndians2' type ='Normal'>
		<DBID>4383</DBID>
		<DisplayNameID>63349</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\catamaran\catamaran_icon</Icon>
		<RolloverTextID>63348</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='2.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypThuggee' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' amount ='1.00' amount2 ='2.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypThuggee' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' amount ='1.00' amount2 ='2.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypThuggee' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCWokouIndians3Double' type ='Normal'>
		<DBID>4384</DBID>
		<DisplayNameID>63351</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_catamaran_thuggees</Icon>
		<RolloverTextID>63350</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='3.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypThuggee' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' amount ='1.00' amount2 ='3.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypThuggee' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' amount ='1.00' amount2 ='2.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypThuggee' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data2' amount ='1.00' amount2 ='2.00' subtype ='FreeHomeCityUnitShipped' unittype ='ypMarathanCatamaran' unittype2 ='ypThuggee' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagons2Indians' type ='Normal'>
		<DBID>4385</DBID>
		<DisplayNameID>63353</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_hill_castle_icon_64</Icon>
		<RolloverTextID>63352</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierCastle</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69099</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagons3Indians' type ='Normal'>
		<DBID>4386</DBID>
		<DisplayNameID>63355</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_mountain_castle_icon_64</Icon>
		<RolloverTextID>63354</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypFortifiedCastle</Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69101</Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierCastle</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypColonializeWonderHelper' type ='Normal'>
		<DBID>4387</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConfucianAcademy</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGreatWallTower</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTempleOfHeaven</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypImperialPalace</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypOsakaCastle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypToriiGates</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFortessizeWonderHelper' type ='Normal'>
		<DBID>4389</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypImperialPalace</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypOsakaCastle</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypToriiGates</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAgraFort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGoldenTemple</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTajMahal</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIndustializeWonderHelper' type ='Normal'>
		<DBID>4390</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAgraFort</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGoldenTemple</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTajMahal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHwaseongFortress</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypIncomparableMonastery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPotala</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImperializeWonderHelper' type ='Normal'>
		<DBID>4391</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHwaseongFortress</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypIncomparableMonastery</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPotala</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDecreaseFoodCostsNugget' type ='Normal'>
		<DBID>4394</DBID>
		<DisplayNameID>63459</DisplayNameID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>63458</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypLandSurvey' type ='Normal'>
		<DBID>4405</DBID>
		<DisplayNameID>63479</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMine</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypWaterConservancy' type ='Normal'>
		<DBID>4408</DBID>
		<DisplayNameID>63509</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\irrigation_channels</Icon>
		<RolloverTextID>63508</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypCultivateWasteland</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIrrigationSystems' type ='Normal'>
		<DBID>4409</DBID>
		<DisplayNameID>63511</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_dike_controlled_canals</Icon>
		<RolloverTextID>63510</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>ypWaterConservancy</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSharecropping' type ='Normal'>
		<DBID>4410</DBID>
		<DisplayNameID>63513</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\rice_trade</Icon>
		<RolloverTextID>63512</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypCropMarket</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypLandRedistribution' type ='Normal'>
		<DBID>4411</DBID>
		<DisplayNameID>63515</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\rice_markets</Icon>
		<RolloverTextID>63514</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypSharecropping</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypCooperative' type ='Normal'>
		<DBID>4412</DBID>
		<DisplayNameID>63517</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\rice_exports</Icon>
		<RolloverTextID>63516</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ypLandRedistribution</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImpLargeScaleAgricultureAsian' type ='Normal'>
		<DBID>4413</DBID>
		<DisplayNameID>63519</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\mechanized_rice_cultivation</Icon>
		<RolloverTextID>63518</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypIrrigationSystems</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImpExcessiveTributeAsian' type ='Normal'>
		<DBID>4414</DBID>
		<DisplayNameID>63521</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\collective_economy</Icon>
		<RolloverTextID>63520</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ypCooperative</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImpDeforestationAsian' type ='Normal'>
		<DBID>4416</DBID>
		<DisplayNameID>63527</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_tropical_timber_trade</Icon>
		<RolloverTextID>63526</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypMarketCircularSaw</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIndustrializeIndiansSPC' type ='Normal'>
		<DBID>4419</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypIndustializeWonderHelperSPC</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIndustializeWonderHelperSPC' type ='Normal'>
		<DBID>4420</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAgraFort</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGoldenTemple</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTajMahal</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypColonializeWonderHelperSPC' type ='Normal'>
		<DBID>4422</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConfucianAcademy</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGreatWallTower</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTempleOfHeaven</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypColonializeWonderHelperSPCJapanese' type ='Normal'>
		<DBID>4426</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConfucianAcademy</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGreatWallTower</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTempleOfHeaven</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypOsakaCastle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypToriiGates</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSpawnIrregulars' type ='Normal'>
		<DBID>4427</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypIrregular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCBattlefieldConstruction' type ='Normal'>
		<DBID>4428</DBID>
		<DisplayNameID>63598</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_battlefield_construction\hc_battlefield_construction</Icon>
		<RolloverTextID>63597</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='YPBarracksIndian' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypCastle' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypCaravanserai' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSepoy</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>63599</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedYamabushiShadow' type ='Normal'>
		<DBID>4429</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
			<Effect type ='SetName' proto ='ypYamabushi' culture ='none' newName ='63625'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredYamabushiShadow' type ='Normal'>
		<DBID>4431</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypYamabushi' culture ='none' newName ='63629'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPAge2YamabushiShadow' type ='Normal'>
		<DBID>4432</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFune2' type ='Normal'>
		<DBID>4454</DBID>
		<DisplayNameID>63888</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\fune\fune_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSamurai4' type ='Normal'>
		<DBID>4458</DBID>
		<DisplayNameID>63896</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_infinite_samurai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipNaginataRider4' type ='Normal'>
		<DBID>4459</DBID>
		<DisplayNameID>63898</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_infinite_naginata_rider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypNaginataRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypLivestockHoliness' type ='Normal'>
		<DBID>4461</DBID>
		<DisplayNameID>63901</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\sacred_cow</Icon>
		<RolloverTextID>63900</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='GatherXP' amount ='1.25' subtype ='WorkRate' unittype ='ypSacredField' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypBigConsulateBritish' type ='Normal'>
		<DBID>4473</DBID>
		<DisplayNameID>63958</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_british_icon</Icon>
		<RolloverTextID>63957</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton3</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyBritish1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateBritishLifeGuards</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateBritishRedcoats</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateBritishRogersRangers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterBritish</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyBritish3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyBritish2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateBritishBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='British' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsBritish</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFakeColonialAge' type ='Normal'>
		<DBID>4475</DBID>
		<DisplayNameID>63970</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>63969</RolloverTextID>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='ypMarketHuntingDogs' type ='Normal'>
		<DBID>4477</DBID>
		<DisplayNameID>63976</DisplayNameID>
		<Cost resourcetype ='Wood'>25.0000</Cost>
		<Cost resourcetype ='Gold'>25.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\hunting_eagles</Icon>
		<RolloverTextID>63975</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMarketGangsaw' type ='Normal'>
		<DBID>4478</DBID>
		<DisplayNameID>63978</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\waterwheel</Icon>
		<RolloverTextID>63977</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMarketPlacerMines' type ='Normal'>
		<DBID>4479</DBID>
		<DisplayNameID>63980</DisplayNameID>
		<Cost resourcetype ='Food'>40.0000</Cost>
		<Cost resourcetype ='Wood'>40.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_blanket_filters</Icon>
		<RolloverTextID>63979</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMarketSteelTraps' type ='Normal'>
		<DBID>4480</DBID>
		<DisplayNameID>63982</DisplayNameID>
		<Cost resourcetype ='Wood'>65.0000</Cost>
		<Cost resourcetype ='Gold'>65.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\professional_hunters</Icon>
		<RolloverTextID>63981</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>ypMarketHuntingDogs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMarketAmalgamation' type ='Normal'>
		<DBID>4481</DBID>
		<DisplayNameID>63984</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\flume_and_ditching</Icon>
		<RolloverTextID>63983</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypMarketPlacerMines</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMarketCircularSaw' type ='Normal'>
		<DBID>4483</DBID>
		<DisplayNameID>63988</DisplayNameID>
		<Cost resourcetype ='Food'>240.0000</Cost>
		<Cost resourcetype ='Gold'>480.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\circular_saw\circular_saw</Icon>
		<RolloverTextID>63987</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypMarketLogFlume</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFakeFortressAge' type ='Normal'>
		<DBID>4484</DBID>
		<DisplayNameID>63998</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>63997</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypFakeColonialAge</TechStatus></Prereqs>
	</Tech>
	<Tech name ='ypBigConsulatePortuguese' type ='Normal'>
		<DBID>4492</DBID>
		<DisplayNameID>64152</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_portuguese_icon</Icon>
		<RolloverTextID>64151</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPUseBigButton2</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyPortuguese3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyPortuguese1</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyPortuguese2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulatePortugueseExplorationFleet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulatePortugueseExpeditionaryFleet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulatePortugueseFishingFleet</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterPortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulatePortugueseBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Portuguese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsPortuguese</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='680.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersColonial</Target></Effect>
			<Effect type ='Data' amount ='1020.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersFortress</Target></Effect>
			<Effect type ='Data' amount ='1700.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersIndustrial</Target></Effect>
			<Effect type ='Data' amount ='3400.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersImperial</Target></Effect>
			<Effect type ='Data' amount ='3400.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeImperialAge</Target></Effect>
			<Effect type ='Data' amount ='1700.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeIndustrialAge</Target></Effect>
			<Effect type ='Data' amount ='1020.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeFortressAge</Target></Effect>
			<Effect type ='Data' amount ='680.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeColonialAge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateDutch' type ='Normal'>
		<DBID>4493</DBID>
		<DisplayNameID>64154</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_dutch_icon</Icon>
		<RolloverTextID>64153</RolloverTextID>
		<HomeCityLevel>25</HomeCityLevel>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPUseBigButton3</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyDutch1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateDutchArsenalWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateDutchSaloonWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateDutchChurchWagon</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyDutch2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyDutch3</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateDutchBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Dutch' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsDutch</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateRussians' type ='Normal'>
		<DBID>4494</DBID>
		<DisplayNameID>64156</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_russian_icon</Icon>
		<RolloverTextID>64155</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyRussian3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyRussian1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRussianOutpostWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRussianFortWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRussianFactoryWagon</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyRussian2</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterRussians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRussianBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Russians' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsRussians</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateSpanish' type ='Normal'>
		<DBID>4495</DBID>
		<DisplayNameID>64158</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_spanish_icon</Icon>
		<RolloverTextID>64157</RolloverTextID>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>YPConsulateTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySpanish1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateSpanishMercantilism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateSpanishFasterShipments</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateSpanishEnhancedProfits</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySpanish3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySpanish2</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateSpanishBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Spanish' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsSpanish</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateFrench' type ='Normal'>
		<DBID>4496</DBID>
		<DisplayNameID>64160</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_french_icon</Icon>
		<RolloverTextID>64159</RolloverTextID>
		<HomeCityLevel>25</HomeCityLevel>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton2</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchWoodCrates</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchCoinCrates</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchFoodCrates</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench2</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterFrench</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect civ ='French' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsFrench</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateDutchArsenalWagon' type ='Normal'>
		<DBID>4498</DBID>
		<DisplayNameID>64238</DisplayNameID>
		<Cost resourcetype ='Trade'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\arsenal\arsenal_icon</Icon>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypArsenalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateDutchSaloonWagon' type ='Normal'>
		<DBID>4499</DBID>
		<DisplayNameID>64239</DisplayNameID>
		<Cost resourcetype ='Trade'>450.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\bank\bank_icon</Icon>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypBankWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulatePortugueseExpeditionaryFleet' type ='Normal'>
		<DBID>4502</DBID>
		<DisplayNameID>64246</DisplayNameID>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\portuguese_expiditionary_fleet_icon_64</Icon>
		<RolloverTextID>64245</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpIronclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulatePortugueseExplorationFleet' type ='Normal'>
		<DBID>4504</DBID>
		<DisplayNameID>64250</DisplayNameID>
		<Cost resourcetype ='Trade'>425.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\portuguese_exploration_fleet_icon_64</Icon>
		<RolloverTextID>64249</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='3.00' subtype ='FreeHomeCityUnitShipped' unittype ='Caravel' unittype2 ='xpPetard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateBritishRogersRangers' type ='Normal'>
		<DBID>4507</DBID>
		<DisplayNameID>64255</DisplayNameID>
		<Cost resourcetype ='Trade'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateOttomansSettlerCombat' type ='Normal'>
		<DBID>4508</DBID>
		<DisplayNameID>64258</DisplayNameID>
		<Cost resourcetype ='Trade'>200.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\levy\levy</Icon>
		<RolloverTextID>64257</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Minuteman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateBritishRedcoats' type ='Normal'>
		<DBID>4509</DBID>
		<DisplayNameID>64260</DisplayNameID>
		<Cost resourcetype ='Trade'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\surgeons\surgeon_icon</Icon>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Surgeon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateBritishLifeGuards' type ='Normal'>
		<DBID>4511</DBID>
		<DisplayNameID>64264</DisplayNameID>
		<Cost resourcetype ='Trade'>450.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\petard_icon</Icon>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpPetard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRussianFactoryWagon' type ='Normal'>
		<DBID>4512</DBID>
		<DisplayNameID>64266</DisplayNameID>
		<Cost resourcetype ='Trade'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\factory\shared_factory_icon</Icon>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateRussianFortWagon' type ='Normal'>
		<DBID>4513</DBID>
		<DisplayNameID>64268</DisplayNameID>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\fort\fort_icon</Icon>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateRussianOutpostWagon' type ='Normal'>
		<DBID>4514</DBID>
		<DisplayNameID>64270</DisplayNameID>
		<Cost resourcetype ='Trade'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\blockhouse\blockhouse_icon</Icon>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypBlockhouseWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateFrenchWoodCrates' type ='Normal'>
		<DBID>4517</DBID>
		<DisplayNameID>64275</DisplayNameID>
		<Cost resourcetype ='Trade'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>64276</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypTempleOfHeavenMonkBonus' type ='Normal'>
		<DBID>4522</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypToriiGatesInfantryBonus' type ='Normal'>
		<DBID>4523</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIncomparableMonasteryArtilleryBonus' type ='Normal'>
		<DBID>4525</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCDojoRenpeikan' type ='Normal'>
		<DBID>4529</DBID>
		<DisplayNameID>64326</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_renpeikan_dojo</Icon>
		<RolloverTextID>64325</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPDojoWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>64328</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipDaimyoAizu' type ='Normal'>
		<DBID>4531</DBID>
		<DisplayNameID>64333</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\japanese\daimyo_Kiyomasa\daimyo_kiyomasa_icon_64</Icon>
		<RolloverTextID>64334</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypDaimyoKiyomasa' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoKiyomasa</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipDaimyoTokushima' type ='Normal'>
		<DBID>4532</DBID>
		<DisplayNameID>64336</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\japanese\daimyo_Masamune\daimyo_massamune_icon_64</Icon>
		<RolloverTextID>64335</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypDaimyoMasamune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMasamune</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipDaimyoSatsuma' type ='Normal'>
		<DBID>4533</DBID>
		<DisplayNameID>64338</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\japanese\daimyo_mototada\daimyo_mototada_icon_64</Icon>
		<RolloverTextID>64337</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypDaimyoMototada' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMototada</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipShogunate' type ='Normal'>
		<DBID>4534</DBID>
		<DisplayNameID>64340</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\japanese\shogun\shogun_icon_64</Icon>
		<RolloverTextID>64339</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypShogunTokugawa' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypShogunTokugawa</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateDutchChurchWagon' type ='Normal'>
		<DBID>4537</DBID>
		<DisplayNameID>64347</DisplayNameID>
		<Cost resourcetype ='Trade'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\church\church_icon</Icon>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypChurchWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulatePortugueseFishingFleet' type ='Normal'>
		<DBID>4538</DBID>
		<DisplayNameID>64349</DisplayNameID>
		<Cost resourcetype ='Trade'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fishing_ship\fishing_ship_icon_64x64</Icon>
		<RolloverTextID>64348</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypFishingBoatAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateFrenchCoinCrates' type ='Normal'>
		<DBID>4543</DBID>
		<DisplayNameID>64358</DisplayNameID>
		<Cost resourcetype ='Trade'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>64359</RolloverTextID>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateFrenchFoodCrates' type ='Normal'>
		<DBID>4544</DBID>
		<DisplayNameID>64361</DisplayNameID>
		<Cost resourcetype ='Trade'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>64360</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCArmedFishermenIndians' type ='Normal'>
		<DBID>4548</DBID>
		<DisplayNameID>64396</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Armed_Fisherman</Icon>
		<RolloverTextID>64395</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' action ='RangedAttack2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect type ='Data' amount ='1.33' subtype ='LOS' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>64397</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFakeIndustrialAge' type ='Normal'>
		<DBID>4549</DBID>
		<DisplayNameID>64399</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>64398</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypFakeFortressAge</TechStatus></Prereqs>
	</Tech>
	<Tech name ='ypFakeImperialAge' type ='Normal'>
		<DBID>4550</DBID>
		<DisplayNameID>64401</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>64400</RolloverTextID>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypFakeIndustrialAge</TechStatus></Prereqs>
	</Tech>
	<Tech name ='YPHCSpawnSaigaHerd' type ='Normal'>
		<DBID>4551</DBID>
		<DisplayNameID>64406</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_saiga_shipment_spawn_icon_64</Icon>
		<RolloverTextID>64405</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnSaiga' amount ='1.00' subtype ='ActionAdd' unittype ='ypVillage' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnSaiga' amount ='1.00' subtype ='ActionAdd' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69095</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigFakeTech' type ='Normal'>
		<DBID>4552</DBID>
		<DisplayNameID>64409</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
	</Tech>
	<Tech name ='ypImperialManOWar' type ='Normal'>
		<DBID>4557</DBID>
		<DisplayNameID>64606</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_navy\imperial_navy</Icon>
		<RolloverTextID>64605</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='64607'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequester' type ='Normal'>
		<DBID>4562</DBID>
		<DisplayNameID>64633</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\abilities\ability_sequester</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>64632</RolloverTextID>
		<Flag>YPForceUnapply</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>ypBigConsulateBritish</Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>ypBigConsulateDutch</Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>ypBigConsulateFrench</Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>ypBigConsulateOttomans</Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>ypBigConsulateRussians</Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>ypBigConsulatePortuguese</Effect>
			<Effect type ='TechStatus' status ='unobtainable' deactivate ='true'>ypBigConsulateSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSpanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateRussians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulatePortuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateOttomans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToriiGates2' type ='Normal'>
		<DBID>4565</DBID>
		<DisplayNameID>64641</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>64640</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPMilitaryRickshaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToriiGates3' type ='Normal'>
		<DBID>4566</DBID>
		<DisplayNameID>64643</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>64642</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPMilitaryRickshaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToriiGates4' type ='Normal'>
		<DBID>4567</DBID>
		<DisplayNameID>64645</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>64644</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToriiGates5' type ='Normal'>
		<DBID>4568</DBID>
		<DisplayNameID>64647</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>64646</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypKensei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseShogunate2' type ='Normal'>
		<DBID>4569</DBID>
		<DisplayNameID>64649</DisplayNameID>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>64648</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMasamune</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseShogunate3' type ='Normal'>
		<DBID>4570</DBID>
		<DisplayNameID>64651</DisplayNameID>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>64650</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMasamune</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypDaimyoMasamune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseShogunate4' type ='Normal'>
		<DBID>4571</DBID>
		<DisplayNameID>64653</DisplayNameID>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>64652</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMasamune</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypDaimyoMasamune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1600.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseShogunate5' type ='Normal'>
		<DBID>4572</DBID>
		<DisplayNameID>64655</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>64654</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypDaimyoMasamune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeLandMilitary</Target></Effect>
			<Effect type ='Data' amount ='1600.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMasamune</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToshoguShrine3' type ='Normal'>
		<DBID>4574</DBID>
		<DisplayNameID>64659</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>64658</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersFortress</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypGiantBuddhaShrineBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToshoguShrine4' type ='Normal'>
		<DBID>4575</DBID>
		<DisplayNameID>64661</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>64660</RolloverTextID>
		<Flag>YPWondersIndustrial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypGiantBuddhaShrineBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToshoguShrine5' type ='Normal'>
		<DBID>4576</DBID>
		<DisplayNameID>64663</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>64662</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersImperial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1200.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypGiantBuddhaShrineBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToshoguShrine2' type ='Normal'>
		<DBID>4577</DBID>
		<DisplayNameID>64665</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>64664</RolloverTextID>
		<Flag>YPWondersColonial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypGiantBuddhaShrineBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGoldenPavillion2' type ='Normal'>
		<DBID>4578</DBID>
		<DisplayNameID>64667</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>64666</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGoldenPavillion3' type ='Normal'>
		<DBID>4579</DBID>
		<DisplayNameID>64669</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>64668</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGoldenPavillion4' type ='Normal'>
		<DBID>4580</DBID>
		<DisplayNameID>64671</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>64670</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGoldenPavillion5' type ='Normal'>
		<DBID>4581</DBID>
		<DisplayNameID>64673</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>69873</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGiantBuddha2' type ='Normal'>
		<DBID>4582</DBID>
		<DisplayNameID>64675</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>64674</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='GuntoRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGiantBuddha3' type ='Normal'>
		<DBID>4583</DBID>
		<DisplayNameID>64677</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>64676</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='GuntoRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGiantBuddha4' type ='Normal'>
		<DBID>4584</DBID>
		<DisplayNameID>64679</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>64678</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='GuntoRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGiantBuddha5' type ='Normal'>
		<DBID>4585</DBID>
		<DisplayNameID>64681</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>64680</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='GuntoRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTajMahal2' type ='Normal'>
		<DBID>4586</DBID>
		<DisplayNameID>64945</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>64944</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTajMahal3' type ='Normal'>
		<DBID>4587</DBID>
		<DisplayNameID>64951</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>64950</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTajMahal4' type ='Normal'>
		<DBID>4588</DBID>
		<DisplayNameID>65048</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65047</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTajMahal5' type ='Normal'>
		<DBID>4589</DBID>
		<DisplayNameID>65050</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65049</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianKarniMata2' type ='Normal'>
		<DBID>4591</DBID>
		<DisplayNameID>65054</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65053</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianKarniMata3' type ='Normal'>
		<DBID>4592</DBID>
		<DisplayNameID>65056</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65055</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianKarniMata4' type ='Normal'>
		<DBID>4593</DBID>
		<DisplayNameID>65058</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65057</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianKarniMata5' type ='Normal'>
		<DBID>4594</DBID>
		<DisplayNameID>65060</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65059</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseWhitePagoda2' type ='Normal'>
		<DBID>4596</DBID>
		<DisplayNameID>65063</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65062</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLMonkDisciple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypWhitePagodaMonkBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseWhitePagoda3' type ='Normal'>
		<DBID>4597</DBID>
		<DisplayNameID>65065</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65064</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLMonkDisciple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypWhitePagodaMonkBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseWhitePagoda4' type ='Normal'>
		<DBID>4598</DBID>
		<DisplayNameID>65067</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65066</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLMonkDisciple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypWhitePagodaMonkBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseWhitePagoda5' type ='Normal'>
		<DBID>4599</DBID>
		<DisplayNameID>65069</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65068</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='WOLMonkDisciple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active' deactivate ='true'>ypWhitePagodaMonkBonus</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseSummerPalace2' type ='Normal'>
		<DBID>4600</DBID>
		<DisplayNameID>65071</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65070</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypCrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseSummerPalace3' type ='Normal'>
		<DBID>4601</DBID>
		<DisplayNameID>65073</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65072</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseSummerPalace4' type ='Normal'>
		<DBID>4602</DBID>
		<DisplayNameID>65075</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65074</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseSummerPalace5' type ='Normal'>
		<DBID>4603</DBID>
		<DisplayNameID>65077</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65076</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseConfucianAcademy2' type ='Normal'>
		<DBID>4604</DBID>
		<DisplayNameID>65079</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65078</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypChuKoNu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseConfucianAcademy3' type ='Normal'>
		<DBID>4605</DBID>
		<DisplayNameID>65081</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65080</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLXiangu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseConfucianAcademy4' type ='Normal'>
		<DBID>4606</DBID>
		<DisplayNameID>65083</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65082</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='WOLXiangu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseConfucianAcademy5' type ='Normal'>
		<DBID>4607</DBID>
		<DisplayNameID>65085</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65084</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='21.00' subtype ='FreeHomeCityUnit' unittype ='WOLXiangu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseTempleOfHeaven2' type ='Normal'>
		<DBID>4608</DBID>
		<DisplayNameID>65087</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65086</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseTempleOfHeaven3' type ='Normal'>
		<DBID>4609</DBID>
		<DisplayNameID>65089</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65088</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseTempleOfHeaven4' type ='Normal'>
		<DBID>4610</DBID>
		<DisplayNameID>65091</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65090</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseTempleOfHeaven5' type ='Normal'>
		<DBID>4611</DBID>
		<DisplayNameID>65093</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65092</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChinesePorcelainTower2' type ='Normal'>
		<DBID>4612</DBID>
		<DisplayNameID>65095</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65094</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChinesePorcelainTower3' type ='Normal'>
		<DBID>4613</DBID>
		<DisplayNameID>65097</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65096</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChinesePorcelainTower4' type ='Normal'>
		<DBID>4614</DBID>
		<DisplayNameID>65099</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65098</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChinesePorcelainTower5' type ='Normal'>
		<DBID>4615</DBID>
		<DisplayNameID>65101</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65100</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianAgra2' type ='Normal'>
		<DBID>4616</DBID>
		<DisplayNameID>65110</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65109</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianAgra3' type ='Normal'>
		<DBID>4617</DBID>
		<DisplayNameID>65112</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65111</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianAgra4' type ='Normal'>
		<DBID>4618</DBID>
		<DisplayNameID>65114</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65113</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianAgra5' type ='Normal'>
		<DBID>4619</DBID>
		<DisplayNameID>65116</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65115</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTowerOfVictory2' type ='Normal'>
		<DBID>4620</DBID>
		<DisplayNameID>65118</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65117</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTowerOfVictory3' type ='Normal'>
		<DBID>4621</DBID>
		<DisplayNameID>65120</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65119</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTowerOfVictory4' type ='Normal'>
		<DBID>4622</DBID>
		<DisplayNameID>65122</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65121</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTowerOfVictory5' type ='Normal'>
		<DBID>4623</DBID>
		<DisplayNameID>65124</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65123</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianCharminar2' type ='Normal'>
		<DBID>4624</DBID>
		<DisplayNameID>65126</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>65125</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersColonial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianCharminar3' type ='Normal'>
		<DBID>4625</DBID>
		<DisplayNameID>65128</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>65127</RolloverTextID>
		<Flag>YPWondersFortress</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory3</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianCharminar4' type ='Normal'>
		<DBID>4626</DBID>
		<DisplayNameID>65130</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>65129</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPWondersIndustrial</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory4</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianCharminar5' type ='Normal'>
		<DBID>4627</DBID>
		<DisplayNameID>65132</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>65131</RolloverTextID>
		<Flag>YPWondersImperial</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypWhitePagodaMonkBonus' type ='Normal'>
		<DBID>4628</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='0.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypToriiGatesRicePaddyBonus' type ='Normal'>
		<DBID>4632</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypToshoguShrineDaimyoBonus' type ='Normal'>
		<DBID>4636</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoKiyomasa</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMasamune</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDaimyoMototada</Target></Effect>
			<Effect type ='Data' action ='GreatHeart' amount ='-1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypShogunTokugawa</Target></Effect>
			<Effect type ='Data' action ='GreatHeart2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypShogunTokugawa</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCMototada</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCDaimyoTadaoki</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCDaimyoMasamune</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCDaimyoKiyomasa</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypGiantBuddhaShrineBonus' type ='Normal'>
		<DBID>4640</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.50' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' action ='AutoGatherWood' amount ='1.50' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypCharminarGateElephantBonus' type ='Normal'>
		<DBID>4644</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypColonializeJapaneseSPC' type ='Normal'>
		<DBID>4648</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypColonializeWonderHelper</Effect>
			<Effect type ='TechStatus' status ='active'>ypFakeColonialAge</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequester</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypTreasureMap' type ='Normal'>
		<DBID>4650</DBID>
		<DisplayNameID>65259</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNugget</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypDecreaseInfantryCostsNugget' type ='Normal'>
		<DBID>4651</DBID>
		<DisplayNameID>65261</DisplayNameID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>65260</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateOttomans' type ='Normal'>
		<DBID>4653</DBID>
		<DisplayNameID>65442</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_ottoman_icon</Icon>
		<RolloverTextID>65441</RolloverTextID>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman1</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansSettlerCombat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansInfantrySpeed</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansGunpowderSiege</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman2</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterOttomans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Ottomans' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsOttomans</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBuildingSpeedNugget' type ='Normal'>
		<DBID>4656</DBID>
		<DisplayNameID>65454</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<RolloverTextID>65453</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagons3' type ='Normal'>
		<DBID>4657</DBID>
		<DisplayNameID>65456</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_mountain_castle_icon_64</Icon>
		<RolloverTextID>66385</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69100</Effect>
			<Effect type ='TechStatus' status ='active'>ypFrontierCastle</Effect>
			<Effect type ='TechStatus' status ='active'>ypFortifiedCastle</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateOttomansInfantrySpeed' type ='Normal'>
		<DBID>4658</DBID>
		<DisplayNameID>65461</DisplayNameID>
		<Cost resourcetype ='Trade'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\villager_icon</Icon>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateOttomansGunpowderSiege' type ='Normal'>
		<DBID>4659</DBID>
		<DisplayNameID>65463</DisplayNameID>
		<Cost resourcetype ='Trade'>850.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\great_bombard\great_bombard_icon_64x64</Icon>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMarketBerryDogs' type ='Normal'>
		<DBID>4662</DBID>
		<DisplayNameID>65469</DisplayNameID>
		<Cost resourcetype ='Wood'>25.0000</Cost>
		<Cost resourcetype ='Gold'>25.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\hanami_parties</Icon>
		<RolloverTextID>65468</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMarketBerryTraps' type ='Normal'>
		<DBID>4663</DBID>
		<DisplayNameID>65471</DisplayNameID>
		<Cost resourcetype ='Wood'>65.0000</Cost>
		<Cost resourcetype ='Gold'>65.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_yozakura_lanterns</Icon>
		<RolloverTextID>65470</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>ypMarketBerryDogs</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypCropMarket' type ='Normal'>
		<DBID>4673</DBID>
		<DisplayNameID>65494</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\rice_surplus</Icon>
		<RolloverTextID>65493</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWhiteTigers1' type ='Normal'>
		<DBID>4675</DBID>
		<DisplayNameID>65503</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_white_tiger</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='YPPetWhiteTiger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipLions1' type ='Normal'>
		<DBID>4676</DBID>
		<DisplayNameID>65505</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\lion\lion_icon_64</Icon>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypPetLion' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCratesInf4Indians' type ='Normal'>
		<DBID>4679</DBID>
		<DisplayNameID>65510</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_wood</Icon>
		<RolloverTextID>65509</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCrates3Indians' type ='Normal'>
		<DBID>4681</DBID>
		<DisplayNameID>65514</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>65513</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipShrineWagon2' type ='Normal'>
		<DBID>4682</DBID>
		<DisplayNameID>65515</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_shrine_wagon_shipment_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypShrineWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPDisciplinedFlailElephant' type ='Normal'>
		<DBID>4684</DBID>
		<DisplayNameID>65520</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_elephants</Icon>
		<RolloverTextID>65519</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMercFlailiphant</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMercFlailiphant</Target></Effect>
			<Effect type ='SetName' proto ='ypMercFlailiphant' culture ='none' newName ='70412'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredFlailElephant' type ='Normal'>
		<DBID>4685</DBID>
		<DisplayNameID>65524</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_elephants</Icon>
		<RolloverTextID>65523</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedFlailElephant</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMercFlailiphant' culture ='none' newName ='70413'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMercFlailiphant</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMercFlailiphant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsoluteActivate' type ='Normal'>
		<DBID>4690</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequester</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterBritish' type ='Normal'>
		<DBID>4691</DBID>
		<DisplayNameID>65603</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65602</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyBritish1</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateBritishRogersRangers</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateBritishRedcoats</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateBritishLifeGuards</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyBritish2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyBritish3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateBritishBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsBritish</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterDutch' type ='Normal'>
		<DBID>4692</DBID>
		<DisplayNameID>65605</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65604</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyDutch1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyDutch2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyDutch3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateDutchArsenalWagon</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateDutchSaloonWagon</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateDutchChurchWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateDutchBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsDutch</Effect>
			<Effect type ='Data' amount ='-0.80' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterFrench' type ='Normal'>
		<DBID>4693</DBID>
		<DisplayNameID>65607</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65606</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateFrenchWoodCrates</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateFrenchCoinCrates</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateFrenchFoodCrates</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitialFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateFrenchBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsFrench</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterOttomans' type ='Normal'>
		<DBID>4694</DBID>
		<DisplayNameID>65609</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65608</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman3</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman1</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateOttomansSettlerCombat</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateOttomansGunpowderSiege</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateOttomansInfantrySpeed</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateOttomansBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsOttomans</Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterPortuguese' type ='Normal'>
		<DBID>4695</DBID>
		<DisplayNameID>65611</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65610</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyPortuguese2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyPortuguese3</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyPortuguese1</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulatePortugueseExplorationFleet</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulatePortugueseExpeditionaryFleet</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulatePortugueseFishingFleet</Effect>
			<Effect type ='Data' amount ='1200.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersFortress</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulatePortugueseBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsPortuguese</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersColonial</Target></Effect>
			<Effect type ='Data' amount ='2000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersIndustrial</Target></Effect>
			<Effect type ='Data' amount ='4000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='techWithFlag'>YPWondersImperial</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeColonialAge</Target></Effect>
			<Effect type ='Data' amount ='1200.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeFortressAge</Target></Effect>
			<Effect type ='Data' amount ='2000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeIndustrialAge</Target></Effect>
			<Effect type ='Data' amount ='4000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypFakeImperialAge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterRussians' type ='Normal'>
		<DBID>4696</DBID>
		<DisplayNameID>65613</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65612</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyRussian2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyRussian1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyRussian3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRussianOutpostWagon</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRussianFortWagon</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRussianFactoryWagon</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRussianBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsRussians</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterSpanish' type ='Normal'>
		<DBID>4697</DBID>
		<DisplayNameID>65615</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65614</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySpanish2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySpanish3</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySpanish1</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateSpanishFasterShipments</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateSpanishMercantilism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateSpanishEnhancedProfits</Effect>
			<Effect type ='Data' amount ='-0.80' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateSpanishBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsSpanish</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipAtakabune1' type ='Normal'>
		<DBID>4698</DBID>
		<DisplayNameID>65616</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_atakebune_ship</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypAtakabune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipAtakabune2' type ='Normal'>
		<DBID>4699</DBID>
		<DisplayNameID>65617</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_atakebune_ship</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypAtakabune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipTekkousen' type ='Normal'>
		<DBID>4700</DBID>
		<DisplayNameID>65618</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_tekkousen_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypTekkousen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypBigSequesterInitialFrench' type ='Normal'>
		<DBID>4702</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='0.95' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='0.95' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMeleeDamageIndians' type ='Normal'>
		<DBID>4710</DBID>
		<DisplayNameID>65620</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_melee_damage</Icon>
		<RolloverTextID>65619</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70365</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIndianRangedCavalry1' type ='Normal'>
		<DBID>4711</DBID>
		<DisplayNameID>65623</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\zamburak\zamburak_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFlailiphant1' type ='Normal'>
		<DBID>4712</DBID>
		<DisplayNameID>65625</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\mercenaries\flail_elephant\flail_elephant_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypMercFlailiphant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFlailiphant2' type ='Normal'>
		<DBID>4713</DBID>
		<DisplayNameID>65626</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\mercenaries\flail_elephant\flail_elephant_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypMercFlailiphant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFlailiphant3' type ='Normal'>
		<DBID>4714</DBID>
		<DisplayNameID>65627</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_flail_elphant</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypMercFlailiphant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipIronFlail1' type ='Normal'>
		<DBID>4715</DBID>
		<DisplayNameID>65628</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\iron_flail\iron_flail_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypIronFlail' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipIronFlail2' type ='Normal'>
		<DBID>4716</DBID>
		<DisplayNameID>65629</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\iron_flail\iron_flail_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypIronFlail' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMeteorHammer1' type ='Normal'>
		<DBID>4717</DBID>
		<DisplayNameID>65630</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\meteor_hammer\meteor_hammer_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypMeteorHammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMeteorHammer2' type ='Normal'>
		<DBID>4718</DBID>
		<DisplayNameID>65631</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\meteor_hammer\meteor_hammer_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypMeteorHammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipArquebusier1' type ='Normal'>
		<DBID>4719</DBID>
		<DisplayNameID>65632</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\arquebusier\arquebusier_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypArquebusier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipArquebusier2' type ='Normal'>
		<DBID>4720</DBID>
		<DisplayNameID>65633</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\arquebusier\arquebusier_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='ypArquebusier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipChangdao1' type ='Normal'>
		<DBID>4721</DBID>
		<DisplayNameID>65634</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\changdao\changdao_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='ypChangdao' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipChangdao2' type ='Normal'>
		<DBID>4722</DBID>
		<DisplayNameID>65635</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\changdao\changdao_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='ypChangdao' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKeshik1' type ='Normal'>
		<DBID>4723</DBID>
		<DisplayNameID>65636</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\keshik\keshik_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypKeshik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKeshik2' type ='Normal'>
		<DBID>4724</DBID>
		<DisplayNameID>65637</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\keshik\keshik_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='ypKeshik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKeshik3' type ='Normal'>
		<DBID>4725</DBID>
		<DisplayNameID>65638</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\keshik\keshik_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypKeshik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSteppeRider1' type ='Normal'>
		<DBID>4726</DBID>
		<DisplayNameID>65639</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\steppe_rider\steppe_rider_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypSteppeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSteppeRider2' type ='Normal'>
		<DBID>4727</DBID>
		<DisplayNameID>65640</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\steppe_rider\steppe_rider_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypSteppeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipSteppeRider3' type ='Normal'>
		<DBID>4728</DBID>
		<DisplayNameID>65641</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\steppe_rider\steppe_rider_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypSteppeRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipChuKoNu1' type ='Normal'>
		<DBID>4729</DBID>
		<DisplayNameID>65642</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\chu_ko_nu\chu_ko_nu_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypChuKoNu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipChuKoNu2' type ='Normal'>
		<DBID>4730</DBID>
		<DisplayNameID>65643</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\chu_ko_nu\chu_ko_nu_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='ypChuKoNu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipChuKoNu3' type ='Normal'>
		<DBID>4731</DBID>
		<DisplayNameID>65644</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\chu_ko_nu\chu_ko_nu_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='21.00' subtype ='FreeHomeCityUnit' unittype ='ypChuKoNu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipQiangPikeman1' type ='Normal'>
		<DBID>4732</DBID>
		<DisplayNameID>65645</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\qiang_Pikeman\qiang_Pikeman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ypQiangPikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipQiangPikeman2' type ='Normal'>
		<DBID>4733</DBID>
		<DisplayNameID>65646</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\qiang_Pikeman\qiang_Pikeman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypQiangPikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipQiangPikeman3' type ='Normal'>
		<DBID>4734</DBID>
		<DisplayNameID>65647</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\qiang_Pikeman\qiang_Pikeman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='21.00' subtype ='FreeHomeCityUnit' unittype ='ypQiangPikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMingTraining' type ='Normal'>
		<DBID>4735</DBID>
		<DisplayNameID>65649</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_ming_hp</Icon>
		<RolloverTextID>65648</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='TextOutput'>70351</Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCArtilleryCombatChinese' type ='Normal'>
		<DBID>4736</DBID>
		<DisplayNameID>65653</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_combat\hc_artillary_combat</Icon>
		<RolloverTextID>65652</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>70294</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSettlerHPNugget' type ='Normal'>
		<DBID>4738</DBID>
		<DisplayNameID>65658</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>65657</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPWonderChineseWhitePagodaDisable' type ='Normal'>
		<DBID>4739</DBID>
		<DisplayNameID>65673</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseWhitePagoda2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseSummerPalaceDisable' type ='Normal'>
		<DBID>4740</DBID>
		<DisplayNameID>65675</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseSummerPalace2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChinesePorcelainTowerDisable' type ='Normal'>
		<DBID>4741</DBID>
		<DisplayNameID>65677</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChinesePorcelainTower2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseConfucianAcademyDisable' type ='Normal'>
		<DBID>4742</DBID>
		<DisplayNameID>65679</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseConfucianAcademy2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderChineseTempleOfHeavenDisable' type ='Normal'>
		<DBID>4743</DBID>
		<DisplayNameID>65681</DisplayNameID>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderChineseTempleOfHeaven2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianAgraFortDisable' type ='Normal'>
		<DBID>4744</DBID>
		<DisplayNameID>65683</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianAgra5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianCharminarDisable' type ='Normal'>
		<DBID>4745</DBID>
		<DisplayNameID>65685</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianCharminar2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianKarniMataDisable' type ='Normal'>
		<DBID>4746</DBID>
		<DisplayNameID>65687</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianKarniMata2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTajMahalDisable' type ='Normal'>
		<DBID>4747</DBID>
		<DisplayNameID>65689</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTajMahal2</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderIndianTowerOfVictoryDisable' type ='Normal'>
		<DBID>4748</DBID>
		<DisplayNameID>65691</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictory5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderIndianTowerOfVictoryDisable</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGiantBuddhaDisable' type ='Normal'>
		<DBID>4749</DBID>
		<DisplayNameID>65695</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseGoldenPavillionDisable' type ='Normal'>
		<DBID>4750</DBID>
		<DisplayNameID>65697</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseShogunateDisable' type ='Normal'>
		<DBID>4751</DBID>
		<DisplayNameID>65699</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToriiGatesDisable' type ='Normal'>
		<DBID>4752</DBID>
		<DisplayNameID>65701</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPWonderJapaneseToshoguShrineDisable' type ='Normal'>
		<DBID>4753</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypPeasants' type ='Normal'>
		<DBID>4754</DBID>
		<DisplayNameID>65705</DisplayNameID>
		<Cost resourcetype ='Food'>80.0000</Cost>
		<Cost resourcetype ='Gold'>80.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_rural_peasant_uprising</Icon>
		<RolloverTextID>65704</RolloverTextID>
	</Tech>
	<Tech name ='YPHCRumDistilleryIndians' type ='Normal'>
		<DBID>4756</DBID>
		<DisplayNameID>65711</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_rum_distillery\hc_rum_distillery</Icon>
		<RolloverTextID>65710</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69689</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCBerryGrove' type ='Normal'>
		<DBID>4760</DBID>
		<DisplayNameID>65725</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_cherry_blossom_festival_icon_64</Icon>
		<RolloverTextID>65724</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>69878</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipGroveWagonIndians1' type ='Normal'>
		<DBID>4761</DBID>
		<DisplayNameID>65729</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\wagon\indian_castle_grove_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPGroveWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDisciplinedDaimyoShadow' type ='Normal'>
		<DBID>4762</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHonoredDaimyoShadow' type ='Normal'>
		<DBID>4763</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypExaltedDaimyoShadow' type ='Normal'>
		<DBID>4764</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateGermans' type ='Normal'>
		<DBID>4766</DBID>
		<DisplayNameID>65905</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_german_icon</Icon>
		<RolloverTextID>65904</RolloverTextID>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton3</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyGerman1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateGermansFoodTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateGermansWoodTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateGermansCoinTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterGermans</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyGerman3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyGerman2</Target></Effect>
			<Effect type ='Data' amount ='-15.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractBannerArmy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateGermansBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Germans' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsGermans</Effect>
			<Effect type ='Data' amount ='-15.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractBannerArmy</Target></Effect>
			<Effect type ='Data' amount ='-15.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractBannerArmy</Target></Effect>
			<Effect type ='Data' amount ='-15.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMandarinArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterGermans' type ='Normal'>
		<DBID>4767</DBID>
		<DisplayNameID>65907</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65906</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyGerman1</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateGermansCoinTrickle</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateGermansWoodTrickle</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateGermansFoodTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyGerman2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyGerman3</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractBannerArmy</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateGermansBrigade</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsGermans</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractBannerArmy</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractBannerArmy</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMandarinArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateGermansCoinTrickle' type ='Normal'>
		<DBID>4768</DBID>
		<DisplayNameID>65909</DisplayNameID>
		<Cost resourcetype ='Trade'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Capitalism</Icon>
		<RolloverTextID>65908</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateGermansFoodTrickle' type ='Normal'>
		<DBID>4769</DBID>
		<DisplayNameID>65911</DisplayNameID>
		<Cost resourcetype ='Trade'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Colbertism</Icon>
		<RolloverTextID>65910</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateGermansWoodTrickle' type ='Normal'>
		<DBID>4770</DBID>
		<DisplayNameID>65913</DisplayNameID>
		<Cost resourcetype ='Trade'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Distributivism</Icon>
		<RolloverTextID>65912</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypBigSequesterInitialClone1' type ='Normal'>
		<DBID>4772</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='0.90' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='0.90' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterRemoveClone1' type ='Normal'>
		<DBID>4773</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='-2.50' subtype ='ResourceTrickleRate' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipDisciple1' type ='Normal'>
		<DBID>4778</DBID>
		<DisplayNameID>65958</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\monk\shaolin_monk_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLMonkDisciple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipDisciple2' type ='Normal'>
		<DBID>4779</DBID>
		<DisplayNameID>65959</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\chinese\monk\shaolin_monk_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLMonkDisciple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsWarElephant1' type ='Normal'>
		<DBID>4782</DBID>
		<DisplayNameID>65965</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_infinite_war_elephants</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercWarElephant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedSufi</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryDiscipleAura' type ='Normal'>
		<DBID>4783</DBID>
		<DisplayNameID>65967</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciple_aura</Icon>
		<RolloverTextID>65966</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='Data' action ='DiscipleHPAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
			<Effect type ='Data' action ='DiscipleDMGAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryShaolinWarrior' type ='Normal'>
		<DBID>4784</DBID>
		<DisplayNameID>65969</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\shaolin_warrior</Icon>
		<RolloverTextID>65968</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryCriticalUpgrade' type ='Normal'>
		<DBID>4785</DBID>
		<DisplayNameID>65971</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\critical_upgrade</Icon>
		<RolloverTextID>65970</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='HandAttack' amount ='2.00' subtype ='HitPercent' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMonkChinese</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMonasteryPetAura' type ='Normal'>
		<DBID>4786</DBID>
		<DisplayNameID>65973</DisplayNameID>
		<Cost resourcetype ='Food'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\pet_training</Icon>
		<RolloverTextID>65972</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPPetWhiteTiger</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMonasteryImprovedHealing' type ='Normal'>
		<DBID>4787</DBID>
		<DisplayNameID>65975</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\improved_healing</Icon>
		<RolloverTextID>65974</RolloverTextID>
		<Flag>YPMonasteryTech</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='1.67' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMonasteryStompUpgrade' type ='Normal'>
		<DBID>4788</DBID>
		<DisplayNameID>65977</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_stomp_icon</Icon>
		<RolloverTextID>65976</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='HandAttack' amount ='2.00' subtype ='HitPercent' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='2.00' subtype ='HitPercent' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryIndianSpeed' type ='Normal'>
		<DBID>4789</DBID>
		<DisplayNameID>65979</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_terror_charge_icon_64</Icon>
		<RolloverTextID>65978</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
			<Effect type ='Data' action ='ExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractIndianMonk</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryJapaneseCombat' type ='Normal'>
		<DBID>4790</DBID>
		<DisplayNameID>65981</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_japan_stealth_icon</Icon>
		<RolloverTextID>65980</RolloverTextID>
		<Flag>YPMonasteryTech</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
			<Effect type ='TechStatus' status ='active'>YPDodge</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryJapaneseHealing' type ='Normal'>
		<DBID>4791</DBID>
		<DisplayNameID>65983</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_monk_healing_icon</Icon>
		<RolloverTextID>65982</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMonasteryKillingBlowUpgrade' type ='Normal'>
		<DBID>4792</DBID>
		<DisplayNameID>65985</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_japan_kayakujutin_icon</Icon>
		<RolloverTextID>65984</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='DamageCap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='1.50' subtype ='DamageCap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractJapaneseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryRangedSplash' type ='Normal'>
		<DBID>4793</DBID>
		<DisplayNameID>65987</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_japan_kayakujutin_icon_64</Icon>
		<RolloverTextID>65986</RolloverTextID>
		<Flag>YPMonasteryTech</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
	</Tech>
	<Tech name ='ypMonasteryAttackSpeed' type ='Normal'>
		<DBID>4794</DBID>
		<DisplayNameID>65989</DisplayNameID>
		<Cost resourcetype ='Food'>350.0000</Cost>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\attack_upgrade</Icon>
		<RolloverTextID>65988</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMonk</Target></Effect>
			<Effect type ='Data' action ='RoundhouseAttack' amount ='-2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractChineseMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedMorutaru' type ='Normal'>
		<DBID>4795</DBID>
		<DisplayNameID>66011</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>66010</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredMorutaru</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMorutaru' culture ='none' newName ='66013'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedFlamingArrow' type ='Normal'>
		<DBID>4796</DBID>
		<DisplayNameID>66015</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>66014</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredFlamingArrow</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypFlamingArrow' culture ='none' newName ='66017'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ExaltedKanouhou' type ='Normal'>
		<DBID>13</DBID>
		<DisplayNameID>602953</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>602954</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>HonoredKanouhou</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Kanouhou' culture ='none' newName ='602953'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredSiegeElephant' type ='Normal'>
		<DBID>4797</DBID>
		<DisplayNameID>66019</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_elephants</Icon>
		<RolloverTextID>66018</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSiegeElephant' culture ='none' newName ='66021'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSiegeElephant</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSiegeElephant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredFlamingArrow' type ='Normal'>
		<DBID>4798</DBID>
		<DisplayNameID>66023</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_siege</Icon>
		<RolloverTextID>66022</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypFlamingArrow' culture ='none' newName ='66025'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HonoredKanouhou' type ='Normal'>
		<DBID>14</DBID>
		<DisplayNameID>602952</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_siege</Icon>
		<RolloverTextID>602954</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Kanouhou' culture ='none' newName ='602952'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFrontierCastle' type ='Normal'>
		<DBID>4799</DBID>
		<DisplayNameID>66027</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_frontier_castle</Icon>
		<RolloverTextID>66026</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypCastle' culture ='none' newName ='66386'></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypCastle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFortifiedCastle' type ='Normal'>
		<DBID>4800</DBID>
		<DisplayNameID>66032</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_fortified_castle</Icon>
		<RolloverTextID>66031</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypFrontierCastle</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='SetName' proto ='ypCastle' culture ='none' newName ='66387'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypCastle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSpawnLivestock1' type ='Normal'>
		<DBID>4801</DBID>
		<DisplayNameID>66046</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_year_of_the_goat</Icon>
		<RolloverTextID>66045</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnLivestock1' amount ='1.00' subtype ='ActionAdd' unittype ='ypVillage' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnLivestock1' amount ='1.00' subtype ='ActionAdd' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70094</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSpawnLivestock2' type ='Normal'>
		<DBID>4802</DBID>
		<DisplayNameID>66048</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_year_of_the_ox</Icon>
		<RolloverTextID>66047</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnLivestock2' amount ='1.00' subtype ='ActionAdd' unittype ='ypVillage' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnLivestock2' amount ='1.00' subtype ='ActionAdd' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70095</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAgrarianism' type ='Normal'>
		<DBID>4803</DBID>
		<DisplayNameID>66075</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Distributivism</Icon>
		<RolloverTextID>66074</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69877</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFortifiedAgra' type ='Normal'>
		<DBID>4809</DBID>
		<DisplayNameID>66079</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_fortified_castle</Icon>
		<RolloverTextID>66078</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ypFrontierAgra</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='SetName' proto ='ypWIAgraFort2' culture ='none' newName ='70075'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort2' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='ypWIAgraFort5' culture ='none' newName ='70074'></Effect>
			<Effect type ='SetName' proto ='ypWIAgraFort4' culture ='none' newName ='70073'></Effect>
			<Effect type ='SetName' proto ='ypWIAgraFort3' culture ='none' newName ='70072'></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractAgraFort</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort5' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort4' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort3' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='DamageArea' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMercFlailiphant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSiegeElephant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMercFlailiphant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSiegeElephant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMercFlailiphant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSiegeElephant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMercFlailiphant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSiegeElephant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFrontierAgra' type ='Normal'>
		<DBID>4811</DBID>
		<DisplayNameID>66086</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_frontier_castle</Icon>
		<RolloverTextID>66085</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypWIAgraFort2' culture ='none' newName ='70068'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort2' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='ypWIAgraFort5' culture ='none' newName ='70071'></Effect>
			<Effect type ='SetName' proto ='ypWIAgraFort4' culture ='none' newName ='70070'></Effect>
			<Effect type ='SetName' proto ='ypWIAgraFort3' culture ='none' newName ='70069'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageArea' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort5' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort4' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='ypWIAgraFort3' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypHowdah' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypHowdah' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypHowdah' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypHowdah' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWIAgraFort3</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSchoonersJapanese' type ='Normal'>
		<DBID>4812</DBID>
		<DisplayNameID>66104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_East_India_Men</Icon>
		<RolloverTextID>66103</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69062</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFishingBoatAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFlamingArrow1' type ='Normal'>
		<DBID>4814</DBID>
		<DisplayNameID>66110</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_flaming_arrow_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypFlamingArrow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFlamingArrow2' type ='Normal'>
		<DBID>4815</DBID>
		<DisplayNameID>66111</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_flaming_arrow_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypFlamingArrow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMorutaru1' type ='Normal'>
		<DBID>4816</DBID>
		<DisplayNameID>66112</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_morutaru_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypMorutaru' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMorutaru2' type ='Normal'>
		<DBID>4817</DBID>
		<DisplayNameID>66113</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_morutaru_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypMorutaru' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCArtilleryHitpointsJapanese' type ='Normal'>
		<DBID>4819</DBID>
		<DisplayNameID>66118</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_hitpoints\hc_artillary_hitpoints</Icon>
		<RolloverTextID>66117</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='TextOutput'>69275</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCArtilleryCostJapanese' type ='Normal'>
		<DBID>4820</DBID>
		<DisplayNameID>66121</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\Japan\Veteran Battery</Icon>
		<RolloverTextID>66120</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70433</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypVillagePopCapIncrease4' type ='Normal'>
		<DBID>4821</DBID>
		<DisplayNameID>66131</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>12.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\government_provincial_icon_64</Icon>
		<RolloverTextID>66130</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypVillagePopCapIncrease3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSpawnMigrants1' type ='Normal'>
		<DBID>4823</DBID>
		<DisplayNameID>66137</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_migrants_shipment_spawn_icon_64</Icon>
		<RolloverTextID>66136</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnMigrants3' amount ='1.00' subtype ='ActionAdd' unittype ='ypVillage' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnMigrants3' amount ='1.00' subtype ='ActionAdd' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69089</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSpawnRefugees1' type ='Normal'>
		<DBID>4824</DBID>
		<DisplayNameID>66139</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_northern_refugees</Icon>
		<RolloverTextID>66138</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnRefugees2' amount ='1.00' subtype ='ActionAdd' unittype ='ypVillage' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnRefugees1' amount ='1.00' subtype ='ActionAdd' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69093</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSpawnRefugees2' type ='Normal'>
		<DBID>4825</DBID>
		<DisplayNameID>66141</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_western_refugees</Icon>
		<RolloverTextID>66140</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnRefugees2' amount ='1.00' subtype ='ActionAdd' unittype ='ypVillage' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnRefugees2' amount ='1.00' subtype ='ActionAdd' unittype ='TownCenter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69094</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypIrregulars' type ='Normal'>
		<DBID>4826</DBID>
		<DisplayNameID>66143</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_rural_defense</Icon>
		<RolloverTextID>66142</RolloverTextID>
	</Tech>
	<Tech name ='YPDisciplinedShinobiShadow' type ='Normal'>
		<DBID>4829</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
			<Effect type ='SetName' proto ='ypShinobiHorse' culture ='none' newName ='66155'></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredShinobiShadow' type ='Normal'>
		<DBID>4831</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypShinobiHorse' culture ='none' newName ='66157'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypExaltedShinobiShadow' type ='Normal'>
		<DBID>4832</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
			<Effect type ='SetName' proto ='ypShinobiHorse' culture ='none' newName ='66158'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedYamabushiShadow' type ='Normal'>
		<DBID>4834</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYamabushi</Target></Effect>
			<Effect type ='SetName' proto ='ypYamabushi' culture ='none' newName ='66166'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsIronTroop1' type ='Normal'>
		<DBID>4835</DBID>
		<DisplayNameID>66167</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\mercenaries\iron_troop\iron_troop_icon_64</Icon>
		<RolloverTextID>66168</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypMercIronTroop' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPSPCHCShipDaimyoKiyomasa' type ='Normal'>
		<DBID>4836</DBID>
		<DisplayNameID>66182</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\japanese\daimyo_Kiyomasa\daimyo_kiyomasa_icon_64</Icon>
		<RolloverTextID>66181</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypNaginataRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypSPCDaimyoKiyomasa' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCHCShipDaimyoMasamune' type ='Normal'>
		<DBID>4837</DBID>
		<DisplayNameID>66184</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\japanese\daimyo_Masamune\daimyo_massamune_icon_64</Icon>
		<RolloverTextID>66183</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypNaginataRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypSPCDaimyoMasamune' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCHCShipDaimyoTadaoki' type ='Normal'>
		<DBID>4838</DBID>
		<DisplayNameID>66186</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\japanese\shogun\regecide_shogun_icon_64</Icon>
		<RolloverTextID>66185</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypNaginataRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypSPCDaimyoTadaoki' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNuggetShipLOS' type ='Normal'>
		<DBID>4839</DBID>
		<DisplayNameID>66199</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>66198</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipWoodCratesInf1Indians' type ='Normal'>
		<DBID>4841</DBID>
		<DisplayNameID>66204</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_wood</Icon>
		<RolloverTextID>66203</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypBigConsulateSPCDutch' type ='Normal'>
		<DBID>4859</DBID>
		<DisplayNameID>66237</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_dutch_icon</Icon>
		<RolloverTextID>66236</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton3</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCDutch1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateDutchArsenalWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateDutchSaloonWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateDutchChurchWagon</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCDutch2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCDutch3</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterSPCDutch</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Dutch' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsSPCDutch</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateSPCPortuguese' type ='Normal'>
		<DBID>4860</DBID>
		<DisplayNameID>66239</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_portuguese_icon</Icon>
		<RolloverTextID>66238</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton2</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCPortuguese3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCPortuguese1</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCPortuguese2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulatePortugueseExplorationFleet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulatePortugueseExpeditionaryFleet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulatePortugueseFishingFleet</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterSPCPortuguese</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Portuguese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsSPCPortuguese</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSepoyRebellion' type ='Normal'>
		<DBID>4864</DBID>
		<DisplayNameID>66273</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_sepoy_rebellion_icon_64</Icon>
		<RolloverTextID>66272</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='ypSepoy' fromprotoid ='ypSettlerIndian'></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>66515</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCPeacetimeFishing' type ='Normal'>
		<DBID>4865</DBID>
		<DisplayNameID>66277</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Peacetime_Fishing</Icon>
		<RolloverTextID>66276</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='2.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.25' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
			<Effect type ='TextOutput'>66279</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEuropeanCannons' type ='Normal'>
		<DBID>4866</DBID>
		<DisplayNameID>66281</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\European_Cannons</Icon>
		<RolloverTextID>66280</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>66283</Effect>
			<Effect type ='Data' action ='BroadsideAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEuropeanCannonsIndians' type ='Normal'>
		<DBID>4867</DBID>
		<DisplayNameID>66285</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\European_Cannons</Icon>
		<RolloverTextID>66284</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' action ='BroadsideAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>66286</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCStoneCastles' type ='Normal'>
		<DBID>4871</DBID>
		<DisplayNameID>66389</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Stone_Castles</Icon>
		<RolloverTextID>66388</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='TextOutput'>70368</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCExtensiveFortificationsIndians' type ='Normal'>
		<DBID>4872</DBID>
		<DisplayNameID>66392</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_extensive_fortifications\hc_extensive_fortifications</Icon>
		<RolloverTextID>66391</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>66393</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsIndianArmy' type ='Normal'>
		<DBID>4873</DBID>
		<DisplayNameID>66400</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_indian_mercenary_army</Icon>
		<RolloverTextID>66399</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypMercJatLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypMercArsonist' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDojoUpgrade1' type ='Normal'>
		<DBID>4884</DBID>
		<DisplayNameID>66443</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_dojo_upgrade2</Icon>
		<RolloverTextID>66442</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='TacticXP' amount ='1.30' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDojo</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDojoNaginataRiderArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDojoKenseiArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDojoYabusameArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDojoYumiArmy</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDojoAshigaruArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIndianHandCavalry2' type ='Normal'>
		<DBID>4886</DBID>
		<DisplayNameID>66448</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\sowar\sowar_icon</Icon>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIndianHandCavalry3' type ='Normal'>
		<DBID>4887</DBID>
		<DisplayNameID>66450</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\sowar\sowar_icon</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIndianRangedCavalry2' type ='Normal'>
		<DBID>4890</DBID>
		<DisplayNameID>66457</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\zamburak\zamburak_icon_64</Icon>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIndianRangedCavalry3' type ='Normal'>
		<DBID>4891</DBID>
		<DisplayNameID>66459</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\zamburak\zamburak_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipIndianRangedCavalry4' type ='Normal'>
		<DBID>4892</DBID>
		<DisplayNameID>66461</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\zamburak\zamburak_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ypZamburak' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMarketSpiritMedicine' type ='Normal'>
		<DBID>4894</DBID>
		<DisplayNameID>66472</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_spirit_medicine_icon_64</Icon>
		<RolloverTextID>66471</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNuggetShipHP' type ='Normal'>
		<DBID>4895</DBID>
		<DisplayNameID>66474</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>66473</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNuggetShipGather' type ='Normal'>
		<DBID>4896</DBID>
		<DisplayNameID>66477</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>66476</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.03' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.03' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNuggetShipBuilding' type ='Normal'>
		<DBID>4897</DBID>
		<DisplayNameID>66508</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>66507</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCAdvancedIrregulars' type ='Normal'>
		<DBID>4898</DBID>
		<DisplayNameID>66513</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_advance_to_regulars_icon_64</Icon>
		<RolloverTextID>66512</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='UnitRegenRate' unittype ='ypPeasant' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>70353</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UnitRegenRate' unittype ='ypIrregular' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEnlistGurkhas' type ='Normal'>
		<DBID>4899</DBID>
		<DisplayNameID>68906</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69075</Effect></Effects>
	</Tech>
	<Tech name ='ypBigSequesterSPCDutch' type ='Normal'>
		<DBID>4901</DBID>
		<DisplayNameID>66530</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>66529</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateDutchArsenalWagon</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateDutchSaloonWagon</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateDutchChurchWagon</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWonder</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCDutch1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCDutch2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCDutch3</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsSPCDutch</Effect>
			<Effect type ='Data' amount ='-0.80' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterSPCPortuguese' type ='Normal'>
		<DBID>4902</DBID>
		<DisplayNameID>66532</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>66531</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulatePortugueseExplorationFleet</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulatePortugueseExpeditionaryFleet</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulatePortugueseFishingFleet</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCPortuguese1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCPortuguese2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCPortuguese3</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsSPCPortuguese</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateBritishBrigade' type ='Normal'>
		<DBID>4903</DBID>
		<DisplayNameID>66600</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\british_armies\british_brigade_icon_64</Icon>
		<RolloverTextID>66601</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateRogersRanger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateFalconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateGermansBrigade' type ='Normal'>
		<DBID>4904</DBID>
		<DisplayNameID>66603</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\germany_brigade</Icon>
		<RolloverTextID>66602</RolloverTextID>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulatePrussianNeedleGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='19.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCzapakaUhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRussianBrigade' type ='Normal'>
		<DBID>4905</DBID>
		<DisplayNameID>66605</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\rus_armies\rus_brigade_icon_64</Icon>
		<RolloverTextID>66604</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCulverin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateBashkirPony' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateFrenchBrigade' type ='Normal'>
		<DBID>4906</DBID>
		<DisplayNameID>66607</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\french_armies\french_brigade_icon_64</Icon>
		<RolloverTextID>66606</RolloverTextID>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGendarmes' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateDutchBrigade' type ='Normal'>
		<DBID>4907</DBID>
		<DisplayNameID>66609</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\dutch_brigade</Icon>
		<RolloverTextID>66608</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='28.00' subtype ='FreeHomeCityUnit' unittype ='CONZwarteHollander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateSpanishBrigade' type ='Normal'>
		<DBID>4908</DBID>
		<DisplayNameID>66611</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\spanish_brigade</Icon>
		<RolloverTextID>66610</RolloverTextID>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateEspadachins' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGarrochista' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulatePortugueseBrigade' type ='Normal'>
		<DBID>4909</DBID>
		<DisplayNameID>66613</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\por_armies\por_brigade_icon_64</Icon>
		<RolloverTextID>66612</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateJinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateOttomansBrigade' type ='Normal'>
		<DBID>4910</DBID>
		<DisplayNameID>66615</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\ottoman_brigade</Icon>
		<RolloverTextID>66614</RolloverTextID>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTufanciCorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPHCEnlistGurkhas' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedQiangPikeman' type ='Normal'>
		<DBID>4913</DBID>
		<DisplayNameID>67133</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_Pikeman</Icon>
		<RolloverTextID>67132</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='SetName' proto ='ypQiangPikeman' culture ='none' newName ='67134'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedSteppeRider' type ='Normal'>
		<DBID>4914</DBID>
		<DisplayNameID>67137</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_stepperider</Icon>
		<RolloverTextID>67136</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
			<Effect type ='SetName' proto ='ypSteppeRider' culture ='none' newName ='67139'></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredMeteorHammer' type ='Normal'>
		<DBID>4915</DBID>
		<DisplayNameID>67141</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_meteorhammer</Icon>
		<RolloverTextID>67140</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMeteorHammer' culture ='none' newName ='67142'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredSteppeRider' type ='Normal'>
		<DBID>4916</DBID>
		<DisplayNameID>67145</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_stepperider</Icon>
		<RolloverTextID>67144</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>YPDisciplinedSteppeRider</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSteppeRider' culture ='none' newName ='67146'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredChangdao' type ='Normal'>
		<DBID>4917</DBID>
		<DisplayNameID>67149</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_changdao</Icon>
		<RolloverTextID>67148</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='SetName' proto ='ypChangdao' culture ='none' newName ='67151'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredQiangPikeman' type ='Normal'>
		<DBID>4918</DBID>
		<DisplayNameID>67153</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_Pikeman</Icon>
		<RolloverTextID>67152</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>YPDisciplinedQiangPikeman</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='SetName' proto ='ypQiangPikeman' culture ='none' newName ='67155'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedMeteorHammer' type ='Normal'>
		<DBID>4919</DBID>
		<DisplayNameID>67157</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_meteorhammer</Icon>
		<RolloverTextID>67156</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredMeteorHammer</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMeteorHammer' culture ='none' newName ='67158'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedSteppeRider' type ='Normal'>
		<DBID>4920</DBID>
		<DisplayNameID>67161</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_stepperider</Icon>
		<RolloverTextID>67160</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredSteppeRider</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypSteppeRider' culture ='none' newName ='67162'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSteppeRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedQiangPikeman' type ='Normal'>
		<DBID>4921</DBID>
		<DisplayNameID>67165</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_Pikeman</Icon>
		<RolloverTextID>67164</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHonoredQiangPikeman</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='SetName' proto ='ypQiangPikeman' culture ='none' newName ='67167'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedChangdao' type ='Normal'>
		<DBID>4922</DBID>
		<DisplayNameID>67169</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_changdao</Icon>
		<RolloverTextID>67168</RolloverTextID>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredChangdao</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='SetName' proto ='ypChangdao' culture ='none' newName ='67171'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TradeRouteUpgradeCapturable2' type ='Normal'>
		<DBID>4932</DBID>
		<DisplayNameID>67682</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>67681</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPCapturableTradeRouteUpgradeTech</Flag>
		<Flag>YPNauticalTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>TradeRouteUpgradeCapturable1</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='TradeRouteUpgradeCapturable1' type ='Normal'>
		<DBID>4933</DBID>
		<DisplayNameID>67684</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\asians\shared\rickshaw\rickshaw2_icon_portrait</Icon>
		<RolloverTextID>67683</RolloverTextID>
		<Flag>YPNauticalTPOnly</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPCapturableTradeRouteUpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsArsonist1' type ='Normal'>
		<DBID>4934</DBID>
		<DisplayNameID>67702</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\spc\arsonist\arsonist_icon_64</Icon>
		<RolloverTextID>67701</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypMercArsonist' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateFrenchHotAirBalloonsPreq' type ='Normal'>
		<DBID>4935</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='ypBigConsulateJapanese' type ='Normal'>
		<DBID>4937</DBID>
		<DisplayNameID>68231</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_japanese_icon</Icon>
		<RolloverTextID>68230</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateShinobi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateNinja</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateJapaneseMasterTraining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateJapaneseMilitaryRickshaw</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateJapaneseKoujou</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateRonin</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterJapanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateJapaneseMeijiRestoration</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateYamabushi</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect civ ='Japanese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsJapanese</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterJapanese' type ='Normal'>
		<DBID>4938</DBID>
		<DisplayNameID>68233</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endisolation</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>68232</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateShinobi</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateNinja</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateRonin</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateJapaneseMasterTraining</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateJapaneseMilitaryRickshaw</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateJapaneseMeijiRestoration</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateJapaneseKoujou</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateYamabushi</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='Japanese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsJapanese</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateJapaneseMilitaryRickshaw' type ='Normal'>
		<DBID>4939</DBID>
		<DisplayNameID>68287</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\wagon\japanese_town_center_wagon_icon_64</Icon>
		<RolloverTextID>69439</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPMilitaryRickshaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateJapaneseMasterTraining' type ='Normal'>
		<DBID>4940</DBID>
		<DisplayNameID>68288</DisplayNameID>
		<Cost resourcetype ='Trade'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_master_training</Icon>
		<RolloverTextID>68332</RolloverTextID>
		<Flag>YPConsulateImprovement</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PlayerSpecificTrainLimitPerAction' relativity ='Assign'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateJapaneseKoujou' type ='Normal'>
		<DBID>4941</DBID>
		<DisplayNameID>68289</DisplayNameID>
		<Cost resourcetype ='Trade'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_free_samurai</Icon>
		<RolloverTextID>69440</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>YPConsulateImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnSamurai' amount ='1.00' subtype ='ActionAdd' unittype ='ypCastle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateJapaneseMeijiRestoration' type ='Normal'>
		<DBID>4942</DBID>
		<DisplayNameID>68291</DisplayNameID>
		<Cost resourcetype ='Trade'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>68290</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>Shadow</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGoldenPavillion5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseGiantBuddha5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseShogunate5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToshoguShrine5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>YPWonderJapaneseToriiGates5</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEmpressDowager' type ='Normal'>
		<DBID>4947</DBID>
		<DisplayNameID>68307</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_empress_dowager_icon_64</Icon>
		<RolloverTextID>68306</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69885</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.60' toresource ='Gold' fromresource ='Trade'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCBakufu' type ='Normal'>
		<DBID>4948</DBID>
		<DisplayNameID>68311</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_bakufu</Icon>
		<RolloverTextID>68310</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
			<Effect type ='TextOutput'>68317</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCDojoGenbukan' type ='Normal'>
		<DBID>4949</DBID>
		<DisplayNameID>68314</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\asian_civs\dojo\dojo_icon_64</Icon>
		<RolloverTextID>68313</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPDojoWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>68316</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigTradeTaxRemove' type ='Normal'>
		<DBID>4968</DBID>
		<DisplayNameID>69438</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>69389</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' tactic ='Tax0' subtype ='TacticEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='Tax5' subtype ='TacticEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='Tax10' subtype ='TacticEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigTradeTaxEnable' type ='Normal'>
		<DBID>4969</DBID>
		<DisplayNameID>69437</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>69390</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' tactic ='Tax0' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Tax5' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Tax10' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCTownCenterBuildSpeed' type ='Normal'>
		<DBID>4984</DBID>
		<DisplayNameID>68386</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonIronTroop' type ='Normal'>
		<DBID>4985</DBID>
		<DisplayNameID>68387</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMercIronTroop</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantIronTroop</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonYojimbo' type ='Normal'>
		<DBID>4986</DBID>
		<DisplayNameID>68388</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMercYojimbo</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantYojimbo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonJat' type ='Normal'>
		<DBID>4987</DBID>
		<DisplayNameID>68389</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMercJatLancer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantJatLancer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonBlindMonk' type ='Normal'>
		<DBID>4988</DBID>
		<DisplayNameID>68398</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantBlindMonk</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonWaywardRonin' type ='Normal'>
		<DBID>4989</DBID>
		<DisplayNameID>68399</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonWanderingHorseman' type ='Normal'>
		<DBID>4990</DBID>
		<DisplayNameID>68400</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCCC4TreeBomb' type ='Normal'>
		<DBID>4992</DBID>
		<Status>UNOBTAINABLE</Status>
	</Tech>
	<Tech name ='YPHCShipGroveWagonIndians2' type ='Normal'>
		<DBID>4993</DBID>
		<DisplayNameID>68493</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\wagon\indian_castle_grove_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='YPGroveWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipShaolinMaster' type ='Normal'>
		<DBID>4997</DBID>
		<DisplayNameID>68498</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_second_master</Icon>
		<RolloverTextID>68499</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypMonkChinese2' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkChinese2</Target></Effect>
			<Effect type ='TextOutput'>69928</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipRicePaddyWagon2' type ='Normal'>
		<DBID>4999</DBID>
		<DisplayNameID>68523</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_flooded_parcel_icon_64</Icon>
		<RolloverTextID>68522</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPRicePaddyWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>68768</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.08' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.08' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.08' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipRicePaddyWagon3' type ='Normal'>
		<DBID>5000</DBID>
		<DisplayNameID>68526</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_terraced_hillsides_icon_64</Icon>
		<RolloverTextID>68525</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPRicePaddyWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69927</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredMorutaru' type ='Normal'>
		<DBID>5003</DBID>
		<DisplayNameID>68563</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_siege</Icon>
		<RolloverTextID>68562</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypMorutaru' culture ='none' newName ='68565'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMarketWheelbarrow2' type ='Normal'>
		<DBID>5009</DBID>
		<DisplayNameID>68616</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\imperial_beureaucracy</Icon>
		<RolloverTextID>68615</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>ypMarketWheelbarrow</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMarketWheelbarrow' type ='Normal'>
		<DBID>5010</DBID>
		<DisplayNameID>68618</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\civil_servants</Icon>
		<RolloverTextID>68617</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDecreaseCoinCostsNugget' type ='Normal'>
		<DBID>5011</DBID>
		<DisplayNameID>68621</DisplayNameID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>68620</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateSPCChina' type ='Normal'>
		<DBID>5012</DBID>
		<DisplayNameID>68623</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\chinese_SPC_flag_icon_64</Icon>
		<RolloverTextID>68622</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton2</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCChinese3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCChinese1</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCChinese2</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterSPCChina</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Chinese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsSPCChina</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateSPCJapan' type ='Normal'>
		<DBID>5013</DBID>
		<DisplayNameID>68625</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_japanese_icon</Icon>
		<RolloverTextID>68624</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton3</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCJapanese1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterSPCJapan</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCJapanese3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCJapanese2</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Japanese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsSPCJapan</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateSPCIndia' type ='Normal'>
		<DBID>5014</DBID>
		<DisplayNameID>68627</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\indian_SPC_flag_icon_64</Icon>
		<RolloverTextID>68626</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCIndian3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCIndian1</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCIndian2</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterSPCIndia</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='Indians' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsSPCIndia</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterSPCJapan' type ='Normal'>
		<DBID>5015</DBID>
		<DisplayNameID>68629</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>68628</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCJapanese1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCJapanese2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCJapanese3</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Cost' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsSPCJapan</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterSPCIndia' type ='Normal'>
		<DBID>5016</DBID>
		<DisplayNameID>68631</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>68630</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCIndian2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCIndian1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCIndian3</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsSPCIndia</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigSequesterSPCChina' type ='Normal'>
		<DBID>5017</DBID>
		<DisplayNameID>68633</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>68632</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCChinese1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCChinese2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmySPCChinese3</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitialFrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxRemove</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsSPCChina</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNuggetCavTrainSpeed' type ='Normal'>
		<DBID>5020</DBID>
		<DisplayNameID>68647</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>68646</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypForbiddenArmy</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypStandardArmy</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMingArmy</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypImperialArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNuggetCavSpeed' type ='Normal'>
		<DBID>5021</DBID>
		<DisplayNameID>68650</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>68649</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeDutch</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNuggetCavSiege' type ='Normal'>
		<DBID>5022</DBID>
		<DisplayNameID>68652</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>68651</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractLightInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNuggetCavVilBonus' type ='Normal'>
		<DBID>5023</DBID>
		<DisplayNameID>68655</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>68654</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCoyoteMan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCTheRaj' type ='Normal'>
		<DBID>5024</DBID>
		<DisplayNameID>68672</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\hc_the_raj</Icon>
		<RolloverTextID>68671</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypSettlerIndian</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerIndian</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69102</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCZenDiet' type ='Normal'>
		<DBID>5025</DBID>
		<DisplayNameID>68674</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_zen_diet_icon_64</Icon>
		<RolloverTextID>68673</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypSettlerJapanese</Target></Effect>
			<Effect type ='Data' amount ='60.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerJapanese</Target></Effect>
			<Effect type ='TextOutput'>69103</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypFreeIndianVillager' type ='Normal'>
		<DBID>5026</DBID>
		<DisplayNameID>68711</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='ypFreeIndianSepoy' type ='Normal'>
		<DBID>5027</DBID>
		<DisplayNameID>68712</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='YPHCConscriptSepoys' type ='Normal'>
		<DBID>5028</DBID>
		<DisplayNameID>68726</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_conscript_sepoy_icon_64</Icon>
		<RolloverTextID>68725</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypFreeIndianSepoy</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypFreeIndianVillager</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69073</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSmoothRelations' type ='Normal'>
		<DBID>5029</DBID>
		<DisplayNameID>68744</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Diplomatic_Intrigue</Icon>
		<RolloverTextID>68743</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69900</Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateBritish</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateDutch</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateSpanish</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateRussians</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulatePortuguese</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateOttomans</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateGermans</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateFrench</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCSmoothRelationsIndians' type ='Normal'>
		<DBID>5030</DBID>
		<DisplayNameID>68749</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Diplomatic_Intrigue</Icon>
		<RolloverTextID>68748</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateBritish</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateDutch</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateSpanish</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateRussians</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulatePortuguese</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateOttomans</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateGermans</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>ypBigConsulateFrench</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69901</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShrineLearning' type ='Normal'>
		<DBID>5033</DBID>
		<DisplayNameID>68758</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_seven_lucky_Gods</Icon>
		<RolloverTextID>68757</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' tactic ='ShrineXP' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
			<Effect type ='TextOutput'>69899</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRainbowTrickleIndians' type ='Normal'>
		<DBID>5037</DBID>
		<DisplayNameID>68860</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Sumptuary_Laws</Icon>
		<RolloverTextID>68859</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.30' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69897</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.30' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.15' subtype ='ResourceTrickleRate' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.15' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.30' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.15' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRainbowTrickle' type ='Normal'>
		<DBID>5038</DBID>
		<DisplayNameID>68864</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\Sumptuary_Laws</Icon>
		<RolloverTextID>68863</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.30' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69896</Effect>
			<Effect type ='Data' amount ='0.30' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.15' subtype ='ResourceTrickleRate' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.15' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.30' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipMongolScoutTeam' type ='Normal'>
		<DBID>5040</DBID>
		<DisplayNameID>68876</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_team_ship_mongol_scout_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypMongolScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>68878</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagonsTeam' type ='Normal'>
		<DBID>5041</DBID>
		<DisplayNameID>68880</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_castle_wagons</Icon>
		<RolloverTextID>68879</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect tech ='YPAAAsianStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AANativeStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AAStandardStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='LatinAmericanStandardStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AABalkanStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='NorthAmericanStandardStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AASANativeStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCLandGrabIndians' type ='Normal'>
		<DBID>5043</DBID>
		<DisplayNameID>68886</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Land_Grab</Icon>
		<RolloverTextID>68885</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TextOutput'>68887</Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLHuntingLodgeGreek</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLHuntingLodgeGreek</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLPlantationIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLPlantationIroquois</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNobleCombat' type ='Normal'>
		<DBID>5044</DBID>
		<DisplayNameID>68889</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Warring_States</Icon>
		<RolloverTextID>68888</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
			<Effect type ='TextOutput'>69895</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractDaimyo</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKensei</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCGurkhaAid' type ='Normal'>
		<DBID>5049</DBID>
		<DisplayNameID>68904</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_ghurka_aid_icon_64</Icon>
		<RolloverTextID>68903</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>YPHCEnlistGurkhas</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypNatMercGurkhaJemadar</Target></Effect>
			<Effect type ='TextOutput'>70354</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEngineeringSchoolTeam' type ='Normal'>
		<DBID>5050</DBID>
		<DisplayNameID>68908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_team_engineering_school_icon_64</Icon>
		<RolloverTextID>68907</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreatBombard</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rocket</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpRam</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpLightCannon</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMantlet</Target></Effect>
			<Effect type ='TextOutput'>68910</Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSiegeElephant</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlamingArrow</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHandMortar</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGeneralBombard</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypBlackFlagArmy</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMongolianArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCCheapWarAcademyTeam' type ='Normal'>
		<DBID>5051</DBID>
		<DisplayNameID>68912</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_art_of_war</Icon>
		<RolloverTextID>68911</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Barracks2</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypWarAcademy</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypBarracksJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>YPBarracksIndian</Target></Effect>
			<Effect type ='TextOutput'>68914</Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypCaravanserai</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>NoblesHut</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypStableJapanese</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNomads' type ='Normal'>
		<DBID>5052</DBID>
		<DisplayNameID>68916</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_nomads</Icon>
		<RolloverTextID>68915</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='TextOutput'>69087</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCRainbowTrickleTeam' type ='Normal'>
		<DBID>5053</DBID>
		<DisplayNameID>68918</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_team_sumptuary_laws_icon_64</Icon>
		<RolloverTextID>68917</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.20' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69898</Effect>
			<Effect type ='Data' amount ='0.20' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.10' subtype ='ResourceTrickleRate' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.10' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.20' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCCheapUnitUpgradesTeam' type ='Normal'>
		<DBID>5054</DBID>
		<DisplayNameID>68922</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_cheap_unit_upgrade_icon_64</Icon>
		<RolloverTextID>68921</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>68924</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCManchuCombat' type ='Normal'>
		<DBID>5056</DBID>
		<DisplayNameID>68945</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_manchu_attack</Icon>
		<RolloverTextID>68944</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypQiangPikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypKeshik</Target></Effect -->
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='TextOutput'>70326</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCHanAntiCavalryBonus' type ='Normal'>
		<DBID>5057</DBID>
		<DisplayNameID>68949</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_han_anti_cavalry_bonus</Icon>
		<RolloverTextID>68948</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractLightCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypChuKoNu</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractLightCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='TextOutput'>70483</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCHouseHitpointsTeam' type ='Normal'>
		<DBID>5058</DBID>
		<DisplayNameID>69004</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_house_hitpoints</Icon>
		<RolloverTextID>69003</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>70435</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLYung</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='Data' amount ='1.33' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='1.33' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypHouseIndian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseAztec</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseInca</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseAfrican</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLHouseHabsburg</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseAztec</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypHouseIndian</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Longhouse</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseInca</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseAfrican</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLHouseHabsburg</Target></Effect>
			<Effect type ='Data' amount ='1.33' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCFarmlandConservation' type ='Normal'>
		<DBID>5059</DBID>
		<DisplayNameID>69008</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\HC_farmland_conservation_icon_64</Icon>
		<RolloverTextID>69007</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69010</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypCultivateWasteland</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypCropMarket</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypCooperative</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypImpExcessiveTributeAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypImpLargeScaleAgricultureAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypSharecropping</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypLandRedistribution</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypIrrigationSystems</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypWaterConservancy</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCConsulateRelations' type ='Normal'>
		<DBID>5061</DBID>
		<DisplayNameID>69013</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Intervention</Icon>
		<RolloverTextID>69012</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69883</Effect></Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsPortuguese' type ='Normal'>
		<DBID>5067</DBID>
		<DisplayNameID>70453</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateBestieros' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCConsulateRelationsIndians' type ='Normal'>
		<DBID>5070</DBID>
		<DisplayNameID>69018</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Intervention</Icon>
		<RolloverTextID>69017</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypHCConsulateRelations</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeDamage' type ='Normal'>
		<DBID>5071</DBID>
		<DisplayNameID>69021</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_native_warrior_attack</Icon>
		<RolloverTextID>69020</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69023</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeDamageIndians' type ='Normal'>
		<DBID>5072</DBID>
		<DisplayNameID>69025</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_native_warrior_attack</Icon>
		<RolloverTextID>69024</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TextOutput'>69026</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeHitpointsIndians' type ='Normal'>
		<DBID>5073</DBID>
		<DisplayNameID>69028</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_native_warrior_hp</Icon>
		<RolloverTextID>69027</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69030</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeHitpoints' type ='Normal'>
		<DBID>5074</DBID>
		<DisplayNameID>69032</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_native_warrior_hp</Icon>
		<RolloverTextID>69031</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69033</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeIncorporation' type ='Normal'>
		<DBID>5075</DBID>
		<DisplayNameID>69035</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_native_alliance_icon_64</Icon>
		<RolloverTextID>69034</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69892</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeIncorporationIndians' type ='Normal'>
		<DBID>5076</DBID>
		<DisplayNameID>69041</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_native_alliance_icon_64</Icon>
		<RolloverTextID>69040</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69893</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeTradeTax' type ='Normal'>
		<DBID>5079</DBID>
		<DisplayNameID>69044</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_native_crafts_icon_64</Icon>
		<RolloverTextID>69043</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69894</Effect></Effects>
	</Tech>
	<Tech name ='YPHCNativeTradeTaxIndians' type ='Normal'>
		<DBID>5080</DBID>
		<DisplayNameID>69047</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_native_crafts_icon_64</Icon>
		<RolloverTextID>69046</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPHCNativeTradeTax</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBloody' type ='Normal'>
		<DBID>5109</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='MaximumContained' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerJapanese</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerIndian</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeVillager</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerWagon</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCCommoditiesMarket' type ='Normal'>
		<DBID>5111</DBID>
		<DisplayNameID>69118</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_commodities_market</Icon>
		<RolloverTextID>69117</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='ypTradeMarketAsian' culture ='none' newName ='69121'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69881</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypMarketWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCEastIndiaCompany' type ='Normal'>
		<DBID>5112</DBID>
		<DisplayNameID>69130</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_east_india_company_combat</Icon>
		<RolloverTextID>69129</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSowar</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69132</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipGurkha1' type ='Normal'>
		<DBID>5113</DBID>
		<DisplayNameID>69143</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\gurkha\gurkha_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipGurkha2' type ='Normal'>
		<DBID>5114</DBID>
		<DisplayNameID>69144</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\gurkha\gurkha_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeLearning' type ='Normal'>
		<DBID>5121</DBID>
		<DisplayNameID>69192</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_native_learning_icon_64</Icon>
		<RolloverTextID>69191</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCNativeLearningIndians' type ='Normal'>
		<DBID>5122</DBID>
		<DisplayNameID>69195</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_native_learning_icon_64</Icon>
		<RolloverTextID>69194</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImperialMonitors' type ='Normal'>
		<DBID>5125</DBID>
		<DisplayNameID>69200</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_navy\imperial_navy</Icon>
		<RolloverTextID>69199</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='69201'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercenaryLoyaltyIndians' type ='Normal'>
		<DBID>5126</DBID>
		<DisplayNameID>69205</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_mercenary_loyalty\hc_mercenary_loyalty</Icon>
		<RolloverTextID>69204</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsAsian</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsBlackRiders</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsCorsairs</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCreeAlliesTeam</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsCorsairsRepeat</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCherokeeAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='Tech'>HCXPCherokeeAllies2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPCherokeeAllies1</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateersTeam</Target></Effect>
			<Effect type ='Data' amount ='637.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateers3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateers2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateers</Target></Effect>
			<Effect type ='Data' amount ='450.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPrivateersRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsSwissPikemen</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='Tech'>HCMercsStradiots</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsRonin</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsMediterranean</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='Tech'>HCMercsManchu</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsMamelukes</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsLandsknecht2</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHolyRoman</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHighlanders</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHighland</Target></Effect>
			<Effect type ='Data' amount ='1125.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHessians2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHessians</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsHackapells</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPTupiAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPNootkaAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsNinja</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMayanAllies2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='Tech'>HCXPMayanAllies1</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPHuronAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPHuronAllies2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPHuronAllies1</Target></Effect>
			<Effect type ='Data' amount ='900.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsHessiansRepeatTeam</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsGreatCannon</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsFusiliersRepeat</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='Tech'>HCXPMercsFusiliers</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPMercsElmeti</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouJapanese3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouJapanese2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouJapanese1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouIndians3Double</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouIndians2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouIndians1</Target></Effect>
			<Effect type ='Data' amount ='900.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouChinese3</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouChinese2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCWokouChinese1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsWarElephant1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsYojimbo1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsTigerClaw3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsTigerClaw2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsTigerClaw1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsSohei3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsSohei2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsSohei1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRonin1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRattanShield3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRattanShield2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsRattanShield1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsNinja2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsNinja1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsMandarinArmy1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsJatLancer1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsJapaneseArmy</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsIronTroop1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsIndianArmy</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsChakram3</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsArsonist1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsChakram2</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCMercsChakram1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>YPHCShipManchuTeam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipMeteorHammer3' type ='Normal'>
		<DBID>5127</DBID>
		<DisplayNameID>69207</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_infinite_meteor_hammer_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypMeteorHammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCWesternReforms' type ='Normal'>
		<DBID>5130</DBID>
		<DisplayNameID>69217</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_western_reform_icon_64</Icon>
		<RolloverTextID>69216</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>69219</Effect>
			<Effect type ='Data' amount ='1.08' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.08' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCWokouNerf' type ='Normal'>
		<DBID>5131</DBID>
		<DisplayNameID>69223</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='0.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouJunk</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipUrumiRegiment' type ='Normal'>
		<DBID>5133</DBID>
		<DisplayNameID>69258</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_urumi_regimin</Icon>
		<RolloverTextID>69259</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypUrumi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypUrumiMansabdar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipSowarRegiment' type ='Normal'>
		<DBID>5134</DBID>
		<DisplayNameID>69261</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_sowar_regimin</Icon>
		<RolloverTextID>69260</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypSowar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypSowarMansabdar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipHowdahRegiment' type ='Normal'>
		<DBID>5135</DBID>
		<DisplayNameID>69263</DisplayNameID>
		<Cost resourcetype ='Food'>350.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_howda_regimin</Icon>
		<RolloverTextID>69262</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypHowdah' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypHowdahMansabdar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipMonitorLizard1' type ='Normal'>
		<DBID>5136</DBID>
		<DisplayNameID>69267</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\2x_monitor_lizard</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypPetKomodoDragon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMonitorLizard2' type ='Normal'>
		<DBID>5137</DBID>
		<DisplayNameID>69268</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_monitor_lizard</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypPetKomodoDragon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMissionary1' type ='Normal'>
		<DBID>5138</DBID>
		<DisplayNameID>69269</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_priests</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Missionary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMissionary2' type ='Normal'>
		<DBID>5139</DBID>
		<DisplayNameID>69270</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_4_missionaries</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Missionary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipFishingArmada' type ='Normal'>
		<DBID>5140</DBID>
		<DisplayNameID>69272</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_fishing_boat_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypFishingBoatAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMorutaruRangeJapanese' type ='Normal'>
		<DBID>5141</DBID>
		<DisplayNameID>69277</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\hc_morutaru_upgrade</Icon>
		<RolloverTextID>69276</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='TextOutput'>69279</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMorutaru</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFlamingArrow3' type ='Normal'>
		<DBID>5143</DBID>
		<DisplayNameID>69306</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_flaming_arrow_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypFlamingArrow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypSpawnPeasants' type ='Normal'>
		<DBID>5144</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypPeasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsRonin2' type ='Normal'>
		<DBID>5151</DBID>
		<DisplayNameID>69415</DisplayNameID>
		<Cost resourcetype ='Gold'>4500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_ronin_shipment</Icon>
		<RolloverTextID>69414</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='MercRonin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCElephantCombatIndians' type ='Normal'>
		<DBID>5153</DBID>
		<DisplayNameID>69429</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_elephant_combat</Icon>
		<RolloverTextID>69428</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractElephant</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69876</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonArsonist' type ='Normal'>
		<DBID>5158</DBID>
		<DisplayNameID>69456</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMercArsonist</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantArsonist</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonDacoit' type ='Normal'>
		<DBID>5160</DBID>
		<DisplayNameID>69607</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypSaloonThuggee' type ='Normal'>
		<DBID>5161</DBID>
		<DisplayNameID>69608</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPNativeCatamaran' type ='Normal'>
		<DBID>5164</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypMapIndian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMarathanCatamaran</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPNativeJunk' type ='Normal'>
		<DBID>5165</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypMapFarEast</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouJunk</Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCAtonementJapanese' type ='Normal'>
		<DBID>5177</DBID>
		<DisplayNameID>69650</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Atonement</Icon>
		<RolloverTextID>69649</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='TextOutput'>69653</Effect>
			<Effect type ='TechStatus' status ='active'>ypSaloonYojimbo</Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAtonementChinese' type ='Normal'>
		<DBID>5178</DBID>
		<DisplayNameID>69655</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Atonement</Icon>
		<RolloverTextID>69654</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='TextOutput'>69657</Effect>
			<Effect type ='TechStatus' status ='active'>ypSaloonIronTroop</Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='-12.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAtonementIndians' type ='Normal'>
		<DBID>5179</DBID>
		<DisplayNameID>69659</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Atonement</Icon>
		<RolloverTextID>69658</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypSaloonJat</Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
			<Effect type ='TextOutput'>69661</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCAdmiralityIndians' type ='Normal'>
		<DBID>5180</DBID>
		<DisplayNameID>69663</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_admirality\hc_admirality</Icon>
		<RolloverTextID>69662</RolloverTextID>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAtakabune</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMarathanCatamaran</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTekkousen</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFune</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouJunk</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFireship</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galley</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='TextOutput'>69664</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCBountyBonus' type ='Normal'>
		<DBID>5184</DBID>
		<DisplayNameID>69703</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Manor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypMonasteryCompunction' type ='Normal'>
		<DBID>5187</DBID>
		<DisplayNameID>69796</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Atonement</Icon>
		<RolloverTextID>69795</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<!-- Flag>YPMonasteryTech</Flag -->
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPDisciplinedGurkha' type ='Normal'>
		<DBID>5188</DBID>
		<DisplayNameID>69798</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_ranged_infantry</Icon>
		<RolloverTextID>69797</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='SetName' proto ='ypNatMercGurkha' culture ='none' newName ='69800'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHonoredGurkha' type ='Normal'>
		<DBID>5189</DBID>
		<DisplayNameID>69802</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ranged_infantry</Icon>
		<RolloverTextID>69801</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPDisciplinedGurkha</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypNatMercGurkha' culture ='none' newName ='69804'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPExaltedGurkha' type ='Normal'>
		<DBID>5190</DBID>
		<DisplayNameID>69806</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ranged_infantry</Icon>
		<RolloverTextID>69805</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredGurkha</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ypNatMercGurkha' culture ='none' newName ='69808'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGurkha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypTradeRouteUpgrade1' type ='Normal'>
		<DBID>5191</DBID>
		<DisplayNameID>69826</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\asians\shared\rickshaw\rickshaw2_icon</Icon>
		<RolloverTextID>69825</RolloverTextID>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNauticalTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade1Normal</TechStatus>
			<TechStatus status ='Active'>YPEnableAsianNativeOutpost</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypTradeRouteUpgrade2' type ='Normal'>
		<DBID>5192</DBID>
		<DisplayNameID>69828</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>69827</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>YPNauticalTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade2Normal</TechStatus>
			<TechStatus status ='Active'>ypTradeRouteUpgrade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipGurkha3' type ='Normal'>
		<DBID>5193</DBID>
		<DisplayNameID>69850</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\gurkha\gurkha_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipGurkha4' type ='Normal'>
		<DBID>5194</DBID>
		<DisplayNameID>69851</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\gurkha\gurkha_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercGurkha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipHowdah1' type ='Normal'>
		<DBID>5195</DBID>
		<DisplayNameID>69864</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\howdah\howdah_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypHowdah' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipHowdah2' type ='Normal'>
		<DBID>5196</DBID>
		<DisplayNameID>69866</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_infinite_howdah</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypHowdah' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipMahout1' type ='Normal'>
		<DBID>5197</DBID>
		<DisplayNameID>69868</DisplayNameID>
		<Cost resourcetype ='Food'>350.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\mahout\mahout_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipMahout2' type ='Normal'>
		<DBID>5198</DBID>
		<DisplayNameID>69870</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\mahout\mahout_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipMahout3' type ='Normal'>
		<DBID>5199</DBID>
		<DisplayNameID>69872</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\indians\mahout\mahout_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPIgnorePopCostBuildLimitFreeHCUnitIfTechObtainable</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypMahout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianVillager' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSettlerIndian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='ypFreeIndianSepoy' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypTradeRouteCaptureable' type ='Normal'>
		<DBID>5203</DBID>
		<Status>OBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPCapturableTradeRouteUpgradeTech</Flag>
		<Flag>YPNauticalTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='XPRate' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypBigConsulateSPCOttomans' type ='Normal'>
		<DBID>5215</DBID>
		<DisplayNameID>70001</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_ottoman_icon</Icon>
		<RolloverTextID>70000</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman1</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansSettlerCombat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansInfantrySpeed</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansGunpowderSiege</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyOttoman2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterOttomans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateOttomansBrigade</Effect>
			<Effect civ ='Ottomans' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsOttomans</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateSPCFrench' type ='Normal'>
		<DBID>5216</DBID>
		<DisplayNameID>70003</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\eso\flag_french_icon</Icon>
		<RolloverTextID>70002</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton2</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchWoodCrates</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchCoinCrates</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchFoodCrates</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateArmyFrench2</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigSequesterFrench</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateFrenchBrigade</Effect>
			<Effect civ ='French' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsFrench</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCShipCoinCrates2' type ='Normal'>
		<DBID>5223</DBID>
		<DisplayNameID>70212</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_coin_shipment_icon_64</Icon>
		<RolloverTextID>70211</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCShipCoinCrates4' type ='Normal'>
		<DBID>5224</DBID>
		<DisplayNameID>70214</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_coin_shipment_icon_64</Icon>
		<RolloverTextID>70213</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypHCShipFoodCrates2' type ='Normal'>
		<DBID>5225</DBID>
		<DisplayNameID>70216</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_food_shipment_icon_64</Icon>
		<RolloverTextID>70215</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCShipFoodCrates4' type ='Normal'>
		<DBID>5226</DBID>
		<DisplayNameID>70218</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_food_shipment_icon_64</Icon>
		<RolloverTextID>70217</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypHCShipWoodCrates2' type ='Normal'>
		<DBID>5227</DBID>
		<DisplayNameID>70220</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_wood_shipment_icon_64</Icon>
		<RolloverTextID>70219</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCShipWoodCrates4' type ='Normal'>
		<DBID>5228</DBID>
		<DisplayNameID>70222</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\HC_2X_wood_shipment_icon_64</Icon>
		<RolloverTextID>70221</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipCoveredWagonsJapan' type ='Normal'>
		<DBID>5229</DBID>
		<DisplayNameID>70223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_2x_town_center_wagon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypHCExtensiveFortificationsJapan' type ='Normal'>
		<DBID>5230</DBID>
		<DisplayNameID>70225</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_extensive_fortifications\hc_extensive_fortifications</Icon>
		<RolloverTextID>70224</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70226</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCFishMarket' type ='Normal'>
		<DBID>5234</DBID>
		<DisplayNameID>70236</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_fish_market_shipment</Icon>
		<RolloverTextID>70235</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>70237</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCImprovedBuildings' type ='Normal'>
		<DBID>5235</DBID>
		<DisplayNameID>70239</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_improved_buildings\hc_improved_buildings</Icon>
		<RolloverTextID>70238</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70240</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCSawmills' type ='Normal'>
		<DBID>5236</DBID>
		<DisplayNameID>70242</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_saw_mills_shipment</Icon>
		<RolloverTextID>70241</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70243</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypHCSilversmith' type ='Normal'>
		<DBID>5237</DBID>
		<DisplayNameID>70245</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_silver_smith_shipment</Icon>
		<RolloverTextID>70244</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70246</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipKeshik4' type ='Normal'>
		<DBID>5239</DBID>
		<DisplayNameID>70258</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_infinite_keshiks</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypKeshik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypShrineFortressUpgrade' type ='Normal'>
		<DBID>5240</DBID>
		<DisplayNameID>70264</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_shrine_resource_upgrade</Icon>
		<RolloverTextID>70263</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherWood' amount ='4.00' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='4.00' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='4.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractShrine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSPCEdwardsonBuff' type ='Normal'>
		<DBID>5243</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCEdwardson</Target></Effect></Effects>
	</Tech>
	<Tech name ='ypMonkMakeDisciple' type ='Normal'>
		<DBID>5246</DBID>
		<DisplayNameID>70306</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_passive_convert_disciple_icon_64</Icon>
		<RolloverTextID>70305</RolloverTextID>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
	</Tech>
	<Tech name ='ypAmassIndians' type ='Normal'>
		<DBID>5247</DBID>
		<DisplayNameID>70317</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_peasant_revolt_indian</Icon>
		<RolloverTextID>70316</RolloverTextID>
	</Tech>
	<Tech name ='ypAssembleIndians' type ='Normal'>
		<DBID>5248</DBID>
		<DisplayNameID>70319</DisplayNameID>
		<Cost resourcetype ='Food'>80.0000</Cost>
		<Cost resourcetype ='Gold'>80.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_peasant_uprising_indian</Icon>
		<RolloverTextID>70318</RolloverTextID>
		<Effects>
			<Effect all ='true' type ='TextOutput'>70320</Effect></Effects>
	</Tech>
	<Tech name ='ypMusterIndians' type ='Normal'>
		<DBID>5249</DBID>
		<DisplayNameID>70322</DisplayNameID>
		<Cost resourcetype ='Food'>80.0000</Cost>
		<Cost resourcetype ='Gold'>80.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_town_defense_indian</Icon>
		<RolloverTextID>70321</RolloverTextID>
		<Effects>
			<Effect all ='true' type ='TextOutput'>70323</Effect></Effects>
	</Tech>
	<Tech name ='ypMarshalIndians' type ='Normal'>
		<DBID>5250</DBID>
		<DisplayNameID>70325</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_city_defense_indian</Icon>
		<RolloverTextID>70324</RolloverTextID>
	</Tech>
	<Tech name ='YPHCArtilleryDamageChinese' type ='Normal'>
		<DBID>5251</DBID>
		<DisplayNameID>70343</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_damage\hc_artillary_damage</Icon>
		<RolloverTextID>70342</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>70492</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCArtilleryHitpointsChinese' type ='Normal'>
		<DBID>5252</DBID>
		<DisplayNameID>70346</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_hitpoints\hc_artillary_hitpoints</Icon>
		<RolloverTextID>70345</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70349</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypFlameThrower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypImpLegendaryNatives2' type ='Normal'>
		<DBID>5253</DBID>
		<DisplayNameID>70371</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\tech_legendary_natives</Icon>
		<RolloverTextID>70370</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NatAxeRider' culture ='none' newName ='70372'></Effect>
			<Effect type ='SetName' proto ='NatAxeRiderDogSoldier' culture ='none' newName ='70373'></Effect>
			<Effect type ='SetName' proto ='NatBlackwoodArcher' culture ='none' newName ='70374'></Effect>
			<Effect type ='SetName' proto ='NatBlowgunAmbusher' culture ='none' newName ='70375'></Effect>
			<Effect type ='SetName' proto ='NatBlowgunWarrior' culture ='none' newName ='70376'></Effect>
			<Effect type ='SetName' proto ='NatBolasWarrior' culture ='none' newName ='70377'></Effect>
			<Effect type ='SetName' proto ='NatClubman' culture ='none' newName ='70378'></Effect>
			<Effect type ='SetName' proto ='NatClubmanLoyal' culture ='none' newName ='70379'></Effect>
			<Effect type ='SetName' proto ='NatEagleWarrior' culture ='none' newName ='70380'></Effect>
			<Effect type ='SetName' proto ='NatTracker' culture ='none' newName ='70381'></Effect>
			<Effect type ='SetName' proto ='NatJaguarWarrior' culture ='none' newName ='70382'></Effect>
			<Effect type ='SetName' proto ='NatMantlet' culture ='none' newName ='70383'></Effect>
			<Effect type ='SetName' proto ='NatRifleman' culture ='none' newName ='70384'></Effect>
			<Effect type ='SetName' proto ='NatHolcanSpearman' culture ='none' newName ='70385'></Effect>
			<Effect type ='SetName' proto ='NatHorseArcher' culture ='none' newName ='70386'></Effect>
			<Effect type ='SetName' proto ='NatHuaminca' culture ='none' newName ='70387'></Effect>
			<Effect type ='SetName' proto ='NatApacheCavalry' culture ='none' newName ='70388'></Effect>
			<Effect type ='SetName' proto ='NatKlamathRifleman' culture ='none' newName ='70389'></Effect>
			<Effect type ='SetName' proto ='NatNavajoRifleman' culture ='none' newName ='70390'></Effect>
			<Effect type ='SetName' proto ='NatCheyenneRider' culture ='none' newName ='70391'></Effect>
			<Effect type ='SetName' proto ='NatMapucheClubman' culture ='none' newName ='70392'></Effect>
			<Effect type ='SetName' proto ='NatMercBlackwoodArcher' culture ='none' newName ='70393'></Effect>
			<Effect type ='SetName' proto ='NatMercCheyenneRider' culture ='none' newName ='70394'></Effect>
			<Effect type ='SetName' proto ='NatMercClubman' culture ='none' newName ='70395'></Effect>
			<Effect type ='SetName' proto ='NatMercHolcanSpearman' culture ='none' newName ='70396'></Effect>
			<Effect type ='SetName' proto ='NatMercHorseArcher' culture ='none' newName ='70397'></Effect>
			<Effect type ='SetName' proto ='NatMercLightningWarrior' culture ='none' newName ='70398'></Effect>
			<Effect type ='SetName' proto ='NatMercHuronMantlet' culture ='none' newName ='70399'></Effect>
			<Effect type ='SetName' proto ='NatMercRifleman' culture ='none' newName ='70400'></Effect>
			<Effect type ='SetName' proto ='NatMercTracker' culture ='none' newName ='70401'></Effect>
			<Effect type ='SetName' proto ='NatSharktoothBowman' culture ='none' newName ='70402'></Effect>
			<Effect type ='SetName' proto ='NatTomahawk' culture ='none' newName ='70403'></Effect>
			<Effect type ='SetName' proto ='NatLightningWarrior' culture ='none' newName ='70404'></Effect>
			<Effect type ='SetName' proto ='NatHuronMantlet' culture ='none' newName ='70405'></Effect>
			<Effect type ='SetName' proto ='ypNatTigerClaw' culture ='none' newName ='70406'></Effect>
			<Effect type ='SetName' proto ='ypNatChakram' culture ='none' newName ='70407'></Effect>
			<Effect type ='SetName' proto ='ypNatConquistador' culture ='none' newName ='70408'></Effect>
			<Effect type ='SetName' proto ='ypNatRattanShield' culture ='none' newName ='70409'></Effect>
			<Effect type ='SetName' proto ='ypNatSohei' culture ='none' newName ='70410'></Effect>
			<Effect type ='SetName' proto ='ypNatWarElephant' culture ='none' newName ='70411'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatGuaraniRifleman' culture ='none' newName ='80522'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercGuaraniRifleman' culture ='none' newName ='80522'></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderKnight' culture ='none' newName ='80550'></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderSwordsman' culture ='none' newName ='80553'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercOrderSwordsman' culture ='none' newName ='80553'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMiquelet' culture ='none' newName ='80581'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMiquelet' culture ='none' newName ='80581'></Effect>
			<Effect type ='SetName' proto ='WOTTANatCaptainDoMato' culture ='none' newName ='80605'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCaptainDoMato' culture ='none' newName ='80605'></Effect>
			<Effect type ='SetName' proto ='WOTTANatApolicaneRider' culture ='none' newName ='80629'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercApolicaneRider' culture ='none' newName ='80629'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMaroon' culture ='none' newName ='80653'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMaroon' culture ='none' newName ='80653'></Effect>
			<Effect type ='SetName' proto ='WOTTANatChola' culture ='none' newName ='80677'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercChola' culture ='none' newName ='80677'></Effect>
			<Effect type ='SetName' proto ='WOTTANatCangaceiro' culture ='none' newName ='80701'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCangaceiro' culture ='none' newName ='80701'></Effect>
			<Effect type ='SetName' proto ='WOTTANatPirate' culture ='none' newName ='80724'></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercPirate' culture ='none' newName ='80724'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipFishingVillage' type ='Normal'>
		<DBID>5254</DBID>
		<DisplayNameID>70415</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_fishing_boat_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypFishingBoatAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipYabusame3' type ='Normal'>
		<DBID>5256</DBID>
		<DisplayNameID>70440</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_yabusame_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypYabusame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypDisciplinedIronFlailShadow' type ='Normal'>
		<DBID>5257</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypIronFlail</Target></Effect>
			<Effect type ='SetName' proto ='ypIronFlail' culture ='none' newName ='70447'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDisciplinedMeteorHammerShadow' type ='Normal'>
		<DBID>5258</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMeteorHammer</Target></Effect>
			<Effect type ='SetName' proto ='ypMeteorHammer' culture ='none' newName ='70450'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDisciplinedArquebusierShadow' type ='Normal'>
		<DBID>5259</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypArquebusier</Target></Effect>
			<Effect type ='SetName' proto ='ypArquebusier' culture ='none' newName ='70445'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDisciplinedChangdaoShadow' type ='Normal'>
		<DBID>5260</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChangdao</Target></Effect>
			<Effect type ='SetName' proto ='ypChangdao' culture ='none' newName ='70446'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDisciplinedYabusameShadow' type ='Normal'>
		<DBID>5261</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYabusame</Target></Effect>
			<Effect type ='SetName' proto ='ypYabusame' culture ='none' newName ='70451'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDisciplinedMahoutShadow' type ='Normal'>
		<DBID>5262</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMahout</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractMahout</Target></Effect>
			<Effect type ='SetName' proto ='ypMahout' culture ='none' newName ='70448'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypDisciplinedHowdahShadow' type ='Normal'>
		<DBID>5263</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHowdah</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHowdah</Target></Effect>
			<Effect type ='SetName' proto ='ypHowdah' culture ='none' newName ='70449'></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPSetAge5Japan' type ='Normal'>
		<DBID>5265</DBID>
		<DisplayNameID>70491</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipHandMortarTeam' type ='Normal'>
		<DBID>5266</DBID>
		<DisplayNameID>70496</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_hand_mortar</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypHandMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70516</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipManchuTeam' type ='Normal'>
		<DBID>5267</DBID>
		<DisplayNameID>70499</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_team_manchu_archer</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercManchu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>70515</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipCastleWagonsTeam2' type ='Normal'>
		<DBID>5268</DBID>
		<DisplayNameID>70507</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\team_castle_wagons</Icon>
		<RolloverTextID>70508</RolloverTextID>
		<Flag>TeamTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='YPAAAsianStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='YPCastleWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AANativeStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AAStandardStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='LatinAmericanStandardStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AABalkanStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='NorthAmericanStandardStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AASANativeStartingTechs' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WarHutTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypOttomanMosqueFaith' type ='Normal'>
		<DBID>5271</DBID>
		<DisplayNameID>70513</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>70512</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='0.40' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCSupremaDictadura' type ='Normal'>
		<DBID>5272</DBID>
		<DisplayNameID>72739</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Suprema Dictadura</Icon>
		<RolloverTextID>72740</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Engineer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='Data' amount ='1.15' allactions ='1' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFundiciones' type ='Normal'>
		<DBID>5273</DBID>
		<DisplayNameID>72741</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Fundiciones</Icon>
		<RolloverTextID>72742</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowHeavyWorksWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Cohete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLosLeones' type ='Normal'>
		<DBID>5274</DBID>
		<DisplayNameID>72743</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Los Leones</Icon>
		<RolloverTextID>72744</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Privateer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAbandonCities' type ='Normal'>
		<DBID>5275</DBID>
		<DisplayNameID>72745</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Abandon Cities</Icon>
		<RolloverTextID>72746</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnGaucho' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAduanaSeca' type ='Normal'>
		<DBID>5276</DBID>
		<DisplayNameID>72747</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Aduana Seca</Icon>
		<RolloverTextID>72748</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.30' allactions='1' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVaquerias' type ='Normal'>
		<DBID>5277</DBID>
		<DisplayNameID>72749</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Vaquerias</Icon>
		<RolloverTextID>72750</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhunting01LA' type ='Normal'>
		<DBID>5278</DBID>
		<DisplayNameID>72751</DisplayNameID>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting01LA</Icon>
		<RolloverTextID>72752</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.15' subtype ='WorkRate' unittype ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhunting02LA' type ='Normal'>
		<DBID>5279</DBID>
		<DisplayNameID>72753</DisplayNameID>
		<Cost resourcetype ='Wood'>125.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting02LA</Icon>
		<RolloverTextID>72754</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAhunting01LA</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
	</Tech>
	<Tech name ='WOTTAhunting01NA' type ='Normal'>
		<DBID>5280</DBID>
		<DisplayNameID>72755</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting01NA</Icon>
		<RolloverTextID>72756</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.15' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhunting02NA' type ='Normal'>
		<DBID>5281</DBID>
		<DisplayNameID>72757</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting02NA</Icon>
		<RolloverTextID>72758</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAhunting01NA</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAhunting03NA' type ='Normal'>
		<DBID>5282</DBID>
		<DisplayNameID>72759</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>225.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting03NA</Icon>
		<RolloverTextID>72760</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAhunting02NA</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAhunting01brazilian' type ='Normal'>
		<DBID>5283</DBID>
		<DisplayNameID>72761</DisplayNameID>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting01brazilian</Icon>
		<RolloverTextID>72762</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhunting02brazilian' type ='Normal'>
		<DBID>5284</DBID>
		<DisplayNameID>72763</DisplayNameID>
		<Cost resourcetype ='Wood'>125.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting02brazilian</Icon>
		<RolloverTextID>72764</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhunting01brazilian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhunting01colombian' type ='Normal'>
		<DBID>5285</DBID>
		<DisplayNameID>72765</DisplayNameID>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting01colombian</Icon>
		<RolloverTextID>72766</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.15' subtype ='WorkRate' unittype ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhunting02colombian' type ='Normal'>
		<DBID>5286</DBID>
		<DisplayNameID>72767</DisplayNameID>
		<Cost resourcetype ='Wood'>125.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting02colombian</Icon>
		<RolloverTextID>72768</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAhunting01colombian</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAvillagercombat01LA' type ='Normal'>
		<DBID>5287</DBID>
		<DisplayNameID>72769</DisplayNameID>
		<Cost resourcetype ='Food'>110.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagercombat01LA</Icon>
		<RolloverTextID>72770</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAvillagercombat01NA' type ='Normal'>
		<DBID>5288</DBID>
		<DisplayNameID>72771</DisplayNameID>
		<Cost resourcetype ='Gold'>110.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagercombat01NA</Icon>
		<RolloverTextID>72772</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAvillagercombat02NA' type ='Normal'>
		<DBID>5289</DBID>
		<DisplayNameID>72773</DisplayNameID>
		<Cost resourcetype ='Gold'>220.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagercombat02NA</Icon>
		<RolloverTextID>72774</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAvillagercombat01NA</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmine01LA' type ='Normal'>
		<DBID>5290</DBID>
		<DisplayNameID>72775</DisplayNameID>
		<Cost resourcetype ='Food'>75.0000</Cost>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine01LA</Icon>
		<RolloverTextID>72776</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmine02LA' type ='Normal'>
		<DBID>5291</DBID>
		<DisplayNameID>72777</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine02LA</Icon>
		<RolloverTextID>72778</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmine01LA</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmine03LA' type ='Normal'>
		<DBID>5292</DBID>
		<DisplayNameID>72779</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine03LA</Icon>
		<RolloverTextID>72780</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAmine02LA</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmine01NA' type ='Normal'>
		<DBID>5293</DBID>
		<DisplayNameID>72781</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine01NA</Icon>
		<RolloverTextID>72782</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAmine02NA' type ='Normal'>
		<DBID>5294</DBID>
		<DisplayNameID>72783</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine02NA</Icon>
		<RolloverTextID>72784</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmine01NA</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAmine03NA' type ='Normal'>
		<DBID>5295</DBID>
		<DisplayNameID>72785</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine03NA</Icon>
		<RolloverTextID>72786</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAmine02NA</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAmine04NA' type ='Normal'>
		<DBID>5296</DBID>
		<DisplayNameID>72787</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine04NA</Icon>
		<RolloverTextID>72788</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmine03NA</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAwood01LA' type ='Normal'>
		<DBID>5297</DBID>
		<DisplayNameID>72789</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood01LA</Icon>
		<RolloverTextID>72790</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwood02LA' type ='Normal'>
		<DBID>5298</DBID>
		<DisplayNameID>72791</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood02LA</Icon>
		<RolloverTextID>72792</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAwood01LA</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEstancias' type ='Normal'>
		<DBID>5299</DBID>
		<DisplayNameID>72793</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Estancias</Icon>
		<RolloverTextID>72794</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowRanchWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBoilingBath' type ='Normal'>
		<DBID>5300</DBID>
		<DisplayNameID>72795</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Boiling Bath</Icon>
		<RolloverTextID>72796</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' allactions ='1' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCComandoSupremo' type ='Normal'>
		<DBID>5301</DBID>
		<DisplayNameID>72797</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Comando Supremo</Icon>
		<RolloverTextID>72798</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ArgentineExplorer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' action ='GreatHeart' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRevoluciondeMayo' type ='Normal'>
		<DBID>5302</DBID>
		<DisplayNameID>72799</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Revolucion De Mayo</Icon>
		<RolloverTextID>72800</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>MayoArgentina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMontoneraLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMontoneraLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMontoneraLA</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGobiernodeRosas' type ='Normal'>
		<DBID>5303</DBID>
		<DisplayNameID>72801</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Gobierno De Rosas</Icon>
		<RolloverTextID>72802</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGritodeIndependencia' type ='Normal'>
		<DBID>5304</DBID>
		<DisplayNameID>72803</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Grito De Independencia</Icon>
		<RolloverTextID>72804</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowacademyWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVirreinato' type ='Normal'>
		<DBID>5305</DBID>
		<DisplayNameID>72805</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Virreinato</Icon>
		<RolloverTextID>72806</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>COpoliticianAGE201</Target></Effect>
			<Effect type ='Data' amount ='700.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>COpoliticianAGE202</Target></Effect>
			<Effect type ='Data' amount ='850.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>COpoliticianAGE203</Target></Effect>
			<Effect type ='Data' amount ='900.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>COpoliticianAGE204</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAlmojarifazgo' type ='Normal'>
		<DBID>5306</DBID>
		<DisplayNameID>72807</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Almojarifazgo</Icon>
		<RolloverTextID>72808</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEstancos' type ='Normal'>
		<DBID>5307</DBID>
		<DisplayNameID>72809</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Estancos</Icon>
		<RolloverTextID>72810</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEstadoFuerte' type ='Normal'>
		<DBID>5308</DBID>
		<DisplayNameID>72811</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Estado Fuerte</Icon>
		<RolloverTextID>72812</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.80' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExpulsiondelosEspanoles' type ='Normal'>
		<DBID>5309</DBID>
		<DisplayNameID>72813</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Expel De Spanish</Icon>
		<RolloverTextID>72814</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Campesino</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Llanero</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Llanero</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSantanderismo' type ='Normal'>
		<DBID>5310</DBID>
		<DisplayNameID>72815</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Santanderismo</Icon>
		<RolloverTextID>72816</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEcuador' type ='Normal'>
		<DBID>5311</DBID>
		<DisplayNameID>72817</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Ecuador</Icon>
		<RolloverTextID>72818</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCConvenciondeOcana' type ='Normal'>
		<DBID>5312</DBID>
		<DisplayNameID>72819</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Convencion De Ocana</Icon>
		<RolloverTextID>72820</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SharpshooterAttack2' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
			<Effect type ='Data' action ='CrackshotAttack2' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCompaniaGuipuzcoana' type ='Normal'>
		<DBID>5313</DBID>
		<DisplayNameID>72821</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Compania Guipuzcoana</Icon>
		<RolloverTextID>72822</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' allactions='1' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCampanaAdmirable' type ='Normal'>
		<DBID>5314</DBID>
		<DisplayNameID>72823</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\campanaadmirable</Icon>
		<RolloverTextID>72824</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='DamageBonus' unittype ='AbstractArtillery' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVenezuela' type ='Normal'>
		<DBID>5315</DBID>
		<DisplayNameID>72825</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Venezuela</Icon>
		<RolloverTextID>72826</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCarabineros1' type ='Normal'>
		<DBID>5316</DBID>
		<DisplayNameID>72827</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Carabinero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	
	<Tech name ='HCShipCarabineros2' type ='Normal'>
		<DBID>5317</DBID>
		<DisplayNameID>72828</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Carabinero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCarabineros3' type ='Normal'>
		<DBID>5318</DBID>
		<DisplayNameID>72829</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Carabinero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLassadores1' type ='Normal'>
		<DBID>5319</DBID>
		<DisplayNameID>72830</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lassador_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLassadores2' type ='Normal'>
		<DBID>5320</DBID>
		<DisplayNameID>72831</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lassador_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGranaderos1' type ='Normal'>
		<DBID>5321</DBID>
		<DisplayNameID>72832</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\granadero_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGranaderos2' type ='Normal'>
		<DBID>5322</DBID>
		<DisplayNameID>72833</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\granadero_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCorvettes1' type ='Normal'>
		<DBID>5323</DBID>
		<DisplayNameID>72834</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Corvette</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Corvette' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCorvettes2' type ='Normal'>
		<DBID>5324</DBID>
		<DisplayNameID>72835</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Corvette</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Corvette' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCorvettes3' type ='Normal'>
		<DBID>5325</DBID>
		<DisplayNameID>72836</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Corvette</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Corvette' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCFuerzadelMar' type ='Normal'>
		<DBID>5326</DBID>
		<DisplayNameID>72837</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\Fluvial Blockade</Icon>
		<RolloverTextID>72838</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' allactions='1' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBRSupport1' type ='Normal'>
		<DBID>5327</DBID>
		<DisplayNameID>72839</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\volunteer_icon_64x64</Icon>
		<RolloverTextID>72840</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBRSupport2' type ='Normal'>
		<DBID>5328</DBID>
		<DisplayNameID>72841</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cassadormontado_icon_64x64</Icon>
		<RolloverTextID>72842</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Culebrina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCARSupport1' type ='Normal'>
		<DBID>5329</DBID>
		<DisplayNameID>72843</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\light_cavalry\light_cavalry_icon_64x64</Icon>
		<RolloverTextID>72844</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCARSupport2' type ='Normal'>
		<DBID>5330</DBID>
		<DisplayNameID>72845</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\granadero_icon</Icon>
		<RolloverTextID>72846</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCURSupport1' type ='Normal'>
		<DBID>5331</DBID>
		<DisplayNameID>72847</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Pasavolante</Icon>
		<RolloverTextID>72848</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCURSupport2' type ='Normal'>
		<DBID>5332</DBID>
		<DisplayNameID>72849</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\blandengue_icon</Icon>
		<RolloverTextID>72850</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercBlandengue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCLASupport1' type ='Normal'>
		<DBID>5333</DBID>
		<DisplayNameID>72851</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_triple_alliance_forces</Icon>
		<RolloverTextID>72852</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLASupport2' type ='Normal'>
		<DBID>5334</DBID>
		<DisplayNameID>72853</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\tech_the_triple_alliance</Icon>
		<RolloverTextID>72854</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCBRSupport1</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCBRSupport2</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCARSupport1</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCARSupport2</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCARSupport1</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCARSupport2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCLASupport1</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipVanguardias1' type ='Normal'>
		<DBID>5339</DBID>
		<DisplayNameID>72859</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\primerosmall</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanguardias2' type ='Normal'>
		<DBID>5340</DBID>
		<DisplayNameID>72860</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\primerosmall</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanguardias3' type ='Normal'>
		<DBID>5341</DBID>
		<DisplayNameID>72861</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\primerosmall</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanguardias4' type ='Normal'>
		<DBID>5342</DBID>
		<DisplayNameID>72862</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\primerosmall</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanguardias5' type ='Normal'>
		<DBID>5343</DBID>
		<DisplayNameID>72863</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\primerosmall</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='28.00' subtype ='FreeHomeCityUnit' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCPYCombat' type ='Normal'>
		<DBID>5344</DBID>
		<DisplayNameID>72864</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\PY combat</Icon>
		<RolloverTextID>72865</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AcaCaraya</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AcaCaraya</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAcas1' type ='Normal'>
		<DBID>5345</DBID>
		<DisplayNameID>72866</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\AcaCaraya_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Acacaraya' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAcas2' type ='Normal'>
		<DBID>5346</DBID>
		<DisplayNameID>72867</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\AcaCaraya_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Acacaraya' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAcas3' type ='Normal'>
		<DBID>5347</DBID>
		<DisplayNameID>72868</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\AcaCaraya_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Acacaraya' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBacamarteros1' type ='Normal'>
		<DBID>5348</DBID>
		<DisplayNameID>72869</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Bacamartero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Bacamartero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBacamarteros2' type ='Normal'>
		<DBID>5349</DBID>
		<DisplayNameID>72870</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Bacamartero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Bacamartero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVilleros1' type ='Normal'>
		<DBID>5350</DBID>
		<DisplayNameID>72871</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Villero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVilleros2' type ='Normal'>
		<DBID>5351</DBID>
		<DisplayNameID>72872</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Villero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVilleros3' type ='Normal'>
		<DBID>5352</DBID>
		<DisplayNameID>72873</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Villero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVilleros4' type ='Normal'>
		<DBID>5353</DBID>
		<DisplayNameID>72874</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Villero_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAspides1' type ='Normal'>
		<DBID>5354</DBID>
		<DisplayNameID>72875</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Aspide</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Aspide' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAspides2' type ='Normal'>
		<DBID>5355</DBID>
		<DisplayNameID>72876</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Aspide</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Aspide' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPasavolantes1' type ='Normal'>
		<DBID>5356</DBID>
		<DisplayNameID>72877</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Pasavolante</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPasavolantes2' type ='Normal'>
		<DBID>5357</DBID>
		<DisplayNameID>72878</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Pasavolante</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPasavolantes3' type ='Normal'>
		<DBID>5358</DBID>
		<DisplayNameID>72879</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Pasavolante</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPedreros1' type ='Normal'>
		<DBID>5359</DBID>
		<DisplayNameID>72880</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Pedrero</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pedrero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPedreros2' type ='Normal'>
		<DBID>5360</DBID>
		<DisplayNameID>72881</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Pedrero</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pedrero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCulebrinas1' type ='Normal'>
		<DBID>5361</DBID>
		<DisplayNameID>72882</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\culebrina</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Culebrina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCulebrinas2' type ='Normal'>
		<DBID>5362</DBID>
		<DisplayNameID>72883</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\culebrina</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Culebrina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCohetes1' type ='Normal'>
		<DBID>5363</DBID>
		<DisplayNameID>72884</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Paraguayan Cohete Rubro_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cohete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCohetes2' type ='Normal'>
		<DBID>5364</DBID>
		<DisplayNameID>72885</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Paraguayan Cohete Rubro_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Cohete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCannon1' type ='Normal'>
		<DBID>5365</DBID>
		<DisplayNameID>72886</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\CanonDorado</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CanonDorado' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoronels1' type ='Normal'>
		<DBID>5366</DBID>
		<DisplayNameID>72887</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Coronel</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Coronel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoronels2' type ='Normal'>
		<DBID>5367</DBID>
		<DisplayNameID>72888</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Coronel</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Coronel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJesuit1' type ='Normal'>
		<DBID>5368</DBID>
		<DisplayNameID>72889</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\jesuit_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Jesuit' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJesuit2' type ='Normal'>
		<DBID>5369</DBID>
		<DisplayNameID>72890</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\jesuit_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Jesuit' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMountedCassadors1' type ='Normal'>
		<DBID>5370</DBID>
		<DisplayNameID>72891</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cassadormontado_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMountedCassadors2' type ='Normal'>
		<DBID>5371</DBID>
		<DisplayNameID>72892</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cassadormontado_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMountedCassadors3' type ='Normal'>
		<DBID>5372</DBID>
		<DisplayNameID>72893</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cassadormontado_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMountedCassadors4' type ='Normal'>
		<DBID>5373</DBID>
		<DisplayNameID>72894</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cassadormontado_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRegimentalLancers1' type ='Normal'>
		<DBID>5374</DBID>
		<DisplayNameID>72895</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\regimental_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='RegimentalLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRegimentalLancers2' type ='Normal'>
		<DBID>5375</DBID>
		<DisplayNameID>72896</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\regimental_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='RegimentalLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRegimentalLancers3' type ='Normal'>
		<DBID>5376</DBID>
		<DisplayNameID>72897</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\regimental_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='RegimentalLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCampesinos1' type ='Normal'>
		<DBID>5377</DBID>
		<DisplayNameID>72898</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Campesino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Campesino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCampesinos2' type ='Normal'>
		<DBID>5378</DBID>
		<DisplayNameID>72899</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Campesino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Campesino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCampesinos3' type ='Normal'>
		<DBID>5379</DBID>
		<DisplayNameID>72900</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Campesino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Campesino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>



	<!-- Tech name ='NativePirate' type ='Normal'>
		<DBID>5380</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatPirate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pirateship</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTreatyPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeTradeTreatyPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatDisciplinedPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatHonoredPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatPirate01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatPirate02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NatPirate03</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypNativeTreatyPirate' type ='Normal'>
		<DBID>5381</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NatPirate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ypNativeTradeTreatyPirate' type ='Normal'>
		<DBID>5382</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NatDisciplinedPirate' type ='Normal'>
		<DBID>5383</DBID>
		<DisplayNameID>72901</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_changdao</Icon>
		<RolloverTextID>72902</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatPirate</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatPirate</Target></Effect>
			<Effect type ='SetName' proto ='NatPirate' culture ='none' newName ='478010'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatHonoredPirate' type ='Normal'>
		<DBID>5384</DBID>
		<DisplayNameID>72903</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_changdao</Icon>
		<RolloverTextID>72904</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>NatDisciplinedPirate</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatPirate</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatPirate</Target></Effect>
			<Effect type ='SetName' proto ='NatPirate' culture ='none' newName ='478011'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatPirate01' type ='Normal'>
		<DBID>5385</DBID>
		<DisplayNameID>72905</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\pirate01</Icon>
		<RolloverTextID>72906</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-100' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatPirate02' type ='Normal'>
		<DBID>5386</DBID>
		<DisplayNameID>72907</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\pirate02</Icon>
		<RolloverTextID>72908</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNugget</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NatPirate03' type ='Normal'>
		<DBID>5387</DBID>
		<DisplayNameID>72909</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\pirate03</Icon>
		<RolloverTextID>72910</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech -->
	<Tech name ='SlaveTrade' type ='Normal'>
		<DBID>5388</DBID>
		<DisplayNameID>72911</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>72912</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SlaveTrade</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WhipSlaves' type ='Normal'>
		<DBID>5389</DBID>
		<DisplayNameID>72913</DisplayNameID>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\whipslaves</Icon>
		<RolloverTextID>72914</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type="Sound">WhipTheSlaves</Effect>
			<Effect type ='Data' amount ='0.8' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='0.90' subtype ='Damage' relativity ='Basepercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='10' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>WhipSlaves</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='CrateGather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractResourceCrate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Espionage' type ='Normal'>
		<DBID>5390</DBID>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Spymine</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYlandmine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYadvancedlandmine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYagents</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYsecretagents</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYmagnifyingglass</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYdynamite</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYinfiltration</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYhandgun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYdisguisedgun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYringgun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYspycoat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SPYbulletproofvest</Effect>
		</Effects>
	</Tech>
	<Tech name ='Religion' type ='Normal'>
		<DBID>5391</DBID>
		<DisplayNameID>70579</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='fame' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='fame' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Architect</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Paje</Target></Effect>
			<Effect type ='TechStatus' status ='active'>FaithTrickle</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>

			<!--
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		-->
		</Effects>
	</Tech>
	<Tech name ='PriestController' type ='Normal'>
		<DBID>5392</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect></Effects>
	</Tech>
	<Tech name ='PriestControllerSpanish' type ='Normal'>
		<DBID>5393</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPYlandmine' type ='Normal'>
		<DBID>5394</DBID>
		<DisplayNameID>72915</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy009</Icon>
		<RolloverTextID>72916</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='MineBlow2' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>spymine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYadvancedlandmine' type ='Normal'>
		<DBID>5395</DBID>
		<DisplayNameID>72917</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy010</Icon>
		<RolloverTextID>72918</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>SPYlandmine</TechStatus>
			<TechStatus status ='Active'>Age0american</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='MineBlow3' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>spymine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYmagnifyingglass' type ='Normal'>
		<DBID>5396</DBID>
		<DisplayNameID>72919</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy004</Icon>
		<RolloverTextID>72920</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<!-- Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='SPYagents' type ='Normal'>
		<DBID>5397</DBID>
		<DisplayNameID>72921</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy002</Icon>
		<RolloverTextID>72922</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<Effect type ='SetName' proto ='xpSpy' culture ='none' newName ='72939'></Effect>
			<Effect type ='SetName' proto ='WOLSpyAustralian' culture ='none' newName ='72939'></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYsecretagents' type ='Normal'>
		<DBID>5398</DBID>
		<DisplayNameID>72923</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy003</Icon>
		<RolloverTextID>72924</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>SPYagents</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<Effect type ='SetName' proto ='xpSpy' culture ='none' newName ='72940'></Effect>
			<Effect type ='SetName' proto ='xpSpy' culture ='none' newName ='WOLSpyAustralian'></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYhandgun' type ='Normal'>
		<DBID>5399</DBID>
		<DisplayNameID>72925</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy011</Icon>
		<RolloverTextID>72926</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='gunshot' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' action ='gunshot' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYdisguisedgun' type ='Normal'>
		<DBID>5400</DBID>
		<DisplayNameID>72927</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy008</Icon>
		<RolloverTextID>72928</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>SPYhandgun</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='gunshot' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' action ='gunshot' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYringgun' type ='Normal'>
		<DBID>5401</DBID>
		<DisplayNameID>72929</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy005</Icon>
		<RolloverTextID>72930</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>SPYdisguisedgun</TechStatus>
			<TechStatus status ='Active'>Age0american</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='gunshot' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYbulletproofvest' type ='Normal'>
		<DBID>5402</DBID>
		<DisplayNameID>72931</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy012</Icon>
		<RolloverTextID>72932</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>SPYspycoat</TechStatus>
			<TechStatus status ='Active'>Age0american</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SPYinfiltration' type ='Normal'>
		<DBID>5403</DBID>
		<DisplayNameID>72933</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy007</Icon>
		<RolloverTextID>72934</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SPYinformer</Target></Effect></Effects>
	</Tech>
	<Tech name ='SPYdynamite' type ='Normal'>
		<DBID>5404</DBID>
		<DisplayNameID>72935</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy006</Icon>
		<RolloverTextID>72936</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Sabotage' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' action ='Sabotage' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<!-- Effect type ='Data' action ='Sabotage' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='SPYspycoat' type ='Normal'>
		<DBID>5405</DBID>
		<DisplayNameID>72937</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\spy\Spy001</Icon>
		<RolloverTextID>72938</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE201' type ='Normal'>
		<DBID>15</DBID>
		<DisplayNameID>72941</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72942</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilver' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE202' type ='Normal'>
		<DBID>5406</DBID>
		<DisplayNameID>72943</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72944</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE203' type ='Normal'>
		<DBID>5407</DBID>
		<DisplayNameID>72945</DisplayNameID>
		<Cost resourcetype ='Food'>950.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72946</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE204' type ='Normal'>
		<DBID>5408</DBID>
		<DisplayNameID>72947</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72948</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='MountedSettler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE301' type ='Normal'>
		<DBID>5409</DBID>
		<DisplayNameID>72949</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72950</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MountedSettler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE302' type ='Normal'>
		<DBID>5410</DBID>
		<DisplayNameID>72951</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72952</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='TransportCart' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE303' type ='Normal'>
		<DBID>5411</DBID>
		<DisplayNameID>72953</DisplayNameID>
		<Cost resourcetype ='Food'>1300.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72954</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE304' type ='Normal'>
		<DBID>5412</DBID>
		<DisplayNameID>72955</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72956</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE401' type ='Normal'>
		<DBID>5413</DBID>
		<DisplayNameID>72957</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72958</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilverLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Coronel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE402' type ='Normal'>
		<DBID>5414</DBID>
		<DisplayNameID>72959</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72960</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Montonera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE403' type ='Normal'>
		<DBID>5415</DBID>
		<DisplayNameID>72961</DisplayNameID>
		<Cost resourcetype ='Food'>2300.0000</Cost>
		<Cost resourcetype ='Gold'>1400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72962</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Corvette' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE404' type ='Normal'>
		<DBID>5416</DBID>
		<DisplayNameID>72963</DisplayNameID>
		<Cost resourcetype ='Food'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72964</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ARpoliticianAGE501' type ='Normal'>
		<DBID>5417</DBID>
		<DisplayNameID>72965</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>72966</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='0.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE201' type ='Normal'>
		<DBID>5418</DBID>
		<DisplayNameID>72967</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72968</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NatBlackwoodArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE202' type ='Normal'>
		<DBID>5419</DBID>
		<DisplayNameID>72969</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72970</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE203' type ='Normal'>
		<DBID>5420</DBID>
		<DisplayNameID>72971</DisplayNameID>
		<Cost resourcetype ='Food'>950.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72972</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE204' type ='Normal'>
		<DBID>5421</DBID>
		<DisplayNameID>72973</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>72974</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE301' type ='Normal'>
		<DBID>5422</DBID>
		<DisplayNameID>72975</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72976</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE302' type ='Normal'>
		<DBID>5423</DBID>
		<DisplayNameID>72977</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72978</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>abolition1</Effect>
			<Effect type ='TechStatus' status ='active'>abolition2</Effect>
			<Effect type ='TechStatus' status ='active'>abolition3</Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE303' type ='Normal'>
		<DBID>5424</DBID>
		<DisplayNameID>72979</DisplayNameID>
		<Cost resourcetype ='Food'>1300.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72980</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='RegimentalLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE304' type ='Normal'>
		<DBID>5425</DBID>
		<DisplayNameID>72981</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>72982</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE401' type ='Normal'>
		<DBID>5426</DBID>
		<DisplayNameID>72983</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72984</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE402' type ='Normal'>
		<DBID>5427</DBID>
		<DisplayNameID>72985</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72986</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='TownHallWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE403' type ='Normal'>
		<DBID>5428</DBID>
		<DisplayNameID>72987</DisplayNameID>
		<Cost resourcetype ='Food'>2300.0000</Cost>
		<Cost resourcetype ='Gold'>1400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72988</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='RegimentalLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE404' type ='Normal'>
		<DBID>5429</DBID>
		<DisplayNameID>72989</DisplayNameID>
		<Cost resourcetype ='Food'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>72990</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BRpoliticianAGE501' type ='Normal'>
		<DBID>5430</DBID>
		<DisplayNameID>72991</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>72992</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='Volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE201' type ='Normal'>
		<DBID>5431</DBID>
		<DisplayNameID>421200</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421201</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE202' type ='Normal'>
		<DBID>5432</DBID>
		<DisplayNameID>421202</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421203</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE203' type ='Normal'>
		<DBID>5433</DBID>
		<DisplayNameID>421204</DisplayNameID>
		<Cost resourcetype ='Food'>950.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421205</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NatBlackwoodArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE204' type ='Normal'>
		<DBID>5434</DBID>
		<DisplayNameID>421206</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421207</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Aspide' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE301' type ='Normal'>
		<DBID>5435</DBID>
		<DisplayNameID>421208</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421209</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE302' type ='Normal'>
		<DBID>5436</DBID>
		<DisplayNameID>421210</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421211</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AcaCaraya' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE303' type ='Normal'>
		<DBID>5437</DBID>
		<DisplayNameID>421212</DisplayNameID>
		<Cost resourcetype ='Food'>1300.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421213</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE304' type ='Normal'>
		<DBID>5438</DBID>
		<DisplayNameID>421214</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421215</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='protounit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='protounit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='protounit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='protounit'>HeavyWorks</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE401' type ='Normal'>
		<DBID>5439</DBID>
		<DisplayNameID>421216</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421217</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE402' type ='Normal'>
		<DBID>5440</DBID>
		<DisplayNameID>421218</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421219</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE403' type ='Normal'>
		<DBID>5441</DBID>
		<DisplayNameID>421220</DisplayNameID>
		<Cost resourcetype ='Food'>2300.0000</Cost>
		<Cost resourcetype ='Gold'>1400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421221</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Corvette' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE404' type ='Normal'>
		<DBID>5442</DBID>
		<DisplayNameID>421222</DisplayNameID>
		<Cost resourcetype ='Food'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421223</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='TownHallWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYpoliticianAGE501' type ='Normal'>
		<DBID>5443</DBID>
		<DisplayNameID>421224</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421225</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CanonDorado' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE201' type ='Normal'>
		<DBID>5444</DBID>
		<DisplayNameID>421300</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421301</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Campesino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE202' type ='Normal'>
		<DBID>5445</DBID>
		<DisplayNameID>421302</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421303</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE203' type ='Normal'>
		<DBID>5446</DBID>
		<DisplayNameID>421304</DisplayNameID>
		<Cost resourcetype ='Food'>950.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421305</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Aspide' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE204' type ='Normal'>
		<DBID>5447</DBID>
		<DisplayNameID>421306</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421307</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypChurchWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE301' type ='Normal'>
		<DBID>5448</DBID>
		<DisplayNameID>421308</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421309</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE302' type ='Normal'>
		<DBID>5449</DBID>
		<DisplayNameID>421310</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421311</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE303' type ='Normal'>
		<DBID>5450</DBID>
		<DisplayNameID>421312</DisplayNameID>
		<Cost resourcetype ='Food'>1300.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421313</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Campesino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE304' type ='Normal'>
		<DBID>5451</DBID>
		<DisplayNameID>421314</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421315</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE401' type ='Normal'>
		<DBID>5452</DBID>
		<DisplayNameID>421316</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421317</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Coronel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE402' type ='Normal'>
		<DBID>5453</DBID>
		<DisplayNameID>421318</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421319</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Llanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE403' type ='Normal'>
		<DBID>5454</DBID>
		<DisplayNameID>421320</DisplayNameID>
		<Cost resourcetype ='Food'>2300.0000</Cost>
		<Cost resourcetype ='Gold'>1400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421321</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='GuerillaInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE404' type ='Normal'>
		<DBID>5455</DBID>
		<DisplayNameID>421322</DisplayNameID>
		<Cost resourcetype ='Food'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421323</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='COpoliticianAGE501' type ='Normal'>
		<DBID>5456</DBID>
		<DisplayNameID>421324</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421325</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE201' type ='Normal'>
		<DBID>5457</DBID>
		<DisplayNameID>412400</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412401</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NatLightningWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE202' type ='Normal'>
		<DBID>5458</DBID>
		<DisplayNameID>412402</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412403</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Aspide' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE203' type ='Normal'>
		<DBID>5459</DBID>
		<DisplayNameID>412404</DisplayNameID>
		<Cost resourcetype ='Food'>950.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412405</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Haciendero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE204' type ='Normal'>
		<DBID>5460</DBID>
		<DisplayNameID>412406</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412407</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypChurchWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE301' type ='Normal'>
		<DBID>5461</DBID>
		<DisplayNameID>412408</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412409</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE302' type ='Normal'>
		<DBID>5462</DBID>
		<DisplayNameID>412410</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412411</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Haciendero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowAgriculturalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE303' type ='Normal'>
		<DBID>5463</DBID>
		<DisplayNameID>412412</DisplayNameID>
		<Cost resourcetype ='Food'>1300.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412413</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE304' type ='Normal'>
		<DBID>5464</DBID>
		<DisplayNameID>412414</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412415</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='HospitalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>hospitaltechs</Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE401' type ='Normal'>
		<DBID>5465</DBID>
		<DisplayNameID>412416</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412417</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pedrero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE402' type ='Normal'>
		<DBID>5466</DBID>
		<DisplayNameID>412418</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412419</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE403' type ='Normal'>
		<DBID>5467</DBID>
		<DisplayNameID>412420</DisplayNameID>
		<Cost resourcetype ='Food'>2300.0000</Cost>
		<Cost resourcetype ='Gold'>1400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412421</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='TownHallWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE404' type ='Normal'>
		<DBID>5468</DBID>
		<DisplayNameID>412422</DisplayNameID>
		<Cost resourcetype ='Food'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412423</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Soldadera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MXpoliticianAGE501' type ='Normal'>
		<DBID>5469</DBID>
		<DisplayNameID>412424</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412425</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Haciendero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCatholic' type ='Normal'>
		<DBID>5470</DBID>
		<DisplayNameID>430000</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCatholic</Icon>
		<RolloverTextID>430001</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430014'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430015'></Effect>
			<Effect all ='true' type ='TextOutput'>430016</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith01Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith02Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith03Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith04Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest01Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest02Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest03Mexican</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCatholic01' type ='Normal'>
		<DBID>5471</DBID>
		<DisplayNameID>430002</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCatholic01</Icon>
		<RolloverTextID>430003</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCatholic</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCatholic02' type ='Normal'>
		<DBID>5472</DBID>
		<DisplayNameID>430004</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCatholic02</Icon>
		<RolloverTextID>430005</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCatholic</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-100' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCatholic03' type ='Normal'>
		<DBID>5473</DBID>
		<DisplayNameID>430006</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCatholic03</Icon>
		<RolloverTextID>430007</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCatholic</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1000' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCatholic04' type ='Normal'>
		<DBID>5474</DBID>
		<DisplayNameID>430008</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCatholic04</Icon>
		<RolloverTextID>430009</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCatholic</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCatholic05' type ='Normal'>
		<DBID>5475</DBID>
		<DisplayNameID>430010</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCatholic05</Icon>
		<RolloverTextID>430011</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCatholic</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutogatherCoin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutogatherCoin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCatholic06' type ='Normal'>
		<DBID>5476</DBID>
		<DisplayNameID>430012</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCatholic06</Icon>
		<RolloverTextID>430013</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCatholic</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONIslam' type ='Normal'>
		<DBID>5477</DBID>
		<DisplayNameID>430100</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIslam</Icon>
		<RolloverTextID>430101</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430114'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430115'></Effect>
			<Effect all ='true' type ='TextOutput'>430116</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest04</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONIslam01' type ='Normal'>
		<DBID>5478</DBID>
		<DisplayNameID>430102</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Fame'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIslam01</Icon>
		<RolloverTextID>430103</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONIslam</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-5.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONIslam02' type ='Normal'>
		<DBID>5479</DBID>
		<DisplayNameID>430104</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIslam02</Icon>
		<RolloverTextID>430105</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONIslam</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONIslam03' type ='Normal'>
		<DBID>5480</DBID>
		<DisplayNameID>430106</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Fame'>700.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIslam03</Icon>
		<RolloverTextID>430107</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONIslam</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONIslam04' type ='Normal'>
		<DBID>5481</DBID>
		<DisplayNameID>430108</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIslam04</Icon>
		<RolloverTextID>430109</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONIslam</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin1</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood1</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood1</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONIslam05' type ='Normal'>
		<DBID>5482</DBID>
		<DisplayNameID>430110</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<Cost resourcetype ='Fame'>800.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIslam05</Icon>
		<RolloverTextID>430111</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONIslam</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnPilgrimage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='SpawnPilgrimage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenterCaravan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONIslam06' type ='Normal'>
		<DBID>5483</DBID>
		<DisplayNameID>430112</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<Cost resourcetype ='Fame'>3000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIslam06</Icon>
		<RolloverTextID>430113</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONIslam</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnglican' type ='Normal'>
		<DBID>5484</DBID>
		<DisplayNameID>430200</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican</Icon>
		<RolloverTextID>430201</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430214'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430215'></Effect>
			<Effect all ='true' type ='TextOutput'>430216</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnglican01' type ='Normal'>
		<DBID>5485</DBID>
		<DisplayNameID>430202</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican01</Icon>
		<RolloverTextID>430203</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnglican</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONAnglican02' type ='Normal'>
		<DBID>5486</DBID>
		<DisplayNameID>430204</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican02</Icon>
		<RolloverTextID>430205</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnglican</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONAnglican03' type ='Normal'>
		<DBID>5487</DBID>
		<DisplayNameID>430206</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>800.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican03</Icon>
		<RolloverTextID>430207</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnglican</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Pray' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONAnglican04' type ='Normal'>
		<DBID>5488</DBID>
		<DisplayNameID>430208</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Fame'>800.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican04</Icon>
		<RolloverTextID>430209</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnglican</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnglican05' type ='Normal'>
		<DBID>5489</DBID>
		<DisplayNameID>430210</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican05</Icon>
		<RolloverTextID>430211</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnglican</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnglican06' type ='Normal'>
		<DBID>5490</DBID>
		<DisplayNameID>430212</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Fame'>3000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican06</Icon>
		<RolloverTextID>430213</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnglican</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONOrthodox' type ='Normal'>
		<DBID>5491</DBID>
		<DisplayNameID>430300</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONOrthodox</Icon>
		<RolloverTextID>430301</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430314'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430315'></Effect>
			<Effect type ='SetName' proto ='WOLChurchGreek' culture ='none' newName ='430315'></Effect>
			<Effect all ='true' type ='TextOutput'>430316</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='MaintainPriests' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='MaintainPriests' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='MaintainPriests' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='MaintainPriests' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='MaintainPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='MaintainPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='MaintainPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONOrthodox01' type ='Normal'>
		<DBID>5492</DBID>
		<DisplayNameID>430302</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONOrthodox01</Icon>
		<RolloverTextID>430303</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONOrthodox</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONOrthodox02' type ='Normal'>
		<DBID>5493</DBID>
		<DisplayNameID>430304</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<Cost resourcetype ='Fame'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONOrthodox02</Icon>
		<RolloverTextID>430305</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONOrthodox</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONOrthodox03' type ='Normal'>
		<DBID>5494</DBID>
		<DisplayNameID>430306</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONOrthodox03</Icon>
		<RolloverTextID>430307</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONOrthodox</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONOrthodox04' type ='Normal'>
		<DBID>5495</DBID>
		<DisplayNameID>430308</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONOrthodox04</Icon>
		<RolloverTextID>430309</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONOrthodox</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONOrthodox05' type ='Normal'>
		<DBID>5496</DBID>
		<DisplayNameID>430310</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONOrthodox05</Icon>
		<RolloverTextID>430311</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONOrthodox</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONOrthodox06' type ='Normal'>
		<DBID>5497</DBID>
		<DisplayNameID>430312</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONOrthodox06</Icon>
		<RolloverTextID>430313</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONOrthodox</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBaptist' type ='Normal'>
		<DBID>5498</DBID>
		<DisplayNameID>430400</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBaptist</Icon>
		<RolloverTextID>430401</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430414'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430415'></Effect>
			<Effect all ='true' type ='TextOutput'>430416</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest04</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith01Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith02Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest01Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest02Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest03Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest04Mexican</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBaptist01' type ='Normal'>
		<DBID>5499</DBID>
		<DisplayNameID>430402</DisplayNameID>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBaptist01</Icon>
		<RolloverTextID>430403</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBaptist</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='50.00' subtype ='Cost' resource ='fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>Abstractvillager</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Abstractvillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBaptist02' type ='Normal'>
		<DBID>5500</DBID>
		<DisplayNameID>430404</DisplayNameID>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBaptist02</Icon>
		<RolloverTextID>430405</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBaptist</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBaptist03' type ='Normal'>
		<DBID>5501</DBID>
		<DisplayNameID>430406</DisplayNameID>
		<ResearchPoints>180.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBaptist03</Icon>
		<RolloverTextID>430407</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBaptist</TechStatus></Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='0.9' toresource ='Gold' fromresource ='Gold'></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.15' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBaptist04' type ='Normal'>
		<DBID>5502</DBID>
		<DisplayNameID>430408</DisplayNameID>
		<ResearchPoints>180.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBaptist04</Icon>
		<RolloverTextID>430409</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBaptist</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='50.00' subtype ='MaximumContained' relativity ='Assign'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBaptist05' type ='Normal'>
		<DBID>5503</DBID>
		<DisplayNameID>430410</DisplayNameID>
		<ResearchPoints>240.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBaptist05</Icon>
		<RolloverTextID>430411</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBaptist</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBaptist06' type ='Normal'>
		<DBID>5504</DBID>
		<DisplayNameID>430412</DisplayNameID>
		<ResearchPoints>240.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBaptist06</Icon>
		<RolloverTextID>430413</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBaptist</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Priest' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Priest' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housemed</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Priest' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Houseeast</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Priest' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBrazil</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Priest' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBalkan</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONJudaism' type ='Normal'>
		<DBID>5505</DBID>
		<DisplayNameID>430500</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONJudaism</Icon>
		<RolloverTextID>430501</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430514'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430515'></Effect>
			<Effect type ='SetName' proto ='WOLChurchGreek' culture ='none' newName ='430515'></Effect>
			<Effect all ='true' type ='TextOutput'>430516</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest04</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONJudaism01' type ='Normal'>
		<DBID>5506</DBID>
		<DisplayNameID>430502</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Fame'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONJudaism01</Icon>
		<RolloverTextID>430503</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='30' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONJudaism02' type ='Normal'>
		<DBID>5507</DBID>
		<DisplayNameID>430504</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONJudaism02</Icon>
		<RolloverTextID>430505</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Pray' amount ='1.15' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONJudaism03' type ='Normal'>
		<DBID>5508</DBID>
		<DisplayNameID>430506</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONJudaism03</Icon>
		<RolloverTextID>430507</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='AbstractVillager'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='Settler'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='Peasant'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='PeasantBULGARIAN'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='SettlerWagon'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='EgyptianVillager'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONJudaism04' type ='Normal'>
		<DBID>5509</DBID>
		<DisplayNameID>430508</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONJudaism04</Icon>
		<RolloverTextID>430509</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='RELIGIONJudaism05' type ='Normal'>
		<DBID>5510</DBID>
		<DisplayNameID>430510</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONJudaism05</Icon>
		<RolloverTextID>430511</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONJudaism06' type ='Normal'>
		<DBID>5511</DBID>
		<DisplayNameID>430512</DisplayNameID>
		<ResearchPoints>45.0000</ResearchPoints>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Fame'>5000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONJudaism06</Icon>
		<RolloverTextID>430513</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.65' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONLutheran' type ='Normal'>
		<DBID>5512</DBID>
		<DisplayNameID>430600</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONLutheran</Icon>
		<RolloverTextID>430601</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430614'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430615'></Effect>
			<Effect all ='true' type ='TextOutput'>430616</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONLutheran01' type ='Normal'>
		<DBID>5513</DBID>
		<DisplayNameID>430602</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONLutheran01</Icon>
		<RolloverTextID>430603</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONLutheran</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran02</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran02</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran03</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran04</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran05</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONLutheran02' type ='Normal'>
		<DBID>5514</DBID>
		<DisplayNameID>430604</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONLutheran02</Icon>
		<RolloverTextID>430605</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONLutheran</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Settler' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='PiedNoir' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONLutheran03' type ='Normal'>
		<DBID>5515</DBID>
		<DisplayNameID>430606</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONLutheran03</Icon>
		<RolloverTextID>430607</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONLutheran</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONLutheran04' type ='Normal'>
		<DBID>5516</DBID>
		<DisplayNameID>430608</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONLutheran04</Icon>
		<RolloverTextID>430609</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONLutheran</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONLutheran05' type ='Normal'>
		<DBID>5517</DBID>
		<DisplayNameID>430610</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONLutheran05</Icon>
		<RolloverTextID>430611</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONLutheran</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONLutheran06' type ='Normal'>
		<DBID>5518</DBID>
		<DisplayNameID>430612</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONLutheran06</Icon>
		<RolloverTextID>430613</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONLutheran</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism' type ='Normal'>
		<DBID>5519</DBID>
		<DisplayNameID>430700</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism</Icon>
		<RolloverTextID>430701</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430714'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430715'></Effect>
			<Effect all ='true' type ='TextOutput'>430716</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanismTupi' type ='Normal'>
		<DBID>16</DBID>
		<DisplayNameID>430700</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism</Icon>
		<RolloverTextID>430701</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAtheismTupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinismTupi</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism01' type ='Normal'>
		<DBID>5520</DBID>
		<DisplayNameID>430702</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism01</Icon>
		<RolloverTextID>430703</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ShamanismDetector01</Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism02' type ='Normal'>
		<DBID>5521</DBID>
		<DisplayNameID>430704</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>450.0000</Cost>
		<Cost resourcetype ='Fame'>450.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism02</Icon>
		<RolloverTextID>430705</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Missionary' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism03' type ='Normal'>
		<DBID>5522</DBID>
		<DisplayNameID>430706</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism03</Icon>
		<RolloverTextID>430707</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism04' type ='Normal'>
		<DBID>5523</DBID>
		<DisplayNameID>430708</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism04</Icon>
		<RolloverTextID>430709</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanism</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism05' type ='Normal'>
		<DBID>5524</DBID>
		<DisplayNameID>430710</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism05</Icon>
		<RolloverTextID>430711</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanism</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism06' type ='Normal'>
		<DBID>5525</DBID>
		<DisplayNameID>430712</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Fame'>3000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism06</Icon>
		<RolloverTextID>430713</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCandomble' type ='Normal'>
		<DBID>5526</DBID>
		<DisplayNameID>430800</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCandomble</Icon>
		<RolloverTextID>430801</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430814'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430815'></Effect>
			<Effect all ='true' type ='TextOutput'>430816</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='Capoeira' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCandomble01' type ='Normal'>
		<DBID>5527</DBID>
		<DisplayNameID>430802</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCandomble01</Icon>
		<RolloverTextID>430803</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCandomble</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.20' subtype ='FreeHomeCityUnit' unittype ='CrateofFameLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCandomble02' type ='Normal'>
		<DBID>5528</DBID>
		<DisplayNameID>430804</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Fame'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCandomble02</Icon>
		<RolloverTextID>430805</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCandomble</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCandomble03' type ='Normal'>
		<DBID>5529</DBID>
		<DisplayNameID>430806</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCandomble03</Icon>
		<RolloverTextID>430807</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCandomble</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fish</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCandomble04' type ='Normal'>
		<DBID>5530</DBID>
		<DisplayNameID>430808</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCandomble04</Icon>
		<RolloverTextID>430809</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCandomble</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='-200' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='Tech'>SlaveTrade</Target></Effect -->
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SlaveTrade</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCandomble05' type ='Normal'>
		<DBID>5531</DBID>
		<DisplayNameID>430810</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Fame'>3000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCandomble05</Icon>
		<RolloverTextID>430811</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCandomble</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCandomble06' type ='Normal'>
		<DBID>5532</DBID>
		<DisplayNameID>430812</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Fame'>1600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCandomble06</Icon>
		<RolloverTextID>430813</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCandomble</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheismTupi' type ='Normal'>
		<DBID>5533</DBID>
		<DisplayNameID>430900</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism</Icon>
		<RolloverTextID>430901</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanismtupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinismtupi</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism' type ='Normal'>
		<DBID>17</DBID>
		<DisplayNameID>430900</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism</Icon>
		<RolloverTextID>430901</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430914'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430915'></Effect>
			<Effect all ='true' type ='TextOutput'>430916</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism06</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism01' type ='Normal'>
		<DBID>5534</DBID>
		<DisplayNameID>430902</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism01</Icon>
		<RolloverTextID>430903</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430919'></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism02' type ='Normal'>
		<DBID>5535</DBID>
		<DisplayNameID>430904</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism02</Icon>
		<RolloverTextID>430905</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheism</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism03' type ='Normal'>
		<DBID>5536</DBID>
		<DisplayNameID>430906</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism03</Icon>
		<RolloverTextID>430907</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheism</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism04' type ='Normal'>
		<DBID>18</DBID>
		<DisplayNameID>430908</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism04</Icon>
		<RolloverTextID>430909</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism05' type ='Normal'>
		<DBID>5537</DBID>
		<DisplayNameID>430910</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism05</Icon>
		<RolloverTextID>430911</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Economic</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism06' type ='Normal'>
		<DBID>5538</DBID>
		<DisplayNameID>430912</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism06</Icon>
		<RolloverTextID>430913</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONfaith01' type ='Normal'>
		<DBID>5539</DBID>
		<DisplayNameID>444314</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444315</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.10' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.10' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.10' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.10' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONfaith02' type ='Normal'>
		<DBID>5540</DBID>
		<DisplayNameID>444316</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444317</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>RELIGIONfaith01</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.25' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.25' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.25' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.25' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONfaith03' type ='Normal'>
		<DBID>5541</DBID>
		<DisplayNameID>444318</DisplayNameID>
		<ResearchPoints>45.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444319</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>RELIGIONfaith02</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.50' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.50' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.50' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.50' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONfaith04' type ='Normal'>
		<DBID>5542</DBID>
		<DisplayNameID>444320</DisplayNameID>
		<ResearchPoints>45.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444321</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>RELIGIONfaith03</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='2.00' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='2.00' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='2.00' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='2.00' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='2.00' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='2.00' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONpriest01' type ='Normal'>
		<DBID>5543</DBID>
		<DisplayNameID>444322</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade1</Icon>
		<RolloverTextID>444323</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONpriest02' type ='Normal'>
		<DBID>5544</DBID>
		<DisplayNameID>444324</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade2</Icon>
		<RolloverTextID>444325</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>RELIGIONpriest01</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONpriest03' type ='Normal'>
		<DBID>5545</DBID>
		<DisplayNameID>444326</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade3</Icon>
		<RolloverTextID>444327</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>RELIGIONpriest02</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONpriest04' type ='Normal'>
		<DBID>5546</DBID>
		<DisplayNameID>444328</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade4</Icon>
		<RolloverTextID>444329</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>RELIGIONpriest03</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesNormal</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacerPriest</Effect>
		</Effects>
	</Tech>
	<Tech name ='GreatWarize' type ='Normal'>
		<DBID>20</DBID>
		<DisplayNameID>444330</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_6</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.80' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.80' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ExplorerDog</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='Building' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GreatWar' type ='Normal'>
		<DBID>23</DBID>
		<DisplayNameID>444336</DisplayNameID>
		<ResearchPoints>120.0000</ResearchPoints>
		<Cost resourcetype ='Food'>6000.0000</Cost>
		<Cost resourcetype ='Gold'>6000.0000</Cost>
		<Cost resourcetype ='Wood'>6000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_6</Icon>
		<RolloverTextID>444337</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GreatWarize</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWboltactionrifle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWgasmask</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWcatterpillartrack</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWhighexplosiveshells</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWautomobile</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWsubmarine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWsonar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWbarrage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWhandgrenade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWcounterbatteryfire</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWmachinegun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWradio</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWsoundranging</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWundermine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWtotalwar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWflight</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GWmustardgas</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWsoldier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWzeppelin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>wottadreadnought</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWinfantryHQ</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWcavalryHQ</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWartilleryHQ</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWairfield</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWsupplydepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWbunker</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWtank</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GWairplane</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE201' type ='Normal'>
		<DBID>412600</DBID>
		<DisplayNameID>412600</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412601</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='woolsheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish01</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE202' type ='Normal'>
		<DBID>412602</DBID>
		<DisplayNameID>412602</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412603</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE203' type ='Normal'>
		<DBID>412604</DBID>
		<DisplayNameID>412604</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412605</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='furtrader' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='shepherddog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench01</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeFRENCH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE204' type ='Normal'>
		<DBID>412606</DBID>
		<DisplayNameID>412606</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412607</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='outpostwagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeFRENCH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE301' type ='Normal'>
		<DBID>412608</DBID>
		<DisplayNameID>412608</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412609</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfencible</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANfencible02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfencible03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE302' type ='Normal'>
		<DBID>412610</DBID>
		<DisplayNameID>412610</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412611</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish04</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfencible</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANfencible02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfencible03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE303' type ='Normal'>
		<DBID>412612</DBID>
		<DisplayNameID>412612</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412613</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmetisrebel</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANmetisrebel02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANmetisrebel03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeFRENCH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE304' type ='Normal'>
		<DBID>412614</DBID>
		<DisplayNameID>412614</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412615</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench04</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmetisrebel</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANmetisrebel02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANmetisrebel03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeFRENCH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE401' type ='Normal'>
		<DBID>412616</DBID>
		<DisplayNameID>412616</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412617</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmountie</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANmountie03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE402' type ='Normal'>
		<DBID>412618</DBID>
		<DisplayNameID>412618</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412619</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NAmountie' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish06</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmountie</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANmountie03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE403' type ='Normal'>
		<DBID>412620</DBID>
		<DisplayNameID>412620</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412621</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmississaugahorse</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANmississaugahorse03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeFRENCH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE404' type ='Normal'>
		<DBID>412622</DBID>
		<DisplayNameID>412622</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412623</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench06</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmississaugahorse</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechCANmississaugahorse03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeFRENCH2</Effect>

		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE501' type ='Normal'>
		<DBID>412624</DBID>
		<DisplayNameID>412624</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412625</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish07</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAblackwatch</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE502' type ='Normal'>
		<DBID>412626</DBID>
		<DisplayNameID>412626</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412627</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NAblackwatch' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechbritish08</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAblackwatch</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeBRITISH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE503' type ='Normal'>
		<DBID>412628</DBID>
		<DisplayNameID>412628</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412629</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAdictator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench07</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAvoltigeur</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeFRENCH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='CANpoliticianAGE504' type ='Normal'>
		<DBID>412630</DBID>
		<DisplayNameID>412630</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412631</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='NAtinclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANuniquetechfrench08</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAvoltigeur</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeFRENCH2</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE201' type ='Normal'>
		<DBID>412700</DBID>
		<DisplayNameID>412700</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412701</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='shepherddog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion01</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine05</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE202' type ='Normal'>
		<DBID>412702</DBID>
		<DisplayNameID>412702</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412703</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine05</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE203' type ='Normal'>
		<DBID>412704</DBID>
		<DisplayNameID>412704</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412705</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa01</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot05</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE204' type ='Normal'>
		<DBID>412706</DBID>
		<DisplayNameID>412706</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>412707</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot05</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE301' type ='Normal'>
		<DBID>412708</DBID>
		<DisplayNameID>412708</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412709</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle05</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE302' type ='Normal'>
		<DBID>412710</DBID>
		<DisplayNameID>412710</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412711</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion04</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle05</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE303' type ='Normal'>
		<DBID>412712</DBID>
		<DisplayNameID>412712</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412713</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Steamboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa04</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger05</Effect -->
			<Effect type ='TechStatus' status ='active'>FortressizeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE304' type ='Normal'>
		<DBID>412714</DBID>
		<DisplayNameID>412714</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412715</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger05</Effect -->
			<Effect type ='TechStatus' status ='active'>FortressizeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE401' type ='Normal'>
		<DBID>412716</DBID>
		<DisplayNameID>412716</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412717</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAnurse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAnurse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpgatlinggun</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun05</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE402' type ='Normal'>
		<DBID>412718</DBID>
		<DisplayNameID>412718</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412719</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion06</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpgatlinggun</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun05</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE403' type ='Normal'>
		<DBID>412720</DBID>
		<DisplayNameID>412720</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412721</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter05</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE404' type ='Normal'>
		<DBID>412722</DBID>
		<DisplayNameID>412722</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412723</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa06</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter05</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE501' type ='Normal'>
		<DBID>412724</DBID>
		<DisplayNameID>412724</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412725</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NAbuffalosoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion07</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbuffalosoldier</Target></Effect>
			<!--Effect type ='TechStatus' status ='obtainable'>NAtechUSAbuffalosoldier04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAbuffalosoldier05</Effect -->
			<Effect type ='TechStatus' status ='active'>imperializeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE502' type ='Normal'>
		<DBID>412726</DBID>
		<DisplayNameID>412726</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412727</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechunion08</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbuffalosoldier</Target></Effect>
			<!--Effect type ='TechStatus' status ='obtainable'>NAtechUSAbuffalosoldier04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAbuffalosoldier05</Effect -->
			<Effect type ='TechStatus' status ='active'>imperializeUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE503' type ='Normal'>
		<DBID>412728</DBID>
		<DisplayNameID>412728</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412729</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa07</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAcavalrycorps</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAcavalrycorps04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAcavalrycorps05</Effect -->
			<Effect type ='TechStatus' status ='active'>imperializeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='USApoliticianAGE504' type ='Normal'>
		<DBID>412730</DBID>
		<DisplayNameID>412730</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>412731</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NAcavalrycorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAuniquetechcsa08</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAcavalrycorps</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechUSAcavalrycorps04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAcavalrycorps05</Effect -->
			<Effect type ='TechStatus' status ='active'>imperializeCSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTcsa' type ='Normal'>
		<DBID>24</DBID>
		<DisplayNameID>444366</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Icons\CSAtech</Icon>
		<RolloverTextID>444367</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsAmerican</Effect>
			<Effect civ ='IMconfederates' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTgerman' type ='Normal'>
		<DBID>25</DBID>
		<DisplayNameID>444368</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Icons\GEtech</Icon>
		<RolloverTextID>444369</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsGerman</Effect>
			<Effect civ ='IMgermans' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTlebanese' type ='Normal'>
		<DBID>26</DBID>
		<DisplayNameID>444372</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<HomeCityLevel>40</HomeCityLevel>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Icons\LBtech</Icon>
		<RolloverTextID>444373</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsLebanese</Effect>
			<Effect civ ='IMlebanese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTitalian' type ='Normal'>
		<DBID>27</DBID>
		<DisplayNameID>444370</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Icons\ITtech</Icon>
		<RolloverTextID>444371</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsItalian</Effect>
			<Effect civ ='IMitalians' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTukrainian' type ='Normal'>
		<DBID>28</DBID>
		<DisplayNameID>444374</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<HomeCityLevel>40</HomeCityLevel>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Icons\UKtech</Icon>
		<RolloverTextID>444375</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsUkrainian</Effect>
			<Effect civ ='IMukrainians' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTJapanese' type ='Normal'>
		<DBID>29</DBID>
		<DisplayNameID>444376</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<HomeCityLevel>40</HomeCityLevel>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Icons\JPtech</Icon>
		<RolloverTextID>444377</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Immigrantsjapanese</Effect>
			<Effect civ ='IMjapanese' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsAmerican' type ='Normal'>
		<DBID>30</DBID>
		<DisplayNameID>5517</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>900366</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>AmericanColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ConfederateHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AmericanImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerCSABlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMFilibusterBlock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSAUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSAUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSA03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSA04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSA05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSA06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCSABB</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsGerman' type ='Normal'>
		<DBID>31</DBID>
		<DisplayNameID>5518</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>900368</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>GermanColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>GermanHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='GermanImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerGEBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMLuebeckerBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMChevaulegerBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMKruppCannon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGEUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGEUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGE01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGE02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGE03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGE04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGE05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGE06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantGEBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsItalian' type ='Normal'>
		<DBID>32</DBID>
		<DisplayNameID>5519</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>900370</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ItalianColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ItalianHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ItalianImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerITBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMRedshirtBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMFarrapoBlock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantITUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantITUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIT01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIT02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIT03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIT04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIT05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIT06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantITBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsJapanese' type ='Normal'>
		<DBID>33</DBID>
		<DisplayNameID>5520</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>900372</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>JapaneseColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='JapaneseImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>japaneseHouse</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerJPBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMOkinawanSpearmanBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMKaratekaBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMMountedSamuraiBlock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJPUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJPUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJP01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJP02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJP03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJP04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJP05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJP06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantJPBB</Effect>
			<Effect type ='Data' action ='Hunting' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='ButtAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='Hunting' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='ButtAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='0.00' subtype ='WorkRate' unittype ='Huntable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='0.00' subtype ='WorkRate' unittype ='Herdable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsLebanese' type ='Normal'>
		<DBID>34</DBID>
		<DisplayNameID>5521</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>900374</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>LebaneseColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>LebaneseHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='LebaneseImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerLBBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMMaroniteRiflemanBlock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLBUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLBUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLB01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLB02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLB03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLB04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLB05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLB06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantLBBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsUkrainian' type ='Normal'>
		<DBID>35</DBID>
		<DisplayNameID>5522</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>900376</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>UkrainianColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>UkrainianHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='UkrainianImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerUKBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMOpryshokBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMSerdukBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMscarletsails</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUKUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUKUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUK01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUK02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUK03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUK04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUK05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUK06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantUKBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGEUP1' type ='Normal'>
		<DBID>36</DBID>
		<DisplayNameID>480000</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>480001</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMLuebecker</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMLuebecker</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMChevauleger</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMChevauleger</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMKruppCannon</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMKruppCannon</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGEUP2' type ='Normal'>
		<DBID>37</DBID>
		<DisplayNameID>480002</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>480003</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantGEUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMLuebecker</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMLuebecker</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMChevauleger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMChevauleger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMKruppCannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMKruppCannon</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGE01' type ='Normal'>
		<DBID>38</DBID>
		<DisplayNameID>480004</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantGE01</Icon>
		<RolloverTextID>480005</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGE02' type ='Normal'>
		<DBID>39</DBID>
		<DisplayNameID>480006</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantGE02</Icon>
		<RolloverTextID>480007</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGE03' type ='Normal'>
		<DBID>40</DBID>
		<DisplayNameID>480008</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantGE03</Icon>
		<RolloverTextID>480009</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='AutoGather' amount ='1.50' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Germanhouse</Target></Effect -->
			<Effect type ='Data' amount ='0.75' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGE04' type ='Normal'>
		<DBID>41</DBID>
		<DisplayNameID>480010</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantGE04</Icon>
		<RolloverTextID>480011</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGE05' type ='Normal'>
		<DBID>42</DBID>
		<DisplayNameID>480012</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantGE05</Icon>
		<RolloverTextID>480013</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGE06' type ='Normal'>
		<DBID>43</DBID>
		<DisplayNameID>480014</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantGE06</Icon>
		<RolloverTextID>480015</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tree</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantGEBB' type ='Normal'>
		<DBID>44</DBID>
		<DisplayNameID>480016</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.798828125 .3046875 .99609375 .60546875</IconTextureCoords>
		<RolloverTextID>480017</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryMassProduction</Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerGE' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantITUP1' type ='Normal'>
		<DBID>45</DBID>
		<DisplayNameID>480100</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>480101</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMRedshirt</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMRedshirt</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantITUP2' type ='Normal'>
		<DBID>46</DBID>
		<DisplayNameID>480102</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>480103</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantITUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMRedshirt</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMRedshirt</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIT01' type ='Normal'>
		<DBID>47</DBID>
		<DisplayNameID>480104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantIT01</Icon>
		<RolloverTextID>480105</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIT02' type ='Normal'>
		<DBID>48</DBID>
		<DisplayNameID>480106</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantIT02</Icon>
		<RolloverTextID>480107</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ShipWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIT03' type ='Normal'>
		<DBID>49</DBID>
		<DisplayNameID>480108</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantIT03</Icon>
		<RolloverTextID>480109</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ItalianImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ItalianColony</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIT04' type ='Normal'>
		<DBID>50</DBID>
		<DisplayNameID>480110</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantIT04</Icon>
		<RolloverTextID>480111</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWorkerIT</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMRedshirt</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLIMWorkerITBlock</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLIMRedshirtBlock</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLIMFarrapoBlock</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIT05' type ='Normal'>
		<DBID>51</DBID>
		<DisplayNameID>480112</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantIT05</Icon>
		<RolloverTextID>480113</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.80' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWorkerIT</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIT06' type ='Normal'>
		<DBID>52</DBID>
		<DisplayNameID>480114</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantIT06</Icon>
		<RolloverTextID>480115</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnRedshirt' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Italianhouse</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantITBB' type ='Normal'>
		<DBID>53</DBID>
		<DisplayNameID>480116</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>480117</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='IMworkerIT'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='Settler'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='Coureur'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='Haciendero'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='MountedSettler'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='Campesino'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='Villero'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='AfricanSlave'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMredshirt' fromprotoid ='GWcitizen'></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerIT' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUKUP1' type ='Normal'>
		<DBID>54</DBID>
		<DisplayNameID>480200</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>480201</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMOpryshok</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMopryshok</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLIMSerduk</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLIMSerduk</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMscarletsails</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMscarletsails</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUKUP2' type ='Normal'>
		<DBID>55</DBID>
		<DisplayNameID>480202</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>480203</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantUKUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMopryshok</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMopryshok</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLIMSerduk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLIMSerduk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMscarletsails</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMscarletsails</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUK01' type ='Normal'>
		<DBID>56</DBID>
		<DisplayNameID>480204</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantUK01</Icon>
		<RolloverTextID>480205</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUK02' type ='Normal'>
		<DBID>57</DBID>
		<DisplayNameID>480206</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantUK02</Icon>
		<RolloverTextID>480207</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUK03' type ='Normal'>
		<DBID>58</DBID>
		<DisplayNameID>480208</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantUK03</Icon>
		<RolloverTextID>480209</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.50' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ukrainianhouse</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUK04' type ='Normal'>
		<DBID>59</DBID>
		<DisplayNameID>480210</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantUK04</Icon>
		<RolloverTextID>480211</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUK05' type ='Normal'>
		<DBID>5547</DBID>
		<DisplayNameID>480212</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantUK05</Icon>
		<RolloverTextID>480213</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='ResourceExchange' multiplier ='1.50' toresource ='Gold' fromresource ='Wood'></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUK06' type ='Normal'>
		<DBID>5548</DBID>
		<DisplayNameID>480214</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantUK06</Icon>
		<RolloverTextID>480215</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Salitrera</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantUKBB' type ='Normal'>
		<DBID>5549</DBID>
		<DisplayNameID>480216</DisplayNameID>
		<Cost resourcetype ='Ships'>3.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>480217</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Bacamartero'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Carabinero'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Pikeman'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Machetero'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Vanguardia'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Civico'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Musketeer'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Conscripto'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='Skirmisher'></Effect>
			<Effect type ='TransformUnit' toprotoid ='IMworkerUK' fromprotoid ='IMopryshok'></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerUK' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSAUP1' type ='Normal'>
		<DBID>5550</DBID>
		<DisplayNameID>480300</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>480301</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMfilibuster</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMfilibuster</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSAUP2' type ='Normal'>
		<DBID>5551</DBID>
		<DisplayNameID>480302</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>480303</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantCSAUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMfilibuster</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMfilibuster</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSA01' type ='Normal'>
		<DBID>5552</DBID>
		<DisplayNameID>480304</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantCSA01</Icon>
		<RolloverTextID>480305</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.80' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSA02' type ='Normal'>
		<DBID>5553</DBID>
		<DisplayNameID>480306</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantCSA02</Icon>
		<RolloverTextID>480307</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAParrott' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSA03' type ='Normal'>
		<DBID>5554</DBID>
		<DisplayNameID>480308</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantCSA03</Icon>
		<RolloverTextID>480309</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSA04' type ='Normal'>
		<DBID>5555</DBID>
		<DisplayNameID>480310</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantCSA04</Icon>
		<RolloverTextID>480311</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSA05' type ='Normal'>
		<DBID>5556</DBID>
		<DisplayNameID>480312</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantCSA05</Icon>
		<RolloverTextID>480313</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='AutoGather' amount ='1.75' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Confederatehouse</Target></Effect -->
			<Effect type ='Data' action ='SpawnCoinCratesAmericanParty' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConfederateHouse</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSA06' type ='Normal'>
		<DBID>5557</DBID>
		<DisplayNameID>480314</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantCSA06</Icon>
		<RolloverTextID>480315</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AmericanHotAirBalloon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCSABB' type ='Normal'>
		<DBID>5558</DBID>
		<DisplayNameID>480316</DisplayNameID>
		<Cost resourcetype ='Ships'>4.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>480317</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>HCBlockade</Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerCSA' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLBUP1' type ='Normal'>
		<DBID>5559</DBID>
		<DisplayNameID>480400</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>480401</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLBUP2' type ='Normal'>
		<DBID>5560</DBID>
		<DisplayNameID>480402</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>480403</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantLBUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLB01' type ='Normal'>
		<DBID>5561</DBID>
		<DisplayNameID>480404</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantLB01</Icon>
		<RolloverTextID>480405</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='TransformUnit' toprotoid ='CrateofFoodLarge' fromprotoid ='Herdable'></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLB02' type ='Normal'>
		<DBID>5562</DBID>
		<DisplayNameID>480406</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantLB02</Icon>
		<RolloverTextID>480407</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HouseBrazil</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LebaneseHouse</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLB03' type ='Normal'>
		<DBID>5563</DBID>
		<DisplayNameID>480408</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantLB03</Icon>
		<RolloverTextID>480409</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.0' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLB04' type ='Normal'>
		<DBID>5564</DBID>
		<DisplayNameID>480410</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantLB04</Icon>
		<RolloverTextID>480411</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Pray' amount ='1.35' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLB05' type ='Normal'>
		<DBID>5565</DBID>
		<DisplayNameID>480412</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantLB05</Icon>
		<RolloverTextID>480413</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='ResourceExchange' multiplier ='2.00' toresource ='Fame' fromresource ='Gold'></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLB06' type ='Normal'>
		<DBID>5566</DBID>
		<DisplayNameID>480414</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantLB06</Icon>
		<RolloverTextID>480415</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Ships' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLIMworkerLBBLock</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLIMworkerLBBLock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Ships' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLIMMaroniteRiflemanBlock</Target></Effect>
			<Effect type ='Data' amount ='180.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLIMMaroniteRiflemanBlock</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantLBBB' type ='Normal'>
		<DBID>5567</DBID>
		<DisplayNameID>480416</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>480417</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerLB' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJPUP1' type ='Normal'>
		<DBID>5568</DBID>
		<DisplayNameID>480500</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>480501</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMkarateka</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMkarateka</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMmountedsamurai</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMmountedsamurai</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMokinawanspearman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMokinawanspearman</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJPUP2' type ='Normal'>
		<DBID>5569</DBID>
		<DisplayNameID>480502</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>480503</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantJPUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMkarateka</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMkarateka</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMmountedsamurai</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMmountedsamurai</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMokinawanspearman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMokinawanspearman</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJP01' type ='Normal'>
		<DBID>5570</DBID>
		<DisplayNameID>480504</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantJP01</Icon>
		<RolloverTextID>480505</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='AutoGather' amount ='1.50' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Japanesehouse</Target></Effect -->
			<Effect type ='TechStatus' status ='active'>WOTTAmine01LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine02LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine03LA</Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJP02' type ='Normal'>
		<DBID>5571</DBID>
		<DisplayNameID>480506</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantJP02</Icon>
		<RolloverTextID>480507</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJP03' type ='Normal'>
		<DBID>5572</DBID>
		<DisplayNameID>480508</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantJP03</Icon>
		<RolloverTextID>480509</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJP04' type ='Normal'>
		<DBID>5573</DBID>
		<DisplayNameID>480510</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantJP04</Icon>
		<RolloverTextID>480511</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLAbilityHeal</Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJP05' type ='Normal'>
		<DBID>5574</DBID>
		<DisplayNameID>480512</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantJP05</Icon>
		<RolloverTextID>480513</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='Gather' amount ='1.70' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.70' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.70' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect -->
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJP06' type ='Normal'>
		<DBID>5575</DBID>
		<DisplayNameID>480514</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\WOTTAimmigrantJP06</Icon>
		<RolloverTextID>480515</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMine</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantJPBB' type ='Normal'>
		<DBID>5576</DBID>
		<DisplayNameID>480516</DisplayNameID>
		<Cost resourcetype ='Ships'>4.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>480517</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Spies</Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerJP' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ypBigConsulateUSA' type ='Normal'>
		<DBID>5577</DBID>
		<DisplayNameID>480518</DisplayNameID>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Flags\US consulate</Icon>
		<RolloverTextID>480519</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPUseBigButton3</Flag>
		<Flag>YPConsulateTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>BigSequesterUSA</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ConsulateArmyUSA3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ConsulateArmyUSA2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ConsulateArmyUSA1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateUSABrigade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ConfederateCap</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CavalryPistol</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AdaptedSaddle</Effect>
			<Effect type ='TechStatus' status ='active'>ypBigTradeTaxEnable</Effect>
			<Effect civ ='SPCAct3' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
			<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypConsulateRelationsUSA</Effect>
			<Effect type ='TextOutput'>70495</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
			<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='KoreanStartingTechs' type ='Normal'>
		<DBID>5578</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>HCBlockadeNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpDeforestationAsian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketSpiritMedicine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SpiesNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketPlacerMines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LongLines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpLegendaryNatives2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLargeScaleGathering</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketLogFlume</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketCircularSaw</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketAmalgamation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GillNets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestSpiritCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ForestPeopleCeremony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpExcessiveTributeNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bastion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NanjungIlgi</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
			<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Taekwondo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WaterClock</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Hangul</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MyeonjeBaegab</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Kangnido</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Huolongjing</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Gungdo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>DonguiBogam</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BracketCluster</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Udometer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Geomancy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpImmigrantsNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FrontierOutpost</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FortifiedOutpost</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpExcessiveTributeAsian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypCooperative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypLandRedistribution</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypSharecropping</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImpLargeScaleAgricultureAsian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypWaterConservancy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypIrrigationSystems</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypCultivateWasteland</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketGangsaw</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Ko1</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='MinimumResourceTrickleRate' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cannon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OrganGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' amount ='180.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypCropMarket</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='TechStatus' status ='active'>YPAAConsulateUnits</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFortifiedCastle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypFrontierCastle</Effect>
			<Effect type ='Data' action ='AutoGatherTrade' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherTrade' amount ='1.16' subtype ='WorkRate' unittype ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Revetment</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StarFort</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryMassProduction</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Carronade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ArmorPlating</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data2' action ='Gather' amount ='0.90' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMonasteryCompunction</Effect>
			<Effect type ='SetName' proto ='CoveredWagon' culture ='none' newName ='69995'></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPetOrangutan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0koreanUnits' type ='Normal'>
		<DBID>5579</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypspckichiro</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSettlerAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>hwacha</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>hwalarcher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>koreanwarwagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>dangpaspearman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PieonjeongArcher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>firecattle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>hongyi-po</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>jija</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>fishingfleet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>coastalfleet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>combatfleet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>demolitionfleet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>siegefleet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>imperialfleet</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0koreanMonks' type ='Normal'>
		<DBID>5580</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monkkorean</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>HwarangSegi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FlowerKnights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GaboReforms</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Aromatherapy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YongmyoShrine</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0KoreanBuildings' type ='Normal'>
		<DBID>5581</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypdockasian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypmonastery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypcastle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>yptrademarketasian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPLivestockPenAsian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypStableJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBarracksJapanese</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChanggyeonggungPalace</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HwaseongFortress</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YongmyoShrine</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Yi-sun-sinmonument</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Haiensatemple</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>yptrademarketasian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypdockasian</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypmonastery</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypStableJapanese</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypBarracksJapanese</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Colonializekorean' type ='Normal'>
		<DBID>5582</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Fortressizekorean' type ='Normal'>
		<DBID>5583</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Industrializekorean' type ='Normal'>
		<DBID>5584</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Imperializekorean' type ='Normal'>
		<DBID>5585</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RighteousArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='KoreanConsulate' type ='Normal'>
		<DBID>5586</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateRussians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCChina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateSPCJapan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypBigConsulateUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Korean' type ='Normal'>
		<DBID>5587</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='active'>koreanStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>Age0KoreanSpecialTechs</Effect>
			<Effect type ='TechStatus' status ='active'>koreanConsulate</Effect>
			<Effect type ='TechStatus' status ='active'>Age0koreanMonks</Effect>
			<Effect type ='TechStatus' status ='active'>Age0koreanUnits</Effect>
			<Effect type ='TechStatus' status ='active'>Age0KoreanBuildings</Effect>
			<Effect type ='TechStatus' status ='active'>Age0Koreantechs</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShinto02SpawnVillagersAsian</Effect>
		</Effects>
	</Tech>
	<Tech name ='BigSequesterUSA' type ='Normal'>
		<DBID>5588</DBID>
		<DisplayNameID>480520</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>480521</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPSequesterTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConsulateArmyUSA1</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConsulateArmyUSA2</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConsulateArmyUSA3</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='ResearchPoints' relativity ='Percent'>
			<Target type ='techAll'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AdaptedSaddle</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ConfederateCap</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CavalryPistol</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateUSABrigade</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypConsulateRelationsUSA</Effect>
		</Effects>
	</Tech>
	<Tech name ='ypConsulateRelationsUSA' type ='Normal'>
		<DBID>5589</DBID>
		<DisplayNameID>480522</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ypHCConsulateRelations</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateMarine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypHCConsulateRelations</Effect>
		</Effects>
	</Tech>
	<Tech name ='Disciplineddangpaspearman' type ='Normal'>
		<DBID>5590</DBID>
		<DisplayNameID>7142100</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_Pikeman</Icon>
		<RolloverTextID>7142200</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>dangpaspearman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>dangpaspearman</Target></Effect>
			<Effect type ='SetName' proto ='dangpaspearman' culture ='none' newName ='7192500'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Disciplinedvictorygunner' type ='Normal'>
		<DBID>5591</DBID>
		<DisplayNameID>7141900</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_chokuno</Icon>
		<RolloverTextID>7142000</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='SetName' proto ='catapultnoh' culture ='none' newName ='7141900'></Effect>
		</Effects>
	</Tech>
	<Tech name ='DisciplinedMyeongGoong' type ='Normal'>
		<DBID>5592</DBID>
		<DisplayNameID>7141700</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_ranged_infantry</Icon>
		<RolloverTextID>7141800</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PieonjeongArcher</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PieonjeongArcher</Target></Effect>
			<Effect type ='SetName' proto ='PieonjeongArcher' culture ='none' newName ='7141700'></Effect>
		</Effects>
	</Tech>
	<Tech name ='DisciplinedChosonCavalry' type ='Normal'>
		<DBID>5593</DBID>
		<DisplayNameID>7141500</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_keshik</Icon>
		<RolloverTextID>7141600</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HwalArcher</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HwalArcher</Target></Effect>
			<Effect type ='SetName' proto ='HwalArcher' culture ='none' newName ='7141500'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Honoreddangpaspearman' type ='Normal'>
		<DBID>5594</DBID>
		<DisplayNameID>7141300</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_infantry</Icon>
		<RolloverTextID>7141400</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Disciplineddangpaspearman</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='dangpaspearman' culture ='none' newName ='7192800'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>dangpaspearman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>dangpaspearman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Honoredvictorygunner' type ='Normal'>
		<DBID>5595</DBID>
		<DisplayNameID>7141100</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_chokuno</Icon>
		<RolloverTextID>7141200</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Disciplinedcatapultnoh</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='catapultnoh' culture ='none' newName ='7141100'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HonoredMyeongGoong' type ='Normal'>
		<DBID>5596</DBID>
		<DisplayNameID>7140900</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_ranged_infantry</Icon>
		<RolloverTextID>7141000</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>DisciplinedPieonjeongArcher</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='PieonjeongArcher' culture ='none' newName ='7140900'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PieonjeongArcher</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PieonjeongArcher</Target></Effect>
		</Effects>
	</Tech>
		<Tech name ='Honoredfirelancer' type ='Normal'>
		<DBID>5597</DBID>
		<DisplayNameID>7140700</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_arquebusier</Icon>
		<RolloverTextID>7140800</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='shinkishon' culture ='none' newName ='7192600'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
		</Effects>
	</Tech>
		<Tech name ='Honoredchosoncavalry' type ='Normal'>
		<DBID>5598</DBID>
		<DisplayNameID>7140500</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_keshik</Icon>
		<RolloverTextID>7140600</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
		<TechStatus status ='Active'>DisciplinedhwalArcher</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='hwalarcher' culture ='none' newName ='7140500'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwalarcher</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwalarcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Honoredkoreanwarwagon' type ='Normal'>
		<DBID>5599</DBID>
		<DisplayNameID>7140300</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_cavalry</Icon>
		<RolloverTextID>7140400</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='koreanwarwagon' culture ='none' newName ='7193000'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>koreanwarwagon</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>koreanwarwagon</Target></Effect>
		</Effects>
	</Tech>
		<Tech name ='Honoredhwacha' type ='Normal'>
		<DBID>5600</DBID>
		<DisplayNameID>7140100</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_siege</Icon>
		<RolloverTextID>7140200</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='hwacha' culture ='none' newName ='7140100'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwacha</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwacha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Honoredjija' type ='Normal'>
		<DBID>5601</DBID>
		<DisplayNameID>7139900</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_siege</Icon>
		<RolloverTextID>7140000</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='jija' culture ='none' newName ='7139900'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>jija</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>jija</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exalteddangpaspearman' type ='Normal'>
		<DBID>5602</DBID>
		<DisplayNameID>7139500</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_infantry</Icon>
		<RolloverTextID>7139600</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoreddangpaspearman</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='dangpaspearman' culture ='none' newName ='7192900'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>dangpaspearman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>dangpaspearman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exaltedvictorygunner' type ='Normal'>
		<DBID>5603</DBID>
		<DisplayNameID>7139300</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_chokuno</Icon>
		<RolloverTextID>7139400</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredcatapultnoh</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='catapultnoh' culture ='none' newName ='7139300'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exaltedfirelancer' type ='Normal'>
		<DBID>5604</DBID>
		<DisplayNameID>7139100</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_arquebusier</Icon>
		<RolloverTextID>7139200</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredshinkishon</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='shinkishon' culture ='none' newName ='7192700'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exaltedmyeonggoong' type ='Normal'>
		<DBID>5605</DBID>
		<DisplayNameID>7138900</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_ranged_infantry</Icon>
		<RolloverTextID>7139000</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredPieonjeongArcher</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='PieonjeongArcher' culture ='none' newName ='7138900'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PieonjeongArcher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PieonjeongArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exaltedchosoncavalry' type ='Normal'>
		<DBID>5606</DBID>
		<DisplayNameID>7138700</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_keshik</Icon>
		<RolloverTextID>7138800</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredhwalarcher</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='hwalarcher' culture ='none' newName ='7138700'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwalarcher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwalarcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exaltedkoreanwarwagon' type ='Normal'>
		<DBID>5607</DBID>
		<DisplayNameID>7138500</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_cavalry</Icon>
		<RolloverTextID>7138600</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredkoreanwarwagon</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='koreanwarwagon' culture ='none' newName ='7193100'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>koreanwarwagon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>koreanwarwagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exaltedhwacha' type ='Normal'>
		<DBID>5608</DBID>
		<DisplayNameID>7138300</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>7138400</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredhwacha</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='hwacha' culture ='none' newName ='7138300'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwacha</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>hwacha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='exaltedjija' type ='Normal'>
		<DBID>5609</DBID>
		<DisplayNameID>7138100</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_siege</Icon>
		<RolloverTextID>7138200</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>YPHonoredjija</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Jija' culture ='none' newName ='71381'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>jija</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>jija</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0koreanTechs' type ='Normal'>
		<DBID>5610</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>Disciplineddangpaspearman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Disciplinedcatapultnoh</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Disciplinedhwalarcher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>DisciplinedPieonjeongArcher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExalteddangpaspearman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedcatapultnoh</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredcatapultnoh</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoreddangpaspearman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedhwalarcher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedPieonjeongArcher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedkoreanwarwagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedshinkishon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredhwalarcher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredPieonjeongArcher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredkoreanwarwagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredshinkishon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedhwacha</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedjija</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredhwacha</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredjija</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPHonoredhongyi-po</Effect>
			<Effect type ='TechStatus' status ='obtainable'>YPExaltedhongyi-po</Effect>
		</Effects>
	</Tech>
	<Tech name ='ConsulateUSABrigade' type ='Normal'>
		<DBID>5611</DBID>
		<DisplayNameID>7142300</DisplayNameID>
		<Cost resourcetype ='Trade'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\british_armies\british_brigade_icon_64</Icon>
		<RolloverTextID>7142400</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNeverObtainableAfterUse</Flag>
		<Flag>YPCheckPopCap</Flag>
		<Flag>ypConsulateImprovementImperial</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='NABuffalosoldier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPchief1' type ='Normal'>
		<DBID>5612</DBID>
		<DisplayNameID>421510</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421511</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPchief2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPchief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPchief4</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPchief2' type ='Normal'>
		<DBID>5613</DBID>
		<DisplayNameID>421510</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421512</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPchief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPchief4</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPchief3' type ='Normal'>
		<DBID>5614</DBID>
		<DisplayNameID>421510</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421513</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPchief4</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPchief4' type ='Normal'>
		<DBID>5615</DBID>
		<DisplayNameID>421510</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421514</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAmessenger1' type ='Normal'>
		<DBID>5616</DBID>
		<DisplayNameID>421535</DisplayNameID>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421536</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAmessenger2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAmessenger3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAmessenger4</Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAmessenger2' type ='Normal'>
		<DBID>5617</DBID>
		<DisplayNameID>421535</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421537</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAmessenger3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAmessenger4</Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAmessenger3' type ='Normal'>
		<DBID>5618</DBID>
		<DisplayNameID>421535</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421538</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAmessenger4</Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAmessenger4' type ='Normal'>
		<DBID>5619</DBID>
		<DisplayNameID>421535</DisplayNameID>
		<Cost resourcetype ='Gold'>5000.0000</Cost>
		<Cost resourcetype ='Food'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421539</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			
		</Effects>
	</Tech>
	<Tech name ='INCAwoman1' type ='Normal'>
		<DBID>5620</DBID>
		<DisplayNameID>421520</DisplayNameID>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421521</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwoman2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwoman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwoman4</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAwoman2' type ='Normal'>
		<DBID>5621</DBID>
		<DisplayNameID>421520</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421522</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwoman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwoman4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAwoman3' type ='Normal'>
		<DBID>5622</DBID>
		<DisplayNameID>421520</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421523</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwoman4</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAwoman4' type ='Normal'>
		<DBID>5623</DBID>
		<DisplayNameID>421520</DisplayNameID>
		<Cost resourcetype ='Gold'>5000.0000</Cost>
		<Cost resourcetype ='Food'>3000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421524</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='Llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			
		</Effects>
	</Tech>
	<Tech name ='INCAwarrior1' type ='Normal'>
		<DBID>5624</DBID>
		<DisplayNameID>421525</DisplayNameID>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421526</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwarrior2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwarrior3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwarrior4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAwarrior2' type ='Normal'>
		<DBID>5625</DBID>
		<DisplayNameID>421525</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421527</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwarrior3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwarrior4</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAwarrior3' type ='Normal'>
		<DBID>5626</DBID>
		<DisplayNameID>421525</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421528</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAwarrior4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAwarrior4' type ='Normal'>
		<DBID>5627</DBID>
		<DisplayNameID>421525</DisplayNameID>
		<Cost resourcetype ='Gold'>5000.0000</Cost>
		<Cost resourcetype ='Food'>3000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421529</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAshaman1' type ='Normal'>
		<DBID>5628</DBID>
		<DisplayNameID>421530</DisplayNameID>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421531</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAshaman2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAshaman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAshaman4</Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAshaman2' type ='Normal'>
		<DBID>5629</DBID>
		<DisplayNameID>421530</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421532</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAshaman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAshaman4</Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAshaman3' type ='Normal'>
		<DBID>5630</DBID>
		<DisplayNameID>421530</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421533</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAshaman4</Effect>
			<Effect type ='Data' amount ='1200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAshaman4' type ='Normal'>
		<DBID>5631</DBID>
		<DisplayNameID>421530</DisplayNameID>
		<Cost resourcetype ='Gold'>5000.0000</Cost>
		<Cost resourcetype ='Food'>3000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421534</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1600.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			
		</Effects>
	</Tech>
	<Tech name ='INCAchief1' type ='Normal'>
		<DBID>5632</DBID>
		<DisplayNameID>421515</DisplayNameID>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421516</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAchief2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAchief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAchief4</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAchief2' type ='Normal'>
		<DBID>5633</DBID>
		<DisplayNameID>421515</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421517</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAchief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAchief4</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAchief3' type ='Normal'>
		<DBID>5634</DBID>
		<DisplayNameID>421515</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421518</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>INCAchief4</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='INCAchief4' type ='Normal'>
		<DBID>5635</DBID>
		<DisplayNameID>421515</DisplayNameID>
		<Cost resourcetype ='Gold'>5000.0000</Cost>
		<Cost resourcetype ='Food'>3000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421519</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Abolition0' type ='Normal'>
		<DBID>5636</DBID>
		<DisplayNameID>700116</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\abolition1</Icon>
		<RolloverTextID>700121</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='40.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect></Effects>
	</Tech>
	<Tech name ='Abolition1' type ='Normal'>
		<DBID>5637</DBID>
		<DisplayNameID>700116</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<Flag>NativeDance</Flag>
		<RolloverTextID>700121</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='40.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect></Effects>
	</Tech>
	<Tech name ='Abolition2' type ='Normal'>
		<DBID>5638</DBID>
		<DisplayNameID>700117</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.201171875 .607421875 .3984375 .908203125</IconTextureCoords>
		<Flag>NativeDance</Flag>
		<RolloverTextID>700122</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Abolition1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='55.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect></Effects>
	</Tech>
	<Tech name ='Abolition3' type ='Normal'>
		<DBID>5639</DBID>
		<DisplayNameID>700118</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.400390625 .607421875 .59765625 .908203125</IconTextureCoords>
		<Flag>NativeDance</Flag>
		<RolloverTextID>700123</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Abolition2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='70.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect></Effects>
	</Tech>
	<Tech name ='Abolition4' type ='Normal'>
		<DBID>5640</DBID>
		<DisplayNameID>700119</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.599609375 .607421875 .796875 .908203125</IconTextureCoords>
		<Flag>NativeDance</Flag>
		<RolloverTextID>700124</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Abolition3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='85.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect></Effects>
	</Tech>
	<Tech name ='Abolition5' type ='Normal'>
		<DBID>5641</DBID>
		<DisplayNameID>700120</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\brazilianicons</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<Flag>NativeDance</Flag>
		<RolloverTextID>700125</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Abolition4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='99.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTApostoffice01' type ='Normal'>
		<DBID>5642</DBID>
		<DisplayNameID>500294</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\postoffice\WOTTApostoffice01</Icon>
		<RolloverTextID>500295</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>JapaneseHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ConfederateHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ItalianHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GermanHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LebaneseHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UkrainianHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ScandinavianHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ChineseHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IrishHouse</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PolishHouse</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApostoffice02' type ='Normal'>
		<DBID>5643</DBID>
		<DisplayNameID>500296</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\postoffice\WOTTApostoffice02</Icon>
		<RolloverTextID>500297</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApostoffice03' type ='Normal'>
		<DBID>5644</DBID>
		<DisplayNameID>500298</DisplayNameID>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\postoffice\WOTTApostoffice03</Icon>
		<RolloverTextID>500299</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApostoffice04' type ='Normal'>
		<DBID>5645</DBID>
		<DisplayNameID>500300</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\postoffice\WOTTApostoffice04</Icon>
		<RolloverTextID>500301</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofSilver</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofSilverLarge</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApostoffice05' type ='Normal'>
		<DBID>5646</DBID>
		<DisplayNameID>500302</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\postoffice\WOTTApostoffice05</Icon>
		<RolloverTextID>500303</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerIT</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerCSA</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerLB</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerJP</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerGE</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerUK</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerSC</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWorkerCH</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWorkerIR</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMworkerPOL</Target></Effect -->
			<Effect type ='TechStatus' status ='active'>WOLFreeImmigrantWorker</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HOSPITALtechs' type ='Normal'>
		<DBID>5647</DBID>
		<DisplayNameID>70542</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOTTAhospital01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital07</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital08</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital09</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital10</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital11</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital12</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital13</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital14</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital15</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital16</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB3</Effect -->
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital01' type ='Normal'>
		<DBID>5648</DBID>
		<DisplayNameID>500307</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\medicine</Icon>
		<RolloverTextID>500308</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital01</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital01Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital02' type ='Normal'>
		<DBID>5649</DBID>
		<DisplayNameID>500309</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\apothecary</Icon>
		<RolloverTextID>500310</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital01Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital02</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital02Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital03' type ='Normal'>
		<DBID>5650</DBID>
		<DisplayNameID>500311</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\vaccine</Icon>
		<RolloverTextID>500312</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital02Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital05Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapBonus' relativity ='Absolute'>
			<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital03</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital03Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital04' type ='Normal'>
		<DBID>5651</DBID>
		<DisplayNameID>500313</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\penicilin</Icon>
		<RolloverTextID>500314</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital03Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital10Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital04</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital05' type ='Normal'>
		<DBID>5652</DBID>
		<DisplayNameID>500315</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\epidemiology</Icon>
		<RolloverTextID>500316</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital01Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital07Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital05</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital05Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital06' type ='Normal'>
		<DBID>5653</DBID>
		<DisplayNameID>500317</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\promotionofhealth</Icon>
		<RolloverTextID>500318</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital05Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapExtra' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital06</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital07' type ='Normal'>
		<DBID>5654</DBID>
		<DisplayNameID>500319</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\washhands</Icon>
		<RolloverTextID>500320</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
				<Effect type ='Data' action ='Heal' amount ='1.20' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='SetName' proto ='Surgeon' culture ='none' newName ='500339'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital07</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital07Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital08' type ='Normal'>
		<DBID>5655</DBID>
		<DisplayNameID>500325</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\gloves</Icon>
		<RolloverTextID>500326</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital07Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.40' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='SetName' proto ='Surgeon' culture ='none' newName ='500340'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital08</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital08Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital09' type ='Normal'>
		<DBID>5656</DBID>
		<DisplayNameID>500321</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\oldmicroscope</Icon>
		<RolloverTextID>500322</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital07Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital09</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital09Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital10' type ='Normal'>
		<DBID>5657</DBID>
		<DisplayNameID>500323</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\newmicroscope</Icon>
		<RolloverTextID>500324</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital09Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital10</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital10Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital11' type ='Normal'>
		<DBID>5658</DBID>
		<DisplayNameID>500327</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\dissection</Icon>
		<RolloverTextID>500328</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital11</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital11Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital12' type ='Normal'>
		<DBID>5659</DBID>
		<DisplayNameID>500329</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\anatomy</Icon>
		<RolloverTextID>500330</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital11Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital12</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital12Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital13' type ='Normal'>
		<DBID>5660</DBID>
		<DisplayNameID>500331</DisplayNameID>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\surgery</Icon>
		<RolloverTextID>500332</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital12Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital13</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital13Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital14' type ='Normal'>
		<DBID>5661</DBID>
		<DisplayNameID>500333</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\anatomicmodels</Icon>
		<RolloverTextID>500334</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital12Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='-20.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital14</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital14Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital15' type ='Normal'>
		<DBID>5662</DBID>
		<DisplayNameID>500335</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\prosthetics</Icon>
		<RolloverTextID>500336</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital13Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital14Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital08Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospital15</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital15Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital16' type ='Normal'>
		<DBID>5663</DBID>
		<DisplayNameID>500337</DisplayNameID>
		<Cost resourcetype ='Gold'>2200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\forceps</Icon>
		<RolloverTextID>500338</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital15Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospitalBB1' type ='Normal'>
		<DBID>5664</DBID>
		<DisplayNameID>500304</DisplayNameID>
		<Cost resourcetype ='Gold'>450.0000</Cost>
		<ResearchPoints>2.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\brazilianicons</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>500306</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospitalBB1</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospitalBB1Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospitalBB2' type ='Normal'>
		<DBID>5665</DBID>
		<DisplayNameID>500305</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>2.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\brazilianicons</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>500306</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospitalBB1Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospitalBB2</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospitalBB2Detector</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospitalBB3' type ='Normal'>
		<DBID>5666</DBID>
		<DisplayNameID>81148</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>2.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\brazilianicons</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>500306</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospitalBB2Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
				<Effect type ='TechStatus' status ='unobtainable'>FieldWOTTAhospitalBB3</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtownhall01' type ='Normal'>
		<DBID>5667</DBID>
		<DisplayNameID>500341</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownhall01</Icon>
		<RolloverTextID>500342</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='TownHall' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtownhall02' type ='Normal'>
		<DBID>5668</DBID>
		<DisplayNameID>500343</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownhall02</Icon>
		<RolloverTextID>500344</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtownhall03' type ='Normal'>
		<DBID>5669</DBID>
		<DisplayNameID>500345</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownhall03</Icon>
		<RolloverTextID>500346</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-100' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtownhall04' type ='Normal'>
		<DBID>5670</DBID>
		<DisplayNameID>500347</DisplayNameID>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownhall04</Icon>
		<RolloverTextID>500348</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtownhall05' type ='Normal'>
		<DBID>5671</DBID>
		<DisplayNameID>500349</DisplayNameID>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownhall05</Icon>
		<RolloverTextID>500350</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='MusketAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Brazilian' type ='Normal'>
		<DBID>5672</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTcsa</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTgerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTitalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTjapanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Jesuit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplodingCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemenLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGbrazilpikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperialbrazilpikemen</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeersLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGbrazilMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialbrazilMusketeers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussarsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussarsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussarsBrazilians</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadowLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoonsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoonsBrazilians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01brazilian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02brazilian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImmigrantsAmerican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImmigrantsItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCarabinero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCarabineroBrazilians</Effect>
			<Effect type ='TechStatus' status ='active'>LatinAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranVolunteers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardVolunteers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialVolunteers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMountedCassador</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMountedCassador</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBacamarteroBrazilians</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>slavetrade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>whipslaves</Effect>
			<Effect type ='TechStatus' status ='obtainable'>abolition1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>abolition2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>abolition3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>abolition4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>abolition5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RoyalCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Lombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA03</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionSantander</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWashington</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionLouverture</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BRpoliticianAGE501</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>fazenda</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>anchorage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housebrazil</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveGuardasDeHonraShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledGuardasDeHonraShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialGuardasDeHonraShadow</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialAspide</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialCulebrina</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialCerbatana</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialLombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialAspideBrazilians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialCulebrinaBrazilians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialCerbatanaBrazilians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialLombardaBrazilians</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveMacheteros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGCabanos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialCabanos</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveConscriptos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGPretosForros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialPretosForros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialLanceros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveJinetesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledJinetes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialJinetes</Effect -->
		</Effects>
	</Tech>
	<Tech name ='Age0Paraguayan' type ='Normal'>
		<DBID>5673</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='IGCLizzie' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Explorer' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitParaguayanExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='SetName' proto ='Explorer' culture ='none' newName ='999402'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoriesShadow1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoriesShadow2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoriesShadow3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoriesShadow4</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTlebanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTpolish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTukrainian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAlunchbreak</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAlargecauldron</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAstrike</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAredbrickwall</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAconcretemixer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAturnshift</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAholedcannonballs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAthincannons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAastillero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAsteamengine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAironforge</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAlamps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAelectricity</Effect>
			<Effect type ='Data' action ='MaintainPrimero' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' action ='MaintainAcacaraya' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' action ='MaintainCohete' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpironclad</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>VeteranVilleros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardVilleros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialVilleros</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplodingCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemenLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardPikemenLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialPikemenLA</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersshadowLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGparaguaySkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperialparaguaySkirmishers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadowLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoonsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoonsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImmigrantsJapanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImmigrantsLebanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoryheavy1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoryfood1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactorywood1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactorygold1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoryheavy2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoryfood2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactorywood2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactorygold2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactoryfood3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactorywood3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYFactorygold3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBacamartero</Effect>
			<Effect type ='TechStatus' status ='active'>LatinAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranAcacaraya</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardAcacaraya</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialAcacaraya</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCarabinero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCarabinero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranVanguardia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardVanguardia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialVanguardia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Lombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CoheteRubro</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCohete</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCanon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PYpoliticianAGE501</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionSantander</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionSanmartin</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Heavyworks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>anchorage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housebrazil</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveKoyguas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledKoyguas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialKoyguas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLTradeRouteUpgrade2Ferrocarril</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLTradeRouteUpgrade2NormalFerrocarril</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLTradeRouteUpgrade2AsianFerrocarril</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveMacheteros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledMacheteros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialCabanos</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveEscopeterosShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGAcaVeras</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialAcaVeras</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveJinetesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledJinetes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialJinetes</Effect -->
		</Effects>
	</Tech>
	<Tech name ='Age0Canadian' type ='Normal'>
		<DBID>60</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FurTrader</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>FurTrader</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Spyinformer' relativity ='Absolute'>
				<Target type ='ProtoUnit'>General</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='General' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Spyinformer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' action ='SpawnCanadianTrees' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='SetName' proto ='Congress' culture ='none' newName ='70543'></Effect>
			<Effect type ='SetName' proto ='ypConsulate' culture ='none' newName ='70543'></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOLCongressNewEngland</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>CONGRESSbritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CONGRESSfrench</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>colonializeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeFRENCH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeBRITISH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeFRENCH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeBRITISH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeFRENCH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeBRITISH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeFRENCH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeBRITISH2no</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE501</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE502</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE503</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CANpoliticianAGE504</Effect>
			<Effect type ='TechStatus' status ='active'>NorthAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth02canadian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANmilitia01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANspontooner01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANrifleman02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANrifleman03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANlightcavalry01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANlightcavalry02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANlightcavalry03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANsapper01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANnapoleon02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANnapoleon03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANblakely02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANblakely03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANwhitworth03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANdictator03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANparrott03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WoolSheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>logcabin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbarn</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfootguard03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANkingsmousquetaire03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfencible02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANfencible03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANmetisrebel02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANmetisrebel03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANmountie03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechCANmississaugahorse03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialFrigatesCAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLColonialRiflemenShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLColonialFenciblesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLColonialMetisRebelsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLColonialMountiesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLColonialMississaugaHorsesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLOfficerMountiesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLOfficerMississaugaHorsesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLColonialBlackwatchShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLOfficerBlackwatchShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLColonialVoltigeursShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLOfficerVoltigeursShadow</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FurTrader</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0American' type ='Normal'>
		<DBID>61</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FurTrader</Target></Effect>
			<Effect type ='Data' amount ='60.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAStore</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Market' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAstore</Target></Effect>
			<Effect type ='SetName' proto ='Market' culture ='none' newName ='444831'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Market</Target></Effect -->
			<Effect type ='TechStatus' status ='obtainable'>CONGRESScsa</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CONGRESSunion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE501</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE502</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE503</Effect>
			<Effect type ='TechStatus' status ='obtainable'>USApoliticianAGE504</Effect>
			<Effect type ='TechStatus' status ='active'>NorthAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagercombat02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmine04NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwood04NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth02american</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth03american</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillNA04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationNA05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApenNA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtower02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAfort03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAfort04NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwall02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAoutpost03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry012NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry022NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry032NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry042NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry012NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry022NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry032NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry042NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery012NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery022NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery032NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdock03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockattack03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockdefense02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmortar02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAgas02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownwatch02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmercantilism02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantryFAST02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalryFAST02NA</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>ImperialFrigatesNA2</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmilitia01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmilitia02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAspontooner01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAspontooner02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSArifleman02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSArifleman03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSArifleman04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSArifleman05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAlightcavalry01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAlightcavalry02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAlightcavalry03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAlightcavalry04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAlightcavalry05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsapper01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAnapoleon02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAnapoleon03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAnapoleon04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAnapoleon05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAblakely02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAblakely03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAblakely04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAblakely05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAwhitworth03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAwhitworth04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAwhitworth05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAdictator03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAdictator04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAdictator05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAparrott03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAparrott04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAparrott05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAford00</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WoolSheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBrazil</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialFrigatesUSA1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialFrigatesUSA2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLEntrepreneur</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPrivateRiflemenShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPrivateMountedRiflemenShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPrivateTexasRangersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPrivateSharpshootersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpecialistSharpshootersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPrivateCavalryCorpsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpecialistCavalryCorpsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCorporalCavalryCorpsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPrivateBuffaloSoldiersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpecialistBuffaloSoldiersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCorporalBuffaloSoldiersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmarine05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSApatriot05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAmountedrifle05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAtexasranger05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAsharpshooter05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAgatlinggun05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAbuffalosoldier04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAbuffalosoldier05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAcavalrycorps04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechUSAcavalrycorps05</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Mexican' type ='Normal'>
		<DBID>5676</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='-0.50' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='DamageBonus' unittype ='Hero' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTcsa</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTasian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTjapanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MXpoliticianAGE501</Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='SetName' proto ='TownCenter' culture ='none' newName ='444339'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplodingCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCarabinero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCarabinero</Effect>
			<Effect type ='TechStatus' status ='active'>LatinAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBacamartero</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RoyalCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Lombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLombarda</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housebrazil</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='SetName' proto ='TownCenter' culture ='none' newName ='602030'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSoldaderas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSoldaderas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranBorrachos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardBorrachos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SaloonWildWest</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBorrachos</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Haciendero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MexicanSaloon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSoldaderas</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionHidalgo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionBonifacio</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>MexicanPistolero</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Explorer' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitMexicanExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveConscriptos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledConscriptos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialConscriptos</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialLanceros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveJinetesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledJinetes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialJinetes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidioBonusColonialize</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidioBonusFortressize</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidioBonusIndustrialize</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidioBonusImperialize</Effect>
			<!-- Effect type ='TechStatus' status ='unobtainable'>WOLGreatUpheavalCowCoveredWagon</Effect -->
			<Effect type ='TechStatus' status ='active'>WOLFaithUpgradesMexican</Effect>
			<Effect type ='TechStatus' status ='active'>WOLPriestUpgradesMexican</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Argentinean' type ='Normal'>
		<DBID>5677</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTpolish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTscandinavia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTitalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<!-- Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Mill' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ranch</Target></Effect>
			<Effect type ='SetName' proto ='Mill' culture ='none' newName ='81167'></Effect>
			<Effect type ='Data' action ='Pasture' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' action ='Pasture' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Zebu</Target></Effect>
			<Effect type ='Data' amount ='200' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='300' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect -->
			<Effect type ='Data' action ='Maintainhen' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>hen</Target></Effect>
			<Effect type ='Data' action ='MaintainCows' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' action ='MaintainPigs' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' action ='Maintainsheep' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>sheep</Target></Effect>
			<Effect type ='Data' action ='Maintainllamas' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>llama</Target></Effect>
			<Effect type ='Data' action ='MaintainypWaterBuffalo' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWaterBuffalo</Target></Effect>
			<Effect type ='Data' action ='MaintainypGoat' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypGoat</Target></Effect>
			<Effect type ='Data' action ='MaintainypYak' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypYak</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>llama</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>sheep</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypWaterBuffalo</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypGoat</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypYak</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>zebu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ranch</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MountedSettler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TransportCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplodingCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussarsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussarsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussarsLA</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadowLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGDragonesLigeros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragonesDePlaza</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillARG01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillARG02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry05LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImmigrantsGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImmigrantsUkrainian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBacamartero</Effect>
			<Effect type ='TechStatus' status ='active'>LatinAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGranadero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGranadero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCarabinero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCarabinero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranLassadores</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardLassadores</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLassadores</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RoyalCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Lombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLombarda</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionSantander</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionOhiggins</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ARpoliticianAGE501</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>breedery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>anchorage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPasture</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housebrazil</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialLanceros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveJinetesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGChoiqueros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialChoiqueros</Effect -->
		</Effects>
	</Tech>
	<Tech name ='Age0Tupinamba' type ='Normal'>
		<DBID>5678</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>SpyMine</Target></Effect>
			<Effect type ='Data' amount ='50.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SpyMine</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SpyAgents</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>SpyAgents</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SpySecretAgents</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>SpySecretAgents</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SpyLandMine</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>SpyLandMine</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SpyHandgun</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>SpyHandgun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SpyDisguisedGun</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>SpyDisguisedGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SpyDynamite</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>SpyDynamite</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
 			<Effect type ='TechStatus' status ='obtainable'>HuntingBows</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RainforestLogging</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SlashandBurn</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FertileGround</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BountyfullHarvest</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>QuinoaHarvest</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PotatoHarvest</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>Sedentarism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ManiocPlantation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Pineapplecultivation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Farming</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tapir</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<!--<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>-->
			<Effect type ='Data' action ='RangedAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='43623'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tapir</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Gatherer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hunter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Paje</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pombero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBuilder</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TupiParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigTupiCorralMacaws</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigWighamUrns</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigDockFish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigLonghouseTropical</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigFoundryMushroom</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigWarHutPoisonArrowFrogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AntropophagicRitual</Effect>
			<Effect type ='TechStatus' status ='active'>AASANativeStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteTamoios</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionTamoios</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryTamoios</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteSpearman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionSpearman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendarySpearman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteMaratekoaras</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMaratekoaras</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMaratekoaras</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Championblowgunners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryblowgunners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionPombero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryPombero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionYaba</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryYaba</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionThunderGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryThunderGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPmessenger1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPmessenger2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPmessenger3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPmessenger4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwoman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwarrior1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwarrior2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPwarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPshaman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPshaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPshaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPshaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPchief4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPchief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TPchief2</Effect>
			<Effect type ='Data' amount ='10000' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GreatWar</Target></Effect>
			<Effect type ='Data' amount ='10000' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>GreatWar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANmonument3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>cover</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Wigham</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TupiCorral</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLonghouseTupi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>GODPOWERrainPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERritualPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERwhirlpoolPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERamazoniaPreq</Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercPirate</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercPirate</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>CamelExplorer</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CamelExplorer</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' amount ='65.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaTupi</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTupiRaidingPartyBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SpiesNative</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='Tech'>SpiesNative</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCBlockadeNative</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>HCBlockadeNative</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SpiesNative</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>HCBlockadeNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpiesTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHCBlockadeTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImpImmigrantsTupi</Effect>
			<Effect type ='TechStatus' status ='active'>WOLTradeRouteUpgrade2Tupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLTradeRouteUpgrade2NormalTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLTradeRouteUpgrade2AsianTupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GillNets</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>LongLines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGillNetsTupi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLLongLinesTupi</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>SelectiveBreeding</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='Tech'>SelectiveBreeding</Target></Effect>
			<Effect type ='Data' amount ='0.72' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<!-- Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='50.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='150.00' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecTravois</Target></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82718'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82747'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Colombian' type ='Normal'>
		<DBID>5679</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTirish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTasian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTukrainian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble6x6</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble5x3</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3plantation</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4towncenter</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2outpost</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2tent</Target></Effect>
			<Effect type ='Data' action ='SpawnGuerrillaInfantry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble5x5</Target></Effect>
			<!-- Effect type ='Data' action ='AutogatherFood' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='AutogatherFood' amount ='0.100000' subtype ='WorkRate' unittype ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='AutogatherFood' amount ='0.150000' subtype ='WorkRate' unittype ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' action ='AutogatherFood' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Llanero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Campesino</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplodingCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussarsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussarsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussarsLA</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeersLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMusketeersLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMusketeersLA</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemenLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardPikemenLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialPikemenLA</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadowLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishersLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSkirmishersLA</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadowLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoonsLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoonsLA</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01colombian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02colombian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBacamartero</Effect>
			<Effect type ='TechStatus' status ='active'>LatinAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGcolombiaCarabineros2</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGcolombiaCarabineros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RoyalCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Lombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialIndependentistas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>COpoliticianAGE501</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionSanmartin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionBonifacio</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>anchorage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housebrazil2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ColombianAcademy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveMacheteros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGGrimistas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialGrimistas</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveConscriptos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledConscriptos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialConscriptos</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialLanceros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveEscopeterosShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledEscopeteros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialEscopeteros</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveJinetesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledJinetes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialJinetes</Effect>
			<!-- New Revolutionaries, Colombian -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLEcuador</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLUPCA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLVenezuela</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Inca' type ='Normal'>
		<DBID>5680</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='-33.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>hunting02SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncaMining1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncaMining2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncaMining3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncaMining4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>wood02SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>wood03SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>wood04SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BarteringMarket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TrasandineCommerce</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ColumbianExchange</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FootPlough</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Fertilizers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TerracedFarming</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Camellones</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrategicPosition</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HiddenTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigPucaraCyclopeanMasonry</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>farm</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>houseinca</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>SANmonument</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble6x6</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble5x3</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3plantation</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4towncenter</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2outpost</Target></Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2tent</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>houseinca</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>farm</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>SANmonument</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANmonument</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Llama</Target></Effect>
			<Effect type ='Data' action ='AutoGatherIncaGold' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherIncaGold' amount ='0.6' subtype ='WorkRate' unittype ='gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AASANativeStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>farm</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseinca</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Elitebolaswarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Championbolaswarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendarybolaswarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Elitechampis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Championchampis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendarychampis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Championvilcabambarifles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryvilcabambarifles</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Elitehuamincas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Championhuamincas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryhuamincas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionYaba</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryYaba</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tambo</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ReedBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IncaTemple</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraInca</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAmessenger1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwoman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwarrior1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAshaman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAmessenger2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwarrior2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAshaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAmessenger3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAshaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAmessenger4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAwarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAshaman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigTamboCoordinateVolley</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigTupiCorralYastay</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigIncaHorseman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigIncaHorseman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigIncaHorseman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigPlantationIntiRayma</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMarketNewYear</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigDockSeafaringVessels</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigTupiCorralYastay</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpBuilder</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>MightyTambo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrongTambo</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bastion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpImmigrantsNative</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>VilcabambaRifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Chasqui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect type ='Data' amount ='150.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Yanaconas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Ayllu</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>GODPOWERwildfirePreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERritualPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERthunderstormPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERearthquakePreq</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>INCAchief2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAchief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>INCAchief4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Llama</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitAztecVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExperiencedMancoHorsemenShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHeroicMancoHorsemenShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChosenMancoHorsemenShadow</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='SetName' proto ='CoveredWagon' culture ='none' newName ='82716'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='SetName' proto ='WOLTradingPostWagon' culture ='none' newName ='82714'></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82720'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82750'></Effect>
		</Effects>
	</Tech>
	<Tech name ='LatinAmericanStandardStartingTechs' type ='Normal'>
		<DBID>5681</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypConsulate' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PostOffice</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='livestockpen' relativity ='Absolute'>
				<Target type ='ProtoUnit'>genericcorpse</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='SetName' proto ='ypConsulate' culture ='none' newName ='900244'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagercombat01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmine01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmine02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmine03LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwood01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwood02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwood03LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAsoap</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationLA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationLA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationLA03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationLA04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApenLA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApenLA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAfort01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAfort02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwall01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAoutpost01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAoutpost02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry03LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry04LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry03LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry04LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery03LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdock01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdock02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockattack01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockattack02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockdefense01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmortar01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAgas01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownwatch01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantryFAST01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalryFAST01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFrigatesLA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCorvettes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownhall01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownhall02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownhall03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownhall04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownhall05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EnableChicken</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardAspide</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranAspide</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialAspide</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Cerbatana</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCerbatana</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCowCoveredWagon</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPStableWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82717'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NorthAmericanStandardStartingTechs' type ='Normal'>
		<DBID>5682</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='Data' action ='Discover' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' action ='SpawnParrott' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<!-- Effect type ='SetName' proto ='OutpostWagon' culture ='none' newName ='445343'></Effect -->
			<Effect type ='TechStatus' status ='obtainable'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryCannery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagercombat01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmine01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmine02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmine03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwood01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwood02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwood03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationNA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationNA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationNA03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAplantationNA04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApenNA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillNA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillNA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillNA03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtower01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAfort01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAfort02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAwall01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAoutpost01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAoutpost02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry04NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalry04NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery03NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdock01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdock02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockattack01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockattack02NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAdockdefense01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAgas01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAtownwatch01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmercantilism01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantryFAST01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAcavalryFAST01NA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Spies</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>ImperialFrigatesNA</Effect -->
			<Effect type ='SetName' proto ='Factory' culture ='none' newName ='81123'></Effect>
			<Effect type ='SetName' proto ='FactoryWagon' culture ='none' newName ='82721'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAsapper</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>General</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lookout</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAtinclad</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Steamboat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Congress</Target></Effect -->
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypConsulate' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Congress</Target></Effect -->
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPStableWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82717'></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianExiledPrinceOttoman' type ='Normal'>
		<DBID>5683</DBID>
		<DisplayNameID>34194</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>34193</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect></Effects>
	</Tech>
	<Tech name ='PoliticianEngineerOttoman' type ='Normal'>
		<DBID>5684</DBID>
		<DisplayNameID>34158</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>34175</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Falconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianTycoonOttoman' type ='Normal'>
		<DBID>5685</DBID>
		<DisplayNameID>34162</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>34179</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianGovernorOttoman' type ='Normal'>
		<DBID>5686</DBID>
		<DisplayNameID>34150</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>34168</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianNaturalistOttoman' type ='Normal'>
		<DBID>5687</DBID>
		<DisplayNameID>34148</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>34172</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianPhilosopherPrinceOttoman' type ='Normal'>
		<DBID>5688</DBID>
		<DisplayNameID>35507</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>35506</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianQuartermasterOttoman' type ='Normal'>
		<DBID>5689</DBID>
		<DisplayNameID>34146</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>34170</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianPresidenteOttoman' type ='Normal'>
		<DBID>5690</DBID>
		<DisplayNameID>34157</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>34184</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PoliticianScoutOttoman' type ='Normal'>
		<DBID>5691</DBID>
		<DisplayNameID>35476</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>82599</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranAspide' type ='Normal'>
		<DBID>5692</DBID>
		<DisplayNameID>900437</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\artillery</Icon>
		<RolloverTextID>900440</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='SetName' proto ='Aspide' culture ='none' newName ='900434'></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardAspide' type ='Normal'>
		<DBID>5693</DBID>
		<DisplayNameID>900438</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>900441</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranAspide</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='SetName' proto ='Aspide' culture ='none' newName ='900435'></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialAspide' type ='Normal'>
		<DBID>5694</DBID>
		<DisplayNameID>900439</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>900442</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardAspide</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='SetName' proto ='Aspide' culture ='none' newName ='900436'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RoyalCulebrina' type ='Normal'>
		<DBID>5695</DBID>
		<DisplayNameID>900455</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>900457</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='SetName' proto ='Culebrina' culture ='none' newName ='900453'></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCulebrina' type ='Normal'>
		<DBID>5696</DBID>
		<DisplayNameID>900456</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>900458</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RoyalCulebrina</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='SetName' proto ='Culebrina' culture ='none' newName ='900454'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Cerbatana' type ='Normal'>
		<DBID>5697</DBID>
		<DisplayNameID>900465</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>900467</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='SetName' proto ='Pasavolante' culture ='none' newName ='900463'></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCerbatana' type ='Normal'>
		<DBID>5698</DBID>
		<DisplayNameID>900466</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>900468</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Cerbatana</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='SetName' proto ='Pasavolante' culture ='none' newName ='900464'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Lombarda' type ='Normal'>
		<DBID>5699</DBID>
		<DisplayNameID>900475</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>900477</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='SetName' proto ='Pedrero' culture ='none' newName ='900473'></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialLombarda' type ='Normal'>
		<DBID>5700</DBID>
		<DisplayNameID>900476</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>900478</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Lombarda</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='SetName' proto ='Pedrero' culture ='none' newName ='900474'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CoheteRubro' type ='Normal'>
		<DBID>5701</DBID>
		<DisplayNameID>900485</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>900487</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect>
			<Effect type ='SetName' proto ='Cohete' culture ='none' newName ='900483'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCohete' type ='Normal'>
		<DBID>5702</DBID>
		<DisplayNameID>900486</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>900488</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CoheteRubro</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect>
			<Effect type ='SetName' proto ='Cohete' culture ='none' newName ='900484'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCanon' type ='Normal'>
		<DBID>5703</DBID>
		<DisplayNameID>900088</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>900090</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='CanonDorado' culture ='none' newName ='900087'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CanonDorado</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CanonDorado</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGauchos1' type ='Normal'>
		<DBID>5704</DBID>
		<DisplayNameID>777006</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\gaucho_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Mountedsettler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGauchos2' type ='Normal'>
		<DBID>5705</DBID>
		<DisplayNameID>777008</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\gaucho_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Mountedsettler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGauchos3' type ='Normal'>
		<DBID>5706</DBID>
		<DisplayNameID>777007</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\gaucho_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Mountedsettler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGauchos4' type ='Normal'>
		<DBID>5707</DBID>
		<DisplayNameID>777009</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\gaucho_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Mountedsettler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPYfoodfactory' type ='Normal'>
		<DBID>5708</DBID>
		<DisplayNameID>700073</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\foodfactory</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowFoodFactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPYwoodfactory' type ='Normal'>
		<DBID>5709</DBID>
		<DisplayNameID>700074</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\woodfactory</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowwoodFactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPYgoldfactory' type ='Normal'>
		<DBID>5710</DBID>
		<DisplayNameID>700075</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\goldfactory</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowgoldFactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPigs1' type ='Normal'>
		<DBID>5711</DBID>
		<DisplayNameID>718410</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Pig_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPigs2' type ='Normal'>
		<DBID>5712</DBID>
		<DisplayNameID>718420</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\Pig_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCExplorerParaguayan' type ='Normal'>
		<DBID>5713</DBID>
		<DisplayNameID>717900</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\explorador</Icon>
		<RolloverTextID>717910</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' action ='Heal2' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect -->
			<Effect type ='TechStatus' status ='active'>WOLAbilityHeal</Effect>
			<Effect type ='TextOutput'>700084</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCengineerParaguayan' type ='Normal'>
		<DBID>5714</DBID>
		<DisplayNameID>717920</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\architect</Icon>
		<RolloverTextID>717930</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Engineer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>700083</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamYerbaMateCrates' type ='Normal'>
		<DBID>5715</DBID>
		<DisplayNameID>700105</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cratesofyerbamate</Icon>
		<RolloverTextID>44629</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSilverCrates1' type ='Normal'>
		<DBID>5716</DBID>
		<DisplayNameID>777011</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\silvercrateinfinite</Icon>
		<Flag>HomeCity</Flag>
		<RolloverTextID>70627</RolloverTextID>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilver' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSilverCrates2' type ='Normal'>
		<DBID>5717</DBID>
		<DisplayNameID>777012</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\silvercrate</Icon>
		<Flag>HomeCity</Flag>
		<RolloverTextID>70627</RolloverTextID>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilverLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilver' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSilverCrates3' type ='Normal'>
		<DBID>5718</DBID>
		<DisplayNameID>777013</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\silvercrate</Icon>
		<Flag>HomeCity</Flag>
		<RolloverTextID>70627</RolloverTextID>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilverLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilver' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSilverCrates4' type ='Normal'>
		<DBID>5719</DBID>
		<DisplayNameID>777014</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\silvercrate</Icon>
		<Flag>HomeCity</Flag>
		<RolloverTextID>70631</RolloverTextID>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilverLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSilverCrates5' type ='Normal'>
		<DBID>5720</DBID>
		<DisplayNameID>777015</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\silvercrate</Icon>
		<Flag>HomeCity</Flag>
		<RolloverTextID>70631</RolloverTextID>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilverLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofSilver' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBandeirantes1' type ='Normal'>
		<DBID>5721</DBID>
		<DisplayNameID>777000</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bandeirante1</Icon>
		<RolloverTextID>777003</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Bandeirante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBandeirantes2' type ='Normal'>
		<DBID>5722</DBID>
		<DisplayNameID>777001</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bandeirante3</Icon>
		<RolloverTextID>777004</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Bandeirante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBandeirantes3' type ='Normal'>
		<DBID>5723</DBID>
		<DisplayNameID>777002</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bandeirante2</Icon>
		<RolloverTextID>777005</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Bandeirante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSlaves1' type ='Normal'>
		<DBID>5724</DBID>
		<DisplayNameID>602049</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\slave_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSlaves2' type ='Normal'>
		<DBID>5725</DBID>
		<DisplayNameID>602050</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\slave_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSlaves3' type ='Normal'>
		<DBID>5726</DBID>
		<DisplayNameID>602051</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\slave_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSlaves4' type ='Normal'>
		<DBID>5727</DBID>
		<DisplayNameID>602052</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\slave_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSlaves5' type ='Normal'>
		<DBID>5728</DBID>
		<DisplayNameID>602053</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\slave_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSlaves6' type ='Normal'>
		<DBID>5729</DBID>
		<DisplayNameID>602054</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Navio Negreiro</Icon>
		<RolloverTextID>602055</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Galleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data2' amount ='1.00' amount2 ='8.00' subtype ='FreeHomeCityUnitShipped' unittype ='Galleon' unittype2 ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Priests1' type ='Normal'>
		<DBID>5730</DBID>
		<DisplayNameID>900735</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\priests\we_priest_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Priests2' type ='Normal'>
		<DBID>5731</DBID>
		<DisplayNameID>900736</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\priests\we_priest_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Priests3' type ='Normal'>
		<DBID>5732</DBID>
		<DisplayNameID>900737</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\priests\we_priest_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipVolunteers1' type ='Normal'>
		<DBID>5733</DBID>
		<DisplayNameID>718430</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\infinitevolunteers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVolunteers2' type ='Normal'>
		<DBID>5734</DBID>
		<DisplayNameID>718440</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\infinitevolunteers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVolunteers3' type ='Normal'>
		<DBID>5735</DBID>
		<DisplayNameID>718450</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\infinitevolunteers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVolunteers4' type ='Normal'>
		<DBID>5736</DBID>
		<DisplayNameID>718460</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\infinitevolunteers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCBrokenBottleNight' type ='Normal'>
		<DBID>5737</DBID>
		<DisplayNameID>900443</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Broken Bottle Night</Icon>
		<RolloverTextID>900444</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='RegimentalLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMelchiorsFlyingBull' type ='Normal'>
		<DBID>5738</DBID>
		<DisplayNameID>900445</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Melchiors Flying Bull</Icon>
		<RolloverTextID>900446</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBarroco' type ='Normal'>
		<DBID>5739</DBID>
		<DisplayNameID>900447</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Barroco</Icon>
		<RolloverTextID>900448</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChurchWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypChurchWagon</Target></Effect>
			<!-- Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='HCPombalineRule' type ='Normal'>
		<DBID>5740</DBID>
		<DisplayNameID>900490</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Pombaline Rule</Icon>
		<RolloverTextID>900491</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEngenhos' type ='Normal'>
		<DBID>5741</DBID>
		<DisplayNameID>900492</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Engenhos</Icon>
		<RolloverTextID>900493</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CowfazendaWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCapitanias' type ='Normal'>
		<DBID>5742</DBID>
		<DisplayNameID>900494</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Capitanias</Icon>
		<RolloverTextID>900495</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>69904</Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='TownCenter' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPVillageWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPRicePaddyWagon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypCastle' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPCastleWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='YPDockAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPBerryWagon1</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypShrineJapanese' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShrineWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='ypDojo' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDojoWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPostTravois</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Outpost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Factory' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FactoryWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Fort' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGovernoGeral' type ='Normal'>
		<DBID>5743</DBID>
		<DisplayNameID>900496</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Governo Geral</Icon>
		<RolloverTextID>900497</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOpenPorts' type ='Normal'>
		<DBID>5744</DBID>
		<DisplayNameID>900498</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Open Ports</Icon>
		<RolloverTextID>900499</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSenzalas' type ='Normal'>
		<DBID>5745</DBID>
		<DisplayNameID>900500</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Senzalas</Icon>
		<RolloverTextID>900501</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCapoeira' type ='Normal'>
		<DBID>5746</DBID>
		<DisplayNameID>900504</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Capoeira</Icon>
		<RolloverTextID>900505</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' allactions ='1' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBerimbao' type ='Normal'>
		<DBID>5747</DBID>
		<DisplayNameID>900502</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\berimbao</Icon>
		<RolloverTextID>900503</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' allactions ='1' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCorpoFechado' type ='Normal'>
		<DBID>5748</DBID>
		<DisplayNameID>900449</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Corpofechado</Icon>
		<RolloverTextID>900450</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOQuinto' type ='Normal'>
		<DBID>5749</DBID>
		<DisplayNameID>900506</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\O Quinto</Icon>
		<RolloverTextID>900507</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.50' toresource ='Gold' fromresource ='Food'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSantaCruz' type ='Normal'>
		<DBID>5750</DBID>
		<DisplayNameID>900508</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Santa Cruz</Icon>
		<RolloverTextID>900509</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>41885</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArrivalOfTheRoyalFamily' type ='Normal'>
		<DBID>5751</DBID>
		<DisplayNameID>900510</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Arrival of the Royal Family</Icon>
		<RolloverTextID>900511</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='EscoltaSpain' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEmboabas' type ='Normal'>
		<DBID>5752</DBID>
		<DisplayNameID>900512</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Emboabas</Icon>
		<RolloverTextID>900513</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCReducciones' type ='Normal'>
		<DBID>5753</DBID>
		<DisplayNameID>900514</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Reducciones</Icon>
		<RolloverTextID>900515</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpLegendaryNativesNatives</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCImprentadelaPlata' type ='Normal'>
		<DBID>5754</DBID>
		<DisplayNameID>900516</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Imprenta de La Plata</Icon>
		<RolloverTextID>900517</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='TownHallWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='TownHall' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCComunera' type ='Normal'>
		<DBID>5755</DBID>
		<DisplayNameID>900518</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Comunera</Icon>
		<RolloverTextID>900519</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAexploringbonus</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFlotaMercante' type ='Normal'>
		<DBID>5756</DBID>
		<DisplayNameID>900520</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Flota Mercante</Icon>
		<RolloverTextID>900521</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFerroCarril' type ='Normal'>
		<DBID>5757</DBID>
		<DisplayNameID>900522</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Ferrocarril</Icon>
		<RolloverTextID>900523</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFinaEducacion' type ='Normal'>
		<DBID>5758</DBID>
		<DisplayNameID>900524</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Fina Educacion</Icon>
		<RolloverTextID>900525</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCTelegraphs' type ='Normal'>
		<DBID>5759</DBID>
		<DisplayNameID>900526</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Telegraphs</Icon>
		<RolloverTextID>900527</RolloverTextID>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCDefesadePaysandu' type ='Normal'>
		<DBID>5760</DBID>
		<DisplayNameID>900530</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Defesa de Paysandu</Icon>
		<RolloverTextID>900531</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='1.20' allactions ='1' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDefesadeCurupayty' type ='Normal'>
		<DBID>5761</DBID>
		<DisplayNameID>900532</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Defesa de Curupayty</Icon>
		<RolloverTextID>900533</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' allactions ='1' amount ='10.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='45.00' action ='RangedAttack' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='300.00' action ='AntiShipAttack' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVaporTacuary' type ='Normal'>
		<DBID>5762</DBID>
		<DisplayNameID>900536</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Vapor Tacuary</Icon>
		<RolloverTextID>900537</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpIronclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCerroCora' type ='Normal'>
		<DBID>5763</DBID>
		<DisplayNameID>900538</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Cerro Cora</Icon>
		<RolloverTextID>900539</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pedrero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Cohete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwood03LA' type ='Normal'>
		<DBID>5764</DBID>
		<DisplayNameID>500021</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood03LA</Icon>
		<RolloverTextID>23062</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAwood02LA</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwood01NA' type ='Normal'>
		<DBID>5765</DBID>
		<DisplayNameID>500022</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood01NA</Icon>
		<RolloverTextID>10670</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwood02NA' type ='Normal'>
		<DBID>5766</DBID>
		<DisplayNameID>500023</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood02NA</Icon>
		<RolloverTextID>23062</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAwood01NA</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwood03NA' type ='Normal'>
		<DBID>5767</DBID>
		<DisplayNameID>500024</DisplayNameID>
		<Cost resourcetype ='Food'>350.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood03NA</Icon>
		<RolloverTextID>23062</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAwood02NA</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwood04NA' type ='Normal'>
		<DBID>5768</DBID>
		<DisplayNameID>500025</DisplayNameID>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood04NA</Icon>
		<RolloverTextID>23062</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAwood03NA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAvillagerhealth01LA' type ='Normal'>
		<DBID>5769</DBID>
		<DisplayNameID>500026</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagerhealth01LA</Icon>
		<RolloverTextID>23419</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAvillagerhealth02LA' type ='Normal'>
		<DBID>5770</DBID>
		<DisplayNameID>500027</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagerhealth02LA</Icon>
		<RolloverTextID>23419</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAvillagerhealth01LA</TechStatus>
			<TechStatus status ='Active'>Colonizalize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAvillagerhealth01NA' type ='Normal'>
		<DBID>5771</DBID>
		<DisplayNameID>500028</DisplayNameID>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagerhealth01NA</Icon>
		<RolloverTextID>23419</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAvillagerhealth02canadian' type ='Normal'>
		<DBID>5772</DBID>
		<DisplayNameID>500029</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagerhealth02canadian</Icon>
		<RolloverTextID>23419</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAvillagerhealth01NA</TechStatus>
			<TechStatus status ='Active'>Colonizalize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAvillagerhealth02american' type ='Normal'>
		<DBID>5773</DBID>
		<DisplayNameID>500030</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagerhealth02american</Icon>
		<RolloverTextID>23419</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAvillagerhealth01NA</TechStatus>
			<TechStatus status ='Active'>Colonizalize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAvillagerhealth03american' type ='Normal'>
		<DBID>5774</DBID>
		<DisplayNameID>500031</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAvillagerhealth03american</Icon>
		<RolloverTextID>23419</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAvillagerhealth02american</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAsoap' type ='Normal'>
		<DBID>5775</DBID>
		<DisplayNameID>500032</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAsoap</Icon>
		<RolloverTextID>500033</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillLA01' type ='Normal'>
		<DBID>5776</DBID>
		<DisplayNameID>500034</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillLA01</Icon>
		<RolloverTextID>23405</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillLA02' type ='Normal'>
		<DBID>5777</DBID>
		<DisplayNameID>500035</DisplayNameID>
		<Cost resourcetype ='Wood'>335.0000</Cost>
		<Cost resourcetype ='Gold'>335.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillLA02</Icon>
		<RolloverTextID>23408</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAmillLA01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillLA03' type ='Normal'>
		<DBID>5778</DBID>
		<DisplayNameID>500036</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillLA03</Icon>
		<RolloverTextID>23408</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmillLA02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillNA01' type ='Normal'>
		<DBID>5779</DBID>
		<DisplayNameID>500037</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillNA01</Icon>
		<RolloverTextID>23405</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillNA02' type ='Normal'>
		<DBID>5780</DBID>
		<DisplayNameID>500038</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillNA02</Icon>
		<RolloverTextID>23408</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAmillNA01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillNA03' type ='Normal'>
		<DBID>5781</DBID>
		<DisplayNameID>500039</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillNA03</Icon>
		<RolloverTextID>23408</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmillNA02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillNA04' type ='Normal'>
		<DBID>5782</DBID>
		<DisplayNameID>500040</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillNA04</Icon>
		<RolloverTextID>23408</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmillNA03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillEURO03' type ='Normal'>
		<DBID>5783</DBID>
		<DisplayNameID>500041</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillEURO04</Icon>
		<RolloverTextID>23408</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>ArtificialFertilizer</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillARG01' type ='Normal'>
		<DBID>5784</DBID>
		<DisplayNameID>500042</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillARG01</Icon>
		<RolloverTextID>500043</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='WOLPasture' relativity ='Percent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmillARG02' type ='Normal'>
		<DBID>5785</DBID>
		<DisplayNameID>500044</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmillARG02</Icon>
		<RolloverTextID>500045</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAmillARG01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='WOLPasture' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='WOLPasture' relativity ='Percent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApenLA01' type ='Normal'>
		<DBID>5786</DBID>
		<DisplayNameID>500046</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTApenLA01</Icon>
		<RolloverTextID>500047</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='LivestockPen' relativity ='Percent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Ranch' relativity ='Percent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='Percent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='Percent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='Percent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApenLA02' type ='Normal'>
		<DBID>5787</DBID>
		<DisplayNameID>500048</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTApenLA02</Icon>
		<RolloverTextID>500049</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTApenLA01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hen</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApenNA01' type ='Normal'>
		<DBID>5788</DBID>
		<DisplayNameID>500050</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTApenNA01</Icon>
		<RolloverTextID>500351</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTApenNA02' type ='Normal'>
		<DBID>5789</DBID>
		<DisplayNameID>500051</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTApenNA02</Icon>
		<RolloverTextID>23402</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTApenNA01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationEURO04' type ='Normal'>
		<DBID>5790</DBID>
		<DisplayNameID>500052</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationEURO03</Icon>
		<RolloverTextID>30446</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>OreRefining</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.45' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationLA01' type ='Normal'>
		<DBID>5791</DBID>
		<DisplayNameID>500058</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationLA01</Icon>
		<RolloverTextID>23411</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Fazenda' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationLA02' type ='Normal'>
		<DBID>5792</DBID>
		<DisplayNameID>500059</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationLA02</Icon>
		<RolloverTextID>23414</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAplantationLA01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Fazenda' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationLA03' type ='Normal'>
		<DBID>5793</DBID>
		<DisplayNameID>500060</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationLA03</Icon>
		<RolloverTextID>30446</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAplantationLA02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Fazenda' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationLA04' type ='Normal'>
		<DBID>5794</DBID>
		<DisplayNameID>500061</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationLA04</Icon>
		<RolloverTextID>30446</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAplantationLA03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='Plantation' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='Fazenda' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.45' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationNA01' type ='Normal'>
		<DBID>5795</DBID>
		<DisplayNameID>500053</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationNA01</Icon>
		<RolloverTextID>23411</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationNA02' type ='Normal'>
		<DBID>5796</DBID>
		<DisplayNameID>500054</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationNA02</Icon>
		<RolloverTextID>23414</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAplantationNA01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationNA03' type ='Normal'>
		<DBID>5797</DBID>
		<DisplayNameID>500055</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>700.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationNA03</Icon>
		<RolloverTextID>30446</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAplantationNA02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationNA04' type ='Normal'>
		<DBID>5798</DBID>
		<DisplayNameID>500056</DisplayNameID>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<Cost resourcetype ='Wood'>900.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationNA04</Icon>
		<RolloverTextID>30446</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAplantationNA03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.45' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAplantationNA05' type ='Normal'>
		<DBID>5799</DBID>
		<DisplayNameID>500057</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAplantationNA05</Icon>
		<RolloverTextID>30446</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAplantationNA04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.60' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdock01LA' type ='Normal'>
		<DBID>5800</DBID>
		<DisplayNameID>500247</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdock01LA</Icon>
		<RolloverTextID>24303</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractFish' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdock02LA' type ='Normal'>
		<DBID>5801</DBID>
		<DisplayNameID>500248</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdock02LA</Icon>
		<RolloverTextID>24305</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOTTAdock01LA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdock01NA' type ='Normal'>
		<DBID>5802</DBID>
		<DisplayNameID>500249</DisplayNameID>
		<Cost resourcetype ='Wood'>80.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdock01LA</Icon>
		<RolloverTextID>24303</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdock02NA' type ='Normal'>
		<DBID>5803</DBID>
		<DisplayNameID>500250</DisplayNameID>
		<Cost resourcetype ='Wood'>180.0000</Cost>
		<Cost resourcetype ='Gold'>220.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdock02LA</Icon>
		<RolloverTextID>24305</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOTTAdock01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdock03NA' type ='Normal'>
		<DBID>5804</DBID>
		<DisplayNameID>500251</DisplayNameID>
		<Cost resourcetype ='Wood'>280.0000</Cost>
		<Cost resourcetype ='Gold'>320.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdock03NA</Icon>
		<RolloverTextID>24305</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAdock02NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdockattack01LA' type ='Normal'>
		<DBID>5805</DBID>
		<DisplayNameID>500252</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockattack01LA</Icon>
		<RolloverTextID>27224</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdockattack02LA' type ='Normal'>
		<DBID>5806</DBID>
		<DisplayNameID>500253</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockattack02LA</Icon>
		<RolloverTextID>27225</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAdockattack01LA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.45' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdockattack01NA' type ='Normal'>
		<DBID>5807</DBID>
		<DisplayNameID>500254</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockattack01NA</Icon>
		<RolloverTextID>27224</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAdockattack02NA' type ='Normal'>
		<DBID>5808</DBID>
		<DisplayNameID>500255</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockattack02NA</Icon>
		<RolloverTextID>27225</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAdockattack01LA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAdockattack03NA' type ='Normal'>
		<DBID>5809</DBID>
		<DisplayNameID>500256</DisplayNameID>
		<Cost resourcetype ='Wood'>850.0000</Cost>
		<Cost resourcetype ='Gold'>850.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockattack03NA</Icon>
		<RolloverTextID>27224</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAdockattack02NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAdockdefense01LA' type ='Normal'>
		<DBID>5810</DBID>
		<DisplayNameID>500257</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockdefense01LA</Icon>
		<RolloverTextID>27227</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAdockdefense01NA' type ='Normal'>
		<DBID>5811</DBID>
		<DisplayNameID>500258</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockdefense01NA</Icon>
		<RolloverTextID>27227</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAdockdefense02NA' type ='Normal'>
		<DBID>5812</DBID>
		<DisplayNameID>500259</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAdockdefense02NA</Icon>
		<RolloverTextID>27227</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAdockdefense01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAmortar01LA' type ='Normal'>
		<DBID>5813</DBID>
		<DisplayNameID>500260</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAmortar01LA</Icon>
		<RolloverTextID>27244</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='500263'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmortar01NA' type ='Normal'>
		<DBID>5814</DBID>
		<DisplayNameID>500261</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAmortar01NA</Icon>
		<RolloverTextID>27244</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='500264'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmortar02NA' type ='Normal'>
		<DBID>5815</DBID>
		<DisplayNameID>500262</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\dock\WOTTAmortar02NA</Icon>
		<RolloverTextID>27244</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmortar01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='500265'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAgas01LA' type ='Normal'>
		<DBID>5816</DBID>
		<DisplayNameID>500266</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAgas01LA</Icon>
		<RolloverTextID>23881</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAgas01NA' type ='Normal'>
		<DBID>5817</DBID>
		<DisplayNameID>500267</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownwatch01NA</Icon>
		<RolloverTextID>23881</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAgas02NA' type ='Normal'>
		<DBID>5818</DBID>
		<DisplayNameID>500268</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAgas02NA</Icon>
		<RolloverTextID>23881</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAgas01NA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAtownwatch01LA' type ='Normal'>
		<DBID>5819</DBID>
		<DisplayNameID>500269</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownwatch01LA</Icon>
		<RolloverTextID>23388</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMilitary</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtownwatch01NA' type ='Normal'>
		<DBID>5820</DBID>
		<DisplayNameID>500270</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAgas01NA</Icon>
		<RolloverTextID>23388</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMilitary</Target></Effect -->
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtownwatch02NA' type ='Normal'>
		<DBID>5821</DBID>
		<DisplayNameID>500271</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAtownwatch02NA</Icon>
		<RolloverTextID>23388</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAtownwatch01NA</TechStatus>
		</Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMilitary</Target></Effect -->
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmercantilism01NA' type ='Normal'>
		<DBID>5822</DBID>
		<DisplayNameID>500272</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAmercantilism02NA</Icon>
		<RolloverTextID>26136</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAmercantilism02NA' type ='Normal'>
		<DBID>5823</DBID>
		<DisplayNameID>500273</DisplayNameID>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAmercantilism01NA</Icon>
		<RolloverTextID>500352</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAmercantilism01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAinfantryFAST01LA' type ='Normal'>
		<DBID>5824</DBID>
		<DisplayNameID>500274</DisplayNameID>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAinfantry01LA</Icon>
		<RolloverTextID>23983</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantryFAST01NA' type ='Normal'>
		<DBID>5825</DBID>
		<DisplayNameID>500275</DisplayNameID>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAinfantry01NA</Icon>
		<RolloverTextID>23983</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAinfantryFAST02NA' type ='Normal'>
		<DBID>5826</DBID>
		<DisplayNameID>500276</DisplayNameID>
		<Cost resourcetype ='Gold'>700.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAinfantry02NA</Icon>
		<RolloverTextID>23983</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAinfantryFAST01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAcavalryFAST01LA' type ='Normal'>
		<DBID>5827</DBID>
		<DisplayNameID>500277</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAcavalry01LA</Icon>
		<RolloverTextID>36206</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalryFAST01NA' type ='Normal'>
		<DBID>5828</DBID>
		<DisplayNameID>500278</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAcavalry01NA</Icon>
		<RolloverTextID>36206</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAcavalryFAST02NA' type ='Normal'>
		<DBID>5829</DBID>
		<DisplayNameID>500279</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\civilian\WOTTAcavalry02NA</Icon>
		<RolloverTextID>36206</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAcavalryFAST01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='ImperialFrigatesLA' type ='Normal'>
		<DBID>5830</DBID>
		<DisplayNameID>500280</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\navy</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='500281'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialFrigatesNA' type ='Normal'>
		<DBID>5831</DBID>
		<DisplayNameID>500280</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\navy</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='500281'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialFrigatesNA2' type ='Normal'>
		<DBID>5832</DBID>
		<DisplayNameID>500287</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\navy</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<!-- Flag>OrPrereqs</Flag -->
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ImperialFrigatesNA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='500288'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCorvettes' type ='Normal'>
		<DBID>5833</DBID>
		<DisplayNameID>500282</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\navy</Icon>
		<RolloverTextID>500284</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Corvette' culture ='none' newName ='500283'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMonitorsNA' type ='Normal'>
		<DBID>5834</DBID>
		<DisplayNameID>500285</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\navy</Icon>
		<RolloverTextID>31185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='500286'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMonitorsNA2' type ='Normal'>
		<DBID>5835</DBID>
		<DisplayNameID>500289</DisplayNameID>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\navy</Icon>
		<RolloverTextID>31185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ImperialMonitorsNA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranVolunteers' type ='Normal'>
		<DBID>5836</DBID>
		<DisplayNameID>900060</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>900064</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='SetName' proto ='Volunteer' culture ='none' newName ='900057'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardVolunteers' type ='Normal'>
		<DBID>5837</DBID>
		<DisplayNameID>900061</DisplayNameID>
		<cost resourcetype ='Wood'>600.0000</cost>
		<cost resourcetype ='Gold'>600.0000</cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>900064</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranVolunteers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='SetName' proto ='Volunteer' culture ='none' newName ='900058'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialVolunteers' type ='Normal'>
		<DBID>5838</DBID>
		<DisplayNameID>900062</DisplayNameID>
		<cost resourcetype ='Wood'>1500.0000</cost>
		<cost resourcetype ='Gold'>1500.0000</cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81446</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>ForceLastInLine</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardVolunteers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='SetName' proto ='Volunteer' culture ='none' newName ='900059'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranLassadores' type ='Normal'>
		<DBID>5839</DBID>
		<DisplayNameID>900289</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\lasso</Icon>
		<RolloverTextID>900293</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='SetName' proto ='Lassador' culture ='none' newName ='900286'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardLassadores' type ='Normal'>
		<DBID>5840</DBID>
		<DisplayNameID>900290</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\lasso</Icon>
		<RolloverTextID>900293</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranLassadores</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='SetName' proto ='Lassador' culture ='none' newName ='900287'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialLassadores' type ='Normal'>
		<DBID>5841</DBID>
		<DisplayNameID>900291</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\lasso</Icon>
		<RolloverTextID>81447</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardLassadores</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='SetName' proto ='Lassador' culture ='none' newName ='900288'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranVilleros' type ='Normal'>
		<DBID>5842</DBID>
		<DisplayNameID>900158</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>900162</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Villero' culture ='none' newName ='900155'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardVilleros' type ='Normal'>
		<DBID>5843</DBID>
		<displaynameid>900159</displaynameid>
		<cost resourcetype ='Wood'>600.0000</cost>
		<cost resourcetype ='Gold'>600.0000</cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<rollovertextid>900162</rollovertextid>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranVilleros</TechStatus>
		</Prereqs>
		<effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Villero' culture ='none' newName ='900156'></Effect>
		</effects>
	</Tech>
	<Tech name ='ImperialVilleros' type ='Normal'>
		<DBID>5844</DBID>
		<displaynameid>900160</displaynameid>
		<cost resourcetype ='Wood'>1200.0000</cost>
		<cost resourcetype ='Gold'>1200.0000</cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<rollovertextid>81448</rollovertextid>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>ForceLastInLine</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardVilleros</TechStatus>
		</Prereqs>
		<effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Villero' culture ='none' newName ='900157'></Effect>
		</effects>
	</Tech>
	<Tech name ='GuardCarabinero' type ='Normal'>
		<DBID>5845</DBID>
		<DisplayNameID>900072</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>900076</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='900068'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCarabinero' type ='Normal'>
		<DBID>5846</DBID>
		<DisplayNameID>900073</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81449</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardCarabinero</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='900069'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCarabineroBrazilians' type ='Normal'>
		<DBID>5847</DBID>
		<DisplayNameID>900074</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81450</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardCarabinero</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='900070'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBacamartero' type ='Normal'>
		<DBID>5848</DBID>
		<DisplayNameID>900081</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81451</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='SetName' proto ='Bacamartero' culture ='none' newName ='900079'></Effect>
			<Effect type ='SetName' proto ='BacamarteroBlock' culture ='none' newName ='900079'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBacamarteroBrazilians' type ='Normal'>
		<DBID>5849</DBID>
		<DisplayNameID>900082</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>900084</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Bacamartero' culture ='none' newName ='900080'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bacamartero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranVanguardia' type ='Normal'>
		<DBID>5850</DBID>
		<DisplayNameID>900196</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\sword</Icon>
		<RolloverTextID>900200</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
			<Effect type ='SetName' proto ='Vanguardia' culture ='none' newName ='900193'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardVanguardia' type ='Normal'>
		<DBID>5851</DBID>
		<DisplayNameID>900197</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\sword</Icon>
		<RolloverTextID>900200</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranVanguardia</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
			<Effect type ='SetName' proto ='Vanguardia' culture ='none' newName ='900194'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Vanguardia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialVanguardia' type ='Normal'>
		<DBID>5852</DBID>
		<DisplayNameID>900198</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\sword</Icon>
		<RolloverTextID>81452</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardVanguardia</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Vanguardia' culture ='none' newName ='900195'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardGranadero' type ='Normal'>
		<DBID>5853</DBID>
		<DisplayNameID>900145</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\grenade</Icon>
		<RolloverTextID>900148</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.36' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='SetName' proto ='Granadero' culture ='none' newName ='900142'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.36' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGranadero' type ='Normal'>
		<DBID>5854</DBID>
		<DisplayNameID>900146</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\grenade</Icon>
		<RolloverTextID>900149</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardGranadero</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Granadero' culture ='none' newName ='900143'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardMountedCassador' type ='Normal'>
		<DBID>5855</DBID>
		<DisplayNameID>900116</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>900119</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
			<Effect type ='SetName' proto ='MountedCassador' culture ='none' newName ='900114'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MountedCassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMountedCassador' type ='Normal'>
		<DBID>5856</DBID>
		<DisplayNameID>900117</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\horse</Icon>
		<RolloverTextID>81453</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardMountedCassador</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='MountedCassador' culture ='none' newName ='900115'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranAcacaraya' type ='Normal'>
		<DBID>5857</DBID>
		<DisplayNameID>900219</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>900223</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
			<Effect type ='SetName' proto ='Acacaraya' culture ='none' newName ='900216'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Acacaraya' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardAcacaraya' type ='Normal'>
		<DBID>5858</DBID>
		<DisplayNameID>900220</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>81454</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranAcacaraya</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.36' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
			<Effect type ='SetName' proto ='Acacaraya' culture ='none' newName ='900217'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Acacaraya' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.36' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialAcacaraya' type ='Normal'>
		<DBID>5859</DBID>
		<DisplayNameID>900221</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\horse</Icon>
		<RolloverTextID>81455</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardAcacaraya</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Acacaraya' culture ='none' newName ='900218'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranHussarsLA' type ='Normal'>
		<DBID>5860</DBID>
		<DisplayNameID>500187</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>23209</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='500188'></Effect>
			<Effect type ='SetName' proto ='HussarBlock' culture ='none' newName ='500188'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardHussarsLA' type ='Normal'>
		<DBID>5861</DBID>
		<DisplayNameID>500189</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>23213</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranHussarsLA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='500190'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHussarsLA' type ='Normal'>
		<DBID>5862</DBID>
		<DisplayNameID>500191</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>81456</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardHussarsLA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='500192'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHussarsBrazilians' type ='Normal'>
		<DBID>5863</DBID>
		<DisplayNameID>500193</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>30995</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardHussarsLA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='500194'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardDragoonsLA' type ='Normal'>
		<DBID>5864</DBID>
		<DisplayNameID>500195</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>23232</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='500196'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDragoonsLA' type ='Normal'>
		<DBID>5865</DBID>
		<DisplayNameID>500197</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>81457</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardDragoonsLA</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='500198'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDragoonsBrazilians' type ='Normal'>
		<DBID>5866</DBID>
		<DisplayNameID>500199</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>30983</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardDragoonsLA</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='500200'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGHusaresDeLaMuerte' type ='Normal'>
		<DBID>5867</DBID>
		<DisplayNameID>500177</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>500185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranHussarsLA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.09' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.09' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussarsLA</Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='500178'></Effect>
			<Effect type ='SetName' proto ='HussarBlock' culture ='none' newName ='500178'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHusaresDeLaFrontera' type ='Normal'>
		<DBID>5868</DBID>
		<DisplayNameID>500179</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>30995</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGHusaresDeLaMuerte</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='500180'></Effect>
			<Effect type ='SetName' proto ='HussarBlock' culture ='none' newName ='500180'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGDragonesLigeros' type ='Normal'>
		<DBID>5869</DBID>
		<DisplayNameID>500181</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>500186</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.09' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.09' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoonsLA</Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='500182'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDragonesDePlaza' type ='Normal'>
		<DBID>5870</DBID>
		<DisplayNameID>500183</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>30983</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGDragonesLigeros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='500184'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranMusketeersLA' type ='Normal'>
		<DBID>5871</DBID>
		<DisplayNameID>500201</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>22851</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='500202'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardMusketeersLA' type ='Normal'>
		<DBID>5872</DBID>
		<DisplayNameID>500203</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>23055</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranMusketeersLA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='500204'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMusketeersLA' type ='Normal'>
		<DBID>5873</DBID>
		<DisplayNameID>500205</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81458</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardMusketeersLA</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='500206'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGbrazilMusketeers' type ='Normal'>
		<DBID>5874</DBID>
		<DisplayNameID>500207</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>81459</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranMusketeersLA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.09' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeersLA</Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='500208'></Effect>
			<Effect type ='Data' amount ='1.09' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='imperialbrazilMusketeers' type ='Normal'>
		<DBID>5875</DBID>
		<DisplayNameID>500209</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>30958</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGbrazilMusketeers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='500210'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranPikemenLA' type ='Normal'>
		<DBID>5876</DBID>
		<DisplayNameID>500211</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\spear</Icon>
		<RolloverTextID>23056</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='500212'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardPikemenLA' type ='Normal'>
		<DBID>5877</DBID>
		<DisplayNameID>500213</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\spear</Icon>
		<RolloverTextID>23056</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranPikemenLA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='500214'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialPikemenLA' type ='Normal'>
		<DBID>5878</DBID>
		<DisplayNameID>500215</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\spear</Icon>
		<RolloverTextID>81460</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardPikemenLA</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='500216'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGbrazilpikemen' type ='Normal'>
		<DBID>5879</DBID>
		<DisplayNameID>500217</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\spear</Icon>
		<RolloverTextID>81461</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranpikemenLA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.09' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardpikemenLA</Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='500218'></Effect>
			<Effect type ='Data' amount ='1.09' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='imperialbrazilpikemen' type ='Normal'>
		<DBID>5880</DBID>
		<DisplayNameID>500219</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\spear</Icon>
		<RolloverTextID>35185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGbrazilpikemen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='500220'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranSkirmishersShadowLA' type ='Normal'>
		<DBID>5881</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='500222'></Effect>
			<Effect type ='SetName' proto ='SkirmisherBlock' culture ='none' newName ='500222'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranDragoonsShadowLA' type ='Normal'>
		<DBID>5882</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='81116'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSkirmishersLA' type ='Normal'>
		<DBID>5883</DBID>
		<DisplayNameID>500223</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>23226</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='500224'></Effect>
			<Effect type ='SetName' proto ='SkirmisherBlock' culture ='none' newName ='500224'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSkirmishersLA' type ='Normal'>
		<DBID>5884</DBID>
		<DisplayNameID>500225</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81462</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardSkirmishersLA</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='500226'></Effect>
			<Effect type ='SetName' proto ='SkirmisherBlock' culture ='none' newName ='500226'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGparaguaySkirmishers' type ='Normal'>
		<DBID>5885</DBID>
		<DisplayNameID>500227</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>81463</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.09' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardSkirmishersLA</Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='500228'></Effect>
			<Effect type ='Data' amount ='1.09' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='imperialparaguaySkirmishers' type ='Normal'>
		<DBID>5886</DBID>
		<DisplayNameID>500229</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81462</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGparaguaySkirmishers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='500230'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGColombiaCarabineros' type ='Normal'>
		<DBID>5887</DBID>
		<DisplayNameID>500290</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>81464</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.09' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type = 'TechStatus' status = 'Active'>GuardCarabinero</Effect>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='500291'></Effect>
			<Effect type ='Data' amount ='1.09' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGcolombiaCarabineros2' type ='Normal'>
		<DBID>5888</DBID>
		<DisplayNameID>500292</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81449</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGcolombiaCarabineros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='500293'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranSoldaderas' type ='Normal'>
		<DBID>5889</DBID>
		<DisplayNameID>500233</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>500239</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='SetName' proto ='Soldadera' culture ='none' newName ='500234'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Soldadera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSoldaderas' type ='Normal'>
		<DBID>5890</DBID>
		<DisplayNameID>500235</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>81465</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranSoldaderas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.36' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='SetName' proto ='Soldadera' culture ='none' newName ='500236'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Soldadera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.36' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSoldaderas' type ='Normal'>
		<DBID>5891</DBID>
		<DisplayNameID>500237</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81466</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardSoldaderas</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Soldadera' culture ='none' newName ='500238'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialIndependentistas' type ='Normal'>
		<DBID>5892</DBID>
		<DisplayNameID>900277</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>900279</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='BolivarGuard' culture ='none' newName ='900275'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranBorrachos' type ='Normal'>
		<DBID>5893</DBID>
		<DisplayNameID>500240</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>500246</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='SetName' proto ='Borracho' culture ='none' newName ='500241'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBorrachos' type ='Normal'>
		<DBID>5894</DBID>
		<DisplayNameID>500242</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>81467</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranBorrachos</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.36' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='SetName' proto ='Borracho' culture ='none' newName ='500243'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.36' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBorrachos' type ='Normal'>
		<DBID>5895</DBID>
		<DisplayNameID>500244</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81468</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardBorrachos</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Borracho' culture ='none' newName ='500245'></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteTamoios' type ='Normal'>
		<DBID>5896</DBID>
		<DisplayNameID>444166</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_ranged_infantry</Icon>
		<RolloverTextID>81137</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='UybassyArcher' culture ='none' newName ='444169'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionTamoios' type ='Normal'>
		<DBID>5897</DBID>
		<DisplayNameID>444167</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>81138</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteTamoios</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='UybassyArcher' culture ='none' newName ='444270'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryTamoios' type ='Normal'>
		<DBID>5898</DBID>
		<DisplayNameID>444168</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>81139</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>ForceLastInLine</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionTamoios</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
			<Effect type ='SetName' proto ='UybassyArcher' culture ='none' newName ='444271'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteSpearman' type ='Normal'>
		<DBID>5899</DBID>
		<DisplayNameID>799531</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>81140</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Ybira' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Ybira' culture ='none' newName ='899531'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionSpearman' type ='Normal'>
		<DBID>5900</DBID>
		<DisplayNameID>799532</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>81141</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteSpearman</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Ybira' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Ybira' culture ='none' newName ='899532'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarySpearman' type ='Normal'>
		<DBID>5901</DBID>
		<DisplayNameID>799533</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>81142</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>ForceLastInLine</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionSpearman</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='SetName' proto ='Ybira' culture ='none' newName ='899533'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionBlowgunners' type ='Normal'>
		<DBID>5902</DBID>
		<DisplayNameID>799512</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>81143</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Blowgunner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Blowgunner' culture ='none' newName ='899512'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryBlowgunners' type ='Normal'>
		<DBID>5903</DBID>
		<DisplayNameID>799513</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>81144</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>ForceLastInLine</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionBlowgunners</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
			<Effect type ='SetName' proto ='Blowgunner' culture ='none' newName ='899513'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteMaratekoaras' type ='Normal'>
		<DBID>5904</DBID>
		<DisplayNameID>700083</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>81145</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Maratekoaras' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Maratekoaras' culture ='none' newName ='700080'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionMaratekoaras' type ='Normal'>
		<DBID>5905</DBID>
		<DisplayNameID>700084</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>81146</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteMaratekoaras</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Maratekoaras' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Maratekoaras' culture ='none' newName ='700081'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryMaratekoaras' type ='Normal'>
		<DBID>5906</DBID>
		<DisplayNameID>700085</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>81147</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>ForceLastInLine</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionMaratekoaras</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='SetName' proto ='Maratekoaras' culture ='none' newName ='700082'></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYFactoryfood1' type ='Normal'>
		<DBID>5907</DBID>
		<DisplayNameID>700087</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pyfoodtech1</Icon>
		<RolloverTextID>700088</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactorywood1' type ='Normal'>
		<DBID>5908</DBID>
		<DisplayNameID>700089</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pywoodtech1</Icon>
		<RolloverTextID>700090</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>woodFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactorygold1' type ='Normal'>
		<DBID>5909</DBID>
		<DisplayNameID>700091</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pygoldtech1</Icon>
		<RolloverTextID>700092</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>goldFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactoryfood2' type ='Normal'>
		<DBID>5910</DBID>
		<DisplayNameID>700095</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pyfoodtech2</Icon>
		<RolloverTextID>700096</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PYFactoryfood1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.20' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactorywood2' type ='Normal'>
		<DBID>5911</DBID>
		<DisplayNameID>700097</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pywoodtech2</Icon>
		<RolloverTextID>700098</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PYFactorywood1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.20' subtype ='WorkRate' unittype ='wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>woodFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactorygold2' type ='Normal'>
		<DBID>5912</DBID>
		<DisplayNameID>700099</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pygoldtech2</Icon>
		<RolloverTextID>700100</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PYFactorygold1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.20' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>goldFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactoryfood3' type ='Normal'>
		<DBID>5913</DBID>
		<DisplayNameID>700108</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pyfoodtech3</Icon>
		<RolloverTextID>700096</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>PYFactoryfood2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactorywood3' type ='Normal'>
		<DBID>5914</DBID>
		<DisplayNameID>700109</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pywoodtech3</Icon>
		<RolloverTextID>700098</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>PYFactorywood2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.30' subtype ='WorkRate' unittype ='wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>woodFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactorygold3' type ='Normal'>
		<DBID>5915</DBID>
		<DisplayNameID>700107</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pygoldtech3</Icon>
		<RolloverTextID>700100</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>PYFactorygold2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.30' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>goldFactory</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactoryheavy1' type ='Normal'>
		<DBID>5916</DBID>
		<DisplayNameID>700093</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pyirontech1</Icon>
		<RolloverTextID>700094</RolloverTextID>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactoryheavy2' type ='Normal'>
		<DBID>5917</DBID>
		<DisplayNameID>700101</DisplayNameID>
		<Cost resourcetype ='Food'>650.0000</Cost>
		<Cost resourcetype ='Gold'>650.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\pyirontech2</Icon>
		<RolloverTextID>700102</RolloverTextID>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PYFactoryheavy1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cohete</Target></Effect></Effects>
	</Tech>
	<Tech name ='PYFactoriesShadow1' type ='Normal'>
		<DBID>5918</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>foodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>woodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>goldfactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYFactoriesShadow2' type ='Normal'>
		<DBID>5919</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>foodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>woodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>goldfactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYFactoriesShadow3' type ='Normal'>
		<DBID>5920</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>foodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>woodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>goldfactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PYFactoriesShadow4' type ='Normal'>
		<DBID>5921</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>foodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>woodfactory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>goldfactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAlunchbreak' type ='Normal'>
		<DBID>5922</DBID>
		<DisplayNameID>500062</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAlunchbreak</Icon>
		<RolloverTextID>500063</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAlargecauldron' type ='Normal'>
		<DBID>5923</DBID>
		<DisplayNameID>500064</DisplayNameID>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAlargecauldron</Icon>
		<RolloverTextID>500065</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAlunchbreak</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAstrike' type ='Normal'>
		<DBID>5924</DBID>
		<DisplayNameID>500066</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAstrike</Icon>
		<RolloverTextID>500067</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' action ='Spawn' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' action ='Spawn' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='0.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='0.50' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='0.50' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAredbrickwall' type ='Normal'>
		<DBID>5925</DBID>
		<DisplayNameID>500068</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAredbrickwall</Icon>
		<RolloverTextID>500069</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAconcretemixer' type ='Normal'>
		<DBID>5926</DBID>
		<DisplayNameID>500070</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAconcretemixer</Icon>
		<RolloverTextID>500071</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOTTAredbrickwall</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAturnshift' type ='Normal'>
		<DBID>5927</DBID>
		<DisplayNameID>500072</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAturnshift</Icon>
		<RolloverTextID>500073</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAholedcannonballs' type ='Normal'>
		<DBID>5928</DBID>
		<DisplayNameID>500074</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAholedcannonballs</Icon>
		<RolloverTextID>500075</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAthincannons' type ='Normal'>
		<DBID>5929</DBID>
		<DisplayNameID>500076</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAthincannons</Icon>
		<RolloverTextID>500077</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAthincannons</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAironforge' type ='Normal'>
		<DBID>5930</DBID>
		<DisplayNameID>500078</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAironforge</Icon>
		<RolloverTextID>500079</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAastillero' type ='Normal'>
		<DBID>5931</DBID>
		<DisplayNameID>500080</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAastillero</Icon>
		<RolloverTextID>500081</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpironclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpironclad</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpironclad</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAsteamengine' type ='Normal'>
		<DBID>5932</DBID>
		<DisplayNameID>500082</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAsteamengine</Icon>
		<RolloverTextID>500083</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAlamps' type ='Normal'>
		<DBID>5933</DBID>
		<DisplayNameID>500084</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAlamps</Icon>
		<RolloverTextID>500087</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAelectricity' type ='Normal'>
		<DBID>5934</DBID>
		<DisplayNameID>500085</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAelectricity</Icon>
		<RolloverTextID>500086</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAlamps</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAfort01LA' type ='Normal'>
		<DBID>5935</DBID>
		<DisplayNameID>500096</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAfort01LA</Icon>
		<RolloverTextID>500097</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.50' subtype ='DamageBonus' unittype ='AbstractWarship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAfort02LA' type ='Normal'>
		<DBID>5936</DBID>
		<DisplayNameID>500098</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAfort02LA</Icon>
		<RolloverTextID>500099</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='ShipBonus' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fortfrontier</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAfort02NA' type ='Normal'>
		<DBID>5937</DBID>
		<DisplayNameID>500090</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAfort02NA</Icon>
		<RolloverTextID>500091</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='8.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAfort04NA' type ='Normal'>
		<DBID>5938</DBID>
		<DisplayNameID>500092</DisplayNameID>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAfort04NA</Icon>
		<RolloverTextID>500093</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAfort02NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='8.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAfort01NA' type ='Normal'>
		<DBID>5939</DBID>
		<DisplayNameID>500088</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAfort01NA</Icon>
		<RolloverTextID>500089</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAfort03NA' type ='Normal'>
		<DBID>5940</DBID>
		<DisplayNameID>500094</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAfort03NA</Icon>
		<RolloverTextID>500095</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAfort01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAtower01NA' type ='Normal'>
		<DBID>5941</DBID>
		<DisplayNameID>500110</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAtower01NA</Icon>
		<RolloverTextID>500111</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lookout</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lookout</Target></Effect>
			<Effect type ='SetName' proto ='Lookout' culture ='none' newName ='500110'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAtower02NA' type ='Normal'>
		<DBID>5942</DBID>
		<DisplayNameID>500112</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAtower02NA</Icon>
		<RolloverTextID>500113</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAtower01NA</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lookout</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lookout</Target></Effect>
			<Effect type ='SetName' proto ='Lookout' culture ='none' newName ='500112'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwall01LA' type ='Normal'>
		<DBID>5943</DBID>
		<DisplayNameID>500104</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAwall01LA</Icon>
		<RolloverTextID>23451</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwall01NA' type ='Normal'>
		<DBID>5944</DBID>
		<DisplayNameID>500100</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAwall01NA</Icon>
		<RolloverTextID>23451</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAwall02NA' type ='Normal'>
		<DBID>5945</DBID>
		<DisplayNameID>500102</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAwall02NA</Icon>
		<RolloverTextID>23451</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAwall01NA</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAoutpost01LA' type ='Normal'>
		<DBID>5946</DBID>
		<DisplayNameID>500106</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAoutpost01LA</Icon>
		<RolloverTextID>29870</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Outpost' culture ='none' newName ='500106'></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAoutpost02LA' type ='Normal'>
		<DBID>5947</DBID>
		<DisplayNameID>500108</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAoutpost02LA</Icon>
		<RolloverTextID>29871</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAoutpost01LA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='SetName' proto ='Outpost' culture ='none' newName ='500109'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAoutpost01NA' type ='Normal'>
		<DBID>5948</DBID>
		<DisplayNameID>500114</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAoutpost01NA</Icon>
		<RolloverTextID>500115</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			
			<Effect type ='SetName' proto ='Outpost' culture ='none' newName ='29872'></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!--<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>
			<Effect type ='SetName' proto ='Bunker' culture ='none' newName ='500114'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Bunker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>-->
		</Effects>
	</Tech>
	<Tech name ='WOTTAoutpost02NA' type ='Normal'>
		<DBID>5949</DBID>
		<DisplayNameID>500116</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAoutpost02NA</Icon>
		<RolloverTextID>500117</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAoutpost01NA</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='SetName' proto ='Outpost' culture ='none' newName ='29869'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!--
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Bunker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Bunker' culture ='none' newName ='500116'></Effect>
			<Effect type ='Data' action ='RangedAttack2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>-->
		</Effects>
	</Tech>
	<Tech name ='WOTTAoutpost03NA' type ='Normal'>
		<DBID>5950</DBID>
		<DisplayNameID>500118</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\wallandfort\WOTTAoutpost03NA</Icon>
		<RolloverTextID>500119</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAoutpost02NA</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='SetName' proto ='Outpost' culture ='none' newName ='500118'></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
				<!--
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>
			<Effect type ='SetName' proto ='Bunker' culture ='none' newName ='500118'></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>
			<Effect type ='Data' action ='RangedAttack2' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Bunker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>-->
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry01LA' type ='Normal'>
		<DBID>5951</DBID>
		<DisplayNameID>500120</DisplayNameID>
		<Cost resourcetype ='Wood'>450.0000</Cost>
		<Cost resourcetype ='Gold'>450.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry01LA</Icon>
		<RolloverTextID>500121</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry02LA' type ='Normal'>
		<DBID>5952</DBID>
		<DisplayNameID>500122</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry02LA</Icon>
		<RolloverTextID>500123</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BolivarGuard</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJagunco</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJagunco</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJagunco</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJagunco</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJaeger</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJaeger</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJaeger</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJaeger</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercNavajoRifleman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercNavajoRifleman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercNavajoRifleman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatMercNavajoRifleman</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFilibuster</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFilibuster</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFilibuster</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFilibuster</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry03LA' type ='Normal'>
		<DBID>5953</DBID>
		<DisplayNameID>500124</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry03LA</Icon>
		<RolloverTextID>500125</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpEagleKnight</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Longbowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarBow</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpAenna</Target></Effect>
			<Effect slot ='0' type ='Data' amount ='1.10' subtype ='HeroCost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpArrowKnight</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMacehualtin</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMercBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateShinobi</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypShinobiHorse</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYumi</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateBestieros</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMaroon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry04LA' type ='Normal'>
		<DBID>5954</DBID>
		<DisplayNameID>500126</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry04LA</Icon>
		<RolloverTextID>500127</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry01LA' type ='Normal'>
		<DBID>5955</DBID>
		<DisplayNameID>500128</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry01LA</Icon>
		<RolloverTextID>500129</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry02LA' type ='Normal'>
		<DBID>5956</DBID>
		<DisplayNameID>500130</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry02LA</Icon>
		<RolloverTextID>500131</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry03LA' type ='Normal'>
		<DBID>5957</DBID>
		<DisplayNameID>500132</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry03LA</Icon>
		<RolloverTextID>500133</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry04LA' type ='Normal'>
		<DBID>5958</DBID>
		<DisplayNameID>500134</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry04LA</Icon>
		<RolloverTextID>500135</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry05LA' type ='Normal'>
		<DBID>5959</DBID>
		<DisplayNameID>500136</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry05LA</Icon>
		<RolloverTextID>500137</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAartillery01LA' type ='Normal'>
		<DBID>5960</DBID>
		<DisplayNameID>500138</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery01LA</Icon>
		<RolloverTextID>500139</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAartillery02LA' type ='Normal'>
		<DBID>5961</DBID>
		<DisplayNameID>500140</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery02LA</Icon>
		<RolloverTextID>500141</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.07' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAartillery03LA' type ='Normal'>
		<DBID>5962</DBID>
		<DisplayNameID>500142</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery03LA</Icon>
		<RolloverTextID>500143</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry01NA' type ='Normal'>
		<DBID>5963</DBID>
		<DisplayNameID>500144</DisplayNameID>
		<Cost resourcetype ='Wood'>450.0000</Cost>
		<Cost resourcetype ='Gold'>450.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry01NA</Icon>
		<RolloverTextID>500146</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry012NA' type ='Normal'>
		<DBID>5964</DBID>
		<DisplayNameID>500145</DisplayNameID>
		<Cost resourcetype ='Wood'>900.0000</Cost>
		<Cost resourcetype ='Gold'>900.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry012NA</Icon>
		<RolloverTextID>500146</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAinfantry01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry02NA' type ='Normal'>
		<DBID>5965</DBID>
		<DisplayNameID>500147</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry02NA</Icon>
		<RolloverTextID>500149</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NARifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry022NA' type ='Normal'>
		<DBID>5966</DBID>
		<DisplayNameID>500148</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry022NA</Icon>
		<RolloverTextID>500149</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAinfantry02NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NARifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry03NA' type ='Normal'>
		<DBID>5967</DBID>
		<DisplayNameID>500150</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry03NA</Icon>
		<RolloverTextID>500152</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttackLONG' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttackLONG' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttackLONG' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry032NA' type ='Normal'>
		<DBID>5968</DBID>
		<DisplayNameID>500151</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry032NA</Icon>
		<RolloverTextID>500152</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAinfantry03NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttackLONG' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttackLONG' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttackLONG' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry04NA' type ='Normal'>
		<DBID>5969</DBID>
		<DisplayNameID>500153</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry04NA</Icon>
		<RolloverTextID>500155</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAinfantry042NA' type ='Normal'>
		<DBID>5970</DBID>
		<DisplayNameID>500154</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAinfantry042NA</Icon>
		<RolloverTextID>500155</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAinfantry04NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry01NA' type ='Normal'>
		<DBID>5971</DBID>
		<DisplayNameID>500156</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry01NA</Icon>
		<RolloverTextID>500158</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAcavalry012NA' type ='Normal'>
		<DBID>5972</DBID>
		<DisplayNameID>500157</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry012NA</Icon>
		<RolloverTextID>500158</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAcavalry01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAcavalry02NA' type ='Normal'>
		<DBID>5973</DBID>
		<DisplayNameID>500159</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry02NA</Icon>
		<RolloverTextID>500161</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAcavalry022NA' type ='Normal'>
		<DBID>5974</DBID>
		<DisplayNameID>500160</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry022NA</Icon>
		<RolloverTextID>500161</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAcavalry02NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.03' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAcavalry03NA' type ='Normal'>
		<DBID>5975</DBID>
		<DisplayNameID>500162</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry03NA</Icon>
		<RolloverTextID>500164</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry032NA' type ='Normal'>
		<DBID>5976</DBID>
		<DisplayNameID>500163</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry032NA</Icon>
		<RolloverTextID>500164</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAcavalry03NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAcavalry04NA' type ='Normal'>
		<DBID>5977</DBID>
		<DisplayNameID>500165</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry04NA</Icon>
		<RolloverTextID>500167</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAcavalry042NA' type ='Normal'>
		<DBID>5978</DBID>
		<DisplayNameID>500166</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAcavalry042NA</Icon>
		<RolloverTextID>500167</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAcavalry04NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAartillery01NA' type ='Normal'>
		<DBID>5979</DBID>
		<DisplayNameID>500168</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery01NA</Icon>
		<RolloverTextID>500170</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAartillery012NA' type ='Normal'>
		<DBID>5980</DBID>
		<DisplayNameID>500169</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery012NA</Icon>
		<RolloverTextID>500170</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAartillery01NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAartillery02NA' type ='Normal'>
		<DBID>5981</DBID>
		<DisplayNameID>500171</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery02NA</Icon>
		<RolloverTextID>500173</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAartillery022NA' type ='Normal'>
		<DBID>5982</DBID>
		<DisplayNameID>500172</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery022NA</Icon>
		<RolloverTextID>500173</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAartillery02NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAartillery03NA' type ='Normal'>
		<DBID>5983</DBID>
		<DisplayNameID>500174</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery03NA</Icon>
		<RolloverTextID>500176</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAartillery032NA' type ='Normal'>
		<DBID>5984</DBID>
		<DisplayNameID>500175</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\arsenal\WOTTAartillery032NA</Icon>
		<RolloverTextID>500176</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAartillery03NA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigWarHutPoisonArrowFrogs' type ='Normal'>
		<DBID>5985</DBID>
		<DisplayNameID>710666</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\tupibigbuttons</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>710667</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='Data' action ='DanceRangedAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigLonghouseTropical' type ='Normal'>
		<DBID>5986</DBID>
		<DisplayNameID>445370</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\tupibigbuttons</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>445369</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnBush' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLonghouseTupi</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigFoundryMushroom' type ='Normal'>
		<DBID>5987</DBID>
		<DisplayNameID>444155</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\tupibigbuttons</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>444156</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='TransformUnit' toprotoid ='Pombero' fromprotoid ='UybassyArcher'></Effect></Effects -->
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLRitualistcMushroom' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigWighamUrns' type ='Normal'>
		<DBID>5988</DBID>
		<DisplayNameID>444280</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\tupibigbuttons</Icon>
		<IconTextureCoords>.201171875 .607421875 .3984375 .908203125</IconTextureCoords>
		<RolloverTextID>444281</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigTupiCorralMacaws' type ='Normal'>
		<DBID>5989</DBID>
		<DisplayNameID>445371</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon></Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>445372</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetMacaw</Target></Effect>
			<!--
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='PetMacaw' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TupiCorral</Target></Effect>-->
		</Effects>
	</Tech>
	<Tech name ='BigDockFish' type ='Normal'>
		<DBID>5990</DBID>
		<DisplayNameID>444157</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\tupibigbuttons</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>444282</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigCorralJaguar' type ='Normal'>
		<DBID>5991</DBID>
		<DisplayNameID>445376</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\tupibigbuttons</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>445375</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='PetJaguar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='TPmessenger1' type ='Normal'>
		<DBID>5992</DBID>
		<DisplayNameID>43721</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPmessenger2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPmessenger3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPmessenger4</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPmessenger2' type ='Normal'>
		<DBID>5993</DBID>
		<DisplayNameID>43723</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPmessenger3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPmessenger4</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPmessenger3' type ='Normal'>
		<DBID>5994</DBID>
		<DisplayNameID>43725</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPmessenger4</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPmessenger4' type ='Normal'>
		<DBID>5995</DBID>
		<DisplayNameID>43727</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPwoman1' type ='Normal'>
		<DBID>5996</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421500</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwoman2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwoman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwoman4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPwoman2' type ='Normal'>
		<DBID>5997</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421501</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwoman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwoman4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPwoman3' type ='Normal'>
		<DBID>5998</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421502</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwoman4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPwoman4' type ='Normal'>
		<DBID>5999</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421503</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPwarrior1' type ='Normal'>
		<DBID>6000</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421504</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwarrior2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwarrior3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwarrior4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPwarrior2' type ='Normal'>
		<DBID>6001</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421505</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwarrior3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwarrior4</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>

		</Effects>
	</Tech>
	<Tech name ='TPwarrior3' type ='Normal'>
		<DBID>6002</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>421506</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPwarrior4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPwarrior4' type ='Normal'>
		<DBID>6003</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>421507</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPshaman1' type ='Normal'>
		<DBID>6004</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>421508</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPshaman2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPshaman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPshaman4</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPshaman2' type ='Normal'>
		<DBID>6005</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>421509</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPshaman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPshaman4</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>

		</Effects>
	</Tech>
	<Tech name ='TPshaman3' type ='Normal'>
		<DBID>6006</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>602047</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>TPshaman4</Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='TPshaman4' type ='Normal'>
		<DBID>6007</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>602048</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='ResourceExchange' multiplier ='1.00' toresource ='Wood' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MexicanPistolero' type ='Normal'>
		<DBID>6008</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='HCTeamCottonCrates' type ='Normal'>
		<DBID>62</DBID>
		<DisplayNameID>900534</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\Algodon</Icon>
		<RolloverTextID>900535</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRebirth' type ='Normal'>
		<DBID>6009</DBID>
		<DisplayNameID>900540</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\rebirth</Icon>
		<RolloverTextID>900541</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLCowCoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCEngineerTeam' type ='Normal'>
		<DBID>6010</DBID>
		<DisplayNameID>445251</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\teamengineer</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='engineer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCParaguayanDamage' type ='Normal'>
		<DBID>6011</DBID>
		<DisplayNameID>444278</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\pydamage</Icon>
		<RolloverTextID>444279</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Acacaraya</Target></Effect>
			<Effect type ='TextOutput'>74006</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCParaguayanHitPoints' type ='Normal'>
		<DBID>6012</DBID>
		<DisplayNameID>444276</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\pyhp</Icon>
		<RolloverTextID>444277</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AcaCaraya</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCuartelazo' type ='Normal'>
		<DBID>6013</DBID>
		<DisplayNameID>444274</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\cuartelazo</Icon>
		<RolloverTextID>444275</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>74008</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.33' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanguardia</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.33' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRegimientoEscolta' type ='Normal'>
		<DBID>6014</DBID>
		<DisplayNameID>444272</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\escolta</Icon>
		<RolloverTextID>444273</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AcaCaraya</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AcaCaraya</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TextOutput'>74010</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCWaroftheSevenReducciones' type ='Normal'>
		<DBID>6015</DBID>
		<DisplayNameID>713540</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Guarani Wars</Icon>
		<RolloverTextID>713541</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCabildo' type ='Normal'>
		<DBID>6016</DBID>
		<DisplayNameID>713542</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\cabildo</Icon>
		<RolloverTextID>713543</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEncomendador' type ='Normal'>
		<DBID>6017</DBID>
		<DisplayNameID>713544</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\encomendador</Icon>
		<RolloverTextID>713545</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLandGrant' type ='Normal'>
		<DBID>6018</DBID>
		<DisplayNameID>713546</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\landgrant</Icon>
		<RolloverTextID>713547</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>YPConsulateTech</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPConsulateTech</Target></Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTlebanese</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTlebanese</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTitalian</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTitalian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTcsa</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTcsa</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTjapanese</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTjapanese</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTasian</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTasian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTirish</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTirish</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTpolish</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTpolish</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTscandinavia</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTscandinavia</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTukrainian</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTukrainian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTgerman</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTgerman</Target></Effect>
			<!-- Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTfrench</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>IMMIGRANTfrench</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='HCMassImmigration' type ='Normal'>
		<DBID>6019</DBID>
		<DisplayNameID>713548</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\massimmigration</Icon>
		<RolloverTextID>713549</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='12.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMRedshirt</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMFilibuster</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMopryshok</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMscarletsails</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMLuebecker</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMChevauleger</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMKruppCannon</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMmountedsamurai</Target></Effect>
			<Effect type ='Data' amount ='40.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMkarateka</Target></Effect>
			<Effect type ='Data' amount ='24.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMokinawanspearman</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMSkiTrooper</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='24.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect type ='Data' amount ='24.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect type ='Data' amount ='16.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMQueueDelDiable</Target></Effect>
			<Effect type ='Data' amount ='24.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMLegionnaireBelge</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMLegionnaireBelge</Target></Effect -->
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMRedshirt</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFilibuster</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMopryshok</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMLuebecker</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMChevauleger</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMKruppCannon</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMmountedsamurai</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMkarateka</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMokinawanspearman</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMSkiTrooper</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMChevaulegerBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMLuebeckerBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMMaroniteRiflemanBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMFenianBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMPatricioBlock</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMPatricioBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMRedshirtBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMFarrapoBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMSkiTrooperBlock</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMAuxiliarBlock</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMInfernalPicadorBlock</Target></Effect>
			<Effect type ='Data' amount ='-4.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMFilibusterBlock</Target></Effect>
			<Effect type ='Data' amount ='-5.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMOpryshokBlock</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMSerdukBlock</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMKaratekaBlock</Target></Effect>
			<Effect type ='Data' amount ='-4.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMOkinawanSpearmanBlock</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMMountedSamuraiBlock</Target></Effect>
			<Effect type ='TextOutput'>771873</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPYIsolation' type ='Normal'>
		<DBID>6020</DBID>
		<DisplayNameID>713550</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\isolation</Icon>
		<RolloverTextID>713551</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAlfabetization' type ='Normal'>
		<DBID>6021</DBID>
		<DisplayNameID>713552</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\alfabetization</Icon>
		<RolloverTextID>713553</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIndustriaNacional' type ='Normal'>
		<DBID>6022</DBID>
		<DisplayNameID>713554</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\industrianacional</Icon>
		<RolloverTextID>713555</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>HeavyWorks</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOrfebre' type ='Normal'>
		<DBID>6023</DBID>
		<DisplayNameID>713556</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\orfebre</Icon>
		<RolloverTextID>713557</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GoldFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCarpintero' type ='Normal'>
		<DBID>6024</DBID>
		<DisplayNameID>713560</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\carpintero</Icon>
		<RolloverTextID>713561</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WoodFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAltaCocina' type ='Normal'>
		<DBID>6025</DBID>
		<DisplayNameID>713558</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Paraguay\altacocina</Icon>
		<RolloverTextID>713559</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.10' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FoodFactory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMontonera1' type ='Normal'>
		<DBID>6026</DBID>
		<DisplayNameID>713562</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\bountyhunter</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Montonera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMontonera2' type ='Normal'>
		<DBID>6027</DBID>
		<DisplayNameID>713563</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\bountyhunter</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Montonera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMontonera3' type ='Normal'>
		<DBID>6028</DBID>
		<DisplayNameID>713564</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\bountyhunter</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Montonera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMontonera4' type ='Normal'>
		<DBID>6029</DBID>
		<DisplayNameID>713565</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\bountyhunter</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Montonera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCHogtie' type ='Normal'>
		<DBID>6030</DBID>
		<DisplayNameID>713568</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\hogtie</Icon>
		<RolloverTextID>713569</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRodeo' type ='Normal'>
		<DBID>6031</DBID>
		<DisplayNameID>713566</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\rodeo</Icon>
		<RolloverTextID>713567</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='VolleyAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
			<Effect type ='Data' action ='VolleyAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLegionPatricia' type ='Normal'>
		<DBID>6032</DBID>
		<DisplayNameID>713570</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>713571</RolloverTextID>
		<Icon>War of the Triple Alliance\Cards\Argentina\legionpatricia</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='3.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='3.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='3.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='3.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranMontoneraLA' type ='Normal'>
		<DBID>6033</DBID>
		<DisplayNameID>713572</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>713578</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='SetName' proto ='Montonera' culture ='none' newName ='713573'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardMontoneraLA' type ='Normal'>
		<DBID>6034</DBID>
		<DisplayNameID>713574</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>713578</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranMontoneraLA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='SetName' proto ='Montonera' culture ='none' newName ='713575'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMontoneraLA' type ='Normal'>
		<DBID>6035</DBID>
		<DisplayNameID>713576</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>713579</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardMontoneraLA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='SetName' proto ='Montonera' culture ='none' newName ='713577'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCavalryHitpointsArgentina' type ='Normal'>
		<DBID>6036</DBID>
		<DisplayNameID>713584</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>713585</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='TextOutput'>41816</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCavalryCombatArgentina' type ='Normal'>
		<DBID>6037</DBID>
		<DisplayNameID>713582</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_cavalry_combat\hc_hand_cavalry_combat</Icon>
		<RolloverTextID>713583</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='TextOutput'>41812</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCavalryDamageArgentina' type ='Normal'>
		<DBID>6038</DBID>
		<DisplayNameID>713580</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>713581</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Montonera</Target></Effect>
			<Effect type ='TextOutput'>41814</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRangedCavalryHitpointsArgentina' type ='Normal'>
		<DBID>6039</DBID>
		<DisplayNameID>713586</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>713591</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='TextOutput'>713594</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRangedCavalryCombatArgentina' type ='Normal'>
		<DBID>6040</DBID>
		<DisplayNameID>713588</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_Dragoon_combat\hc_Dragoon_combat</Icon>
		<RolloverTextID>713589</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='TextOutput'>713593</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRangedCavalryDamageArgentina' type ='Normal'>
		<DBID>6041</DBID>
		<DisplayNameID>713590</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_damage\hc_cavalry_damage</Icon>
		<RolloverTextID>713587</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Granadero</Target></Effect>
			<Effect type ='TextOutput'>713592</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCInfernales' type ='Normal'>
		<DBID>6042</DBID>
		<DisplayNameID>713595</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\infernales</Icon>
		<RolloverTextID>713596</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>713597</Effect>
			<Effect type ='TransformUnit' toprotoid ='Montonera' fromprotoid ='MountedSettler'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDoubleStalls' type ='Normal'>
		<DBID>6043</DBID>
		<DisplayNameID>713598</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Argentina\doublestalls</Icon>
		<RolloverTextID>713599</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>713600</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPatagonia' type ='Normal'>
		<DBID>6044</DBID>
		<DisplayNameID>713601</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_tierra_del_fuego</Icon>
		<RolloverTextID>713602</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>713603</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAtonementArgentina' type ='Normal'>
		<DBID>63</DBID>
		<DisplayNameID>713604</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Atonement</Icon>
		<RolloverTextID>713605</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercBlandengue</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='MercBlandengue' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TextOutput'>713606</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCunhandismo' type ='Normal'>
		<DBID>6045</DBID>
		<DisplayNameID>713607</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\cunhadismo</Icon>
		<RolloverTextID>713608</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='GreatHeartCunhadismo' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageCunhadismo' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPassarola' type ='Normal'>
		<DBID>6046</DBID>
		<DisplayNameID>713609</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\passarola</Icon>
		<RolloverTextID>713610</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpAdvancedBalloon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCBRSkirmisherHitPoints' type ='Normal'>
		<DBID>6047</DBID>
		<DisplayNameID>713615</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>713616</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
			<Effect type ='TextOutput'>713617</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBRSkirmisherDamage' type ='Normal'>
		<DBID>6048</DBID>
		<DisplayNameID>713613</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>713614</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
			<Effect type ='TextOutput'>713617</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBRSkirmisherCombat' type ='Normal'>
		<DBID>6049</DBID>
		<DisplayNameID>713611</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>713612</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
			<Effect type ='TextOutput'>713618</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOldEmpireHitPoints' type ='Normal'>
		<DBID>6050</DBID>
		<DisplayNameID>713624</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>713625</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TextOutput'>713630</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOldEmpireDamage' type ='Normal'>
		<DBID>6051</DBID>
		<DisplayNameID>713622</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>713623</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TextOutput'>713628</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOldEmpireCombat' type ='Normal'>
		<DBID>6052</DBID>
		<DisplayNameID>713620</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>713621</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='TextOutput'>713629</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVolunteeringFervor' type ='Normal'>
		<DBID>6053</DBID>
		<DisplayNameID>713631</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\fervor</Icon>
		<RolloverTextID>713632</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Volunteer' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' action ='MaintainVoluntario' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Volunteer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVolantes' type ='Normal'>
		<DBID>6054</DBID>
		<DisplayNameID>713633</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Volantes</Icon>
		<RolloverTextID>713634</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MountedCassador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRailwayofPetrepolis' type ='Normal'>
		<DBID>6055</DBID>
		<DisplayNameID>713635</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\railway</Icon>
		<RolloverTextID>713636</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCoronelCombatTeam' type ='Normal'>
		<DBID>6056</DBID>
		<DisplayNameID>713637</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Brazil\Coronelcombat</Icon>
		<RolloverTextID>713638</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TextOutput'>713639</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRubberBoom' type ='Normal'>
		<DBID>6057</DBID>
		<DisplayNameID>713640</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\rubber</Icon>
		<RolloverTextID>713641</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>713642</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.75' subtype ='WorkRateSpecific' resource ='Gold' unittype ='TreeRubber' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Wood' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerColombian' type ='Normal'>
		<DBID>6058</DBID>
		<DisplayNameID>713643</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\nevado</Icon>
		<RolloverTextID>713644</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>713645</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerColombian2' type ='Normal'>
		<DBID>6059</DBID>
		<DisplayNameID>713646</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\tinjaca</Icon>
		<RolloverTextID>713647</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypSPCHuang' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>713648</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipIndependentista1' type ='Normal'>
		<DBID>6060</DBID>
		<DisplayNameID>713655</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bolivarguard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIndependentista2' type ='Normal'>
		<DBID>6061</DBID>
		<DisplayNameID>713654</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bolivarguard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIndependentista3' type ='Normal'>
		<DBID>6062</DBID>
		<DisplayNameID>713653</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bolivarguard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIndependentista4' type ='Normal'>
		<DBID>6063</DBID>
		<DisplayNameID>713652</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bolivarguard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIndependentista5' type ='Normal'>
		<DBID>6064</DBID>
		<DisplayNameID>713651</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_independentistas</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIndependentista6' type ='Normal'>
		<DBID>6065</DBID>
		<DisplayNameID>713650</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_independentistas</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIndependentista7' type ='Normal'>
		<DBID>6066</DBID>
		<DisplayNameID>713649</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bolivarguard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLlanero1' type ='Normal'>
		<DBID>6067</DBID>
		<DisplayNameID>713659</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Colombian Llanero_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Llanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLlanero2' type ='Normal'>
		<DBID>6068</DBID>
		<DisplayNameID>713658</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Colombian Llanero_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Llanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLlanero3' type ='Normal'>
		<DBID>6069</DBID>
		<DisplayNameID>713657</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Colombian Llanero_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Llanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLlanero4' type ='Normal'>
		<DBID>6070</DBID>
		<DisplayNameID>713656</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Colombian Llanero_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Llanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGunpowderHitPoints' type ='Normal'>
		<DBID>6071</DBID>
		<DisplayNameID>713664</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>713665</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='TextOutput'>713668</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGunpowderDamage' type ='Normal'>
		<DBID>6072</DBID>
		<DisplayNameID>713662</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>713663</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='TextOutput'>713666</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGunpowderCombat' type ='Normal'>
		<DBID>6073</DBID>
		<DisplayNameID>713660</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>713661</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='TextOutput'>713667</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCheapUnitUpgrades' type ='Normal'>
		<DBID>6074</DBID>
		<DisplayNameID>713669</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Santanderismo</Icon>
		<RolloverTextID>713670</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>713671</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPastoralism' type ='Normal'>
		<DBID>6075</DBID>
		<DisplayNameID>713672</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\pastoralism</Icon>
		<RolloverTextID>713673</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='MaintainPig' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Llanero</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCarabobo' type ='Normal'>
		<DBID>6076</DBID>
		<DisplayNameID>713674</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\carabobo</Icon>
		<RolloverTextID>713675</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.35' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Llanero</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Llanero</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMinutemanCombat' type ='Normal'>
		<DBID>64</DBID>
		<DisplayNameID>713676</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\minutemancombat</Icon>
		<RolloverTextID>713677</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LifespanUnit</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LifespanUnit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGuerrillaWarfare' type ='Normal'>
		<DBID>6077</DBID>
		<DisplayNameID>713678</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\guerilla</Icon>
		<RolloverTextID>713679</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='UnitRegenRate' unittype ='Guerillainfantry' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='UnitRegenRate' unittype ='Minuteman' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSelfSusteinance' type ='Normal'>
		<DBID>6078</DBID>
		<DisplayNameID>713684</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\selfsust</Icon>
		<RolloverTextID>713685</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.15' subtype ='WorkRate' unittype ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMilitaryRations' type ='Normal'>
		<DBID>6079</DBID>
		<DisplayNameID>713682</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\rations</Icon>
		<RolloverTextID>713683</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.15' subtype ='WorkRate' unittype ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHaversack' type ='Normal'>
		<DBID>6080</DBID>
		<DisplayNameID>713680</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\haversack</Icon>
		<RolloverTextID>713681</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.25' subtype ='WorkRate' unittype ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRepubliquetaAllies1' type ='Normal'>
		<DBID>6081</DBID>
		<DisplayNameID>713688</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\miquelet</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercMiquelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRepubliquetaAllies2' type ='Normal'>
		<DBID>6082</DBID>
		<DisplayNameID>713687</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\miquelet</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='22.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercMiquelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveRepublicanos</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRepubliquetaAlliesRepeat' type ='Normal'>
		<DBID>6083</DBID>
		<DisplayNameID>713686</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\miqueletinfinite</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercMiquelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveRepublicanos</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPanama' type ='Normal'>
		<DBID>6084</DBID>
		<DisplayNameID>713693</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\panama</Icon>
		<RolloverTextID>713694</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCColombia' type ='Normal'>
		<DBID>6085</DBID>
		<DisplayNameID>713691</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\colombia</Icon>
		<RolloverTextID>713692</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGranColombiaCorps' type ='Normal'>
		<DBID>6086</DBID>
		<DisplayNameID>713689</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\colombia2</Icon>
		<RolloverTextID>713690</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCColombia</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCPanama</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCEcuador</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCVenezuela</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsCuerudo' type ='Normal'>
		<DBID>6087</DBID>
		<DisplayNameID>713695</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\toluca</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercCuerudo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsJagunco' type ='Normal'>
		<DBID>6088</DBID>
		<DisplayNameID>713696</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cangaceiro_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercJagunco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsBlandengue' type ='Normal'>
		<DBID>6089</DBID>
		<DisplayNameID>713697</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\blandengue_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MercBlandengue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsCaribbean' type ='Normal'>
		<DBID>6090</DBID>
		<DisplayNameID>713698</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\teamLAmerc</Icon>
		<RolloverTextID>713699</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Mambi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercCaco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MercCuerudo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionPombero' type ='Normal'>
		<DBID>6091</DBID>
		<DisplayNameID>713700</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>713701</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Pombero' culture ='none' newName ='713702'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pombero</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pombero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryPombero' type ='Normal'>
		<DBID>6092</DBID>
		<DisplayNameID>713703</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>713704</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>ForceLastInLine</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionPombero</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Pombero' culture ='none' newName ='713705'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pombero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pombero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionYaba' type ='Normal'>
		<DBID>6093</DBID>
		<DisplayNameID>713706</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_siege</Icon>
		<RolloverTextID>713707</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='yaba' culture ='none' newName ='713708'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
				<Effect tech ='IncaMining1' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='yaba' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryYaba' type ='Normal'>
		<DBID>6094</DBID>
		<DisplayNameID>713709</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_siege</Icon>
		<RolloverTextID>713710</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>ForceLastInLine</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionYaba</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='yaba' culture ='none' newName ='713711'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect tech ='IncaMining1' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='yaba' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionThunderGun' type ='Normal'>
		<DBID>6095</DBID>
		<DisplayNameID>713712</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_siege</Icon>
		<RolloverTextID>713713</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Tacape' culture ='none' newName ='713714'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryThunderGun' type ='Normal'>
		<DBID>6096</DBID>
		<DisplayNameID>713715</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_siege</Icon>
		<RolloverTextID>713716</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>ForceLastInLine</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ChampionThundergun</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Tacape' culture ='none' newName ='713717'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerMexican' type ='Normal'>
		<DBID>6097</DBID>
		<DisplayNameID>713718</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\gunslinger</Icon>
		<RolloverTextID>713719</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>713720</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Sombrero' type ='Normal'>
		<DBID>6098</DBID>
		<DisplayNameID>713721</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\sombrero</Icon>
		<RolloverTextID>713722</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='UnitRegenRate' unittype ='Explorer' relativity ='Basepercent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='UnitRegenRate' unittype ='Borracho' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>713723</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBorrachos1' type ='Normal'>
		<DBID>6099</DBID>
		<DisplayNameID>713724</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\borracho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBorrachos2' type ='Normal'>
		<DBID>6100</DBID>
		<DisplayNameID>713725</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\borracho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBorrachos3' type ='Normal'>
		<DBID>6101</DBID>
		<DisplayNameID>713726</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\borracho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBorrachos4' type ='Normal'>
		<DBID>6102</DBID>
		<DisplayNameID>713727</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\borracho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBorrachos5' type ='Normal'>
		<DBID>6103</DBID>
		<DisplayNameID>713728</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\borracho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBorrachosrepeat' type ='Normal'>
		<DBID>6104</DBID>
		<DisplayNameID>713729</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\borracho2</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Borracho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSoldaderas1' type ='Normal'>
		<DBID>6105</DBID>
		<DisplayNameID>713730</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Soldadera</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Soldadera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSoldaderas2' type ='Normal'>
		<DBID>6106</DBID>
		<DisplayNameID>713731</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Soldadera</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Soldadera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSoldaderas3' type ='Normal'>
		<DBID>6107</DBID>
		<DisplayNameID>713732</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\Soldadera</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Soldadera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMexicanDamage' type ='Normal'>
		<DBID>6108</DBID>
		<DisplayNameID>713733</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_hand_infantry_attack\hc_team_hand_infantry_damage</Icon>
		<RolloverTextID>713734</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='TextOutput'>713739</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMexicanHitPoints' type ='Normal'>
		<DBID>6109</DBID>
		<DisplayNameID>713735</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>713736</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='TextOutput'>713741</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMexicanCombat' type ='Normal'>
		<DBID>6110</DBID>
		<DisplayNameID>713737</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>713738</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Soldadera</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Borracho</Target></Effect>
			<Effect type ='TextOutput'>713740</Effect>
		</Effects>
	</Tech>
	<Tech name ='CentaurodelNorte' type ='Normal'>
		<DBID>6111</DBID>
		<DisplayNameID>713742</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\centauro</Icon>
		<RolloverTextID>713743</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='TextOutput'>713744</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShrapnel' type ='Normal'>
		<DBID>6112</DBID>
		<DisplayNameID>713745</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\shrapnel</Icon>
		<RolloverTextID>713746</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='TextOutput'>713747</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCharreria' type ='Normal'>
		<DBID>6113</DBID>
		<DisplayNameID>713748</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\charreria</Icon>
		<RolloverTextID>713749</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='TextOutput'>713750</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPuebla' type ='Normal'>
		<DBID>6114</DBID>
		<DisplayNameID>713751</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\battle</Icon>
		<RolloverTextID>713752</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>713753</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMariachi' type ='Normal'>
		<DBID>6115</DBID>
		<DisplayNameID>713754</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\mariachi</Icon>
		<RolloverTextID>713755</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXPMariachi' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBrazil</Target></Effect>
			<Effect type ='TextOutput'>713756</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGuadalupana' type ='Normal'>
		<DBID>6116</DBID>
		<DisplayNameID>713757</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\senora</Icon>
		<RolloverTextID>713758</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>713759</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLeyes' type ='Normal'>
		<DBID>6117</DBID>
		<DisplayNameID>713760</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\leyes</Icon>
		<RolloverTextID>713761</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>713762</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.60' toresource ='Gold' fromresource ='Fame'></Effect>
		</Effects>
	</Tech>
	<Tech name ='DiadelosMuertos' type ='Normal'>
		<DBID>6118</DBID>
		<DisplayNameID>713763</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\diadelosmuertos</Icon>
		<RolloverTextID>713764</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>713765</Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.20' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MexicanGrave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='DanzaVoladores' type ='Normal'>
		<DBID>6119</DBID>
		<DisplayNameID>713766</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\danza</Icon>
		<RolloverTextID>713767</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' allactions='1' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>713768</Effect>
		</Effects>
	</Tech>
	<Tech name ='Chapultepec' type ='Normal'>
		<DBID>6120</DBID>
		<DisplayNameID>713769</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\defesa</Icon>
		<RolloverTextID>713770</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='TextOutput'>713771</Effect>
		</Effects>
	</Tech>
	<Tech name ='Torero' type ='Normal'>
		<DBID>6121</DBID>
		<DisplayNameID>713772</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\torero</Icon>
		<RolloverTextID>713773</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>713774</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCChili' type ='Normal'>
		<DBID>6122</DBID>
		<DisplayNameID>713775</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\chili</Icon>
		<RolloverTextID>713776</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>713777</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCacao' type ='Normal'>
		<DBID>6123</DBID>
		<DisplayNameID>713778</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Mexicans\cacao</Icon>
		<RolloverTextID>713779</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>713780</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	
	<Tech name ='HCApacheSupport' type ='Normal'>
		<DBID>6124</DBID>
		<DisplayNameID>713781</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\apache_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatMercApacheCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>NatXPApacheRaiding</Effect>
			</Effects>
	</Tech>
	<Tech name ='HCZapotecSupport' type ='Normal'>
		<DBID>6125</DBID>
		<DisplayNameID>713783</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_zapotec_lightning_warrior_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='NatMercLightningWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>NatXPZapotecCultOfTheDead</Effect>
			</Effects>
	</Tech>
	<Tech name ='HCApacheSupport2' type ='Normal'>
		<DBID>6126</DBID>
		<DisplayNameID>713785</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\apache_cavalry_icon</Icon>
		<RolloverTextID>713782</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='NatMercApacheCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>warriorsocietyapache</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCZapotecSupport2' type ='Normal'>
		<DBID>6127</DBID>
		<DisplayNameID>713786</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_zapotec_lightning_warrior_icon</Icon>
		<RolloverTextID>713784</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='NatMercLightningWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>warriorsocietyzapotec</Effect>
		</Effects>
	</Tech>
	<Tech name ='Pistolero1' type ='Normal'>
		<DBID>6128</DBID>
		<DisplayNameID>713787</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='Pistolero2' type ='Normal'>
		<DBID>6129</DBID>
		<DisplayNameID>713788</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='Pistolero3' type ='Normal'>
		<DBID>6130</DBID>
		<DisplayNameID>713789</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='Pistolero4' type ='Normal'>
		<DBID>6131</DBID>
		<DisplayNameID>713790</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='Pistolero5' type ='Normal'>
		<DBID>6132</DBID>
		<DisplayNameID>713791</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>nuggets\outlaw_kidnap\outlaw_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='Comanchero1' type ='Normal'>
		<DBID>6133</DBID>
		<DisplayNameID>713792</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\outlaws\outlaw_rider_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='Comanchero2' type ='Normal'>
		<DBID>6134</DBID>
		<DisplayNameID>713793</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\outlaws\outlaw_rider_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='HCOutlawCombat' type ='Normal'>
		<DBID>6135</DBID>
		<DisplayNameID>713794</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_outlaw_combat</Icon>
		<RolloverTextID>713795</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMXDanceHall' type ='Normal'>
		<DBID>6136</DBID>
		<DisplayNameID>713796</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance_Hall</Icon>
		<RolloverTextID>713797</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='MexicanSaloon' culture ='none' newName ='713796'></Effect>
			<Effect type ='SetName' proto ='Saloon' culture ='none' newName ='713796'></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='TextOutput'>713798</Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercCuerudo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSettlersKorea1' type ='Normal'>
		<DBID>6137</DBID>
		<DisplayNameID>62917</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\villager\peasant_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSettlersKorea2' type ='Normal'>
		<DBID>6138</DBID>
		<DisplayNameID>43746</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\villager\peasant_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSettlersKorea3' type ='Normal'>
		<DBID>6139</DBID>
		<DisplayNameID>62918</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\shared\villager\peasant_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypSettlerAsian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCatapult1' type ='Normal'>
		<DBID>6140</DBID>
		<DisplayNameID>713799</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingcrossbow_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Catapultnoh' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='catapultnoh' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCatapult2' type ='Normal'>
		<DBID>6141</DBID>
		<DisplayNameID>713800</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingcrossbow_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Catapultnoh' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='catapultnoh' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipCatapult3' type ='Normal'>
		<DBID>6142</DBID>
		<DisplayNameID>713801</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingcrossbow_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Catapultnoh' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='catapultnoh' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipdangpa1' type ='Normal'>
		<DBID>6143</DBID>
		<DisplayNameID>713802</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanPikeman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='DangpaSpearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DangpaSpearman' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipdangpa2' type ='Normal'>
		<DBID>6144</DBID>
		<DisplayNameID>713803</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanPikeman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='DangpaSpearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DangpaSpearman' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipdangpa3' type ='Normal'>
		<DBID>6145</DBID>
		<DisplayNameID>713804</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanPikeman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='DangpaSpearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='DangpaSpearman' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMoong1' type ='Normal'>
		<DBID>6146</DBID>
		<DisplayNameID>713805</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanbowman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='PieonjeongArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='PieonjeongArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMoong2' type ='Normal'>
		<DBID>6147</DBID>
		<DisplayNameID>713806</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanbowman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='PieonjeongArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='PieonjeongArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMoong3' type ='Normal'>
		<DBID>6148</DBID>
		<DisplayNameID>713807</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanbowman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='PieonjeongArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='PieonjeongArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMoong4' type ='Normal'>
		<DBID>6149</DBID>
		<DisplayNameID>713808</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanbowman_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='PieonjeongArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='PieonjeongArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFireLancer1' type ='Normal'>
		<DBID>6150</DBID>
		<DisplayNameID>713809</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanMusketeer_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Shinkishon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Shinkishon' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFireLancer2' type ='Normal'>
		<DBID>6151</DBID>
		<DisplayNameID>713810</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanMusketeer_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Shinkishon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Shinkishon' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFireLancer3' type ='Normal'>
		<DBID>6152</DBID>
		<DisplayNameID>713811</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanMusketeer_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Shinkishon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Shinkishon' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFireLancer4' type ='Normal'>
		<DBID>6153</DBID>
		<DisplayNameID>713812</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanMusketeer_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Shinkishon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Shinkishon' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipChoson1' type ='Normal'>
		<DBID>6154</DBID>
		<DisplayNameID>713813</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanrider_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='HwalArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='HwalArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipChoson2' type ='Normal'>
		<DBID>6155</DBID>
		<DisplayNameID>713814</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanrider_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='HwalArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='HwalArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipChoson3' type ='Normal'>
		<DBID>6156</DBID>
		<DisplayNameID>713815</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanrider_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='HwalArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='HwalArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipChoson4' type ='Normal'>
		<DBID>6157</DBID>
		<DisplayNameID>713816</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanrider_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='HwalArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='HwalArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWarWagonsKO' type ='Normal'>
		<DBID>6158</DBID>
		<DisplayNameID>713817</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\war_wagon\war_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='koreanWarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='koreanwarwagon' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWarWagonsKO2' type ='Normal'>
		<DBID>6159</DBID>
		<DisplayNameID>713818</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\war_wagon\war_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='koreanWarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='koreanwarwagon' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHwacha1' type ='Normal'>
		<DBID>6160</DBID>
		<DisplayNameID>713819</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanunique_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='hwacha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Hwacha' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHwacha2' type ='Normal'>
		<DBID>6161</DBID>
		<DisplayNameID>713820</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanunique_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='hwacha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Hwacha' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHwacha3' type ='Normal'>
		<DBID>6162</DBID>
		<DisplayNameID>713821</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanunique_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='hwacha' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Hwacha' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipJija1' type ='Normal'>
		<DBID>6163</DBID>
		<DisplayNameID>713822</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\gun_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='jija' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='jija' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipJija2' type ='Normal'>
		<DBID>6164</DBID>
		<DisplayNameID>713823</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\gun_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='jija' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='jija' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipJija3' type ='Normal'>
		<DBID>6165</DBID>
		<DisplayNameID>713824</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\gun_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='jija' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='jija' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMilitaryReforms' type ='Normal'>
		<DBID>6166</DBID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingreform_icon_64</Icon>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='HCMilitaryReformsEnable' type ='Normal'>
		<DBID>6167</DBID>
		<DisplayNameID>713825</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingreform_icon_64</Icon>
		<RolloverTextID>713826</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
		<Effect type ='TechStatus' status ='obtainable'>HCMilitaryReforms</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCannonDamage' type ='Normal'>
		<DBID>6168</DBID>
		<DisplayNameID>713827</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_hand_infantry_attack\hc_team_hand_infantry_damage</Icon>
		<RolloverTextID>713828</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='TextOutput'>713833</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCannonHitPoints' type ='Normal'>
		<DBID>6169</DBID>
		<DisplayNameID>713829</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>713830</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
			<Effect type ='TextOutput'>713835</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandCannonCombat' type ='Normal'>
		<DBID>6170</DBID>
		<DisplayNameID>713831</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>713832</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>catapultnoh</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>shinkishon</Target></Effect>
			<Effect type ='TextOutput'>713834</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCReinforcedArmor' type ='Normal'>
		<DBID>6171</DBID>
		<DisplayNameID>713836</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingriding_icon_64</Icon>
		<RolloverTextID>713837</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>koreanwarwagon</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>koreanwarwagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKoreanBroadsword' type ='Normal'>
		<DBID>6172</DBID>
		<DisplayNameID>713838</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreansowrdmantech</Icon>
		<RolloverTextID>713839</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='ChargeAttack' amount ='4.00' subtype ='DamageBonus' unittype ='AbstractArtillery' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HwalArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArtilleryBarrage' type ='Normal'>
		<DBID>6173</DBID>
		<DisplayNameID>713840</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingflame_icon_64</Icon>
		<RolloverTextID>713841</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hwacha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMoong5' type ='Normal'>
		<DBID>6174</DBID>
		<DisplayNameID>713842</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\koreanbowman_icon_infinite</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='PieonjeongArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HCMilitaryReforms' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='PieonjeongArcher' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHermitKingdom' type ='Normal'>
		<DBID>6175</DBID>
		<DisplayNameID>713843</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\money_icon_64</Icon>
		<RolloverTextID>713844</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>713845</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.60' toresource ='Food' fromresource ='Trade'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGwageo' type ='Normal'>
		<DBID>6176</DBID>
		<DisplayNameID>713846</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\poem_icon_64</Icon>
		<RolloverTextID>713847</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>713848</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSnowLeopard1' type ='Normal'>
		<DBID>6177</DBID>
		<DisplayNameID>713849</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\snow_leopard\snow_leopard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypSnowLeopard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSnowLeopard2' type ='Normal'>
		<DBID>6178</DBID>
		<DisplayNameID>713850</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\snow_leopard\snow_leopard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypSnowLeopard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipgoats1' type ='Normal'>
		<DBID>6179</DBID>
		<DisplayNameID>713851</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\goat\goat_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='ypGoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipgoats2' type ='Normal'>
		<DBID>6180</DBID>
		<DisplayNameID>713852</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\goat\goat_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='ypGoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCStateImmortals' type ='Normal'>
		<DBID>6181</DBID>
		<DisplayNameID>713853</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\junshen</Icon>
		<RolloverTextID>713854</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='TextOutput'>713855</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGihaeEasternExpedition' type ='Normal'>
		<DBID>6182</DBID>
		<DisplayNameID>713856</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the triple Alliance\Icons\korea\mingcoast_icon_64</Icon>
		<RolloverTextID>713857</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='Mercenary' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCKichiro</Target></Effect>
			<Effect type ='TextOutput'>713858</Effect>
		</Effects>
	</Tech>
	
	<Tech name ='HCAtonementKorea' type ='Normal'>
		<DBID>6183</DBID>
		<DisplayNameID>713859</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Atonement</Icon>
		<RolloverTextID>713860</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='TextOutput'>713861</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>JinyiWei</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantSmuggler</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypRepentantThuggee</Target></Effect>
			<Effect type ='Data' amount ='-12.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouArmy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCJinyiWei1' type ='Normal'>
		<DBID>6184</DBID>
		<DisplayNameID>713862</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\korea\mingmaster_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='JinyiWei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCTurtleCombat' type ='Normal'>
		<DBID>6185</DBID>
		<DisplayNameID>713863</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\korea\Koreanbannernavy04</Icon>
		<RolloverTextID>713864</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TurtleShip</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TurtleShip</Target></Effect>
			<Effect type ='TextOutput'>713865</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHospitalWagons' type ='Normal'>
		<DBID>6186</DBID>
		<DisplayNameID>713866</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\hospital</Icon>
		<RolloverTextID>70544</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='HospitalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect type ='TechStatus' status ='active'>hospitaltechs</Effect>
		</Effects>
	</Tech>
	<Tech name ='Tracking' type ='Normal'>
		<DBID>6187</DBID>
		<DisplayNameID>713867</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\tracking</Icon>
		<RolloverTextID>23400</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HuntingBows' type ='Normal'>
		<DBID>6188</DBID>
		<DisplayNameID>713868</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\huntingbow</Icon>
		<RolloverTextID>30448</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HuntingDogs</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='CopperAxe' type ='Normal'>
		<DBID>6189</DBID>
		<DisplayNameID>713869</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\copperaxe</Icon>
		<RolloverTextID>10670</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RainforestLogging' type ='Normal'>
		<DBID>6190</DBID>
		<DisplayNameID>713870</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\logpiling</Icon>
		<RolloverTextID>44607</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CopperAxe</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SlashandBurn' type ='Normal'>
		<DBID>6191</DBID>
		<DisplayNameID>713871</DisplayNameID>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\slashnburn</Icon>
		<RolloverTextID>44605</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>RainforestLogging</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FertileGround' type ='Normal'>
		<DBID>6192</DBID>
		<DisplayNameID>713872</DisplayNameID>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\fertile</Icon>
		<RolloverTextID>713873</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BountyfullHarvest' type ='Normal'>
		<DBID>6193</DBID>
		<DisplayNameID>713874</DisplayNameID>
		<Cost resourcetype ='Wood'>65.0000</Cost>
		<Cost resourcetype ='Food'>65.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\harvest</Icon>
		<RolloverTextID>713873</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>FertileGround</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='QuinoaHarvest' type ='Normal'>
		<DBID>6194</DBID>
		<DisplayNameID>713875</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\food1</Icon>
		<RolloverTextID>713876</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PotatoHarvest' type ='Normal'>
		<DBID>6195</DBID>
		<DisplayNameID>713877</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\food2</Icon>
		<RolloverTextID>713876</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WarriorCulture' type ='Normal'>
		<DBID>6196</DBID>
		<DisplayNameID>713878</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\warrior</Icon>
		<RolloverTextID>713879</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Divination' type ='Normal'>
		<DBID>6197</DBID>
		<DisplayNameID>713880</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\Tupi\astrology</Icon>
		<RolloverTextID>713881</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<!-- Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMilitary</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='AntropophagicRitual' type ='Normal'>
		<DBID>6198</DBID>
		<DisplayNameID>713882</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\tupibigbuttons</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>713883</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AASANativeStartingTechs' type ='Normal'>
		<DBID>6199</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Tracking</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CopperAxe</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WarriorCulture</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GillNets</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LongLines</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Divination</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='Building' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='Data' amount ='0.64' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='Data' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='SetName' proto ='CoveredWagon' culture ='none' newName ='48801'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryNativesNatives</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpExcessiveTributeNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SpiesNative</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HCBlockadeNative</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Guardian</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNativeEmbassyEnabler</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPetOrangutan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Dock' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitNativeDock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Market' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitNativeMarket</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Plantation' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitNativePlantation</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>xpWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDivineIntervention</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHunters1' type ='Normal'>
		<DBID>6200</DBID>
		<DisplayNameID>713884</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\hunterSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Hunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHunters2' type ='Normal'>
		<DBID>6201</DBID>
		<DisplayNameID>713885</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\hunterSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Hunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHunters3' type ='Normal'>
		<DBID>6202</DBID>
		<DisplayNameID>713886</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\hunterSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Hunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGatherers1' type ='Normal'>
		<DBID>6203</DBID>
		<DisplayNameID>713887</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\gatherer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGatherers2' type ='Normal'>
		<DBID>6204</DBID>
		<DisplayNameID>713888</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\gatherer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGatherers3' type ='Normal'>
		<DBID>6205</DBID>
		<DisplayNameID>713889</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\gatherer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHuntNGatherers1' type ='Normal'>
		<DBID>6206</DBID>
		<DisplayNameID>713890</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Tupi\unit_hunter_and_gatherer</Icon>
		<RolloverTextID>72855</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Hunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHuntNGatherers2' type ='Normal'>
		<DBID>6207</DBID>
		<DisplayNameID>713891</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Tupi\unit_hunter_and_gatherer</Icon>
		<RolloverTextID>72856</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Hunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipHuntNGatherers3' type ='Normal'>
		<DBID>6208</DBID>
		<DisplayNameID>713892</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Tupi\unit_hunter_and_gatherer</Icon>
		<RolloverTextID>72857</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Hunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Gatherer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMicos1' type ='Normal'>
		<DBID>6209</DBID>
		<DisplayNameID>713893</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\animalmicoleao</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='PetMicoLeao' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMicos2' type ='Normal'>
		<DBID>6210</DBID>
		<DisplayNameID>713894</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\animalmicoleao</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='PetMicoLeao' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMicos3' type ='Normal'>
		<DBID>6211</DBID>
		<DisplayNameID>713895</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\animalmicoleao</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='PetMicoLeao' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacaw' type ='Normal'>
		<DBID>65</DBID>
		<DisplayNameID>713896</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_team_macaws</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='PetMacaw' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPoisonArrow1' type ='Normal'>
		<DBID>66</DBID>
		<DisplayNameID>713897</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\tupi_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPoisonArrow2' type ='Normal'>
		<DBID>67</DBID>
		<DisplayNameID>713898</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\tupi_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPoisonArrow3' type ='Normal'>
		<DBID>68</DBID>
		<DisplayNameID>713899</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\tupi_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPoisonArrow4' type ='Normal'>
		<DBID>69</DBID>
		<DisplayNameID>713900</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\tupi_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPoisonArrow5' type ='Normal'>
		<DBID>70</DBID>
		<DisplayNameID>713901</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\tupi_archer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpearman1' type ='Normal'>
		<DBID>71</DBID>
		<DisplayNameID>713902</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\axemanSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Ybira' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpearman2' type ='Normal'>
		<DBID>72</DBID>
		<DisplayNameID>713903</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\axemanSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Ybira' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpearman3' type ='Normal'>
		<DBID>73</DBID>
		<DisplayNameID>713904</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\axemanSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Ybira' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpearman4' type ='Normal'>
		<DBID>74</DBID>
		<DisplayNameID>713905</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\axemanSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Ybira' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipClubman1' type ='Normal'>
		<DBID>75</DBID>
		<DisplayNameID>713906</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\clubmanSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Maratekoaras' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipClubman2' type ='Normal'>
		<DBID>76</DBID>
		<DisplayNameID>713907</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\clubmanSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Maratekoaras' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipClubman3' type ='Normal'>
		<DBID>77</DBID>
		<DisplayNameID>713908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\clubmanSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Maratekoaras' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBlowgunners1' type ='Normal'>
		<DBID>78</DBID>
		<DisplayNameID>713909</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\blowgunnerSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Blowgunner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBlowgunners2' type ='Normal'>
		<DBID>79</DBID>
		<DisplayNameID>713910</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\blowgunnerSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Blowgunner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBlowgunners3' type ='Normal'>
		<DBID>80</DBID>
		<DisplayNameID>713911</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\blowgunnerSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Blowgunner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPombero1' type ='Normal'>
		<DBID>81</DBID>
		<DisplayNameID>713912</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\pomberoSMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Pombero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPombero2' type ='Normal'>
		<DBID>82</DBID>
		<DisplayNameID>713913</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_pomberos</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Pombero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipYaba1' type ='Normal'>
		<DBID>83</DBID>
		<DisplayNameID>713914</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\yaba_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Yaba' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipYaba2' type ='Normal'>
		<DBID>84</DBID>
		<DisplayNameID>713915</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\yaba_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Yaba' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipYaba3' type ='Normal'>
		<DBID>85</DBID>
		<DisplayNameID>713916</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\yaba_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Yaba' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipThunder1' type ='Normal'>
		<DBID>87</DBID>
		<DisplayNameID>713917</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\cannon\cannon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ThunderCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipThunder2' type ='Normal'>
		<DBID>88</DBID>
		<DisplayNameID>713918</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\cannon\cannon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ThunderCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechCANmilitia01' type ='Normal'>
		<DBID>91</DBID>
		<DisplayNameID>444541</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry01</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444542'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANmilitia02' type ='Normal'>
		<DBID>95</DBID>
		<DisplayNameID>444543</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry02</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANmilitia01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444544'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANmilitia03' type ='Normal'>
		<DBID>101</DBID>
		<DisplayNameID>444545</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry03</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANmilitia02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444546'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmilitia01' type ='Normal'>
		<DBID>102</DBID>
		<DisplayNameID>444531</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry01</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444532'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmilitia02' type ='Normal'>
		<DBID>103</DBID>
		<DisplayNameID>444533</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry02</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAmilitia01</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444534'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmilitia03' type ='Normal'>
		<DBID>104</DBID>
		<DisplayNameID>444535</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry03</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAmilitia02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444536'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmilitia04' type ='Normal'>
		<DBID>106</DBID>
		<DisplayNameID>444537</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry04</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAmilitia03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444538'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmilitia05' type ='Normal'>
		<DBID>107</DBID>
		<DisplayNameID>444539</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry05</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAmilitia04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmilitia' culture ='none' newName ='444540'></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANspontooner01' type ='Normal'>
		<DBID>108</DBID>
		<DisplayNameID>444561</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry01</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444562'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANspontooner02' type ='Normal'>
		<DBID>110</DBID>
		<DisplayNameID>444563</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry02</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANspontooner01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444564'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANspontooner03' type ='Normal'>
		<DBID>112</DBID>
		<DisplayNameID>444565</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry03</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANspontooner02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444566'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAspontooner01' type ='Normal'>
		<DBID>113</DBID>
		<DisplayNameID>444551</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry01</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444552'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAspontooner02' type ='Normal'>
		<DBID>114</DBID>
		<DisplayNameID>444553</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry02</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAspontooner01</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444554'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAspontooner03' type ='Normal'>
		<DBID>115</DBID>
		<DisplayNameID>444555</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry03</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAspontooner02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444556'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAspontooner04' type ='Normal'>
		<DBID>116</DBID>
		<DisplayNameID>444557</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry04</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAspontooner03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444558'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAspontooner05' type ='Normal'>
		<DBID>117</DBID>
		<DisplayNameID>444559</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry05</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAspontooner04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAspontooner' culture ='none' newName ='444560'></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANlightcavalry01' type ='Normal'>
		<DBID>118</DBID>
		<DisplayNameID>444581</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANcavalry01</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444582'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANlightcavalry02' type ='Normal'>
		<DBID>121</DBID>
		<DisplayNameID>444583</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANcavalry02</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANlightcavalry01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444584'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANlightcavalry03' type ='Normal'>
		<DBID>122</DBID>
		<DisplayNameID>444585</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANcavalry03</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANlightcavalry02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444586'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAlightcavalry01' type ='Normal'>
		<DBID>125</DBID>
		<DisplayNameID>444571</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry01</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444572'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAlightcavalry02' type ='Normal'>
		<DBID>131</DBID>
		<DisplayNameID>444573</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry02</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAlightcavalry01</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444574'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAlightcavalry03' type ='Normal'>
		<DBID>134</DBID>
		<DisplayNameID>444575</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry03</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAlightcavalry02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444576'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAlightcavalry04' type ='Normal'>
		<DBID>138</DBID>
		<DisplayNameID>444577</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry04</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAlightcavalry03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444578'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAlightcavalry05' type ='Normal'>
		<DBID>139</DBID>
		<DisplayNameID>444579</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry05</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAlightcavalry04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAlightcavalry' culture ='none' newName ='444580'></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANrifleman02' type ='Normal'>
		<DBID>140</DBID>
		<DisplayNameID>444599</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry02</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='SetName' proto ='NArifleman' culture ='none' newName ='444600'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANrifleman03' type ='Normal'>
		<DBID>141</DBID>
		<DisplayNameID>444601</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANinfantry03</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANrifleman02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NArifleman' culture ='none' newName ='444602'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSArifleman02' type ='Normal'>
		<DBID>143</DBID>
		<DisplayNameID>444591</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry02</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='SetName' proto ='NArifleman' culture ='none' newName ='444592'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSArifleman03' type ='Normal'>
		<DBID>144</DBID>
		<DisplayNameID>444593</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry03</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSArifleman02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='SetName' proto ='NArifleman' culture ='none' newName ='444594'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSArifleman04' type ='Normal'>
		<DBID>152</DBID>
		<DisplayNameID>444595</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry04</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSArifleman03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NArifleman' culture ='none' newName ='444596'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSArifleman05' type ='Normal'>
		<DBID>153</DBID>
		<DisplayNameID>444597</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry05</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSArifleman04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NArifleman' culture ='none' newName ='444598'></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANsapper01' type ='Normal'>
		<DBID>154</DBID>
		<DisplayNameID>444607</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANartillery01</Icon>
		<RolloverTextID>444606</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsapper</Target></Effect>
			<Effect type ='SetName' proto ='NAsapper' culture ='none' newName ='444608'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAsapper' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsapper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAsapper01' type ='Normal'>
		<DBID>155</DBID>
		<DisplayNameID>444609</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery01</Icon>
		<RolloverTextID>444606</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsapper</Target></Effect>
			<Effect type ='SetName' proto ='NAsapper' culture ='none' newName ='444610'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAsapper' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsapper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANkingsmousquetaire01' type ='Normal'>
		<DBID>156</DBID>
		<DisplayNameID>444683</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry01</Icon>
		<RolloverTextID>444682</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
			<Effect type ='SetName' proto ='NAkingsmousquetaire' culture ='none' newName ='444684'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAkingsmousquetaire' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANkingsmousquetaire02' type ='Normal'>
		<DBID>157</DBID>
		<DisplayNameID>444685</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry02</Icon>
		<RolloverTextID>444682</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>colonializeFRENCH2</TechStatus>
			<TechStatus status ='Active'>NAtechCANkingsmousquetaire01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
			<Effect type ='SetName' proto ='NAkingsmousquetaire' culture ='none' newName ='444686'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAkingsmousquetaire' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANkingsmousquetaire03' type ='Normal'>
		<DBID>159</DBID>
		<DisplayNameID>444687</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry03</Icon>
		<RolloverTextID>444682</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeFRENCH2</TechStatus>
			<TechStatus status ='Active'>NAtechCANkingsmousquetaire02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAkingsmousquetaire' culture ='none' newName ='444688'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAkingsmousquetaire</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANfootguard01' type ='Normal'>
		<DBID>162</DBID>
		<DisplayNameID>444693</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry01</Icon>
		<RolloverTextID>444692</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
			<Effect type ='SetName' proto ='NAfootguard' culture ='none' newName ='444694'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAfootguard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANfootguard02' type ='Normal'>
		<DBID>163</DBID>
		<DisplayNameID>444695</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry02</Icon>
		<RolloverTextID>444692</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>colonializeBRITISH2</TechStatus>
			<TechStatus status ='Active'>NAtechCANfootguard01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
			<Effect type ='SetName' proto ='NAfootguard' culture ='none' newName ='444696'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAfootguard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANfootguard03' type ='Normal'>
		<DBID>164</DBID>
		<DisplayNameID>444697</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry03</Icon>
		<RolloverTextID>444692</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeBRITISH2</TechStatus>
			<TechStatus status ='Active'>NAtechCANfootguard02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAfootguard' culture ='none' newName ='444698'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfootguard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmarine01' type ='Normal'>
		<DBID>165</DBID>
		<DisplayNameID>444703</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry01</Icon>
		<RolloverTextID>444702</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeUSA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
			<Effect type ='SetName' proto ='NAmarine' culture ='none' newName ='444704'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmarine02' type ='Normal'>
		<DBID>166</DBID>
		<DisplayNameID>444705</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry02</Icon>
		<RolloverTextID>444702</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAmarine01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
			<Effect type ='SetName' proto ='NAmarine' culture ='none' newName ='444706'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmarine03' type ='Normal'>
		<DBID>167</DBID>
		<DisplayNameID>444707</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry03</Icon>
		<RolloverTextID>444702</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>colonializeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAmarine02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
			<Effect type ='SetName' proto ='NAmarine' culture ='none' newName ='444708'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmarine04' type ='Normal'>
		<DBID>171</DBID>
		<DisplayNameID>444709</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry04</Icon>
		<RolloverTextID>444702</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAmarine03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmarine' culture ='none' newName ='444710'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmarine05' type ='Normal'>
		<DBID>173</DBID>
		<DisplayNameID>444711</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry05</Icon>
		<RolloverTextID>444702</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAmarine04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmarine' culture ='none' newName ='444712'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmarine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSApatriot01' type ='Normal'>
		<DBID>174</DBID>
		<DisplayNameID>444717</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry01</Icon>
		<RolloverTextID>444716</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeCSA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
			<Effect type ='SetName' proto ='NApatriot' culture ='none' newName ='444718'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NApatriot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSApatriot02' type ='Normal'>
		<DBID>175</DBID>
		<DisplayNameID>444719</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry02</Icon>
		<RolloverTextID>444716</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSApatriot01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
			<Effect type ='SetName' proto ='NApatriot' culture ='none' newName ='444720'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NApatriot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSApatriot03' type ='Normal'>
		<DBID>176</DBID>
		<DisplayNameID>444721</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry03</Icon>
		<RolloverTextID>444716</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>colonializeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSApatriot02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
			<Effect type ='SetName' proto ='NApatriot' culture ='none' newName ='444722'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NApatriot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSApatriot04' type ='Normal'>
		<DBID>177</DBID>
		<DisplayNameID>444723</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry04</Icon>
		<RolloverTextID>444716</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSApatriot03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NApatriot' culture ='none' newName ='444724'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSApatriot05' type ='Normal'>
		<DBID>178</DBID>
		<DisplayNameID>444725</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAinfantry05</Icon>
		<RolloverTextID>444716</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSApatriot04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NApatriot' culture ='none' newName ='444726'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NApatriot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANfencible02' type ='Normal'>
		<DBID>179</DBID>
		<DisplayNameID>444731</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry02</Icon>
		<RolloverTextID>444730</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>fortressizeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfencible</Target></Effect>
			<Effect type ='SetName' proto ='NAfencible' culture ='none' newName ='444732'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAfencible' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfencible</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANfencible03' type ='Normal'>
		<DBID>182</DBID>
		<DisplayNameID>444733</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry03</Icon>
		<RolloverTextID>444730</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeBRITISH2</TechStatus>
			<TechStatus status ='Active'>NAtechCANfencible02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAfencible' culture ='none' newName ='444734'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfencible</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAfencible</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANmetisrebel02' type ='Normal'>
		<DBID>183</DBID>
		<DisplayNameID>444739</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry02</Icon>
		<RolloverTextID>444738</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>fortressizeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmetisrebel</Target></Effect>
			<Effect type ='SetName' proto ='NAmetisrebel' culture ='none' newName ='444740'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmetisrebel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmetisrebel</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANmetisrebel03' type ='Normal'>
		<DBID>185</DBID>
		<DisplayNameID>444741</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialinfantry03</Icon>
		<RolloverTextID>444738</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeFRENCH2</TechStatus>
			<TechStatus status ='Active'>NAtechCANmetisrebel02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmetisrebel' culture ='none' newName ='444742'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmetisrebel</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmetisrebel</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAtexasranger02' type ='Normal'>
		<DBID>186</DBID>
		<DisplayNameID>444747</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry02</Icon>
		<RolloverTextID>444746</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>fortressizeCSA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
			<Effect type ='SetName' proto ='NAtexasranger' culture ='none' newName ='444748'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAtexasranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAtexasranger03' type ='Normal'>
		<DBID>187</DBID>
		<DisplayNameID>444749</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry03</Icon>
		<RolloverTextID>444746</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>fortressizeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAtexasranger02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
			<Effect type ='SetName' proto ='NAtexasranger' culture ='none' newName ='444750'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAtexasranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAtexasranger04' type ='Normal'>
		<DBID>188</DBID>
		<DisplayNameID>444751</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry04</Icon>
		<RolloverTextID>444746</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAtexasranger03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAtexasranger' culture ='none' newName ='444752'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAtexasranger05' type ='Normal'>
		<DBID>189</DBID>
		<DisplayNameID>444753</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry05</Icon>
		<RolloverTextID>444746</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAtexasranger04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAtexasranger' culture ='none' newName ='444754'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAtexasranger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmountedrifle02' type ='Normal'>
		<DBID>190</DBID>
		<DisplayNameID>444759</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry02</Icon>
		<RolloverTextID>444758</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>fortressizeUSA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
			<Effect type ='SetName' proto ='NAmountedrifle' culture ='none' newName ='444760'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmountedrifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmountedrifle03' type ='Normal'>
		<DBID>193</DBID>
		<DisplayNameID>444761</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry03</Icon>
		<RolloverTextID>444758</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>fortressizeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAmountedrifle02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
			<Effect type ='SetName' proto ='NAmountedrifle' culture ='none' newName ='444762'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAmountedrifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmountedrifle04' type ='Normal'>
		<DBID>194</DBID>
		<DisplayNameID>444763</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry04</Icon>
		<RolloverTextID>444758</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAmountedrifle03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmountedrifle' culture ='none' newName ='444764'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAmountedrifle05' type ='Normal'>
		<DBID>197</DBID>
		<DisplayNameID>444765</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAcavalry05</Icon>
		<RolloverTextID>444758</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAmountedrifle04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmountedrifle' culture ='none' newName ='444766'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountedrifle</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANmountie03' type ='Normal'>
		<DBID>198</DBID>
		<DisplayNameID>444771</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialcavalry03</Icon>
		<RolloverTextID>444770</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>industrializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmountie' culture ='none' newName ='444772'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountie</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmountie</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANmississaugahorse03' type ='Normal'>
		<DBID>199</DBID>
		<DisplayNameID>444777</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialcavalry03</Icon>
		<RolloverTextID>444776</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>industrializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAmississaugahorse' culture ='none' newName ='444778'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmississaugahorse</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAmississaugahorse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAsharpshooter03' type ='Normal'>
		<DBID>202</DBID>
		<DisplayNameID>444783</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialinfantry03</Icon>
		<RolloverTextID>444782</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>industrializeCSA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
			<Effect type ='SetName' proto ='NAsharpshooter' culture ='none' newName ='444784'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAsharpshooter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAsharpshooter04' type ='Normal'>
		<DBID>203</DBID>
		<DisplayNameID>444785</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialinfantry04</Icon>
		<RolloverTextID>444782</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>industrializeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAsharpshooter03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAsharpshooter' culture ='none' newName ='444786'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAsharpshooter05' type ='Normal'>
		<DBID>204</DBID>
		<DisplayNameID>444787</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialinfantry05</Icon>
		<RolloverTextID>444782</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>industrializeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAsharpshooter04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAsharpshooter' culture ='none' newName ='444788'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAsharpshooter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAbuffalosoldier04' type ='Normal'>
		<DBID>205</DBID>
		<DisplayNameID>444811</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialcavalry04</Icon>
		<RolloverTextID>444810</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>imperializeUSA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAbuffalosoldier' culture ='none' newName ='444812'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAbuffalosoldier</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAbuffalosoldier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAbuffalosoldier05' type ='Normal'>
		<DBID>206</DBID>
		<DisplayNameID>444813</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialcavalry05</Icon>
		<RolloverTextID>444810</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>imperializeUSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAbuffalosoldier04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAbuffalosoldier' culture ='none' newName ='444814'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAbuffalosoldier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAbuffalosoldier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAcavalrycorps04' type ='Normal'>
		<DBID>215</DBID>
		<DisplayNameID>444819</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialcavalry04</Icon>
		<RolloverTextID>444818</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>imperializeCSA</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAcavalrycorps' culture ='none' newName ='444820'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAcavalrycorps</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAcavalrycorps</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAcavalrycorps05' type ='Normal'>
		<DBID>216</DBID>
		<DisplayNameID>444821</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialcavalry05</Icon>
		<RolloverTextID>444818</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>imperializeCSA</TechStatus>
			<TechStatus status ='Active'>NAtechUSAcavalrycorps04</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAcavalrycorps' culture ='none' newName ='444822'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAcavalrycorps</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAcavalrycorps</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANnapoleon02' type ='Normal'>
		<DBID>217</DBID>
		<DisplayNameID>444623</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANartillery02</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='SetName' proto ='NAnapoleon' culture ='none' newName ='444624'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANnapoleon03' type ='Normal'>
		<DBID>218</DBID>
		<DisplayNameID>444625</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANartillery03</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANnapoleon02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAnapoleon' culture ='none' newName ='444626'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAnapoleon02' type ='Normal'>
		<DBID>221</DBID>
		<DisplayNameID>444615</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery02</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='SetName' proto ='NAnapoleon' culture ='none' newName ='444616'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAnapoleon03' type ='Normal'>
		<DBID>226</DBID>
		<DisplayNameID>444617</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery03</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAnapoleon02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='SetName' proto ='NAnapoleon' culture ='none' newName ='444618'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAnapoleon04' type ='Normal'>
		<DBID>227</DBID>
		<DisplayNameID>444619</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery04</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAnapoleon03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAnapoleon' culture ='none' newName ='444620'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAnapoleon05' type ='Normal'>
		<DBID>228</DBID>
		<DisplayNameID>444621</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery05</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAnapoleon04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAnapoleon' culture ='none' newName ='444622'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANblakely02' type ='Normal'>
		<DBID>229</DBID>
		<DisplayNameID>444639</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANartillery02</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='SetName' proto ='NAblakely' culture ='none' newName ='444640'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAblakely' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANblakely03' type ='Normal'>
		<DBID>230</DBID>
		<DisplayNameID>444641</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANartillery03</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechCANblakely02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAblakely' culture ='none' newName ='444642'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAblakely02' type ='Normal'>
		<DBID>6212</DBID>
		<DisplayNameID>444631</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery02</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='SetName' proto ='NAblakely' culture ='none' newName ='444632'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAblakely' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAblakely03' type ='Normal'>
		<DBID>6213</DBID>
		<DisplayNameID>444633</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery03</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAblakely02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='SetName' proto ='NAblakely' culture ='none' newName ='444634'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAblakely' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAblakely04' type ='Normal'>
		<DBID>6214</DBID>
		<DisplayNameID>444635</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery04</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAblakely03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAblakely' culture ='none' newName ='444636'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAblakely05' type ='Normal'>
		<DBID>6215</DBID>
		<DisplayNameID>444637</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAartillery05</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAblakely04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAblakely' culture ='none' newName ='444638'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANwhitworth03' type ='Normal'>
		<DBID>6216</DBID>
		<DisplayNameID>444653</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialartillery03</Icon>
		<RolloverTextID>444646</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAwhitworth' culture ='none' newName ='444654'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAwhitworth03' type ='Normal'>
		<DBID>6217</DBID>
		<DisplayNameID>444647</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery03</Icon>
		<RolloverTextID>444646</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
			<Effect type ='SetName' proto ='NAwhitworth' culture ='none' newName ='444648'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAwhitworth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAwhitworth04' type ='Normal'>
		<DBID>6218</DBID>
		<DisplayNameID>444649</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery04</Icon>
		<RolloverTextID>444646</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAwhitworth03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAwhitworth' culture ='none' newName ='444650'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAwhitworth05' type ='Normal'>
		<DBID>6219</DBID>
		<DisplayNameID>444651</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery05</Icon>
		<RolloverTextID>444646</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAwhitworth04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAwhitworth' culture ='none' newName ='444652'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANdictator03' type ='Normal'>
		<DBID>6220</DBID>
		<DisplayNameID>444665</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialartillery03</Icon>
		<RolloverTextID>444658</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAdictator' culture ='none' newName ='444666'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAdictator03' type ='Normal'>
		<DBID>6221</DBID>
		<DisplayNameID>444659</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery03</Icon>
		<RolloverTextID>444658</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
			<Effect type ='SetName' proto ='NAdictator' culture ='none' newName ='444660'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAdictator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAdictator04' type ='Normal'>
		<DBID>6222</DBID>
		<DisplayNameID>444661</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery04</Icon>
		<RolloverTextID>444658</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAdictator03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAdictator' culture ='none' newName ='444662'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAdictator05' type ='Normal'>
		<DBID>6223</DBID>
		<DisplayNameID>444663</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery05</Icon>
		<RolloverTextID>444658</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAdictator04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAdictator' culture ='none' newName ='444664'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANparrott03' type ='Normal'>
		<DBID>6224</DBID>
		<DisplayNameID>444677</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANspecialartillery03</Icon>
		<RolloverTextID>444670</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAparrott' culture ='none' newName ='444678'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAparrott03' type ='Normal'>
		<DBID>6225</DBID>
		<DisplayNameID>444671</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery03</Icon>
		<RolloverTextID>444670</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
			<Effect type ='SetName' proto ='NAparrott' culture ='none' newName ='444672'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAparrott' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAparrott04' type ='Normal'>
		<DBID>6226</DBID>
		<DisplayNameID>444673</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery04</Icon>
		<RolloverTextID>444670</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAparrott03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAparrott' culture ='none' newName ='444674'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAparrott05' type ='Normal'>
		<DBID>6227</DBID>
		<DisplayNameID>444675</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery05</Icon>
		<RolloverTextID>444670</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAparrott04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAparrott' culture ='none' newName ='444676'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAparrott</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAgatlinggun03' type ='Normal'>
		<DBID>6228</DBID>
		<DisplayNameID>444793</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery03</Icon>
		<RolloverTextID>444792</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='SetName' proto ='xpGatlingGun' culture ='none' newName ='444794'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='xpGatlingGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAgatlinggun04' type ='Normal'>
		<DBID>6229</DBID>
		<DisplayNameID>444795</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery04</Icon>
		<RolloverTextID>444792</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAgatlinggun03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpGatlingGun' culture ='none' newName ='444796'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAgatlinggun05' type ='Normal'>
		<DBID>6230</DBID>
		<DisplayNameID>444797</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAspecialartillery05</Icon>
		<RolloverTextID>444792</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechUSAgatlinggun04</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='xpGatlingGun' culture ='none' newName ='444798'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAlevis00' type ='Normal'>
		<DBID>6231</DBID>
		<DisplayNameID>444903</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAlevis00</Icon>
		<RolloverTextID>444904</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81591'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAford00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAlevis01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAlevis02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAlevis03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAlevis04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAlevis05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAlevis06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAlevis01' type ='Normal'>
		<DBID>6232</DBID>
		<DisplayNameID>444905</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAlevis01</Icon>
		<RolloverTextID>444906</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAlevis02' type ='Normal'>
		<DBID>6233</DBID>
		<DisplayNameID>444907</DisplayNameID>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAlevis02</Icon>
		<RolloverTextID>444908</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAlevis03' type ='Normal'>
		<DBID>6234</DBID>
		<DisplayNameID>444909</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAlevis03</Icon>
		<RolloverTextID>444910</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAlevis04' type ='Normal'>
		<DBID>6235</DBID>
		<DisplayNameID>444911</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAlevis04</Icon>
		<RolloverTextID>444912</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAlevis05' type ='Normal'>
		<DBID>6236</DBID>
		<DisplayNameID>444913</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAlevis05</Icon>
		<RolloverTextID>444914</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAlevis06' type ='Normal'>
		<DBID>6237</DBID>
		<DisplayNameID>444915</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAlevis06</Icon>
		<RolloverTextID>444916</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcocacola00' type ='Normal'>
		<DBID>6238</DBID>
		<DisplayNameID>444917</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcocacola00</Icon>
		<RolloverTextID>444918</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81592'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAford00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcocacola01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcocacola02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcocacola03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcocacola04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcocacola05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcocacola06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcocacola01' type ='Normal'>
		<DBID>6239</DBID>
		<DisplayNameID>444919</DisplayNameID>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcocacola01</Icon>
		<RolloverTextID>444920</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcocacola02' type ='Normal'>
		<DBID>6240</DBID>
		<DisplayNameID>444921</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcocacola02</Icon>
		<RolloverTextID>444922</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcocacola03' type ='Normal'>
		<DBID>6241</DBID>
		<DisplayNameID>444923</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcocacola03</Icon>
		<RolloverTextID>444924</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcocacola04' type ='Normal'>
		<DBID>6242</DBID>
		<DisplayNameID>444925</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcocacola04</Icon>
		<RolloverTextID>444926</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcocacola05' type ='Normal'>
		<DBID>6243</DBID>
		<DisplayNameID>444927</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcocacola05</Icon>
		<RolloverTextID>444928</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.20' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcocacola06' type ='Normal'>
		<DBID>6244</DBID>
		<DisplayNameID>444929</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcocacola06</Icon>
		<RolloverTextID>444930</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Basepercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAge00' type ='Normal'>
		<DBID>6245</DBID>
		<DisplayNameID>444931</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAge00</Icon>
		<RolloverTextID>444932</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81593'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAford00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAge01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAge02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAge03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAge04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAge05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAge06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAge01' type ='Normal'>
		<DBID>6246</DBID>
		<DisplayNameID>444933</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAge01</Icon>
		<RolloverTextID>444934</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAge02' type ='Normal'>
		<DBID>6247</DBID>
		<DisplayNameID>444935</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAge02</Icon>
		<RolloverTextID>444936</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAge03' type ='Normal'>
		<DBID>6248</DBID>
		<DisplayNameID>444937</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAge03</Icon>
		<RolloverTextID>444938</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAge04' type ='Normal'>
		<DBID>6249</DBID>
		<DisplayNameID>444939</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAge04</Icon>
		<RolloverTextID>444940</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAge05' type ='Normal'>
		<DBID>6250</DBID>
		<DisplayNameID>444941</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAge05</Icon>
		<RolloverTextID>444942</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='UnitRegenRate' unittype ='AbstractArtillery' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAge06' type ='Normal'>
		<DBID>6251</DBID>
		<DisplayNameID>444943</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAge06</Icon>
		<RolloverTextID>444944</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAford00' type ='Normal'>
		<DBID>6252</DBID>
		<DisplayNameID>444945</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAford00</Icon>
		<RolloverTextID>444946</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81594'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAford01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAford02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAford03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAford04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAford05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAford06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAford01' type ='Normal'>
		<DBID>6253</DBID>
		<DisplayNameID>444947</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAford01</Icon>
		<RolloverTextID>444948</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAford02' type ='Normal'>
		<DBID>6254</DBID>
		<DisplayNameID>444949</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAford02</Icon>
		<RolloverTextID>444950</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAford03' type ='Normal'>
		<DBID>6255</DBID>
		<DisplayNameID>444951</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAford03</Icon>
		<RolloverTextID>444952</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAford04' type ='Normal'>
		<DBID>6256</DBID>
		<DisplayNameID>444953</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAford04</Icon>
		<RolloverTextID>444954</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAford05' type ='Normal'>
		<DBID>6257</DBID>
		<DisplayNameID>444955</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAford05</Icon>
		<RolloverTextID>444956</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAford06' type ='Normal'>
		<DBID>6258</DBID>
		<DisplayNameID>444957</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAford06</Icon>
		<RolloverTextID>444958</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtexaco00' type ='Normal'>
		<DBID>6259</DBID>
		<DisplayNameID>444959</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtexaco00</Icon>
		<RolloverTextID>444960</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81595'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAford00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtexaco01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtexaco02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtexaco03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtexaco04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtexaco05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtexaco06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtexaco01' type ='Normal'>
		<DBID>6260</DBID>
		<DisplayNameID>444961</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtexaco01</Icon>
		<RolloverTextID>444962</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtexaco02' type ='Normal'>
		<DBID>6261</DBID>
		<DisplayNameID>444963</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtexaco02</Icon>
		<RolloverTextID>444964</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtexaco03' type ='Normal'>
		<DBID>6262</DBID>
		<DisplayNameID>444965</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtexaco03</Icon>
		<RolloverTextID>444966</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtexaco04' type ='Normal'>
		<DBID>6263</DBID>
		<DisplayNameID>444967</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtexaco04</Icon>
		<RolloverTextID>444968</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtexaco05' type ='Normal'>
		<DBID>6264</DBID>
		<DisplayNameID>444969</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtexaco05</Icon>
		<RolloverTextID>444970</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtexaco06' type ='Normal'>
		<DBID>6265</DBID>
		<DisplayNameID>444971</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtexaco06</Icon>
		<RolloverTextID>444972</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcolt00' type ='Normal'>
		<DBID>6266</DBID>
		<DisplayNameID>444973</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcolt00</Icon>
		<RolloverTextID>444974</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81596'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAford00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcolt01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcolt02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcolt03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcolt04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcolt05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAcolt06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcolt01' type ='Normal'>
		<DBID>6267</DBID>
		<DisplayNameID>444975</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcolt01</Icon>
		<RolloverTextID>444976</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcolt02' type ='Normal'>
		<DBID>6268</DBID>
		<DisplayNameID>444977</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcolt02</Icon>
		<RolloverTextID>444978</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.50' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.50' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcolt03' type ='Normal'>
		<DBID>6269</DBID>
		<DisplayNameID>444979</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcolt03</Icon>
		<RolloverTextID>444980</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcolt04' type ='Normal'>
		<DBID>6270</DBID>
		<DisplayNameID>444981</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcolt04</Icon>
		<RolloverTextID>444982</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcolt05' type ='Normal'>
		<DBID>6271</DBID>
		<DisplayNameID>444983</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcolt05</Icon>
		<RolloverTextID>444984</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAcolt06' type ='Normal'>
		<DBID>6272</DBID>
		<DisplayNameID>444985</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAcolt06</Icon>
		<RolloverTextID>444986</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAjohndeere00' type ='Normal'>
		<DBID>6273</DBID>
		<DisplayNameID>444987</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAjohndeere00</Icon>
		<RolloverTextID>444988</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81597'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAford00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtiffany00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAjohndeere01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAjohndeere02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAjohndeere03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAjohndeere04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAjohndeere05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAjohndeere06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAjohndeere01' type ='Normal'>
		<DBID>6274</DBID>
		<DisplayNameID>444989</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAjohndeere01</Icon>
		<RolloverTextID>444990</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAjohndeere02' type ='Normal'>
		<DBID>6275</DBID>
		<DisplayNameID>444991</DisplayNameID>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAjohndeere02</Icon>
		<RolloverTextID>444992</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAjohndeere03' type ='Normal'>
		<DBID>6276</DBID>
		<DisplayNameID>444993</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAjohndeere03</Icon>
		<RolloverTextID>444994</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.65' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAjohndeere04' type ='Normal'>
		<DBID>6277</DBID>
		<DisplayNameID>444995</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAjohndeere04</Icon>
		<RolloverTextID>444996</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.20' subtype ='FreeHomeCityUnit' unittype ='NAtractor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAjohndeere05' type ='Normal'>
		<DBID>6278</DBID>
		<DisplayNameID>444997</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAjohndeere05</Icon>
		<RolloverTextID>444998</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAjohndeere06' type ='Normal'>
		<DBID>6279</DBID>
		<DisplayNameID>444999</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAjohndeere06</Icon>
		<RolloverTextID>445000</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtiffany00' type ='Normal'>
		<DBID>6280</DBID>
		<DisplayNameID>445001</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtiffany00</Icon>
		<RolloverTextID>445002</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLEntrepreneur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLStandGreatCompany' culture ='none' newName ='81598'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcocacola00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAge00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAjohndeere00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAford00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAtexaco00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAcolt00</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>NAlevis00</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtiffany01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtiffany02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtiffany03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtiffany04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtiffany05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtiffany06</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtiffany01' type ='Normal'>
		<DBID>6281</DBID>
		<DisplayNameID>445003</DisplayNameID>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtiffany01</Icon>
		<RolloverTextID>445004</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtiffany02' type ='Normal'>
		<DBID>6282</DBID>
		<DisplayNameID>445005</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtiffany02</Icon>
		<RolloverTextID>445006</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtiffany03' type ='Normal'>
		<DBID>6283</DBID>
		<DisplayNameID>445007</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtiffany03</Icon>
		<RolloverTextID>445008</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtiffany04' type ='Normal'>
		<DBID>6284</DBID>
		<DisplayNameID>445009</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtiffany04</Icon>
		<RolloverTextID>445010</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.20' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtiffany05' type ='Normal'>
		<DBID>6285</DBID>
		<DisplayNameID>445011</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtiffany05</Icon>
		<RolloverTextID>445012</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtiffany06' type ='Normal'>
		<DBID>6286</DBID>
		<DisplayNameID>445013</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAstore\NAtiffany06</Icon>
		<RolloverTextID>445014</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MineGold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStandGreatCompany</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeCSA' type ='Normal'>
		<DBID>6287</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='100' subtype ='Cost' resource ='gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeCSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeCSA' type ='Normal'>
		<DBID>6288</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='100' subtype ='Cost' resource ='gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeCSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeCSA' type ='Normal'>
		<DBID>6289</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='100' subtype ='Cost' resource ='gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeCSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeCSA' type ='Normal'>
		<DBID>6290</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Africanslave</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='100' subtype ='Cost' resource ='gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeCSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeUSA' type ='Normal'>
		<DBID>6291</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>colonializeUSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeUSA' type ='Normal'>
		<DBID>6292</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeUSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeUSA' type ='Normal'>
		<DBID>6293</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>industrializeUSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeUSA' type ='Normal'>
		<DBID>6294</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>imperializeUSAyes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeBRITISH2' type ='Normal'>
		<DBID>6295</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>colonializeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeBRITISH2' type ='Normal'>
		<DBID>6296</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeBRITISH2' type ='Normal'>
		<DBID>6297</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>industrializeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeBRITISH2' type ='Normal'>
		<DBID>6298</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>imperializeBRITISH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeFRENCH2' type ='Normal'>
		<DBID>6299</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>colonializeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeFRENCH2' type ='Normal'>
		<DBID>6300</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeFRENCH2' type ='Normal'>
		<DBID>6301</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>industrializeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeFRENCH2' type ='Normal'>
		<DBID>6302</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>imperializeFRENCH2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='NATechCANUniqueTechBritish01' type ='Normal'>
		<DBID>6303</DBID>
		<DisplayNameID>444839</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish04</Icon>
		<RolloverTextID>444840</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='NAFootGuard' fromprotoid ='NAMilitia'></Effect></Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechbritish02' type ='Normal'>
		<DBID>6304</DBID>
		<DisplayNameID>444841</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish03</Icon>
		<RolloverTextID>444842</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='DamageBonus' unittype ='AbstractNativeWarrior' allactions ='1' relativity ='basepercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechbritish03' type ='Normal'>
		<DBID>6305</DBID>
		<DisplayNameID>444843</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish06</Icon>
		<RolloverTextID>444844</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechbritish04' type ='Normal'>
		<DBID>6306</DBID>
		<DisplayNameID>444845</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish05</Icon>
		<RolloverTextID>444846</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='2.00' toresource ='XP' fromresource ='Fame'></Effect></Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechbritish05' type ='Normal'>
		<DBID>6307</DBID>
		<DisplayNameID>444847</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish01</Icon>
		<RolloverTextID>444848</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechbritish06' type ='Normal'>
		<DBID>6308</DBID>
		<DisplayNameID>444849</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish07</Icon>
		<RolloverTextID>444850</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='150.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='150.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechbritish07' type ='Normal'>
		<DBID>6309</DBID>
		<DisplayNameID>444851</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish08</Icon>
		<RolloverTextID>444852</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>TeamTech</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechbritish08' type ='Normal'>
		<DBID>6310</DBID>
		<DisplayNameID>444853</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANbritish02</Icon>
		<RolloverTextID>444854</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='ProtoUnit'>fishingboat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='ProtoUnit'>fishingboat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>fishingboat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench01' type ='Normal'>
		<DBID>6311</DBID>
		<DisplayNameID>444855</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench02</Icon>
		<RolloverTextID>444856</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench02' type ='Normal'>
		<DBID>6312</DBID>
		<DisplayNameID>444857</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench01</Icon>
		<RolloverTextID>444858</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench03' type ='Normal'>
		<DBID>6313</DBID>
		<DisplayNameID>444859</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench03</Icon>
		<RolloverTextID>444860</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='BankWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench04' type ='Normal'>
		<DBID>6314</DBID>
		<DisplayNameID>444861</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench04</Icon>
		<RolloverTextID>444862</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench05' type ='Normal'>
		<DBID>6315</DBID>
		<DisplayNameID>444863</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench07</Icon>
		<RolloverTextID>444864</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench06' type ='Normal'>
		<DBID>6316</DBID>
		<DisplayNameID>444865</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench08</Icon>
		<RolloverTextID>444866</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench07' type ='Normal'>
		<DBID>6317</DBID>
		<DisplayNameID>444867</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench06</Icon>
		<RolloverTextID>444868</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='NAtechCANuniquetechfrench08' type ='Normal'>
		<DBID>6318</DBID>
		<DisplayNameID>444869</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\CANfrench05</Icon>
		<RolloverTextID>444870</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>colonializeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>colonializeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>fortressizeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>fortressizeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>industrializeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>industrializeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>imperializeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>imperializeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>colonializeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>colonializeBRITISH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>fortressizeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>fortressizeBRITISH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>industrializeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>industrializeBRITISH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>imperializeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='tech'>imperializeBRITISH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>colonializeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>colonializeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>fortressizeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>fortressizeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>industrializeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>industrializeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>imperializeFRENCH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>imperializeFRENCH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>colonializeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>colonializeBRITISH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>fortressizeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>fortressizeBRITISH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>industrializeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>industrializeBRITISH2no</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>imperializeBRITISH2yes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='tech'>imperializeBRITISH2no</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion01' type ='Normal'>
		<DBID>6319</DBID>
		<DisplayNameID>444871</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion03</Icon>
		<RolloverTextID>444872</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion02' type ='Normal'>
		<DBID>6320</DBID>
		<DisplayNameID>444873</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion08</Icon>
		<RolloverTextID>444874</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='ProtoUnit'>dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='ProtoUnit'>towncenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion03' type ='Normal'>
		<DBID>6321</DBID>
		<DisplayNameID>444875</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion02</Icon>
		<RolloverTextID>444876</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion04' type ='Normal'>
		<DBID>6322</DBID>
		<DisplayNameID>444877</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion01</Icon>
		<RolloverTextID>444878</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion05' type ='Normal'>
		<DBID>6323</DBID>
		<DisplayNameID>444879</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion04</Icon>
		<RolloverTextID>444880</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='HospitalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect type ='TechStatus' status ='active'>hospitaltechs</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion06' type ='Normal'>
		<DBID>6324</DBID>
		<DisplayNameID>444881</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion05</Icon>
		<RolloverTextID>444882</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion07' type ='Normal'>
		<DBID>6325</DBID>
		<DisplayNameID>444883</DisplayNameID>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion06</Icon>
		<RolloverTextID>444884</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>unit</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechunion08' type ='Normal'>
		<DBID>6326</DBID>
		<DisplayNameID>444885</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAunion07</Icon>
		<RolloverTextID>444886</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='Pilgrim' fromprotoid ='AfricanSlave'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='80.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa01' type ='Normal'>
		<DBID>6327</DBID>
		<DisplayNameID>444887</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa01</Icon>
		<RolloverTextID>444888</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa02' type ='Normal'>
		<DBID>6328</DBID>
		<DisplayNameID>444889</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa02</Icon>
		<RolloverTextID>444890</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Congress</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Congress</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Congress</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa03' type ='Normal'>
		<DBID>6329</DBID>
		<DisplayNameID>444891</DisplayNameID>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa04</Icon>
		<RolloverTextID>444892</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='absolute'>
				<Target type ='ProtoUnit'>church</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa04' type ='Normal'>
		<DBID>6330</DBID>
		<DisplayNameID>444893</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa05</Icon>
		<RolloverTextID>444894</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.67' subtype ='FreeHomeCityUnit' unittype ='NAtexasranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa05' type ='Normal'>
		<DBID>6331</DBID>
		<DisplayNameID>444895</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa06</Icon>
		<RolloverTextID>444896</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa06' type ='Normal'>
		<DBID>6332</DBID>
		<DisplayNameID>444897</DisplayNameID>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa07</Icon>
		<RolloverTextID>444898</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBaptist06</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran01</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran02</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran03</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran04</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran05</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa07' type ='Normal'>
		<DBID>6333</DBID>
		<DisplayNameID>444899</DisplayNameID>
		<Cost resourcetype ='Wood'>6000.0000</Cost>
		<Cost resourcetype ='Gold'>6000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa08</Icon>
		<RolloverTextID>444900</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot01</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot02</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot03</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot04</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot05</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAtexasranger02</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAtexasranger03</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAtexasranger04</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAtexasranger05</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAsharpshooter03</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAsharpshooter04</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAsharpshooter05</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAcavalrycorps04</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSAcavalrycorps05</Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechUSAuniquetechcsa08' type ='Normal'>
		<DBID>6334</DBID>
		<DisplayNameID>444901</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\USAcsa03</Icon>
		<RolloverTextID>444902</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny4' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny5' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny6' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny7' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ManifestDestiny8' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CONGRESSbritish' type ='Normal'>
		<DBID>6335</DBID>
		<DisplayNameID>445027</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\congress_new_england</Icon>
		<RolloverTextID>445026</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SequesterCONGRESSbritish</Effect>
			<Effect civ ='CongressNewEngland' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy01</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy02</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy03</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SequesterCONGRESSbritish' type ='Normal'>
		<DBID>6336</DBID>
		<DisplayNameID>65613</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65612</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CONGRESSfrench' type ='Normal'>
		<DBID>6337</DBID>
		<DisplayNameID>445025</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\congress_new_france</Icon>
		<RolloverTextID>445024</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SequesterCONGRESSfrench</Effect>
			<Effect civ ='CongressNewFrance' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Effect type ='TechStatus' status ='active'>CONGRESStechs</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy01</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy02</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy03</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SequesterCONGRESSfrench' type ='Normal'>
		<DBID>6338</DBID>
		<DisplayNameID>65613</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65612</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CONGRESSunion' type ='Normal'>
		<DBID>6339</DBID>
		<DisplayNameID>445085</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>445084</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SequesterCONGRESSunion</Effect>
			<Effect civ ='British' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy01</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy02</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy03</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SequesterCONGRESSunion' type ='Normal'>
		<DBID>6340</DBID>
		<DisplayNameID>65613</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65612</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAunionarmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CONGRESScsa' type ='Normal'>
		<DBID>6341</DBID>
		<DisplayNameID>445083</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>445082</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SequesterCONGRESScsa</Effect>
			<Effect civ ='French' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy01</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy02</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy03</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SequesterCONGRESScsa' type ='Normal'>
		<DBID>6342</DBID>
		<DisplayNameID>65613</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65612</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAconfederatearmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CONGRESStechs' type ='Normal'>
		<DBID>6343</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<Flag>UpgradeTech</Flag>
	</Tech>
	<Tech name ='colonializeUSAyes' type ='Normal'>
		<DBID>6344</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445030</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeUSAyes' type ='Normal'>
		<DBID>6345</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445034</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='-4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeUSAyes' type ='Normal'>
		<DBID>6346</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445038</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='Pilgrim' fromprotoid ='AfricanSlave'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeUSAyes' type ='Normal'>
		<DBID>6347</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445042</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.30' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='0.30' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='0.30' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeUSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeCSAyes' type ='Normal'>
		<DBID>6348</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445031</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractHouse</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeCSAyes' type ='Normal'>
		<DBID>6349</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445035</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeCSAyes' type ='Normal'>
		<DBID>6350</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445039</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Food' fromresource ='Gold'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeCSAyes' type ='Normal'>
		<DBID>6351</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445043</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeCSAno</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeBRITISH2yes' type ='Normal'>
		<DBID>231</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445032</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>colonializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeBRITISH2yes' type ='Normal'>
		<DBID>6352</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445036</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>fortressizeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.30' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='0.30' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='0.30' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeBRITISH2yes' type ='Normal'>
		<DBID>6353</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445040</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>industrializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Wood'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeBRITISH2yes' type ='Normal'>
		<DBID>6354</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445044</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>imperializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeBRITISH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeFRENCH2yes' type ='Normal'>
		<DBID>6355</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445033</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>colonializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeFRENCH2yes' type ='Normal'>
		<DBID>6356</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445037</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>fortressizeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeFRENCH2yes' type ='Normal'>
		<DBID>6357</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445041</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>industrializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeFRENCH2yes' type ='Normal'>
		<DBID>6358</DBID>
		<DisplayNameID>445028</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteYES</Icon>
		<RolloverTextID>445045</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>imperializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeFRENCH2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeUSAno' type ='Normal'>
		<DBID>6359</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445030</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeUSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeUSAno' type ='Normal'>
		<DBID>6360</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445034</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeUSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeUSAno' type ='Normal'>
		<DBID>6361</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445038</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='AfricanSlave' fromprotoid ='Pilgrim'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeUSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeUSAno' type ='Normal'>
		<DBID>6362</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445042</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeUSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeCSAno' type ='Normal'>
		<DBID>6363</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445031</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractHouse</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.90' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeCSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeCSAno' type ='Normal'>
		<DBID>6364</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445035</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeCSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeCSAno' type ='Normal'>
		<DBID>6365</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445039</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Food'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeCSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeCSAno' type ='Normal'>
		<DBID>6366</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445043</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100' subtype ='Cost' resource ='gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='food' relativity ='Assign'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeCSAyes</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeBRITISH2no' type ='Normal'>
		<DBID>6367</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445032</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPRecalcHCTrainQueuePointsWhenShipped</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>colonializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeBRITISH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeBRITISH2no' type ='Normal'>
		<DBID>6368</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445036</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>fortressizeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>RevoltTech</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeBRITISH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeBRITISH2no' type ='Normal'>
		<DBID>6369</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445040</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>industrializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Food'></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeBRITISH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeBRITISH2no' type ='Normal'>
		<DBID>6370</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445044</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>imperializeBRITISH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeBRITISH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeFRENCH2no' type ='Normal'>
		<DBID>6371</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445033</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>colonializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>colonializeFRENCH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeFRENCH2no' type ='Normal'>
		<DBID>6372</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445037</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>fortressizeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>fortressizeFRENCH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeFRENCH2no' type ='Normal'>
		<DBID>6373</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445041</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>industrializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>industrializeFRENCH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeFRENCH2no' type ='Normal'>
		<DBID>6374</DBID>
		<DisplayNameID>445029</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAUTs\voteNO</Icon>
		<RolloverTextID>445045</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CONGRESStechs</TechStatus>
			<TechStatus status ='Active'>imperializeFRENCH2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>imperializeFRENCH2yes</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPilgrims1' type ='Normal'>
		<DBID>6375</DBID>
		<DisplayNameID>445086</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Pilgrim</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPilgrims2' type ='Normal'>
		<DBID>6376</DBID>
		<DisplayNameID>445087</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Pilgrim</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPilgrims3' type ='Normal'>
		<DBID>6377</DBID>
		<DisplayNameID>445088</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Pilgrim</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPilgrims4' type ='Normal'>
		<DBID>6378</DBID>
		<DisplayNameID>445089</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Pilgrim</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFurTrader1' type ='Normal'>
		<DBID>6379</DBID>
		<DisplayNameID>445090</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\furtrader</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='furtrader' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFurTrader2' type ='Normal'>
		<DBID>6380</DBID>
		<DisplayNameID>445091</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\furtrader</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='furtrader' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFurTrader3' type ='Normal'>
		<DBID>6381</DBID>
		<DisplayNameID>445097</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\furtrader</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='furtrader' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='shepherddog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFurTraderInfinite' type ='Normal'>
		<DBID>6382</DBID>
		<DisplayNameID>445105</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\infinite_furtrader</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='furtrader' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWoolSheep1' type ='Normal'>
		<DBID>6383</DBID>
		<DisplayNameID>445098</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\animalblacksheep</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WoolSheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWoolSheep2' type ='Normal'>
		<DBID>6384</DBID>
		<DisplayNameID>445099</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\animalblacksheep</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='WoolSheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMiners1' type ='Normal'>
		<DBID>6385</DBID>
		<DisplayNameID>445092</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\miner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLMiner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMiners2' type ='Normal'>
		<DBID>6386</DBID>
		<DisplayNameID>445093</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\miner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLMiner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMiners3' type ='Normal'>
		<DBID>6387</DBID>
		<DisplayNameID>445094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\miner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLMiner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWoolSheep1TEAM' type ='Normal'>
		<DBID>6388</DBID>
		<DisplayNameID>445103</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\team_woolsheep</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WoolSheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWoolSheep2TEAM' type ='Normal'>
		<DBID>6389</DBID>
		<DisplayNameID>445104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\team_woolsheep</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='WoolSheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPilgrims1TEAM' type ='Normal'>
		<DBID>6390</DBID>
		<DisplayNameID>445100</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\team_Pilgrim</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPilgrims2TEAM' type ='Normal'>
		<DBID>6391</DBID>
		<DisplayNameID>445101</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\team_Pilgrim</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPilgrims3TEAM' type ='Normal'>
		<DBID>6392</DBID>
		<DisplayNameID>445102</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\team_Pilgrim</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pilgrim' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTAexploringbonus' type ='Normal'>
		<DBID>6393</DBID>
		<DisplayNameID>445106</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
	</Tech>
	<Tech name ='HClewisandclarkexpedition' type ='Normal'>
		<DBID>6394</DBID>
		<DisplayNameID>445107</DisplayNameID>
		<RolloverTextID>445108</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAlewisandclark</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>furtrader</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>furtrader</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>furtrader</Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAexploringbonus</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCamericandream' type ='Normal'>
		<DBID>6395</DBID>
		<DisplayNameID>445109</DisplayNameID>
		<RolloverTextID>445110</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAamericandream</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.10' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' action ='AutoGatherWood' amount ='1.10' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCaliforniaGoldRush' type ='Normal'>
		<DBID>6396</DBID>
		<DisplayNameID>445111</DisplayNameID>
		<RolloverTextID>445112</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAcaliforniagoldrush</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='WOLMiner' fromprotoid ='Pilgrim'></Effect>
			<Effect type ='TransformUnit' toprotoid ='WOLMiner' fromprotoid ='Furtrader'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLoneStar' type ='Normal'>
		<DBID>6397</DBID>
		<DisplayNameID>445113</DisplayNameID>
		<RolloverTextID>445114</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAlonestar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.30' subtype ='WorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='CarryCapacity' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMapleSyrup' type ='Normal'>
		<DBID>6398</DBID>
		<DisplayNameID>445115</DisplayNameID>
		<RolloverTextID>445116</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANmaplesyrup</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.63' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCgreatupheaval' type ='Normal'>
		<DBID>6399</DBID>
		<DisplayNameID>445117</DisplayNameID>
		<RolloverTextID>445118</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANgreatupheavel</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYtowncenterCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EGYtowncenterCARAVAN</Target></Effect>
			<Effect tech ='WOLGreatUpheavalCoveredWagon' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLGreatUpheavalCowCoveredWagon' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLCowCoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Egyptian' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='EGYtowncenterCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Mexican' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLCowCoveredWagonMexican' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82581</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDynamiteMining' type ='Normal'>
		<DBID>6400</DBID>
		<DisplayNameID>445119</DisplayNameID>
		<RolloverTextID>445120</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANdynamitemining</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='Building' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCbestfriendcombat' type ='Normal'>
		<DBID>6401</DBID>
		<DisplayNameID>445121</DisplayNameID>
		<RolloverTextID>445122</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANhorsedogcombat</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AnimalPrey</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AnimalPrey</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCbeaverhat' type ='Normal'>
		<DBID>6402</DBID>
		<DisplayNameID>445123</DisplayNameID>
		<RolloverTextID>445124</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANbeaverhat</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCsasquatchsighting' type ='Normal'>
		<DBID>6403</DBID>
		<DisplayNameID>445125</DisplayNameID>
		<RolloverTextID>445126</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANbigfootsighting</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='PetBear' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCtimbertrade' type ='Normal'>
		<DBID>6404</DBID>
		<DisplayNameID>445127</DisplayNameID>
		<RolloverTextID>445128</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANtimberexport</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Wood'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCsquash' type ='Normal'>
		<DBID>6405</DBID>
		<DisplayNameID>445129</DisplayNameID>
		<RolloverTextID>445130</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANsquash</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCmeltingpot' type ='Normal'>
		<DBID>6406</DBID>
		<DisplayNameID>445131</DisplayNameID>
		<RolloverTextID>445132</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAmeltingpot</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>unit</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>unit</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCwitchtrials' type ='Normal'>
		<DBID>6407</DBID>
		<DisplayNameID>445133</DisplayNameID>
		<RolloverTextID>445134</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAwitchtrial</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCtrailoftears' type ='Normal'>
		<DBID>6408</DBID>
		<DisplayNameID>445135</DisplayNameID>
		<RolloverTextID>445136</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAtrailoftears</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HClouisianapurchase' type ='Normal'>
		<DBID>6409</DBID>
		<DisplayNameID>445137</DisplayNameID>
		<RolloverTextID>445138</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>200.00</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAlouisianapurchase</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCalaskapurchase' type ='Normal'>
		<DBID>6410</DBID>
		<DisplayNameID>445139</DisplayNameID>
		<RolloverTextID>445140</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>200.00</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAalaskapurchase</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCbillofrights' type ='Normal'>
		<DBID>6411</DBID>
		<DisplayNameID>445141</DisplayNameID>
		<RolloverTextID>445142</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAbillofrights</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Debate' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pilgrim</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='GathererLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Congress</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCgeographers' type ='Normal'>
		<DBID>6412</DBID>
		<DisplayNameID>445143</DisplayNameID>
		<RolloverTextID>445144</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANcartographers</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCsocietyofjesus' type ='Normal'>
		<DBID>6413</DBID>
		<DisplayNameID>445145</DisplayNameID>
		<RolloverTextID>445146</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANsocietyofjesus</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONpriest02</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCactofunion' type ='Normal'>
		<DBID>6414</DBID>
		<DisplayNameID>445147</DisplayNameID>
		<RolloverTextID>445148</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANactofunion</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCdominion' type ='Normal'>
		<DBID>6415</DBID>
		<DisplayNameID>445149</DisplayNameID>
		<RolloverTextID>445150</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANdominions</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHouse</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCindianwar' type ='Normal'>
		<DBID>6416</DBID>
		<DisplayNameID>445151</DisplayNameID>
		<RolloverTextID>445152</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANfrenchindianwar</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSpontooner1' type ='Normal'>
		<DBID>6417</DBID>
		<DisplayNameID>445153</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\spontooner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSpontooner2' type ='Normal'>
		<DBID>6418</DBID>
		<DisplayNameID>445154</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\spontooner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSpontooner3' type ='Normal'>
		<DBID>6419</DBID>
		<DisplayNameID>445155</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\spontooner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMilitia1' type ='Normal'>
		<DBID>6420</DBID>
		<DisplayNameID>445156</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\militia</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMilitia2' type ='Normal'>
		<DBID>6421</DBID>
		<DisplayNameID>445157</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\militia</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMilitia3' type ='Normal'>
		<DBID>6422</DBID>
		<DisplayNameID>445158</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\militia</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRifleman1' type ='Normal'>
		<DBID>6423</DBID>
		<DisplayNameID>445159</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRifleman2' type ='Normal'>
		<DBID>6424</DBID>
		<DisplayNameID>445160</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRifleman3' type ='Normal'>
		<DBID>6425</DBID>
		<DisplayNameID>445161</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRifleman4' type ='Normal'>
		<DBID>6426</DBID>
		<DisplayNameID>445162</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRifleman5' type ='Normal'>
		<DBID>6427</DBID>
		<DisplayNameID>445163</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLightCavalry1' type ='Normal'>
		<DBID>6428</DBID>
		<DisplayNameID>445164</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\lightcavalry</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NALightCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLightCavalry2' type ='Normal'>
		<DBID>6429</DBID>
		<DisplayNameID>445165</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\lightcavalry</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NALightCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLightCavalry3' type ='Normal'>
		<DBID>6430</DBID>
		<DisplayNameID>445166</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\lightcavalry</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='NALightCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipNapoleon1' type ='Normal'>
		<DBID>6431</DBID>
		<DisplayNameID>445167</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\napoleon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipNapoleon2' type ='Normal'>
		<DBID>6432</DBID>
		<DisplayNameID>445168</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\napoleon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipNapoleon3' type ='Normal'>
		<DBID>6433</DBID>
		<DisplayNameID>445168</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\napoleon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAnapoleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBlakely1' type ='Normal'>
		<DBID>6434</DBID>
		<DisplayNameID>445169</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\blakely</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAblakely' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDictator1' type ='Normal'>
		<DBID>6435</DBID>
		<DisplayNameID>445170</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\Dictator</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NADictator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDictator2' type ='Normal'>
		<DBID>6436</DBID>
		<DisplayNameID>445171</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\Dictator</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NADictator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipParrott1' type ='Normal'>
		<DBID>6437</DBID>
		<DisplayNameID>445172</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\parrott</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAparrott' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipWhitworth1' type ='Normal'>
		<DBID>6438</DBID>
		<DisplayNameID>445173</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\whitworth</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NAwhitworth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCblockaderunner' type ='Normal'>
		<DBID>6439</DBID>
		<DisplayNameID>445176</DisplayNameID>
		<RolloverTextID>445177</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAblockaderunner</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCasiaticsquadron' type ='Normal'>
		<DBID>6440</DBID>
		<DisplayNameID>445178</DisplayNameID>
		<RolloverTextID>445179</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.00</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAasiatic</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='NAtinclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='steamboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCstatueofliberty' type ='Normal'>
		<DBID>6441</DBID>
		<DisplayNameID>445180</DisplayNameID>
		<RolloverTextID>445181</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.00</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\sol</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='statuewagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>statueofliberty</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCpanamacanal' type ='Normal'>
		<DBID>6442</DBID>
		<DisplayNameID>445182</DisplayNameID>
		<RolloverTextID>445183</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USApanamacanal</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>CheckWaterHCGatherPoint</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCsubmarine' type ='Normal'>
		<DBID>6443</DBID>
		<DisplayNameID>445184</DisplayNameID>
		<RolloverTextID>445185</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAsubmarine</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Steamboat</Target></Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Steamboat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCportuguesecolonizers' type ='Normal'>
		<DBID>6444</DBID>
		<DisplayNameID>445186</DisplayNameID>
		<RolloverTextID>445187</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANportuguesecolonizers</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='2.00' subtype ='FreeHomeCityUnitShipped' unittype ='Caravel' unittype2 ='explorer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCmaritimefurtrade' type ='Normal'>
		<DBID>6445</DBID>
		<DisplayNameID>445188</DisplayNameID>
		<RolloverTextID>445189</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANmaritimefurtrade</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCroyalnavycombat' type ='Normal'>
		<DBID>6446</DBID>
		<DisplayNameID>445190</DisplayNameID>
		<RolloverTextID>445191</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANroyalnavycombat</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCshipsteamboat1' type ='Normal'>
		<DBID>6447</DBID>
		<DisplayNameID>445192</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='steamboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCshipsteamboat2' type ='Normal'>
		<DBID>6448</DBID>
		<DisplayNameID>445193</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='steamboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCshipsteamboat3' type ='Normal'>
		<DBID>6449</DBID>
		<DisplayNameID>445194</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='steamboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCshiptinclad1' type ='Normal'>
		<DBID>6450</DBID>
		<DisplayNameID>445195</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\ironclad_icon</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='NAtinclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCshiptinclad2' type ='Normal'>
		<DBID>6451</DBID>
		<DisplayNameID>445196</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\ironclad_icon</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NAtinclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipFrigates2' type ='Normal'>
		<DBID>6452</DBID>
		<DisplayNameID>445197</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCkingsguards1' type ='Normal'>
		<DBID>6453</DBID>
		<DisplayNameID>445198</DisplayNameID>
		<RolloverTextID>445199</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANkingsfootguard</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeFRENCH2' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAkingsmousquetaire' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeBRITISH2' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAfootguard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCkingsguards2' type ='Normal'>
		<DBID>6454</DBID>
		<DisplayNameID>445200</DisplayNameID>
		<RolloverTextID>445201</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANkingsfootguard</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeFRENCH2' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAkingsmousquetaire' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeBRITISH2' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAfootguard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCfenciblerebels1' type ='Normal'>
		<DBID>6455</DBID>
		<DisplayNameID>445202</DisplayNameID>
		<RolloverTextID>445203</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANfootrebels</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='fortressizeFRENCH2' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmetisrebel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='fortressizeBRITISH2' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAfencible' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCfenciblerebels2' type ='Normal'>
		<DBID>6456</DBID>
		<DisplayNameID>445204</DisplayNameID>
		<RolloverTextID>445205</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANfootrebels</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='fortressizeFRENCH2' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmetisrebel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='fortressizeBRITISH2' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAfencible' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCmountedpolice1' type ='Normal'>
		<DBID>6457</DBID>
		<DisplayNameID>445206</DisplayNameID>
		<RolloverTextID>445207</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANmississaugamountie</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='industrializeFRENCH2' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmississaugahorse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='industrializeBRITISH2' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmountie' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCmountedpolice2' type ='Normal'>
		<DBID>6458</DBID>
		<DisplayNameID>445208</DisplayNameID>
		<RolloverTextID>445209</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANmississaugamountie</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect tech ='industrializeFRENCH2' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmississaugahorse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='industrializeBRITISH2' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmountie' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCcontinentalzouaves1' type ='Normal'>
		<DBID>6459</DBID>
		<DisplayNameID>445214</DisplayNameID>
		<RolloverTextID>445215</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAmarinezouave</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeUSA' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeCSA' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NApatriot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCcontinentalzouaves2' type ='Normal'>
		<DBID>6460</DBID>
		<DisplayNameID>445216</DisplayNameID>
		<RolloverTextID>445217</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAmarinezouave</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeUSA' type ='Data' amount ='10.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmarine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeCSA' type ='Data' amount ='10.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NApatriot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCmountedrangers1' type ='Normal'>
		<DBID>6461</DBID>
		<DisplayNameID>445218</DisplayNameID>
		<RolloverTextID>445219</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAtexasrifles</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='fortressizeUSA' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmountedrifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='fortressizeCSA' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAtexasranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCmountedrangers2' type ='Normal'>
		<DBID>6462</DBID>
		<DisplayNameID>445220</DisplayNameID>
		<RolloverTextID>445221</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAtexasrifles</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='fortressizeUSA' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAmountedrifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='fortressizeCSA' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAtexasranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCsupporters1' type ='Normal'>
		<DBID>6463</DBID>
		<DisplayNameID>445222</DisplayNameID>
		<RolloverTextID>445223</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAnurseshooter</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='industrializeUSA' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAnurse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='industrializeCSA' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAsharpshooter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCsupporters2' type ='Normal'>
		<DBID>6464</DBID>
		<DisplayNameID>445224</DisplayNameID>
		<RolloverTextID>445225</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAnurseshooter</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect tech ='industrializeUSA' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAnurse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='industrializeCSA' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAsharpshooter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCbostonteaparty' type ='Normal'>
		<DBID>6465</DBID>
		<DisplayNameID>445230</DisplayNameID>
		<RolloverTextID>445231</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAbostonteaparty</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAconfederatearmy04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='protounit'>NAunionarmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCpatriotcombat' type ='Normal'>
		<DBID>6466</DBID>
		<DisplayNameID>445232</DisplayNameID>
		<RolloverTextID>445233</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAmarinezouavecombat</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Namilitia</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Namilitia</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Namarine</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Namarine</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Napatriot</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Napatriot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCrevolutioncombat' type ='Normal'>
		<DBID>6467</DBID>
		<DisplayNameID>445234</DisplayNameID>
		<RolloverTextID>445235</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAcmgatlingguncombat</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMilitia</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCbleedingkansas' type ='Normal'>
		<DBID>6468</DBID>
		<DisplayNameID>445236</DisplayNameID>
		<RolloverTextID>445237</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAbloodykansas</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAmilitia' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAlightcavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NAspontooner' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='NArifleman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HChitandrun' type ='Normal'>
		<DBID>6469</DBID>
		<DisplayNameID>445238</DisplayNameID>
		<RolloverTextID>445239</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAhitandrun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCrepeatingrifle' type ='Normal'>
		<DBID>6470</DBID>
		<DisplayNameID>445240</DisplayNameID>
		<RolloverTextID>445241</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USArepeatrifle</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCredriverrebellion' type ='Normal'>
		<DBID>6471</DBID>
		<DisplayNameID>445242</DisplayNameID>
		<RolloverTextID>445243</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANredriverrebellion</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NAmetisrebel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCmountedpolicecombat' type ='Normal'>
		<DBID>6472</DBID>
		<DisplayNameID>445244</DisplayNameID>
		<RolloverTextID>445245</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANmountedpolicecombat</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCwolfemanifesto' type ='Normal'>
		<DBID>6473</DBID>
		<DisplayNameID>445246</DisplayNameID>
		<RolloverTextID>445247</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\CANwolfemanifesto</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWboltactionrifle' type ='Normal'>
		<DBID>6474</DBID>
		<DisplayNameID>445292</DisplayNameID>
		<RolloverTextID>445293</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWboltactionrifle</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWgasmask' type ='Normal'>
		<DBID>6475</DBID>
		<DisplayNameID>445294</DisplayNameID>
		<RolloverTextID>445295</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWgasmask</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWcatterpillartrack' type ='Normal'>
		<DBID>6476</DBID>
		<DisplayNameID>445296</DisplayNameID>
		<RolloverTextID>445297</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>0.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWcatterpillartrack</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWhighexplosiveshells' type ='Normal'>
		<DBID>6477</DBID>
		<DisplayNameID>445298</DisplayNameID>
		<RolloverTextID>445299</RolloverTextID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWhighexplosiveshells</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWautomobile' type ='Normal'>
		<DBID>6478</DBID>
		<DisplayNameID>445300</DisplayNameID>
		<RolloverTextID>445301</RolloverTextID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWautomobile</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWsubmarine' type ='Normal'>
		<DBID>6479</DBID>
		<DisplayNameID>445302</DisplayNameID>
		<RolloverTextID>445303</RolloverTextID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWsubmarine</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWsonar' type ='Normal'>
		<DBID>6480</DBID>
		<DisplayNameID>445304</DisplayNameID>
		<RolloverTextID>445305</RolloverTextID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>0.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWsonar</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractFish</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWhale</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWbarrage' type ='Normal'>
		<DBID>6481</DBID>
		<DisplayNameID>445306</DisplayNameID>
		<RolloverTextID>445307</RolloverTextID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWbarrage</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWhandgrenade' type ='Normal'>
		<DBID>6482</DBID>
		<DisplayNameID>445308</DisplayNameID>
		<RolloverTextID>445309</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>0.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWhandgrenade</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractSiegeTrooper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWcounterbatteryfire' type ='Normal'>
		<DBID>6483</DBID>
		<DisplayNameID>445310</DisplayNameID>
		<RolloverTextID>445311</RolloverTextID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWcounterbatteryfire</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWmachinegun' type ='Normal'>
		<DBID>6484</DBID>
		<DisplayNameID>445312</DisplayNameID>
		<RolloverTextID>445313</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>0.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWmachinegun</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWradio' type ='Normal'>
		<DBID>6485</DBID>
		<DisplayNameID>445314</DisplayNameID>
		<RolloverTextID>445315</RolloverTextID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWradio</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='ResearchPoints' relativity ='Assign'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWsoundranging' type ='Normal'>
		<DBID>6486</DBID>
		<DisplayNameID>445316</DisplayNameID>
		<RolloverTextID>445317</RolloverTextID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWsoundranging</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWundermine' type ='Normal'>
		<DBID>6487</DBID>
		<DisplayNameID>445318</DisplayNameID>
		<RolloverTextID>445319</RolloverTextID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWundermine</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='Building' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWtotalwar' type ='Normal'>
		<DBID>6488</DBID>
		<DisplayNameID>445320</DisplayNameID>
		<RolloverTextID>445321</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWtotalwar</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='TrainPoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GWflight' type ='Normal'>
		<DBID>6489</DBID>
		<DisplayNameID>445322</DisplayNameID>
		<RolloverTextID>445323</RolloverTextID>
		<Cost resourcetype ='Food'>0.0000</Cost>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\gw\GWflight</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>greatwarize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GWairplane</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GWairplane</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RussianWinter' type ='Normal'>
		<DBID>6546</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLUSSR</Effect></Effects>
	</Tech>
	<!-- Tech name ='RussianWinter2' type ='Normal'>
		<DBID>6547</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Russian</TechStatus>
			<TechStatus status ='Active'>RussianWinter</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Russianwinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech -->
	<Tech name ='revealLOSdullahan' type ='Normal'>
		<DBID>6548</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Catastrophe</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CatastropheStronger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CatastropheStrongest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCadvancedreligion' type ='Normal'>
		<DBID>6549</DBID>
		<DisplayNameID>445360</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\advancedreligion</Icon>
		<RolloverTextID>445361</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='TextOutput'>445362</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Inquisitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsConFed' type ='Normal'>
		<DBID>6550</DBID>
		<DisplayNameID>771800</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\filibuster</Icon>
		<RolloverTextID>771801</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='IMFilibuster' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsConfed2' type ='Normal'>
		<DBID>6551</DBID>
		<DisplayNameID>771802</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\filibuster</Icon>
		<RolloverTextID>771821</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='IMFilibuster' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantCSAUP1</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsChevaulegers' type ='Normal'>
		<DBID>6552</DBID>
		<DisplayNameID>771803</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\chevauleger_small</Icon>
		<RolloverTextID>771804</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='IMChevauleger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsBrummer' type ='Normal'>
		<DBID>6553</DBID>
		<DisplayNameID>771805</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\brummer_small</Icon>
		<RolloverTextID>771806</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='IMLuebecker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsGermany' type ='Normal'>
		<DBID>6554</DBID>
		<DisplayNameID>771807</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_hire_german_mercenary_army</Icon>
		<RolloverTextID>771808</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='IMKruppCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='IMLuebecker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='IMChevauleger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantGEUP1</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsOkinawa' type ='Normal'>
		<DBID>6555</DBID>
		<DisplayNameID>771809</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\okinawanspearman</Icon>
		<RolloverTextID>771810</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='IMokinawanspearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsJapanese' type ='Normal'>
		<DBID>6556</DBID>
		<DisplayNameID>771811</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\mercsjapanese</Icon>
		<RolloverTextID>771812</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='IMkarateka' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='IMokinawanspearman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='IMmountedsamurai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantJPUP1</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSeminoleAllies1' type ='Normal'>
		<DBID>6557</DBID>
		<DisplayNameID>771814</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\sharktooth_bow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NatMercSharktoothBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCSeminoleAllies2' type ='Normal'>
		<DBID>6558</DBID>
		<DisplayNameID>771815</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\sharktooth_bow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='22.00' subtype ='FreeHomeCityUnit' unittype ='NatMercSharktoothBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSeminoleAlliesRepeat' type ='Normal'>
		<DBID>6559</DBID>
		<DisplayNameID>771816</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_seminole</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='NatMercSharktoothBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietySeminoles</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCScarletSails' type ='Normal'>
		<DBID>6560</DBID>
		<DisplayNameID>771817</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\scarletsails</Icon>
		<RolloverTextID>771818</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='4.00' subtype ='FreeHomeCityUnitShipped' unittype ='IMscarletsails' unittype2 ='WOLIMSerduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCScarletSails2' type ='Normal'>
		<DBID>6561</DBID>
		<DisplayNameID>771817</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\scarletsails</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='6.00' subtype ='FreeHomeCityUnitShipped' unittype ='IMscarletsails' unittype2 ='IMopryshok' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCScarletSails3' type ='Normal'>
		<DBID>6562</DBID>
		<DisplayNameID>771817</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\scarletsails</Icon>
		<RolloverTextID>771820</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='9.00' subtype ='FreeHomeCityUnitShipped' unittype ='IMscarletsails' unittype2 ='IMopryshok' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCKlamathAllies1' type ='Normal'>
		<DBID>6563</DBID>
		<DisplayNameID>771823</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\klamath_rifleman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='NatMercKlamathRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCKlamathAllies2' type ='Normal'>
		<DBID>6564</DBID>
		<DisplayNameID>771824</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\klamath_rifleman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='22.00' subtype ='FreeHomeCityUnit' unittype ='NatMercKlamathRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyKlamath</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKlamathAlliesRepeat' type ='Normal'>
		<DBID>6565</DBID>
		<DisplayNameID>771825</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_klamath</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='NatMercKlamathRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyKlamath</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLebanese' type ='Normal'>
		<DBID>6566</DBID>
		<DisplayNameID>771826</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\maronite_small</Icon>
		<RolloverTextID>771827</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MaroniteRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantLBUP1</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUkrainian' type ='Normal'>
		<DBID>6567</DBID>
		<DisplayNameID>771828</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\opryshok_small</Icon>
		<RolloverTextID>771829</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='IMopryshok' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantUKUP1</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsRedshirts' type ='Normal'>
		<DBID>6568</DBID>
		<DisplayNameID>771830</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\units\redshirt</Icon>
		<RolloverTextID>771831</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='IMredshirt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsFarrapo' type ='Normal'>
		<DBID>6569</DBID>
		<DisplayNameID>771832</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\FM21\Icons\tatterdemallion_icon</Icon>
		<RolloverTextID>771833</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='IMFarrapo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsItalian' type ='Normal'>
		<DBID>6570</DBID>
		<DisplayNameID>771834</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_hire_italian_mercenary_army</Icon>
		<RolloverTextID>771835</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='IMFarrapo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='IMredshirt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantITUP1</Effect>
		</Effects>
	</Tech>
	<Tech name ='MayoArgentina' type ='Normal'>
		<DBID>6571</DBID>
		<DisplayNameID>900565</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='Montonera' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsOOC1' type ='Normal'>
		<DBID>6572</DBID>
		<DisplayNameID>771852</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\boneguard\boneguard_age1_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercOrderSwordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsOOC2' type ='Normal'>
		<DBID>6573</DBID>
		<DisplayNameID>771853</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\boneguard\boneguard_age1_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercOrderSwordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveKnights</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsOOC3' type ='Normal'>
		<DBID>6574</DBID>
		<DisplayNameID>771854</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_order_swordsmen</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='23.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercOrderSwordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveKnights</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsCaptain1' type ='Normal'>
		<DBID>6575</DBID>
		<DisplayNameID>771855</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Units\capitao</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercCaptainDoMato' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsCaptain2' type ='Normal'>
		<DBID>6576</DBID>
		<DisplayNameID>771856</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Units\capitao</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercCaptainDoMato' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBravePaulista</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsCaptain3' type ='Normal'>
		<DBID>6577</DBID>
		<DisplayNameID>771857</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_paulista</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercCaptainDoMato' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBravePaulista</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsGuaicuru1' type ='Normal'>
		<DBID>6578</DBID>
		<DisplayNameID>771863</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\axe_rider_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercApolicaneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsGuaicuru2' type ='Normal'>
		<DBID>6579</DBID>
		<DisplayNameID>771864</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\axe_rider_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercApolicaneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedGuaicuru</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsGuaicuru3' type ='Normal'>
		<DBID>6580</DBID>
		<DisplayNameID>771865</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_guaicuru</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='23.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercApolicaneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedGuaicuru</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsGuarani1' type ='Normal'>
		<DBID>6581</DBID>
		<DisplayNameID>771866</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\rifleman_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercGuaraniRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsGuarani2' type ='Normal'>
		<DBID>6582</DBID>
		<DisplayNameID>771867</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\rifleman_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='23.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercGuaraniRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedGuarani</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsGuarani3' type ='Normal'>
		<DBID>6583</DBID>
		<DisplayNameID>771868</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_guarani</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercGuaraniRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedGuarani</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCangaceiroAllies1' type ='Normal'>
		<DBID>6584</DBID>
		<DisplayNameID>771870</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\cangaceiro_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercCangaceiro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCCangaceiroAllies2' type ='Normal'>
		<DBID>6585</DBID>
		<DisplayNameID>771871</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\cangaceiro_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='23.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercCangaceiro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveSertanejo</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCangaceiroAlliesRepeat' type ='Normal'>
		<DBID>6586</DBID>
		<DisplayNameID>771872</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_sertanejo</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercCangaceiro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveSertanejo</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsApache1' type ='Normal'>
		<DBID>6587</DBID>
		<DisplayNameID>771875</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\apache_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='NatmercApacheCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsApache2' type ='Normal'>
		<DBID>6588</DBID>
		<DisplayNameID>771876</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\apache_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='NatmercApacheCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyApache</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsApache3' type ='Normal'>
		<DBID>6589</DBID>
		<DisplayNameID>771877</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_apache</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='23.00' subtype ='FreeHomeCityUnit' unittype ='NatMercApacheCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyApache</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsNavajo1' type ='Normal'>
		<DBID>6590</DBID>
		<DisplayNameID>771878</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\navajo_rifleman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='NatMercNavajoRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsNavajo2' type ='Normal'>
		<DBID>6591</DBID>
		<DisplayNameID>771879</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\navajo_rifleman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='NatmercNavajoRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNavajo</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsNavajo3' type ='Normal'>
		<DBID>6592</DBID>
		<DisplayNameID>771880</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_navajo</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='NatmercNavajoRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyNavajo</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsConquistador1' type ='Normal'>
		<DBID>6593</DBID>
		<DisplayNameID>771881</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\conquistador\conquistador_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercConquistador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCMercsConquistador2' type ='Normal'>
		<DBID>6594</DBID>
		<DisplayNameID>771882</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\conquistador\conquistador_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedJesuit</Effect>
			<Effect type ='Data' amount ='26.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercConquistador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCMercsConquistador3' type ='Normal'>
		<DBID>6595</DBID>
		<DisplayNameID>771883</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\conquistador\conquistador_icon_64</Icon>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='ypNatMercConquistador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNatDisciplinedJesuit</Effect>
		</Effects>
	</Tech>
	<Tech name ='RGImmortalMusketeers' type ='Normal'>
		<DBID>6596</DBID>
		<DisplayNameID>771884</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>771885</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranMusketeers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='771886'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialImmortalMusketeers' type ='Normal'>
		<DBID>6597</DBID>
		<DisplayNameID>771887</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>30958</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardMusketeers</TechStatus>
			<TechStatus status ='Active'>RGImmortalMusketeers</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='SetName' proto ='Musketeer' culture ='none' newName ='771887'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGEclaireur' type ='Normal'>
		<DBID>6598</DBID>
		<DisplayNameID>771888</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>771889</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranHussars</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='771890'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialEclaireur' type ='Normal'>
		<DBID>6599</DBID>
		<DisplayNameID>7719441</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30936</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGEclaireur</TechStatus>
			<TechStatus status ='Active'>GuardHussars</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='771891'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGChasseur' type ='Normal'>
		<DBID>6600</DBID>
		<DisplayNameID>771892</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>771893</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='771894'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialChasseur' type ='Normal'>
		<DBID>6601</DBID>
		<DisplayNameID>7719442</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>30944</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardDragoons</TechStatus>
			<TechStatus status ='Active'>RGChasseur</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='771895'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGGoumier' type ='Normal'>
		<DBID>6602</DBID>
		<DisplayNameID>771896</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>771897</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranPikemen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='771898'></Effect>
			<Effect type ='TechStatus' status ='active'>GuardPikemen</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGoumier' type ='Normal'>
		<DBID>6603</DBID>
		<DisplayNameID>7719442</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>35185</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RGGoumier</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' delay ='3.00' proto ='Pikeman' culture ='none' newName ='771899'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGGardeduCorps' type ='Normal'>
		<DBID>6604</DBID>
		<DisplayNameID>771900</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>771901</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHalberdiers</Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='771902'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGardes' type ='Normal'>
		<DBID>6605</DBID>
		<DisplayNameID>771903</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>30948</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGGardeduCorps</TechStatus>
			<TechStatus status ='Active'>GuardHalberdiers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='771903'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGArbalist' type ='Normal'>
		<DBID>6606</DBID>
		<displaynameid>771904</displaynameid>
		<cost resourcetype ='Wood'>1000.0000</cost>
		<cost resourcetype ='Gold'>1000.0000</cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<icon>ui\techs\guard_archer_infantry\guard_archer_infantry</icon>
		<rollovertextid>771905</rollovertextid>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranCrossbowmen</TechStatus>
		</Prereqs>
		<effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardCrossbowmen</Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='771906'></Effect>
		</effects>
	</Tech>
	<Tech name ='ImperialArbalist' type ='Normal'>
		<DBID>6607</DBID>
		<displaynameid>771907</displaynameid>
		<cost resourcetype ='Wood'>1500.0000</cost>
		<cost resourcetype ='Gold'>1500.0000</cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>ui\techs\imperial_archer_infantry\imperial_archer_infantry</Icon>
		<rollovertextid>771910</rollovertextid>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGArbalist</TechStatus>
		</Prereqs>
		<effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='771907'></Effect>
		</effects>
	</Tech>
	<Tech name ='GuardCrossbowmen' type ='Normal'>
		<DBID>6608</DBID>
		<DisplayNameID>771908</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>771909</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranCrossbowmen</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='28069'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0KoreanSpecialTechs' type ='Normal'>
		<DBID>6609</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SelectiveBreeding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketSteelTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketHuntingDogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypVillagePopCapIncrease4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypMarketWheelbarrow2</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypMarketWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMonasteryWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPMilitaryRickshaw' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPRicePaddyWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPBerryWagon1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPStableWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>YPCoveredWagonAsian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='BuildBounty' relativity ='Assign'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='BuildBounty' relativity ='Assign'>
				<Target type ='ProtoUnit'>YPOutpostAsian</Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypAssemble</Effect>
			<Effect type ='TechStatus' status ='active'>ypMuster</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypfireship</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>monitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Danish' type ='Normal'>
		<DBID>6610</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GoldenAge</Effect>
			<Effect type ='TechStatus' status ='active'>DanishIcyDock</Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='active'>DanishBuilder</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Oxcart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>guardHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSnapphanes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSnapphanes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSnapphanes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGskitroopers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperialskitroopers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGlivgarde</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Imperiallivgarde</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WINTERhouse</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WINTERtc</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WINTERdock</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WINTERstable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WINTERbarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WINTERdepot</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchStandingArmy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchThinRedLine</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchBlackWatch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdventurerBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchRogersRangers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianKingsMusketeerBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianEngineerBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGentlemanPirateBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianMohawkStatesmanBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianPhilosopherPrinceBritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianBishopBritish</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>gunboat</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' action ='SpawnRocket' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRocket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionHidalgo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionSanmartin</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<!-- New Revolutionaries, Danish -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLNorway</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLTaiwan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusDanish1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusDanish2</Effect>
		</Effects>
	</Tech>
	<Tech name ='DanishBuilder' type ='Normal'>
		<DBID>6611</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='HouseEast' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Church' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Arsenal' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Dock' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Safehouse' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Saloon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Capitol' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Tradingpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='HouseEast' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Church' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Arsenal' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Dock' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Safehouse' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Saloon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Capitol' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Tradingpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='HouseEast' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Church' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Arsenal' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Dock' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Safehouse' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Saloon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Capitol' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Tradingpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='HouseEast' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Church' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Arsenal' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Dock' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Safehouse' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Saloon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Capitol' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Tradingpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='HouseEast' relativity ='Absolute'>
				<Target type ='ProtoUnit'>halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Church' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Arsenal' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Dock' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Safehouse' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Saloon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Capitol' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Outpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Tradingpost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='DanishIcyDock' type ='Normal'>
		<DBID>6612</DBID>
		<Status>UNOBTAINABLE</Status>
		<Prereqs>
			<TechStatus status ='Active'>RussianWinter</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Icydock' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect></Effects>
	</Tech>
	<Tech name ='VeteranSnapphanes' type ='Normal'>
		<DBID>234</DBID>
		<DisplayNameID>600031</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>600036</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='SetName' proto ='Snapphane' culture ='none' newName ='600030'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Snapphane' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSnapphanes' type ='Normal'>
		<DBID>6613</DBID>
		<DisplayNameID>600033</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>600036</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranSnapphanes</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='SetName' proto ='Snapphane' culture ='none' newName ='600032'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Snapphane' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSnapphanes' type ='Normal'>
		<DBID>6614</DBID>
		<DisplayNameID>600035</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>600051</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardSnapphanes</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
			<Effect type ='SetName' proto ='Snapphane' culture ='none' newName ='600034'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Snapphane' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Snapphane</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGSkiTroopers' type ='Normal'>
		<DBID>6615</DBID>
		<DisplayNameID>600037</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>600041</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardSkirmishers</Effect>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='600038'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSkiTroopers' type ='Normal'>
		<DBID>6616</DBID>
		<DisplayNameID>600039</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>600042</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardSkirmishers</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Skirmisher' culture ='none' newName ='600040'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGLivgarde' type ='Normal'>
		<DBID>6617</DBID>
		<DisplayNameID>600045</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>600049</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGrenadiers</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardGrenadiers</Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='600046'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialLivgarde' type ='Normal'>
		<DBID>6618</DBID>
		<DisplayNameID>600047</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>600050</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardGrenadiers</TechStatus>
			<TechStatus status ='Active'>RGLivgarde</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='600048'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKsetage1' type ='Normal'>
		<DBID>6619</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT02</Effect>

			<Effect type ='Sound'>AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKsetage2' type ='Normal'>
		<DBID>6620</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT03</Effect>
			<Effect type ='Sound'>AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKsetage3' type ='Normal'>
		<DBID>6621</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT04</Effect>
			<Effect type ='Sound'>AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKsetage4' type ='Normal'>
		<DBID>6622</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Sound'>AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupPEN01' type ='Normal'>
		<DBID>6623</DBID>
		<DisplayNameID>600069</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>600070</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT01</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupPEN01card' type ='Normal'>
		<DBID>6624</DBID>
		<DisplayNameID>600071</DisplayNameID>
		<RolloverTextID>600072</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\philhellenism</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN01cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupPEN01cardBOOST' type ='Normal'>
		<DBID>6625</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupPEN01</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK01' type ='Normal'>
		<DBID>6626</DBID>
		<DisplayNameID>600089</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>600090</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Fishingboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT01</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK01card' type ='Normal'>
		<DBID>6627</DBID>
		<DisplayNameID>600091</DisplayNameID>
		<RolloverTextID>600092</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekfire</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FireBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK01cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK01cardBOOST' type ='Normal'>
		<DBID>6628</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDOCK01</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FireBoat</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS01' type ='Normal'>
		<DBID>6629</DBID>
		<DisplayNameID>600073</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>600074</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT01</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS01card' type ='Normal'>
		<DBID>6630</DBID>
		<DisplayNameID>600075</DisplayNameID>
		<RolloverTextID>600076</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\stratarches</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS01cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS01cardBOOST' type ='Normal'>
		<DBID>6631</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupBARRACKS01</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE01' type ='Normal'>
		<DBID>6632</DBID>
		<DisplayNameID>600077</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>600078</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='crateoffood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT01</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE01card' type ='Normal'>
		<DBID>6633</DBID>
		<DisplayNameID>600079</DisplayNameID>
		<RolloverTextID>600080</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\FilikiEteria</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE01cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE01cardBOOST' type ='Normal'>
		<DBID>6634</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupSTABLE01</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL01' type ='Normal'>
		<DBID>6635</DBID>
		<DisplayNameID>600085</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>600086</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT01</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL01card' type ='Normal'>
		<DBID>6636</DBID>
		<DisplayNameID>600087</DisplayNameID>
		<RolloverTextID>600088</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\patriniaolive</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL01cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL01cardBOOST' type ='Normal'>
		<DBID>6637</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupMILL01</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT01' type ='Normal'>
		<DBID>6638</DBID>
		<DisplayNameID>600081</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>600082</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL01</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT01card' type ='Normal'>
		<DBID>6639</DBID>
		<DisplayNameID>600083</DisplayNameID>
		<RolloverTextID>600084</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\fustanella</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT01cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT01cardBOOST' type ='Normal'>
		<DBID>6640</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDEPOT01</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupPEN02' type ='Normal'>
		<DBID>6641</DBID>
		<DisplayNameID>600093</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>600094</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GREEKsetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT02</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupPEN02card' type ='Normal'>
		<DBID>6642</DBID>
		<DisplayNameID>600095</DisplayNameID>
		<RolloverTextID>600096</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\megaliidea</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnCoinCrates' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN02cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupPEN02cardBOOST' type ='Normal'>
		<DBID>6643</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupPEN02</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK02' type ='Normal'>
		<DBID>6644</DBID>
		<DisplayNameID>600113</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>600114</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Fireboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT02</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK02card' type ='Normal'>
		<DBID>6645</DBID>
		<DisplayNameID>600115</DisplayNameID>
		<RolloverTextID>600116</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\battleofnavarino</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fireboat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK02cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK02cardBOOST' type ='Normal'>
		<DBID>6646</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDOCK02</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fireboat</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS02' type ='Normal'>
		<DBID>6647</DBID>
		<DisplayNameID>600097</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>600098</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT02</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS02card' type ='Normal'>
		<DBID>6648</DBID>
		<DisplayNameID>600099</DisplayNameID>
		<RolloverTextID>600100</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\TEAMsocraticmethod</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS02cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS02cardBOOST' type ='Normal'>
		<DBID>6649</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupBARRACKS02</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE02' type ='Normal'>
		<DBID>6650</DBID>
		<DisplayNameID>600101</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>600102</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>BalkanStable2</Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT02</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE02card' type ='Normal'>
		<DBID>6651</DBID>
		<DisplayNameID>600103</DisplayNameID>
		<RolloverTextID>600104</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\bavarocracy</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Food'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE02cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE02cardBOOST' type ='Normal'>
		<DBID>6652</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupSTABLE02</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL02' type ='Normal'>
		<DBID>6653</DBID>
		<DisplayNameID>600109</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.798828125 .3046875 .99609375 .60546875</IconTextureCoords>
		<RolloverTextID>600110</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Balkanmill01</Effect>
			<Effect type ='TechStatus' status ='active'>Balkanmill02</Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT02</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL02card' type ='Normal'>
		<DBID>6654</DBID>
		<DisplayNameID>600111</DisplayNameID>
		<RolloverTextID>600112</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\TEAMecclesia</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL02cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL02cardBOOST' type ='Normal'>
		<DBID>6655</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupMILL02</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT02' type ='Normal'>
		<DBID>6656</DBID>
		<DisplayNameID>600105</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>600106</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL02</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT02card' type ='Normal'>
		<DBID>6657</DBID>
		<DisplayNameID>600107</DisplayNameID>
		<RolloverTextID>600108</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\ExodusofMissolonghi</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT02cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT02cardBOOST' type ='Normal'>
		<DBID>6658</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDEPOT02</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.0' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupPEN03' type ='Normal'>
		<DBID>6659</DBID>
		<DisplayNameID>600117</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>600118</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT03</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupPEN03card' type ='Normal'>
		<DBID>6660</DBID>
		<DisplayNameID>600119</DisplayNameID>
		<RolloverTextID>600120</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\olympicgames</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN03cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupPEN03cardBOOST' type ='Normal'>
		<DBID>6661</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupPEN03</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK03' type ='Normal'>
		<DBID>6662</DBID>
		<DisplayNameID>600137</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>600138</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Fireboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT03</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK03card' type ='Normal'>
		<DBID>6663</DBID>
		<DisplayNameID>600139</DisplayNameID>
		<RolloverTextID>600140</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\CretanGendarmerie</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='chorofylax' fromprotoid ='Maceman'></Effect>

			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK03cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK03cardBOOST' type ='Normal'>
		<DBID>6664</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDOCK03</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='chorofylax' fromprotoid ='Hajduk'></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS03' type ='Normal'>
		<DBID>6665</DBID>
		<DisplayNameID>600121</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.201171875 .607421875 .3984375 .908203125</IconTextureCoords>
		<RolloverTextID>600122</RolloverTextID>
		<Flag>NativeDance</Flag>

		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>BalkanBarracks4</Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT03</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS03card' type ='Normal'>
		<DBID>6666</DBID>
		<DisplayNameID>600123</DisplayNameID>
		<RolloverTextID>600124</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\GaribaldisPhalanx</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='IMredshirt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS03cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS03cardBOOST' type ='Normal'>
		<DBID>6667</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupBARRACKS03</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='IMredshirt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE03' type ='Normal'>
		<DBID>6668</DBID>
		<DisplayNameID>600125</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.400390625 .607421875 .59765625 .908203125</IconTextureCoords>
		<RolloverTextID>600126</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpspy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT03</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE03card' type ='Normal'>
		<DBID>6669</DBID>
		<DisplayNameID>600127</DisplayNameID>
		<RolloverTextID>600128</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\MacedonianStruggle</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE03cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE03cardBOOST' type ='Normal'>
		<DBID>6670</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupSTABLE03</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupMILL03' type ='Normal'>
		<DBID>6671</DBID>
		<DisplayNameID>600133</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>600134</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT03</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL03card' type ='Normal'>
		<DBID>6672</DBID>
		<DisplayNameID>600135</DisplayNameID>
		<RolloverTextID>600136</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\DedilomeniPrinciple</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXPgreeklvl1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Towncenter</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL03cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupMILL03cardBOOST' type ='Normal'>
		<DBID>6673</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupMILL03</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXPgreeklvl2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Towncenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT03' type ='Normal'>
		<DBID>6674</DBID>
		<DisplayNameID>600129</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians1</Icon>
		<IconTextureCoords>.599609375 .607421875 .796875 .908203125</IconTextureCoords>
		<RolloverTextID>600130</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL03</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT03card' type ='Normal'>
		<DBID>6675</DBID>
		<DisplayNameID>600131</DisplayNameID>
		<RolloverTextID>600132</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\pythagoreantheorem</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT03cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT03cardBOOST' type ='Normal'>
		<DBID>6676</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Flag>TeamTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDEPOT03</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupPEN04' type ='Normal'>
		<DBID>6677</DBID>
		<DisplayNameID>600141</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>600142</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT04</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupPEN04card' type ='Normal'>
		<DBID>6678</DBID>
		<DisplayNameID>600143</DisplayNameID>
		<RolloverTextID>600144</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\goudicoup</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnKlepht1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN04cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupPEN04cardBOOST' type ='Normal'>
		<DBID>6679</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupPEN04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnKlepht2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK04' type ='Normal'>
		<DBID>6680</DBID>
		<DisplayNameID>600161</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>600162</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='monitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT04</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK04card' type ='Normal'>
		<DBID>6681</DBID>
		<DisplayNameID>600163</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\aegeansea</Icon>
		<RolloverTextID>600164</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK04cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDOCK04cardBOOST' type ='Normal'>
		<DBID>6682</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDOCK04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS04' type ='Normal'>
		<DBID>6683</DBID>
		<DisplayNameID>600145</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>600146</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT04</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS04card' type ='Normal'>
		<DBID>6684</DBID>
		<DisplayNameID>600147</DisplayNameID>
		<RolloverTextID>600148</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\trialofthesix</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS04cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupBARRACKS04cardBOOST' type ='Normal'>
		<DBID>6685</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupBARRACKS04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE04' type ='Normal'>
		<DBID>6686</DBID>
		<DisplayNameID>600149</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>600150</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT04</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE04card' type ='Normal'>
		<DBID>6687</DBID>
		<DisplayNameID>600151</DisplayNameID>
		<RolloverTextID>600152</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekschism</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE04cardBOOST</Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupSTABLE04cardBOOST' type ='Normal'>
		<DBID>6688</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupSTABLE04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL04' type ='Normal'>
		<DBID>6689</DBID>
		<DisplayNameID>600157</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>600158</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDEPOT04</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL04card' type ='Normal'>
		<DBID>6690</DBID>
		<DisplayNameID>600159</DisplayNameID>
		<RolloverTextID>600160</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\triunvirate</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLcartographer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL04cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupMILL04cardBOOST' type ='Normal'>
		<DBID>6691</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupMILL04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLcartographer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT04' type ='Normal'>
		<DBID>6692</DBID>
		<DisplayNameID>600153</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Greeks\GreekPoliticians2</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>600154</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GREEKsetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GREEKageupMILL04</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT04card' type ='Normal'>
		<DBID>6693</DBID>
		<DisplayNameID>600155</DisplayNameID>
		<RolloverTextID>600156</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\SchneiderDanglisGun</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>schneiderdanglis</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>schneiderdanglis</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT04cardBOOST</Effect>
		</Effects>
	</Tech>
	<Tech name ='GREEKageupDEPOT04cardBOOST' type ='Normal'>
		<DBID>6694</DBID>
		<DisplayNameID>600166</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GREEKageupDEPOT04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>schneiderdanglis</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>schneiderdanglis</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Belgians' type ='Normal'>
		<DBID>6695</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMeuses</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMeuses</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>House</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Meuse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Boer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMusketeers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGrenadiers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPresidente</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGeneralSkirmisher</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianSergeantDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Musketeer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianCavalierDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianViceroyDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianAdmiralDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGentlemanPirateDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianGovernorDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>UnlockPoliticianNaturalistDutch</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionSanmartin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWashington</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMitrailleuses</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyMitrailleuses</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mitrailleuse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<!-- New Revolutionaries, Belgians -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLDervish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLJava</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusBelgians1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusBelgians2</Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMitrailleuse' type ='Normal'>
		<DBID>6696</DBID>
		<DisplayNameID>600175</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>600178</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>HeavyHorseArtillery</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mitrailleuse</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mitrailleuse</Target></Effect>
			<Effect type ='SetName' proto ='Mitrailleuse' culture ='none' newName ='600176'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HeavyMitrailleuse' type ='Normal'>
		<DBID>6697</DBID>
		<DisplayNameID>600173</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>600177</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mitrailleuse</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mitrailleuse</Target></Effect>
			<Effect type ='SetName' proto ='Mitrailleuse' culture ='none' newName ='600174'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WINTERbarracks' type ='Normal'>
		<DBID>6698</DBID>
		<DisplayNameID>600184</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Danish\WINTERbarracks</Icon>
		<RolloverTextID>600185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>RussianWinter</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WINTERdepot' type ='Normal'>
		<DBID>6699</DBID>
		<DisplayNameID>600186</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Danish\WINTERdepot</Icon>
		<RolloverTextID>600187</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>RussianWinter</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='Basepercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WINTERdock' type ='Normal'>
		<DBID>6700</DBID>
		<DisplayNameID>600188</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Danish\WINTERdock</Icon>
		<RolloverTextID>600189</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>RussianWinter</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect></Effects>
	</Tech>
	<Tech name ='WINTERhouse' type ='Normal'>
		<DBID>6701</DBID>
		<DisplayNameID>600190</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Danish\WINTERhouse</Icon>
		<RolloverTextID>600191</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>RussianWinter</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='WINTERstable' type ='Normal'>
		<DBID>6702</DBID>
		<DisplayNameID>600192</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Danish\WINTERstable</Icon>
		<RolloverTextID>600193</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>RussianWinter</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WINTERtc' type ='Normal'>
		<DBID>6703</DBID>
		<DisplayNameID>600194</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Danish\WINTERtc</Icon>
		<RolloverTextID>600195</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>RussianWinter</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='Age0Italians' type ='Normal'>
		<DBID>6704</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='active'>PriestController</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>POPE1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>POPE2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>POPE3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>POPE4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SPYagents</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SPYsecretagents</Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ITALIANfountain</Target></Effect>
			<Effect type ='Data' action ='GreatHeart' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ITALIANequestrian</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ITALIANequestrian</Target></Effect>
			<!-- Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='AutoGatherItalianBonus' amount ='0.10001' subtype ='WorkRate'	unittype ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' action ='AutoGatherItalianBonus' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect -->
			<Effect type ='Data' action ='Gather' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Architect</Target></Effect>
			<Effect type ='Data' action ='Hunting' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Architect</Target></Effect>
			<Effect type ='Data' action ='ChopAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Architect</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLangelstatue</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ITALIANfountain</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ITALIANequestrian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseMed</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseItalian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGItalianHalberdiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialItalianHalberdiers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGItalianGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialItalianGrenadiers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Merchant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Architect</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialElmeti</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardElmeti</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionBolivar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionBonifacio</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChurchRomanita</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChurchCarabinieri</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChurchZaptie</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranAlpiniShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardAlpini</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialAlpini</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranBersaglieri</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardBersaglieri</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialBersaglieri</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoUpgrade01</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoUpgrade02</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoShotgun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoTommyGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoViolinCase</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoMenOfHonor</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoPizzo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoOmerta</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoThreatening</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpyMafiosoAnUnrefusableOffer</Effect>
			<Effect type ='Data' action ='SpawnItalianBonus' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonkDisciple</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAgriculturalWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCityWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFrontierWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIndustrialWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMilitaryWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTownWagon</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLFrontierWagon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranAskarisShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardAskarisShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialAskarisShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranZaptiesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardZaptiesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialZaptiesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialCrossbowmen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardPikemen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialPikemen</Effect>
			<!-- Italian Politicians -->
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianBishopItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianAdventurerItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianWarMinisterItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianGodfather</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianGeneralItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianGovernorItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianCapodecina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianEssayist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianConsigliere</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianTycoonItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLUnlockPoliticianDon</Effect>
			<!-- New Revolutionaries, Italian -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLGaribaldi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLUruguay</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusItalian1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusItalian2</Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBersaglieri' type ='Normal'>
		<DBID>6705</DBID>
		<DisplayNameID>600287</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>600291</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
			<Effect type ='SetName' proto ='Bersagliere' culture ='none' newName ='600288'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Bersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBersaglieri' type ='Normal'>
		<DBID>6706</DBID>
		<DisplayNameID>600289</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>600292</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Guardbersaglieri</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Bersagliere' culture ='none' newName ='600290'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardAlpini' type ='Normal'>
		<DBID>6707</DBID>
		<DisplayNameID>600295</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>600293</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
			<Effect type ='SetName' proto ='Alpino' culture ='none' newName ='600296'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Alpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialAlpini' type ='Normal'>
		<DBID>6708</DBID>
		<DisplayNameID>600297</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>600299</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardAlpini</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Alpino' culture ='none' newName ='600298'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGItalianHalberdiers' type ='Normal'>
		<DBID>6709</DBID>
		<DisplayNameID>600300</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>600309</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHalberdiers</Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='600301'></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialItalianHalberdiers' type ='Normal'>
		<DBID>6710</DBID>
		<DisplayNameID>600302</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>600283</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGItalianHalberdiers</TechStatus>
			<TechStatus status ='Active'>GuardHalberdiers</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='SetName' proto ='Halberdier' culture ='none' newName ='600303'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGItalianGrenadiers' type ='Normal'>
		<DBID>6711</DBID>
		<DisplayNameID>600304</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>600308</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGrenadiers</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardGrenadiers</Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='600305'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialItalianGrenadiers' type ='Normal'>
		<DBID>6712</DBID>
		<DisplayNameID>600306</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>600284</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGItalianGrenadiers</TechStatus>
			<TechStatus status ='Active'>GuardGrenadiers</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenadier</Target></Effect>
			<Effect type ='SetName' proto ='Grenadier' culture ='none' newName ='600307'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipKlephts6' type ='Normal'>
		<DBID>6713</DBID>
		<DisplayNameID>600310</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipKlephts8' type ='Normal'>
		<DBID>6714</DBID>
		<DisplayNameID>600311</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipKlephts14' type ='Normal'>
		<DBID>6715</DBID>
		<DisplayNameID>600312</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipKlephts9' type ='Normal'>
		<DBID>6716</DBID>
		<DisplayNameID>600313</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipKlephts16' type ='Normal'>
		<DBID>6717</DBID>
		<DisplayNameID>600314</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipKlephts10' type ='Normal'>
		<DBID>6718</DBID>
		<DisplayNameID>600315</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\INFINITEklepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipchorofylaxes7' type ='Normal'>
		<DBID>6719</DBID>
		<DisplayNameID>600316</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\chorfylax</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipchorofylaxes10' type ='Normal'>
		<DBID>6720</DBID>
		<DisplayNameID>600317</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\chorfylax</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipchorofylaxes8' type ='Normal'>
		<DBID>6721</DBID>
		<DisplayNameID>600318</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\chorfylax</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipchorofylaxes12' type ='Normal'>
		<DBID>6722</DBID>
		<DisplayNameID>600319</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\chorfylax</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFireboats1' type ='Normal'>
		<DBID>6723</DBID>
		<DisplayNameID>600324</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\FireshipIcon</Icon>
		<RolloverTextID>82734</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='1.00' amount2 ='1.00' subtype ='FreeHomeCityUnitShipped' unittype ='Fireboat' unittype2 ='WOLSailor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFireboats2' type ='Normal'>
		<DBID>6724</DBID>
		<DisplayNameID>600325</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\FireshipIcon</Icon>
		<RolloverTextID>82735</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='2.00' amount2 ='1.00' subtype ='FreeHomeCityUnitShipped' unittype ='Fireboat' unittype2 ='WOLSailor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFireboats3' type ='Normal'>
		<DBID>6725</DBID>
		<DisplayNameID>600326</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\FireshipIcon</Icon>
		<RolloverTextID>82736</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data2' amount ='3.00' amount2 ='1.00' subtype ='FreeHomeCityUnitShipped' unittype ='Fireboat' unittype2 ='WOLSailor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCGreekCombat' type ='Normal'>
		<DBID>6726</DBID>
		<DisplayNameID>600320</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>600321</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>chorofylax</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>chorofylax</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNavalCombatgreek' type ='Normal'>
		<DBID>6727</DBID>
		<DisplayNameID>600322</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\carronade\carronade</Icon>
		<RolloverTextID>600323</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Fireboat</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Fireboat</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='greekoil1' type ='Normal'>
		<DBID>6728</DBID>
		<DisplayNameID>600330</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekoil1</Icon>
		<RolloverTextID>600329</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='greekoil2' type ='Normal'>
		<DBID>6729</DBID>
		<DisplayNameID>600331</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekoil2</Icon>
		<RolloverTextID>600329</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>greekoil1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='greekoil3' type ='Normal'>
		<DBID>6730</DBID>
		<DisplayNameID>600332</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekoil3</Icon>
		<RolloverTextID>600329</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>greekoil2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='greekoil4' type ='Normal'>
		<DBID>6731</DBID>
		<DisplayNameID>600333</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekoil4</Icon>
		<RolloverTextID>600329</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>greekoil3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.45' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='greekoil5' type ='Normal'>
		<DBID>6732</DBID>
		<DisplayNameID>600334</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekoil5</Icon>
		<RolloverTextID>600329</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>greekoil4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.55' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.55' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.55' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='greekoil6' type ='Normal'>
		<DBID>6733</DBID>
		<DisplayNameID>600335</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\greekoil6</Icon>
		<RolloverTextID>600329</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>greekoil5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.75' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.75' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.75' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0australian' type ='Normal'>
		<DBID>6734</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFurTraderAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Spyinformer' relativity ='Absolute'>
				<Target type ='ProtoUnit'>General</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='General' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Spyinformer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPriestControllerAustralian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='SetName' proto ='Congress' culture ='none' newName ='70543'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>CONGRESScolonizers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CONGRESSmaori</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE501</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE502</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE503</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUSpoliticianAGE504</Effect>
			<Effect type ='TechStatus' status ='active'>NorthAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAvillagerhealth02canadian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSmilitia01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSmilitia02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSmilitia03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSspontooner01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSspontooner02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSspontooner03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSrifleman02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSrifleman03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSlightcavalry01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSlightcavalry02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSlightcavalry03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSsapper01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSsapper02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSsapper03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSnapoleon02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSnapoleon03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSblakely02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSblakely03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSwhitworth03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSdictator03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSparrott03</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAmilitia</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NArifleman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAlightcavalry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAspontooner</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAsapper</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAblakely</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAwhitworth</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAdictator</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAnapoleon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAtinclad</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Steamboat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WoolSheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBrazil</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConvictLabourer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbarn</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbarn</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLightCavalryAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSapperAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBlakelyAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLWhitworthAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDictatorAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNapoleonAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTincladAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFishingBoatAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSteamboatAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFrigateAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSpyAustralian</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSRumCorps02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSRumCorps03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSTupara02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSTupara03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSautocannon03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSblacktracker03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialFrigatesAUS</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLLegionaryRiflemenShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLLegionaryRumCorpsmenShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLLegionaryTuparasShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLLegionaryBlackTrackersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLProvisionaryBlackTrackersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLLegionaryWalerHorsesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLProvisionaryWalerHorsesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLLegionaryNativePoliceShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLProvisionaryNativePoliceShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE201' type ='Normal'>
		<DBID>6735</DBID>
		<DisplayNameID>600342</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>600343</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ConvictLabourer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers01</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE202' type ='Normal'>
		<DBID>6736</DBID>
		<DisplayNameID>600344</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>600345</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSbushranger03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE203' type ='Normal'>
		<DBID>6737</DBID>
		<DisplayNameID>600346</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>600347</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='NAHeadhunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori01</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE204' type ='Normal'>
		<DBID>6738</DBID>
		<DisplayNameID>600348</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>600349</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSheadhunter03</Effect -->
			<Effect type ='TechStatus' status ='active'>colonializeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE301' type ='Normal'>
		<DBID>6739</DBID>
		<DisplayNameID>600350</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>600351</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSRumCorps02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSRumCorps03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE302' type ='Normal'>
		<DBID>6740</DBID>
		<DisplayNameID>600352</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>600353</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLSapperAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers04</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSRumCorps02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSRumCorps03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE303' type ='Normal'>
		<DBID>6741</DBID>
		<DisplayNameID>600354</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>600355</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='NATupara' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSTupara02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSTupara03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE304' type ='Normal'>
		<DBID>6742</DBID>
		<DisplayNameID>600356</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>600357</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori04</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSTupara02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSTupara03</Effect -->
			<Effect type ='TechStatus' status ='active'>fortressizeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE401' type ='Normal'>
		<DBID>6743</DBID>
		<DisplayNameID>600358</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>600359</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLSteamboatAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAAutocannon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSautocannon03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE402' type ='Normal'>
		<DBID>6744</DBID>
		<DisplayNameID>600360</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>600361</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='NAAutocannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers06</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAAutocannon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSautocannon03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE403' type ='Normal'>
		<DBID>6745</DBID>
		<DisplayNameID>600362</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>600363</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NABlacktracker</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSblacktracker03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE404' type ='Normal'>
		<DBID>6746</DBID>
		<DisplayNameID>600364</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>600365</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ConvictLabourer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori06</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NABlacktracker</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>NAtechAUSblacktracker03</Effect -->
			<Effect type ='TechStatus' status ='active'>industrializeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE501' type ='Normal'>
		<DBID>6747</DBID>
		<DisplayNameID>600366</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>600367</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLSpontoonerAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLMilitiaAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers07</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WalerHorse</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE502' type ='Normal'>
		<DBID>6748</DBID>
		<DisplayNameID>600368</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>600369</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateoffameLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechcolonizers08</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WalerHorse</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeCOLONIZERS</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE503' type ='Normal'>
		<DBID>6749</DBID>
		<DisplayNameID>600370</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>600371</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='NativePolice' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori07</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativePolice</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUSpoliticianAGE504' type ='Normal'>
		<DBID>6750</DBID>
		<DisplayNameID>600372</DisplayNameID>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>600373</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>NAtechAUSuniquetechmaori08</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativePolice</Target></Effect>
			<Effect type ='TechStatus' status ='active'>imperializeMAORI</Effect>
		</Effects>
	</Tech>
	<Tech name ='CONGRESScolonizers' type ='Normal'>
		<DBID>6751</DBID>
		<DisplayNameID>600377</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>600376</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SequesterCONGRESScolonizers</Effect>
			<Effect civ ='British' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy01</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy02</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy03</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SequesterCONGRESScolonizers' type ='Normal'>
		<DBID>6752</DBID>
		<DisplayNameID>65613</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65612</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAbritisharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CONGRESSmaori' type ='Normal'>
		<DBID>6753</DBID>
		<DisplayNameID>600375</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>600374</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterRemove</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SequesterCONGRESSmaori</Effect>
			<Effect civ ='French' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy01</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy02</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy03</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SequesterCONGRESSmaori' type ='Normal'>
		<DBID>6754</DBID>
		<DisplayNameID>65613</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\politicians\consulate_endrelations</Icon>
		<IconTextureCoords>.001953125 .001953125 .7890625 .6015625</IconTextureCoords>
		<RolloverTextID>65612</RolloverTextID>
		<Flag>YPSequesterTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ypBigSequesterInitial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect civ ='none' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CONGRESStechs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAfrencharmy04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Mapuche' type ='Normal'>
		<DBID>6755</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraMapuche</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANmonument2</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSPCChen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AASANativeStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corral</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAmessenger1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwoman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwarrior1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAshaman1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAmessenger2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwoman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwarrior2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAshaman2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAmessenger3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwoman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwarrior3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAshaman3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAmessenger4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwoman4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAwarrior4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MAshaman4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tralka</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>StrongWarHut</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MightyWarHut</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigWarhutmapuchetactics</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigCorralLefkawellun</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMarketNewYear</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMapucheScoutingParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMapucheRaidingParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigMapucheWarParty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigOcaMerken</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigPlantationChamanto</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigSiegeshopLemucaguiTactics</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigPucaraTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigTupiCorralNiachi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigRukaCopihue</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MapucheCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>yaba</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' action ='AutoGatherMapuche' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteWinitufe</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionWinitufe</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryWinitufe</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteHuampelen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionHuampelen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryHuampelen</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteMakanas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMakanas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMakanas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>EliteRenguis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionRenguis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryRenguis</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionTralkas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryTralkas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMalons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMalons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionMalalkawuelos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMalalkawuelos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BronzeCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryMapucheCannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChampionYaba</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImpLegendaryYaba</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BigDockDalca</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='SetName' proto ='NativeEmbassy' culture ='none' newName ='602358'></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='15.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='40.00' subtype ='Bounty' relativity ='Assign'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='BuildBounty' relativity ='Assign'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='NativeEmbassy' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseAztec</Target></Effect -->
			<Effect type ='TechStatus' status ='obtainable'>hunting02SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMine01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMine02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>wood02SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>wood03SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>wood04SAN</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BarteringMarket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TrasandineCommerce</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ColumbianExchange</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FootPlough</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Fertilizers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>TerracedFarming</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Camellones</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheVillagers1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheVillagers2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheVillagers3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheFoodCrates1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheFoodCrates2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheFoodCrates3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWoodCrates1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWoodCrates2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWoodCrates3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCoinCrates1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCoinCrates2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCoinCrates3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheFowl</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Rustling</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCoveredWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheLevee</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheToki</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheHero</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMakanas1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMakanas2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMakanas3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheRenguis1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheRenguis2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheRenguis3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheDamage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheTralkas2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheTralkas3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheHitPoints</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCannons2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCannons3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCombat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheYabas2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheYabas3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWitrahues1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWitrahues2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWitrahues3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheNativeLore</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheNativeWarriors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheKinshipTies</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheRidingSchool</Effect>
			<Effect type ='TechStatus' status ='obtainable'>NewWaysMapuche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWartotheDeath</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheFencingSchool</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheEngineeringSchool</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Mapucheadvancedreligion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheRanching</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheShipSpies</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheAssassins</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheImprovedBuildings</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapuchePucara1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapuchePucara2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheExpandedTradingPost</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheBattlefieldConstruction</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheNationalRedoubt</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheFishMarket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheCanoes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>OldWaysMapuche</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheSawmills</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheExoticHardwoods</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWoodcrafting</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheIronmonger</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheSilversmith</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheRoyalMint</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheFurrier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheGrainMarket</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheRefrigeration</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheEarthBounty</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMedicine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheAdMapu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMachitun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheNguillatun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheLof</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheShipFishingBoats</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheShipCanoes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheShipWarCanoes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheAdmirality</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheBirchbarkTeam</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheNavalCombat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheChileanAllies1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheTreatyofQuilin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheChileanAllies2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheArgentineanAllies1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheButalmapu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheArgentineanAllies2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheHuillimapuSupport</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheLafkenmapuSupport</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapuchePuelmapuSupport</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapuchePiremapuSupport</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheLelfunMapuSupport</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapuchePicunMapuSupport</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheHuampelen1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheHuampelen2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheHuampelen3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWinitufes1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWinitufes2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheWinitufes3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheChueca</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMalalkawuellos2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMalalkawuellos3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheBolaDamage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMalones2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheMalones3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheBolaHitPoints</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheBolaCombat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheKollellaullin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheNativeTreaties</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheZanjadeAlcina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MapucheDestructionofthesevencities</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>GODPOWERdroughtPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERritualPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERwinterPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERtornadoPreq</Effect -->
			<Effect type ='Data' action ='Discover' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MapucheShaman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLMapucheChief2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLMapucheChief3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLMapucheChief4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='active'>WOLMapucheInvisiblePoliticians</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLMapucheInvisiblePoliticiansText</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRuca</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ypNativeEmbassyEnabler</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLExperiencedMawidanchesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHeroicMawidanchesShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChosenMawidanchesShadow</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='SetName' proto ='CoveredWagon' culture ='none' newName ='82716'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraWagon</Target></Effect>
			<Effect type ='SetName' proto ='WOLTradingPostWagon' culture ='none' newName ='82714'></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82720'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82750'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAmessenger1' type ='Normal'>
		<DBID>6756</DBID>
		<DisplayNameID>43721</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAmessenger2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAmessenger3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAmessenger4</Effect>
		</Effects>
	</Tech>
	<Tech name ='MAmessenger2' type ='Normal'>
		<DBID>6757</DBID>
		<DisplayNameID>43723</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAmessenger3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAmessenger4</Effect>
		</Effects>
	</Tech>
	<Tech name ='MAmessenger3' type ='Normal'>
		<DBID>6758</DBID>
		<DisplayNameID>43725</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAmessenger4</Effect>
		</Effects>
	</Tech>
	<Tech name ='MAmessenger4' type ='Normal'>
		<DBID>6759</DBID>
		<DisplayNameID>43727</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>45114</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
		</Effects>
	</Tech>
	<Tech name ='MAwoman1' type ='Normal'>
		<DBID>6760</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>771963</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwoman2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwoman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwoman4</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Hen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAwoman2' type ='Normal'>
		<DBID>6761</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>771964</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwoman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwoman4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Hen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAwoman3' type ='Normal'>
		<DBID>6762</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>771965</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwoman4</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Hen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAwoman4' type ='Normal'>
		<DBID>6763</DBID>
		<DisplayNameID>45162</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>771966</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Hen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAwarrior1' type ='Normal'>
		<DBID>6764</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>771967</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwarrior2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwarrior3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwarrior4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAwarrior2' type ='Normal'>
		<DBID>6765</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>771968</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwarrior3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwarrior4</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>

		</Effects>
	</Tech>
	<Tech name ='MAwarrior3' type ='Normal'>
		<DBID>6766</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>771969</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAwarrior4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAwarrior4' type ='Normal'>
		<DBID>6767</DBID>
		<DisplayNameID>45152</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>771970</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAshaman1' type ='Normal'>
		<DBID>6768</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>771971</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAshaman2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAshaman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAshaman4</Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.15' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAshaman2' type ='Normal'>
		<DBID>6769</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>771972</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAshaman3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAshaman4</Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.30' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAshaman3' type ='Normal'>
		<DBID>6770</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>771973</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>MAshaman4</Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.45' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MAshaman4' type ='Normal'>
		<DBID>6771</DBID>
		<DisplayNameID>45146</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>771974</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.60' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Eliterenguis' type ='Normal'>
		<DBID>6772</DBID>
		<DisplayNameID>771977</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>771978</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Rengui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Rengui' culture ='none' newName ='771977'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteMakanas' type ='Normal'>
		<DBID>6773</DBID>
		<DisplayNameID>772013</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>772014</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Makana' culture ='none' newName ='772013'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championtralkas' type ='Normal'>
		<DBID>6774</DBID>
		<DisplayNameID>771979</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>771980</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tralka</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tralka</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tralka' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Tralka' culture ='none' newName ='771979'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championmakanas' type ='Normal'>
		<DBID>6775</DBID>
		<DisplayNameID>771981</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>771982</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteMakanas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Makana' culture ='none' newName ='771981'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteWinitufe' type ='Normal'>
		<DBID>6776</DBID>
		<DisplayNameID>771983</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_cavalry</Icon>
		<RolloverTextID>771984</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Winitufe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Winitufe' culture ='none' newName ='771983'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championmalons' type ='Normal'>
		<DBID>6777</DBID>
		<DisplayNameID>771985</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>771986</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Malon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Malon' culture ='none' newName ='771985'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championmalalkawuelos' type ='Normal'>
		<DBID>6778</DBID>
		<DisplayNameID>771987</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>771988</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Malalkawuelo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Malalkawuelo' culture ='none' newName ='771987'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionWinitufe' type ='Normal'>
		<DBID>6779</DBID>
		<DisplayNameID>771991</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>771992</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>EliteWinitufe</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Winitufe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Winitufe' culture ='none' newName ='771991'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championrenguis' type ='Normal'>
		<DBID>6780</DBID>
		<DisplayNameID>771993</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>771994</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Eliterenguis</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Rengui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Rengui' culture ='none' newName ='771993'></Effect>
		</Effects>
	</Tech>
	<Tech name ='BronzeCannon' type ='Normal'>
		<DBID>6781</DBID>
		<DisplayNameID>771995</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\field_gun_64x64</Icon>
		<RolloverTextID>771996</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MapucheCannon</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MapucheCannon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MapucheCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='MapucheCannon' culture ='none' newName ='771995'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarymapuchecannon' type ='Normal'>
		<DBID>6782</DBID>
		<DisplayNameID>771997</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_siege</Icon>
		<RolloverTextID>771998</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>BronzeCannon</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MapucheCannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MapucheCannon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MapucheCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='MapucheCannon' culture ='none' newName ='771997'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryWinitufe' type ='Normal'>
		<DBID>6783</DBID>
		<DisplayNameID>772001</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>772002</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionWinitufe</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Winitufe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Winitufe' culture ='none' newName ='772001'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarytralkas' type ='Normal'>
		<DBID>6784</DBID>
		<DisplayNameID>772003</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>772004</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Championtralkas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tralka</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tralka</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tralka' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Tralka' culture ='none' newName ='772003'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarymakanas' type ='Normal'>
		<DBID>6785</DBID>
		<DisplayNameID>772005</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>772006</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Championmakanas</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Makana' culture ='none' newName ='772005'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarymalons' type ='Normal'>
		<DBID>6786</DBID>
		<DisplayNameID>772007</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>772008</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Championmalons</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Malon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Malon' culture ='none' newName ='772007'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarymalalkawuelos' type ='Normal'>
		<DBID>6787</DBID>
		<DisplayNameID>772009</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>772010</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Championmalalkawuelos</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Malalkawuelo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Malalkawuelo' culture ='none' newName ='772009'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryrenguis' type ='Normal'>
		<DBID>6788</DBID>
		<DisplayNameID>772011</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>772012</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Championrenguis</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Rengui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Rengui' culture ='none' newName ='772011'></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteHuampelen' type ='Normal'>
		<DBID>6789</DBID>
		<DisplayNameID>772015</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_cavalry</Icon>
		<RolloverTextID>772016</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Huampelen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Huampelen' culture ='none' newName ='772015'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChampionHuampelen' type ='Normal'>
		<DBID>6790</DBID>
		<DisplayNameID>772017</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_cavalry</Icon>
		<RolloverTextID>772018</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteHuampelen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Huampelen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Huampelen' culture ='none' newName ='772017'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryHuampelen' type ='Normal'>
		<DBID>6791</DBID>
		<DisplayNameID>772019</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_cavalry</Icon>
		<RolloverTextID>772020</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>ChampionHuampelen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Huampelen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Huampelen' culture ='none' newName ='772019'></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigWarhutmapuchetactics' type ='Normal'>
		<DBID>6792</DBID>
		<DisplayNameID>772023</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\pruloncon_version_2</Icon>
		<IconTextureCoords>0.0 0.0 1.0 1.0</IconTextureCoords>
		<RolloverTextID>772024</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigCorralLefkawellun' type ='Normal'>
		<DBID>6793</DBID>
		<DisplayNameID>772025</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<IconTextureCoords>0.0 0.0 0.78125 0.59765625</IconTextureCoords>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\lefkawellun</Icon>
		<RolloverTextID>772026</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigSiegeshopLemucaguiTactics' type ='Normal'>
		<DBID>6794</DBID>
		<DisplayNameID>772027</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\lemucaguin_tactics</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.59765625</IconTextureCoords>
		<RolloverTextID>772028</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target>
			</Effect>
		</Effects>
	</Tech>
	<Tech name ='BigMapucheScoutingParty' type ='Normal'>
		<DBID>6795</DBID>
		<DisplayNameID>772029</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\uprising_mapuche</Icon>
		<RolloverTextID>772030</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Witrahue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigMapucheRaidingParty' type ='Normal'>
		<DBID>6796</DBID>
		<DisplayNameID>772031</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\insurgency_mapuche</Icon>
		<RolloverTextID>772032</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BigMapucheScoutingParty</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Witrahue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigMapucheWarParty' type ='Normal'>
		<DBID>6797</DBID>
		<DisplayNameID>772033</DisplayNameID>
		<Cost resourcetype ='Ships'>3.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\rebellion_mapuche</Icon>
		<RolloverTextID>772034</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BigMapucheRaidingParty</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Witrahue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='SaloonMambi' type ='Normal'>
		<DBID>6798</DBID>
		<DisplayNameID>82663</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Incas\Mambi\mambiicon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mambi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantMambi</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonZuavoBaiano' type ='Normal'>
		<DBID>6799</DBID>
		<DisplayNameID>82666</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\zuavo_bahiano_small</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercZuavoBaiano</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantZuavoBaiano</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonBlandegue' type ='Normal'>
		<DBID>6800</DBID>
		<DisplayNameID>82669</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\blandengue_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercBlandengue</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantBlandengue</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonHaitianCaco' type ='Normal'>
		<DBID>6801</DBID>
		<DisplayNameID>82672</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\FM21\Icons\caco_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercCaco</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantCaco</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaloonJagunco' type ='Normal'>
		<DBID>6802</DBID>
		<DisplayNameID>82675</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\cangaceiro_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercJagunco</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantJagunco</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Elitechampis' type ='Normal'>
		<DBID>6803</DBID>
		<DisplayNameID>75029</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>75006</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='SetName' proto ='Champi' culture ='none' newName ='75029'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Elitebolaswarriors' type ='Normal'>
		<DBID>6804</DBID>
		<DisplayNameID>75027</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_ranged_infantry</Icon>
		<RolloverTextID>75028</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='SetName' proto ='BolasWarrior' culture ='none' newName ='75027'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championvilcabambarifles' type ='Normal'>
		<DBID>6805</DBID>
		<DisplayNameID>75007</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>75008</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>vilcabambarifle</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>vilcabambarifle</Target></Effect>
			<Effect type ='SetName' proto ='vilcabambarifle' culture ='none' newName ='75007'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='vilcabambarifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championbolaswarriors' type ='Normal'>
		<DBID>6806</DBID>
		<DisplayNameID>75009</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_ranged_infantry</Icon>
		<RolloverTextID>75010</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Elitebolaswarriors</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='SetName' proto ='BolasWarrior' culture ='none' newName ='75009'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='EliteHuamincas' type ='Normal'>
		<DBID>6807</DBID>
		<DisplayNameID>601774</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\elite_infantry</Icon>
		<RolloverTextID>601775</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='SetName' proto ='Huaminca' culture ='none' newName ='601776'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championhuamincas' type ='Normal'>
		<DBID>6808</DBID>
		<DisplayNameID>75011</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>75012</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>EliteHuamincas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='SetName' proto ='Huaminca' culture ='none' newName ='75011'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Championchampis' type ='Normal'>
		<DBID>6809</DBID>
		<DisplayNameID>75013</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\champion_infantry</Icon>
		<RolloverTextID>75014</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Elitechampis</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='SetName' proto ='Champi' culture ='none' newName ='75013'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='championmortar' type ='Normal'>
		<DBID>6810</DBID>
		<DisplayNameID>75015</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\field_gun\field_gun_64x64</Icon>
		<RolloverTextID>75016</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
			<Effect type ='SetName' proto ='incamortar' culture ='none' newName ='75015'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='incamortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarymortar' type ='Normal'>
		<DBID>6811</DBID>
		<DisplayNameID>75017</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_siege</Icon>
		<RolloverTextID>75018</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>championmortar</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
			<Effect type ='SetName' proto ='incamortar' culture ='none' newName ='75017'></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='incamortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryvilcabambarifles' type ='Normal'>
		<DBID>6812</DBID>
		<DisplayNameID>75019</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>75020</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Championvilcabambarifles</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='vilcabambarifle' culture ='none' newName ='75019'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>vilcabambarifle</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>vilcabambarifle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='vilcabambarifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarybolaswarriors' type ='Normal'>
		<DBID>6813</DBID>
		<DisplayNameID>75021</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_ranged_infantry</Icon>
		<RolloverTextID>75022</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Championbolaswarriors</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='BolasWarrior' culture ='none' newName ='75021'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendaryhuamincas' type ='Normal'>
		<DBID>6814</DBID>
		<DisplayNameID>75023</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>75024</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Championhuamincas</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Huaminca' culture ='none' newName ='75023'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImpLegendarychampis' type ='Normal'>
		<DBID>6815</DBID>
		<DisplayNameID>75025</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\legendary_infantry</Icon>
		<RolloverTextID>75026</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Championchampis</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Champi' culture ='none' newName ='75025'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MightyTambo' type ='Normal'>
		<DBID>6816</DBID>
		<DisplayNameID>75031</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\mighty_warhut</Icon>
		<RolloverTextID>75030</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>StrongTambo</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tambo</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tambo</Target></Effect>
			<Effect type ='SetName' proto ='Tambo' culture ='none' newName ='75031'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tambo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='StrongTambo' type ='Normal'>
		<DBID>6817</DBID>
		<DisplayNameID>75033</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\strong_warhut</Icon>
		<RolloverTextID>75032</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tambo</Target></Effect>
			<Effect type ='SetName' proto ='Tambo' culture ='none' newName ='75033'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tambo</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tambo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigIncaHorseman' type ='Normal'>
		<DBID>6818</DBID>
		<DisplayNameID>75034</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\uprising_big</Icon>
		<IconTextureCoords>0.0 0.0 1.0 1.0</IconTextureCoords>
		<RolloverTextID>75035</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn' amount ='1.00' subtype ='ActionAdd' unittype ='incatemple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigIncaHorseman2' type ='Normal'>
		<DBID>6819</DBID>
		<DisplayNameID>75034</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\insurgency_big</Icon>
		<IconTextureCoords>0.0 0.0 1.0 1.0</IconTextureCoords>
		<RolloverTextID>75036</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>BigIncaHorseman</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionAdd' unittype ='incatemple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigIncaHorseman3' type ='Normal'>
		<DBID>6820</DBID>
		<DisplayNameID>75034</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\rebellion_big</Icon>
		<IconTextureCoords>0.0 0.0 1.0 1.0</IconTextureCoords>
		<RolloverTextID>75037</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>BigIncaHorseman2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn3' amount ='1.00' subtype ='ActionAdd' unittype ='incatemple' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='IncaMining1' type ='Normal'>
		<DBID>6821</DBID>
		<DisplayNameID>75038</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\inca_tech</Icon>
		<RolloverTextID>75039</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherIncaGold' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IncaMining2' type ='Normal'>
		<DBID>6822</DBID>
		<DisplayNameID>75040</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting02colombian</Icon>
		<RolloverTextID>75039</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>IncaMining1</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherIncaGold' amount ='1.20' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='IncaMining3' type ='Normal'>
		<DBID>6823</DBID>
		<DisplayNameID>75041</DisplayNameID>
		<Cost resourcetype ='Wood'>700.0000</Cost>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting02colombian</Icon>
		<RolloverTextID>75039</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>IncaMining2</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherIncaGold' amount ='1.30' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='hunting02SAN' type ='Normal'>
		<DBID>6824</DBID>
		<DisplayNameID>75042</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\lasso_hunting</Icon>
		<RolloverTextID>30448</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Tracking</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.30' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='wood02SAN' type ='Normal'>
		<DBID>6825</DBID>
		<DisplayNameID>75043</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAwood02NA</Icon>
		<RolloverTextID>23062</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CopperAxe</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='wood03SAN' type ='Normal'>
		<DBID>6826</DBID>
		<DisplayNameID>75044</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\wood_trade</Icon>
		<RolloverTextID>23062</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>wood02SAN</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Wood04SAN' type ='Normal'>
		<DBID>6827</DBID>
		<DisplayNameID>75045</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\araucanian_forests</Icon>
		<RolloverTextID>32361</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>wood03SAN</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IncaMining4' type ='Normal'>
		<DBID>6828</DBID>
		<DisplayNameID>75046</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAhunting02colombian</Icon>
		<RolloverTextID>75039</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>IncaMining3</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherIncaGold' amount ='1.50' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBolasWarrior1' type ='Normal'>
		<DBID>6829</DBID>
		<DisplayNameID>75052</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\bola_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBolasWarrior4' type ='Normal'>
		<DBID>6830</DBID>
		<DisplayNameID>75053</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\bola_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBolasWarrior5' type ='Normal'>
		<DBID>6831</DBID>
		<DisplayNameID>75054</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\bola_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBolasWarrior2' type ='Normal'>
		<DBID>6832</DBID>
		<DisplayNameID>75055</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\bola_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBolasWarrior3' type ='Normal'>
		<DBID>6833</DBID>
		<DisplayNameID>75056</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\bola_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChampis1' type ='Normal'>
		<DBID>6834</DBID>
		<DisplayNameID>75057</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\club_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChampisRepeat' type ='Normal'>
		<DBID>6835</DBID>
		<DisplayNameID>75058</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_auca_runas</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChampis5' type ='Normal'>
		<DBID>6836</DBID>
		<DisplayNameID>75059</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\club_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChampis2' type ='Normal'>
		<DBID>6837</DBID>
		<DisplayNameID>75060</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\club_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChampis3' type ='Normal'>
		<DBID>6838</DBID>
		<DisplayNameID>75061</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\club_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChampis4' type ='Normal'>
		<DBID>6839</DBID>
		<DisplayNameID>75062</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\club_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHuamincas1' type ='Normal'>
		<DBID>6840</DBID>
		<DisplayNameID>75063</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_huamincas</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHuamincas5' type ='Normal'>
		<DBID>6841</DBID>
		<DisplayNameID>75064</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\humainca_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHuamincas2' type ='Normal'>
		<DBID>6842</DBID>
		<DisplayNameID>75065</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\humainca_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHuamincas3' type ='Normal'>
		<DBID>6843</DBID>
		<DisplayNameID>75066</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\humainca_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHuamincas4' type ='Normal'>
		<DBID>6844</DBID>
		<DisplayNameID>75067</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\humainca_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHuamincasRepeat' type ='Normal'>
		<DBID>6845</DBID>
		<DisplayNameID>75068</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_huamincas</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMancoHorsemen1' type ='Normal'>
		<DBID>6846</DBID>
		<DisplayNameID>75069</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\manco_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MancoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMancoHorsemen2' type ='Normal'>
		<DBID>6847</DBID>
		<DisplayNameID>75070</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\manco_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MancoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMancoHorsemen3' type ='Normal'>
		<DBID>6848</DBID>
		<DisplayNameID>75071</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\manco_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MancoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMancoHorsemen4' type ='Normal'>
		<DBID>6849</DBID>
		<DisplayNameID>75072</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\manco_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='MancoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVilcabambaRifles1' type ='Normal'>
		<DBID>6850</DBID>
		<DisplayNameID>75073</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Arquebusier_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='VilcabambaRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVilcabambaRifles2' type ='Normal'>
		<DBID>6851</DBID>
		<DisplayNameID>75074</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Arquebusier_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='VilcabambaRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVilcabambaRifles3' type ='Normal'>
		<DBID>6852</DBID>
		<DisplayNameID>75075</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Arquebusier_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='VilcabambaRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIncaMortars1' type ='Normal'>
		<DBID>6853</DBID>
		<DisplayNameID>75076</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\cannon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='incamortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipIncaMortars2' type ='Normal'>
		<DBID>6854</DBID>
		<DisplayNameID>75077</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\cannon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='incamortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='Ayllu' type ='Normal'>
		<DBID>6855</DBID>
		<DisplayNameID>75078</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\ayllu</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.59765625</IconTextureCoords>
		<RolloverTextID>75079</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Yanaconas' type ='Normal'>
		<DBID>6856</DBID>
		<DisplayNameID>75080</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\yanaconas</Icon>
		<RolloverTextID>75081</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPCheckPopCap</Flag>
		<IconTextureCoords>0.0 0.0 0.78125 0.59765625</IconTextureCoords>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PlayerSpecificTrainLimitPerAction' relativity ='Assign'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCRisanamento' type ='Normal'>
		<DBID>6857</DBID>
		<DisplayNameID>710000</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.16667 0.0 0.333333 0.25</IconTextureCoords>
		<RolloverTextID>710001</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710002</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMareNostrum' type ='Normal'>
		<DBID>6858</DBID>
		<DisplayNameID>710003</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.666667 0.0 0.833333 0.25</IconTextureCoords>
		<RolloverTextID>710004</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710005</Effect>
			<Effect type ='Data' action ='AutoGatherFoodItalian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCosaNostra' type ='Normal'>
		<DBID>6859</DBID>
		<DisplayNameID>710006</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.333333 0.0 0.5 0.25</IconTextureCoords>
		<RolloverTextID>710007</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710008</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYadvancedlandmine</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYagents</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYsecretagents</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYmagnifyingglass</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYdynamite</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYinfiltration</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYhandgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYdisguisedgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYringgun</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYspycoat</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>SPYbulletproofvest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCItaliaIrredenta' type ='Normal'>
		<DBID>6860</DBID>
		<DisplayNameID>710009</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.666667 0.75 0.833333 1.0</IconTextureCoords>
		<RolloverTextID>710010</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710011</Effect>
			<Effect type ='TransformUnit' toprotoid ='Alpino' fromprotoid ='Pikeman'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRomanQuestion' type ='Normal'>
		<DBID>6861</DBID>
		<DisplayNameID>710012</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.166667 0.25 0.333333 0.5</IconTextureCoords>
		<RolloverTextID>710013</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710014</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONIslam01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONIslam02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONIslam03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONIslam04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONIslam05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONIslam06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONBaptist01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONBaptist02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONBaptist03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONBaptist04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONBaptist05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONBaptist06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONLutheran01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONLutheran02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONLutheran03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONLutheran04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONLutheran05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONLutheran06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAnglican01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAnglican02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAnglican03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAnglican04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAnglican05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAnglican06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCandomble01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCandomble02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCandomble03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCandomble04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCandomble05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCandomble06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONOrthodox01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONOrthodox02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONOrthodox03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONOrthodox04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONOrthodox05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONOrthodox06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONShamanism01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONShamanism02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONShamanism03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONShamanism04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONShamanism05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONShamanism06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONJudaism01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONJudaism02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONJudaism03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONJudaism04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONJudaism05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONJudaism06</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCatholic01</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCatholic02</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCatholic03</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCatholic04</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCatholic05</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='tech'>RELIGIONCatholic06</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpDeforestation</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpDeforestation</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpDeforestation</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpExcessiveTaxation</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpExcessiveTaxation</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpExcessiveTaxation</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpKnighthood</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpKnighthood</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpKnighthood</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpImmigrants</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpImmigrants</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpImmigrants</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpLargeScaleAgriculture</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpLargeScaleAgriculture</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpLargeScaleAgriculture</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpPeerage</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpPeerage</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpPeerage</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpArtilleryRegiments</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpArtilleryRegiments</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpArtilleryRegiments</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ImpLegendaryNatives</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>ImpLegendaryNatives</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ImpLegendaryNatives</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>HCBlockade</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='Tech'>HCBlockade</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>HCBlockade</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPasta' type ='Normal'>
		<DBID>6862</DBID>
		<DisplayNameID>710015</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.5 0.5 0.666667 0.75</IconTextureCoords>
		<RolloverTextID>710016</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710017</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCToscana' type ='Normal'>
		<DBID>6863</DBID>
		<DisplayNameID>710018</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.333333 0.5 0.5 0.75</IconTextureCoords>
		<RolloverTextID>710019</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710020</Effect>
			<Effect type ='Data' action ='SpawnFoodItalian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMachiavellianism' type ='Normal'>
		<DBID>6864</DBID>
		<DisplayNameID>710021</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.5 0.0 0.666667 0.25</IconTextureCoords>
		<RolloverTextID>710022</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710023</Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOpera' type ='Normal'>
		<DBID>6865</DBID>
		<DisplayNameID>710024</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.333333 0.25 0.5 0.5</IconTextureCoords>
		<RolloverTextID>710025</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710026</Effect>
			<Effect type ='Data' action ='AutoGatherXPItalian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArsMagna' type ='Normal'>
		<DBID>6866</DBID>
		<DisplayNameID>710027</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.666667 0.5 0.833333 0.75</IconTextureCoords>
		<RolloverTextID>710028</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710029</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Pillage</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MilitaryDrummers</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Bayonet</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>IncendiaryGrenades</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>PaperCartridge</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Rifling</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>CavalryCuirass</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>GunnersQuadrant</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>InfantryBreastplate</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Trunion</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Flintlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ProfessionalGunners</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HeatedShot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Caracole</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRegattaTEAM' type ='Normal'>
		<DBID>6867</DBID>
		<DisplayNameID>710030</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.833333 0.25 1.0 0.5</IconTextureCoords>
		<RolloverTextID>710031</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>710032</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRenaissance' type ='Normal'>
		<DBID>6868</DBID>
		<DisplayNameID>710033</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.833333 0.5 1.0 0.75</IconTextureCoords>
		<RolloverTextID>710034</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710035</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCViticultureTEAM' type ='Normal'>
		<DBID>6869</DBID>
		<DisplayNameID>710036</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.166667 0.5 0.333333 0.75</IconTextureCoords>
		<RolloverTextID>710037</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>710038</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.35' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRomanita' type ='Normal'>
		<DBID>6870</DBID>
		<DisplayNameID>710039</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.833333 0.75 1.0 1.0</IconTextureCoords>
		<RolloverTextID>710040</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710041</Effect>
			<Effect type ='Data' action ='AutoGatherFaithItalian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Merchant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCItaliaTurrita' type ='Normal'>
		<DBID>6871</DBID>
		<DisplayNameID>710042</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.166667 0.75 0.333333 1.0</IconTextureCoords>
		<RolloverTextID>710043</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710044</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSartiglia' type ='Normal'>
		<DBID>6872</DBID>
		<DisplayNameID>710045</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.666667 0.25 0.833333 0.5</IconTextureCoords>
		<RolloverTextID>710046</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710047</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPalio' type ='Normal'>
		<DBID>6873</DBID>
		<DisplayNameID>710048</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.5 0.75 0.666667 1.0</IconTextureCoords>
		<RolloverTextID>710049</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710050</Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSciumbasci' type ='Normal'>
		<DBID>6874</DBID>
		<DisplayNameID>710051</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.0 0.0 0.166667 0.25</IconTextureCoords>
		<RolloverTextID>710052</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710053</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPavise' type ='Normal'>
		<DBID>6875</DBID>
		<DisplayNameID>710054</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.833333 0.0 1.0 0.25</IconTextureCoords>
		<RolloverTextID>710055</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710056</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVenetianMask' type ='Normal'>
		<DBID>6876</DBID>
		<DisplayNameID>710057</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.0 0.25 0.166667 0.5</IconTextureCoords>
		<RolloverTextID>710058</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710059</Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFilioque' type ='Normal'>
		<DBID>6877</DBID>
		<DisplayNameID>710060</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.333333 0.75 0.5 1.0</IconTextureCoords>
		<RolloverTextID>710061</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
		<Effect type ='Data' action ='CondemnHeretic5' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>710062</Effect>

		</Effects>
	</Tech>
	<Tech name ='HCVitruvianMan' type ='Normal'>
		<DBID>6878</DBID>
		<DisplayNameID>710063</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.333333 0.25 0.5 0.5</IconTextureCoords>
		<RolloverTextID>710064</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710065</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Merchant</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGondola' type ='Normal'>
		<DBID>6879</DBID>
		<DisplayNameID>710066</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\ItalianCards</Icon>
		<IconTextureCoords>0.0 0.5 0.166667 0.75</IconTextureCoords>
		<RolloverTextID>710067</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710068</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAlpini1' type ='Normal'>
		<DBID>6880</DBID>
		<DisplayNameID>710069</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Alpino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAlpini2' type ='Normal'>
		<DBID>6881</DBID>
		<DisplayNameID>710070</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Alpino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAlpini3' type ='Normal'>
		<DBID>6882</DBID>
		<DisplayNameID>710071</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Alpino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAlpini4' type ='Normal'>
		<DBID>6883</DBID>
		<DisplayNameID>710072</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Alpino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAlpini5' type ='Normal'>
		<DBID>6884</DBID>
		<DisplayNameID>710073</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Alpino</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCrossbowmen4' type ='Normal'>
		<DBID>6885</DBID>
		<DisplayNameID>710074</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMedievalAttack' type ='Normal'>
		<DBID>6886</DBID>
		<DisplayNameID>710075</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_damage\hc_hand_infantry_damage</Icon>
		<RolloverTextID>710076</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710077</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMedievalHitPoints' type ='Normal'>
		<DBID>6887</DBID>
		<DisplayNameID>710078</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>710079</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710080</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMedievalCombat' type ='Normal'>
		<DBID>6888</DBID>
		<DisplayNameID>710081</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>710082</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710083</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Elmeti</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGunpowderInfantryAttack' type ='Normal'>
		<DBID>6889</DBID>
		<DisplayNameID>710084</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>710085</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710086</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGunpowderInfantryHitPoints' type ='Normal'>
		<DBID>6890</DBID>
		<DisplayNameID>710087</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_ranged_infantry_hitpoints\hc_ranged_infantry_hitpoints</Icon>
		<RolloverTextID>710088</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710089</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGunpowderInfantryCombat' type ='Normal'>
		<DBID>6891</DBID>
		<DisplayNameID>710090</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>710091</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710092</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Alpino</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bersagliere</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBersaglieri1' type ='Normal'>
		<DBID>6892</DBID>
		<DisplayNameID>710093</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Bersagliere</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBersaglieri2' type ='Normal'>
		<DBID>6893</DBID>
		<DisplayNameID>710094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Bersagliere</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBersaglieri3' type ='Normal'>
		<DBID>6894</DBID>
		<DisplayNameID>710095</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Bersagliere</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBersaglieri4' type ='Normal'>
		<DBID>6895</DBID>
		<DisplayNameID>710096</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\Bersagliere</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipElmeti1' type ='Normal'>
		<DBID>6896</DBID>
		<DisplayNameID>710101</DisplayNameID>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\elmeti_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MercElmeti' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipElmeti2' type ='Normal'>
		<DisplayNameID>710102</DisplayNameID>
		<DBID>6897</DBID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\elmeti_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercElmeti' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipElmeti3' type ='Normal'>
		<DBID>6898</DBID>
		<DisplayNameID>710103</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\Units\elmeti_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercElmeti' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMerchants1' type ='Normal'>
		<DBID>6899</DBID>
		<DisplayNameID>710104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\merchant</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Merchant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMerchants2' type ='Normal'>
		<DBID>6900</DBID>
		<DisplayNameID>710105</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\merchant</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Merchant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMerchants3' type ='Normal'>
		<DBID>6901</DBID>
		<DisplayNameID>710106</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\merchant</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Merchant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMerchants4' type ='Normal'>
		<DBID>68902</DBID>
		<DisplayNameID>710107</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\merchant</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Merchant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipArchitects1' type ='Normal'>
		<DBID>6903</DBID>
		<DisplayNameID>710108</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\architect</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Architect' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipArchitects2' type ='Normal'>
		<DBID>6904</DBID>
		<DisplayNameID>710109</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\architect</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Architect' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipArchitects3' type ='Normal'>
		<DBID>6905</DBID>
		<DisplayNameID>710110</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\architect</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Architect' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoveredWagonsRepeat' type ='Normal'>
		<DBID>6906</DBID>
		<DisplayNameID>710111</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='Age0Chilean' type ='Normal'>
		<DBID>6907</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='SpawnRoto' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTgerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTlebanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTirish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CHpoliticianAGE501</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA03</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BacamarteroBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CivicoBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HussarBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FrontierCavalryblock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CarabineroBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplodingCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGChileCarabineros2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RGChileCarabineros</Effect>
			<Effect type ='TechStatus' status ='active'>LatinAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBacamartero</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='active'>Patrol</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RoyalCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCulebrina</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Lombarda</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLombarda</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housebrazil</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SkirmisherBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranCivico</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCivico</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Saltpeternationalization</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Inflation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Warehouses</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Roto</Target></Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCivico</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCaballeria</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCaballeria</Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionHidalgo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionBonifacio</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveFrontierCavalryShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveLanceros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGCorraleros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialCorraleros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveEscopeterosShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledEscopeteros</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialEscopeteros</Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardCaballeria' type ='Normal'>
		<DBID>6908</DBID>
		<DisplayNameID>710131</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>710132</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='FrontierCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='FrontierCavalry' culture ='none' newName ='81506'></Effect>
			<Effect type ='SetName' proto ='FrontierCavalryBlock' culture ='none' newName ='81506'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCaballeria' type ='Normal'>
		<DBID>6909</DBID>
		<DisplayNameID>710133</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>710134</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardCaballeria</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='SetName' proto ='FrontierCavalry' culture ='none' newName ='81507'></Effect>
			<Effect type ='SetName' proto ='FrontierCavalryBlock' culture ='none' newName ='81507'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranCivico' type ='Normal'>
		<DBID>6910</DBID>
		<DisplayNameID>710135</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>710136</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Civico' culture ='none' newName ='710137'></Effect>
			<Effect type ='SetName' proto ='CivicoBlock' culture ='none' newName ='710137'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardCivico' type ='Normal'>
		<DBID>6911</DBID>
		<DisplayNameID>710138</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>710139</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranCivico</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Civico' culture ='none' newName ='710140'></Effect>
			<Effect type ='SetName' proto ='CivicoBlock' culture ='none' newName ='710140'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCivico' type ='Normal'>
		<DBID>6912</DBID>
		<DisplayNameID>710141</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>710142</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardCivico</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='SetName' proto ='Civico' culture ='none' newName ='710143'></Effect>
			<Effect type ='SetName' proto ='CivicoBlock' culture ='none' newName ='710143'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRotos1' type ='Normal'>
		<DBID>6913</DBID>
		<DisplayNameID>710146</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_rotos</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Roto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRotos2' type ='Normal'>
		<DBID>6914</DBID>
		<DisplayNameID>710147</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\rotoicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Roto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipRotos3' type ='Normal'>
		<DBID>6915</DBID>
		<DisplayNameID>710148</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\rotoicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Roto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipcivicos1' type ='Normal'>
		<DBID>6916</DBID>
		<DisplayNameID>710153</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\batallon_civico_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipcivicos2' type ='Normal'>
		<DBID>6917</DBID>
		<DisplayNameID>710154</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\batallon_civico_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipcivicos3' type ='Normal'>
		<DBID>6918</DBID>
		<DisplayNameID>710155</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\batallon_civico_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipcivicos4' type ='Normal'>
		<DBID>6919</DBID>
		<DisplayNameID>710156</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\batallon_civico_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipcivicos5' type ='Normal'>
		<DBID>6920</DBID>
		<DisplayNameID>710157</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\batallon_civico_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFrontierCavalry1' type ='Normal'>
		<DBID>6921</DBID>
		<DisplayNameID>710158</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\line_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='FrontierCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFrontierCavalry2' type ='Normal'>
		<DBID>6922</DBID>
		<DisplayNameID>710159</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\line_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='FrontierCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFrontierCavalry3' type ='Normal'>
		<DBID>6923</DBID>
		<DisplayNameID>710160</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\line_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='FrontierCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='RGChileCarabineros' type ='Normal'>
		<DBID>6924</DBID>
		<DisplayNameID>710161</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>900076</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.09' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.09' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='TechStatus' status ='Active'>GuardCarabinero</Effect>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='710162'></Effect>
			<Effect type ='SetName' proto ='CarabineroBlock' culture ='none' newName ='710162'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RGChileCarabineros2' type ='Normal'>
		<DBID>6925</DBID>
		<DisplayNameID>710163</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>710164</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RGChileCarabineros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='710163'></Effect>
			<Effect type ='SetName' proto ='CarabineroBlock' culture ='none' newName ='710163'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCuestiondelSacristan' type ='Normal'>
		<DBID>6926</DBID>
		<DisplayNameID>710165</DisplayNameID>
		<RolloverTextID>710166</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon></Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>Military</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>Military</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSociedaddelaIgualdad' type ='Normal'>
		<DBID>6927</DBID>
		<DisplayNameID>710165</DisplayNameID>
		<RolloverTextID>710166</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon></Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCounterCavalryDamage' type ='Normal'>
		<DBID>6928</DBID>
		<DisplayNameID>710167</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>710168</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='TextOutput'>710169</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCounterCavalryHitPoints' type ='Normal'>
		<DBID>6929</DBID>
		<DisplayNameID>710170</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>710171</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='TextOutput'>710172</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCounterCavalryCombat' type ='Normal'>
		<DBID>6930</DBID>
		<DisplayNameID>710173</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>710174</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='TextOutput'>710175</Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE201' type ='Normal'>
		<DBID>6931</DBID>
		<DisplayNameID>412402</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>710178</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypNatConquistador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE202' type ='Normal'>
		<DBID>6932</DBID>
		<DisplayNameID>412406</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>710179</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypChurchWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE203' type ='Normal'>
		<DBID>6933</DBID>
		<DisplayNameID>710180</DisplayNameID>
		<Cost resourcetype ='Food'>950.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>710181</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE204' type ='Normal'>
		<DBID>6934</DBID>
		<DisplayNameID>710182</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>710183</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='outpostwagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE301' type ='Normal'>
		<DBID>6935</DBID>
		<DisplayNameID>412408</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>412409</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE302' type ='Normal'>
		<DBID>6936</DBID>
		<DisplayNameID>710184</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>710185</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE303' type ='Normal'>
		<DBID>6937</DBID>
		<DisplayNameID>710186</DisplayNameID>
		<Cost resourcetype ='Food'>1300.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>710187</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Corvette' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE304' type ='Normal'>
		<DBID>6938</DBID>
		<DisplayNameID>710189</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>710188</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>

		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE401' type ='Normal'>
		<DBID>6939</DBID>
		<DisplayNameID>412416</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412417</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pedrero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE402' type ='Normal'>
		<DBID>6940</DBID>
		<DisplayNameID>412418</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>82737</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE403' type ='Normal'>
		<DBID>6941</DBID>
		<DisplayNameID>412420</DisplayNameID>
		<Cost resourcetype ='Food'>2300.0000</Cost>
		<Cost resourcetype ='Gold'>1400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>412421</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='TownHallWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE404' type ='Normal'>
		<DBID>6942</DBID>
		<DisplayNameID>710189</DisplayNameID>
		<Cost resourcetype ='Food'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>710190</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>

		</Effects>
	</Tech>
	<Tech name ='CHpoliticianAGE501' type ='Normal'>
		<DBID>6943</DBID>
		<DisplayNameID>710191</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>710192</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='crateoffood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBuddhism' type ='Normal'>
		<DBID>6944</DBID>
		<DisplayNameID>710253</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.0 0.0 0.20 0.25</IconTextureCoords>
		<RolloverTextID>710254</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710255'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='710256'></Effect>
			<Effect all ='true' type ='TextOutput'>710257</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='UnitRegenRate' unittype ='Priest' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBuddhism01' type ='Normal'>
		<DBID>6945</DBID>
		<DisplayNameID>710258</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBuddhism01</Icon>
		<RolloverTextID>710259</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBuddhism</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='food' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
				<Effect type ='Data' amount ='2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBuddhism02' type ='Normal'>
		<DBID>6946</DBID>
		<DisplayNameID>710260</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBuddhism02</Icon>
		<RolloverTextID>710261</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBuddhism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBuddhism03' type ='Normal'>
		<DBID>6947</DBID>
		<DisplayNameID>710262</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBuddhism03</Icon>
		<RolloverTextID>710263</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBuddhism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='EconomicAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBuddhism04' type ='Normal'>
		<DBID>6948</DBID>
		<DisplayNameID>710264</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBuddhism04</Icon>
		<RolloverTextID>710265</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBuddhism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBuddhism05' type ='Normal'>
		<DBID>6949</DBID>
		<DisplayNameID>710266</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBuddhism05</Icon>
		<RolloverTextID>710267</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBuddhism</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='UnitRegenRate' unittype ='Priest' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
		<Effect type ='Data' amount ='1.20' subtype ='UnitRegenRate' unittype ='Hero' relativity ='BasePercent'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONBuddhism06' type ='Normal'>
		<DBID>6950</DBID>
		<DisplayNameID>710268</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONBuddhism06</Icon>
		<RolloverTextID>710269</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONBuddhism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GoldenBuddha</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='BuddhaWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHinduism' type ='Normal'>
		<DBID>6951</DBID>
		<DisplayNameID>710270</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.2 0.0 0.4 0.25</IconTextureCoords>
		<RolloverTextID>710271</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710272'></Effect>
			<Effect type ='SetName' proto ='ypMonastery' culture ='none' newName ='710273'></Effect>
			<Effect all ='true' type ='TextOutput'>710274</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism06</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest03</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHinduism01' type ='Normal'>
		<DBID>6952</DBID>
		<DisplayNameID>710275</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHinduism01</Icon>
		<RolloverTextID>710276</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHinduism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='MaintainPriests' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='MaintainPriests' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHinduism02' type ='Normal'>
		<DBID>6953</DBID>
		<DisplayNameID>710277</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHinduism02</Icon>
		<RolloverTextID>710278</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHinduism</TechStatus></Prereqs>
		<Effects>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHinduism03' type ='Normal'>
		<DBID>6954</DBID>
		<DisplayNameID>710279</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHinduism03</Icon>
		<RolloverTextID>710280</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHinduism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFreePriestYagya</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHinduism04' type ='Normal'>
		<DBID>6955</DBID>
		<DisplayNameID>710281</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHinduism04</Icon>
		<RolloverTextID>710282</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHinduism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHinduism05' type ='Normal'>
		<DBID>6956</DBID>
		<DisplayNameID>710283</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHinduism05</Icon>
		<RolloverTextID>710284</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHinduism</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='CrateofFameLarge' fromprotoid ='ypSettlerIndian'></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHinduism06' type ='Normal'>
		<DBID>6957</DBID>
		<DisplayNameID>710285</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHinduism06</Icon>
		<RolloverTextID>710286</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>DynamicCost</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHinduism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Avatar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestYagya' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinismTupi' type ='Normal'>
		<DBID>6958</DBID>
		<DisplayNameID>710287</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.8 0.75 1.0 1.0</IconTextureCoords>
		<RolloverTextID>710288</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheismtupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanismtupi</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinism' type ='Normal'>
		<DBID>237</DBID>
		<DisplayNameID>710287</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.8 0.75 1.0 1.0</IconTextureCoords>
		<RolloverTextID>710288</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710289'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='710290'></Effect>
			<Effect all ='true' type ='TextOutput'>710291</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='TradingPost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinism01' type ='Normal'>
		<DBID>6959</DBID>
		<DisplayNameID>710292</DisplayNameID>
		<ResearchPoints>50.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCalvinism01</Icon>
		<RolloverTextID>710293</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCalvinism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinism02' type ='Normal'>
		<DBID>6960</DBID>
		<DisplayNameID>710294</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCalvinism02</Icon>
		<RolloverTextID>710295</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCalvinism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinism03' type ='Normal'>
		<DBID>6961</DBID>
		<DisplayNameID>710296</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCalvinism03</Icon>
		<RolloverTextID>710297</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCalvinism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinism04' type ='Normal'>
		<DBID>6962</DBID>
		<DisplayNameID>710298</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>700.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCalvinism04</Icon>
		<RolloverTextID>710299</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCalvinism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='300' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism05</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONfaith01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONfaith02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONpriest01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONpriest02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONpriest03</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism01</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism02</Target></Effect>
			<Effect type ='Data' amount ='700.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism03</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism05</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinism05' type ='Normal'>
		<DBID>6963</DBID>
		<DisplayNameID>710300</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCalvinism05</Icon>
		<RolloverTextID>710301</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCalvinism</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='2.00' toresource ='Gold' fromresource ='Fame'></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONCalvinism06' type ='Normal'>
		<DBID>6964</DBID>
		<DisplayNameID>710302</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONCalvinism06</Icon>
		<RolloverTextID>710303</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONCalvinism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>RELIGIONCalvinism01</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONCalvinism02</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONCalvinism03</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONCalvinism04</Effect>
			<Effect type ='TechStatus' status ='active'>RELIGIONCalvinism05</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnimism' type ='Normal'>
		<DBID>6965</DBID>
		<DisplayNameID>710304</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.4 0.75 0.6 1.0</IconTextureCoords>
		<RolloverTextID>710305</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710306'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='710307'></Effect>
			<Effect all ='true' type ='TextOutput'>710308</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnimism01' type ='Normal'>
		<DBID>6966</DBID>
		<DisplayNameID>710309</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism01</Icon>
		<RolloverTextID>710310</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnimism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnimism02' type ='Normal'>
		<DBID>6967</DBID>
		<DisplayNameID>710311</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism02</Icon>
		<RolloverTextID>710312</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnimism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnimism03' type ='Normal'>
		<DBID>6968</DBID>
		<DisplayNameID>710313</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Fame'>700.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism03</Icon>
		<RolloverTextID>710314</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnimism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='Pilgrim'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='SettlerNative'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='Roto'></Effect>
			<Effect type ='TransformUnit' toprotoid ='Priest' fromprotoid ='AfricanVillager'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnimism04' type ='Normal'>
		<DBID>6969</DBID>
		<DisplayNameID>710315</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism04</Icon>
		<RolloverTextID>710316</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnimism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.01' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnimism05' type ='Normal'>
		<DBID>6970</DBID>
		<DisplayNameID>710317</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism05</Icon>
		<RolloverTextID>710318</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnimism</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAnimism06' type ='Normal'>
		<DBID>6971</DBID>
		<DisplayNameID>710319</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism06</Icon>
		<RolloverTextID>710320</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAnimism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AnimismAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONHeliolatry' type ='Normal'>
		<DBID>6972</DBID>
		<DisplayNameID>710321</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.6 0.75 0.8 1.0</IconTextureCoords>
		<RolloverTextID>710322</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710323'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='710324'></Effect>
			<Effect all ='true' type ='TextOutput'>710325</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry06</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHeliolatry01' type ='Normal'>
		<DBID>6973</DBID>
		<DisplayNameID>710326</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHeliolatry01</Icon>
		<RolloverTextID>710327</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHeliolatry</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutogatherXP' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONHeliolatry02' type ='Normal'>
		<DBID>6974</DBID>
		<DisplayNameID>710328</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHeliolatry02</Icon>
		<RolloverTextID>710329</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHeliolatry</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHeliolatry03' type ='Normal'>
		<DBID>6975</DBID>
		<DisplayNameID>710330</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHeliolatry03</Icon>
		<RolloverTextID>710331</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHeliolatry</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHeliolatry04' type ='Normal'>
		<DBID>6976</DBID>
		<DisplayNameID>710332</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Fame'>350.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHeliolatry04</Icon>
		<RolloverTextID>710333</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHeliolatry</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>710472</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONHeliolatry05' type ='Normal'>
		<DBID>6977</DBID>
		<DisplayNameID>710334</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHeliolatry05</Icon>
		<RolloverTextID>710335</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHeliolatry</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.10' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONHeliolatry06' type ='Normal'>
		<DBID>6978</DBID>
		<DisplayNameID>710336</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONHeliolatry06</Icon>
		<RolloverTextID>710337</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONHeliolatry</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chasqui</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chasqui</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShinto' type ='Normal'>
		<DBID>6979</DBID>
		<DisplayNameID>710219</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.0 0.75 0.2 1.0</IconTextureCoords>
		<RolloverTextID>710220</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710221'></Effect>
			<Effect type ='SetName' proto ='ypMonastery' culture ='none' newName ='710222'></Effect>
			<Effect all ='true' type ='TextOutput'>710223</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShintoSpacerRemover</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest01</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnKami' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLPriestSpawn</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShinto01' type ='Normal'>
		<DBID>6980</DBID>
		<DisplayNameID>710224</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShinto01</Icon>
		<RolloverTextID>710225</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShinto</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='PriestHP' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Kami</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONShinto02' type ='Normal'>
		<DBID>6981</DBID>
		<DisplayNameID>710226</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShinto02</Icon>
		<RolloverTextID>710227</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShinto</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='MaintainSettler' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShinto03' type ='Normal'>
		<DBID>6982</DBID>
		<DisplayNameID>710228</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShinto03</Icon>
		<RolloverTextID>710229</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShinto</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShinto04' type ='Normal'>
		<DBID>6983</DBID>
		<DisplayNameID>710230</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShinto04</Icon>
		<RolloverTextID>710231</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONShinto05' type ='Normal'>
		<DBID>6984</DBID>
		<DisplayNameID>710232</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShinto05</Icon>
		<RolloverTextID>710233</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONShinto06' type ='Normal'>
		<DBID>6985</DBID>
		<DisplayNameID>710234</DisplayNameID>
		<ResearchPoints>50.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Cost resourcetype ='Fame'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShinto06</Icon>
		<RolloverTextID>710235</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShinto</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto01</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto02</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto03</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto04</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto05</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer03</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer04</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShintoSpacerRemover' type ='Normal'>
		<DBID>239</DBID>
		<Status>UNOBTAINABLE</Status>
		<ResearchPoints>0.0000</ResearchPoints>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShinto</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto01</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto02</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto03</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto04</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto05</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONTaoism' type ='Normal'>
		<DBID>6986</DBID>
		<DisplayNameID>710236</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.2 0.75 0.4 1.0</IconTextureCoords>
		<RolloverTextID>710237</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710238'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='710239'></Effect>
			<Effect all ='true' type ='TextOutput'>710240</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism06</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONHeliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCalvinism</Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONTaoism01' type ='Normal'>
		<DBID>6987</DBID>
		<DisplayNameID>710241</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONTaoism01</Icon>
		<RolloverTextID>710242</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONTaoism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>CountsTowardEconomicScore</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONTaoism02' type ='Normal'>
		<DBID>6988</DBID>
		<DisplayNameID>710243</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONTaoism02</Icon>
		<RolloverTextID>710244</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONTaoism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNugget</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONTaoism03' type ='Normal'>
		<DBID>6989</DBID>
		<DisplayNameID>710245</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONTaoism03</Icon>
		<RolloverTextID>710246</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONTaoism</TechStatus></Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.60' toresource ='Fame' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONTaoism04' type ='Normal'>
		<DBID>6990</DBID>
		<DisplayNameID>710247</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONTaoism04</Icon>
		<RolloverTextID>710248</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONTaoism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONTaoism05' type ='Normal'>
		<DBID>6991</DBID>
		<DisplayNameID>710249</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Fame'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONTaoism05</Icon>
		<RolloverTextID>710250</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONTaoism</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONTaoism06' type ='Normal'>
		<DBID>6992</DBID>
		<DisplayNameID>710251</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Fame'>2500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONTaoism06</Icon>
		<RolloverTextID>710252</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONTaoism</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCamasCalientes' type ='Normal'>
		<DBID>6993</DBID>
		<DisplayNameID>710343</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Conventillos</Icon>
		<RolloverTextID>710344</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBrazil</Target></Effect>
			<Effect type ='TextOutput'>710345</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCombateIquique' type ='Normal'>
		<DBID>6994</DBID>
		<DisplayNameID>710346</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Combate Naval de Iquique</Icon>
		<RolloverTextID>710347</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710348</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='Assign'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCorderoMagallanico' type ='Normal'>
		<DBID>6995</DBID>
		<DisplayNameID>710349</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Magellanic Sheeps</Icon>
		<RolloverTextID>710350</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>Corderos</Effect>
			<Effect type ='TextOutput'>710351</Effect>
		</Effects>
	</Tech>
	<Tech name ='Corderos' type ='Normal'>
		<DBID>6996</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAnimita' type ='Normal'>
		<DBID>6997</DBID>
		<DisplayNameID>710352</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Animita</Icon>
		<RolloverTextID>710353</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710354</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFortBulnes' type ='Normal'>
		<DBID>6998</DBID>
		<DisplayNameID>710355</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Claim to Magallanes Strait</Icon>
		<RolloverTextID>710356</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' action ='AutoGatherItalianBonus' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='TextOutput'>710357</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEasterIsland' type ='Normal'>
		<DBID>6999</DBID>
		<DisplayNameID>710358</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Easter Island</Icon>
		<RolloverTextID>710359</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='EasterIsland' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TextOutput'>710360</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVolantin' type ='Normal'>
		<DBID>7000</DBID>
		<DisplayNameID>710403</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Volantin</Icon>
		<RolloverTextID>710404</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Roto</Target></Effect></Effects>
			<Effect type ='TextOutput'>710405</Effect>
	</Tech>
	<Tech name ='HCTeamFameCrates' type ='Normal'>
		<DBID>7001</DBID>
		<DisplayNameID>710361</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_la_tirana</Icon>
		<RolloverTextID>710362</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFameLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>710363</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAscensor' type ='Normal'>
		<DBID>7002</DBID>
		<DisplayNameID>710364</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Malleco Viaduct</Icon>
		<RolloverTextID>710365</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='TextOutput'>710366</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin1</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood1</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood1</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFameLarge</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipFoodCrates1'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipFoodCrates2'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipFoodCrates3'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipFoodCrates4'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipFoodCrates5'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipWoodCrates1'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipWoodCrates2'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipWoodCrates3'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipWoodCrates4'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipWoodCrates5'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipCoinCrates1'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipCoinCrates2'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipCoinCrates3'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipCoinCrates4'></Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='HCShipCoinCrates5'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLarmahueWheel' type ='Normal'>
		<DBID>7003</DBID>
		<DisplayNameID>710367</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_larmahue_wheel</Icon>
		<RolloverTextID>710368</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>710369</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
							<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPortales' type ='Normal'>
		<DBID>7004</DBID>
		<DisplayNameID>710370</DisplayNameID>
		<RolloverTextID>710371</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Era Portaliana</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='TextOutput'>710372</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExplorerChile' type ='Normal'>
		<DBID>7005</DBID>
		<DisplayNameID>710373</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Logia Lautaro</Icon>
		<RolloverTextID>710374</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' action ='GreatHeartLogiaLautarina' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageLogiaLautarina' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TextOutput'>710375</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMinga' type ='Normal'>
		<DBID>7006</DBID>
		<DisplayNameID>710376</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Minga</Icon>
		<RolloverTextID>710377</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='TextOutput'>710378</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPatriaVieja' type ='Normal'>
		<DBID>7007</DBID>
		<DisplayNameID>710379</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Patria Vieja</Icon>
		<RolloverTextID>710380</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
				<Effect type ='TextOutput'>710381</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE404</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPatriaNueva' type ='Normal'>
		<DBID>7008</DBID>
		<DisplayNameID>710382</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Patria Nueva</Icon>
		<RolloverTextID>710383</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect type ='TextOutput'>710384</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>CHpoliticianAGE402</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMorrodeArica' type ='Normal'>
		<DBID>7009</DBID>
		<DisplayNameID>710385</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Toma del Morro de Arica</Icon>
		<RolloverTextID>710386</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' action ='BerserkHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Civico</Target></Effect>
			<Effect type ='TextOutput'>710387</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBaltimoreCrisis' type ='Normal'>
		<DBID>7010</DBID>
		<DisplayNameID>710388</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Escuadra Nacional</Icon>
		<RolloverTextID>710389</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOTTAdockdefense01LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAdockattack01LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAdockattack02LA</Effect>
			<Effect type ='TextOutput'>710390</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHuaso' type ='Normal'>
		<DBID>7011</DBID>
		<DisplayNameID>710391</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Huaso</Icon>
		<RolloverTextID>710392</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>710393</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCChinchinero' type ='Normal'>
		<DBID>7012</DBID>
		<DisplayNameID>710394</DisplayNameID>
		<RolloverTextID>710395</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Chinchinero</Icon>
		<Flag>HomeCity</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXPgreeklvl1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
				<Effect type ='TextOutput'>710396</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCYeguaSuelta' type ='Normal'>
		<DBID>7013</DBID>
		<DisplayNameID>710400</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Trilla a Yegua Suelta</Icon>
		<RolloverTextID>710401</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='TechStatus' status ='obtainable'>Yeguas</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Yegua</Target></Effect>
			<Effect type ='TextOutput'>710402</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPirateAllies1' type ='Normal'>
		<DBID>7015</DBID>
		<DisplayNameID>710406</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\pirates\pirate_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercPirate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCPirateAllies2' type ='Normal'>
		<DBID>7016</DBID>
		<DisplayNameID>710407</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\pirates\pirate_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercPirate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatVeteranPirate</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPirateAlliesRepeat' type ='Normal'>
		<DBID>7017</DBID>
		<DisplayNameID>710408</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_pirates</Icon>
		<RolloverTextID>710409</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercPirate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatVeteranPirate</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsZuavoBaiano' type ='Normal'>
		<DBID>7018</DBID>
		<DisplayNameID>710421</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\zuavo_bahiano_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MercZuavoBaiano' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsZuavoBaiano2' type ='Normal'>
		<DBID>7019</DBID>
		<DisplayNameID>710421</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\zuavo_bahiano_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='MercZuavoBaiano' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsBrazil' type ='Normal'>
		<DBID>7020</DBID>
		<DisplayNameID>710410</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\teamLAmerc</Icon>
		<RolloverTextID>710411</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MercLanceiroNegro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercJagunco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MercZuavoBaiano' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSalitre' type ='Normal'>
		<DBID>7021</DBID>
		<DisplayNameID>710419</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\auge salitrero</Icon>
		<RolloverTextID>710420</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Salitrera</Target></Effect>
		</Effects>
	</Tech>
	
	<Tech name ='LeaderTrait1' type ='Normal'>
		<DBID>7022</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait2' type ='Normal'>
		<DBID>7023</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait3' type ='Normal'>
		<DBID>7024</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait4' type ='Normal'>
		<DBID>7025</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait5' type ='Normal'>
		<DBID>7026</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>46868</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.05' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait6' type ='Normal'>
		<DBID>7027</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait7' type ='Normal'>
		<DBID>7028</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait8' type ='Normal'>
		<DBID>7029</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait9' type ='Normal'>
		<DBID>7030</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait10' type ='Normal'>
		<DBID>7031</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Minuteman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MaintainMinuteman' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait11' type ='Normal'>
		<DBID>7032</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dockkorean</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>YPDockAsian</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait12' type ='Normal'>
		<DBID>7033</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait13' type ='Normal'>
		<DBID>7034</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait14' type ='Normal'>
		<DBID>7035</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait15' type ='Normal'>
		<DBID>7036</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait16' type ='Normal'>
		<DBID>7037</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='DamageBonus' unittype ='AbstractNativeWarrior' allactions ='1' relativity ='basepercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait17' type ='Normal'>
		<DBID>7038</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait18' type ='Normal'>
		<DBID>7039</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait19' type ='Normal'>
		<DBID>7040</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait20' type ='Normal'>
		<DBID>7041</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait21' type ='Normal'>
		<DBID>7042</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait22' type ='Normal'>
		<DBID>7043</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVilager</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait23' type ='Normal'>
		<DBID>7044</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait24' type ='Normal'>
		<DBID>7045</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCatholic</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONanglican</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONlutheran</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONOrthodox</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONbaptist</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONCandomble</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONShamanism</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONJudaism</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONIslam</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait25' type ='Normal'>
		<DBID>7046</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait26' type ='Normal'>
		<DBID>7047</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholic</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>RELIGIONAtheism</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='tech'>RELIGIONAtheism06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait27' type ='Normal'>
		<DBID>7048</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait28' type ='Normal'>
		<DBID>7049</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Economic</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait29' type ='Normal'>
		<DBID>7050</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='LeaderTrait30' type ='Normal'>
		<DBID>7051</DBID>
		<DisplayNameID></DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\</Icon>
		<RolloverTextID></RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
 	<Tech name ='BigDockSeafaringVessels' type ='Normal'>
		<DBID>7052</DBID>
		<DisplayNameID>710422</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\seafaring_vessels</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.59765625</IconTextureCoords>
		<RolloverTextID>710423</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigPlantationIntiRayma' type ='Normal'>
		<DBID>7053</DBID>
		<DisplayNameID>710424</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\inti_rayma</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.59765625</IconTextureCoords>
		<RolloverTextID>710425</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.60' toresource ='XP' fromresource ='Gold'></Effect></Effects>
	</Tech>
	<Tech name ='BigTupiCorralYastay' type ='Normal'>
		<DBID>7054</DBID>
		<DisplayNameID>710426</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\yastay_cult</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.6015625</IconTextureCoords>
		<RolloverTextID>710427</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>llama</Target></Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.30' subtype ='WorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>llama</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>llama</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigTamboCoordinateVolley' type ='Normal'>
		<DBID>7055</DBID>
		<DisplayNameID>710431</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\coordinate_volley</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.6015625</IconTextureCoords>
		<RolloverTextID>710432</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='IncreaseDamageWithLikeUnits' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BarteringMarket' type ='Normal'>
		<DBID>7056</DBID>
		<DisplayNameID>710433</DisplayNameID>
		<Cost resourcetype ='Food'>185.0000</Cost>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\bartering_market</Icon>
		<RolloverTextID>44611</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TrasandineCommerce' type ='Normal'>
		<DBID>7057</DBID>
		<DisplayNameID>710434</DisplayNameID>
		<Cost resourcetype ='Food'>380.0000</Cost>
		<Cost resourcetype ='Wood'>320.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Colombia\Compaua Admirable</Icon>
		<RolloverTextID>44613</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BarteringMarket</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.40' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.40' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ColumbianExchange' type ='Normal'>
		<DBID>7058</DBID>
		<DisplayNameID>710435</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\columbian_exchange</Icon>
		<RolloverTextID>44723</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>TrasandineCommerce</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FootPlough' type ='Normal'>
		<DBID>7059</DBID>
		<DisplayNameID>710436</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\foot_plough</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Fertilizers' type ='Normal'>
		<DBID>7060</DBID>
		<DisplayNameID>710437</DisplayNameID>
		<Cost resourcetype ='Wood'>225.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\fertilizers</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>FootPlough</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TerracedFarming' type ='Normal'>
		<DBID>7061</DBID>
		<DisplayNameID>710438</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\terraced_farming</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fertilizers</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Camellones' type ='Normal'>
		<DBID>7062</DBID>
		<DisplayNameID>710439</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\camellones</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>TerracedFarming</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='StrategicPosition' type ='Normal'>
		<DBID>7063</DBID>
		<DisplayNameID>710440</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710441</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraInca</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraInca</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraMapuche</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraMapuche</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HiddenTraps' type ='Normal'>
		<DBID>7064</DBID>
		<DisplayNameID>710442</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\hidden_traps_inca</Icon>
		<RolloverTextID>710443</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraInca</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PucaraInca</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraMapuche</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PucaraMapuche</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigPucaraCyclopeanMasonry' type ='Normal'>
		<DBID>7065</DBID>
		<DisplayNameID>710444</DisplayNameID>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<ResearchPoints>70.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\cyclopean_masonry</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.6015625</IconTextureCoords>
		<RolloverTextID>710445</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PucaraInca</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCChuyo' type ='Normal'>
		<DBID>7066</DBID>
		<DisplayNameID>710446</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\chullo</Icon>
		<RolloverTextID>710447</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chasqui</Target></Effect>
			<Effect type ='TextOutput'>710448</Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chasqui</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMacchuPicchu' type ='Normal'>
		<DBID>7067</DBID>
		<DisplayNameID>710449</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\MacchuPicchu</Icon>
		<RolloverTextID>710450</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect -->
			<Effect type ='TextOutput'>710451</Effect>
			<Effect type ='Data' amount ='0.20' subtype ='Armor' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCYachayhuasi' type ='Normal'>
		<DBID>7068</DBID>
		<DisplayNameID>710452</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\school</Icon>
		<RolloverTextID>710453</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710454</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCranialSurgery' type ='Normal'>
		<DBID>7069</DBID>
		<DisplayNameID>710455</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\skull</Icon>
		<RolloverTextID>710456</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710457</Effect>
			<Effect type ='Data' action ='Heal' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>IncaTemple</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCQuipu' type ='Normal'>
		<DBID>7070</DBID>
		<DisplayNameID>710458</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\beads</Icon>
		<RolloverTextID>710459</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710460</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tambo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSunsChosen' type ='Normal'>
		<DBID>7071</DBID>
		<DisplayNameID>710461</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\Sun's Chosen</Icon>
		<RolloverTextID>710462</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>710463</Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRopeBridge' type ='Normal'>
		<DBID>7072</DBID>
		<DisplayNameID>710464</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\bridge</Icon>
		<RolloverTextID>710465</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>710466</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCChicha' type ='Normal'>
		<DBID>7073</DBID>
		<DisplayNameID>710467</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\Chicha</Icon>
		<RolloverTextID>710468</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710469</Effect>
			<Effect type ='ResourceExchange' multiplier ='1.30' toresource ='Food' fromresource ='Gold'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIncaCalendar' type ='Normal'>
		<DBID>7074</DBID>
		<DisplayNameID>710470</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\calendar</Icon>
		<RolloverTextID>710471</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>710472</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCYupana' type ='Normal'>
		<DBID>7075</DBID>
		<DisplayNameID>710473</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\yupana</Icon>
		<RolloverTextID>710474</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710475</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCWarachicuyTeam' type ='Normal'>
		<DBID>7076</DBID>
		<DisplayNameID>710476</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\fight</Icon>
		<RolloverTextID>710477</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>710478</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Buildbounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMitimaes' type ='Normal'>
		<DBID>7077</DBID>
		<DisplayNameID>710479</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\mitimaes</Icon>
		<RolloverTextID>710480</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710481</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAntarqui' type ='Normal'>
		<DBID>7078</DBID>
		<DisplayNameID>710482</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_chasquis_messengers\nat_chasquis_messengers</Icon>
		<RolloverTextID>710483</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chasqui</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chasqui</Target></Effect>
			<Effect type ='TextOutput'>710484</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCapacNanTeam' type ='Normal'>
		<DBID>7079</DBID>
		<DisplayNameID>710485</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_inca_roadwork</Icon>
		<RolloverTextID>710486</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>710487</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMonumentalArchitecture' type ='Normal'>
		<DBID>7080</DBID>
		<DisplayNameID>710488</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\architecture</Icon>
		<RolloverTextID>710489</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>710490</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.80' subtype ='Buildbounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGuano' type ='Normal'>
		<DBID>7081</DBID>
		<DisplayNameID>710491</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\guano</Icon>
		<RolloverTextID>47005</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>710492</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCochas' type ='Normal'>
		<DBID>7082</DBID>
		<DisplayNameID>710493</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\cochas</Icon>
		<RolloverTextID>47009</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>710494</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCChichaySuyuSupport' type ='Normal'>
		<DBID>7083</DBID>
		<DisplayNameID>710495</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\tigrillo</Icon>
		<RolloverTextID>710496</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Champi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='TextOutput'>710497</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAntiSuyuSupport' type ='Normal'>
		<DBID>7084</DBID>
		<DisplayNameID>710498</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\jaguar</Icon>
		<RolloverTextID>710499</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='BolasWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>BolasWarrior</Target></Effect>
			<Effect type ='TextOutput'>710500</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKuntiSuyuSupport' type ='Normal'>
		<DBID>7085</DBID>
		<DisplayNameID>710501</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\condor</Icon>
		<RolloverTextID>710502</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Huaminca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' allactions ='1' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='TextOutput'>710503</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCQullaSuyuSupport' type ='Normal'>
		<DBID>7086</DBID>
		<DisplayNameID>710504</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\Cuyasuyusupport</Icon>
		<RolloverTextID>710505</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='IncaMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='10.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IncaMortar</Target></Effect>
			<Effect type ='TextOutput'>710506</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCuzcoSupport' type ='Normal'>
		<DBID>7087</DBID>
		<DisplayNameID>710507</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\cuzco</Icon>
		<RolloverTextID>710508</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='MancoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='TextOutput'>710509</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTawantinsuyu' type ='Normal'>
		<DBID>7088</DBID>
		<DisplayNameID>710510</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\tawantinsuyu</Icon>
		<RolloverTextID>710511</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsGuarani1</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsGuarani3</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCAymaraAllies1</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPBuccaneers2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCAymaraAllies2</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCMercsGuarani2</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCColombianAllies2</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCAymaraAlliesrepeat</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCColombianAllies1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCXPBuccaneers</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCChichaySuyuSupport</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCAntiSuyuSupport</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCKuntiSuyuSupport</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCQullaSuyuSupport</Target></Effect>
			<Effect type ='Data' amount ='1500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>HCCuzcoSupport</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAymaraAllies1' type ='Normal'>
		<DBID>7089</DBID>
		<DisplayNameID>710513</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Natives\bola_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercChola' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCAymaraAllies2' type ='Normal'>
		<DBID>7090</DBID>
		<DisplayNameID>710514</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Natives\bola_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='23.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercChola' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedAymara</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAymaraAlliesRepeat' type ='Normal'>
		<DBID>7091</DBID>
		<DisplayNameID>710516</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_bola_riders</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercChola' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatExperiencedAymara</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCColombianAllies1' type ='Normal'>
		<DBID>7092</DBID>
		<DisplayNameID>710518</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Colombian Llanero_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Llanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCColombianAllies2' type ='Normal'>
		<DBID>7093</DBID>
		<DisplayNameID>710519</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\bolivarguard_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='BolivarGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCViolentConquest' type ='Normal'>
		<DBID>7094</DBID>
		<DisplayNameID>710520</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Inca\violentconquest</Icon>
		<RolloverTextID>710521</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='TextOutput'>710522</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIncaDamage' type ='Normal'>
		<DBID>7095</DBID>
		<DisplayNameID>710523</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_damage\hc_hand_infantry_damage</Icon>
		<RolloverTextID>710524</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='TextOutput'>710525</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIncaHitPoints' type ='Normal'>
		<DBID>7096</DBID>
		<DisplayNameID>710526</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>710527</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='TextOutput'>710528</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIncaCombat' type ='Normal'>
		<DBID>7097</DBID>
		<DisplayNameID>710529</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>710530</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huaminca</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Champi</Target></Effect>
			<Effect type ='TextOutput'>710531</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLlamas1' type ='Normal'>
		<DBID>7098</DBID>
		<DisplayNameID>710532</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\llama\llama_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLlamas2' type ='Normal'>
		<DBID>7099</DBID>
		<DisplayNameID>710533</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\llama\llama_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLlamas3' type ='Normal'>
		<DBID>7100</DBID>
		<DisplayNameID>710534</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\llama\llama_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLlamasTeam' type ='Normal'>
		<DBID>7101</DBID>
		<DisplayNameID>710535</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_llamas</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>710536</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipchasquis1' type ='Normal'>
		<DBID>7102</DBID>
		<DisplayNameID>710537</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\chasqui_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='chasqui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipchasquis2' type ='Normal'>
		<DBID>7103</DBID>
		<DisplayNameID>710538</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\chasqui_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='chasqui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipchasquis3' type ='Normal'>
		<DBID>7104</DBID>
		<DisplayNameID>710539</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\chasqui_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='chasqui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCUnlockPucaraInca' type ='Normal'>
		<DBID>7105</DBID>
		<DisplayNameID>710546</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\pack llama_small</Icon>
		<RolloverTextID>710545</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='PucaraWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCUnlockPucaraInca2' type ='Normal'>
		<DBID>7106</DBID>
		<DisplayNameID>710547</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\pucara_expansion</Icon>
		<RolloverTextID>710545</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='PucaraWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraInca</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNewWaysInca' type ='Normal'>
		<DBID>7107</DBID>
		<DisplayNameID>47124</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\New_Ways</Icon>
		<RolloverTextID>710548</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry03LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAinfantry04LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery03LA</Effect>
			<Effect type ='TextOutput'>47126</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOldWaysSAN' type ='Normal'>
		<DBID>7108</DBID>
		<DisplayNameID>46932</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Old_Ways</Icon>
		<RolloverTextID>46933</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='TextOutput'>46934</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIncaRoyalMintTeam' type ='Normal'>
		<DBID>7109</DBID>
		<DisplayNameID>710549</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_inca_metalworking</Icon>
		<RolloverTextID>710550</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41914</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Mapuchemine01' type ='Normal'>
		<DBID>7110</DBID>
		<DisplayNameID>710551</DisplayNameID>
		<Cost resourcetype ='Food'>75.0000</Cost>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\economic\WOTTAmine01LA</Icon>
		<RolloverTextID>28749</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='Mapuchemine02' type ='Normal'>
		<DBID>7111</DBID>
		<DisplayNameID>710552</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\chaguay</Icon>
		<RolloverTextID>28747</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Mapuchemine01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='MapucheVillagers1' type ='Normal'>
		<DBID>7112</DBID>
		<DisplayNameID>43746</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_villager_icon</Icon>
		<RolloverTextID>43686</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheVillagers2' type ='Normal'>
		<DBID>7113</DBID>
		<DisplayNameID>43747</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_villager_icon</Icon>
		<RolloverTextID>43686</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheVillagers3' type ='Normal'>
		<DBID>7114</DBID>
		<DisplayNameID>44224</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_villager_icon</Icon>
		<RolloverTextID>43686</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheFoodCrates1' type ='Normal'>
		<DBID>7115</DBID>
		<DisplayNameID>36908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_food</Icon>
		<RolloverTextID>26019</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheFoodCrates2' type ='Normal'>
		<DBID>7116</DBID>
		<DisplayNameID>35711</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>26019</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheFoodCrates3' type ='Normal'>
		<DBID>7117</DBID>
		<DisplayNameID>35712</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_food_crate\hc_food_crate_128</Icon>
		<RolloverTextID>31761</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchewoodCrates1' type ='Normal'>
		<DBID>7118</DBID>
		<DisplayNameID>36908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_wood</Icon>
		<RolloverTextID>26023</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchewoodCrates2' type ='Normal'>
		<DBID>7119</DBID>
		<DisplayNameID>35711</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>26023</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchewoodCrates3' type ='Normal'>
		<DBID>7120</DBID>
		<DisplayNameID>35712</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_wood_crate\hc_wood_crate_128</Icon>
		<RolloverTextID>31765</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchecoinCrates1' type ='Normal'>
		<DBID>7121</DBID>
		<DisplayNameID>36908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chests_of_coin</Icon>
		<RolloverTextID>26027</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchecoinCrates2' type ='Normal'>
		<DBID>7122</DBID>
		<DisplayNameID>35711</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>26027</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchecoinCrates3' type ='Normal'>
		<DBID>7123</DBID>
		<DisplayNameID>35712</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_coin_crate\hc_coin_crate_64</Icon>
		<RolloverTextID>31769</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheFowl' type ='Normal'>
		<DBID>7124</DBID>
		<DisplayNameID>710553</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\hen_icon_64x64</Icon>
		<RolloverTextID>70689</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Hen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Rustling' type ='Normal'>
		<DBID>7125</DBID>
		<DisplayNameID>710554</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\rustling</Icon>
		<RolloverTextID>710555</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheCoveredWagon' type ='Normal'>
		<DBID>7126</DBID>
		<DisplayNameID>35661</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\pack llama_small</Icon>
		<RolloverTextID>27329</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheHero' type ='Normal'>
		<DBID>7127</DBID>
		<DisplayNameID>710561</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710562</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheToki' type ='Normal'>
		<DBID>7128</DBID>
		<DisplayNameID>710563</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\cahuin</Icon>
		<RolloverTextID>710564</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect all ='true' type="Sound">WarChiefBirth</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MapucheToki' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type='TextOutput'>82702</Effect>
			<Effect all ='true' type ='TextOutput'>82703</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheLevee' type ='Normal'>
		<DBID>7129</DBID>
		<DisplayNameID>710565</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\warrior_portrait</Icon>
		<RolloverTextID>710566</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='XPWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMakanas1' type ='Normal'>
		<DBID>7130</DBID>
		<DisplayNameID>710567</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warclub_icon</Icon>
		<RolloverTextID>71736</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMakanas2' type ='Normal'>
		<DBID>7131</DBID>
		<DisplayNameID>710568</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warclub_icon</Icon>
		<RolloverTextID>71736</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMakanas3' type ='Normal'>
		<DBID>7132</DBID>
		<DisplayNameID>710569</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warclub_icon</Icon>
		<RolloverTextID>71736</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheRenguis1' type ='Normal'>
		<DBID>7133</DBID>
		<DisplayNameID>710570</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\mapuche_clubman_icon</Icon>
		<RolloverTextID>71724</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Rengui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheRenguis2' type ='Normal'>
		<DBID>7134</DBID>
		<DisplayNameID>710571</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\mapuche_clubman_icon</Icon>
		<RolloverTextID>71724</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Rengui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheRenguis3' type ='Normal'>
		<DBID>7135</DBID>
		<DisplayNameID>710572</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\mapuche_clubman_icon</Icon>
		<RolloverTextID>71724</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Rengui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheTralkas2' type ='Normal'>
		<DBID>7136</DBID>
		<DisplayNameID>710573</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\mapuche_gun_icon</Icon>
		<RolloverTextID>71720</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Tralka' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheTralkas3' type ='Normal'>
		<DBID>7137</DBID>
		<DisplayNameID>710574</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\mapuche_gun_icon</Icon>
		<RolloverTextID>71720</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Tralka' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheCannons2' type ='Normal'>
		<DBID>7138</DBID>
		<DisplayNameID>710575</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<RolloverTextID>71740</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='MapucheCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheCannons3' type ='Normal'>
		<DBID>7139</DBID>
		<DisplayNameID>710576</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\falconet\falconet_icon_64x64</Icon>
		<RolloverTextID>71740</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='MapucheCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheYabas2' type ='Normal'>
		<DBID>7140</DBID>
		<DisplayNameID>710577</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\yaba_icon</Icon>
		<RolloverTextID>71279</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Yaba' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheYabas3' type ='Normal'>
		<DBID>7141</DBID>
		<DisplayNameID>710578</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\yaba_icon</Icon>
		<RolloverTextID>71279</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Yaba' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWitrahues1' type ='Normal'>
		<DBID>7142</DBID>
		<DisplayNameID>710579</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_mawidanche</Icon>
		<RolloverTextID>71732</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Witrahue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWitrahues2' type ='Normal'>
		<DBID>7143</DBID>
		<DisplayNameID>710580</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Bola_Icon</Icon>
		<RolloverTextID>71732</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Witrahue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWitrahues3' type ='Normal'>
		<DBID>7144</DBID>
		<DisplayNameID>710581</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Bola_Icon</Icon>
		<RolloverTextID>71732</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Witrahue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheDamage' type ='Normal'>
		<DBID>7145</DBID>
		<DisplayNameID>710582</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_damage\hc_hand_infantry_damage</Icon>
		<RolloverTextID>710583</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheHitPoints' type ='Normal'>
		<DBID>7146</DBID>
		<DisplayNameID>710584</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>710585</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheCombat' type ='Normal'>
		<DBID>7147</DBID>
		<DisplayNameID>710586</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>710587</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheFencingSchool' type ='Normal'>
		<DBID>7148</DBID>
		<DisplayNameID>35148</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fencing_school\hc_fencing_school</Icon>
		<RolloverTextID>35147</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheRidingSchool' type ='Normal'>
		<DBID>7149</DBID>
		<DisplayNameID>35150</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_riding_school\hc_riding_school</Icon>
		<RolloverTextID>35149</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpDogSoldier</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheNativeLore' type ='Normal'>
		<DBID>7150</DBID>
		<DisplayNameID>36855</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_diplomacy1\hc_native_diplomacy1</Icon>
		<RolloverTextID>36854</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheRanching' type ='Normal'>
		<DBID>7151</DBID>
		<DisplayNameID>46811</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Ranching</Icon>
		<RolloverTextID>46810</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Cow' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheImprovedBuildings' type ='Normal'>
		<DBID>7152</DBID>
		<DisplayNameID>33855</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_improved_buildings\hc_improved_buildings</Icon>
		<RolloverTextID>33856</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheExpandedTradingPost' type ='Normal'>
		<DBID>7153</DBID>
		<DisplayNameID>710588</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710589</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchePucara1' type ='Normal'>
		<DBID>7154</DBID>
		<DisplayNameID>710546</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\pack llama_small</Icon>
		<RolloverTextID>710545</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='PucaraWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchePucara2' type ='Normal'>
		<DBID>7155</DBID>
		<DisplayNameID>710547</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\pucara_expansion</Icon>
		<RolloverTextID>710545</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='PucaraWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraMapuche</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheNativeWarriors' type ='Normal'>
		<DBID>7156</DBID>
		<DisplayNameID>34000</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_warriors\hc_native_warriors</Icon>
		<RolloverTextID>33999</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheKinshipTies' type ='Normal'>
		<DBID>7157</DBID>
		<DisplayNameID>46820</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Kinship_Ties</Icon>
		<RolloverTextID>46819</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NativeEmbassy</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheBattlefieldConstruction' type ='Normal'>
		<DBID>7158</DBID>
		<DisplayNameID>710590</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\malalche</Icon>
		<RolloverTextID>710591</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Warhut' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Corral' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheNationalRedoubt' type ='Normal'>
		<DBID>7159</DBID>
		<DisplayNameID>710592</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710593</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='PucaraMapuche' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PucaraMapuche</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheAssassins' type ='Normal'>
		<DBID>7160</DBID>
		<DisplayNameID>46824</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Assassins</Icon>
		<RolloverTextID>46825</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='Mercenary' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='Hero' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='SetName' proto ='xpSpy' culture ='none' newName ='46826'></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='MercType1' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='Mercenary' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='Hero' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='SetName' proto ='Huampelen' culture ='none' newName ='46826'></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='DamageBonus' unittype ='MercType1' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Huampelen</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheShipSpies' type ='Normal'>
		<DBID>7161</DBID>
		<DisplayNameID>46823</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<RolloverTextID>46321</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Mapucheadvancedreligion' type ='Normal'>
		<DBID>7162</DBID>
		<DisplayNameID>445360</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\advancedreligion</Icon>
		<RolloverTextID>445361</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Inquisitor</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheEngineeringSchool' type ='Normal'>
		<DBID>7163</DBID>
		<DisplayNameID>36054</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_engineering_school\hc_engineering_school</Icon>
		<RolloverTextID>36053</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Yaba</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MapucheCannon</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NewWaysMapuche' type ='Normal'>
		<DBID>7164</DBID>
		<DisplayNameID>47124</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\New_Ways</Icon>
		<RolloverTextID>710548</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTACavalry02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTACavalry03LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTACavalry04LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAartillery02LA</Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWartotheDeath' type ='Normal'>
		<DBID>7165</DBID>
		<DisplayNameID>710594</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710595</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheFishMarket' type ='Normal'>
		<DBID>7166</DBID>
		<DisplayNameID>24656</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_fish_market\hc_fish_market</Icon>
		<RolloverTextID>24655</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheCanoes' type ='Normal'>
		<DBID>7167</DBID>
		<DisplayNameID>45952</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\tech_canoes</Icon>
		<RolloverTextID>45951</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TextOutput'></Effect>
		</Effects>
	</Tech>
	<Tech name ='OldWaysMapuche' type ='Normal'>
		<DBID>7168</DBID>
		<DisplayNameID>46932</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Old_Ways</Icon>
		<RolloverTextID>46933</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='TextOutput'>46934</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheSawmills' type ='Normal'>
		<DBID>7169</DBID>
		<DisplayNameID>35352</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_sawmills\hc_sawmills</Icon>
		<RolloverTextID>35351</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41918</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheExoticHardwoods' type ='Normal'>
		<DBID>7170</DBID>
		<DisplayNameID>35354</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_exotic_hardwoods\hc_exotic_hardwoods</Icon>
		<RolloverTextID>35353</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41827</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWoodcrafting' type ='Normal'>
		<DBID>7171</DBID>
		<DisplayNameID>44626</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Wood_Crafting</Icon>
		<RolloverTextID>44625</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>44628</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheIronmonger' type ='Normal'>
		<DBID>7172</DBID>
		<DisplayNameID>34546</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_iron_monger\hc_iron_monger</Icon>
		<RolloverTextID>34545</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheSilversmith' type ='Normal'>
		<DBID>7173</DBID>
		<DisplayNameID>35158</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_silver_smith\hc_silver_smith</Icon>
		<RolloverTextID>35157</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheRoyalMint' type ='Normal'>
		<DBID>7174</DBID>
		<DisplayNameID>35359</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_establish_royal_mint\hc_establish_royal_mint</Icon>
		<RolloverTextID>35358</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheFurrier' type ='Normal'>
		<DBID>7175</DBID>
		<DisplayNameID>35137</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_furrier\hc_furrier</Icon>
		<RolloverTextID>35136</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheGrainMarket' type ='Normal'>
		<DBID>7176</DBID>
		<DisplayNameID>35139</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_grain_market\hc_grain_market</Icon>
		<RolloverTextID>35138</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheRefrigeration' type ='Normal'>
		<DBID>7177</DBID>
		<DisplayNameID>35154</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_refrigeration\hc_refrigeration</Icon>
		<RolloverTextID>35153</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheEarthBounty' type ='Normal'>
		<DBID>7178</DBID>
		<DisplayNameID>47223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Earth_Bounty</Icon>
		<RolloverTextID>47222</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.65' subtype ='ResourceTrickleRate' resource ='Wood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.65' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMedicine' type ='Normal'>
		<DBID>7179</DBID>
		<DisplayNameID>35143</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_medicine\hc_medicine</Icon>
		<RolloverTextID>35144</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheAdMapu' type ='Normal'>
		<DBID>7180</DBID>
		<DisplayNameID>710596</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\ad-Mapu</Icon>
		<RolloverTextID>710597</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='TechStatus' status ='active'>Tracking</Effect>
			<Effect type ='TechStatus' status ='active'>hunting02SAN</Effect>
			<Effect type ='TechStatus' status ='active'>MapucheMine01</Effect>
			<Effect type ='TechStatus' status ='active'>MapucheMine02</Effect>
			<Effect type ='TechStatus' status ='active'>CopperAxe</Effect>
			<Effect type ='TechStatus' status ='active'>wood02SAN</Effect>
			<Effect type ='TechStatus' status ='active'>wood03SAN</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMachitun' type ='Normal'>
		<DBID>7181</DBID>
		<DisplayNameID>710598</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710599</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheNguillatun' type ='Normal'>
		<DBID>7182</DBID>
		<DisplayNameID>710600</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Nguillatun</Icon>
		<RolloverTextID>710601</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='AutoGather' amount ='1.30' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SettlerNative</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheLof' type ='Normal'>
		<DBID>7183</DBID>
		<DisplayNameID>710602</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\lof</Icon>
		<RolloverTextID>710603</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.20' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheShipFishingBoats' type ='Normal'>
		<DBID>7184</DBID>
		<DisplayNameID>62023</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_fishing_boat_icon</Icon>
		<RolloverTextID>22961</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='FishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheShipCanoes' type ='Normal'>
		<DBID>7185</DBID>
		<DisplayNameID>43791</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\native_canoe_icon</Icon>
		<RolloverTextID>23693</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Canoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheShipWarCanoes' type ='Normal'>
		<DBID>7186</DBID>
		<DisplayNameID>43791</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_war_canoe_icon</Icon>
		<RolloverTextID>43508</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpWarCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheChileanAllies1' type ='Normal'>
		<DBID>7187</DBID>
		<DisplayNameID>710604</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\batallon_civico_icon</Icon>
		<RolloverTextID>71768</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Civico' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheChileanAllies2' type ='Normal'>
		<DBID>7188</DBID>
		<DisplayNameID>710605</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\line_cavalry_icon</Icon>
		<RolloverTextID>71772</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='FrontierCavalry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheArgentineanAllies1' type ='Normal'>
		<DBID>7189</DBID>
		<DisplayNameID>710606</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lassador_small</Icon>
		<RolloverTextID>70735</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Lassador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheArgentineanAllies2' type ='Normal'>
		<DBID>7190</DBID>
		<DisplayNameID>710607</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\granadero_icon</Icon>
		<RolloverTextID>70555</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheAdmirality' type ='Normal'>
		<DBID>7191</DBID>
		<DisplayNameID>29539</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_admirality\hc_admirality</Icon>
		<RolloverTextID>29538</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galley</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='TextOutput'>42171</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAtakabune</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMarathanCatamaran</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTekkousen</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFune</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouJunk</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFireship</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Steamboat</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAtinclad</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheBirchbarkTeam' type ='Normal'>
		<DBID>7192</DBID>
		<DisplayNameID>44053</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\team_birchbark</Icon>
		<RolloverTextID>44052</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>TeamTech</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='TextOutput'>49001</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheNavalCombat' type ='Normal'>
		<DBID>7193</DBID>
		<DisplayNameID>35728</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\carronade\carronade</Icon>
		<RolloverTextID>35727</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>41885</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheTreatyofQuilin' type ='Normal'>
		<DBID>7194</DBID>
		<DisplayNameID>710608</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\treaty_of_quillin</Icon>
		<RolloverTextID>710609</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapucheArgentineanAllies1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapucheArgentineanAllies2</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapucheChileanAllies1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapucheChileanAllies2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheHuillimapuSupport' type ='Normal'>
		<DBID>7195</DBID>
		<DisplayNameID>710610</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\huillimapu_support</Icon>
		<RolloverTextID>710611</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchePiremapuSupport' type ='Normal'>
		<DBID>7196</DBID>
		<DisplayNameID>710612</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Huentemapu_Support</Icon>
		<RolloverTextID>710613</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Makana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Rengui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheLafkenmapuSupport' type ='Normal'>
		<DBID>7197</DBID>
		<DisplayNameID>710614</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\lafkenmapu_support</Icon>
		<RolloverTextID>710615</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='xpWarCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheLelfunMapuSupport' type ='Normal'>
		<DBID>7198</DBID>
		<DisplayNameID>710616</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\nagchemapu_support</Icon>
		<RolloverTextID>710617</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Malalkawuelo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchePuelmapuSupport' type ='Normal'>
		<DBID>7199</DBID>
		<DisplayNameID>710618</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\puelmapu_support</Icon>
		<RolloverTextID>710619</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Malon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapuchePicunMapuSupport' type ='Normal'>
		<DBID>7200</DBID>
		<DisplayNameID>710620</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\piehuenmapu_support</Icon>
		<RolloverTextID>710621</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Witrahue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheButalmapu' type ='Normal'>
		<DBID>7201</DBID>
		<DisplayNameID>710622</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\butalmapu</Icon>
		<RolloverTextID>710623</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapucheLelfunMapuSupport</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapuchePicunMapuSupport</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapuchePuelmapuSupport</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapucheLafkenmapuSupport</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapuchePiremapuSupport</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MapucheHuilliMapuSupport</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheHuampelen1' type ='Normal'>
		<DBID>7202</DBID>
		<DisplayNameID>710624</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\huampelen_icon</Icon>
		<RolloverTextID>71712</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Huampelen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheHuampelen2' type ='Normal'>
		<DBID>7203</DBID>
		<DisplayNameID>710625</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\huampelen_icon</Icon>
		<RolloverTextID>71712</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Huampelen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheHuampelen3' type ='Normal'>
		<DBID>7204</DBID>
		<DisplayNameID>710626</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\huampelen_icon</Icon>
		<RolloverTextID>71712</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Huampelen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWinitufes1' type ='Normal'>
		<DBID>7205</DBID>
		<DisplayNameID>710627</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Horse_mapuche_slinger_icon</Icon>
		<RolloverTextID>71287</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Winitufe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWinitufes2' type ='Normal'>
		<DBID>7206</DBID>
		<DisplayNameID>710628</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Horse_mapuche_slinger_icon</Icon>
		<RolloverTextID>71287</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Winitufe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheWinitufes3' type ='Normal'>
		<DBID>7207</DBID>
		<DisplayNameID>710629</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Horse_mapuche_slinger_icon</Icon>
		<RolloverTextID>71287</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Winitufe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMalalkawuellos2' type ='Normal'>
		<DBID>7208</DBID>
		<DisplayNameID>710630</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Mapuche_Horse_Icon</Icon>
		<RolloverTextID>71716</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Malalkawuelo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMalalkawuellos3' type ='Normal'>
		<DBID>7209</DBID>
		<DisplayNameID>710631</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\Mapuche_Horse_Icon</Icon>
		<RolloverTextID>71716</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Malalkawuelo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMalones2' type ='Normal'>
		<DBID>7210</DBID>
		<DisplayNameID>710632</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\malon_icon</Icon>
		<RolloverTextID>71708</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Malon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheMalones3' type ='Normal'>
		<DBID>7211</DBID>
		<DisplayNameID>710633</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\malon_icon</Icon>
		<RolloverTextID>71708</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Malon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheBolaDamage' type ='Normal'>
		<DBID>7212</DBID>
		<DisplayNameID>710634</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\bola_damage</Icon>
		<RolloverTextID>710635</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='TextOutput'>35995</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheBolaHitPoints' type ='Normal'>
		<DBID>7213</DBID>
		<DisplayNameID>710636</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Archer Hit-Points</Icon>
		<RolloverTextID>710637</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='TextOutput'>41854</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheBolaCombat' type ='Normal'>
		<DBID>7214</DBID>
		<DisplayNameID>710638</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\bola_combat</Icon>
		<RolloverTextID>710639</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Winitufe</Target></Effect>
			<Effect type ='TextOutput'>41851</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheChueca' type ='Normal'>
		<DBID>7215</DBID>
		<DisplayNameID>710640</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\palin</Icon>
		<RolloverTextID>710641</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheKollellaullin' type ='Normal'>
		<DBID>7216</DBID>
		<DisplayNameID>710642</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\kollellaullin</Icon>
		<RolloverTextID>710643</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malalkawuelo</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractVillager' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractVillager' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractVillager' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' action ='CoverHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' action ='CoverHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='0.10' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Makana</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheNativeTreaties' type ='Normal'>
		<DBID>7217</DBID>
		<DisplayNameID>36452</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\treaty\treaty</Icon>
		<RolloverTextID>28194</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='TechStatus' status ='active'>HCNativeTreaties</Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheZanjadeAlcina' type ='Normal'>
		<DBID>7218</DBID>
		<DisplayNameID>710644</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710645</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Malon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MapucheDestructionofthesevencities' type ='Normal'>
		<DBID>7219</DBID>
		<DisplayNameID>710646</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>710647</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigPlantationChamanto' type ='Normal'>
		<DBID>7220</DBID>
		<DisplayNameID>710648</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>450.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\chamanto</Icon>
		<RolloverTextID>710649</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<IconTextureCoords>0.0 0.0 0.78125 0.59765625</IconTextureCoords>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigOcaMerken' type ='Normal'>
		<DBID>7221</DBID>
		<DisplayNameID>710650</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\merken</Icon>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>710651</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.65' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='BigPucaraTraps' type ='Normal'>
		<DBID>7222</DBID>
		<DisplayNameID>710652</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<IconTextureCoords>0.0 0.0 0.78125 0.6015625</IconTextureCoords>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\hidden_traps</Icon>
		<RolloverTextID>710653</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Mapuchemine' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rengui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MapucheMine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BigTupiCorralNiachi' type ='Normal'>
		<DBID>7223</DBID>
		<DisplayNameID>710654</DisplayNameID>
		<Cost resourcetype ='Gold'>0.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>710655</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='CrateofFood' fromprotoid ='hen'></Effect></Effects>
	</Tech>
	<Tech name ='BigDockDalca' type ='Normal'>
		<DBID>7224</DBID>
		<DisplayNameID>710656</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\dalca</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.6015625</IconTextureCoords>
		<RolloverTextID>710657</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect></Effects>
	</Tech>
	<Tech name ='BigRukaCopihue' type ='Normal'>
		<DBID>7225</DBID>
		<DisplayNameID>710658</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN\copihue</Icon>
		<IconTextureCoords>0.0 0.0 0.78125 0.6015625</IconTextureCoords>
		<RolloverTextID>710659</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TupiParty' type ='Normal'>
		<DBID>7226</DBID>
		<DisplayNameID>604602</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Dance3</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>604603</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>TupiParty</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Sedentarism' type ='Normal'>
		<DBID>7227</DBID>
		<DisplayNameID>710668</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_sedentarism</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ManiocPlantation' type ='Normal'>
		<DBID>7228</DBID>
		<DisplayNameID>710669</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_manioc_plantation</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Sedentarism</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Pineapplecultivation' type ='Normal'>
		<DBID>7229</DBID>
		<DisplayNameID>710670</DisplayNameID>
		<Cost resourcetype ='Wood'>550.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_pineapple_cultivation</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ManiocPlantation</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Farming' type ='Normal'>
		<DBID>7230</DBID>
		<DisplayNameID>710671</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_farming</Icon>
		<RolloverTextID>44601</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Pineapplecultivation</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSbushranger01' type ='Normal'>
		<DBID>7231</DBID>
		<DisplayNameID>710694</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry01</Icon>
		<RolloverTextID>710672</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeCOLONIZERS</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<Effect type ='SetName' proto ='NABushranger' culture ='none' newName ='710695'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NABushranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSbushranger02' type ='Normal'>
		<DBID>7232</DBID>
		<DisplayNameID>710696</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry02</Icon>
		<RolloverTextID>710672</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>colonializeCOLONIZERS</TechStatus>
			<TechStatus status ='Active'>NAtechAUSbushranger01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<Effect type ='SetName' proto ='NABushranger' culture ='none' newName ='710697'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NABushranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSbushranger03' type ='Normal'>
		<DBID>7233</DBID>
		<DisplayNameID>710698</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry03</Icon>
		<RolloverTextID>710672</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeCOLONIZERS</TechStatus>
			<TechStatus status ='Active'>NAtechAUSbushranger02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NABushranger' culture ='none' newName ='710699'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSheadhunter01' type ='Normal'>
		<DBID>7234</DBID>
		<DisplayNameID>710700</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry01</Icon>
		<RolloverTextID>710673</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>colonializeMAORI</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
			<Effect type ='SetName' proto ='NAHeadhunter' culture ='none' newName ='710701'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAHeadhunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSheadhunter02' type ='Normal'>
		<DBID>7235</DBID>
		<DisplayNameID>710702</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry02</Icon>
		<RolloverTextID>710673</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>colonializeMAORI</TechStatus>
			<TechStatus status ='Active'>NAtechAUSheadhunter01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
			<Effect type ='SetName' proto ='NAHeadhunter' culture ='none' newName ='710703'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NAHeadhunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSheadhunter03' type ='Normal'>
		<DBID>7236</DBID>
		<DisplayNameID>710704</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry03</Icon>
		<RolloverTextID>710673</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>colonializeMAORI</TechStatus>
			<TechStatus status ='Active'>NAtechAUSheadhunter02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAHeadhunter' culture ='none' newName ='710705'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSrumcorps02' type ='Normal'>
		<DBID>7237</DBID>
		<DisplayNameID>710706</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry02</Icon>
		<RolloverTextID>710674</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>fortressizeCOLONIZERS</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<Effect type ='SetName' proto ='NARumcorps' culture ='none' newName ='710707'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NARumcorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSrumcorps03' type ='Normal'>
		<DBID>7238</DBID>
		<DisplayNameID>710708</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry03</Icon>
		<RolloverTextID>710674</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeCOLONIZERS</TechStatus>
			<TechStatus status ='Active'>NAtechAUSrumcorps02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NARumCorps' culture ='none' newName ='710709'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUStupara02' type ='Normal'>
		<DBID>7239</DBID>
		<DisplayNameID>710710</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry02</Icon>
		<RolloverTextID>710675</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>fortressizeMAORI</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='SetName' proto ='NATupara' culture ='none' newName ='710711'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='NATupara' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUStupara03' type ='Normal'>
		<DBID>7240</DBID>
		<DisplayNameID>710712</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry03</Icon>
		<RolloverTextID>710675</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>fortressizeMAORI</TechStatus>
			<TechStatus status ='Active'>NAtechAUStupara02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NATupara' culture ='none' newName ='710713'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSautocannon03' type ='Normal'>
		<DBID>7241</DBID>
		<DisplayNameID>710714</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialartillery03</Icon>
		<RolloverTextID>710677</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>industrializeCOLONIZERS</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NAAutocannon' culture ='none' newName ='710715'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAAutocannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAAutocannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSblacktracker03' type ='Normal'>
		<DBID>7242</DBID>
		<DisplayNameID>710716</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialinfantry03</Icon>
		<RolloverTextID>710676</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>industrializeCOLONIZERS</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='NABlacktracker' culture ='none' newName ='710717'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlacktracker</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlacktracker</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori01' type ='Normal'>
		<DBID>7243</DBID>
		<DisplayNameID>710718</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\pai_marire</Icon>
		<RolloverTextID>710719</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori02' type ='Normal'>
		<DBID>7244</DBID>
		<DisplayNameID>710720</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\boomerang</Icon>
		<RolloverTextID>710721</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori03' type ='Normal'>
		<DBID>7245</DBID>
		<DisplayNameID>710722</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\ta_moko</Icon>
		<RolloverTextID>710723</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='FrightenSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori04' type ='Normal'>
		<DBID>7246</DBID>
		<DisplayNameID>710724</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\gunfighter</Icon>
		<RolloverTextID>710725</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori05' type ='Normal'>
		<DBID>7247</DBID>
		<DisplayNameID>710726</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\kingitanga</Icon>
		<RolloverTextID>710727</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2000.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori06' type ='Normal'>
		<DBID>7248</DBID>
		<DisplayNameID>710728</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\wax_recording</Icon>
		<RolloverTextID>710729</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori07' type ='Normal'>
		<DBID>7249</DBID>
		<DisplayNameID>710730</DisplayNameID>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\possum_coat</Icon>
		<RolloverTextID>710731</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechmaori08' type ='Normal'>
		<DBID>7250</DBID>
		<DisplayNameID>710732</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\perpetual_motion</Icon>
		<RolloverTextID>710733</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers01' type ='Normal'>
		<DBID>7251</DBID>
		<DisplayNameID>710734</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\roebuck</Icon>
		<RolloverTextID>710735</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOTTAexploringbonus</Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers02' type ='Normal'>
		<DBID>7252</DBID>
		<DisplayNameID>710736</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\marine_chronometer</Icon>
		<RolloverTextID>710737</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers03' type ='Normal'>
		<DBID>7253</DBID>
		<DisplayNameID>710738</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\penalcolony</Icon>
		<RolloverTextID>710739</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<Effect type ='Data' amount ='-3.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers04' type ='Normal'>
		<DBID>7254</DBID>
		<DisplayNameID>710740</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\rum_rebellion</Icon>
		<RolloverTextID>710741</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers05' type ='Normal'>
		<DBID>7255</DBID>
		<DisplayNameID>710742</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\new_zealand_company</Icon>
		<RolloverTextID>710743</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarship</Target></Effect></Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers06' type ='Normal'>
		<DBID>7256</DBID>
		<DisplayNameID>710744</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\invasion_waikato</Icon>
		<RolloverTextID>710745</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractNative' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractNative' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers07' type ='Normal'>
		<DBID>7257</DBID>
		<DisplayNameID>710746</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\new_zealand_cross</Icon>
		<RolloverTextID>710747</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSuniquetechcolonizers08' type ='Normal'>
		<DBID>7258</DBID>
		<DisplayNameID>710748</DisplayNameID>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\australia\josephites</Icon>
		<RolloverTextID>710749</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLInquisitorAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeCOLONIZERS' type ='Normal'>
		<DBID>7259</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>colonializeCOLONIZERS2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeCOLONIZERS2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeCOLONIZERS' type ='Normal'>
		<DBID>7260</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeCOLONIZERS2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeCOLONIZERS2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeCOLONIZERS' type ='Normal'>
		<DBID>7261</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>industrializeCOLONIZERS2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeCOLONIZERS2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeCOLONIZERS' type ='Normal'>
		<DBID>7262</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>imperializeCOLONIZERS2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeCOLONIZERS2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='colonializeMAORI' type ='Normal'>
		<DBID>7263</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>colonializeMAORI2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>colonializeMAORI2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='fortressizeMAORI' type ='Normal'>
		<DBID>7264</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeMAORI2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>fortressizeMAORI2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='industrializeMAORI' type ='Normal'>
		<DBID>7265</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>industrializeMAORI2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>industrializeMAORI2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='imperializeMAORI' type ='Normal'>
		<DBID>7266</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>imperializeMAORI2yes</Effect>
			<Effect type ='TechStatus' status ='obtainable'>imperializeMAORI2no</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeadRangers1' type ='Normal'>
		<DBID>7267</DBID>
		<DisplayNameID>710755</DisplayNameID>
		<RolloverTextID>710756</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Australians\unit_head_rangers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeCOLONIZERS' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NABushranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeMaori' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAHeadhunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeadRangers2' type ='Normal'>
		<DBID>7268</DBID>
		<DisplayNameID>710757</DisplayNameID>
		<RolloverTextID>710758</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Australians\unit_head_rangers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeCOLONIZERS' type ='Data' amount ='10.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NABushranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeMaori' type ='Data' amount ='10.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAHeadhunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeadRangers3' type ='Normal'>
		<DBID>7269</DBID>
		<DisplayNameID>710767</DisplayNameID>
		<RolloverTextID>710768</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Australians\unit_head_rangers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeCOLONIZERS' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NABushranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeMaori' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAHeadhunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHeadRangers4' type ='Normal'>
		<DBID>7270</DBID>
		<DisplayNameID>710769</DisplayNameID>
		<RolloverTextID>710770</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Australians\unit_head_rangers</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='colonializeCOLONIZERS' type ='Data' amount ='14.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NABushranger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='colonializeMaori' type ='Data' amount ='14.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAHeadhunter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTuparaCorps1' type ='Normal'>
		<DBID>7271</DBID>
		<DisplayNameID>710759</DisplayNameID>
		<RolloverTextID>710760</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Australians\unit_tupara_corps</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='fortressizeCOLONIZERS' type ='Data' amount ='7.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NARumCorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='fortressizeMAORI' type ='Data' amount ='7.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NATupara' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTuparaCorps2' type ='Normal'>
		<DBID>7272</DBID>
		<DisplayNameID>710761</DisplayNameID>
		<RolloverTextID>710762</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Australians\unit_tupara_corps</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='fortressizeCOLONIZERS' type ='Data' amount ='10.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NARumCorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='fortressizeMAORI' type ='Data' amount ='10.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NATupara' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAutoTracker1' type ='Normal'>
		<DBID>7273</DBID>
		<DisplayNameID>710763</DisplayNameID>
		<RolloverTextID>710764</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAnurseshooter</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='industrializeCOLONIZERS' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAAutocannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='industrializeMAORI' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NABlacktracker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAutoTracker2' type ='Normal'>
		<DBID>7274</DBID>
		<DisplayNameID>710765</DisplayNameID>
		<RolloverTextID>710766</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\USAnurseshooter</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='industrializeCOLONIZERS' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NAAutocannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='industrializeMAORI' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NABlacktracker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMaoriCombat' type ='Normal'>
		<DBID>7275</DBID>
		<DisplayNameID>710774</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_native_warrior_combat\hc_native_warrior_combat</Icon>
		<RolloverTextID>710775</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAHeadhunter</Target></Effect>
			<Effect type ='TextOutput'>710776</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRebelCombat' type ='Normal'>
		<DBID>7276</DBID>
		<DisplayNameID>710777</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>710778</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABushranger</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<Effect type ='TextOutput'>710779</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKylie' type ='Normal'>
		<DBID>7277</DBID>
		<DisplayNameID>710780</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSKylie</Icon>
		<RolloverTextID>710781</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='Huntable' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41846</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEucaliptus' type ='Normal'>
		<DBID>7278</DBID>
		<DisplayNameID>710782</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSEucaliptusOil</Icon>
		<RolloverTextID>710783</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>41934</Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMusketWars' type ='Normal'>
		<DBID>7279</DBID>
		<DisplayNameID>710784</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSMusketWars</Icon>
		<RolloverTextID>710785</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMana' type ='Normal'>
		<DBID>7280</DBID>
		<DisplayNameID>710786</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSMana</Icon>
		<RolloverTextID>710462</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710463</Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMarae' type ='Normal'>
		<DBID>7281</DBID>
		<DisplayNameID>710787</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSMarae</Icon>
		<RolloverTextID>710788</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710789</Effect>
			<Effect type ='TransformUnit' toprotoid ='Church' fromprotoid ='Outpost'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCorroboree' type ='Normal'>
		<DBID>7282</DBID>
		<DisplayNameID>710790</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSCorroboree</Icon>
		<RolloverTextID>710791</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710792</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHaka' type ='Normal'>
		<DBID>7283</DBID>
		<DisplayNameID>710793</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSHaka</Icon>
		<RolloverTextID>710794</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710795</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMerino' type ='Normal'>
		<DBID>7284</DBID>
		<DisplayNameID>710799</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSMerino</Icon>
		<RolloverTextID>710800</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710801</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCWaikatoPolice' type ='Normal'>
		<DBID>7285</DBID>
		<DisplayNameID>710802</DisplayNameID>
		<RolloverTextID>710803</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSWaikatoPolice</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='TextOutput'>710804</Effect>
			<Effect tech ='industrializeCOLONIZERS' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WalerHorse' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='industrializeMAORI' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='NativePolice' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMere' type ='Normal'>
		<DBID>7286</DBID>
		<DisplayNameID>710805</DisplayNameID>
		<RolloverTextID>710806</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSMere</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710807</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSlouchHat' type ='Normal'>
		<DBID>7287</DBID>
		<DisplayNameID>710808</DisplayNameID>
		<RolloverTextID>710809</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Australians\tech_slouch_hat</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710810</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMauRakau' type ='Normal'>
		<DBID>7288</DBID>
		<DisplayNameID>710811</DisplayNameID>
		<RolloverTextID>710812</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSMauRakau</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710813</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCWaka' type ='Normal'>
		<DBID>7289</DBID>
		<DisplayNameID>710814</DisplayNameID>
		<RolloverTextID>710815</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSWaka1</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710816</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHinakiTraps' type ='Normal'>
		<DBID>7290</DBID>
		<DisplayNameID>710817</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSHinakiTrap</Icon>
		<RolloverTextID>24655</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>710818</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAbalone' type ='Normal'>
		<DBID>7291</DBID>
		<DisplayNameID>710819</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSAbalone</Icon>
		<RolloverTextID>710820</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Market' culture ='none' newName ='35392'></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
			<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='TextOutput'>710821</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamKangaroo' type ='Normal'>
		<DBID>7292</DBID>
		<DisplayNameID>710822</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSKangarooIndustry</Icon>
		<RolloverTextID>710823</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>710824</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKoalaFur' type ='Normal'>
		<DBID>7293</DBID>
		<DisplayNameID>710825</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSKoalaFur</Icon>
		<RolloverTextID>710826</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710827</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCoralSea' type ='Normal'>
		<DBID>7294</DBID>
		<DisplayNameID>710828</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSCoralSea</Icon>
		<RolloverTextID>710829</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.35' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>710830</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDreamland' type ='Normal'>
		<DBID>7295</DBID>
		<DisplayNameID>710831</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAcards\AUSDreamland</Icon>
		<RolloverTextID>710832</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='TextOutput'>710833</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBrazilianAllies1' type ='Normal'>
		<DBID>7296</DBID>
		<DisplayNameID>710859</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\volunteer_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='volunteer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCBrazilianAllies2' type ='Normal'>
		<DBID>7297</DBID>
		<DisplayNameID>710860</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\regimental_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='RegimentalLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCQuilombolaAllies1' type ='Normal'>
		<DBID>7298</DBID>
		<DisplayNameID>710861</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Incas\Maroon\maroonicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercMaroon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCQuilombolaAllies2' type ='Normal'>
		<DBID>7299</DBID>
		<DisplayNameID>710862</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Incas\Maroon\maroonicon</Icon>
		<RolloverTextID>710863</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercMaroon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveQuilombola</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCQuilombolaAlliesRepeat' type ='Normal'>
		<DBID>7300</DBID>
		<DisplayNameID>710864</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_quilombola</Icon>
		<RolloverTextID>710865</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='30.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMercMaroon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTANatBraveQuilombola</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMuraSupport' type ='Normal'>
		<DBID>7301</DBID>
		<DisplayNameID>710866</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\axemanSMALL</Icon>
		<RolloverTextID>710867</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Ybira' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMatisSupport' type ='Normal'>
		<DBID>7302</DBID>
		<DisplayNameID>710868</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\blowgunnerSMALL</Icon>
		<RolloverTextID>710869</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Blowgunner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTapiuaSupport' type ='Normal'>
		<DBID>7303</DBID>
		<DisplayNameID>710870</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\tupi_archer_icon_64x64</Icon>
		<RolloverTextID>710871</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='UybassyArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCManaosSupport' type ='Normal'>
		<DBID>7304</DBID>
		<DisplayNameID>710872</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_war_canoe_icon</Icon>
		<RolloverTextID>710873</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpWarCanoe' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKaiapoSupport' type ='Normal'>
		<DBID>7305</DBID>
		<DisplayNameID>710874</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\clubmanSMALL</Icon>
		<RolloverTextID>710875</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Maratekoaras' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKaaporSupport' type ='Normal'>
		<DBID>7306</DBID>
		<DisplayNameID>710876</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Tupi\pomberoSMALL</Icon>
		<RolloverTextID>710877</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Pombero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pombero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTamoioConfederation' type ='Normal'>
		<DBID>7307</DBID>
		<DisplayNameID>710878</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Tamoio Confederation</Icon>
		<RolloverTextID>710879</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCQuilombolaAllies1</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCQuilombolaAlliesRepeat</Target></Effect>
			<Effect type ='Data' amount ='375.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCBrazilianAllies1</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCKaaporSupport</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCKaiapoSupport</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCManaosSupport</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCTapiuaSupport</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCMatisSupport</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCMuraSupport</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCBrazilianAllies2</Target></Effect>
			<Effect type ='TextOutput'>710880</Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>HCQuilombolaAllies2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArcherDamage' type ='Normal'>
		<DBID>7308</DBID>
		<DisplayNameID>710881</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Archer Damage</Icon>
		<RolloverTextID>710882</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='TextOutput'>710883</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArcherHitPoints' type ='Normal'>
		<DBID>7309</DBID>
		<DisplayNameID>710884</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Archer Hit-Points</Icon>
		<RolloverTextID>710885</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='TextOutput'>710886</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArcherCombat' type ='Normal'>
		<DBID>7310</DBID>
		<DisplayNameID>710887</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Archer Combat</Icon>
		<RolloverTextID>710888</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='TextOutput'>710889</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBlowgunnerCombat' type ='Normal'>
		<DBID>7311</DBID>
		<DisplayNameID>710890</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Blowgun Combat</Icon>
		<RolloverTextID>710891</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blowgunner</Target></Effect>
			<Effect type ='TextOutput'>710892</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCaxiri' type ='Normal'>
		<DBID>7312</DBID>
		<DisplayNameID>710893</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Caxiri</Icon>
		<RolloverTextID>47009</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>710894</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHammock' type ='Normal'>
		<DBID>7313</DBID>
		<DisplayNameID>710895</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Hammock</Icon>
		<RolloverTextID>710896</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cover</Target></Effect>
			<Effect type ='TextOutput'>710897</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFluteHouse' type ='Normal'>
		<DBID>7314</DBID>
		<DisplayNameID>710898</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Flute House</Icon>
		<RolloverTextID>710899</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Hunter' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLonghouseTupi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Gatherer' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLonghouseTupi</Target></Effect>
			<Effect type ='TextOutput'>710900</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBasketEconomy' type ='Normal'>
		<DBID>7315</DBID>
		<DisplayNameID>710901</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Basket Economy</Icon>
		<RolloverTextID>710902</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.60' toresource ='Fame' fromresource ='Wood'></Effect>
			<Effect type ='TextOutput'>710903</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFeatherDress' type ='Normal'>
		<DBID>7316</DBID>
		<DisplayNameID>710904</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Feather Dress</Icon>
		<RolloverTextID>710905</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
				<Effect type ='TextOutput'>710906</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLinguaGeral' type ='Normal'>
		<DBID>7317</DBID>
		<DisplayNameID>710907</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Lingua Geral</Icon>
		<RolloverTextID>69191</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHukaHukaTeam' type ='Normal'>
		<DBID>7318</DBID>
		<DisplayNameID>710908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Huka Huka</Icon>
		<RolloverTextID>34011</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
			<Effect type ='TextOutput'>710909</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTapirLeather' type ='Normal'>
		<DBID>7319</DBID>
		<DisplayNameID>710910</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Tapir Leather</Icon>
		<RolloverTextID>710911</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>710912</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSoundsofNature' type ='Normal'>
		<DBID>7320</DBID>
		<DisplayNameID>710913</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Sounds of Nature</Icon>
		<RolloverTextID>710914</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AnimalPrey</Target></Effect>
			<Effect type ='TextOutput'>710915</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCJiquiTraps' type ='Normal'>
		<DBID>7321</DBID>
		<DisplayNameID>710916</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Jiqui Traps</Icon>
		<RolloverTextID>710917</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hunter</Target></Effect>
			<Effect type ='TextOutput'>710918</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCXerimbabo' type ='Normal'>
		<DBID>7322</DBID>
		<DisplayNameID>710919</DisplayNameID>
		<RolloverTextID>710920</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Xerimbabo</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractPet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AnimalPrey</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AnimalPrey</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='TextOutput'>710921</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBuritiLogRace' type ='Normal'>
		<DBID>7323</DBID>
		<DisplayNameID>710922</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Buriti Log Race</Icon>
		<RolloverTextID>710923</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>710924</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFericiousDevourer' type ='Normal'>
		<DBID>7324</DBID>
		<DisplayNameID>710925</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Fericious Devourer</Icon>
		<RolloverTextID>710926</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>710927</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIbirapemaSilex' type ='Normal'>
		<DBID>7325</DBID>
		<DisplayNameID>710928</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Ibirapema Silex</Icon>
		<RolloverTextID>710929</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ybira</Target></Effect>
				<Effect type ='TextOutput'>710930</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCThinBorduna' type ='Normal'>
		<DBID>7326</DBID>
		<DisplayNameID>710931</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Thin Borduna</Icon>
		<RolloverTextID>710932</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
				<Effect type ='TextOutput'>710933</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFireThickBorduna' type ='Normal'>
		<DBID>7327</DBID>
		<DisplayNameID>710934</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Fire Thick Borduna</Icon>
		<RolloverTextID>710935</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maratekoaras</Target></Effect>
			<Effect type ='TextOutput'>710936</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFrogVaccine' type ='Normal'>
		<DBID>7328</DBID>
		<DisplayNameID>710937</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Frog Vaccine</Icon>
		<RolloverTextID>710938</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710939</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hunter</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UybassyArcher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCQuivers' type ='Normal'>
		<DBID>7329</DBID>
		<DisplayNameID>710940</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Quivers</Icon>
		<RolloverTextID>710941</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>710942</Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pombero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIronwood' type ='Normal'>
		<DBID>7330</DBID>
		<DisplayNameID>710943</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Ironwood</Icon>
		<RolloverTextID>710944</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
				<Effect type ='TextOutput'>710945</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCThunderScream' type ='Normal'>
		<DBID>7331</DBID>
		<DisplayNameID>710946</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Cards\Tupi\Thunder Scream</Icon>
		<RolloverTextID>710947</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>710948</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED1' type ='Normal'>
		<DBID>7332</DBID>
		<DisplayNameID>600689</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupRED2' type ='Normal'>
		<DBID>7333</DBID>
		<DisplayNameID>600690</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupRED3' type ='Normal'>
		<DBID>7334</DBID>
		<DisplayNameID>600691</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupRED4' type ='Normal'>
		<DBID>7335</DBID>
		<DisplayNameID>600692</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupRED5' type ='Normal'>
		<DBID>7336</DBID>
		<DisplayNameID>600693</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupRED6' type ='Normal'>
		<DBID>7337</DBID>
		<DisplayNameID>600694</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW1' type ='Normal'>
		<DBID>7338</DBID>
		<DisplayNameID>600695</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW2' type ='Normal'>
		<DBID>7339</DBID>
		<DisplayNameID>600696</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW3' type ='Normal'>
		<DBID>7340</DBID>
		<DisplayNameID>600697</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW4' type ='Normal'>
		<DBID>7341</DBID>
		<DisplayNameID>600698</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW5' type ='Normal'>
		<DBID>7342</DBID>
		<DisplayNameID>600699</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW6' type ='Normal'>
		<DBID>7343</DBID>
		<DisplayNameID>600700</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects></Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE1' type ='Normal'>
		<DBID>7344</DBID>
		<DisplayNameID>600701</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE2' type ='Normal'>
		<DBID>7345</DBID>
		<DisplayNameID>600702</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE3' type ='Normal'>
		<DBID>7346</DBID>
		<DisplayNameID>600703</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE4' type ='Normal'>
		<DBID>7347</DBID>
		<DisplayNameID>600704</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE5' type ='Normal'>
		<DBID>7348</DBID>
		<DisplayNameID>600705</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE6' type ='Normal'>
		<DBID>7349</DBID>
		<DisplayNameID>600706</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANageupCOLONIAL1' type ='Normal'>
		<DBID>7350</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupCOLONIAL2' type ='Normal'>
		<DBID>7351</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupCOLONIAL3' type ='Normal'>
		<DBID>7352</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupBLUE2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupCOLONIAL4' type ='Normal'>
		<DBID>7353</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupBLUE1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupCOLONIAL1</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupFORTRESS1' type ='Normal'>
		<DBID>7354</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus>
			<TechStatus status ='Active'>AFRICANageupBLUE3</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupFORTRESS2' type ='Normal'>
		<DBID>7355</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupFORTRESS3' type ='Normal'>
		<DBID>7356</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupFORTRESS4' type ='Normal'>
		<DBID>7357</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupFORTRESS1</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL1' type ='Normal'>
		<DBID>7358</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL2' type ='Normal'>
		<DBID>7359</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL3' type ='Normal'>
		<DBID>7360</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL4' type ='Normal'>
		<DBID>7361</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED6</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL5' type ='Normal'>
		<DBID>7362</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL6' type ='Normal'>
		<DBID>7363</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE6</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL7' type ='Normal'>
		<DBID>7364</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANageupBLUE3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL8' type ='Normal'>
		<DBID>7365</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL9' type ='Normal'>
		<DBID>7366</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL10' type ='Normal'>
		<DBID>7367</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL11' type ='Normal'>
		<DBID>7368</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupINDUSTRIAL12' type ='Normal'>
		<DBID>7369</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE3</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupINDUSTRIAL1</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupIMPERIAL1' type ='Normal'>
		<DBID>7370</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE6</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupIMPERIAL2' type ='Normal'>
		<DBID>7371</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE6</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED6</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupIMPERIAL3' type ='Normal'>
		<DBID>7372</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED6</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL4</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupIMPERIAL4' type ='Normal'>
		<DBID>7374</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>AFRICANageupIMPERIAL1</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED1ethiopia' type ='Normal'>
		<DBID>7375</DBID>
		<DisplayNameID>600653</DisplayNameID>
		<RolloverTextID>600654</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED1ethiopia</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED1</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.025' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africangarrison</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDhow</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDhow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED2ethiopia' type ='Normal'>
		<DBID>7376</DBID>
		<DisplayNameID>600655</DisplayNameID>
		<RolloverTextID>600656</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED2ethiopia</Icon>
		<Cost resourcetype ='Food'>550.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED2</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED3ethiopia' type ='Normal'>
		<DBID>7377</DBID>
		<DisplayNameID>600657</DisplayNameID>
		<RolloverTextID>600658</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED3ethiopia</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED3</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.075' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africancantonment</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanXebec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED4ethiopia' type ='Normal'>
		<DBID>7378</DBID>
		<DisplayNameID>600659</DisplayNameID>
		<RolloverTextID>600660</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED4ethiopia</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED4</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED5ethiopia' type ='Normal'>
		<DBID>7379</DBID>
		<DisplayNameID>600661</DisplayNameID>
		<RolloverTextID>600662</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED5ethiopia</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED5</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.125' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanbombketch</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanmehalsefari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africansebastopol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanPalace</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED6ethiopia' type ='Normal'>
		<DBID>7380</DBID>
		<DisplayNameID>600663</DisplayNameID>
		<RolloverTextID>600664</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED6ethiopia</Icon>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED6</Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW1ethiopia' type ='Normal'>
		<DBID>7381</DBID>
		<DisplayNameID>600665</DisplayNameID>
		<RolloverTextID>600666</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW1ethiopia</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW2ethiopia' type ='Normal'>
		<DBID>7382</DBID>
		<DisplayNameID>600667</DisplayNameID>
		<RolloverTextID>600668</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW2ethiopia</Icon>
		<Cost resourcetype ='Food'>360.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africangranary</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanbazaar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW3ethiopia' type ='Normal'>
		<DBID>7383</DBID>
		<DisplayNameID>600669</DisplayNameID>
		<RolloverTextID>600670</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW3ethiopia</Icon>
		<Cost resourcetype ='Food'>260.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanquarry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW4ethiopia' type ='Normal'>
		<DBID>7384</DBID>
		<DisplayNameID>600671</DisplayNameID>
		<RolloverTextID>600672</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW4ethiopia</Icon>
		<Cost resourcetype ='Food'>520.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW4</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW5ethiopia' type ='Normal'>
		<DBID>7385</DBID>
		<DisplayNameID>600673</DisplayNameID>
		<RolloverTextID>600674</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW5ethiopia</Icon>
		<Cost resourcetype ='Food'>520.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW5</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW6ethiopia' type ='Normal'>
		<DBID>7386</DBID>
		<DisplayNameID>600675</DisplayNameID>
		<RolloverTextID>600676</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW6ethiopia</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW6</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE1ethiopia' type ='Normal'>
		<DBID>7387</DBID>
		<DisplayNameID>600677</DisplayNameID>
		<RolloverTextID>600678</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE1ethiopia</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE1</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseafrican</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE2ethiopia' type ='Normal'>
		<DBID>7388</DBID>
		<DisplayNameID>600679</DisplayNameID>
		<RolloverTextID>600680</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE2ethiopia</Icon>
		<Cost resourcetype ='Food'>280.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE2</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseafrican</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africantower</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE3ethiopia' type ='Normal'>
		<DBID>7389</DBID>
		<DisplayNameID>600681</DisplayNameID>
		<RolloverTextID>600682</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE3ethiopia</Icon>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE3</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseafrican</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE4ethiopia' type ='Normal'>
		<DBID>7390</DBID>
		<DisplayNameID>600683</DisplayNameID>
		<RolloverTextID>600684</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE4ethiopia</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE4</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseafrican</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE5ethiopia' type ='Normal'>
		<DBID>7391</DBID>
		<DisplayNameID>600685</DisplayNameID>
		<RolloverTextID>600686</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE5ethiopia</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE5</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseafrican</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE6ethiopia' type ='Normal'>
		<DBID>7392</DBID>
		<DisplayNameID>600687</DisplayNameID>
		<RolloverTextID>600688</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE6ethiopia</Icon>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE6</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseafrican</Target></Effect>
			<Effect type ='Data' amount ='1.60' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED1zulu' type ='Normal'>
		<DBID>7393</DBID>
		<DisplayNameID>600707</DisplayNameID>
		<RolloverTextID>600708</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED1zulu</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegaiMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegaiMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanibuthoMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanibuthoMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanumpakatiMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanumpakatiMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiaryMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiaryMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDhow</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDhow</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED2zulu' type ='Normal'>
		<DBID>7394</DBID>
		<DisplayNameID>600709</DisplayNameID>
		<RolloverTextID>600710</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED2zulu</Icon>
		<Cost resourcetype ='Food'>550.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED3zulu' type ='Normal'>
		<DBID>7395</DBID>
		<DisplayNameID>600711</DisplayNameID>
		<RolloverTextID>600712</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED3zulu</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africangunpowderkraal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanhorsekraal</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskariMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskariMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscortMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscortMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africandoubleramMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africandoubleramMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanXebec</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannonMATURING</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannonMATURING</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED4zulu' type ='Normal'>
		<DBID>7396</DBID>
		<DisplayNameID>600713</DisplayNameID>
		<RolloverTextID>600714</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED4zulu</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED4</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED5zulu' type ='Normal'>
		<DBID>7397</DBID>
		<DisplayNameID>600715</DisplayNameID>
		<RolloverTextID>600716</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED5zulu</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED5</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED6zulu' type ='Normal'>
		<DBID>7398</DBID>
		<DisplayNameID>600717</DisplayNameID>
		<RolloverTextID>600718</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED6zulu</Icon>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED6</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanisikhuluMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGunMATURING</Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW1zulu' type ='Normal'>
		<DBID>7399</DBID>
		<DisplayNameID>600719</DisplayNameID>
		<RolloverTextID>600720</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW1zulu</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='0.33' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanYouth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANyouth</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW2zulu' type ='Normal'>
		<DBID>7400</DBID>
		<DisplayNameID>600721</DisplayNameID>
		<RolloverTextID>600722</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW2zulu</Icon>
		<Cost resourcetype ='Food'>360.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africangranary</Target></Effect>
			<Effect type ='Data' amount ='0.33' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanYouth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanbazaar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANyouth</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW3zulu' type ='Normal'>
		<DBID>7401</DBID>
		<DisplayNameID>600723</DisplayNameID>
		<RolloverTextID>600724</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW3zulu</Icon>
		<Cost resourcetype ='Food'>260.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanquarry</Target></Effect>
			<Effect type ='Data' amount ='0.33' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanYouth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANyouth</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW4zulu' type ='Normal'>
		<DBID>7402</DBID>
		<DisplayNameID>600725</DisplayNameID>
		<RolloverTextID>600726</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW4zulu</Icon>
		<Cost resourcetype ='Food'>520.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW4</Effect>
			<Effect type ='Data' amount ='0.33' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanYouth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANyouth</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW5zulu' type ='Normal'>
		<DBID>7403</DBID>
		<DisplayNameID>600727</DisplayNameID>
		<RolloverTextID>600728</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW5zulu</Icon>
		<Cost resourcetype ='Food'>520.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW5</Effect>
			<Effect type ='Data' amount ='0.33' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanYouth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANyouth</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW6zulu' type ='Normal'>
		<DBID>7404</DBID>
		<DisplayNameID>600729</DisplayNameID>
		<RolloverTextID>600730</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW6zulu</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW6</Effect>
			<Effect type ='Data' amount ='0.33' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanYouth' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANyouth</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE1zulu' type ='Normal'>
		<DBID>7405</DBID>
		<DisplayNameID>600731</DisplayNameID>
		<RolloverTextID>600732</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE1zulu</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANtravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE2zulu' type ='Normal'>
		<DBID>7406</DBID>
		<DisplayNameID>600733</DisplayNameID>
		<RolloverTextID>600734</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE2zulu</Icon>
		<Cost resourcetype ='Food'>280.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANtravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanspyMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africantower</Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE3zulu' type ='Normal'>
		<DBID>7407</DBID>
		<DisplayNameID>600735</DisplayNameID>
		<RolloverTextID>600736</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE3zulu</Icon>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANtravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE4zulu' type ='Normal'>
		<DBID>7408</DBID>
		<DisplayNameID>600737</DisplayNameID>
		<RolloverTextID>600738</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE4zulu</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE4</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANtravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE5zulu' type ='Normal'>
		<DBID>7409</DBID>
		<DisplayNameID>600739</DisplayNameID>
		<RolloverTextID>600740</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE5zulu</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE5</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANtravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE6zulu' type ='Normal'>
		<DBID>7410</DBID>
		<DisplayNameID>600741</DisplayNameID>
		<RolloverTextID>600742</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE6zulu</Icon>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE6</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANtravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreePriestLibrary' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED1egyptian' type ='Normal'>
		<DBID>7411</DBID>
		<DisplayNameID>600743</DisplayNameID>
		<RolloverTextID>600744</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED1egyptian</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks1CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANdhow</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANdhow</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED2egyptian' type ='Normal'>
		<DBID>7412</DBID>
		<DisplayNameID>600745</DisplayNameID>
		<RolloverTextID>600746</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED2egyptian</Icon>
		<Cost resourcetype ='Food'>550.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED2</Effect>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED3egyptian' type ='Normal'>
		<DBID>7413</DBID>
		<DisplayNameID>600747</DisplayNameID>
		<RolloverTextID>600748</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED3egyptian</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks2CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanXebec</Target></Effect>
			<Effect type ='Data' action ='Spawn3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED4egyptian' type ='Normal'>
		<DBID>7414</DBID>
		<DisplayNameID>600749</DisplayNameID>
		<RolloverTextID>600750</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED4egyptian</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED4</Effect>
			<Effect type ='Data' action ='Spawn4' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED5egyptian' type ='Normal'>
		<DBID>7415</DBID>
		<DisplayNameID>600751</DisplayNameID>
		<RolloverTextID>600752</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED5egyptian</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED5</Effect>
			<Effect type ='Data' action ='Spawn5' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupRED6egyptian' type ='Normal'>
		<DBID>7416</DBID>
		<DisplayNameID>600753</DisplayNameID>
		<RolloverTextID>600754</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupRED6egyptian</Icon>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupRED6</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks3CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMamluk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' action ='Spawn6' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW1egyptian' type ='Normal'>
		<DBID>7417</DBID>
		<DisplayNameID>600755</DisplayNameID>
		<RolloverTextID>600756</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW1egyptian</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW1</Effect>
			<Effect type ='Data' action ='Empower1' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Empower11' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYmarketCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYmarketCARAVAN</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW2egyptian' type ='Normal'>
		<DBID>7418</DBID>
		<DisplayNameID>600757</DisplayNameID>
		<RolloverTextID>600758</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW2egyptian</Icon>
		<Cost resourcetype ='Food'>360.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbazaarCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYgranaryCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Empower11' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Empower12' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW3egyptian' type ='Normal'>
		<DBID>7419</DBID>
		<DisplayNameID>600759</DisplayNameID>
		<RolloverTextID>600760</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW3egyptian</Icon>
		<Cost resourcetype ='Food'>260.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYquarryCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Empower12' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Empower13' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW4egyptian' type ='Normal'>
		<DBID>7420</DBID>
		<DisplayNameID>600761</DisplayNameID>
		<RolloverTextID>600762</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW4egyptian</Icon>
		<Cost resourcetype ='Food'>520.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW4</Effect>
			<Effect type ='Data' action ='Empower13' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Empower14' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW5egyptian' type ='Normal'>
		<DBID>7421</DBID>
		<DisplayNameID>600763</DisplayNameID>
		<RolloverTextID>600764</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW5egyptian</Icon>
		<Cost resourcetype ='Food'>520.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW5</Effect>
			<Effect type ='Data' action ='Empower14' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Empower15' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupYELLOW6egyptian' type ='Normal'>
		<DBID>7422</DBID>
		<DisplayNameID>600765</DisplayNameID>
		<RolloverTextID>600766</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupYELLOW6egyptian</Icon>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupYELLOW6</Effect>
			<Effect type ='Data' action ='Empower15' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Empower16' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE1egyptian' type ='Normal'>
		<DBID>7423</DBID>
		<DisplayNameID>600767</DisplayNameID>
		<RolloverTextID>600768</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE1egyptian</Icon>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE1</Effect>
			<Effect type ='Data' action ='bowattack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYhouseCARAVAN</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYhouseCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE2egyptian' type ='Normal'>
		<DBID>7424</DBID>
		<DisplayNameID>600769</DisplayNameID>
		<RolloverTextID>600770</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE2egyptian</Icon>
		<Cost resourcetype ='Food'>280.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE2</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYbarracks1CARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYsafehouseCARAVAN</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE3egyptian' type ='Normal'>
		<DBID>7425</DBID>
		<DisplayNameID>600771</DisplayNameID>
		<RolloverTextID>600772</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE3egyptian</Icon>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE3</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='BasePercent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYchurchCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE4egyptian' type ='Normal'>
		<DBID>7426</DBID>
		<DisplayNameID>600773</DisplayNameID>
		<RolloverTextID>600774</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE4egyptian</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE4</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='LOS' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYbazaarCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE5egyptian' type ='Normal'>
		<DBID>7427</DBID>
		<DisplayNameID>600775</DisplayNameID>
		<RolloverTextID>600776</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE5egyptian</Icon>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE5</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYquarryCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupBLUE6egyptian' type ='Normal'>
		<DBID>7428</DBID>
		<DisplayNameID>600777</DisplayNameID>
		<RolloverTextID>600778</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\africanageup\AFRICANageupBLUE6egyptian</Icon>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPMonasteryTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANageupBLUE6</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYbarracks3CARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Ethiopian' type ='Normal'>
		<DBID>7429</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANageup</Effect>
			<Effect type ='Data' action ='Maintainafricanbuilder' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MaintainLots' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANGranary</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='AddTrain' unittype ='AFRICANLot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANvillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<!-- Effect type ='Data' action ='MaintainMenelik' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfrExplorerSpawner</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanlot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>houseafrican</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africangarrison</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africancantonment</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanPalace</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanlibrary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanbazaar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africantower</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africangranary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanquarry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypgoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pirogue</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANbazaartent</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanobeliskpyre</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africansebastopol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanmehalsefari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbuildinglos1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbuildinglos2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagercombat1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagercombat2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagerhealth1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagerhealth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmercantilism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwall1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwall2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwall3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwall4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshiphitpoints1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshiphitpoints2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipspeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipspeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpen1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpen2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderhealth1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderhealth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtowerattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtowerattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtowerattack3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmusket1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmusket2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmusket3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHincendiary</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHethiopianshield1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHethiopianshield2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHethiopianshield3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHdesertclothing1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHdesertclothing2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHdesertclothing3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlance1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlance2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHrifle1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHrifle2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHsword1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHsword2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhelmet1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhelmet2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHboots1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHboots2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHuniform1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHuniform2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmehalsefarigun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmehalsefarihp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonhp1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonhp2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlimbers1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlimbers2</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANageupethiopia</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryWaterPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactorySteamPower</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FactoryCannery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateBestieros</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateSiberianCossack</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConsulateBengalSepoy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConsulatePapalGuard</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHscimitar1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHscimitar2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHscimitar3</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtravois</Target></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82719'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82749'></Effect>
			<!-- Fake Age-Up Button, Africans -->
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeColonialAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeFortressAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeIndustrialAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeImperialAgeAfrican</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageup' type ='Normal'>
		<DBID>7430</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupCOLONIAL1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupCOLONIAL2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupCOLONIAL3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupCOLONIAL4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupFORTRESS1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupFORTRESS2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupFORTRESS3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupFORTRESS4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupIMPERIAL1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupIMPERIAL2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupIMPERIAL3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupIMPERIAL4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL6</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL7</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL8</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL9</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL10</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL11</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupINDUSTRIAL12</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupethiopia' type ='Normal'>
		<DBID>7431</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED1ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED2ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED3ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED4ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED5ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED6ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW1ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW2ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW3ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW4ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW5ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW6ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE1ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE2ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE3ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE4ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE5ethiopia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE6ethiopia</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanbazaar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africancantonment</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africangarrison</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanpalace</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>safehouse</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africangranary</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanQuarry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>church</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africantower</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africansebastopol</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanmehalsefari</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHbuildinglos1' type ='Normal'>
		<DBID>7432</DBID>
		<DisplayNameID>600504</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHbuildinglos1</Icon>
		<RolloverTextID>600505</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupblue1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHbuildinglos2' type ='Normal'>
		<DBID>7433</DBID>
		<DisplayNameID>600506</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHbuildinglos2</Icon>
		<RolloverTextID>600505</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupblue2</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHbuildinglos1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHhunting1' type ='Normal'>
		<DBID>7434</DBID>
		<DisplayNameID>600526</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHhunting1</Icon>
		<RolloverTextID>600527</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHhunting2' type ='Normal'>
		<DBID>7435</DBID>
		<DisplayNameID>600528</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHhunting2</Icon>
		<RolloverTextID>600527</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHhunting1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHhunting3' type ='Normal'>
		<DBID>7436</DBID>
		<DisplayNameID>600529</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHhunting3</Icon>
		<RolloverTextID>600527</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHhunting2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHwood1' type ='Normal'>
		<DBID>7437</DBID>
		<DisplayNameID>600530</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHwood1</Icon>
		<RolloverTextID>600531</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHwood2' type ='Normal'>
		<DBID>7438</DBID>
		<DisplayNameID>600532</DisplayNameID>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHwood2</Icon>
		<RolloverTextID>600531</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHwood1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHwood3' type ='Normal'>
		<DBID>7439</DBID>
		<DisplayNameID>600533</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHwood3</Icon>
		<RolloverTextID>600531</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHwood2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHcoin1' type ='Normal'>
		<DBID>7440</DBID>
		<DisplayNameID>600534</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHcoin1</Icon>
		<RolloverTextID>600535</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.07' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHcoin2' type ='Normal'>
		<DBID>7441</DBID>
		<DisplayNameID>600536</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHcoin2</Icon>
		<RolloverTextID>600535</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHcoin1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.14' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHcoin3' type ='Normal'>
		<DBID>7442</DBID>
		<DisplayNameID>600537</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHcoin3</Icon>
		<RolloverTextID>600535</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHcoin2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHvillagercombat1' type ='Normal'>
		<DBID>7443</DBID>
		<DisplayNameID>600538</DisplayNameID>
		<Cost resourcetype ='Food'>110.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHvillagercombat1</Icon>
		<RolloverTextID>600539</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AtlatlAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHvillagercombat2' type ='Normal'>
		<DBID>7444</DBID>
		<DisplayNameID>600540</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHvillagercombat2</Icon>
		<RolloverTextID>600539</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANTECHvillagercombat1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='AtlatlAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHvillagerhealth1' type ='Normal'>
		<DBID>7445</DBID>
		<DisplayNameID>600541</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHvillagerhealth1</Icon>
		<RolloverTextID>600542</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW1</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHvillagerhealth2' type ='Normal'>
		<DBID>7446</DBID>
		<DisplayNameID>600543</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHvillagerhealth2</Icon>
		<RolloverTextID>600542</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANTECHvillagerhealth1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmercantilism' type ='Normal'>
		<DBID>7447</DBID>
		<DisplayNameID>600544</DisplayNameID>
		<Cost resourcetype ='Trade'>1500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHmercantilism</Icon>
		<RolloverTextID>600545</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHwall1' type ='Normal'>
		<DBID>7448</DBID>
		<DisplayNameID>600559</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHwall1</Icon>
		<RolloverTextID>600560</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHwall2' type ='Normal'>
		<DBID>7449</DBID>
		<DisplayNameID>600561</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHwall2</Icon>
		<RolloverTextID>600560</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHwall1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHwall3' type ='Normal'>
		<DBID>7450</DBID>
		<DisplayNameID>600562</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHwall3</Icon>
		<RolloverTextID>600560</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHwall2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHwall4' type ='Normal'>
		<DBID>7451</DBID>
		<DisplayNameID>600563</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Trade'>1500.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHwall4</Icon>
		<RolloverTextID>600560</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHwall3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AbstractWall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHtrade1' type ='Normal'>
		<DBID>7452</DBID>
		<DisplayNameID>600589</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtrade1</Icon>
		<RolloverTextID>600590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='InventoryAmount' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANbazaartent</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHtrade2' type ='Normal'>
		<DBID>7453</DBID>
		<DisplayNameID>600591</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtrade2</Icon>
		<RolloverTextID>600590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHtrade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='InventoryAmount' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANbazaartent</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHtrade3' type ='Normal'>
		<DBID>7454</DBID>
		<DisplayNameID>600592</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtrade3</Icon>
		<RolloverTextID>600590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHtrade2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='InventoryAmount' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANbazaartent</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHtraderattack1' type ='Normal'>
		<DBID>7455</DBID>
		<DisplayNameID>600593</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtraderattack1</Icon>
		<RolloverTextID>600594</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHtraderattack2' type ='Normal'>
		<DBID>7456</DBID>
		<DisplayNameID>600595</DisplayNameID>
		<Cost resourcetype ='Trade'>200.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtraderattack2</Icon>
		<RolloverTextID>600594</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHtraderattack1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHtraderhealth1' type ='Normal'>
		<DBID>7457</DBID>
		<DisplayNameID>600596</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtraderhealth1</Icon>
		<RolloverTextID>600597</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHtraderhealth2' type ='Normal'>
		<DBID>7458</DBID>
		<DisplayNameID>600598</DisplayNameID>
		<Cost resourcetype ='Trade'>300.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtraderhealth2</Icon>
		<RolloverTextID>600597</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHtraderhealth1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmill1' type ='Normal'>
		<DBID>7459</DBID>
		<DisplayNameID>600606</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHlot1</Icon>
		<RolloverTextID>600607</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Africanlot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect>
			<Effect type ='Data' amount ='-5.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANLotTravois</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHmill2' type ='Normal'>
		<DBID>7460</DBID>
		<DisplayNameID>600608</DisplayNameID>
		<Cost resourcetype ='Wood'>335.0000</Cost>
		<Cost resourcetype ='Gold'>335.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHlot2</Icon>
		<RolloverTextID>600607</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHmill1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Africanlot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect>
			<Effect type ='Data' amount ='-5.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANLotTravois</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHmill3' type ='Normal'>
		<DBID>7461</DBID>
		<DisplayNameID>600609</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Trade'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHlot3</Icon>
		<RolloverTextID>600607</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHmill2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Africanlot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect>
			<Effect type ='Data' amount ='-5.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANLotTravois</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHquarry1' type ='Normal'>
		<DBID>7462</DBID>
		<DisplayNameID>600599</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHquarry1</Icon>
		<RolloverTextID>600600</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHquarry2' type ='Normal'>
		<DBID>7463</DBID>
		<DisplayNameID>600601</DisplayNameID>
		<Cost resourcetype ='Wood'>335.0000</Cost>
		<Cost resourcetype ='Food'>335.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHquarry2</Icon>
		<RolloverTextID>600600</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHquarry1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHquarry3' type ='Normal'>
		<DBID>7464</DBID>
		<DisplayNameID>600602</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Trade'>500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHquarry3</Icon>
		<RolloverTextID>600600</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHquarry2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHpen1' type ='Normal'>
		<DBID>7465</DBID>
		<DisplayNameID>600603</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHpen1</Icon>
		<RolloverTextID>600604</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Ranch' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Africangranary' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='EGYgranaryCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHpen2' type ='Normal'>
		<DBID>7466</DBID>
		<DisplayNameID>600605</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHpen2</Icon>
		<RolloverTextID>600604</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHpen1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Ranch' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Africangranary' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHfishing1' type ='Normal'>
		<DBID>7467</DBID>
		<DisplayNameID>600546</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHfishing1</Icon>
		<RolloverTextID>600547</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW2</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHfishing2' type ='Normal'>
		<DBID>7468</DBID>
		<DisplayNameID>600548</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHfishing2</Icon>
		<RolloverTextID>600547</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHfishing1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHfishing3' type ='Normal'>
		<DBID>7469</DBID>
		<DisplayNameID>600549</DisplayNameID>
		<Cost resourcetype ='Trade'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHfishing3</Icon>
		<RolloverTextID>600547</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHfishing2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHshipattack1' type ='Normal'>
		<DBID>7470</DBID>
		<DisplayNameID>600550</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHshipattack1</Icon>
		<RolloverTextID>600551</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHshipattack2' type ='Normal'>
		<DBID>7471</DBID>
		<DisplayNameID>600552</DisplayNameID>
		<Cost resourcetype ='Wood'>650.0000</Cost>
		<Cost resourcetype ='Gold'>650.0000</Cost>
		<Cost resourcetype ='Trade'>250.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHshipattack2</Icon>
		<RolloverTextID>600551</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHshipattack1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHshiphitpoints1' type ='Normal'>
		<DBID>7472</DBID>
		<DisplayNameID>600553</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHshiphitpoints1</Icon>
		<RolloverTextID>600554</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHshiphitpoints2' type ='Normal'>
		<DBID>7473</DBID>
		<DisplayNameID>600555</DisplayNameID>
		<Cost resourcetype ='Wood'>700.0000</Cost>
		<Cost resourcetype ='Gold'>700.0000</Cost>
		<Cost resourcetype ='Trade'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHshiphitpoints2</Icon>
		<RolloverTextID>600554</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHshiphitpoints1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHshipspeed1' type ='Normal'>
		<DBID>7474</DBID>
		<DisplayNameID>600556</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHshipspeed1</Icon>
		<RolloverTextID>600557</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHshipspeed2' type ='Normal'>
		<DBID>7475</DBID>
		<DisplayNameID>600558</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHshipspeed2</Icon>
		<RolloverTextID>600557</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHshipspeed1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHbow1' type ='Normal'>
		<DBID>7476</DBID>
		<DisplayNameID>600507</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHbow1</Icon>
		<RolloverTextID>600508</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='buildingAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='Buildingattack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHbow2' type ='Normal'>
		<DBID>7477</DBID>
		<DisplayNameID>600509</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHbow2</Icon>
		<RolloverTextID>600508</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHbow1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='buildingAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='Buildingattack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHbow3' type ='Normal'>
		<DBID>7478</DBID>
		<DisplayNameID>600510</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHbow3</Icon>
		<RolloverTextID>600508</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHbow2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='buildingAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='Buildingattack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHspear1zulu' type ='Normal'>
		<DBID>7479</DBID>
		<DisplayNameID>600511</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHspear1</Icon>
		<RolloverTextID>600512</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibutho</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANisikhulu</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHspear2zulu' type ='Normal'>
		<DBID>7480</DBID>
		<DisplayNameID>600513</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHspear2</Icon>
		<RolloverTextID>600512</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHspear1zulu</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibutho</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANisikhulu</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHspear3zulu' type ='Normal'>
		<DBID>7481</DBID>
		<DisplayNameID>600514</DisplayNameID>
		<Cost resourcetype ='Trade'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHspear3</Icon>
		<RolloverTextID>600512</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHspear2zulu</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibutho</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANisikhulu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHspear1' type ='Normal'>
		<DBID>7482</DBID>
		<DisplayNameID>600511</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHspear1</Icon>
		<RolloverTextID>600933</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHspear2' type ='Normal'>
		<DBID>7483</DBID>
		<DisplayNameID>600513</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHspear2</Icon>
		<RolloverTextID>600933</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHspear1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHspear3' type ='Normal'>
		<DBID>7484</DBID>
		<DisplayNameID>600514</DisplayNameID>
		<Cost resourcetype ='Wood'>650.0000</Cost>
		<Cost resourcetype ='Gold'>650.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHspear3</Icon>
		<RolloverTextID>600933</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHspear2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHram1' type ='Normal'>
		<DBID>7485</DBID>
		<DisplayNameID>600523</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHram1</Icon>
		<RolloverTextID>600524</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANcatapult</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANdoubleram</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHram2' type ='Normal'>
		<DBID>7486</DBID>
		<DisplayNameID>600525</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHram2</Icon>
		<RolloverTextID>600524</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHram1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANcatapult</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANdoubleram</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHclub1' type ='Normal'>
		<DBID>7487</DBID>
		<DisplayNameID>600515</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHclub1</Icon>
		<RolloverTextID>600516</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakati</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHclub2' type ='Normal'>
		<DBID>7488</DBID>
		<DisplayNameID>600517</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHclub2</Icon>
		<RolloverTextID>600516</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHclub1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakati</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHclub3' type ='Normal'>
		<DBID>7489</DBID>
		<DisplayNameID>600518</DisplayNameID>
		<Cost resourcetype ='Wood'>650.0000</Cost>
		<Cost resourcetype ='Gold'>650.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHclub3</Icon>
		<RolloverTextID>600516</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHclub2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakati</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHscimitar1' type ='Normal'>
		<DBID>7490</DBID>
		<DisplayNameID>600896</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHscimitar1</Icon>
		<RolloverTextID>600897</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHscimitar2' type ='Normal'>
		<DBID>7491</DBID>
		<DisplayNameID>600898</DisplayNameID>
		<Cost resourcetype ='Wood'>125.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHscimitar2</Icon>
		<RolloverTextID>600897</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHscimitar1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHscimitar3' type ='Normal'>
		<DBID>7492</DBID>
		<DisplayNameID>600899</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHscimitar3</Icon>
		<RolloverTextID>600897</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHscimitar2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect></Effects>
	</Tech>
	<Tech name ='AfricanTechMusket1' type ='Normal'>
		<DBID>7493</DBID>
		<DisplayNameID>600909</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AfricanTechMusket1</Icon>
		<RolloverTextID>600910</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AfricanAgeUpRed3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AfricanTechMusket2' type ='Normal'>
		<DBID>7494</DBID>
		<DisplayNameID>600911</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AfricanTechMusket2</Icon>
		<RolloverTextID>600910</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AfricanAgeUpRed5</TechStatus>
			<TechStatus status ='Active'>AfricanTechMusket1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AfricanTechMusket3' type ='Normal'>
		<DBID>7495</DBID>
		<DisplayNameID>600912</DisplayNameID>
		<Cost resourcetype ='Wood'>650.0000</Cost>
		<Cost resourcetype ='Gold'>650.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AfricanTechMusket3</Icon>
		<RolloverTextID>600910</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AfricanTechMusket2</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHdagger1' type ='Normal'>
		<DBID>7496</DBID>
		<DisplayNameID>600905</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHdagger1</Icon>
		<RolloverTextID>600906</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='Buildingattack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHdagger2' type ='Normal'>
		<DBID>7497</DBID>
		<DisplayNameID>600907</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHdagger2</Icon>
		<RolloverTextID>600906</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHdagger1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='Buildingattack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHdagger3' type ='Normal'>
		<DBID>7498</DBID>
		<DisplayNameID>600908</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHdagger3</Icon>
		<RolloverTextID>600906</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHdagger2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='Buildingattack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHmamlukattack' type ='Normal'>
		<DBID>7499</DBID>
		<DisplayNameID>600903</DisplayNameID>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHmamlukattack</Icon>
		<RolloverTextID>600904</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMamluk</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmehalsefarigun' type ='Normal'>
		<DBID>7500</DBID>
		<DisplayNameID>600889</DisplayNameID>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHmehalsefarigun</Icon>
		<RolloverTextID>600890</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmehalsefari</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmehalsefari</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmehalsefari</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmehalsefari</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmehalsefari</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmehalsefari</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHgrenade1' type ='Normal'>
		<DBID>7501</DBID>
		<DisplayNameID>600900</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHgrenade1</Icon>
		<RolloverTextID>600901</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHgrenade2' type ='Normal'>
		<DBID>7502</DBID>
		<DisplayNameID>600902</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHgrenade2</Icon>
		<RolloverTextID>600901</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHgrenade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHsword1' type ='Normal'>
		<DBID>7503</DBID>
		<DisplayNameID>600571</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHsword1</Icon>
		<RolloverTextID>600572</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHsword2' type ='Normal'>
		<DBID>7504</DBID>
		<DisplayNameID>600573</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHsword2</Icon>
		<RolloverTextID>600572</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHsword1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHlance1' type ='Normal'>
		<DBID>7505</DBID>
		<DisplayNameID>600893</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHlance1</Icon>
		<RolloverTextID>600894</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHlance2' type ='Normal'>
		<DBID>7506</DBID>
		<DisplayNameID>600895</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHlance2</Icon>
		<RolloverTextID>600894</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHlance1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHrifle1' type ='Normal'>
		<DBID>7507</DBID>
		<DisplayNameID>600580</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHrifle1</Icon>
		<RolloverTextID>600581</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanaskari</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanescort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHrifle2' type ='Normal'>
		<DBID>7508</DBID>
		<DisplayNameID>600582</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHrifle2</Icon>
		<RolloverTextID>600581</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHrifle1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanaskari</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanescort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHzulushield1' type ='Normal'>
		<DBID>7509</DBID>
		<DisplayNameID>600519</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHzulushield1</Icon>
		<RolloverTextID>600520</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibutho</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANisikhulu</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakati</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHzulushield2' type ='Normal'>
		<DBID>7510</DBID>
		<DisplayNameID>600521</DisplayNameID>
		<Cost resourcetype ='Wood'>850.0000</Cost>
		<Cost resourcetype ='Gold'>850.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHzulushield2</Icon>
		<RolloverTextID>600520</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHzulushield1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibutho</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANisikhulu</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakati</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHzulushield3' type ='Normal'>
		<DBID>7511</DBID>
		<DisplayNameID>600522</DisplayNameID>
		<Cost resourcetype ='Trade'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHzulushield3</Icon>
		<RolloverTextID>600520</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHzulushield2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibutho</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANisikhulu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakati</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHethiopianshield1' type ='Normal'>
		<DBID>7512</DBID>
		<DisplayNameID>600913</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHethiopianshield1</Icon>
		<RolloverTextID>600914</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHethiopianshield2' type ='Normal'>
		<DBID>7513</DBID>
		<DisplayNameID>600915</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHethiopianshield2</Icon>
		<RolloverTextID>600914</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHethiopianshield1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHethiopianshield3' type ='Normal'>
		<DBID>7514</DBID>
		<DisplayNameID>600916</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHethiopianshield3</Icon>
		<RolloverTextID>600914</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHethiopianshield2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHturban1' type ='Normal'>
		<DBID>7515</DBID>
		<DisplayNameID>600925</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHturban1</Icon>
		<RolloverTextID>600926</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHturban2' type ='Normal'>
		<DBID>7516</DBID>
		<DisplayNameID>600927</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHturban2</Icon>
		<RolloverTextID>600926</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHturban1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.24' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.24' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.24' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='1.24' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHturban3' type ='Normal'>
		<DBID>7517</DBID>
		<DisplayNameID>600928</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHturban3</Icon>
		<RolloverTextID>600926</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHturban2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHdesertclothing1' type ='Normal'>
		<DBID>7518</DBID>
		<DisplayNameID>600929</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHdesertclothing1</Icon>
		<RolloverTextID>600930</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANdimoftar</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHdesertclothing2' type ='Normal'>
		<DBID>7519</DBID>
		<DisplayNameID>600931</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHdesertclothing2</Icon>
		<RolloverTextID>600930</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHdesertclothing1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANdimoftar</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHdesertclothing3' type ='Normal'>
		<DBID>7520</DBID>
		<DisplayNameID>600932</DisplayNameID>
		<Cost resourcetype ='Wood'>650.0000</Cost>
		<Cost resourcetype ='Gold'>650.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHdesertclothing3</Icon>
		<RolloverTextID>600930</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHdesertclothing2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANdimoftar</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmehalsefarihp' type ='Normal'>
		<DBID>7521</DBID>
		<DisplayNameID>600920</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHmehalsefarihp</Icon>
		<RolloverTextID>600921</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmehalsefari</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmamlukhp' type ='Normal'>
		<DBID>7522</DBID>
		<DisplayNameID>600891</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Trade'>1500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHmamlukhp</Icon>
		<RolloverTextID>600892</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMamluk</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHuniform1' type ='Normal'>
		<DBID>7523</DBID>
		<DisplayNameID>600574</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHuniform1</Icon>
		<RolloverTextID>600575</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHuniform2' type ='Normal'>
		<DBID>7524</DBID>
		<DisplayNameID>600576</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHuniform2</Icon>
		<RolloverTextID>600575</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHuniform1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHhelmet1' type ='Normal'>
		<DBID>7525</DBID>
		<DisplayNameID>600917</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHhelmet1</Icon>
		<RolloverTextID>600918</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHhelmet2' type ='Normal'>
		<DBID>7526</DBID>
		<DisplayNameID>600919</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHhelmet2</Icon>
		<RolloverTextID>600918</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHhelmet1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTigrayLancer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanOromoHorseman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHboots1egyptian' type ='Normal'>
		<DBID>7527</DBID>
		<DisplayNameID>600922</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHboots1</Icon>
		<RolloverTextID>600936</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHboots2egyptian' type ='Normal'>
		<DBID>7528</DBID>
		<DisplayNameID>600924</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHboots2</Icon>
		<RolloverTextID>600936</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHboots1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHcannonhp1' type ='Normal'>
		<DBID>7529</DBID>
		<DisplayNameID>600586</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHcannonhp1</Icon>
		<RolloverTextID>600587</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANsebastopol</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHcannonhp2' type ='Normal'>
		<DBID>7530</DBID>
		<DisplayNameID>600588</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHcannonhp2</Icon>
		<RolloverTextID>600587</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHcannonhp1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANsebastopol</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHcannonattack1' type ='Normal'>
		<DBID>7531</DBID>
		<DisplayNameID>600583</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHcannonattack1</Icon>
		<RolloverTextID>600584</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANsebastopol</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHcannonattack2' type ='Normal'>
		<DBID>7532</DBID>
		<DisplayNameID>600585</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHcannonattack2</Icon>
		<RolloverTextID>600584</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHcannonattack1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANsebastopol</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHlimbers1' type ='Normal'>
		<DBID>7533</DBID>
		<DisplayNameID>600577</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Trade'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHlimbers1</Icon>
		<RolloverTextID>600578</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Abstractartillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHlimbers2' type ='Normal'>
		<DBID>7534</DBID>
		<DisplayNameID>600579</DisplayNameID>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHlimbers2</Icon>
		<RolloverTextID>600578</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHlimbers1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Abstractartillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHincendiary' type ='Normal'>
		<DBID>7535</DBID>
		<DisplayNameID>600934</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHincendiary</Icon>
		<RolloverTextID>600935</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHpistol1' type ='Normal'>
		<DBID>7536</DBID>
		<DisplayNameID>600938</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHpistol1</Icon>
		<RolloverTextID>600937</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED5</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanmehariste</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHpistol2' type ='Normal'>
		<DBID>7537</DBID>
		<DisplayNameID>600939</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanmilitary\AFRICANTECHpistol2</Icon>
		<RolloverTextID>600937</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANTECHpistol1</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanmehariste</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0zulu' type ='Normal'>
		<DBID>7538</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANageup</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<!-- Effect type ='Data' action ='MaintainShaka' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfrExplorerSpawner</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='AfrExplorerSpawner' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanShaka</Target></Effect -->
			<Effect type ='Data' action ='MaintainLots' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANGranary</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanlot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanlibrary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanbazaar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africantower</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africangranary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanquarry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africangunpowderkraal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanhorsekraal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanikhanda</Target></Effect>
			<Effect type ='Data' action ='MaintainYouth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmatriarch</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpyMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pirogue</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillagerMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTradesmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANbazaartent</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanibutho</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanumpakati</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanisikhulu</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegaiMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskariMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscortMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanibuthoMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanumpakatiMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGunMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannonMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiaryMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanisikhuluMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANvillager' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANvillagerMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANmatriarch' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANmatriarchMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANtradesman' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanBowman' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanAssegai' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegaiMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanIncendiary' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiaryMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANibutho' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANibuthoMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANumpakati' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANumpakatiMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANspy' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANspyMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANdoubleram' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANdoubleramMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanAskari' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskariMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanEscort' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscortMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanRevolvingCannon' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannonMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanMountainGun' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGunMATURING</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AFRICANisikhulu' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANisikhuluMATURING</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbuildinglos1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbuildinglos2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagercombat1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagercombat2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagerhealth1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagerhealth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmercantilism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwall1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshiphitpoints1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshiphitpoints2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipspeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipspeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpen1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpen2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderhealth1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderhealth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtowerattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtowerattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtowerattack3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHclub1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHclub2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHclub3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear1zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear2zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear3zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHincendiary</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHzulushield1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHzulushield2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHzulushield3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHrifle1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHrifle2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHram1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHram2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHsword1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHsword2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHuniform1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHuniform2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonhp1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonhp2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlimbers1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlimbers2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmatriarch1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmatriarch2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHyouthspeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHyouthspeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmaturing1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmaturing2</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANageupzulu</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCzapakaUhlan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCarabineer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateRedcoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLConsulateKommando</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
			<Effect type ='Data' amount ='-30.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillager</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtravois</Target></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82719'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82749'></Effect>
			<!-- Fake Age-Up Button, Africans -->
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeColonialAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeFortressAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeIndustrialAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeImperialAgeAfrican</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANageupzulu' type ='Normal'>
		<DBID>7539</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED1zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED2zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED3zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED4zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED5zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED6zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW1zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW2zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW3zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW4zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW5zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW6zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE1zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE2zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE3zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE4zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE5zulu</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE6zulu</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanbazaar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africangunpowderkraal</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanhorsekraal</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>safehouse</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africangranary</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanQuarry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>church</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africantower</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanibutho</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanumpakati</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanisikhulu</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegaiMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskariMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscortMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanibuthoMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanumpakatiMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGunMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannonMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiaryMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanisikhuluMATURING</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHwheel1' type ='Normal'>
		<DBID>7540</DBID>
		<DisplayNameID>600985</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\wheel1</Icon>
		<RolloverTextID>600986</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHwheel2' type ='Normal'>
		<DBID>7541</DBID>
		<DisplayNameID>600987</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Trade'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\wheel2</Icon>
		<RolloverTextID>600986</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANTECHwheel1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupBLUE6</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHyouthspeed1' type ='Normal'>
		<DBID>7542</DBID>
		<DisplayNameID>600971</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\fertility</Icon>
		<RolloverTextID>600972</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHyouthspeed2' type ='Normal'>
		<DBID>7543</DBID>
		<DisplayNameID>600973</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\adoption</Icon>
		<RolloverTextID>600972</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupYELLOW5</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHyouthspeed1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-3.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmatriarch1' type ='Normal'>
		<DBID>7544</DBID>
		<DisplayNameID>600974</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\marriage</Icon>
		<RolloverTextID>600975</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmatriarch</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmatriarch2' type ='Normal'>
		<DBID>7545</DBID>
		<DisplayNameID>600976</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\polygamy</Icon>
		<RolloverTextID>600975</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHmatriarch1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmatriarch</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANTECHmaturing1' type ='Normal'>
		<DBID>7546</DBID>
		<DisplayNameID>600977</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\circumcision</Icon>
		<RolloverTextID>600978</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupRED4</TechStatus>
			<TechStatus status ='Active'>AFRICANageupYELLOW4</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANvillagerMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmatriarchMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibuthoMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANbowmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANassegaiMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakatiMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANincendiaryMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANdoubleramMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmountaingunMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANrevolvingcannonMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANaskariMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANescortMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAfricanUhlanMaturing</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHmaturing2' type ='Normal'>
		<DBID>7547</DBID>
		<DisplayNameID>600980</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\blackveil</Icon>
		<RolloverTextID>600978</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE6</TechStatus>
			<TechStatus status ='Active'>AFRICANTECHmaturing1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANvillagerMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmatriarchMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtradesmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANibuthoMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANbowmanMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANassegaiMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANumpakatiMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANincendiaryMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANdoubleramMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmountaingunMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANrevolvingcannonMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANaskariMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANescortMATURING</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAfricanUhlanMaturing</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Egyptian' type ='Normal'>
		<DBID>7548</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<!-- Effect type ='Data' action ='MaintainAliPasha' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfrExplorerSpawner</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='AfrExplorerSpawner' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANAliPasha</Target></Effect -->
			<!-- Effect type ='Data' action ='SpawnTownCenterCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4towncenter</Target></Effect -->
			<Effect type ='Data' amount ='00' subtype ='Hitpoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanlot</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>egyptianvillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.80' subtype ='WorkRate' unittype ='All' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>spawnharborship</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANdestroytc</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANageup</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYtowncenterCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Africanlot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYhouseCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks1CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks2CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks3CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYlibraryCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbazaarCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYharborshipCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYgranaryCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYquarryCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYmarketCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYsafehouseCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypgoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPirogueEgyptian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>egyptianvillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANbazaartent</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanobeliskpyre</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanmehariste</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanmamluk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbuildinglos1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbuildinglos2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHhunting3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwood3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcoin3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagercombat1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagercombat2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagerhealth1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHvillagerhealth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmercantilism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHfishing3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshiphitpoints1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshiphitpoints2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipspeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHshipspeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHquarry3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpen1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpen2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmill3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtrade3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderhealth1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHtraderhealth2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHbow3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHspear3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHscimitar1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHscimitar2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHscimitar3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHdagger1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHdagger2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHdagger3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHturban1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHturban2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHturban3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHincendiary</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHrifle1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHrifle2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHsword1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHsword2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHboots1egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHboots2egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHuniform1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHuniform2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonattack1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonattack2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonhp1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHcannonhp2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlimbers1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHlimbers2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpistol1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHpistol2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwheel1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHwheel2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmamlukattack</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHmamlukhp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHgrenade1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANTECHgrenade2</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANageupegyptian</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='PopulationCapAddition' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateTercio</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateTufanciCorps</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ConsulateArmatolos</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateGendarmes</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='MaximumVelocity' relativity ='Assign'>
				<Target type ='ProtoUnit'>CoveredWagon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionJudaism04EgyptianVillager</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSultanateCheck</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtravois</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='WOLFieldHospitalWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtravois</Target></Effect>
			<Effect type ='SetName' proto ='YPDockWagon' culture ='none' newName ='82719'></Effect>
			<Effect type ='SetName' proto ='WOLFieldHospitalWagon' culture ='none' newName ='82749'></Effect>
			<!-- Fake Age-Up Button, Africans -->
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeColonialAgeEgyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeFortressAgeEgyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeIndustrialAgeEgyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeImperialAgeEgyptian</Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANdestroytc' type ='Normal'>
		<DBID>7549</DBID>
		<DisplayNameID>600980</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0' subtype ='Hitpoints' relativity ='assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='AFRICANageupegyptian' type ='Normal'>
		<DBID>7550</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED1egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED2egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED3egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED4egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED5egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupRED6egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW1egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW2egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW3egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW4egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW5egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupYELLOW6egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE1egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE2egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE3egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE4egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE5egyptian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AFRICANageupBLUE6egyptian</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks1CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks2CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbarracks3CARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYbazaarCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYgranaryCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYquarryCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYmarketCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYsafehouseCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>safehouse</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanmehariste</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>africanmamluk</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SpawnHarborship' type ='Normal'>
		<DBID>7551</DBID>
		<DisplayNameID>72329</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\dock\dock_icon</Icon>
		<RolloverTextID>72330</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYharborshipCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHtowerattack1' type ='Normal'>
		<DBID>7552</DBID>
		<DisplayNameID>601018</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtowerattack1</Icon>
		<RolloverTextID>601021</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupblue3</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AFRICANtower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHtowerattack2' type ='Normal'>
		<DBID>7553</DBID>
		<DisplayNameID>601019</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtowerattack2</Icon>
		<RolloverTextID>601021</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANTECHtowerattack1</TechStatus>
			<TechStatus status ='Active'>AFRICANageupblue5</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AFRICANtower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRICANTECHtowerattack3' type ='Normal'>
		<DBID>7554</DBID>
		<DisplayNameID>601020</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africantechs\AFRICANTECHtowerattack3</Icon>
		<RolloverTextID>601021</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANTECHtowerattack2</TechStatus>
			<TechStatus status ='Active'>AFRICANageupblue6</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='AFRICANtower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtower</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAmapissnow' type ='Normal'>
		<DBID>7555</DBID></Tech>
	<Tech name ='HCShipAFRICANvillagers1' type ='Normal'>
		<DBID>240</DBID>
		<DisplayNameID>601052</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\AfricanVillager</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANvillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANvillagers2' type ='Normal'>
		<DBID>7556</DBID>
		<DisplayNameID>601053</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\AfricanVillager</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANvillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANvillagers3' type ='Normal'>
		<DBID>7557</DBID>
		<DisplayNameID>601054</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\AfricanVillager</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANvillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANvillagers4' type ='Normal'>
		<DBID>7558</DBID>
		<DisplayNameID>601055</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\AfricanVillager</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANvillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANibutho1' type ='Normal'>
		<DBID>7559</DBID>
		<DisplayNameID>601056</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANibutho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANibutho2' type ='Normal'>
		<DBID>7560</DBID>
		<DisplayNameID>601057</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANibutho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANibutho3' type ='Normal'>
		<DBID>7561</DBID>
		<DisplayNameID>601058</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANibutho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANibutho4' type ='Normal'>
		<DBID>7562</DBID>
		<DisplayNameID>601059</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANibutho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANibutho5' type ='Normal'>
		<DBID>7563</DBID>
		<DisplayNameID>601060</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANibutho</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANibutho' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmenDutch1' type ='Normal'>
		<DBID>7564</DBID>
		<DisplayNameID>601061</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmenDutch2' type ='Normal'>
		<DBID>7565</DBID>
		<DisplayNameID>601062</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmenDutch3' type ='Normal'>
		<DBID>7566</DBID>
		<DisplayNameID>601063</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmenDutch4' type ='Normal'>
		<DBID>7567</DBID>
		<DisplayNameID>601064</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmenDutch5' type ='Normal'>
		<DBID>7568</DBID>
		<DisplayNameID>601065</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipumpakati1' type ='Normal'>
		<DBID>7569</DBID>
		<DisplayNameID>601066</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANumpakati</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANumpakati' relativity ='Absolute'>
		<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipumpakati2' type ='Normal'>
		<DBID>7570</DBID>
		<DisplayNameID>601067</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANumpakati</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANumpakati' relativity ='Absolute'>
		<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipumpakati3' type ='Normal'>
		<DBID>7571</DBID>
		<DisplayNameID>601068</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANumpakati</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANumpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipumpakati4' type ='Normal'>
		<DBID>7572</DBID>
		<DisplayNameID>601069</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANumpakati</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANumpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANisikhulu1' type ='Normal'>
		<DBID>7573</DBID>
		<DisplayNameID>601070</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANisikhulu</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANisikhulu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANumpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAFRICANisikhulu2' type ='Normal'>
		<DBID>7574</DBID>
		<DisplayNameID>601071</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANisikhulu</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANisikhulu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANumpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipConsulateCzapkas1' type ='Normal'>
		<DBID>7575</DBID>
		<DisplayNameID>601074</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<RolloverTextID>601078</RolloverTextID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCzapakaUhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConsulateCzapkas2' type ='Normal'>
		<DBID>7576</DBID>
		<DisplayNameID>601075</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<RolloverTextID>601078</RolloverTextID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCzapakaUhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConsulateCzapkas3' type ='Normal'>
		<DBID>7577</DBID>
		<DisplayNameID>601076</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<RolloverTextID>601078</RolloverTextID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\uhlan\uhlan_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCzapakaUhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCannonsCzapkaRepeat' type ='Normal'>
		<DBID>7578</DBID>
		<DisplayNameID>601077</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<RolloverTextID>601079</RolloverTextID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\infinite_heavy_cannon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCzapakaUhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipConsulateZwarte1' type ='Normal'>
		<DBID>7579</DBID>
		<DisplayNameID>601080</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\dutch_expeditionary_company</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='CONZwarteHollander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipConsulateZwarte2' type ='Normal'>
		<DBID>7580</DBID>
		<DisplayNameID>601081</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\dutch_expeditionary_force</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='CONZwarteHollander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipConsulateCarabineers' type ='Normal'>
		<DBID>7581</DBID>
		<DisplayNameID>601082</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\dutch_army</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCarabineer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipZwarteCarabineers' type ='Normal'>
		<DBID>7582</DBID>
		<DisplayNameID>601083</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\dutch_brigade</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateCarabineer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='CONZwarteHollander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipbelgianassegai1' type ='Normal'>
		<DBID>7583</DBID>
		<DisplayNameID>601084</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipbelgianassegai2' type ='Normal'>
		<DBID>7584</DBID>
		<DisplayNameID>601085</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipbelgianassegai3' type ='Normal'>
		<DBID>7585</DBID>
		<DisplayNameID>601086</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmen1' type ='Normal'>
		<DBID>7586</DBID>
		<DisplayNameID>601087</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmen2' type ='Normal'>
		<DBID>7587</DBID>
		<DisplayNameID>601088</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmen3' type ='Normal'>
		<DBID>7588</DBID>
		<DisplayNameID>601089</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmen4' type ='Normal'>
		<DBID>7589</DBID>
		<DisplayNameID>601090</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANbowmen5' type ='Normal'>
		<DBID>7590</DBID>
		<DisplayNameID>601091</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanBowman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANDimoftar1' type ='Normal'>
		<DBID>7591</DBID>
		<DisplayNameID>601092</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANdimoftar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANdimoftar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANDimoftar2' type ='Normal'>
		<DBID>7592</DBID>
		<DisplayNameID>601093</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANdimoftar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANdimoftar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANDimoftar3' type ='Normal'>
		<DBID>7593</DBID>
		<DisplayNameID>601094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANdimoftar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANdimoftar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANDimoftar4' type ='Normal'>
		<DBID>7594</DBID>
		<DisplayNameID>601095</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANdimoftar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANdimoftar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAFRICANDimoftar5' type ='Normal'>
		<DBID>7595</DBID>
		<DisplayNameID>601096</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANdimoftar</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANdimoftar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipEGYVillagers1' type ='Normal'>
		<DBID>7596</DBID>
		<DisplayNameID>601700</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\egyptianvillager</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='EGYPTIANvillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipEGYVillagers2' type ='Normal'>
		<DBID>7597</DBID>
		<DisplayNameID>601701</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\egyptianvillager</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='EGYPTIANvillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAfricanFellahs1' type ='Normal'>
		<DBID>7598</DBID>
		<DisplayNameID>601702</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanFellah</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='AfricanFellah' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAfricanFellahs2' type ='Normal'>
		<DBID>7599</DBID>
		<DisplayNameID>601703</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanFellah</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='AfricanFellah' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAfricanFellahs3' type ='Normal'>
		<DBID>7600</DBID>
		<DisplayNameID>601704</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanFellah</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='AfricanFellah' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipAfricanFellahs4' type ='Normal'>
		<DBID>7601</DBID>
		<DisplayNameID>601705</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanFellah</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='28.00' subtype ='FreeHomeCityUnit' unittype ='AfricanFellah' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHeadCaravan' type ='Normal'>
		<DBID>7602</DBID>
		<DisplayNameID>601706</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\town_center\towncenter_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYtowncenterCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHouseCaravan1' type ='Normal'>
		<DBID>7603</DBID>
		<DisplayNameID>601707</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANhouse</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYhouseCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHouseCaravan2' type ='Normal'>
		<DBID>7604</DBID>
		<DisplayNameID>601708</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANhouse</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='EGYhouseCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMamluk1' type ='Normal'>
		<DBID>7605</DBID>
		<DisplayNameID>601709</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanMamluk</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanMamluk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMamluk2' type ='Normal'>
		<DBID>7606</DBID>
		<DisplayNameID>601710</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanMamluk</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanMamluk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranRedcoats' type ='Normal'>
		<DBID>7607</DBID>
		<DisplayNameID>601718</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>601719</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
			<Effect type ='SetName' proto ='redcoat' culture ='none' newName ='601720'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Guardredcoats' type ='Normal'>
		<DBID>7608</DBID>
		<DisplayNameID>601721</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>601722</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Veteranredcoats</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>redcoat</Target></Effect>
			<Effect type ='SetName' proto ='redcoat' culture ='none' newName ='601723'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>redcoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRedcoats' type ='Normal'>
		<DBID>7609</DBID>
		<DisplayNameID>30959</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>601722</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardRedcoats</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
			<Effect type ='SetName' proto ='Redcoat' culture ='none' newName ='31167'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Redcoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipredcoats1' type ='Normal'>
		<DBID>7610</DBID>
		<DisplayNameID>601724</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\redcoat_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipredcoats2' type ='Normal'>
		<DBID>7611</DBID>
		<DisplayNameID>601725</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\redcoat_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipredcoats3' type ='Normal'>
		<DBID>7612</DBID>
		<DisplayNameID>601726</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\redcoat_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipredcoats4' type ='Normal'>
		<DBID>7613</DBID>
		<DisplayNameID>601727</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\redcoat_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipredcoats5' type ='Normal'>
		<DBID>7614</DBID>
		<DisplayNameID>601728</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\redcoat_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='redcoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCArkofCovenant' type ='Normal'>
		<DBID>7615</DBID>
		<DisplayNameID>601729</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<RolloverTextID>444283</RolloverTextID>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\ark_of_the_covenant</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Capoeira' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRas' type ='Normal'>
		<DBID>7616</DBID>
		<DisplayNameID>601730</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Ras</Icon>
		<RolloverTextID>601731</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNegus' type ='Normal'>
		<DBID>7617</DBID>
		<DisplayNameID>601732</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Negus</Icon>
		<RolloverTextID>601733</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' action ='Lionsroar' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKebraNagast' type ='Normal'>
		<DBID>7618</DBID>
		<DisplayNameID>601734</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Kebra_Nagast</Icon>
		<RolloverTextID>601735</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AFRICANlot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMonolithicChurch' type ='Normal'>
		<DBID>7619</DBID>
		<DisplayNameID>601736</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Monolithic_Church_variation</Icon>
		<RolloverTextID>601737</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCrownCouncil' type ='Normal'>
		<DBID>7620</DBID>
		<DisplayNameID>601738</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Crown_Council</Icon>
		<RolloverTextID>601739</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLionOfJudah' type ='Normal'>
		<DBID>7621</DBID>
		<DisplayNameID>601742</DisplayNameID>
		<RolloverTextID>601743</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.00</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\lion_of_judah</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLAfricanMemorialPorter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanLionStatue</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanCamelRiders1' type ='Normal'>
		<DBID>7622</DBID>
		<DisplayNameID>601744</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanCamelRider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanCamelRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanCamelRiders2' type ='Normal'>
		<DBID>7623</DBID>
		<DisplayNameID>601745</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanCamelRider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanCamelRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanCamelRiders3' type ='Normal'>
		<DBID>7624</DBID>
		<DisplayNameID>601746</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanCamelRider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanCamelRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanOromoHorsemen1' type ='Normal'>
		<DBID>7625</DBID>
		<DisplayNameID>601747</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanOromoHorseman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanOromoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanOromoHorsemen2' type ='Normal'>
		<DBID>7626</DBID>
		<DisplayNameID>601748</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanOromoHorseman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanOromoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanOromoHorsemen3' type ='Normal'>
		<DBID>7627</DBID>
		<DisplayNameID>601749</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanOromoHorseman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanOromoHorseman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanRevolvingCannons1' type ='Normal'>
		<DBID>7628</DBID>
		<DisplayNameID>601750</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanRevolvingCannon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanRevolvingCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanRevolvingCannons2' type ='Normal'>
		<DBID>7629</DBID>
		<DisplayNameID>601751</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanRevolvingCannon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanRevolvingCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanMountainGun' type ='Normal'>
		<DBID>7630</DBID>
		<DisplayNameID>601752</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanMountainGun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanMountainGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipafricansebastopol' type ='Normal'>
		<DBID>7631</DBID>
		<DisplayNameID>601753</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANsebastopol</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='africansebastopol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipafricamehalsefari1' type ='Normal'>
		<DBID>7632</DBID>
		<DisplayNameID>601754</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANmehalsefari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='africanmehalsefari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipafricamehalsefari2' type ='Normal'>
		<DBID>7633</DBID>
		<DisplayNameID>601755</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANmehalsefari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='africanmehalsefari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Habsburg' type ='Normal'>
		<DBID>7634</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Krajisnik</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLHouseHabsburg</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tross</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saker</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSbritish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSfrench</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSdutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSbelgian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSportuguese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSspanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSdanish</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>HABSswedish</Effect -->
			<Effect type ='TechStatus' status ='obtainable'>HABSswiss</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSgerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSrussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSpolish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSgreek</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSmaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSitalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HABSserbian</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Landsknecht</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fougasse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Reiter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DemiCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' action ='SpawnLilBombard' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>XPRevolutionLouverture</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionBonifacio</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranKrajisniks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardKrajisniks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialKrajisniks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardReiters</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialReiters</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPandours</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardPandours</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialPandours</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMagyars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMagyars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMagyars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranLandsknechts</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranPavisiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGrenzers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGrenzers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDoppelsoldners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDoppelsoldners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Minion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMinion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDemicannon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMercBombard</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Howitzer</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercGreatCannon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChurchImperialCrypt</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChurchRoyalGrenadiers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLChurchCatholicLeague</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsDutch</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsSwiss</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsPolish</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsRussian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLDynasticGamesHabsSerbian</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Revetment</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>StarFort</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBurgMoat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBurgThroneHall</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranDoppelsoldnersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranGrenzersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranReitersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IncendiaryGrenades</Effect>
			<!-- New Revolutionaries, Habsburg -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLGaribaldi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLHungary</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusHabsburg1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusHabsburg2</Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranKrajisniks' type ='Normal'>
		<DBID>7635</DBID>
		<DisplayNameID>601795</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>601796</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Krajisnik</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Krajisnik</Target></Effect>
			<Effect type ='SetName' proto ='Krajisnik' culture ='none' newName ='601797'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardKrajisniks' type ='Normal'>
		<DBID>7636</DBID>
		<DisplayNameID>601798</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>601796</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranKrajisniks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Krajisnik</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Krajisnik</Target></Effect>
			<Effect type ='SetName' proto ='Krajisnik' culture ='none' newName ='601799'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialKrajisniks' type ='Normal'>
		<DBID>7637</DBID>
		<DisplayNameID>601800</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>601801</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardKrajisniks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Krajisnik</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Krajisnik</Target></Effect>
			<Effect type ='SetName' proto ='Krajisnik' culture ='none' newName ='601802'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardReiters' type ='Normal'>
		<DBID>7638</DBID>
		<DisplayNameID>601803</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>601804</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Reiter</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Reiter</Target></Effect>
			<Effect type ='SetName' proto ='Reiter' culture ='none' newName ='601805'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Reiter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialReiters' type ='Normal'>
		<DBID>7639</DBID>
		<DisplayNameID>601806</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>601807</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardReiters</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Reiter</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Reiter</Target></Effect>
			<Effect type ='SetName' proto ='Reiter' culture ='none' newName ='601808'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranPandours' type ='Normal'>
		<DBID>7640</DBID>
		<DisplayNameID>601809</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>601810</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='SetName' proto ='Pandour' culture ='none' newName ='601811'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pandour' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardPandours' type ='Normal'>
		<DBID>7641</DBID>
		<DisplayNameID>601812</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>601810</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranPandours</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='SetName' proto ='Pandour' culture ='none' newName ='601813'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pandour' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialPandours' type ='Normal'>
		<DBID>7642</DBID>
		<DisplayNameID>601814</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>601815</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardPandours</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Pandour' culture ='none' newName ='601816'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranMagyars' type ='Normal'>
		<DBID>7643</DBID>
		<DisplayNameID>601817</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_grenadier_artillery\veteran_grenadier_artillery</Icon>
		<RolloverTextID>601818</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='SetName' proto ='Magyar' culture ='none' newName ='601819'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Magyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardMagyars' type ='Normal'>
		<DBID>7644</DBID>
		<DisplayNameID>601820</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>601818</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranMagyars</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='SetName' proto ='Magyar' culture ='none' newName ='601821'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Magyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMagyars' type ='Normal'>
		<DBID>7645</DBID>
		<DisplayNameID>601822</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>601823</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardMagyars</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Magyar' culture ='none' newName ='601824'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranLandsknechts' type ='Normal'>
		<DBID>7646</DBID>
		<DisplayNameID>601825</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_sword_infantry\veteran_sword_infantry</Icon>
		<RolloverTextID>601826</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Landsknecht</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Landsknecht</Target></Effect>
			<Effect type ='SetName' proto ='Landsknecht' culture ='none' newName ='601827'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Landsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardDoppelsoldners' type ='Normal'>
		<DBID>7647</DBID>
		<DisplayNameID>601828</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_sword_infantry\guard_sword_infantry</Icon>
		<RolloverTextID>601829</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='SetName' proto ='Doppelsoldner' culture ='none' newName ='601830'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Doppelsoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDoppelsoldners' type ='Normal'>
		<DBID>7648</DBID>
		<DisplayNameID>601831</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_sword_infantry\imperial_sword_infantry</Icon>
		<RolloverTextID>601832</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardDoppelsoldners</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='SetName' proto ='Doppelsoldner' culture ='none' newName ='601833'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardGrenzers' type ='Normal'>
		<DBID>7649</DBID>
		<DisplayNameID>601834</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>601835</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='SetName' proto ='Grenzer' culture ='none' newName ='601836'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Grenzer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGrenzers' type ='Normal'>
		<DBID>7650</DBID>
		<DisplayNameID>601837</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>601838</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardGrenzers</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Grenzer' culture ='none' newName ='601839'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranPavisiers' type ='Normal'>
		<DBID>7651</DBID>
		<DisplayNameID>601840</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>601841</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect type ='SetName' proto ='Pavisier' culture ='none' newName ='601842'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pavisier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Minion' type ='Normal'>
		<DBID>7652</DBID>
		<DisplayNameID>601843</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>601844</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Saker</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Saker</Target></Effect>
			<Effect type ='SetName' proto ='Saker' culture ='none' newName ='601845'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMinion' type ='Normal'>
		<DBID>7653</DBID>
		<DisplayNameID>601846</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>601847</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Minion</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Saker</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Saker</Target></Effect>
			<Effect type ='SetName' proto ='Saker' culture ='none' newName ='601848'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDemiCannon' type ='Normal'>
		<DBID>7654</DBID>
		<DisplayNameID>601849</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>601850</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DemiCannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DemiCannon</Target></Effect>
			<Effect type ='SetName' proto ='DemiCannon' culture ='none' newName ='601851'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMercBombard' type ='Normal'>
		<DBID>7655</DBID>
		<DisplayNameID>601852</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>601853</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercGreatCannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MercGreatCannon</Target></Effect>
			<Effect type ='SetName' proto ='MercGreatCannon' culture ='none' newName ='601854'></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTScandinavia' type ='Normal'>
		<DBID>7656</DBID>
		<DisplayNameID>601855</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<HomeCityLevel>40</HomeCityLevel>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\scandinavian_colony</Icon>
		<RolloverTextID>601856</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsScandinavia</Effect>
			<Effect civ ='IMukrainians' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsScandinavia' type ='Normal'>
		<DBID>7657</DBID>
		<DisplayNameID>601858</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>601859</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ScandinavianColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ScandinavianHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ScandinavianImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerSCBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMSkiTrooperBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSCUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSCUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSC01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSC02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSC03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSC04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSC05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSC06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantSCBB</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='IMFishingBoat' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SaltpeterNationalization' type ='Normal'>
		<DBID>7658</DBID>
		<DisplayNameID>601868</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Saltpeter</Icon>
		<RolloverTextID>601869</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofSilver</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofSilverLarge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Inflation' type ='Normal'>
		<DBID>7659</DBID>
		<DisplayNameID>601870</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Inflation</Icon>
		<RolloverTextID>601871</RolloverTextID>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Warehouses' type ='Normal'>
		<DBID>7660</DBID>
		<DisplayNameID>601872</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Chile\Pulperia</Icon>
		<RolloverTextID>601873</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractResourceCrate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<!-- Egyptian Cards - Egyptian Spokesman Start. -->
	<Tech name ='HCSnakeCharming' type ='Normal'>
		<DBID>7661</DBID>
		<DisplayNameID>601876</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Snake Charming</Icon>
		<RolloverTextID>601877</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601878</Effect>
			<Effect type ='Data' action ='ConvertGuardian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShamelNessimTeam' type ='Normal'>
		<DBID>7662</DBID>
		<DisplayNameID>601879</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Sham el-Nessim</Icon>
		<RolloverTextID>601880</RolloverTextID>
		<Flag>TeamTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>601881</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCUrabiRevolt' type ='Normal'>
		<DBID>7663</DBID>
		<DisplayNameID>601882</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Urabi Revolt</Icon>
		<RolloverTextID>601883</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='TransformUnit' toprotoid ='AfricanNaffatun' fromprotoid ='AfricanFellah'></Effect -->
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmamluk</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmountaingun</Target></Effect>
			<Effect type ='TextOutput'>601884</Effect>
		</Effects>
	</Tech>
	<!-- Egyptian Cards - Egyptian Spokesman End. -->
	<Tech name ='ColonializeAfrica' type ='Normal'>
		<DBID>7664</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeColonialAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeColonialAgeEgyptian</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FortressizeAfrica' type ='Normal'>
		<DBID>7665</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeFortressAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeFortressAgeEgyptian</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYtowncenterCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<!-- SELFENGA AURA -->
			<Effect type ='Data' action ='MehalSefari01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari03' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari04' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari05' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari06' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari07' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari08' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari09' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari10' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari11' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari12' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari13' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari14' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari15' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari16' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari17' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari18' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari19' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari20' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari21' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari22' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari23' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari24' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari25' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari26' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari27' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari28' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari29' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari30' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack03' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack04' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack05' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack06' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack07' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack08' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack09' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack10' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack11' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack12' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack13' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack14' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack15' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack16' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack17' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack18' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack19' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack20' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack21' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack22' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack23' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack24' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack25' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack26' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack27' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack28' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack29' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack30' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IndustrializeAfrica' type ='Normal'>
		<DBID>7666</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeIndustrialAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeIndustrialAgeEgyptian</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYtowncenterCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='ImperializeAfrica' type ='Normal'>
		<DBID>7667</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeImperialAgeAfrican</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeImperialAgeEgyptian</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYtowncenterCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANmenelik</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AFRICANshaka</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBedouinRegiments' type ='Normal'>
		<DBID>7668</DBID>
		<DisplayNameID>601885</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Bedouin Regiments</Icon>
		<RolloverTextID>601886</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601887</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EGYhouseCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>EGYhouseCARAVAN</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOasis' type ='Normal'>
		<DBID>7669</DBID>
		<DisplayNameID>601888</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Oasis</Icon>
		<RolloverTextID>601889</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601890</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNahda' type ='Normal'>
		<DBID>7670</DBID>
		<DisplayNameID>601891</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Al-Nahda</Icon>
		<RolloverTextID>601892</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601893</Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNileFlood' type ='Normal'>
		<DBID>7671</DBID>
		<DisplayNameID>601894</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Nile Flood</Icon>
		<RolloverTextID>601895</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>601896</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPapyrusScripts' type ='Normal'>
		<DBID>7672</DBID>
		<DisplayNameID>601897</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Papyrus Scripts</Icon>
		<RolloverTextID>601898</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPMonasteryTech</Target></Effect>
			<!-- Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED1egyptian</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE1egyptian</Target></Effect>
			<Effect type ='Data' amount ='250.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW1egyptian</Target></Effect>
			<Effect type ='Data' amount ='550.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED2egyptian</Target></Effect>
			<Effect type ='Data' amount ='550.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE2egyptian</Target></Effect>
			<Effect type ='Data' amount ='550.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW2egyptian</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED3egyptian</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE3egyptian</Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW3egyptian</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED3egyptian</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE3egyptian</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW3egyptian</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED4egyptian</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE4egyptian</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW4egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED4egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE4egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW4egyptian</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED5egyptian</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE5egyptian</Target></Effect>
			<Effect type ='Data' amount ='800.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW5egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED5egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE5egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW5egyptian</Target></Effect>
			<Effect type ='Data' amount ='1200.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED6egyptian</Target></Effect>
			<Effect type ='Data' amount ='1200.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE6egyptian</Target></Effect>
			<Effect type ='Data' amount ='1200.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW6egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupRED6egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupBLUE6egyptian</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Trade' relativity ='Absolute'>
				<Target type ='Tech'>AFRICANageupYELLOW6egyptian</Target></Effect -->
			<Effect type ='TextOutput'>601899</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDesertRaiders' type ='Normal'>
		<DBID>7673</DBID>
		<DisplayNameID>601900</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Desert Raiders</Icon>
		<RolloverTextID>601901</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601902</Effect></Effects>
	</Tech>
	<Tech name ='HCShipConsulateFrench1' type ='Normal'>
		<DBID>7674</DBID>
		<DisplayNameID>600942</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\french_armies\french_company_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateYoungGarde' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranOrdenancas' type ='Normal'>
		<DBID>7675</DBID>
		<DisplayNameID>601905</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_spear_infantry\veteran_spear_infantry</Icon>
		<RolloverTextID>601906</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ordenanca</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ordenanca</Target></Effect>
			<Effect type ='SetName' proto ='Ordenanca' culture ='none' newName ='601907'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Ordenanca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialAtiradores' type ='Normal'>
		<DBID>7676</DBID>
		<DisplayNameID>601908</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>601909</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Atirador' culture ='none' newName ='601910'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Atirador</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Atirador</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipOrdenancas1' type ='Normal'>
		<DBID>7677</DBID>
		<DisplayNameID>601911</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\ordenanza_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Ordenanca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOrdenancas2' type ='Normal'>
		<DBID>7678</DBID>
		<DisplayNameID>601912</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\ordenanza_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='48.00' subtype ='FreeHomeCityUnit' unittype ='Ordenanca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ImperialEscoltas' type ='Normal'>
		<DBID>7679</DBID>
		<DisplayNameID>601914</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>601915</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EscoltaSpain</Target></Effect>
			<Effect type ='SetName' proto ='EscoltaSpain' culture ='none' newName ='601916'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EscoltaSpain</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranInfantes' type ='Normal'>
		<DBID>7680</DBID>
		<DisplayNameID>601918</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>601919</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfanteMarina</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfanteMarina</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='InfanteMarina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='InfanteMarina' culture ='none' newName ='601920'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardInfantes' type ='Normal'>
		<DBID>7681</DBID>
		<DisplayNameID>601921</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>601922</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranInfantes</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfanteMarina</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfanteMarina</Target></Effect>
			<Effect type ='SetName' proto ='InfanteMarina' culture ='none' newName ='601923'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialInfantes' type ='Normal'>
		<DBID>7682</DBID>
		<DisplayNameID>601924</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>601925</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardInfantes</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfanteMarina</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfanteMarina</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='InfanteMarina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='InfanteMarina' culture ='none' newName ='601926'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer1' type="Normal">
		<DBID>7683</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550650'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550670'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550690'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer2' type="Normal">
		<DBID>7684</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550651'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550671'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550691'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer3' type="Normal">
		<DBID>7685</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550652'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550672'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550692'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer4' type="Normal">
		<DBID>7686</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550653'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550673'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550693'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer5' type="Normal">
		<DBID>7687</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550654'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550674'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550694'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer6' type="Normal">
		<DBID>7688</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550655'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550675'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550695'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer7' type="Normal">
		<DBID>7689</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550656'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550676'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550696'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer8' type="Normal">
		<DBID>7690</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550657'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550677'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550697'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer9' type="Normal">
		<DBID>7691</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550658'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550678'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550698'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer10' type="Normal">
		<DBID>7692</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550659'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550679'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550699'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer11' type="Normal">
		<DBID>7693</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550660'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550680'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550700'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer12' type="Normal">
		<DBID>7694</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550661'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550681'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550701'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer13' type="Normal">
		<DBID>7695</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550662'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550682'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550702'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer14' type="Normal">
		<DBID>7696</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='550663'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='550683'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='550703'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AFRRenameExplorer15' type ='Normal'>
		<DBID>7697</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='SetName' proto ='AFRICANMenelik' culture ='none' newName ='600951'></Effect>
			<Effect type ='SetName' proto ='AFRICANShaka' culture ='none' newName ='600948'></Effect>
			<Effect type ='SetName' proto ='AFRICANAliPasha' culture ='none' newName ='600954'></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipConsulateFrench2' type ='Normal'>
		<DBID>7698</DBID>
		<DisplayNameID>601943</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\french_armies\french_force_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateYoungGarde' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipConsulateFrench3' type ='Normal'>
		<DBID>7699</DBID>
		<DisplayNameID>601944</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\french_armies\french_army_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateYoungGarde' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGendarmes' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipConsulateFrench4' type ='Normal'>
		<DBID>7700</DBID>
		<DisplayNameID>601945</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\consulate\french_armies\french_brigade_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGendarmes' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskaris1Egypt' type ='Normal'>
		<DBID>7701</DBID>
		<DisplayNameID>601946</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskaris2Egypt' type ='Normal'>
		<DBID>7702</DBID>
		<DisplayNameID>601947</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskaris3Egypt' type ='Normal'>
		<DBID>7703</DBID>
		<DisplayNameID>601948</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskaris4Egypt' type ='Normal'>
		<DBID>7704</DBID>
		<DisplayNameID>601949</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanEscortEgypt1' type ='Normal'>
		<DBID>7705</DBID>
		<DisplayNameID>601950</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanEscortEgypt2' type ='Normal'>
		<DBID>7706</DBID>
		<DisplayNameID>601951</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			</Effects>
	</Tech>
	<Tech name ='HCShipAfricanEscortEgypt3' type ='Normal'>
		<DBID>7707</DBID>
		<DisplayNameID>601952</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanEscortEgypt4' type ='Normal'>
		<DBID>7708</DBID>
		<DisplayNameID>601953</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpRifleRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBerthierRifle' type ='Normal'>
		<DBID>7709</DBID>
		<DisplayNameID>601954</DisplayNameID>
		<RolloverTextID>601955</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Egyptians\tech_berthier_rifles</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanaskari</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMinieBall' type ='Normal'>
		<DBID>7710</DBID>
		<DisplayNameID>601956</DisplayNameID>
		<RolloverTextID>601957</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Minie Ball</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Africanescort</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.01' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='africanLOT' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipDockCaravan' type ='Normal'>
		<DBID>7711</DBID>
		<DisplayNameID>601958</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\dock\dock_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='EGYharborshipCARAVAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCSecretPyramids' type ='Normal'>
		<DBID>7712</DBID>
		<DisplayNameID>601959</DisplayNameID>
		<RolloverTextID>601960</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Secret of the Pyramids</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCindustrialgrowth' type ='Normal'>
		<DBID>7713</DBID>
		<DisplayNameID>601961</DisplayNameID>
		<RolloverTextID>601962</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\industrial_growth</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FactoryWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDumdumBullet' type ='Normal'>
		<DBID>7714</DBID>
		<DisplayNameID>601963</DisplayNameID>
		<RolloverTextID>601964</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\dumdum_bullet</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranGreenJackets' type ='Normal'>
		<DBID>7715</DBID>
		<DisplayNameID>602092</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>602093</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
			<Effect type ='SetName' proto ='GreenJacket' culture ='none' newName ='602094'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardGreenJackets' type ='Normal'>
		<DBID>7716</DBID>
		<DisplayNameID>602095</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>602096</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGreenJackets</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
			<Effect type ='SetName' proto ='GreenJacket' culture ='none' newName ='602097'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGreenJackets' type ='Normal'>
		<DBID>7717</DBID>
		<DisplayNameID>602098</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>602099</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardGreenJackets</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GreenJacket</Target></Effect>
			<Effect type ='SetName' proto ='GreenJacket' culture ='none' newName ='602100'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardHighlanders' type ='Normal'>
		<DBID>7718</DBID>
		<DisplayNameID>602105</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>602106</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='SetName' proto ='Highlander' culture ='none' newName ='602107'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Highlander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHighlanders' type ='Normal'>
		<DBID>7719</DBID>
		<DisplayNameID>602108</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>602109</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardHighlanders</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='SetName' proto ='Highlander' culture ='none' newName ='602110'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Greeks' type ='Normal'>
		<DBID>7720</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE1</Target></Effect>
			<Effect type ='Data' amount ='800.0' subtype ='Hitpoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>BalkanRuins2x2</Target></Effect>
			<Effect type ='Data' amount ='800.0' subtype ='Hitpoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>BalkanRuins3x3</Target></Effect>
			<Effect type ='Data' amount ='800.0' subtype ='Hitpoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>BalkanRuins4x4</Target></Effect>
			<Effect type ='Data' amount ='800.0' subtype ='Hitpoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>BalkanRuins4x4TownCenter</Target></Effect>
			<Effect type ='Data' amount ='800.0' subtype ='Hitpoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>BalkanRuins5x3</Target></Effect>
			<Effect type ='Data' amount ='800.0' subtype ='Hitpoints' relativity ='Assign'>
				<Target type ='ProtoUnit'>BalkanRuins5x5</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil6</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Chorofylax</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupMILL01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupDEPOT01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GREEKageupPEN01</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saboteur</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AABalkanStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Goose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Peasant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fireboat</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGreekBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGreekBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGreekBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranGreekStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGreekStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGreekStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardGreekFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGreekFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishtrap</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANwheat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANbeet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANstrawberry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANcabbage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Balkanplantation01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Balkanplantation02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Balkanplantation03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Balkanplantation04</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSailor</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRecruitedSailorsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLArmySailorsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLAristocratSailorsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionJudaism04Peasant</Effect>
			<Effect type ='Data' action ='MaintainFishingBoatsGreek' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect -->
			<!-- Effect type ='Data' amount ='1.80' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect -->
			<Effect type ='Data' amount ='20.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLHouseGreek</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLHuntingLodgeGreek</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMarketGreek</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLArtilleryDepotGreek</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLArtilleryDepotGreek</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStableGreek</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Safehouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSafehouseGreek</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranGreekBarracks' type ='Normal'>
		<DBID>7721</DBID>
		<DisplayNameID>602150</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>602151</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranBalkanBarracks</Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<!-- UUs -->
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='SetName' proto ='Klepht' culture ='none' newName ='604116'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardGreekBarracks' type ='Normal'>
		<DBID>7722</DBID>
		<DisplayNameID>602153</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>602154</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGreekBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardBalkanBarracks</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chorofylax</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chorofylax</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='SetName' proto ='Klepht' culture ='none' newName ='604122'></Effect>
			<Effect type ='SetName' proto ='Chorofylax' culture ='none' newName ='604127'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGreekBarracks' type ='Normal'>
		<DBID>7723</DBID>
		<DisplayNameID>602156</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>602157</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardGreekBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImperialBalkanBarracks</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Klepht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Klepht</Target></Effect>
			<Effect type ='SetName' proto ='WOLCasernGreek' culture ='none' newName ='602158'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chorofylax</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Chorofylax' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chorofylax</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCasernGreek</Target></Effect>
			<Effect type ='SetName' proto ='Klepht' culture ='none' newName ='604135'></Effect>
			<Effect type ='SetName' proto ='Chorofylax' culture ='none' newName ='604140'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranBalkanBarracks' type ='Normal'>
		<DBID>241</DBID>
		<DisplayNameID>602150</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>602151</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602152'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Casern' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Hajduk' culture ='none' newName ='604113'></Effect>
			<Effect type ='SetName' proto ='Seimen' culture ='none' newName ='604114'></Effect>
			<Effect type ='SetName' proto ='Maceman' culture ='none' newName ='604115'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBalkanBarracks' type ='Normal'>
		<DBID>242</DBID>
		<DisplayNameID>602153</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>602154</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Casern' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Effect type ='SetName' proto ='Hajduk' culture ='none' newName ='604119'></Effect>
			<Effect type ='SetName' proto ='Seimen' culture ='none' newName ='604120'></Effect>
			<Effect type ='SetName' proto ='Maceman' culture ='none' newName ='604121'></Effect -->
		</Effects>
	</Tech>
	<Tech name ='ImperialBalkanBarracks' type ='Normal'>
		<DBID>243</DBID>
		<DisplayNameID>602156</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>602157</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Casern' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Effect type ='SetName' proto ='Hajduk' culture ='none' newName ='604132'></Effect>
			<Effect type ='SetName' proto ='Seimen' culture ='none' newName ='604133'></Effect>
			<Effect type ='SetName' proto ='Maceman' culture ='none' newName ='604134'></Effect -->
		</Effects>
	</Tech>
	<Tech name ='VeteranGreekStable' type ='Normal'>
		<DBID>7724</DBID>
		<DisplayNameID>602159</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>602160</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='SetName' proto ='WOLStableGreek' culture ='none' newName ='602161'></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604118'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardGreekStable' type ='Normal'>
		<DBID>7725</DBID>
		<DisplayNameID>602162</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>602163</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranGreekStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLArmyBalkanStable</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602164'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604124'></Effect>
			<Effect type ='SetName' proto ='Marauder' culture ='none' newName ='604129'></Effect>
			<Effect type ='SetName' proto ='Boyar' culture ='none' newName ='604128'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGreekStable' type ='Normal'>
		<DBID>7726</DBID>
		<DisplayNameID>602165</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>602166</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardGreekStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLAristocratBalkanStable</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602167'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604137'></Effect>
			<Effect type ='SetName' proto ='Marauder' culture ='none' newName ='604142'></Effect>
			<Effect type ='SetName' proto ='Boyar' culture ='none' newName ='604141'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardGreekFoundry' type ='Normal'>
		<DBID>7727</DBID>
		<DisplayNameID>602168</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>602169</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='602170'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGreekFoundry' type ='Normal'>
		<DBID>7728</DBID>
		<DisplayNameID>602171</DisplayNameID>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>602172</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardGreekFoundry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryFoundry' culture ='none' newName ='602173'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanBarracks1' type ='Normal'>
		<DBID>7729</DBID>
		<DisplayNameID>602174</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\flintlock holsters</Icon>
		<RolloverTextID>602175</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanBarracks2' type ='Normal'>
		<DBID>7730</DBID>
		<DisplayNameID>602176</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\bandoliers</Icon>
		<RolloverTextID>602177</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanBarracks3' type ='Normal'>
		<DBID>7731</DBID>
		<DisplayNameID>602178</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\hunting knifes</Icon>
		<RolloverTextID>602179</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='CoverHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanBarracks4' type ='Normal'>
		<DBID>7732</DBID>
		<DisplayNameID>602180</DisplayNameID>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\mountain guards</Icon>
		<RolloverTextID>602181</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanStable1' type ='Normal'>
		<DBID>7733</DBID>
		<DisplayNameID>602182</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Yatagan Swords</Icon>
		<RolloverTextID>602183</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedCavalry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHeavyCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanStable2' type ='Normal'>
		<DBID>245</DBID>
		<DisplayNameID>602184</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Dolman</Icon>
		<RolloverTextID>602185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanStable3' type ='Normal'>
		<DBID>7734</DBID>
		<DisplayNameID>602186</DisplayNameID>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Inflammable Mixture</Icon>
		<RolloverTextID>602187</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' action ='buildingattack' amount ='1.25' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanStable4' type ='Normal'>
		<DBID>7735</DBID>
		<DisplayNameID>602188</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\border guards</Icon>
		<RolloverTextID>602189</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanArtillery1' type ='Normal'>
		<DBID>7736</DBID>
		<DisplayNameID>602190</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\forward observers</Icon>
		<RolloverTextID>602191</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanArtillery2' type ='Normal'>
		<DBID>247</DBID>
		<DisplayNameID>602192</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\barbette</Icon>
		<RolloverTextID>602193</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanArtillery3' type ='Normal'>
		<DBID>248</DBID>
		<DisplayNameID>602194</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\cordite</Icon>
		<RolloverTextID>602195</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanArtillery4' type ='Normal'>
		<DBID>7737</DBID>
		<DisplayNameID>602196</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\draft horses</Icon>
		<RolloverTextID>602197</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanHunting1' type ='Normal'>
		<DBID>7738</DBID>
		<DisplayNameID>602198</DisplayNameID>
		<Cost resourcetype ='Wood'>25.0000</Cost>
		<Cost resourcetype ='Gold'>25.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\bloodhounds</Icon>
		<RolloverTextID>602199</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanHunting2' type ='Normal'>
		<DBID>7739</DBID>
		<DisplayNameID>602200</DisplayNameID>
		<Cost resourcetype ='Wood'>65.0000</Cost>
		<Cost resourcetype ='Gold'>65.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\baiting</Icon>
		<RolloverTextID>602201</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanHunting1</TechStatus>
			<TechStatus status ='Active'>BalkanLodgeUp</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanHerdable1' type ='Normal'>
		<DBID>7740</DBID>
		<DisplayNameID>602202</DisplayNameID>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\animal bells</Icon>
		<RolloverTextID>602203</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanHerdable2' type ='Normal'>
		<DBID>7741</DBID>
		<DisplayNameID>602204</DisplayNameID>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\fodder</Icon>
		<RolloverTextID>602205</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanHerdable1</TechStatus>
			<TechStatus status ='Active'>BalkanLodgeUp</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='YPLivestockPenAsian' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanBuildingLOS1' type ='Normal'>
		<DBID>7742</DBID>
		<DisplayNameID>602206</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\paraffin lamps</Icon>
		<RolloverTextID>602207</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanBuildingLOS2' type ='Normal'>
		<DBID>7743</DBID>
		<DisplayNameID>602208</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\public lightning</Icon>
		<RolloverTextID>602209</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanBuildingLOS1</TechStatus>
			<TechStatus status ='Active'>BalkanLodgeUp</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanUnitLOS1' type ='Normal'>
		<DBID>7744</DBID>
		<DisplayNameID>602210</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\camp fires</Icon>
		<RolloverTextID>602211</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanUnitLOS2' type ='Normal'>
		<DBID>7745</DBID>
		<DisplayNameID>602212</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\hawk eyes</Icon>
		<RolloverTextID>602213</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanUnitLOS1</TechStatus>
			<TechStatus status ='Active'>BalkanLodgeUp</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='BalkanLodgeUp' type ='Normal'>
		<DBID>7746</DBID>
		<DisplayNameID>602214</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\farmers market</Icon>
		<RolloverTextID>602215</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='Damage' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='BlunderbussAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='RifleAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='SetName' proto ='HuntingLodge' culture ='none' newName ='602216'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanmine01' type ='Normal'>
		<DBID>7747</DBID>
		<DisplayNameID>602217</DisplayNameID>
		<Cost resourcetype ='Food'>40.0000</Cost>
		<Cost resourcetype ='Wood'>40.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\marble sculptures</Icon>
		<RolloverTextID>602218</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='Balkanmine02' type ='Normal'>
		<DBID>7748</DBID>
		<DisplayNameID>602219</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\mattocks</Icon>
		<RolloverTextID>602220</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp1</TechStatus>
			<TechStatus status ='Active'>Balkanmine01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='Balkanmine03' type ='Normal'>
		<DBID>7749</DBID>
		<DisplayNameID>602221</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\mineshafts</Icon>
		<RolloverTextID>602222</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp2</TechStatus>
			<TechStatus status ='Active'>Balkanmine02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='Balkanmine04' type ='Normal'>
		<DBID>7750</DBID>
		<DisplayNameID>602223</DisplayNameID>
		<Cost resourcetype ='Food'>750.0000</Cost>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\ethnic coin</Icon>
		<RolloverTextID>602224</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp3</TechStatus>
			<TechStatus status ='Active'>Balkanmine03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='Balkanplantation01' type ='Normal'>
		<DBID>7751</DBID>
		<DisplayNameID>602225</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\honeycombs</Icon>
		<RolloverTextID>602226</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Beehive' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanplantation02' type ='Normal'>
		<DBID>7752</DBID>
		<DisplayNameID>602227</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\bee queens</Icon>
		<RolloverTextID>602228</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp1</TechStatus>
			<TechStatus status ='Active'>Balkanplantation01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Beehive' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanplantation03' type ='Normal'>
		<DBID>7753</DBID>
		<DisplayNameID>602229</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\crystalized honey</Icon>
		<RolloverTextID>602230</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp2</TechStatus>
			<TechStatus status ='Active'>Balkanplantation02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Beehive' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanplantation04' type ='Normal'>
		<DBID>7754</DBID>
		<DisplayNameID>602231</DisplayNameID>
		<Cost resourcetype ='Food'>750.0000</Cost>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\beekeepers</Icon>
		<RolloverTextID>602232</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp3</TechStatus>
			<TechStatus status ='Active'>Balkanplantation03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Beehive' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanmill01' type ='Normal'>
		<DBID>7755</DBID>
		<DisplayNameID>602241</DisplayNameID>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\scarecrows</Icon>
		<RolloverTextID>602242</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanmill02' type ='Normal'>
		<DBID>7756</DBID>
		<DisplayNameID>602243</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\domestic cats</Icon>
		<RolloverTextID>602244</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp1</TechStatus>
			<TechStatus status ='Active'>Balkanmill01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanmill03' type ='Normal'>
		<DBID>7757</DBID>
		<DisplayNameID>602245</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\hoeing</Icon>
		<RolloverTextID>602246</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp2</TechStatus>
			<TechStatus status ='Active'>Balkanmill02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanmill04' type ='Normal'>
		<DBID>7758</DBID>
		<DisplayNameID>602247</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\crop rotation</Icon>
		<RolloverTextID>602248</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp3</TechStatus>
			<TechStatus status ='Active'>Balkanmill03</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='2.00' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanwood01' type ='Normal'>
		<DBID>7759</DBID>
		<DisplayNameID>602233</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Craftsmanship</Icon>
		<RolloverTextID>602234</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanwood02' type ='Normal'>
		<DBID>7760</DBID>
		<DisplayNameID>602235</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Carpentry</Icon>
		<RolloverTextID>602236</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Balkanwood01</TechStatus>
			<TechStatus status ='Active'>BalkanMarketUp1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanwood03' type ='Normal'>
		<DBID>7761</DBID>
		<DisplayNameID>602237</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Wooden Furniture</Icon>
		<RolloverTextID>602238</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Balkanwood02</TechStatus>
			<TechStatus status ='Active'>BalkanMarketUp2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Balkanwood04' type ='Normal'>
		<DBID>7762</DBID>
		<DisplayNameID>602239</DisplayNameID>
		<Cost resourcetype ='Food'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\steam-saw factories</Icon>
		<RolloverTextID>602240</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Balkanwood03</TechStatus>
			<TechStatus status ='Active'>BalkanMarketUp3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanMarketUp1' type ='Normal'>
		<DBID>7763</DBID>
		<DisplayNameID>602249</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\farmers market</Icon>
		<RolloverTextID>602250</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='500.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Market' culture ='none' newName ='602251'></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanMarketUp2' type ='Normal'>
		<DBID>249</DBID>
		<DisplayNameID>602252</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Wood'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\entrepreneurs market</Icon>
		<RolloverTextID>602253</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp1</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Market' culture ='none' newName ='602254'></Effect>
		</Effects>
	</Tech>
	<Tech name ='BalkanMarketUp3' type ='Normal'>
		<DBID>250</DBID>
		<DisplayNameID>602255</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\national market</Icon>
		<RolloverTextID>602256</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>BalkanMarketUp2</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Market' culture ='none' newName ='602257'></Effect>
		</Effects>
	</Tech>
	<Tech name ='AABalkanStartingTechs' type ='Normal'>
		<DBID>7764</DBID>
		<DisplayNameID>27845</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\organ_gun\organ_gun_icon_64x64</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAUniversalStartingTechs</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ypNativeEmbassyEnabler</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAexploringbonus</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypPetOrangutan</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanwood01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanwood02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanwood03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanwood04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmill01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmill02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmill03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmill04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmine01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmine02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmine03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanmine04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanplantation01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanplantation02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanplantation03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Balkanplantation04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanMarketUp1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanMarketUp2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanMarketUp3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanBarracks1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanBarracks2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanBarracks3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanBarracks4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanStable1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanStable2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanStable3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanStable4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanArtillery1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanArtillery2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanArtillery3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanArtillery4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanLodgeUp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanHunting1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanHunting2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanHerdable1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanHerdable2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanBuildingLOS1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanBuildingLOS2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanUnitLOS1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BalkanUnitLOS2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Spies</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bastion</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Chayka</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLCongressOfViennaNormal</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGreatUpheavalCoveredWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPaternoster</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFireFishing</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLAquafarming</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPDockWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='YPStableWagon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OutpostWagon</Target></Effect>
			<!-- Fake Age-Up Button, Balkans -->
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeColonialAgeBalkan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeFortressAgeBalkan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeIndustrialAgeBalkan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFakeImperialAgeBalkan</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPeasants1' type ='Normal'>
		<DBID>251</DBID>
		<DisplayNameID>602258</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPeasants2' type ='Normal'>
		<DBID>7765</DBID>
		<DisplayNameID>602259</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPeasants3' type ='Normal'>
		<DBID>7766</DBID>
		<DisplayNameID>602260</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPeasants4' type ='Normal'>
		<DBID>7767</DBID>
		<DisplayNameID>602261</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPeasants5' type ='Normal'>
		<DBID>7768</DBID>
		<DisplayNameID>602262</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacemen1' type ='Normal'>
		<DBID>7769</DBID>
		<DisplayNameID>602263</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\macemanicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacemen2' type ='Normal'>
		<DBID>7770</DBID>
		<DisplayNameID>602264</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\macemanicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMuleArtillery1' type ='Normal'>
		<DBID>7771</DBID>
		<DisplayNameID>602265</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\muleicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMuleArtillery2' type ='Normal'>
		<DBID>7772</DBID>
		<DisplayNameID>602266</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\muleicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMuleArtillery3' type ='Normal'>
		<DBID>7773</DBID>
		<DisplayNameID>602267</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\muleicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSchwarzlosen1' type ='Normal'>
		<DBID>7774</DBID>
		<DisplayNameID>602268</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\schwarzloseicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSchwarzlosen2' type ='Normal'>
		<DBID>7775</DBID>
		<DisplayNameID>602269</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\schwarzloseicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSaboteurs1' type ='Normal'>
		<DBID>7776</DBID>
		<DisplayNameID>602270</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\saboteuricon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Saboteur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSchneiders1' type ='Normal'>
		<DBID>7777</DBID>
		<DisplayNameID>602271</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\schneidericon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipStradiots1' type ='Normal'>
		<DBID>7778</DBID>
		<DisplayNameID>602272</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\balkan_stradiot\balkan_stradiot_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipStradiots2' type ='Normal'>
		<DBID>7779</DBID>
		<DisplayNameID>602273</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\balkan_stradiot\balkan_stradiot_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipStradiots3' type ='Normal'>
		<DBID>7780</DBID>
		<DisplayNameID>602274</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\balkan_stradiot\balkan_stradiot_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipStradiots4' type ='Normal'>
		<DBID>7781</DBID>
		<DisplayNameID>602275</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\balkan_stradiot\balkan_stradiot_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipStradiots5' type ='Normal'>
		<DBID>7782</DBID>
		<DisplayNameID>602276</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\balkan_stradiot\balkan_stradiot_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBoyars1' type ='Normal'>
		<DBID>7783</DBID>
		<DisplayNameID>602277</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\boyaricon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBoyars2' type ='Normal'>
		<DBID>7784</DBID>
		<DisplayNameID>602278</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\boyaricon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBoyars3' type ='Normal'>
		<DBID>7785</DBID>
		<DisplayNameID>602279</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\boyaricon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBoyars4' type ='Normal'>
		<DBID>7786</DBID>
		<DisplayNameID>602280</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\boyaricon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Serbians' type ='Normal'>
		<DBID>7787</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>SerbiaStronk</Target></Effect>
			<Effect type ='Data' action ='GreatHeart' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>SerbiaStronk</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Beehive</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBalkan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANwheat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANbeet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANstrawberry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANcabbage</Target></Effect>
			<!--<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>-->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE1</Target></Effect>
			<!--<Effect type ='Data' action ='MaintainMap' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLcartographer</Target></Effect>-->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLserbianfire</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSerbianFireAge2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLserbianfire' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLSerbianFireAge2' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBalkan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Chetnik</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupDEPOT01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupPEN01</Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saboteur</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AABalkanStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Goose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Peasant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Konjanik</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSerbianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSerbianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSerbianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSerbianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSerbianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSerbianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSerbianFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSerbianFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRecruitedSokolsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLArmySokolsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLAristocratSokolsShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSokol</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranSerbianBarracks' type ='Normal'>
		<DBID>7788</DBID>
		<DisplayNameID>602294</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>602295</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranBalkanBarracks</Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSerbianBarracks' type ='Normal'>
		<DBID>7789</DBID>
		<DisplayNameID>602297</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>602298</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranSerbianBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardBalkanBarracks</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chetnik</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Chetnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chetnik</Target></Effect>
			<!-- Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Hajduk' culture ='none' newName ='604119'></Effect>
			<Effect type ='SetName' proto ='Seimen' culture ='none' newName ='604120'></Effect>
			<Effect type ='SetName' proto ='Maceman' culture ='none' newName ='604121'></Effect -->
			<Effect type ='SetName' proto ='Chetnik' culture ='none' newName ='604125'></Effect>
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602299'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSerbianBarracks' type ='Normal'>
		<DBID>7790</DBID>
		<DisplayNameID>602300</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>602301</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardSerbianBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImperialBalkanBarracks</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chetnik</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Chetnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Chetnik</Target></Effect>
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602302'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<!-- Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Hajduk' culture ='none' newName ='604132'></Effect>
			<Effect type ='SetName' proto ='Seimen' culture ='none' newName ='604133'></Effect>
			<Effect type ='SetName' proto ='Maceman' culture ='none' newName ='604134'></Effect -->
			<Effect type ='SetName' proto ='Chetnik' culture ='none' newName ='604138'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranSerbianStable' type ='Normal'>
		<DBID>7791</DBID>
		<DisplayNameID>602303</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>602304</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLRecruitedBalkanStable</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602305'></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604118'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSerbianStable' type ='Normal'>
		<DBID>7792</DBID>
		<DisplayNameID>602306</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>602307</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranSerbianStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLArmyBalkanStable</Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602308'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Konjanik</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Konjanik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Konjanik</Target></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604124'></Effect>
			<Effect type ='SetName' proto ='Marauder' culture ='none' newName ='604129'></Effect>
			<Effect type ='SetName' proto ='Boyar' culture ='none' newName ='604128'></Effect>
			<Effect type ='SetName' proto ='Konjanik' culture ='none' newName ='604130'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSerbianStable' type ='Normal'>
		<DBID>7793</DBID>
		<DisplayNameID>602309</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>602310</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardSerbianStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLAristocratBalkanStable</Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602311'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Konjanik</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Konjanik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Konjanik</Target></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604137'></Effect>
			<Effect type ='SetName' proto ='Marauder' culture ='none' newName ='604142'></Effect>
			<Effect type ='SetName' proto ='Boyar' culture ='none' newName ='604141'></Effect>
			<Effect type ='SetName' proto ='Konjanik' culture ='none' newName ='604143'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSerbianFoundry' type ='Normal'>
		<DBID>7794</DBID>
		<DisplayNameID>602312</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>602313</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='602314'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSerbianFoundry' type ='Normal'>
		<DBID>7795</DBID>
		<DisplayNameID>602315</DisplayNameID>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>602316</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardSerbianFoundry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryFoundry' culture ='none' newName ='602317'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Serbiansetage1' type ='Normal'>
		<DBID>7796</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupDEPOT02</Effect>

			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Serbiansetage2' type ='Normal'>
		<DBID>7797</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupDEPOT03</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Serbiansetage3' type ='Normal'>
		<DBID>7798</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>SerbianageupDEPOT04</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Serbiansetage4' type ='Normal'>
		<DBID>7799</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupPEN01' type ='Normal'>
		<DBID>7800</DBID>
		<DisplayNameID>602318</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>602319</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Goose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupBARRACKS01' type ='Normal'>
		<DBID>7801</DBID>
		<DisplayNameID>602320</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>602321</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupSTABLE01' type ='Normal'>
		<DBID>7802</DBID>
		<DisplayNameID>602322</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>602323</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupMILL01' type ='Normal'>
		<DBID>7803</DBID>
		<DisplayNameID>602324</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>602325</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupDEPOT01' type ='Normal'>
		<DBID>7804</DBID>
		<DisplayNameID>602326</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>602327</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL01</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupPEN02' type ='Normal'>
		<DBID>7805</DBID>
		<DisplayNameID>602328</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>602329</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupBARRACKS02' type ='Normal'>
		<DBID>7806</DBID>
		<DisplayNameID>602330</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>602331</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupSTABLE02' type ='Normal'>
		<DBID>7807</DBID>
		<DisplayNameID>602332</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .3046875 .99609375 .60546875</IconTextureCoords>
		<RolloverTextID>602333</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>BalkanStable2</Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupMILL02' type ='Normal'>
		<DBID>7808</DBID>
		<DisplayNameID>602334</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>602335</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupDEPOT02' type ='Normal'>
		<DBID>7809</DBID>
		<DisplayNameID>602336</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>602337</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='saboteur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL02</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupPEN03' type ='Normal'>
		<DBID>7810</DBID>
		<DisplayNameID>602338</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .607421875 .59765625 .908203125</IconTextureCoords>
		<RolloverTextID>602339</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='crateoffood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupBARRACKS03' type ='Normal'>
		<DBID>7811</DBID>
		<DisplayNameID>602340</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>602341</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='chetnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupSTABLE03' type ='Normal'>
		<DBID>7812</DBID>
		<DisplayNameID>602342</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>602343</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Konjanik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupMILL03' type ='Normal'>
		<DBID>7813</DBID>
		<DisplayNameID>602344</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .607421875 .796875 .908203125</IconTextureCoords>
		<RolloverTextID>602345</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Economic</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupDEPOT03' type ='Normal'>
		<DBID>7814</DBID>
		<DisplayNameID>602346</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .607421875 .3984375 .908203125</IconTextureCoords>
		<RolloverTextID>602347</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL03</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupPEN04' type ='Normal'>
		<DBID>7815</DBID>
		<DisplayNameID>602348</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians2</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>602349</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupBARRACKS04' type ='Normal'>
		<DBID>7816</DBID>
		<DisplayNameID>602350</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians2</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>602351</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupSTABLE04' type ='Normal'>
		<DBID>7817</DBID>
		<DisplayNameID>602352</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians2</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>602353</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Konjanik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupMILL04' type ='Normal'>
		<DBID>7818</DBID>
		<DisplayNameID>602354</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>70.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians2</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>602355</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Serbiansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianageupDEPOT04' type ='Normal'>
		<DBID>7819</DBID>
		<DisplayNameID>602356</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Serbians\SerbianPoliticians2</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>602357</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Serbiansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>SerbianageupMILL04</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Bulgarians' type ='Normal'>
		<DBID>7820</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>

			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDEPOT01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupPEN01</Effect>

			<!--
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDEPOT02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupPEN02</Effect>

			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDEPOT03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupPEN03</Effect>

			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDEPOT04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupPEN04</Effect>-->

			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PeasantBULGARIAN</Target></Effect>
			<!--<Effect type ='Data' action ='MaintainMap' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLcartographer</Target></Effect>-->
			<Effect type ='Data' amount ='-2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AABalkanStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Goose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Beehive</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBalkan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANwheat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANbeet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANstrawberry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANcabbage</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE1</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBalkan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranBulgarianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardBulgarianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBulgarianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranBulgarianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardBulgarianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBulgarianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardBulgarianFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBulgarianFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OpolchenetSingle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OpolchenetVoivod</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OpolchenetArmy</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SpasitelSingle</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SpasitelVoivod</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SpasitelArmy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranOpalchenetsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardOpalchenetsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSpasitelShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSpasitelShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranBulgarianBarracks' type ='Normal'>
		<DBID>7821</DBID>
		<DisplayNameID>602394</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>602395</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranBalkanBarracks</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranBulgarianPeasants</Effect>
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602396'></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBulgarianBarracks' type ='Normal'>
		<DBID>7822</DBID>
		<DisplayNameID>602397</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>602398</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranBulgarianBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardBalkanBarracks</Effect>
			<Effect type ='TechStatus' status ='active'>GuardBulgarianPeasants</Effect>
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602399'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBulgarianBarracks' type ='Normal'>
		<DBID>7823</DBID>
		<DisplayNameID>602400</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>602401</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardBulgarianBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImperialBalkanBarracks</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialBulgarianPeasants</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='OpalchenetPobornik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfantryVoivod</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='InfantryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>InfantryVoivod</Target></Effect>
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602402'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranBulgarianPeasants' type ='Normal'>
		<DBID>8879</DBID>
		<DisplayNameID>604148</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PeasantBULGARIAN</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PeasantBULGARIAN</Target></Effect>
			<Effect type ='SetName' proto ='PeasantBULGARIAN' culture ='none' newName ='604145'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBulgarianPeasants' type ='Normal'>
		<DBID>8880</DBID>
		<DisplayNameID>604149</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PeasantBULGARIAN</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PeasantBULGARIAN</Target></Effect>
			<Effect type ='SetName' proto ='PeasantBULGARIAN' culture ='none' newName ='604146'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBulgarianPeasants' type ='Normal'>
		<DBID>8881</DBID>
		<DisplayNameID>604150</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PeasantBULGARIAN</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>PeasantBULGARIAN</Target></Effect>
			<Effect type ='SetName' proto ='PeasantBULGARIAN' culture ='none' newName ='604147'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranBulgarianStable' type ='Normal'>
		<DBID>7824</DBID>
		<DisplayNameID>602403</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>602404</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLRecruitedBalkanStable</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranBulgarianPeasants</Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602405'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBulgarianStable' type ='Normal'>
		<DBID>7825</DBID>
		<DisplayNameID>602406</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>602407</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranBulgarianStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLArmyBalkanStable</Effect>
			<Effect type ='TechStatus' status ='active'>GuardBulgarianPeasants</Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602408'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBulgarianStable' type ='Normal'>
		<DBID>7826</DBID>
		<DisplayNameID>602409</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>602410</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardBulgarianStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLAristocratBalkanStable</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialBulgarianPeasants</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Spasitel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602411'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryVoivod</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='CavalryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryVoivod</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBulgarianFoundry' type ='Normal'>
		<DBID>7827</DBID>
		<DisplayNameID>602412</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>602413</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='602414'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBulgarianFoundry' type ='Normal'>
		<DBID>7828</DBID>
		<DisplayNameID>602415</DisplayNameID>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>602416</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardBulgarianFoundry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryFoundry' culture ='none' newName ='602417'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SchneiderDanglis</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Bulgariansetage1' type ='Normal'>
		<DBID>7829</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDEPOT02</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Bulgariansetage2' type ='Normal'>
		<DBID>7830</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDEPOT03</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Bulgariansetage3' type ='Normal'>
		<DBID>7831</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>BulgarianageupDEPOT04</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Bulgariansetage4' type ='Normal'>
		<DBID>7832</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupPEN01' type ='Normal'>
		<DBID>7833</DBID>
		<DisplayNameID>602418</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>602419</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupBARRACKS01' type ='Normal'>
		<DBID>7834</DBID>
		<DisplayNameID>602420</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>602421</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Deer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupSTABLE01' type ='Normal'>
		<DBID>7835</DBID>
		<DisplayNameID>602422</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>602423</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupMILL01' type ='Normal'>
		<DBID>7836</DBID>
		<DisplayNameID>602424</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>602425</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='500.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupDEPOT01' type ='Normal'>
		<DBID>7837</DBID>
		<DisplayNameID>602426</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>602427</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL01</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupPEN02' type ='Normal'>
		<DBID>7838</DBID>
		<DisplayNameID>602428</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>602429</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='700.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupBARRACKS02' type ='Normal'>
		<DBID>7839</DBID>
		<DisplayNameID>602430</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>602431</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='PeasantBULGARIAN' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupSTABLE02' type ='Normal'>
		<DBID>7840</DBID>
		<DisplayNameID>602432</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>602433</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>BalkanStable2</Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupMILL02' type ='Normal'>
		<DBID>7841</DBID>
		<DisplayNameID>602434</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .3046875 .99609375 .60546875</IconTextureCoords>
		<RolloverTextID>602435</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupDEPOT02' type ='Normal'>
		<DBID>7842</DBID>
		<DisplayNameID>602436</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>602437</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='mine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL02</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupPEN03' type ='Normal'>
		<DBID>7843</DBID>
		<DisplayNameID>602438</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>602439</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CavalryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='InfantryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupBARRACKS03' type ='Normal'>
		<DBID>7844</DBID>
		<DisplayNameID>602440</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .607421875 .59765625 .908203125</IconTextureCoords>
		<RolloverTextID>602441</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='OpalchenetPobornik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupSTABLE03' type ='Normal'>
		<DBID>7845</DBID>
		<DisplayNameID>602442</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>602443</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Spasitel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupMILL03' type ='Normal'>
		<DBID>7846</DBID>
		<DisplayNameID>602444</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .607421875 .796875 .908203125</IconTextureCoords>
		<RolloverTextID>602445</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupDEPOT03' type ='Normal'>
		<DBID>7847</DBID>
		<DisplayNameID>602446</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .607421875 .3984375 .908203125</IconTextureCoords>
		<RolloverTextID>602447</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL03</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupPEN04' type ='Normal'>
		<DBID>7848</DBID>
		<DisplayNameID>602448</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians2</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>602449</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupBARRACKS04' type ='Normal'>
		<DBID>7849</DBID>
		<DisplayNameID>602450</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians2</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>602451</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='OpalchenetPobornik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupSTABLE04' type ='Normal'>
		<DBID>7850</DBID>
		<DisplayNameID>602452</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians2</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>602453</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Spasitel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupMILL04' type ='Normal'>
		<DBID>7851</DBID>
		<DisplayNameID>602454</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians2</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>602455</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='BulgarianageupDEPOT04' type ='Normal'>
		<DBID>7852</DBID>
		<DisplayNameID>602456</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Bulgarians\BulgarianPoliticians2</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>602457</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Bulgariansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>BulgarianageupMILL04</Effect>
		</Effects>
	</Tech>
	<Tech name ='FaithTrickle' type ='Normal'>
		<DBID>7854</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.01' subtype ='MinimumResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='MaximumResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Romanians' type ='Normal'>
		<DBID>7855</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='backstab' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLdomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>RomaSlave</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Beehive</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Firepit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCircus</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Firepit</Target></Effect>
			<Effect type ='SetName' proto ='Firepit' culture ='none' newName ='601254'></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='HealingDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='FireDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='WarDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='FertilityDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='BearDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='RavenDance' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FirePit</Target></Effect>
			<Effect type ='Data' amount ='-13.00' subtype ='GathererLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Firepit</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANwheat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANbeet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANstrawberry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANcabbage</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDEPOT01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox</Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vanator</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saboteur</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='active'>AABalkanStartingTechs</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Goose</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Calarashi</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseBalkan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcorpsepult</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranRomanianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardRomanianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRomanianBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranRomanianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardRomanianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRomanianStable</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardRomanianFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialRomanianFoundry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DancingBear</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranRomanianBarracks' type ='Normal'>
		<DBID>7856</DBID>
		<DisplayNameID>602458</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>602459</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranBalkanBarracks</Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<Effect type ='SetName' proto ='Dorobant' culture ='none' newName ='604117'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardRomanianBarracks' type ='Normal'>
		<DBID>7857</DBID>
		<DisplayNameID>602461</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>602462</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranRomanianBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardBalkanBarracks</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanator</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanator</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<!-- Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect -->
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602463'></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='SetName' proto ='Dorobant' culture ='none' newName ='604123'></Effect>
			<Effect type ='SetName' proto ='Vanator' culture ='none' newName ='604126'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRomanianBarracks' type ='Normal'>
		<DBID>7858</DBID>
		<DisplayNameID>602464</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>602465</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardRomanianBarracks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImperialBalkanBarracks</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanator</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vanator</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<!-- Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect -->
			<Effect type ='Data' action ='CannonAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='2.00' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect type ='SetName' proto ='Dorobant' culture ='none' newName ='604136'></Effect>
			<Effect type ='SetName' proto ='Vanator' culture ='none' newName ='604139'></Effect>
			<Effect type ='SetName' proto ='Casern' culture ='none' newName ='602466'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranRomanianStable' type ='Normal'>
		<DBID>7859</DBID>
		<DisplayNameID>602467</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>602468</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLRecruitedBalkanStable</Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602469'></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604118'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardRomanianStable' type ='Normal'>
		<DBID>7860</DBID>
		<DisplayNameID>602470</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>602471</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranRomanianStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLArmyBalkanStable</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602472'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Calarashi</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Calarashi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Calarashi</Target></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604124'></Effect>
			<Effect type ='SetName' proto ='Marauder' culture ='none' newName ='604129'></Effect>
			<Effect type ='SetName' proto ='Boyar' culture ='none' newName ='604128'></Effect>
			<Effect type ='SetName' proto ='Calarashi' culture ='none' newName ='604131'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRomanianStable' type ='Normal'>
		<DBID>7861</DBID>
		<DisplayNameID>602473</DisplayNameID>
		<Cost resourcetype ='Wood'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>2500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>602474</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardRomanianStable</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLAristocratBalkanStable</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Stradiot</Target></Effect>
			<Effect type ='SetName' proto ='Stable' culture ='none' newName ='602475'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Marauder</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Boyar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Calarashi</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Calarashi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Calarashi</Target></Effect>
			<Effect type ='SetName' proto ='Stradiot' culture ='none' newName ='604137'></Effect>
			<Effect type ='SetName' proto ='Marauder' culture ='none' newName ='604142'></Effect>
			<Effect type ='SetName' proto ='Boyar' culture ='none' newName ='604141'></Effect>
			<Effect type ='SetName' proto ='Calarashi' culture ='none' newName ='604144'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranRomanianFoundry' type ='Normal'>
		<DBID>252</DBID>
		<DisplayNameID>602476</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>602477</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Catapult</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Catapult' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Catapult</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='602476'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardRomanianFoundry' type ='Normal'>
		<DBID>7862</DBID>
		<DisplayNameID>602478</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>602479</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<!-- TechStatus status ='Active'>VeteranRomanianFoundry</TechStatus -->
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryDepot' culture ='none' newName ='602480'></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLcorpsepult</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLcorpsepult' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLcorpsepult</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRomanianFoundry' type ='Normal'>
		<DBID>7863</DBID>
		<DisplayNameID>602481</DisplayNameID>
		<Cost resourcetype ='Wood'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>602482</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardRomanianFoundry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='MuleArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MuleArtillery</Target></Effect>
			<Effect type ='SetName' proto ='ArtilleryFoundry' culture ='none' newName ='602483'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Schwarzlose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Schwarzlose</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLcorpsepult</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLcorpsepult' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLcorpsepult</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Romaniansetage1' type ='Normal'>
		<DBID>7864</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDEPOT02</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Romaniansetage2' type ='Normal'>
		<DBID>7865</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDEPOT03</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Romaniansetage3' type ='Normal'>
		<DBID>7866</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RomanianageupDEPOT04</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='Romaniansetage4' type ='Normal'>
		<DBID>7867</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvance</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupPEN01' type ='Normal'>
		<DBID>7868</DBID>
		<DisplayNameID>602484</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>602485</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DancingBear' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupBARRACKS01' type ='Normal'>
		<DBID>7869</DBID>
		<DisplayNameID>602486</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>602487</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupSTABLE01' type ='Normal'>
		<DBID>7870</DBID>
		<DisplayNameID>602488</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>602489</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupMILL01' type ='Normal'>
		<DBID>7871</DBID>
		<DisplayNameID>602490</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>602491</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT01</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupDEPOT01' type ='Normal'>
		<DBID>7872</DBID>
		<DisplayNameID>602492</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>70.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>602493</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Romaniansetage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL01</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupPEN02' type ='Normal'>
		<DBID>7873</DBID>
		<DisplayNameID>602494</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .3046875 .796875 .60546875</IconTextureCoords>
		<RolloverTextID>602495</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='crateoffood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupBARRACKS02' type ='Normal'>
		<DBID>7874</DBID>
		<DisplayNameID>602496</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .3046875 .19921875 .60546875</IconTextureCoords>
		<RolloverTextID>602497</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupSTABLE02' type ='Normal'>
		<DBID>7875</DBID>
		<DisplayNameID>602498</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .3046875 .59765625 .60546875</IconTextureCoords>
		<RolloverTextID>602499</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Calarashi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>BalkanStable2</Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupMILL02' type ='Normal'>
		<DBID>7876</DBID>
		<DisplayNameID>602500</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .3046875 .99609375 .60546875</IconTextureCoords>
		<RolloverTextID>602501</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpspy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT02</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupDEPOT02' type ='Normal'>
		<DBID>7877</DBID>
		<DisplayNameID>602502</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>602503</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLcorpsepult' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL02</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupPEN03' type ='Normal'>
		<DBID>7878</DBID>
		<DisplayNameID>602504</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.599609375 .607421875 .796875 .908203125</IconTextureCoords>
		<RolloverTextID>602505</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodlarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupBARRACKS03' type ='Normal'>
		<DBID>7879</DBID>
		<DisplayNameID>602506</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.798828125 .607421875 .99609375 .908203125</IconTextureCoords>
		<RolloverTextID>602507</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupSTABLE03' type ='Normal'>
		<DBID>7880</DBID>
		<DisplayNameID>602508</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>602509</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Boyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupMILL03' type ='Normal'>
		<DBID>7881</DBID>
		<DisplayNameID>602510</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.201171875 .607421875 .3984375 .908203125</IconTextureCoords>
		<RolloverTextID>602511</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupDEPOT03' type ='Normal'>
		<DBID>7882</DBID>
		<DisplayNameID>602512</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians1</Icon>
		<IconTextureCoords>.400390625 .607421875 .59765625 .908203125</IconTextureCoords>
		<RolloverTextID>602513</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='RomaSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupPEN04' type ='Normal'>
		<DBID>7883</DBID>
		<DisplayNameID>602514</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians2</Icon>
		<IconTextureCoords>.201171875 .3046875 .3984375 .60546875</IconTextureCoords>
		<RolloverTextID>602515</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Deer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupBARRACKS04' type ='Normal'>
		<DBID>7884</DBID>
		<DisplayNameID>602516</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians2</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>602517</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupSTABLE04' type ='Normal'>
		<DBID>7885</DBID>
		<DisplayNameID>602518</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians2</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>602519</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Calarashi' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupMILL04' type ='Normal'>
		<DBID>7886</DBID>
		<DisplayNameID>602520</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians2</Icon>
		<IconTextureCoords>.798828125 .001953125 .99609375 .302734375</IconTextureCoords>
		<RolloverTextID>602521</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardeconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateOfWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDEPOT04</Effect>
		</Effects>
	</Tech>
	<Tech name ='RomanianageupDEPOT04' type ='Normal'>
		<DBID>7887</DBID>
		<DisplayNameID>602522</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Politicians\Romanians\RomanianPoliticians2</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>602523</RolloverTextID>
		<Flag>NativeDance</Flag>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLcorpsepult' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Romaniansetage4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupPEN04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupDOCK04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupBARRACKS04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupSTABLE04</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RomanianageupMILL04</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCasadaIndia' type ='Normal'>
		<DBID>7889</DBID>
		<DisplayNameID>602527</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\casa_da_india</Icon>
		<RolloverTextID>602528</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='TextOutput'>602529</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin1</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood1</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood1</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArmazem' type ='Normal'>
		<DBID>7890</DBID>
		<DisplayNameID>602530</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\armazem</Icon>
		<RolloverTextID>602531</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect>
			<Effect type ='TextOutput'>602532</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCartaz' type ='Normal'>
		<DBID>7891</DBID>
		<DisplayNameID>602533</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\cartaz</Icon>
		<RolloverTextID>602534</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>602535</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCompanhiaMajestatica' type ='Normal'>
		<DBID>7892</DBID>
		<DisplayNameID>602536</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\charter_company</Icon>
		<RolloverTextID>602537</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>602538</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCivilizingMission' type ='Normal'>
		<DBID>7893</DBID>
		<DisplayNameID>602539</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\civilizaing_mission</Icon>
		<RolloverTextID>602540</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>602541</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDegredados' type ='Normal'>
		<DBID>7894</DBID>
		<DisplayNameID>602542</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\degredados</Icon>
		<RolloverTextID>602543</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='SaloonOutlawPistol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='TextOutput'>602544</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEsPigueiros' type ='Normal'>
		<DBID>7895</DBID>
		<DisplayNameID>602545</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\esPigueiros</Icon>
		<RolloverTextID>602546</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Africangranary' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Africanlot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602547</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFeitorias' type ='Normal'>
		<DBID>7896</DBID>
		<DisplayNameID>602548</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\feitorias</Icon>
		<RolloverTextID>602549</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPHCNativeTradeTax</Effect>
			<Effect type ='TextOutput'>602550</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCJogodePau' type ='Normal'>
		<DBID>7897</DBID>
		<DisplayNameID>602551</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\jogo_do_pau</Icon>
		<RolloverTextID>602552</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
			<Effect type ='TextOutput'>602553</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLanssados' type ='Normal'>
		<DBID>7898</DBID>
		<DisplayNameID>602554</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\lanssados</Icon>
		<RolloverTextID>602555</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602556</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCManillas' type ='Normal'>
		<DBID>7899</DBID>
		<DisplayNameID>602557</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\manillas</Icon>
		<RolloverTextID>602558</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='Data' action ='AutoGatherTrade' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANtradesman</Target></Effect>
			<Effect type ='TextOutput'>602559</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMareClausum' type ='Normal'>
		<DBID>7900</DBID>
		<DisplayNameID>602560</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\mare_clausum</Icon>
		<RolloverTextID>602561</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarship</Target></Effect>
			<Effect type ='TextOutput'>602562</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMilitaryAssistance' type ='Normal'>
		<DBID>7901</DBID>
		<DisplayNameID>602563</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\military_assistance</Icon>
		<RolloverTextID>602564</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='TextOutput'>602565</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMultiracialSociety' type ='Normal'>
		<DBID>7902</DBID>
		<DisplayNameID>602566</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\multiracial_society</Icon>
		<RolloverTextID>602567</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602568</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPinkMap' type ='Normal'>
		<DBID>7903</DBID>
		<DisplayNameID>602569</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\pink_map</Icon>
		<RolloverTextID>602570</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTravois</Target></Effect>
			<Effect type ='TextOutput'>602571</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPrazo' type ='Normal'>
		<DBID>7904</DBID>
		<DisplayNameID>602572</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\prazo</Icon>
		<RolloverTextID>602573</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Africanlot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602574</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCReligiousConflict' type ='Normal'>
		<DBID>7905</DBID>
		<DisplayNameID>602575</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\religious_conflict</Icon>
		<RolloverTextID>602576</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>602577</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShellac' type ='Normal'>
		<DBID>7906</DBID>
		<DisplayNameID>602578</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\shellac</Icon>
		<RolloverTextID>602579</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602580</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTradeNetwork' type ='Normal'>
		<DBID>7907</DBID>
		<DisplayNameID>602581</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\trade_network</Icon>
		<RolloverTextID>602582</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='TradingPost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTravois</Target></Effect>
			<Effect type ='TextOutput'>602583</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTriangularTrade' type ='Normal'>
		<DBID>7908</DBID>
		<DisplayNameID>602584</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\triangular_Trade</Icon>
		<RolloverTextID>602585</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='trade' fromresource ='Food'></Effect>
			<Effect type ='TextOutput'>602586</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArmsSale' type ='Normal'>
		<DBID>7909</DBID>
		<DisplayNameID>602587</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\arms_sale</Icon>
		<RolloverTextID>602588</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect type ='TextOutput'>602589</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArmyAdvisers' type ='Normal'>
		<DBID>7910</DBID>
		<DisplayNameID>602590</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\army_advisers</Icon>
		<RolloverTextID>602591</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Buildbounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>602592</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArtillerySupport' type ='Normal'>
		<DBID>7911</DBID>
		<DisplayNameID>602593</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\artillery_support</Icon>
		<RolloverTextID>602594</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CannonAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>602595</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFeudalism' type ='Normal'>
		<DBID>7912</DBID>
		<DisplayNameID>602596</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\feudalism</Icon>
		<RolloverTextID>602597</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnRefugees1' amount ='1.00' subtype ='ActionAdd' unittype ='HouseAfrican' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>602598</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGeneralAcademy' type ='Normal'>
		<DBID>7913</DBID>
		<DisplayNameID>602599</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\general_Academy</Icon>
		<RolloverTextID>602600</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanPalace</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanPalace</Target></Effect>
			<Effect type ='TextOutput'>602601</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGeographicalSociety' type ='Normal'>
		<DBID>7914</DBID>
		<DisplayNameID>602602</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\geographic_society</Icon>
		<RolloverTextID>602603</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractMine</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNugget</Target></Effect>
			<Effect type ='TextOutput'>602604</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGoldStandard' type ='Normal'>
		<DBID>7915</DBID>
		<DisplayNameID>602605</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\gold_standard</Icon>
		<RolloverTextID>602606</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>602607</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGrainEconomy' type ='Normal'>
		<DBID>7916</DBID>
		<DisplayNameID>602608</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\grain_economy</Icon>
		<RolloverTextID>602609</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Africanlot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602610</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKubanVolunteers' type ='Normal'>
		<DBID>253</DBID>
		<DisplayNameID>602611</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\kuban_volunteers</Icon>
		<RolloverTextID>602612</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLFreeSiberianCossack</Effect>
			<Effect type ='TextOutput'>602613</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLandRepartition' type ='Normal'>
		<DBID>7917</DBID>
		<DisplayNameID>602614</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\land_repartition</Icon>
		<RolloverTextID>602615</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanLot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>602616</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMilitaryOrchestra' type ='Normal'>
		<DBID>7918</DBID>
		<DisplayNameID>602617</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\military_orchestra</Icon>
		<RolloverTextID>602618</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-11.00' subtype ='Cost' resource ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>602619</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNewMoscow' type ='Normal'>
		<DBID>7919</DBID>
		<DisplayNameID>602620</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\new_moscow</Icon>
		<RolloverTextID>602621</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' action ='Russianwinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect -->
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble2x2outpost</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble3x3plantation</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4towncenter</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble5x3</Target></Effect>
			<Effect type ='Data' action ='SpawnRussianWinter' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble6x6</Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>602622</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOpenFields' type ='Normal'>
		<DBID>7920</DBID>
		<DisplayNameID>602623</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\open_fields</Icon>
		<RolloverTextID>602624</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602625</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOrthodoxBonds' type ='Normal'>
		<DBID>7921</DBID>
		<DisplayNameID>602626</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\orthodox_bonds</Icon>
		<RolloverTextID>602627</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>602628</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSerfs' type ='Normal'>
		<DBID>7922</DBID>
		<DisplayNameID>602629</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\serf</Icon>
		<RolloverTextID>602630</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602631</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSquires' type ='Normal'>
		<DBID>254</DBID>
		<DisplayNameID>602632</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\squire</Icon>
		<RolloverTextID>602633</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandCavalry</Target></Effect>
			<Effect type ='TextOutput'>602634</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEthiopianStar' type ='Normal'>
		<DBID>7923</DBID>
		<DisplayNameID>602635</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\star_of_ethiopia</Icon>
		<RolloverTextID>602636</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='AfricanOromoHorseman' fromprotoid ='AfricanCamelRider'></Effect>
			<Effect type ='TextOutput'>602637</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAgriculturalSettlement' type ='Normal'>
		<DBID>7924</DBID>
		<DisplayNameID>602638</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\agricultural_settlement</Icon>
		<RolloverTextID>602639</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanGranary</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602640</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCameos' type ='Normal'>
		<DBID>7925</DBID>
		<DisplayNameID>602641</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\cameos</Icon>
		<RolloverTextID>602642</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602643</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCarcanoRifles' type ='Normal'>
		<DBID>7926</DBID>
		<DisplayNameID>602644</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\carcano_rifles</Icon>
		<RolloverTextID>602645</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='TextOutput'>602646</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCChamelotDelvigneRevolvers' type ='Normal'>
		<DBID>7927</DBID>
		<DisplayNameID>602647</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Chamelot_Delvigne_Revolvers</Icon>
		<RolloverTextID>602648</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanDimoftar</Target></Effect>
			<Effect type ='TextOutput'>602649</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCouncilofFlorence' type ='Normal'>
		<DBID>7928</DBID>
		<DisplayNameID>602650</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\council_of_florence</Icon>
		<RolloverTextID>602651</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='TextOutput'>602652</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGlassblowing' type ='Normal'>
		<DBID>7929</DBID>
		<DisplayNameID>602653</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\glassblowing</Icon>
		<RolloverTextID>602654</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602655</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGuilds' type ='Normal'>
		<DBID>7930</DBID>
		<DisplayNameID>602656</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\guilds</Icon>
		<RolloverTextID>602657</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>602658</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AfricanBazaarTent' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCImperialRoad' type ='Normal'>
		<DBID>7931</DBID>
		<DisplayNameID>602659</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\imperial_road</Icon>
		<RolloverTextID>602660</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602661</Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ypTradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIndigeni' type ='Normal'>
		<DBID>255</DBID>
		<DisplayNameID>602662</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\indigeni</Icon>
		<RolloverTextID>602663</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602664</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMutton' type ='Normal'>
		<DBID>7932</DBID>
		<DisplayNameID>602665</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\mutton</Icon>
		<RolloverTextID>602666</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602667</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AfricanGranary' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPanafricanism' type ='Normal'>
		<DBID>7933</DBID>
		<DisplayNameID>602668</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\panafricanism</Icon>
		<RolloverTextID>602669</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602670</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPietraDura' type ='Normal'>
		<DBID>7934</DBID>
		<DisplayNameID>602671</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\pietra_dura</Icon>
		<RolloverTextID>602672</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602673</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCScrambleforAfrica' type ='Normal'>
		<DBID>7935</DBID>
		<DisplayNameID>602674</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\scramble_for_africa</Icon>
		<RolloverTextID>602675</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602676</Effect>
				<Effect type ='TechStatus' status ='obtainable'>SefariSafari</Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='SefariSafari' type ='Normal'>
		<DBID>7936</DBID>
		<DisplayNameID>602674</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='AFRICANMehalSefari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCTariffs' type ='Normal'>
		<DBID>7937</DBID>
		<DisplayNameID>602677</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\tariffs</Icon>
		<RolloverTextID>602678</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602679</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AfricanBazaarTent' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVerdeAntico' type ='Normal'>
		<DBID>7938</DBID>
		<DisplayNameID>602680</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\verde_Antico</Icon>
		<RolloverTextID>602681</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602682</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCZaptie' type ='Normal'>
		<DBID>7939</DBID>
		<DisplayNameID>602683</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\zaptie</Icon>
		<RolloverTextID>602684</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602685</Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArtisans' type ='Normal'>
		<DBID>7940</DBID>
		<DisplayNameID>602686</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\artisans</Icon>
		<RolloverTextID>602687</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602688</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBattleHonour' type ='Normal'>
		<DBID>7941</DBID>
		<DisplayNameID>602689</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\battle_honour</Icon>
		<RolloverTextID>602690</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602691</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBlueWaterNavy' type ='Normal'>
		<DBID>7942</DBID>
		<DisplayNameID>602692</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\blue_water_navy</Icon>
		<RolloverTextID>602693</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602694</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanXebec</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDhow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBombKetch</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBombayCouncil' type ='Normal'>
		<DBID>7943</DBID>
		<DisplayNameID>602695</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\bombay_council</Icon>
		<RolloverTextID>602696</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602697</Effect>
			<Effect type ='Data' action ='AutoGatherXPgreeklvl2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBoundaryConfrontation' type ='Normal'>
		<DBID>7944</DBID>
		<DisplayNameID>602698</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\boundary_confrontation</Icon>
		<RolloverTextID>602699</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602700</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTower</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTower</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDowry' type ='Normal'>
		<DBID>7945</DBID>
		<DisplayNameID>602701</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\dowry</Icon>
		<RolloverTextID>602702</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXPDowry' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>602703</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEastIndiaman' type ='Normal'>
		<DBID>7946</DBID>
		<DisplayNameID>602704</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\east_indiaman</Icon>
		<RolloverTextID>602705</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602706</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGoaMigration' type ='Normal'>
		<DBID>7947</DBID>
		<DisplayNameID>602707</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\goa_migration</Icon>
		<RolloverTextID>602708</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602709</Effect>
			<Effect type ='Data' action ='MaintainSettlersAfrican' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIndianOceanTrade' type ='Normal'>
		<DBID>7948</DBID>
		<DisplayNameID>602710</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\indian_ocean_Trade</Icon>
		<RolloverTextID>602711</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602712</Effect>
			<Effect type ='Data' amount ='0.40' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pirogue</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBazaarTent</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKukri' type ='Normal'>
		<DBID>7949</DBID>
		<DisplayNameID>602713</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\kukri</Icon>
		<RolloverTextID>602714</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602715</Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMadrasSappers' type ='Normal'>
		<DBID>7950</DBID>
		<DisplayNameID>602716</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\madras_sappers</Icon>
		<RolloverTextID>602717</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602718</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCParchinKari' type ='Normal'>
		<DBID>7951</DBID>
		<DisplayNameID>602719</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\parchin_kari</Icon>
		<RolloverTextID>602720</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602721</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPierConstruction' type ='Normal'>
		<DBID>7952</DBID>
		<DisplayNameID>602722</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\pier_construction</Icon>
		<RolloverTextID>602723</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602724</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPindari' type ='Normal'>
		<DBID>7953</DBID>
		<DisplayNameID>602725</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\pindari</Icon>
		<RolloverTextID>602726</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602727</Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateSiberianCossack</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateMortar</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateBestieros</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateHorseArtillery</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ConsulatePapalGuard</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateFalconet</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ConsulateBengalSepoy</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ConsulateSiegeElephant</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTabot' type ='Normal'>
		<DBID>7954</DBID>
		<DisplayNameID>602728</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\tabot</Icon>
		<RolloverTextID>602729</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602730</Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskarisItaly1' type ='Normal'>
		<DBID>7955</DBID>
		<DisplayNameID>602731</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskarisItaly2' type ='Normal'>
		<DBID>7956</DBID>
		<DisplayNameID>602733</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskarisItaly3' type ='Normal'>
		<DBID>7957</DBID>
		<DisplayNameID>602735</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAskarisItaly4' type ='Normal'>
		<DBID>7958</DBID>
		<DisplayNameID>602737</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanEscortsItaly1' type ='Normal'>
		<DBID>7959</DBID>
		<DisplayNameID>602739</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanEscortsItaly2' type ='Normal'>
		<DBID>7960</DBID>
		<DisplayNameID>602741</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanAssegaiPortuguese1' type ='Normal'>
		<DBID>7961</DBID>
		<DisplayNameID>602743</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanassegaiPortuguese2' type ='Normal'>
		<DBID>7962</DBID>
		<DisplayNameID>602745</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanassegaiPortuguese3' type ='Normal'>
		<DBID>7963</DBID>
		<DisplayNameID>602747</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanTigrayLancerPortuguese1' type ='Normal'>
		<DBID>7964</DBID>
		<DisplayNameID>602749</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanTigrayLancer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanTigrayLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanTigrayLancerPortuguese2' type ='Normal'>
		<DBID>7965</DBID>
		<DisplayNameID>602751</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanTigrayLancer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='AfricanTigrayLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricanTigrayLancerPortuguese3' type ='Normal'>
		<DBID>7966</DBID>
		<DisplayNameID>602753</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanTigrayLancer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanTigrayLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaBesteiros1' type ='Normal'>
		<DBID>7967</DBID>
		<DisplayNameID>602755</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateBestieros' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaBesteiros2' type ='Normal'>
		<DBID>7968</DBID>
		<DisplayNameID>602757</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<RolloverTextID>602758</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateBestieros' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaBesteiros3' type ='Normal'>
		<DBID>7969</DBID>
		<DisplayNameID>602759</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<RolloverTextID>602760</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateBestieros' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaBesteiros4' type ='Normal'>
		<DBID>7970</DBID>
		<DisplayNameID>602761</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\crossbow\crossbow_icon_64x64</Icon>
		<RolloverTextID>602762</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateBestieros' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaCossacks1' type ='Normal'>
		<DBID>256</DBID>
		<DisplayNameID>602763</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSiberianCossack' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaCossacks2' type ='Normal'>
		<DBID>257</DBID>
		<DisplayNameID>602765</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<RolloverTextID>602766</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSiberianCossack' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaCossacks3' type ='Normal'>
		<DBID>258</DBID>
		<DisplayNameID>602767</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<RolloverTextID>602768</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSiberianCossack' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaCossacks4' type ='Normal'>
		<DBID>259</DBID>
		<DisplayNameID>602769</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cossack\cossack_icon</Icon>
		<RolloverTextID>602770</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSiberianCossack' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypConsulateSiberianCossack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaPapalGuards1' type ='Normal'>
		<DBID>7971</DBID>
		<DisplayNameID>602783</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ConsulatePapalGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaPapalGuards2' type ='Normal'>
		<DBID>7972</DBID>
		<DisplayNameID>602785</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<RolloverTextID>602786</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ConsulatePapalGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateFalconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaPapalGuards3' type ='Normal'>
		<DBID>7973</DBID>
		<DisplayNameID>602787</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<RolloverTextID>602788</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ConsulatePapalGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateFalconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaPapalGuards4' type ='Normal'>
		<DBID>7974</DBID>
		<DisplayNameID>602789</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\halberdier_icon</Icon>
		<RolloverTextID>602790</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ConsulatePapalGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateFalconet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaSepoys1' type ='Normal'>
		<DBID>7975</DBID>
		<DisplayNameID>602791</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateBengalSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaSepoys2' type ='Normal'>
		<DBID>7976</DBID>
		<DisplayNameID>602793</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<RolloverTextID>602794</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateBengalSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateSiegeElephant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaSepoys3' type ='Normal'>
		<DBID>7977</DBID>
		<DisplayNameID>602795</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<RolloverTextID>602796</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateBengalSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateSiegeElephant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipAfricaSepoys4' type ='Normal'>
		<DBID>7978</DBID>
		<DisplayNameID>602797</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\natives\sepoy\sepoy_icon_64</Icon>
		<RolloverTextID>602798</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateBengalSepoy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateSiegeElephant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCafricaShipSpiesRussia1' type ='Normal'>
		<DBID>7979</DBID>
		<DisplayNameID>602799</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCafricaShipSpiesrussia2' type ='Normal'>
		<DBID>7980</DBID>
		<DisplayNameID>602801</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPunitiveExpedition' type ='Normal'>
		<DBID>7981</DBID>
		<DisplayNameID>602803</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Punitive_Expedition</Icon>
		<RolloverTextID>602804</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602805</Effect>
			<Effect type ='Data' action ='SpawnAfricanBowmen' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BuildingRubble4x4</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPuttee' type ='Normal'>
		<DBID>7982</DBID>
		<DisplayNameID>602806</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\ethiopiancards\Puttee</Icon>
		<RolloverTextID>602807</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>602808</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAfricaShipFishingBoatsIndia1' type ='Normal'>
		<DBID>7983</DBID>
		<DisplayNameID>602809</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\pirogue_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Pirogue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
	</Tech>
	<Tech name ='HCAfricaShipFishingBoatsIndia2' type ='Normal'>
		<DBID>260</DBID>
		<DisplayNameID>602811</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\pirogue_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pirogue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
	</Tech>
	<Tech name ='HABSbritish' type ='Normal'>
		<DBID>601163</DBID>
		<DisplayNameID>601163</DisplayNameID>
		<RolloverTextID>601164</RolloverTextID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup1</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' action ='SpawnTross' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLHouseHabsburg</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLHouseHabsburg</Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessBritish</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSportuguese' type ='Normal'>
		<DBID>261</DBID>
		<DisplayNameID>601167</DisplayNameID>
		<RolloverTextID>601168</RolloverTextID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup1</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>HabsburgWagon</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessPortuguese</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSspanish' type ='Normal'>
		<DBID>262</DBID>
		<DisplayNameID>601165</DisplayNameID>
		<RolloverTextID>601166</RolloverTextID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup1</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Rottweiler</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessSpanish</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSfrench' type ='Normal'>
		<DBID>263</DBID>
		<DisplayNameID>601177</DisplayNameID>
		<RolloverTextID>601178</RolloverTextID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup1</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessFrench</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSitalian' type ='Normal'>
		<DBID>264</DBID>
		<DisplayNameID>601169</DisplayNameID>
		<RolloverTextID>601170</RolloverTextID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup2</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAngelStatue</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessItalian</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSswedish' type ='Normal'>
		<DBID>265</DBID>
		<DisplayNameID>601181</DisplayNameID>
		<RolloverTextID>601182</RolloverTextID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup2</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSawmill</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessSwedish</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSbelgian' type ='Normal'>
		<DBID>266</DBID>
		<DisplayNameID>601151</DisplayNameID>
		<RolloverTextID>601152</RolloverTextID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup2</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLFrontierWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessBelgian</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSdutch' type ='Normal'>
		<DBID>267</DBID>
		<DisplayNameID>601153</DisplayNameID>
		<RolloverTextID>601154</RolloverTextID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup2</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Bank</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSgreek' type ='Normal'>
		<DBID>268</DBID>
		<DisplayNameID>601171</DisplayNameID>
		<RolloverTextID>601172</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup3</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='GathererLimit' relativity ='Absolute'>
			<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='GathererLimit' relativity ='Absolute'>
			<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessGreek</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSmaltese' type ='Normal'>
		<DBID>269</DBID>
		<DisplayNameID>601175</DisplayNameID>
		<RolloverTextID>601176</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup3</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessMaltese</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSgerman' type ='Normal'>
		<DBID>270</DBID>
		<DisplayNameID>601161</DisplayNameID>
		<RolloverTextID>601162</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup3</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HabsburgGerman</Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessGerman</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSdanish' type ='Normal'>
		<DBID>275</DBID>
		<DisplayNameID>601159</DisplayNameID>
		<RolloverTextID>601160</RolloverTextID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup3</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pandour</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Landsknecht</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Landsknecht</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Landsknecht</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Landsknecht</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessDanish</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSswiss' type ='Normal'>
		<DBID>276</DBID>
		<DisplayNameID>601155</DisplayNameID>
		<RolloverTextID>601156</RolloverTextID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup4</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' action ='SwissFear' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLHouseHabsburg</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessSwiss</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSpolish' type ='Normal'>
		<DBID>278</DBID>
		<DisplayNameID>601179</DisplayNameID>
		<RolloverTextID>601180</RolloverTextID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup4</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLWingedHussar</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessPolish</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSrussian' type ='Normal'>
		<DBID>279</DBID>
		<DisplayNameID>601157</DisplayNameID>
		<RolloverTextID>601158</RolloverTextID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup4</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessRussian</Effect>
		</Effects>
	</Tech>
	<Tech name ='HABSserbian' type ='Normal'>
		<DBID>280</DBID>
		<DisplayNameID>601173</DisplayNameID>
		<RolloverTextID>601174</RolloverTextID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\habsburgs\ageup4</Icon>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type="Sound">AgeAdvanceHabsburg</Effect>
			<Effect type ='Data' action ='GreatHeart' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>SerbiaStronk</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>SerbiaStronk</Target></Effect>
			<Effect tech ='HabsburgWagon' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeTross' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLHabsPrincessSerbian</Effect>
		</Effects>
	</Tech>

	<Tech name ='GODPOWERrain' type ='Normal'>
		<DBID>601216</DBID>
		<DisplayNameID>601216</DisplayNameID>
		<RolloverTextID>601245</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\rain</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERamazonia' type ='Normal'>
		<DBID>601222</DBID>
		<DisplayNameID>601222</DisplayNameID>
		<RolloverTextID>601246</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\amazonia</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERwhirlpool' type ='Normal'>
		<DBID>601218</DBID>
		<DisplayNameID>601218</DisplayNameID>
		<RolloverTextID>601219</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\whirlpool</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERdrought' type ='Normal'>
		<DBID>601224</DBID>
		<DisplayNameID>601224</DisplayNameID>
		<RolloverTextID>601247</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\drought</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERearthquake' type ='Normal'>
		<DBID>601228</DBID>
		<DisplayNameID>601228</DisplayNameID>
		<RolloverTextID>601229</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\earthquake</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERsnowstorm' type ='Normal'>
		<DBID>601226</DBID>
		<DisplayNameID>601226</DisplayNameID>
		<RolloverTextID>601248</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\snowstorm</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERthunderstorm' type ='Normal'>
		<DBID>601237</DBID>
		<DisplayNameID>601237</DisplayNameID>
		<RolloverTextID>601238</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\thunderstorm</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERtornado' type ='Normal'>
		<DBID>601234</DBID>
		<DisplayNameID>601234</DisplayNameID>
		<RolloverTextID>601235</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\tornado</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERwildfire' type ='Normal'>
		<DBID>601231</DBID>
		<DisplayNameID>601231</DisplayNameID>
		<RolloverTextID>601232</RolloverTextID>
		<Icon>War of the Triple Alliance\Icons\Delta\SAN powers\wildfire</Icon>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='HCShipRoma1' type ='Normal'>
		<DBID>7984</DBID>
		<DisplayNameID>601368</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\roma slave_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='RomaSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRoma2' type ='Normal'>
		<DBID>7985</DBID>
		<DisplayNameID>601369</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\roma slave_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='RomaSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRoma3' type ='Normal'>
		<DBID>7986</DBID>
		<DisplayNameID>601370</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\roma slave_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='RomaSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipRoma4' type ='Normal'>
		<DBID>7987</DBID>
		<DisplayNameID>601371</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\roma slave_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='RomaSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHajduk1' type ='Normal'>
		<DBID>7988</DBID>
		<DisplayNameID>601405</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\hajduk_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHajduk2' type ='Normal'>
		<DBID>7989</DBID>
		<DisplayNameID>601406</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\hajduk_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHajduk3' type ='Normal'>
		<DBID>7990</DBID>
		<DisplayNameID>601407</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\hajduk_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipHajduk4' type ='Normal'>
		<DBID>7991</DBID>
		<DisplayNameID>601408</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\hajduk_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Hajduk' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSeimen1' type ='Normal'>
		<DBID>7992</DBID>
		<DisplayNameID>601409</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Seimen_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSeimen2' type ='Normal'>
		<DBID>7993</DBID>
		<DisplayNameID>601410</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Seimen_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSeimen3' type ='Normal'>
		<DBID>7994</DBID>
		<DisplayNameID>601411</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Seimen_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='21.00' subtype ='FreeHomeCityUnit' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSeimen4' type ='Normal'>
		<DBID>7995</DBID>
		<DisplayNameID>601412</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Seimen_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMarauders1' type ='Normal'>
		<DBID>7996</DBID>
		<DisplayNameID>601413</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\maraduer_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMarauders2' type ='Normal'>
		<DBID>7997</DBID>
		<DisplayNameID>601414</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\maraduer_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMarauders3' type ='Normal'>
		<DBID>7998</DBID>
		<DisplayNameID>601415</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\maraduer_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Marauder' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDorobants6' type ='Normal'>
		<DBID>7999</DBID>
		<DisplayNameID>601416</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\dorabant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDorobants8' type ='Normal'>
		<DBID>8000</DBID>
		<DisplayNameID>601417</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\dorabant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDorobants14' type ='Normal'>
		<DBID>8001</DBID>
		<DisplayNameID>601418</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\dorabant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDorobants9' type ='Normal'>
		<DBID>8002</DBID>
		<DisplayNameID>601419</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\dorabant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipDorobants16' type ='Normal'>
		<DBID>8003</DBID>
		<DisplayNameID>601420</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\dorabant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanatores7' type ='Normal'>
		<DBID>8005</DBID>
		<DisplayNameID>601422</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\vanator_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanatores10' type ='Normal'>
		<DBID>8006</DBID>
		<DisplayNameID>601423</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\vanator_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanatores8' type ='Normal'>
		<DBID>8007</DBID>
		<DisplayNameID>601424</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\vanator_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipVanatores12' type ='Normal'>
		<DBID>8008</DBID>
		<DisplayNameID>601425</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\vanator_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChetniks1' type ='Normal'>
		<DBID>8009</DBID>
		<DisplayNameID>601426</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\chetnik_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Chetnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChetniks2' type ='Normal'>
		<DBID>8010</DBID>
		<DisplayNameID>601427</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\chetnik_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Chetnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChetniks3' type ='Normal'>
		<DBID>8011</DBID>
		<DisplayNameID>601428</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\chetnik_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Chetnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipChetniks4' type ='Normal'>
		<DBID>8012</DBID>
		<DisplayNameID>601429</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\chetnik_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Chetnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipKonjanik1' type ='Normal'>
		<DBID>8301</DBID>
		<DisplayNameID>601430</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\konjanik_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Konjanik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipKonjanik2' type ='Normal'>
		<DBID>8302</DBID>
		<DisplayNameID>601431</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\konjanik_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Konjanik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipKonjanik3' type ='Normal'>
		<DBID>8303</DBID>
		<DisplayNameID>601432</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\konjanik_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Konjanik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipMacemen3' type ='Normal'>
		<DBID>8304</DBID>
		<DisplayNameID>601433</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\macemanicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacemen4' type ='Normal'>
		<DBID>8305</DBID>
		<DisplayNameID>601434</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\macemanicon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCSerbianVojvodina' type ='Normal'>
		<DBID>8306</DBID>
		<DisplayNameID>601435</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_serbian_vojvodina</Icon>
		<RolloverTextID>601436</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='InfantryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCBlackHand' type ='Normal'>
		<DBID>8307</DBID>
		<DisplayNameID>601437</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\The Black Hand</Icon>
		<RolloverTextID>601438</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.35' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>XPSpy</Target></Effect>
			<Effect type ='TextOutput'>601439</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKalemegdan' type ='Normal'>
		<DBID>8308</DBID>
		<DisplayNameID>601440</DisplayNameID>
		<RolloverTextID>601441</RolloverTextID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Kalemegdan</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601442</Effect>
			<Effect type ='Data' amount ='1.15' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGusari' type ='Normal'>
		<DBID>8309</DBID>
		<DisplayNameID>601443</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Gusari</Icon>
		<RolloverTextID>601444</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussars</Effect>
			<Effect type ='SetName' proto ='Hussar' culture ='none' newName ='601445'></Effect>
			<Effect tech ='WOLFreeSokol' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSokol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSokolovi' type ='Normal'>
		<DBID>8310</DBID>
		<DisplayNameID>601446</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Sokolovi</Icon>
		<RolloverTextID>601447</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLFreeSokol</Effect>
			<Effect type ='TextOutput'>601448</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKosovo' type ='Normal'>
		<DBID>8311</DBID>
		<DisplayNameID>601449</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Battle of Kosovo</Icon>
		<RolloverTextID>601450</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' action ='GreatHeart2' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>SerbiaStronk</Target></Effect -->
			<Effect type ='Data' action ='ExtraDamage2' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>SerbiaStronk</Target></Effect>
			<Effect type ='TextOutput'>601451</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPlovnaSava' type ='Normal'>
		<DBID>8312</DBID>
		<DisplayNameID>601452</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Plovna Sava</Icon>
		<RolloverTextID>601453</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TextOutput'>601454</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCorfuDeclaration' type ='Normal'>
		<DBID>8313</DBID>
		<DisplayNameID>601455</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Corfu Declaration</Icon>
		<RolloverTextID>601456</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601457</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSlava' type ='Normal'>
		<DBID>8314</DBID>
		<DisplayNameID>601458</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Slava</Icon>
		<RolloverTextID>601459</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>601460</Effect>
			<Effect type ='Data' action ='Pray' amount ='1.20' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGreatMigration' type ='Normal'>
		<DBID>8315</DBID>
		<DisplayNameID>601461</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Great Migration</Icon>
		<RolloverTextID>601462</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>SerbianMigration</Effect>
			<Effect type ='TextOutput'>601463</Effect>
		</Effects>
	</Tech>
	<Tech name ='SerbianMigration' type ='Normal'>
		<DBID>8316</DBID>
		<DisplayNameID>601461</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCZhandarms' type ='Normal'>
		<DBID>8317</DBID>
		<DisplayNameID>601464</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Zhandarms</Icon>
		<RolloverTextID>601465</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>seimen</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>seimen</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>seimen</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>seimen</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='TextOutput'>601466</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRetreat' type ='Normal'>
		<DBID>8318</DBID>
		<DisplayNameID>601467</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\The Retreat</Icon>
		<RolloverTextID>601468</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLserbianfire</Target></Effect>
			<Effect type ='TextOutput'>601469</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCYoungBosnia' type ='Normal'>
		<DBID>8319</DBID>
		<DisplayNameID>601470</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Serbians\tech_young_bosnians</Icon>
		<RolloverTextID>601471</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>NativeDance</Target></Effect>
			<Effect type ='TextOutput'>601472</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVelikaSrbija' type ='Normal'>
		<DBID>8320</DBID>
		<DisplayNameID>601473</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Velika Srbija</Icon>
		<RolloverTextID>601474</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE1</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE2</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE3</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE4</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE5</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE6</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLcartographermapSTAGE7</Target></Effect>
			<Effect type ='TextOutput'>601475</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSkullTower' type ='Normal'>
		<DBID>8321</DBID>
		<DisplayNameID>601476</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Skull Tower</Icon>
		<RolloverTextID>601477</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.20' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>601478</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPigWar' type ='Normal'>
		<DBID>8322</DBID>
		<DisplayNameID>601479</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Pig War</Icon>
		<RolloverTextID>601480</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Pig' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypVillage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofCoinLarge</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFood</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWood</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofFoodLarge</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CrateofWoodLarge</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofCoin1</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofWood1</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFood1</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='InventoryAmount' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCrateofFameLarge</Target></Effect>
			<Effect type ='TextOutput'>601481</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSlaughteroftheKnezes' type ='Normal'>
		<DBID>8323</DBID>
		<DisplayNameID>601482</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Slaughter of the Knezes</Icon>
		<RolloverTextID>601483</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnHajduk' amount ='1.00' subtype ='ActionAdd' unittype ='HouseBalkan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>601484</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKarageorgeLegacy' type ='Normal'>
		<DBID>8324</DBID>
		<DisplayNameID>601485</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Serbians\tech_karageorge_legacy</Icon>
		<RolloverTextID>601486</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>601487</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandingoftheKeys' type ='Normal'>
		<DBID>8325</DBID>
		<DisplayNameID>601488</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Handing of the Keys</Icon>
		<RolloverTextID>601489</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='TextOutput'>601490</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNacertanije' type ='Normal'>
		<DBID>8326</DBID>
		<DisplayNameID>601491</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Nacertanije</Icon>
		<RolloverTextID>601492</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>601493</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSpringofNations' type ='Normal'>
		<DBID>8327</DBID>
		<DisplayNameID>601494</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\serbian\cards\Spring of Nations</Icon>
		<RolloverTextID>601495</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='ExtraBounty' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>SerbiaStronk</Target></Effect>
			<Effect type ='TextOutput'>601496</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArchaicDamage' type ='Normal'>
		<DBID>8328</DBID>
		<DisplayNameID>601497</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>601498</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='TextOutput'>601499</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArchaicHitPoints' type ='Normal'>
		<DBID>8329</DBID>
		<DisplayNameID>601500</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_hitpoints\hc_infantry_hitpoints</Icon>
		<RolloverTextID>601501</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='TextOutput'>601502</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCArchaicCombat' type ='Normal'>
		<DBID>8330</DBID>
		<DisplayNameID>601503</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>601504</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hajduk</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='TextOutput'>601505</Effect>
		</Effects>
	</Tech>
	<Tech name ='HabsburgWagon' type ='Normal'>
		<DBID>8331</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='HabsburgGerman' type ='Normal'>
		<DBID>8332</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='HCStarFort' type ='Normal'>
		<DBID>8333</DBID>
		<DisplayNameID>601509</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>buildings\fort\fort_icon</Icon>
		<RolloverTextID>601510</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLStarFortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BALKANStarFort</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='HCMilitaryFrontier' type ='Normal'>
		<DBID>8334</DBID>
		<DisplayNameID>601511</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Serbians\tech_koca's_military_frontier</Icon>
		<RolloverTextID>601512</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLStarFortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipKihei1' type ='Normal'>
		<DBID>8335</DBID>
		<DisplayNameID>602966</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_kihei</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKihei2' type ='Normal'>
		<DBID>8336</DBID>
		<DisplayNameID>602955</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_kihei</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKihei3' type ='Normal'>
		<DBID>8337</DBID>
		<DisplayNameID>602956</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_kihei</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKihei4' type ='Normal'>
		<DBID>8338</DBID>
		<DisplayNameID>602957</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_kihei</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Kihei' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipShaguma1' type ='Normal'>
		<DBID>8339</DBID>
		<DisplayNameID>602958</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_shaguma</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Shaguma' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipShaguma2' type ='Normal'>
		<DBID>8340</DBID>
		<DisplayNameID>602959</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_shaguma</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Shaguma' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipShaguma3' type ='Normal'>
		<DBID>8341</DBID>
		<DisplayNameID>602960</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_shaguma</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Shaguma' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipShaguma4' type ='Normal'>
		<DBID>8342</DBID>
		<DisplayNameID>602961</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_shaguma</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Shaguma' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipGuntoRider1' type ='Normal'>
		<DBID>8343</DBID>
		<DisplayNameID>602963</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_gunto_riders</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='GuntoRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipGuntoRider2' type ='Normal'>
		<DBID>8344</DBID>
		<DisplayNameID>602964</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_gunto_rider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='GuntoRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipGuntoRider3' type ='Normal'>
		<DBID>8345</DBID>
		<DisplayNameID>602965</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\shipment_gunto_rider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='GuntoRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCKiheiDamage' type ='Normal'>
		<DBID>8346</DBID>
		<DisplayNameID>602967</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>602968</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='TextOutput'>602973</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCKiheiRange' type ='Normal'>
		<DBID>8347</DBID>
		<DisplayNameID>61890</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Yumi_Range</Icon>
		<RolloverTextID>602971</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>61889</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kihei</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShagumaDamage' type ='Normal'>
		<DBID>8348</DBID>
		<DisplayNameID>602969</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>602970</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='TextOutput'>602974</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShagumaAntiCavalryDamage' type ='Normal'>
		<DBID>8349</DBID>
		<DisplayNameID>61898</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Ashigaru_Anti_Cavalry_Damage</Icon>
		<RolloverTextID>602972</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='TextOutput'>70434</Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Shaguma</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCGuntoHitpoints' type ='Normal'>
		<DBID>8350</DBID>
		<DisplayNameID>602977</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_cavalry_hitpoints\hc_cavalry_hitpoints</Icon>
		<RolloverTextID>602979</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='TextOutput'>602975</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCGuntoAntiInfantryDamage' type ='Normal'>
		<DBID>8351</DBID>
		<DisplayNameID>61907</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Naginata_Anti_Infantry_Damage</Icon>
		<RolloverTextID>602981</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70432</Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='-0.27' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='-0.27' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='-0.27' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GuntoRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCShipKanouhou1' type ='Normal'>
		<DBID>8352</DBID>
		<DisplayNameID>602983</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Kanouhou_SMALL_2X</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Kanouhou' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKanouhou2' type ='Normal'>
		<DBID>8353</DBID>
		<DisplayNameID>602984</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Kanouhou_SMALL_2X</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Kanouhou' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCShipKanouhou3' type ='Normal'>
		<DBID>8354</DBID>
		<DisplayNameID>602985</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Kanouhou_SMALL_2X</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Kanouhou' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='YPHCKanouhouHitpointsJapanese' type ='Normal'>
		<DBID>8355</DBID>
		<DisplayNameID>602978</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_artillary_hitpoints\hc_artillary_hitpoints</Icon>
		<RolloverTextID>602980</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
			<Effect type ='TextOutput'>602976</Effect>
		</Effects>
	</Tech>
	<Tech name ='YPHCKanouhouCostJapanese' type ='Normal'>
		<DBID>8356</DBID>
		<DisplayNameID>66121</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\home_city\hc_Flaming_Arrow_Cost</Icon>
		<RolloverTextID>602982</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>70433</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Kanouhou</Target></Effect>
		</Effects>
	</Tech>
	<!-- Tech name ='VeteranAzaps' type ='Normal'>
		<DBID>819191993</DBID>
		<DisplayNameID>90555</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_spear_infantry\veteran_spear_infantry</Icon>
		<RolloverTextID>90507</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Azap' culture ='none' newName ='90502'></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Azap</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Azap</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Azap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardAzaps' type ='Normal'>
		<DisplayNameID>90503</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>90507</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranAzaps</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Azap</Target></Effect>
			<Effect type ='SetName' proto ='Azap' culture ='none' newName ='90504'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Azap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Azap</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialAzaps' type ='Normal'>
		<DisplayNameID>90505</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>90508</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardAzaps</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Azap' culture ='none' newName ='90506'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Azap</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Azap</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranNizamsShadow' type ='Normal'>
		<DBID>9002663</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>NewOrder</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Nizam' culture ='none' newName ='90511'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Nizam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardNizams' type ='Normal'>
		<DBID>901198</DBID>
		<DisplayNameID>90512</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>90516</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='SetName' proto ='Nizam' culture ='none' newName ='90513'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Nizam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialNizams' type ='Normal'>
		<DBID>901313</DBID>
		<DisplayNameID>90514</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>90517</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardNizams</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Nizam' culture ='none' newName ='90515'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranOkchus' type ='Normal'>
		<DBID>819191993</DBID>
		<DisplayNameID>90596</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_archer_infantry\veteran_archer_infantry</Icon>
		<RolloverTextID>90602</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Okchu' culture ='none' newName ='90597'></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Okchu</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Okchu</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Okchu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardOkchus' type ='Normal'>
		<DisplayNameID>90598</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_archer_infantry\guard_archer_infantry</Icon>
		<RolloverTextID>90602</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranOkchus</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Okchu</Target></Effect>
			<Effect type ='SetName' proto ='Okchu' culture ='none' newName ='90599'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Okchu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Okchu</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialOkchus' type ='Normal'>
		<DisplayNameID>90600</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_archer_infantry\imperial_archer_infantry</Icon>
		<RolloverTextID>90603</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>GuardOkchus</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='Okchu' culture ='none' newName ='90601'></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Okchu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Okchu</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranAkinci' type ='Normal'>
		<DBID>19191993</DBID>
		<DisplayNameID>90537</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>90543</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='SetName' proto ='Akinci' culture ='none' newName ='90538'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardAkinci' type ='Normal'>
		<DBID>19191994</DBID>
		<DisplayNameID>90539</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>90543</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranAkinci</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='SetName' proto ='Akinci' culture ='none' newName ='90540'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranHumbaraci' type ='Normal'>
		<DBID>9190111</DBID>
		<DisplayNameID>90547</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_grenadier_artillery\veteran_grenadier_artillery</Icon>
		<RolloverTextID>90553</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='SetName' proto ='Humbaraci' culture ='none' newName ='90548'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Humbaraci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardHumbaraci' type ='Normal'>
		<DBID>9197111</DBID>
		<DisplayNameID>90549</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>90553</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranHumbaraci</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='SetName' proto ='Humbaraci' culture ='none' newName ='90550'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Humbaraci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHumbaraci' type ='Normal'>
		<DBID>9197111</DBID>
		<DisplayNameID>90551</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_grenadier_artillery\guard_grenadier_artillery</Icon>
		<RolloverTextID>90554</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>GuardHumbaraci</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='SetName' proto ='Humbaraci' culture ='none' newName ='90552'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Humbaraci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech -->
	<!-- Universal Starting Techs Start. -->
	<Tech name ='AAUniversalStartingTechs' type ='Normal'>
		<DBID>8500</DBID>
		<DisplayNameID>80500</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Morning_Star</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- Techs, Active -->
			<Effect type ='TechStatus' status ='active'>ChurchSpacingFix</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAMiqueletStealth</Effect>
			<Effect type ='TechStatus' status ='active'>WOLEnableFieldHospital</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFaithUpgradesNormal</Effect>
			<Effect type ='TechStatus' status ='active'>WOLPriestUpgradesNormal</Effect>
			<Effect type ='TechStatus' status ='active'>WOLTradeRouteUpgrade1Normal</Effect>
			<Effect type ='TechStatus' status ='active'>WOLTradeRouteUpgrade2Normal</Effect>
			<!-- Techs, Obtainable -->
			<Effect type ='TechStatus' status ='obtainable'>WOLAfricanLotBuildLimitAge1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLAfricanLotBuildLimitAge2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLAfricanLotBuildLimitAge3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLAfricanLotBuildLimitAge4</Effect>
			<!-- Techs, AUR -->
			<Effect type ='TechStatus' status ='obtainable'>AURChandelierColonial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURChandelierFortress</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURChandelierIndustrial</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURChandelierImperial</Effect>
			<!-- Techs, Fale -->
			<Effect type ='TechStatus' status ='obtainable'>FaleKava</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FaleBubuti</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FaleMissionaries</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FaleIslandEcosystem</Effect>
			<!-- Units, Heiau -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>KahunaPriest</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>KahunaShipwright</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>KahunaWarrior</Target></Effect>
			<!-- Techs, Wharenui -->
			<Effect type ='TechStatus' status ='obtainable'>WharenuiHaka</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WharenuiMusketTrade</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WharenuiPowhiri</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WharenuiRahui</Effect>
			<!-- Techs, Hospital -->
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital07</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital08</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital09</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital10</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital11</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital12</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital13</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital14</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital15</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital16</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB3</Effect>
			<!-- Techs, Field Hospital (Sacra Infermeria) -->
			<!-- Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital07</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital08</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital09</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital10</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital11</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital12</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital13</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital14</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital15</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital16</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospitalBB1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospitalBB2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospitalBB3</Effect -->
			<!-- Techs, Field Hospital (Sacra Infermeria) -->
			<!-- Effect type ='TechStatus' status ='obtainable'>WOTTAhospital01Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital02Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital03Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital04Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital05Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital06Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital07Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital08Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital09Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital10Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital11Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital12Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital13Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital14Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospital15Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB1Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB2Detector</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhospitalBB3Detector</Effect -->
			<!-- Abilities and Tactics -->
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MaltaMapFort</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MaltaMapFort</Target></Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ThunderCannon</Target></Effect>
			<Effect type ='Data' action ='DogBite' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<!-- Abilities and Tactics, God Powers -->
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERwildfirePreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERritualPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERthunderstormPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERearthquakePreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERdroughtPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERwinterPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERtornadoPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERrainPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERwhirlpoolPreq</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GODPOWERamazoniaPreq</Effect>
			<!-- Abilities and Tactics, Mehal Sefari -->
			<!-- A failed attempt to fix the infamous "Mehal Sefari Aura" bug in recorded games; only works if you build another TC, so it doesn't work properly right now. -->
			<!-- Effect type ='Data' action ='MehalSefari01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari03' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari04' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari05' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari06' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari07' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari08' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari09' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari10' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari11' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari12' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari13' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari14' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari15' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari16' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari17' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari18' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari19' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari20' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari21' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari22' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari23' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari24' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari25' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari26' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari27' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari28' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari29' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefari30' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack03' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack04' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack05' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack06' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack07' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack08' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack09' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack10' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack11' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack12' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack13' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack14' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack15' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack16' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack17' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack18' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack19' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack20' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack21' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack22' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack23' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack24' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack25' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack26' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack27' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack28' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack29' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='MehalSefariAttack30' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect -->
			<!-- Abilities and Tactics, Foreign Legion -->
			<!-- Effect type ='Data' action ='ForeignLegionAT00' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionAT01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionAT02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionHP00' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionHP01' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='ForeignLegionHP02' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect -->
			<!-- Other -->
			<Effect type ='Data' amount ='-10.00' subtype ='GathererLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='GathererLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
		</Effects>
	</Tech>
	<!-- Universal Starting Techs End. -->
	<!-- WotTA Natives Start, Meta Start. -->
	<!-- Tech name ='WOTTAMapLatinAmerica' type ='Normal'>
		<DBID>8501</DBID></Tech>
	<Tech name ='WOTTANativeNau' type ='Normal'>
		<DBID>8502</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTAMapLatinAmerica</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATnao</Target></Effect></Effects>
	</Tech -->
	<Tech name ='WOTTAMiqueletStealth' type ='Normal'>
		<DBID>8503</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
		</Effects>
	</Tech>
	<!-- Meta End, Guarani Start. -->
	<Tech name ='WOTTANativeGuarani' type ='Normal'>
		<DBID>8504</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatPytyboWork</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatMondeuTrap</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatYbyMarai</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatExperiencedGuarani</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatHeroicGuarani</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyGuarani</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyGuarani</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatExperiencedGuarani' type ='Normal'>
		<DBID>8505</DBID>
		<DisplayNameID>80516</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>80517</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatGuaraniRifleman' culture ='none' newName ='80520'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercGuaraniRifleman' culture ='none' newName ='80520'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatHeroicGuarani' type ='Normal'>
		<DBID>8506</DBID>
		<DisplayNameID>80518</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>80519</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatExperiencedGuarani</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatGuaraniRifleman' culture ='none' newName ='80521'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercGuaraniRifleman' culture ='none' newName ='80521'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatyGuarani' type ='Normal'>
		<DBID>8507</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatGuaraniRifleman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyGuarani' type ='Normal'>
		<DBID>8508</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatPytyboWork' type ='Normal'>
		<DBID>8509</DBID>
		<DisplayNameID>80523</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\guarani01</Icon>
		<RolloverTextID>80524</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Build' amount ='1.10' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatMondeuTrap' type ='Normal'>
		<DBID>8510</DBID>
		<DisplayNameID>80525</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<Cost resourcetype ='Wood'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\guarani02</Icon>
		<RolloverTextID>80526</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatYbyMarai' type ='Normal'>
		<DBID>8511</DBID>
		<DisplayNameID>80527</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\guarani03</Icon>
		<RolloverTextID>80528</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect></Effects>
	</Tech>
	<!-- Guarani End, Order of Christ Start. -->
	<Tech name ='WOTTANativeOrderofChrist' type ='Normal'>
		<DBID>8512</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatOrderKnight</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatOrderSwordsman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatMilitesChristi</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatConventOfTomar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatMaritimeExpeditions</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatBraveKnights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatSkilledKnights</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyOrderOfChrist</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyOrderOfChrist</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOTTANativeNau</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATnao</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatBraveKnights' type ='Normal'>
		<DBID>8513</DBID>
		<DisplayNameID>80544</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>80545</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderKnight</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderKnight</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderKnight' culture ='none' newName ='80548'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderSwordsman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderSwordsman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderSwordsman' culture ='none' newName ='80551'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercOrderSwordsman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercOrderSwordsman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercOrderSwordsman' culture ='none' newName ='80551'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatSkilledKnights' type ='Normal'>
		<DBID>8514</DBID>
		<DisplayNameID>80546</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>80547</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatBraveKnights</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderKnight</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderKnight</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderKnight' culture ='none' newName ='80549'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderSwordsman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatOrderSwordsman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatOrderSwordsman' culture ='none' newName ='80552'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercOrderSwordsman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercOrderSwordsman</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercOrderSwordsman' culture ='none' newName ='80552'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatyOrderOfChrist' type ='Normal'>
		<DBID>8515</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatOrderSwordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatOrderKnight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyOrderOfChrist' type ='Normal'>
		<DBID>8516</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatMilitesChristi' type ='Normal'>
		<DBID>8517</DBID>
		<DisplayNameID>80554</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\orderofchrist01</Icon>
		<RolloverTextID>80555</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UnitClass</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UnitClass</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UnitClass</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Cost' resource ='Trade' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UnitClass</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatConventOfTomar' type ='Normal'>
		<DBID>8518</DBID>
		<DisplayNameID>80556</DisplayNameID>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\orderofchrist03</Icon>
		<RolloverTextID>80557</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Firepit</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatMaritimeExpeditions' type ='Normal'>
		<DBID>8519</DBID>
		<DisplayNameID>80558</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\orderofchrist02</Icon>
		<RolloverTextID>80559</RolloverTextID>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NATnao' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- Order of Christ End, Republiqueta Start. -->
	<Tech name ='WOTTANativeRepubliqueta' type ='Normal'>
		<DBID>8520</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatClothBoots</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatAmbush</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatProsperousMining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatBraveRepublicanos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatSkilledRepublicanos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyRepubliqueta</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyRepubliqueta</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOTTAMiqueletStealth</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeNau</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATnao</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatBraveRepublicanos' type ='Normal'>
		<DBID>8521</DBID>
		<DisplayNameID>80575</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>80576</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMiquelet' culture ='none' newName ='80579'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMiquelet' culture ='none' newName ='80579'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatSkilledRepublicanos' type ='Normal'>
		<DBID>8522</DBID>
		<DisplayNameID>80577</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>80578</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatBraveRepublicanos</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMiquelet' culture ='none' newName ='80580'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMiquelet' culture ='none' newName ='80580'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatyRepubliqueta' type ='Normal'>
		<DBID>8523</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMiquelet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyRepubliqueta' type ='Normal'>
		<DBID>8524</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatClothBoots' type ='Normal'>
		<DBID>8525</DBID>
		<DisplayNameID>80582</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Cost resourcetype ='Food'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\emboaba01</Icon>
		<RolloverTextID>80583</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatAmbush' type ='Normal'>
		<DBID>8526</DBID>
		<DisplayNameID>80584</DisplayNameID>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\emboaba02</Icon>
		<RolloverTextID>80585</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<!-- Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect -->
		</Effects>
	</Tech>
	<Tech name ='WOTTANatProsperousMining' type ='Normal'>
		<DBID>8527</DBID>
		<DisplayNameID>80586</DisplayNameID>
		<Cost resourcetype ='Food'>175.0000</Cost>
		<Cost resourcetype ='Gold'>175.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\emboaba03</Icon>
		<RolloverTextID>80587</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMinerador</Target></Effect>
		</Effects>
	</Tech>
	<!-- Republiqueta End, Paulista Start. -->
	<Tech name ='WOTTANativePaulista' type ='Normal'>
		<DBID>8528</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatCaptainDoMato</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatBurningWater</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatEntradas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatMarchToTheWest</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatBravePaulista</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatSkilledPaulista</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyPaulista</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyPaulista</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOTTANativeNau</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATnao</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatBravePaulista' type ='Normal'>
		<DBID>8529</DBID>
		<DisplayNameID>80599</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>80600</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCaptainDoMato</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCaptainDoMato</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatCaptainDoMato' culture ='none' newName ='80603'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCaptainDoMato</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCaptainDoMato</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCaptainDoMato' culture ='none' newName ='80603'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatSkilledPaulista' type ='Normal'>
		<DBID>8530</DBID>
		<DisplayNameID>80601</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>80602</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatBravePaulista</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCaptainDoMato</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCaptainDoMato</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatCaptainDoMato' culture ='none' newName ='80604'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCaptainDoMato</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCaptainDoMato</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCaptainDoMato' culture ='none' newName ='80604'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatyPaulista' type ='Normal'>
		<DBID>8531</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatCaptainDoMato' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyPaulista' type ='Normal'>
		<DBID>8532</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatBurningWater' type ='Normal'>
		<DBID>8533</DBID>
		<DisplayNameID>80606</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\bandeirante01</Icon>
		<RolloverTextID>80607</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatEntradas' type ='Normal'>
		<DBID>8534</DBID>
		<DisplayNameID>80608</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\bandeirante02</Icon>
		<RolloverTextID>80609</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>UnitClass</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatMarchToTheWest' type ='Normal'>
		<DBID>8535</DBID>
		<DisplayNameID>80610</DisplayNameID>
		<Cost resourcetype ='Wood'>325.0000</Cost>
		<Cost resourcetype ='Gold'>325.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\bandeirante03</Icon>
		<RolloverTextID>80611</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
		</Effects>
	</Tech>
	<!-- Paulista End, Guaicuru Start. -->
	<Tech name ='WOTTANativeGuaicuru' type ='Normal'>
		<DBID>8536</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatSidewayRiding</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatGuaicuruHorsemanship</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatKadiweuRaiders</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatExperiencedGuaicuru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatHeroicGuaicuru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyGuaicuru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyGuaicuru</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatExperiencedGuaicuru' type ='Normal'>
		<DBID>8537</DBID>
		<DisplayNameID>80623</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>80624</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatApolicaneRider' culture ='none' newName ='80627'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercApolicaneRider</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercApolicaneRider</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercApolicaneRider' culture ='none' newName ='80627'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatHeroicGuaicuru' type ='Normal'>
		<DBID>8538</DBID>
		<DisplayNameID>80625</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>80626</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatExperiencedGuaicuru</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatApolicaneRider' culture ='none' newName ='80628'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercApolicaneRider</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercApolicaneRider</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercApolicaneRider' culture ='none' newName ='80628'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatyGuaicuru' type ='Normal'>
		<DBID>8539</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatApolicaneRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyGuaicuru' type ='Normal'>
		<DBID>8540</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatSidewayRiding' type ='Normal'>
		<DBID>8541</DBID>
		<DisplayNameID>80630</DisplayNameID>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\guaicuru01</Icon>
		<RolloverTextID>80631</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.65' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='Data' amount ='1.65' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercApolicaneRider</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatGuaicuruHorsemanship' type ='Normal'>
		<DBID>8542</DBID>
		<DisplayNameID>80632</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\guaicuru02</Icon>
		<RolloverTextID>80633</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatKadiweuRaiders' type ='Normal'>
		<DBID>8543</DBID>
		<DisplayNameID>80634</DisplayNameID>
		<Cost resourcetype ='Food'>225.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\guaicuru03</Icon>
		<RolloverTextID>80635</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.40' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.40' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercApolicaneRider</Target></Effect>
		</Effects>
	</Tech>
	<!-- Guaicuru End, Quilombola Start. -->
	<Tech name ='WOTTANativeQuilombola' type ='Normal'>
		<DBID>8544</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatMacoco</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatPitTraps</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatPalmares</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatBraveQuilombola</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatSkilledQuilombola</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyQuilombola</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyQuilombola</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatBraveQuilombola' type ='Normal'>
		<DBID>8545</DBID>
		<DisplayNameID>80647</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\arrow</Icon>
		<RolloverTextID>80648</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMaroon' culture ='none' newName ='80651'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMaroon</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMaroon</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMaroon' culture ='none' newName ='80651'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatSkilledQuilombola' type ='Normal'>
		<DBID>8546</DBID>
		<DisplayNameID>80649</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\arrow</Icon>
		<RolloverTextID>80650</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatBraveQuilombola</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMaroon' culture ='none' newName ='80652'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMaroon</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercMaroon</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercMaroon' culture ='none' newName ='80652'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatyQuilombola' type ='Normal'>
		<DBID>8547</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatMaroon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyQuilombola' type ='Normal'>
		<DBID>8548</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatMacoco' type ='Normal'>
		<DBID>8549</DBID>
		<DisplayNameID>80654</DisplayNameID>
		<Cost resourcetype ='Wood'>275.0000</Cost>
		<Cost resourcetype ='Gold'>225.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\quilombola03</Icon>
		<RolloverTextID>80655</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatPitTraps' type ='Normal'>
		<DBID>8550</DBID>
		<DisplayNameID>80656</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\quilombola01</Icon>
		<RolloverTextID>80657</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarHut</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bunker</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypCastle</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.30' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Blockhouse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatPalmares' type ='Normal'>
		<DBID>8551</DBID>
		<DisplayNameID>80658</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\quilombola02</Icon>
		<RolloverTextID>80659</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
		</Effects>
	</Tech>
	<!-- Quilombola End, Aymara Start. -->
	<Tech name ='WOTTANativeAymara' type ='Normal'>
		<DBID>8552</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatChola</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatCoca</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatWiphala</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatAguayoCloth</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatExperiencedAymara</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatHeroicAymara</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyAymara</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyAymara</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatExperiencedAymara' type ='Normal'>
		<DBID>8553</DBID>
		<DisplayNameID>80671</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\warrior_society\warrior_society</Icon>
		<RolloverTextID>80672</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatChola</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatChola</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatChola' culture ='none' newName ='80675'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercChola</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercChola</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercChola' culture ='none' newName ='80675'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatHeroicAymara' type ='Normal'>
		<DBID>8554</DBID>
		<DisplayNameID>80673</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\champion_natives\champion_natives</Icon>
		<RolloverTextID>80674</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatExperiencedAymara</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatChola</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatChola</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatChola' culture ='none' newName ='80676'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercChola</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercChola</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercChola' culture ='none' newName ='80676'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeTreatyAymara' type ='Normal'>
		<DBID>8555</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatChola' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyAymara' type ='Normal'>
		<DBID>8556</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatCoca' type ='Normal'>
		<DBID>8557</DBID>
		<DisplayNameID>80678</DisplayNameID>
		<Cost resourcetype ='Food'>50.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\aymara01</Icon>
		<RolloverTextID>80679</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.95' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatWiphala' type ='Normal'>
		<DBID>8558</DBID>
		<DisplayNameID>80680</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\aymara02</Icon>
		<RolloverTextID>80681</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatChola</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatAguayoCloth' type ='Normal'>
		<DBID>8559</DBID>
		<DisplayNameID>80682</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\aymara03</Icon>
		<RolloverTextID>80683</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNative</Target></Effect></Effects>
	</Tech>
	<!-- Aymara End, Sertanejo Start. -->
	<Tech name ='WOTTANativeSertanejo' type ='Normal'>
		<DBID>8560</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatCanudos</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatMessianicCouncellors</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatCangasso</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatBraveSertanejo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatSkilledSertanejo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatySertanejo</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatySertanejo</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOTTANativeNau</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NATnao</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatBraveSertanejo' type ='Normal'>
		<DBID>8561</DBID>
		<DisplayNameID>80695</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>80696</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatCangaceiro' culture ='none' newName ='80699'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCangaceiro' culture ='none' newName ='80699'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatSkilledSertanejo' type ='Normal'>
		<DBID>8562</DBID>
		<DisplayNameID>80697</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>80698</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOTTANatBraveSertanejo</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatCangaceiro' culture ='none' newName ='80700'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercCangaceiro' culture ='none' newName ='80700'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatySertanejo' type ='Normal'>
		<DBID>8563</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatCangaceiro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatySertanejo' type ='Normal'>
		<DBID>8564</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatCanudos' type ='Normal'>
		<DBID>8565</DBID>
		<DisplayNameID>80702</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\sertanejo01</Icon>
		<RolloverTextID>80703</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHouse</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatMessianicCouncellors' type ='Normal'>
		<DBID>8566</DBID>
		<DisplayNameID>80704</DisplayNameID>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<Cost resourcetype ='Food'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\sertanejo02</Icon>
		<RolloverTextID>80705</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatCangasso' type ='Normal'>
		<DBID>8567</DBID>
		<DisplayNameID>80706</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\sertanejo03</Icon>
		<RolloverTextID>80707</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect></Effects>
	</Tech>
	<!-- Sertanejo End, NatPirate Start. -->
	<Tech name ='WOTTANativePirate' type ='Normal'>
		<DBID>8568</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatJollyRoger</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatMapOfTheTreasure</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatLetterOfMarque</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatVeteranPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANatGuardPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTreatyPirate</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTANativeTradeTreatyPirate</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>WOTTANativePirateShip</Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pirateship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatVeteranPirate' type ='Normal'>
		<DBID>8569</DBID>
		<DisplayNameID>80718</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_navy\veteran_navy</Icon>
		<RolloverTextID>80719</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatPirate' culture ='none' newName ='80722'></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercPirate</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercPirate</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercPirate' culture ='none' newName ='80722'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANatGuardPirate' type ='Normal'>
		<DBID>8570</DBID>
		<DisplayNameID>80720</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_navy\guard_navy</Icon>
		<RolloverTextID>80721</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTANatVeteranPirate</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatPirate' culture ='none' newName ='80723'></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercPirate</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercPirate</Target></Effect>
			<Effect type ='SetName' proto ='WOTTANatMercPirate' culture ='none' newName ='80723'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTANativeTreatyPirate' type ='Normal'>
		<DBID>8571</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOTTANatPirate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANativeTradeTreatyPirate' type ='Normal'>
		<DBID>8572</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatJollyRoger' type ='Normal'>
		<DBID>8573</DBID>
		<DisplayNameID>80725</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\pirate01</Icon>
		<RolloverTextID>80726</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-100' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatMapOfTheTreasure' type ='Normal'>
		<DBID>8574</DBID>
		<DisplayNameID>80727</DisplayNameID>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hero_treasure_hunter\hc_hero_treasurehunter</Icon>
		<RolloverTextID>80728</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNugget</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOTTANatLetterOfMarque' type ='Normal'>
		<DBID>8575</DBID>
		<DisplayNameID>80729</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\pirate03</Icon>
		<RolloverTextID>80730</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect></Effects>
	</Tech>
	<!-- NatPirate End, WotTA Natives End. -->
	<Tech name ='WOLSaloonRoshior' type ='Normal'>
		<DBID>8576</DBID>
		<DisplayNameID>81028</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\light_cavalry\light_cavalry_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercRoshior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantRoshior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialForeignLegion' type ='Normal'>
		<DBID>8577</DBID>
		<DisplayNameID>81172</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81173</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLForeignLegion</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLForeignLegion</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLForeignLegion' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLForeignLegion' culture ='none' newName ='81174'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialScotsGreys' type ='Normal'>
		<DBID>8578</DBID>
		<DisplayNameID>81013</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>81014</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLScotsGrey</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLScotsGrey</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLScotsGrey' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLScotsGrey' culture ='none' newName ='81015'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRecruitedSailorsShadow' type ='Normal'>
		<DBID>8579</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSailor</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSailor</Target></Effect>
			<Effect type ='SetName' proto ='WOLSailor' culture ='none' newName ='81020'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLArmySailorsShadow' type ='Normal'>
		<DBID>8580</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSailor</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSailor</Target></Effect>
			<Effect type ='SetName' proto ='WOLSailor' culture ='none' newName ='81021'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLAristocratSailorsShadow' type ='Normal'>
		<DBID>8581</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSailor</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSailor</Target></Effect>
			<Effect type ='SetName' proto ='WOLSailor' culture ='none' newName ='81022'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionJudaism04EgyptianVillager' type ='Normal'>
		<DBID>8582</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='EgyptianVillager' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionJudaism04Peasant' type ='Normal'>
		<DBID>8583</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Peasant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionJudaism04Settler' type ='Normal'>
		<DBID>8584</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONJudaism04</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLMapucheChief2' type ='Normal'>
		<DBID>8585</DBID>
		<DisplayNameID>81029</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>81030</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLMapucheChief3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLMapucheChief4</Effect>
			<Effect type ='Data' amount ='0.85' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>UniqueTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLMapucheChief3' type ='Normal'>
		<DBID>8586</DBID>
		<DisplayNameID>81029</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>81031</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLMapucheChief4</Effect>
			<Effect type ='Data' amount ='0.75' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>UniqueTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLMapucheChief4' type ='Normal'>
		<DBID>8587</DBID>
		<DisplayNameID>81029</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>81032</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>UniqueTech</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianBishopSpanish' type ='Normal'>
		<DBID>8588</DBID>
		<DisplayNameID>34154</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>81057</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Missionary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<!-- Chinese Modernization: Unit Upgrades Start. -->
	<Tech name ='WOLDisciplinedBoxersShadow' type ='Normal'>
		<DBID>8589</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='SetName' proto ='WOLBoxer' culture ='none' newName ='81045'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHonoredBoxers' type ='Normal'>
		<DBID>8590</DBID>
		<DisplayNameID>81041</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_changdao</Icon>
		<RolloverTextID>81042</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBoxer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBoxer' culture ='none' newName ='81046'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedBoxers' type ='Normal'>
		<DBID>8591</DBID>
		<DisplayNameID>81043</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_changdao</Icon>
		<RolloverTextID>81044</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLHonoredBoxers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBoxer</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBoxer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBoxer' culture ='none' newName ='81047'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDisciplinedTigermen' type ='Normal'>
		<DBID>8592</DBID>
		<DisplayNameID>81048</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_Pikeman</Icon>
		<RolloverTextID>81049</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tigerman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Tigerman' culture ='none' newName ='81054'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHonoredTigermen' type ='Normal'>
		<DBID>8593</DBID>
		<DisplayNameID>81050</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_Pikeman</Icon>
		<RolloverTextID>81051</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDisciplinedTigermen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tigerman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Tigerman' culture ='none' newName ='81055'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedTigermen' type ='Normal'>
		<DBID>8594</DBID>
		<DisplayNameID>81052</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_Pikeman</Icon>
		<RolloverTextID>81053</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLHonoredTigermen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tigerman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tigerman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Tigerman' culture ='none' newName ='81056'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDisciplinedXiangusShadow' type ='Normal'>
		<DBID>8595</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='SetName' proto ='WOLXiangu' culture ='none' newName ='81068'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHonoredXiangus' type ='Normal'>
		<DBID>8596</DBID>
		<DisplayNameID>81064</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_arquebusier</Icon>
		<RolloverTextID>81065</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLXiangu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLXiangu' culture ='none' newName ='81069'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedXiangus' type ='Normal'>
		<DBID>8597</DBID>
		<DisplayNameID>81066</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_arquebusier</Icon>
		<RolloverTextID>81067</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLHonoredXiangus</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLXiangu</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLXiangu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLXiangu' culture ='none' newName ='81070'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDisciplinedNienRiders' type ='Normal'>
		<DBID>8598</DBID>
		<DisplayNameID>81075</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_stepperider</Icon>
		<RolloverTextID>81076</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMingghan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMingghan' culture ='none' newName ='81081'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHonoredNienRiders' type ='Normal'>
		<DBID>8599</DBID>
		<DisplayNameID>81077</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_stepperider</Icon>
		<RolloverTextID>81078</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDisciplinedNienRiders</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMingghan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMingghan' culture ='none' newName ='81082'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedNienRiders' type ='Normal'>
		<DBID>8600</DBID>
		<DisplayNameID>81079</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_stepperider</Icon>
		<RolloverTextID>81080</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLHonoredNienRiders</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMingghan</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMingghan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMingghan' culture ='none' newName ='81083'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDisciplinedManchus' type ='Normal'>
		<DBID>8601</DBID>
		<DisplayNameID>81088</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Cost resourcetype ='Gold'>50.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\disciplined_keshik</Icon>
		<RolloverTextID>81089</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLNiruArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLNiruArcher' culture ='none' newName ='81094'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHonoredManchus' type ='Normal'>
		<DBID>8602</DBID>
		<DisplayNameID>81090</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_keshik</Icon>
		<RolloverTextID>81091</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDisciplinedManchus</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLNiruArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLNiruArcher' culture ='none' newName ='81095'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedManchus' type ='Normal'>
		<DBID>8603</DBID>
		<DisplayNameID>81092</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_keshik</Icon>
		<RolloverTextID>81093</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLHonoredManchus</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNiruArcher</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLNiruArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLNiruArcher' culture ='none' newName ='81096'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDisciplinedBannerCavalryShadow' type ='Normal'>
		<DBID>8604</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='SetName' proto ='WOLBaturu' culture ='none' newName ='81105'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHonoredBannerCavalry' type ='Normal'>
		<DBID>8605</DBID>
		<DisplayNameID>81101</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\honored_keshik</Icon>
		<RolloverTextID>81102</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBaturu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBaturu' culture ='none' newName ='81106'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedBannerCavalry' type ='Normal'>
		<DBID>8606</DBID>
		<DisplayNameID>81103</DisplayNameID>
		<Cost resourcetype ='Wood'>750.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\exalted_keshik</Icon>
		<RolloverTextID>81104</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPGridShiftRowRightOne</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLHonoredBannerCavalry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBaturu</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBaturu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBaturu' culture ='none' newName ='81107'></Effect>
		</Effects>
	</Tech>
	<!-- Chinese Modernization: Unit Upgrades End. -->
	<Tech name ='WOLEnableFieldHospital' type ='Normal'>
		<DBID>8607</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Assign'>
				<Target type ='ProtoUnit'>FieldHospital</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLEnableFieldHospitalRussian' type ='Normal'>
		<DBID>8608</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Assign'>
				<Target type ='ProtoUnit'>FieldHospital</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLFieldHospitalRussian</Target></Effect>
			<Effect type ='Data' action ='GreatHeart' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLFieldHospitalRussian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledGuardasDeHonraShadow' type ='Normal'>
		<DBID>8609</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RegimentalLancer</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RegimentalLancer</Target></Effect>
			<Effect type ='SetName' proto ='RegimentalLancer' culture ='none' newName ='81058'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialGuardasDeHonraShadow' type ='Normal'>
		<DBID>8610</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RegimentalLancer</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RegimentalLancer</Target></Effect>
			<Effect type ='SetName' proto ='RegimentalLancer' culture ='none' newName ='81059'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialFrigatesAUS' type ='Normal'>
		<DBID>8611</DBID>
		<DisplayNameID>500280</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSnavy02</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFrigateAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFrigateAustralian</Target></Effect>
			<Effect type ='SetName' proto ='WOLFrigateAustralian' culture ='none' newName ='500281'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialFrigatesCAN' type ='Normal'>
		<DBID>8612</DBID>
		<DisplayNameID>500280</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechCANnavy02</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='500281'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialFrigatesUSA1' type ='Normal'>
		<DBID>8613</DBID>
		<DisplayNameID>500280</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAnavy04</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='500281'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialFrigatesUSA2' type ='Normal'>
		<DBID>8614</DBID>
		<DisplayNameID>500287</DisplayNameID>
		<Cost resourcetype ='Wood'>3000.0000</Cost>
		<Cost resourcetype ='Gold'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechUSAnavy05</Icon>
		<RolloverTextID>31111</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLImperialFrigatesUSA1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='500288'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonTechOutlawPoacher' type ='Normal'>
		<DBID>8615</DBID>
		<DisplayNameID>81132</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Poacher_SMALL</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSaloonOutlawPoacher</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantOutlawPoacher</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipAkincis1' type ='Normal'>
		<DBID>8616</DBID>
		<DisplayNameID>90558</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\akinci\akinci_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAkincis2' type ='Normal'>
		<DBID>8617</DBID>
		<DisplayNameID>90559</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\akinci\akinci_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAkincis3' type ='Normal'>
		<DBID>8618</DBID>
		<DisplayNameID>90560</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\akinci\akinci_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAkincis4' type ='Normal'>
		<DBID>8619</DBID>
		<DisplayNameID>90561</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\akinci\akinci_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAkincis5' type ='Normal'>
		<DBID>8620</DBID>
		<DisplayNameID>90562</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\akinci\akinci_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Akinci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLShipVillagersAztecInca1' type ='Normal'>
		<DBID>8621</DBID>
		<DisplayNameID>43744</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLShipVillagersAztecInca2' type ='Normal'>
		<DBID>8622</DBID>
		<DisplayNameID>43745</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLShipVillagersAztecInca3' type ='Normal'>
		<DBID>8623</DBID>
		<DisplayNameID>43746</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLShipVillagersAztecInca4' type ='Normal'>
		<DBID>8624</DBID>
		<DisplayNameID>43747</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_villager_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='SettlerNative' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- Tupi Religious Techs -->
	<Tech name ='WOLReligionFaithTupi01' type ='Normal'>
		<DBID>8625</DBID>
		<DisplayNameID>444314</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\faithupgrade</Icon>
		<RolloverTextID>444315</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.10' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionFaithTupi02' type ='Normal'>
		<DBID>8626</DBID>
		<DisplayNameID>444316</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\faithupgrade</Icon>
		<RolloverTextID>444317</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionFaithTupi01</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.25' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionFaithTupi03' type ='Normal'>
		<DBID>8627</DBID>
		<DisplayNameID>444318</DisplayNameID>
		<ResearchPoints>45.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Icon>War of the Triple Alliance\Icons\faithupgrade</Icon>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>444319</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionFaithTupi02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.50' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionFaithTupi04' type ='Normal'>
		<DBID>8628</DBID>
		<DisplayNameID>444320</DisplayNameID>
		<ResearchPoints>45.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\faithupgrade</Icon>
		<RolloverTextID>444321</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionFaithTupi03</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFame' amount ='2.00' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='SANMonument3' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='2.00' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='2.00' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionPriestTupi01' type ='Normal'>
		<DBID>8629</DBID>
		<DisplayNameID>444322</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\priestupgrade1</Icon>
		<RolloverTextID>444323</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionPriestTupi02' type ='Normal'>
		<DBID>8630</DBID>
		<DisplayNameID>444324</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\priestupgrade2</Icon>
		<RolloverTextID>444325</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionPriestTupi01</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionPriestTupi03' type ='Normal'>
		<DBID>8631</DBID>
		<DisplayNameID>444326</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\priestupgrade3</Icon>
		<RolloverTextID>444327</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionPriestTupi02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismTupi' type ='Normal'>
		<DBID>8632</DBID>
		<DisplayNameID>430900</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONatheism</Icon>
		<RolloverTextID>430901</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430914'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi06</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionShamanismTupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionCalvinismTupi</Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacerPriest</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>
			<Effect all ='true' type ='TextOutput'>430916</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismTupi01' type ='Normal'>
		<DBID>8633</DBID>
		<DisplayNameID>430902</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONAtheism01</Icon>
		<RolloverTextID>430903</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430919'></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismTupi02' type ='Normal'>
		<DBID>8634</DBID>
		<DisplayNameID>430904</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONAtheism02</Icon>
		<RolloverTextID>430905</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismTupi</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismTupi03' type ='Normal'>
		<DBID>8635</DBID>
		<DisplayNameID>430906</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONAtheism03</Icon>
		<RolloverTextID>430907</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismTupi</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismTupi04' type ='Normal'>
		<DBID>8636</DBID>
		<DisplayNameID>81185</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONAtheism04</Icon>
		<RolloverTextID>430909</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismTupi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Wigham' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismTupi05' type ='Normal'>
		<DBID>8637</DBID>
		<DisplayNameID>430910</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONAtheism05</Icon>
		<RolloverTextID>430911</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismTupi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Economic</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismTupi06' type ='Normal'>
		<DBID>8638</DBID>
		<DisplayNameID>430912</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONAtheism06</Icon>
		<RolloverTextID>430913</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionCalvinismTupi' type ='Normal'>
		<DBID>8639</DBID>
		<DisplayNameID>710287</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.8 0.75 1.0 1.0</IconTextureCoords>
		<RolloverTextID>710288</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='TradingPost' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='710289'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi06</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAtheismTupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionShamanismtupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacerPriest</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionFaithTupi03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionFaithTupi04</Effect>
			<Effect all ='true' type ='TextOutput'>710291</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionCalvinismTupi01' type ='Normal'>
		<DBID>8640</DBID>
		<DisplayNameID>710292</DisplayNameID>
		<ResearchPoints>50.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONCalvinism01</Icon>
		<RolloverTextID>81186</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionCalvinismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionCalvinismTupi02' type ='Normal'>
		<DBID>8641</DBID>
		<DisplayNameID>710294</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONCalvinism02</Icon>
		<RolloverTextID>710295</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionCalvinismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionCalvinismTupi03' type ='Normal'>
		<DBID>8642</DBID>
		<DisplayNameID>710296</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONCalvinism03</Icon>
		<RolloverTextID>710297</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionCalvinismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionCalvinismTupi04' type ='Normal'>
		<DBID>8643</DBID>
		<DisplayNameID>710298</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONCalvinism04</Icon>
		<RolloverTextID>81187</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionCalvinismTupi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi05</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionFaithTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionFaithTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionPriestTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionPriestTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionPriestTupi03</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi01</Target></Effect>
			<Effect type ='Data' amount ='600.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi02</Target></Effect>
			<Effect type ='Data' amount ='700.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi03</Target></Effect>
			<Effect type ='Data' amount ='1000.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi05</Target></Effect>
			<Effect type ='Data' amount ='1800.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionCalvinismTupi05' type ='Normal'>
		<DBID>8644</DBID>
		<DisplayNameID>710300</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONCalvinism05</Icon>
		<RolloverTextID>81188</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionCalvinismTupi</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='2.00' toresource ='Food' fromresource ='Fame'></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionCalvinismTupi06' type ='Normal'>
		<DBID>8645</DBID>
		<DisplayNameID>710302</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONCalvinism06</Icon>
		<RolloverTextID>710303</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionCalvinismTupi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLReligionCalvinismTupi01</Effect>
			<Effect type ='TechStatus' status ='active'>WOLReligionCalvinismTupi02</Effect>
			<Effect type ='TechStatus' status ='active'>WOLReligionCalvinismTupi03</Effect>
			<Effect type ='TechStatus' status ='active'>WOLReligionCalvinismTupi04</Effect>
			<Effect type ='TechStatus' status ='active'>WOLReligionCalvinismTupi05</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionShamanismTupi' type ='Normal'>
		<DBID>8646</DBID>
		<DisplayNameID>430700</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONShamanism</Icon>
		<RolloverTextID>81189</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430714'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi06</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAtheismTupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionCalvinismTupi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacerPriest</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionPriestTupi03</Effect>
			<Effect all ='true' type ='TextOutput'>430716</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionShamanismTupi01' type ='Normal'>
		<DBID>8647</DBID>
		<DisplayNameID>430702</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONShamanism01</Icon>
		<RolloverTextID>430703</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionShamanismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ShamanismDetector01</Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionShamanismTupi02' type ='Normal'>
		<DBID>8648</DBID>
		<DisplayNameID>430704</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>450.0000</Cost>
		<Cost resourcetype ='Fame'>450.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONShamanism02</Icon>
		<RolloverTextID>430705</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionShamanismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Missionary' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionShamanismTupi03' type ='Normal'>
		<DBID>8649</DBID>
		<DisplayNameID>430706</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONShamanism03</Icon>
		<RolloverTextID>430707</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionShamanismTupi</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionShamanismTupi04' type ='Normal'>
		<DBID>8650</DBID>
		<DisplayNameID>430708</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONShamanism04</Icon>
		<RolloverTextID>430709</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionShamanismTupi</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionShamanismTupi05' type ='Normal'>
		<DBID>8651</DBID>
		<DisplayNameID>430710</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONShamanism05</Icon>
		<RolloverTextID>430711</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionShamanismTupi</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionShamanismTupi06' type ='Normal'>
		<DBID>8652</DBID>
		<DisplayNameID>430712</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Fame'>3000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\RELIGIONShamanism06</Icon>
		<RolloverTextID>430713</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionShamanismTupi</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<!-- Habsburg Cards, Cafe Landtmann -->
	<Tech name ='WOLHCShipTross1' type ='Normal'>
		<DBID>8653</DBID>
		<DisplayNameID>81191</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Tross_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipTross2' type ='Normal'>
		<DBID>8654</DBID>
		<DisplayNameID>81192</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Tross_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipTross3' type ='Normal'>
		<DBID>8655</DBID>
		<DisplayNameID>81193</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Tross_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipTross4' type ='Normal'>
		<DBID>8656</DBID>
		<DisplayNameID>81194</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Tross_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipTross5' type ='Normal'>
		<DBID>8657</DBID>
		<DisplayNameID>81195</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Tross_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCAdvancedTross' type ='Normal'>
		<DBID>8658</DBID>
		<DisplayNameID>81196</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_advanced_tross</Icon>
		<RolloverTextID>81197</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tross</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='DamageBonus' unittype ='MercType2' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tross</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Tross' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81198</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCWeddingRing' type ='Normal'>
		<DBID>8659</DBID>
		<DisplayNameID>81199</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_wedding_ring</Icon>
		<RolloverTextID>81200</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81201</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShotgunWedding' type ='Normal'>
		<DBID>8660</DBID>
		<DisplayNameID>81202</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_shotgun_wedding</Icon>
		<RolloverTextID>81203</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLFreeTross</Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81204</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCDynasticGames' type ='Normal'>
		<DBID>8661</DBID>
		<DisplayNameID>81206</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_dynastic_games</Icon>
		<RolloverTextID>81207</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLFreeShipment</Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81208</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCExplorerHabsburg' type ='Normal'>
		<DBID>8662</DBID>
		<DisplayNameID>81209</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_kurfurst</Icon>
		<RolloverTextID>81210</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='DamageBonus' unittype ='MercType2' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81211</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCDualMonarchy' type ='Normal'>
		<DBID>8663</DBID>
		<DisplayNameID>81212</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_dual_monarchy</Icon>
		<RolloverTextID>81213</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Explorer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81214</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCViennaGeneralHospital' type ='Normal'>
		<DBID>8664</DBID>
		<DisplayNameID>81215</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_vienna_general_hospital</Icon>
		<RolloverTextID>81216</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='HospitalWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Surgeon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect type ='TechStatus' status ='active'>HospitalTechs</Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81217</Effect>
		</Effects>
	</Tech>
	<!-- Habsburg Cards, Military Academy -->
	<Tech name ='WOLHCShipPavisiers1' type ='Normal'>
		<DBID>8665</DBID>
		<DisplayNameID>81218</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pavice_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pavisier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPavisiers2' type ='Normal'>
		<DBID>8666</DBID>
		<DisplayNameID>81219</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pavice_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Pavisier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPavisiers3' type ='Normal'>
		<DBID>8667</DBID>
		<DisplayNameID>81220</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pavice_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Pavisier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPavisiers4' type ='Normal'>
		<DBID>8668</DBID>
		<DisplayNameID>81221</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pavice_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Pavisier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPandours1' type ='Normal'>
		<DBID>8669</DBID>
		<DisplayNameID>81222</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pandour_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Pandour' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPandours2' type ='Normal'>
		<DBID>8670</DBID>
		<DisplayNameID>81223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pandour_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pandour' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPandours3' type ='Normal'>
		<DBID>8671</DBID>
		<DisplayNameID>81224</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pandour_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Pandour' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPandours4' type ='Normal'>
		<DBID>8672</DBID>
		<DisplayNameID>81225</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Pandour_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Pandour' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandsknechts1' type ='Normal'>
		<DBID>8673</DBID>
		<DisplayNameID>81226</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Landsknecht_Small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Landsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandsknechts2' type ='Normal'>
		<DBID>8674</DBID>
		<DisplayNameID>81227</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Landsknecht_Small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Landsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandsknechts3' type ='Normal'>
		<DBID>8675</DBID>
		<DisplayNameID>81228</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Landsknecht_Small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Landsknecht' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipGrenzers1' type ='Normal'>
		<DBID>8676</DBID>
		<DisplayNameID>81229</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Grenzer_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Grenzer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipGrenzers2' type ='Normal'>
		<DBID>8677</DBID>
		<DisplayNameID>81230</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Grenzer_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Grenzer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipGrenzers3' type ='Normal'>
		<DBID>8678</DBID>
		<DisplayNameID>81231</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Grenzer_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Grenzer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipReiters1' type ='Normal'>
		<DBID>8679</DBID>
		<DisplayNameID>81232</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Reiter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipReiters2' type ='Normal'>
		<DBID>8680</DBID>
		<DisplayNameID>81233</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\mercenaries\black_rider\black_rider_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Reiter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMagyarHussars1' type ='Normal'>
		<DBID>8681</DBID>
		<DisplayNameID>81234</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Krajisnik_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMagyarHussars2' type ='Normal'>
		<DBID>8682</DBID>
		<DisplayNameID>81235</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Krajisnik_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMagyarHussars3' type ='Normal'>
		<DBID>8683</DBID>
		<DisplayNameID>81236</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Krajisnik_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipSakers1' type ='Normal'>
		<DBID>8684</DBID>
		<DisplayNameID>81237</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Saker_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Saker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipSakers2' type ='Normal'>
		<DBID>8685</DBID>
		<DisplayNameID>81238</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Saker_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Saker' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMercenaryDamage' type ='Normal'>
		<DBID>8686</DBID>
		<DisplayNameID>81239</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>81240</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81241</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMercenaryHitpoints' type ='Normal'>
		<DBID>8687</DBID>
		<DisplayNameID>81242</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_hitpoints\hc_infantry_hitpoints</Icon>
		<RolloverTextID>81243</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81244</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMercenaryCombat' type ='Normal'>
		<DBID>8688</DBID>
		<DisplayNameID>81245</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>81246</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81247</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCWerndlSystem' type ='Normal'>
		<DBID>8689</DBID>
		<DisplayNameID>81248</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_werndl_system</Icon>
		<RolloverTextID>81249</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractGunpowderTrooper</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81250</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPrincessGuard' type ='Normal'>
		<DBID>8690</DBID>
		<DisplayNameID>81251</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_princess_guard</Icon>
		<RolloverTextID>81252</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='WOLHabsPrincessBritish' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLScotsGrey' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLHabsPrincessFrench' type ='Data' amount ='5.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLForeignLegion' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLHabsPrincessPortuguese' type ='Data' amount ='5.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Atirador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLHabsPrincessSpanish' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='EscoltaSpain' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81253</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMagyarization' type ='Normal'>
		<DBID>8691</DBID>
		<DisplayNameID>81254</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_magyarization</Icon>
		<RolloverTextID>81255</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='Magyar' fromprotoid ='Grenzer'></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81256</Effect>
		</Effects>
	</Tech>
	<!-- Habsburg Cards, St. Stephen's Cathedral -->
	<Tech name ='WOLHCDynasticMarriages' type ='Normal'>
		<DBID>8692</DBID>
		<DisplayNameID>81257</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_dynastic_marriages</Icon>
		<RolloverTextID>81258</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81259</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCCongressOfVienna' type ='Normal'>
		<DBID>8693</DBID>
		<DisplayNameID>81260</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\team_congress_of_vienna</Icon>
		<RolloverTextID>81261</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type="Sound">UI_HCShipArrives</Effect></Effects>
	</Tech>
	<Tech name ='WOLHCOnateTreaty' type ='Normal'>
		<DBID>8694</DBID>
		<DisplayNameID>81264</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\team_onate_treaty</Icon>
		<RolloverTextID>81265</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect tech ='AAStandardStartingTechs' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AANativeStartingTechs' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='TradingPostTravois' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='YPAAAsianStartingTechs' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ypTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='LatinAmericanStandardStartingTechs' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='NorthAmericanStandardStartingTechs' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AASANativeStartingTechs' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='AABalkanStartingTechs' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Egyptian' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostPorter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Ethiopian' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostPorter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='Age0Zulu' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLTradingPostPorter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.20' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.20' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.20' subtype ='WorkRate' unittype ='TradingPost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='TextOutput'>81266</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSpringtimeOfPeoples' type ='Normal'>
		<DBID>8695</DBID>
		<DisplayNameID>81267</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_springtime_of_peoples</Icon>
		<RolloverTextID>81268</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81269</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCCongressOfEurope' type ='Normal'>
		<DBID>8696</DBID>
		<DisplayNameID>81270</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\team_congress_of_europe</Icon>
		<RolloverTextID>81271</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
		<!-- Europeans -->
			<!-- Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpPeerage</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpKnighthood</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ImpImmigrants</Target></Effect -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ImpLargeScaleAgriculture</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ImpLargeScaleAgriculture</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpDeforestation</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ImpDeforestation</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpExcessiveTaxation</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ImpExcessiveTaxation</Target></Effect>
			<!-- Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ImpArtilleryRegiments</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ImpArtilleryRegiments</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpLegendaryNatives</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ImpLegendaryNatives</Target></Effect -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationEURO04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationEURO04</Target></Effect>
		<!-- North American Natives -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpDeforestationNative</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ImpDeforestationNative</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ImpLargeScaleGathering</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ImpLargeScaleGathering</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpExcessiveTributeNative</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ImpExcessiveTributeNative</Target></Effect>
			<!-- Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ImpLegendaryNativesNatives</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ImpLegendaryNativesNatives</Target></Effect -->
		<!-- Asians -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ypImpDeforestationAsian</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ypImpDeforestationAsian</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ypImpLargeScaleAgricultureAsian</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>ypImpLargeScaleAgricultureAsian</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ypImpExcessiveTributeAsian</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ypImpExcessiveTributeAsian</Target></Effect>
			<!-- Effect type ='Data' amount ='1.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ypImpLegendaryNatives2</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ypImpLegendaryNatives2</Target></Effect -->
		<!-- Latin Americans -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationLA04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationLA04</Target></Effect>
		<!-- South American Natives -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Camellones</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Camellones</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ColumbianExchange</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ColumbianExchange</Target></Effect>
		<!-- North Americans -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmillNA04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmillNA04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationNA04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationNA04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationNA05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAplantationNA05</Target></Effect>
			<Effect type ='TextOutput'>81272</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCCommonArmy' type ='Normal'>
		<DBID>8697</DBID>
		<DisplayNameID>81273</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\grand_encampment\grand_encampment_icon_64x64</Icon>
		<RolloverTextID>81274</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81275</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCFinalRecess' type ='Normal'>
		<DBID>8698</DBID>
		<DisplayNameID>81276</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\grape_shot\grape_shot_64x64</Icon>
		<RolloverTextID>81277</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='XP' fromresource ='Food'></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81278</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPantheonOfTheKings' type ='Normal'>
		<DBID>8699</DBID>
		<DisplayNameID>81279</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_pantheon_of_the_kings</Icon>
		<RolloverTextID>81280</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1000.0' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81281</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRadetzkyMarch' type ='Normal'>
		<DBID>8700</DBID>
		<DisplayNameID>81282</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_radetzky_march</Icon>
		<RolloverTextID>81283</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type="Sound">RadetzkyMarch</Effect>
			<Effect type ='TransformUnit' toprotoid ='Pandour' fromprotoid ='Pavisier'></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pavisier</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>InfantryBreastplate</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>InfantryBreastplate</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Rifling</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Rifling</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Bayonet</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Bayonet</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>CavalryCuirass</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>CavalryCuirass</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Caracole</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Caracole</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>IncendiaryGrenades</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IncendiaryGrenades</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>GunnersQuadrant</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>GunnersQuadrant</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>HeatedShot</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>HeatedShot</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Flintlock</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Flintlock</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>PaperCartridge</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>PaperCartridge</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>MilitaryDrummers</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>MilitaryDrummers</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Pillage</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Pillage</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ProfessionalGunners</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ProfessionalGunners</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Trunion</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Trunion</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81284</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCHungarianPlains' type ='Normal'>
		<DBID>8701</DBID>
		<DisplayNameID>81285</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_hungarian_plains</Icon>
		<RolloverTextID>81286</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='0.69' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='SetName' proto ='Mill' culture ='none' newName ='81288'></Effect>
			<Effect type ='SetName' proto ='Plantation' culture ='none' newName ='81289'></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81287</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCEnthomologicalWarfare' type ='Normal'>
		<DBID>8702</DBID>
		<DisplayNameID>81290</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_entomological_warfare</Icon>
		<RolloverTextID>81291</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>81292</Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipBurgWagon' type ='Normal'>
		<DBID>8703</DBID>
		<DisplayNameID>81293</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\othericons\burg</Icon>
		<RolloverTextID>81294</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLBurgWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMilitaryFrontier' type ='Normal'>
		<DBID>8704</DBID>
		<DisplayNameID>81295</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_military_frontier</Icon>
		<RolloverTextID>81296</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
			<Effect type ='Data' action ='SpawnGrenzers' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81297</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSpanishRidingSchool' type ='Normal'>
		<DBID>8705</DBID>
		<DisplayNameID>37519</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_spanish_riding_school\hc_spanish_riding_school</Icon>
		<RolloverTextID>81349</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>41903</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRoyalDecreeHabsburg' type ='Normal'>
		<DBID>8706</DBID>
		<DisplayNameID>81298</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>81299</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81300</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChurchImperialCrypt' type ='Normal'>
		<DBID>8707</DBID>
		<DisplayNameID>81301</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_imperial_crypt</Icon>
		<RolloverTextID>81302</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLHCRoyalDecreeHabsburg</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.95' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChurchRoyalGrenadiers' type ='Normal'>
		<DBID>8708</DBID>
		<DisplayNameID>81303</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_royal_grenadiers</Icon>
		<RolloverTextID>81304</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOLHCRoyalDecreeHabsburg</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Magyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Magyar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChurchCatholicLeague' type ='Normal'>
		<DBID>8709</DBID>
		<DisplayNameID>81305</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_catholic_league</Icon>
		<RolloverTextID>81306</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLHCRoyalDecreeHabsburg</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Doppelsoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='Doppelsoldner' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Habsburg Cards, Manufacturing Plant -->
	<Tech name ='WOLHCMoravianMines' type ='Normal'>
		<DBID>8710</DBID>
		<DisplayNameID>81307</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_moravian_mines</Icon>
		<RolloverTextID>81308</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='MineCoal' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81309</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCForeignArchitects' type ='Normal'>
		<DBID>8711</DBID>
		<DisplayNameID>81310</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_foreign_architects</Icon>
		<RolloverTextID>81311</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect tech ='WOLHabsPrincessBelgian' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLFrontierWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLHabsPrincessDutch' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='BankWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLHabsPrincessItalian' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLAngelStatueWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLHabsPrincessSwedish' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLSawmillWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81312</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCEconomicFreedom' type ='Normal'>
		<DBID>8712</DBID>
		<DisplayNameID>81313</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_economic_freedom</Icon>
		<RolloverTextID>81314</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81315</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPsychoanalysis' type ='Normal'>
		<DBID>8713</DBID>
		<DisplayNameID>81316</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_psychoanalysis</Icon>
		<RolloverTextID>81317</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81318</Effect>
		</Effects>
	</Tech>
	<!-- Habsburg Cards, Harbor -->
	<Tech name ='WOLHCMaximilianReforms' type ='Normal'>
		<DBID>8714</DBID>
		<DisplayNameID>81319</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_maximilian_reforms</Icon>
		<RolloverTextID>81320</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81321</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsBohemia' type ='Normal'>
		<DBID>8715</DBID>
		<DisplayNameID>81322</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_kingdom_of_bohemia</Icon>
		<RolloverTextID>81323</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WarWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81324</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsHungary' type ='Normal'>
		<DBID>8716</DBID>
		<DisplayNameID>81325</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_kingdom_of_hungary</Icon>
		<RolloverTextID>81326</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Magyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81327</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsCroatia' type ='Normal'>
		<DBID>8717</DBID>
		<DisplayNameID>81328</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_kingdom_of_croatia</Icon>
		<RolloverTextID>81329</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLMercAlkarLancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81330</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsSlavonia' type ='Normal'>
		<DBID>8718</DBID>
		<DisplayNameID>81331</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_kingdom_of_slavonia</Icon>
		<RolloverTextID>81332</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLMercUskok' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81333</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsSicily' type ='Normal'>
		<DBID>8719</DBID>
		<DisplayNameID>81334</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_kingdom_of_sicily</Icon>
		<RolloverTextID>81335</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercElmeti' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81336</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsIberianUnion' type ='Normal'>
		<DBID>8720</DBID>
		<DisplayNameID>81337</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_kingdom_of_spain_and_portugal</Icon>
		<RolloverTextID>81338</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLMercWalloonGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81339</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsAustria' type ='Normal'>
		<DBID>8721</DBID>
		<DisplayNameID>81340</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_archduchy_of_austria</Icon>
		<RolloverTextID>81341</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Grenzer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81342</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSupportHabsSpanishNetherlands' type ='Normal'>
		<DBID>8722</DBID>
		<DisplayNameID>81343</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_spanish_netherlands</Icon>
		<RolloverTextID>81344</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLMercBlueGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81345</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCCrownlands' type ='Normal'>
		<DBID>8723</DBID>
		<DisplayNameID>81346</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Habsburgs\tech_crownlands</Icon>
		<RolloverTextID>81347</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportHabsBohemia</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportHabsHungary</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportHabsCroatia</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportHabsSlavonia</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportHabsSicily</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportHabsIberianUnion</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportHabsAustria</Target></Effect>
			<Effect type ='Data' amount ='750.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>WOLHCSupportSpanishNetherlands</Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81348</Effect>
		</Effects>
	</Tech>
	<!-- Meta techs to make some Habsburg cards work properly -->
	<!-- Various techs to make Princess-related stuff work properly -->
	<Tech name ='WOLHabsPrincessBritish' type ='Normal'>
		<DBID>8724</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessFrench' type ='Normal'>
		<DBID>8725</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessPortuguese' type ='Normal'>
		<DBID>8726</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessSpanish' type ='Normal'>
		<DBID>8727</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessGreek' type ='Normal'>
		<DBID>8728</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessMaltese' type ='Normal'>
		<DBID>8729</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessGerman' type ='Normal'>
		<DBID>8730</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessDanish' type ='Normal'>
		<DBID>8731</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessItalian' type ='Normal'>
		<DBID>8732</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessSwedish' type ='Normal'>
		<DBID>8733</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessBelgian' type ='Normal'>
		<DBID>8734</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessDutch' type ='Normal'>
		<DBID>8735</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessSwiss' type ='Normal'>
		<DBID>8736</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessPolish' type ='Normal'>
		<DBID>8737</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessRussian' type ='Normal'>
		<DBID>8738</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHabsPrincessSerbian' type ='Normal'>
		<DBID>8739</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<!-- Shotgun Wedding: this is to make the Princesses deliver a Tross every Age Up -->
	<Tech name ='WOLFreeTross' type ='Normal'>
		<DBID>8740</DBID>
		<DisplayNameID>81205</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<!-- Dynastic Games: this is to enable a free Shipment for the Princesses -->
	<Tech name ='WOLFreeShipment' type ='Normal'>
		<DBID>8741</DBID>
		<DisplayNameID>81350</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<!-- Dynastic Games: this is to prevent Princesses selected prior to the card arrival from sending Shipment points -->
	<Tech name ='WOLDynasticGamesHabsItalian' type ='Normal'>
		<DBID>8742</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessItalian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsSwedish' type ='Normal'>
		<DBID>8743</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessSwedish</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsBelgian' type ='Normal'>
		<DBID>8744</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessBelgian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsDutch' type ='Normal'>
		<DBID>8745</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessDutch</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsGreek' type ='Normal'>
		<DBID>8746</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessGreek</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsMaltese' type ='Normal'>
		<DBID>8747</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessMaltese</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsGerman' type ='Normal'>
		<DBID>8748</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessGerman</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsDanish' type ='Normal'>
		<DBID>8749</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessDanish</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsSwiss' type ='Normal'>
		<DBID>8750</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessSwiss</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsPolish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsRussian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSerbian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsPolish' type ='Normal'>
		<DBID>8751</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessPolish</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwiss</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsRussian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSerbian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsRussian' type ='Normal'>
		<DBID>8752</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessRussian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwiss</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsPolish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSerbian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDynasticGamesHabsSerbian' type ='Normal'>
		<DBID>8753</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFreeShipment</TechStatus>
			<TechStatus status ='Active'>WOLHabsPrincessSerbian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwiss</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsPolish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsRussian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGreek</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsMaltese</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsGerman</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDanish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsItalian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsSwedish</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsBelgian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLDynasticGamesHabsDutch</Effect>
		</Effects>
	</Tech>
	<!-- Congress of Vienna: this will deliver the correct bonus to the Tupi player -->
	<Tech name ='WOLCongressOfViennaNormal' type ='Normal'>
		<DBID>8754</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLHCCongressOfVienna</TechStatus></Prereqs>
		<Effects>
		<!-- ALL NATIVES -->
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		<!-- VANILLA NATIVES -->
		<!-- Caraja -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatBlackwoodArcher</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercBlackwoodArcher</Target></Effect>
		<!-- Carib -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatBlowgunWarrior</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatBlowgunAmbusher</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercBlowgunWarrior</Target></Effect>
		<!-- Cherokee -->
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatRifleman</Target></Effect>
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercRifleman</Target></Effect>
		<!-- Comanche -->
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatHorseArcher</Target></Effect>
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercHorseArcher</Target></Effect>
		<!-- Cree -->
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatTracker</Target></Effect>
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercTracker</Target></Effect>
		<!-- Maya -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatHolcanSpearman</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercHolcanSpearman</Target></Effect>
		<!-- Native Aztecs -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatJaguarWarrior</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatEagleWarrior</Target></Effect>
		<!-- Native Inca -->
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatHuaminca</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatBolasWarrior</Target></Effect>
		<!-- Native Iroquois -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatTomahawk</Target></Effect>
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMantlet</Target></Effect>
		<!-- Native Lakota -->
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatAxeRider</Target></Effect>
		<!-- Nootka -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatClubman</Target></Effect>
			<Effect type ='Data' amount ='225.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatClubmanLoyal</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercClubman</Target></Effect>
		<!-- Seminole -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatSharktoothBowman</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercSharktoothBowman</Target></Effect>
		<!-- TWC NATIVES -->
		<!-- Apache -->
			<Effect type ='Data' amount ='135.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatApacheCavalry</Target></Effect>
			<Effect type ='Data' amount ='135.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercApacheCavalry</Target></Effect>
		<!-- Cheyenne -->
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatCheyenneRider</Target></Effect>
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercCheyenneRider</Target></Effect>
		<!-- Huron -->
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatHuronMantlet</Target></Effect>
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercHuronMantlet</Target></Effect>
		<!-- Klamath -->
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatKlamathRifleman</Target></Effect>
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercKlamathRifleman</Target></Effect>
		<!-- Native Mapuche -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMapucheClubman</Target></Effect>
		<!-- Navajo -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatNavajoRifleman</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercNavajoRifleman</Target></Effect>
		<!-- Zapotec -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatLightningWarrior</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>NatMercLightningWarrior</Target></Effect>
		<!-- TAD NATIVES -->
		<!-- Bahkti -->
			<Effect type ='Data' amount ='83.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatTigerClaw</Target></Effect>
			<Effect type ='Data' amount ='83.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatMercTigerClaw</Target></Effect>
		<!-- Jesuit -->
			<Effect type ='Data' amount ='116.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatConquistador</Target></Effect>
			<Effect type ='Data' amount ='116.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatMercConquistador</Target></Effect>
		<!-- Shaolin -->
			<Effect type ='Data' amount ='83.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatRattanShield</Target></Effect>
			<Effect type ='Data' amount ='83.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatMercRattanShield</Target></Effect>
		<!-- Sufi -->
			<Effect type ='Data' amount ='210.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatWarElephant</Target></Effect>
			<Effect type ='Data' amount ='210.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatMercWarElephant</Target></Effect>
		<!-- Udasi -->
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatChakram</Target></Effect>
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatMercChakram</Target></Effect>
		<!-- Zen -->
			<Effect type ='Data' amount ='71.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatSohei</Target></Effect>
			<Effect type ='Data' amount ='71.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypNatMercSohei</Target></Effect>
		<!-- WOTTA NATIVES -->
		<!-- Aymara -->
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatChola</Target></Effect>
			<Effect type ='Data' amount ='75.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercChola</Target></Effect>
		<!-- Guaicuru -->
			<Effect type ='Data' amount ='109.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatApolicaneRider</Target></Effect>
			<Effect type ='Data' amount ='109.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercApolicaneRider</Target></Effect>
		<!-- Guarani -->
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatGuaraniRifleman</Target></Effect>
			<Effect type ='Data' amount ='90.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercGuaraniRifleman</Target></Effect>
		<!-- Native Pirates -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatPirate</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOTTANatMercPirate</Target></Effect>
		<!-- Order of Christ -->
			<Effect type ='Data' amount ='206.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatOrderKnight</Target></Effect>
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatOrderSwordsman</Target></Effect>
			<Effect type ='Data' amount ='113.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercOrderSwordsman</Target></Effect>
		<!-- Paulista -->
			<Effect type ='Data' amount ='120.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatCaptainDoMato</Target></Effect>
			<Effect type ='Data' amount ='120.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercCaptainDoMato</Target></Effect>
		<!-- Republiqueta -->
			<Effect type ='Data' amount ='60.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMiquelet</Target></Effect>
			<Effect type ='Data' amount ='60.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercMiquelet</Target></Effect>
		<!-- Quilombola -->
			<Effect type ='Data' amount ='79.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMaroon</Target></Effect>
			<Effect type ='Data' amount ='79.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercMaroon</Target></Effect>
		<!-- Sertanejo -->
			<Effect type ='Data' amount ='98.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatCangaceiro</Target></Effect>
			<Effect type ='Data' amount ='98.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOTTANatMercCangaceiro</Target></Effect>
		<!-- WOL NATIVES -->
		<!-- Cameleers -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CamelExplorer</Target></Effect>
			<Effect type ='TextOutput'>81262</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLCongressOfViennaTupi' type ='Normal'>
		<DBID>8755</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLHCCongressOfVienna</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>81263</Effect>
		</Effects>
	</Tech>
	<!-- Additional Habsburg cards -->
	<Tech name ='WOLHCShipBurgWagonRepeat' type ='Normal'>
		<DBID>8756</DBID>
		<DisplayNameID>81360</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_burg</Icon>
		<RolloverTextID>81294</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLBurgWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPandoursRepeat' type ='Normal'>
		<DBID>8757</DBID>
		<DisplayNameID>81354</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_pandours</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Pandour' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='HabsburgGerman' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Krajisnik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Burg Improvements -->
	<Tech name ='WOLBurgMoat' type ='Normal'>
		<DBID>8758</DBID>
		<DisplayNameID>81355</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_moat</Icon>
		<RolloverTextID>81356</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLBurgThroneHall' type ='Normal'>
		<DBID>8759</DBID>
		<DisplayNameID>81357</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_throne_hall</Icon>
		<RolloverTextID>81358</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='6.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Saker' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Demicannon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
		</Effects>
	</Tech>
	<!-- European Professions Start, Fishing Village Start. -->
	<Tech name ='WOLNativeFishingVillage' type ='Normal'>
		<DBID>8760</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatLightAttractor</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatLongNine</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatFishFarming</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatVeteranFishingVillage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatGuardFishingVillage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTreatyFishingVillage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTradeTreatyFishingVillage</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatVeteranFishingVillage' type ='Normal'>
		<DBID>8761</DBID>
		<DisplayNameID>80016</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80017</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatDogger' culture ='none' newName ='80020'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatGuardFishingVillage' type ='Normal'>
		<DBID>8762</DBID>
		<DisplayNameID>80018</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80019</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLNatVeteranFishingVillage</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatDogger' culture ='none' newName ='80021'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNativeTreatyFishingVillage' type ='Normal'>
		<DBID>8763</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLNatDogger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNativeTradeTreatyFishingVillage' type ='Normal'>
		<DBID>8764</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatLightAttractor' type ='Normal'>
		<DBID>8765</DBID>
		<DisplayNameID>80023</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80024</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatLongNine' type ='Normal'>
		<DBID>8766</DBID>
		<DisplayNameID>80025</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80026</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatFishFarming' type ='Normal'>
		<DBID>8767</DBID>
		<DisplayNameID>80027</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80028</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.75' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatDogger</Target></Effect>
		</Effects>
	</Tech>
	<!-- Fishing Village End, Logging Camp Start. -->
	<Tech name ='WOLNativeLoggingCamp' type ='Normal'>
		<DBID>8768</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatLumberjack</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatDendrology</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatBattleAxe</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatAgroforestry</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatVeteranLoggingCamp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatGuardLoggingCamp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTreatyLoggingCamp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTradeTreatyLoggingCamp</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatVeteranLoggingCamp' type ='Normal'>
		<DBID>8769</DBID>
		<DisplayNameID>80040</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80041</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatLumberjack</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatLumberjack</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatLumberjack' culture ='none' newName ='80044'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatGuardLoggingCamp' type ='Normal'>
		<DBID>8770</DBID>
		<DisplayNameID>80042</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80043</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLNatVeteranLoggingCamp</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatLumberjack</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatLumberjack</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatLumberjack' culture ='none' newName ='80045'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNativeTreatyLoggingCamp' type ='Normal'>
		<DBID>8771</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLNatLumberjack' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNativeTradeTreatyLoggingCamp' type ='Normal'>
		<DBID>8772</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatDendrology' type ='Normal'>
		<DBID>8773</DBID>
		<DisplayNameID>80047</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80048</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tree</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatBattleAxe' type ='Normal'>
		<DBID>8774</DBID>
		<DisplayNameID>80049</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80050</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatLumberjack</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatAgroforestry' type ='Normal'>
		<DBID>8775</DBID>
		<DisplayNameID>80051</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80052</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- Logging Camp End, Mining Camp Start. -->
	<Tech name ='WOLNativeMiningCamp' type ='Normal'>
		<DBID>8776</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatUndergroundMining</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatMinerCap</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatMetallurgy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatVeteranMiningCamp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatGuardMiningCamp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTreatyMiningCamp</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTradeTreatyMiningCamp</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatVeteranMiningCamp' type ='Normal'>
		<DBID>8777</DBID>
		<DisplayNameID>80064</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80065</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatStonemason' culture ='none' newName ='80068'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatGuardMiningCamp' type ='Normal'>
		<DBID>8778</DBID>
		<DisplayNameID>80066</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80067</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLNatVeteranMiningCamp</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatStonemason' culture ='none' newName ='80069'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNativeTreatyMiningCamp' type ='Normal'>
		<DBID>8779</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLNatStonemason' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNativeTradeTreatyMiningCamp' type ='Normal'>
		<DBID>8780</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatUndergroundMining' type ='Normal'>
		<DBID>8781</DBID>
		<DisplayNameID>80071</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80072</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatLeatherCap' type ='Normal'>
		<DBID>8782</DBID>
		<DisplayNameID>80073</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80074</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatStonemason</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatMetallurgy' type ='Normal'>
		<DBID>8783</DBID>
		<DisplayNameID>80075</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80076</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>InfantryBreastplate</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Rifling</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Bayonet</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>CavalryCuirass</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>IncendiaryGrenades</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Flintlock</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>PaperCartridge</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>MilitaryDrummers</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Pillage</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>Trunion</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry01LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry02LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry03LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry04LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry02LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry03LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry04LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry05LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAartillery02LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAartillery03LA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry01NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry012NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry01NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry012NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry02NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry022NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry03NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry032NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry04NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAinfantry042NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry01NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry012NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry02NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry022NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry03NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry032NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry04NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAcavalry042NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAartillery03NA</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOTTAartillery032NA</Target></Effect>
		</Effects>
	</Tech>
	<!-- Mining Camp End, Farmstead Start. -->
	<Tech name ='WOLNativeFarmstead' type ='Normal'>
		<DBID>8784</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatMulePloughing</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatIndigence</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatSerfUprising</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatVeteranFarmstead</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatGuardFarmstead</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTreatyFarmstead</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTradeTreatyFarmstead</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatVeteranFarmstead' type ='Normal'>
		<DBID>8785</DBID>
		<DisplayNameID>80088</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80089</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatFarmer' culture ='none' newName ='80092'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatGuardFarmstead' type ='Normal'>
		<DBID>8786</DBID>
		<DisplayNameID>80090</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80091</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLNatVeteranFarmstead</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatFarmer' culture ='none' newName ='80093'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNativeTreatyFarmstead' type ='Normal'>
		<DBID>8787</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLNatFarmer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNativeTradeTreatyFarmstead' type ='Normal'>
		<DBID>8788</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatMulePloughing' type ='Normal'>
		<DBID>8789</DBID>
		<DisplayNameID>80095</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80096</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatIndigence' type ='Normal'>
		<DBID>8790</DBID>
		<DisplayNameID>80097</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80098</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatSerfUprising' type ='Normal'>
		<DBID>8791</DBID>
		<DisplayNameID>80099</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80100</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFarmer</Target></Effect>
		</Effects>
	</Tech>
	<!-- Farmstead End, Shepherd Village Start. -->
	<Tech name ='WOLNativeShepherdVillage' type ='Normal'>
		<DBID>8792</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatRancher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatSheepdogs</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatShepherdFlute</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatAnimalBells</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatVeteranShepherdVillage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatGuardShepherdVillage</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTreatyShepherd</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTradeTreatyShepherd</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatVeteranShepherdVillage' type ='Normal'>
		<DBID>8793</DBID>
		<DisplayNameID>80116</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80117</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatRancher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatRancher</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatSheepdog</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatSheepdog</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatRancher' culture ='none' newName ='80120'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatGuardShepherdVillage' type ='Normal'>
		<DBID>8794</DBID>
		<DisplayNameID>80118</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80119</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLNatVeteranShepherdVillage</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatRancher</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatRancher</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatSheepdog</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatSheepdog</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatRancher' culture ='none' newName ='80121'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNativeTreatyShepherdVillage' type ='Normal'>
		<DBID>8795</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLNatRancher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNativeTradeTreatyShepherdVillage' type ='Normal'>
		<DBID>8796</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatSheepdogs' type ='Normal'>
		<DBID>8797</DBID>
		<DisplayNameID>80123</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80124</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatSheepdog</Target></Effect>
			<Effect type ='Data' action ='SheepdogAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatSheepdog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatShepherdFlute' type ='Normal'>
		<DBID>8798</DBID>
		<DisplayNameID>80125</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80126</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='ShepherdFlute' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatRancher</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatAnimalBells' type ='Normal'>
		<DBID>8799</DBID>
		<DisplayNameID>80127</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80128</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<!-- Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatRancher</Target></Effect -->
			<Effect type ='Data' amount ='-0.60' subtype ='FreeHomeCityUnit' unittype ='Cow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- Shepherd Village End, Fur Trapper Start. -->
	<Tech name ='WOLNativeFurTrapper' type ='Normal'>
		<DBID>8800</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatHuntsman</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatHuntingSeason</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatTaxidermy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatJagdschloss</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatVeteranFurTrapper</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatGuardFurTrapper</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTreatyFurTrapper</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTradeTreatyFurTrapper</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatVeteranFurTrapper' type ='Normal'>
		<DBID>8801</DBID>
		<DisplayNameID>80140</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80141</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatHuntsman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatHuntsman</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatHuntsman' culture ='none' newName ='80144'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatGuardFurTrapper' type ='Normal'>
		<DBID>8802</DBID>
		<DisplayNameID>80142</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80143</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLNatVeteranFurTrapper</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatHuntsman</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatHuntsman</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatHuntsman' culture ='none' newName ='80145'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNativeTreatyFurTrapper' type ='Normal'>
		<DBID>8803</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLNatHuntsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNativeTradeTreatyFurTrapper' type ='Normal'>
		<DBID>8804</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatHuntingSeason' type ='Normal'>
		<DBID>8805</DBID>
		<DisplayNameID>80147</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80148</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
	</Tech>
	<Tech name ='WOLNatTaxidermy' type ='Normal'>
		<DBID>8806</DBID>
		<DisplayNameID>80149</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80150</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatHuntsman</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatJagdschloss' type ='Normal'>
		<DBID>8807</DBID>
		<DisplayNameID>80151</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80152</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
		</Effects>
	</Tech>
	<!-- Fur Trapper End, Priory Start. -->
	<Tech name ='WOLNativePriory' type ='Normal'>
		<DBID>8808</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatRations</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatAbbeyBeer</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatOblations</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatVeteranPriory</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNatGuardPriory</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTreatyPriory</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLNativeTradeTreatyPriory</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatVeteranPriory' type ='Normal'>
		<DBID>8809</DBID>
		<DisplayNameID>80164</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80165</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatFriar' culture ='none' newName ='80168'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatGuardPriory' type ='Normal'>
		<DBID>8810</DBID>
		<DisplayNameID>80166</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80167</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLNatVeteranPriory</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='SetName' proto ='WOLNatFriar' culture ='none' newName ='80169'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNativeTreatyPriory' type ='Normal'>
		<DBID>8811</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLNatFriar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNativeTradeTreatyPriory' type ='Normal'>
		<DBID>8812</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPHCNativeTradeTax</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatRations' type ='Normal'>
		<DBID>8813</DBID>
		<DisplayNameID>80171</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80172</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLNatAbbeyBeer' type ='Normal'>
		<DBID>8814</DBID>
		<DisplayNameID>80173</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80174</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.20' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLNatOblations' type ='Normal'>
		<DBID>8815</DBID>
		<DisplayNameID>80175</DisplayNameID>
		<Cost resourcetype ='Food'>1.0000</Cost>
		<Cost resourcetype ='Wood'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Icons\temp_icon_tech</Icon>
		<RolloverTextID>80176</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNatFriar</Target></Effect>
		</Effects>
	</Tech>
	<!-- Priory End, European Professions End. -->
	<Tech name ='WOLVeteranAduanerosShadow' type ='Normal'>
		<DBID>8816</DBID>
		<DisplayNameID>81375</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAduanero</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAduanero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLAduanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLAduanero' culture ='none' newName ='81381'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardAduaneros' type ='Normal'>
		<DBID>8817</DBID>
		<DisplayNameID>81377</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>81378</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAduanero</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAduanero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLAduanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLAduanero' culture ='none' newName ='81382'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialAduaneros' type ='Normal'>
		<DBID>8818</DBID>
		<DisplayNameID>81379</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81380</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardAduaneros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAduanero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAduanero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLAduanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLAduanero' culture ='none' newName ='81383'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranTxapelgorris' type ='Normal'>
		<DBID>8819</DBID>
		<DisplayNameID>81388</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81389</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='81396'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardTxapelgorris' type ='Normal'>
		<DBID>8820</DBID>
		<DisplayNameID>81390</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>81391</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='81397'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGTropasFrancas' type ='Normal'>
		<DBID>8821</DBID>
		<DisplayNameID>81392</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>81393</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLGuardTxapelgorris</Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='81398'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialTropasFrancas' type ='Normal'>
		<DBID>8822</DBID>
		<DisplayNameID>81394</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81395</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLRGTropasFrancas</TechStatus>
			<TechStatus status ='Active'>WOLGuardTxapelgorris</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='81399'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranLandwehrs' type ='Normal'>
		<DBID>8823</DBID>
		<DisplayNameID>81404</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>81405</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLandwehr' culture ='none' newName ='81410'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardLandwehrs' type ='Normal'>
		<DBID>8824</DBID>
		<DisplayNameID>81406</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>81407</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranLandwehrs</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLandwehr' culture ='none' newName ='81411'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialLandwehrs' type ='Normal'>
		<DBID>8825</DBID>
		<DisplayNameID>81408</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81409</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardLandwehrs</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLandwehr' culture ='none' newName ='81412'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranJaegersShadow' type ='Normal'>
		<DBID>8826</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLJaeger' culture ='none' newName ='81421'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardJaegers' type ='Normal'>
		<DBID>8827</DBID>
		<DisplayNameID>81417</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>81418</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLJaeger' culture ='none' newName ='81422'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialJaegers' type ='Normal'>
		<DBID>8828</DBID>
		<DisplayNameID>81419</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81420</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardJaegers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLJaeger' culture ='none' newName ='81423'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGFreikorps' type ='Normal'>
		<DBID>8829</DBID>
		<DisplayNameID>81424</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>81425</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLGuardJaegers</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLJaeger' culture ='none' newName ='81428'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialFreikorps' type ='Normal'>
		<DBID>8830</DBID>
		<DisplayNameID>81426</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81427</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardJaegers</TechStatus>
			<TechStatus status ='Active'>WOLRGFreikorps</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLJaeger' culture ='none' newName ='81429'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialTotenkopfHussars' type ='Normal'>
		<DBID>8831</DBID>
		<DisplayNameID>81434</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>81435</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotenkopfHussar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotenkopfHussar</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTotenkopfHussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTotenkopfHussar' culture ='none' newName ='81436'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonTechOutlawRugaRuga' type ='Normal'>
		<DBID>8832</DBID>
		<DisplayNameID>81445</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\ruga_ruga_small</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLSaloonOutlawRugaRuga</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantOutlawRugaRuga</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialAspideBrazilians' type ='Normal'>
		<DBID>8833</DBID>
		<DisplayNameID>81469</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>81470</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardAspide</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='SetName' proto ='Aspide' culture ='none' newName ='81471'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialCulebrinaBrazilians' type ='Normal'>
		<DBID>8834</DBID>
		<DisplayNameID>81472</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>81473</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>RoyalCulebrina</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='SetName' proto ='Culebrina' culture ='none' newName ='81474'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialCerbatanaBrazilians' type ='Normal'>
		<DBID>8835</DBID>
		<DisplayNameID>81475</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>81476</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Cerbatana</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='SetName' proto ='Pasavolante' culture ='none' newName ='81477'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialLombardaBrazilians' type ='Normal'>
		<DBID>8836</DBID>
		<DisplayNameID>81478</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>81479</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Lombarda</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='SetName' proto ='Pedrero' culture ='none' newName ='81480'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedJoukisen' type ='Normal'>
		<DBID>8837</DBID>
		<DisplayNameID>81490</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_navy\imperial_navy</Icon>
		<RolloverTextID>81491</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Joukisen</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Joukisen</Target></Effect>
			<Effect type ='SetName' proto ='Joukisen' culture ='none' newName ='81492'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipDragoons1German' type ='Normal'>
		<DBID>8838</DBID>
		<DisplayNameID>81493</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\Dragoon\Dragoon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipDragoons2German' type ='Normal'>
		<DBID>8839</DBID>
		<DisplayNameID>81494</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\Dragoon\Dragoon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLBraveFrontierCavalryShadow' type ='Normal'>
		<DBID>8840</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FrontierCavalry</Target></Effect>
			<Effect type ='SetName' proto ='FrontierCavalry' culture ='none' newName ='81505'></Effect>
			<Effect type ='SetName' proto ='FrontierCavalryBlock' culture ='none' newName ='81505'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPaternoster' type ='Normal'>
		<DBID>8841</DBID>
		<DisplayNameID>81508</DisplayNameID>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<Cost resourcetype ='Gold'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_paternoster</Icon>
		<RolloverTextID>81509</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFireFishing' type ='Normal'>
		<DBID>8842</DBID>
		<DisplayNameID>81510</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_fire_fishing</Icon>
		<RolloverTextID>81511</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOLPaternoster</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLAquafarming' type ='Normal'>
		<DBID>8843</DBID>
		<DisplayNameID>81512</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_aquafarming</Icon>
		<RolloverTextID>81513</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOLFireFishing</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.45' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialFlankeurs' type ='Normal'>
		<DBID>8844</DBID>
		<DisplayNameID>81518</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81519</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFlankeur</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLFlankeur</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLFlankeur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLFlankeur' culture ='none' newName ='81520'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGKalmucks' type ='Normal'>
		<DBID>8845</DBID>
		<DisplayNameID>81521</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>81522</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='81525'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialKalmucks' type ='Normal'>
		<DBID>8846</DBID>
		<DisplayNameID>81523</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>81524</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardDragoons</TechStatus>
			<TechStatus status ='Active'>WOLRGKalmucks</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Dragoon' culture ='none' newName ='81526'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChurchTartarLoyalists' type ='Normal'>
		<DBID>8847</DBID>
		<DisplayNameID>81527</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_tartar_loyalists</Icon>
		<RolloverTextID>81528</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>HCRoyalDecreeRussian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='CavalryArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranCavalryArchersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardCavalryArchers</Effect>
			<Effect type ='SetName' proto ='CavalryArcher' culture ='none' newName ='81529'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLMapucheInvisiblePoliticians' type ='Normal'>
		<DBID>8848</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
	</Tech>
	<Tech name ='WOLMapucheInvisiblePoliticiansText' type ='Normal'>
		<DBID>8849</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Prereqs>
			<TechStatus status ='Active'>Age0Mapuche</TechStatus>
			<TechStatus status ='Active'>WOLMapucheInvisiblePoliticians</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type='TextOutput'>81580</Effect>
			<Effect all ='true' type ='TextOutput'>81581</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLBraveGuardasDeHonraShadow' type ='Normal'>
		<DBID>8850</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RegimentalLancer</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RegimentalLancer</Target></Effect>
			<Effect type ='SetName' proto ='RegimentalLancer' culture ='none' newName ='81582'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLEnableRocketsBritish' type ='Normal'>
		<DBID>8851</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Age0British</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnRocket' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Cannon' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExperiencedMancoHorsemenShadow' type ='Normal'>
		<DBID>8852</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='SetName' proto ='MancoHorseman' culture ='none' newName ='81601'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHeroicMancoHorsemenShadow' type ='Normal'>
		<DBID>8853</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='SetName' proto ='MancoHorseman' culture ='none' newName ='81602'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChosenMancoHorsemenShadow' type ='Normal'>
		<DBID>8854</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MancoHorseman</Target></Effect>
			<Effect type ='SetName' proto ='MancoHorseman' culture ='none' newName ='81603'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialJanissaries' type ='Normal'>
		<DBID>8855</DBID>
		<DisplayNameID>81608</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81609</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Janissary</Target></Effect>
			<Effect type ='SetName' proto ='Janissary' culture ='none' newName ='81610'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialNizams' type ='Normal'>
		<DBID>8856</DBID>
		<DisplayNameID>81611</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>81612</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Nizam</Target></Effect>
			<Effect type ='SetName' proto ='Nizam' culture ='none' newName ='81613'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialAkincis' type ='Normal'>
		<DBID>8857</DBID>
		<DisplayNameID>81614</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>81615</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Akinci</Target></Effect>
			<Effect type ='SetName' proto ='Akinci' culture ='none' newName ='81616'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialCavalryArchers' type ='Normal'>
		<DBID>8858</DBID>
		<DisplayNameID>81617</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>81618</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>CavalryArcher</Target></Effect>
			<Effect type ='SetName' proto ='CavalryArcher' culture ='none' newName ='81619'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialHumbaracis' type ='Normal'>
		<DBID>8859</DBID>
		<DisplayNameID>81620</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>81621</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Humbaraci</Target></Effect>
			<Effect type ='SetName' proto ='Humbaraci' culture ='none' newName ='81622'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialAbusGuns' type ='Normal'>
		<DBID>8860</DBID>
		<DisplayNameID>81623</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>81624</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbusGun</Target></Effect>
			<Effect type ='SetName' proto ='AbusGun' culture ='none' newName ='81625'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipTsarCannon' type ='Normal'>
		<DBID>8861</DBID>
		<DisplayNameID>37446</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\great_bombard\great_bombard_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLTsarCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLImperialTsarCannonShadow' type ='Normal'>
		<DBID>8862</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTsarCannon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTsarCannon</Target></Effect>
			<Effect type ='SetName' proto ='WOLTsarCannon' culture ='none' newName ='81630'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLBraveKoyguas' type ='Normal'>
		<DBID>8863</DBID>
		<DisplayNameID>900158</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>900162</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Villero' culture ='none' newName ='900155'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledKoyguas' type ='Normal'>
		<DBID>8864</DBID>
		<DisplayNameID>900159</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>900162</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveKoyguas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Villero' culture ='none' newName ='900156'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialKoyguas' type ='Normal'>
		<DBID>8865</DBID>
		<DisplayNameID>900160</DisplayNameID>
		<Cost resourcetype ='Wood'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>81448</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledKoyguas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Villero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Villero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Villero' culture ='none' newName ='900157'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipConvicts1' type ='Normal'>
		<DBID>8866</DBID>
		<DisplayNameID>81635</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\convict_labourer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ConvictLabourer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipConvicts2' type ='Normal'>
		<DBID>8867</DBID>
		<DisplayNameID>81636</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\convict_labourer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ConvictLabourer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipConvicts3' type ='Normal'>
		<DBID>8868</DBID>
		<DisplayNameID>81637</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\convict_labourer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ConvictLabourer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipDragoonsRepeat' type ='Normal'>
		<DBID>8869</DBID>
		<DisplayNameID>81638</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_dragoons</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCBlockadeTupi' type ='Normal'>
		<DBID>8870</DBID>
		<DisplayNameID>81649</DisplayNameID>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_blockade\hc_blockade</Icon>
		<RolloverTextID>81650</RolloverTextID>
		<Flag>DynamicCost</Flag>
		<Flag>YPBlockade</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Blockade' delay ='10.00'></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpiesTupi' type ='Normal'>
		<DBID>8871</DBID>
		<DisplayNameID>81651</DisplayNameID>
		<Cost resourcetype ='Food'>75.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Spy\spies</Icon>
		<RolloverTextID>81652</RolloverTextID>
		<Flag>DynamicCost</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect all ='true' type ='SharedLOS'></Effect></Effects>
	</Tech>
	<Tech name ='WOLImpImmigrantsTupi' type ='Normal'>
		<DBID>8872</DBID>
		<DisplayNameID>81653</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_immigrants\imp_immigrants</Icon>
		<RolloverTextID>81654</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipSheepRepeat' type ='Normal'>
		<DBID>8873</DBID>
		<DisplayNameID>81655</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_sheeps</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Sheep' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipHumbaracis1' type ='Normal'>
		<DBID>8874</DBID>
		<DisplayNameID>90570</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\humbara\humbara_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Humbaraci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipHumbaracisRepeat' type ='Normal'>
		<DBID>8875</DBID>
		<DisplayNameID>90568</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_humbaracis</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Humbaraci' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLDivineIntervention' type ='Normal'>
		<DBID>8876</DBID>
		<DisplayNameID>81663</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_divine_intervention</Icon>
		<RolloverTextID>81664</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
		</Prereqs>
	</Tech>
	<!-- More Shadow Unit Upgrades Start, American Start. -->
	<Tech name ='WOLPrivateRiflemenShadow' type ='Normal'>
		<DBID>8877</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARifleman</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARifleman</Target></Effect>
			<Effect type ='SetName' proto ='NARifleman' culture ='none' newName ='81781'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPrivateMountedRiflemenShadow' type ='Normal'>
		<DBID>8878</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMountedRifle</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMountedRifle</Target></Effect>
			<Effect type ='SetName' proto ='NAMountedRifle' culture ='none' newName ='81782'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPrivateTexasRangersShadow' type ='Normal'>
		<DBID>281</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATexasRanger</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATexasRanger</Target></Effect>
			<Effect type ='SetName' proto ='NATexasRanger' culture ='none' newName ='81783'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPrivateSharpshootersShadow' type ='Normal'>
		<DBID>282</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NASharpshooter</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NASharpshooter</Target></Effect>
			<Effect type ='SetName' proto ='NASharpshooter' culture ='none' newName ='81784'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpecialistSharpshootersShadow' type ='Normal'>
		<DBID>283</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NASharpshooter</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NASharpshooter</Target></Effect>
			<Effect type ='SetName' proto ='NASharpshooter' culture ='none' newName ='81785'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPrivateCavalryCorpsShadow' type ='Normal'>
		<DBID>8882</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NACavalryCorps</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NACavalryCorps</Target></Effect>
			<Effect type ='SetName' proto ='NACavalryCorps' culture ='none' newName ='81786'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpecialistCavalryCorpsShadow' type ='Normal'>
		<DBID>8883</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NACavalryCorps</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NACavalryCorps</Target></Effect>
			<Effect type ='SetName' proto ='NACavalryCorps' culture ='none' newName ='81787'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLCorporalCavalryCorpsShadow' type ='Normal'>
		<DBID>8884</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NACavalryCorps</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NACavalryCorps</Target></Effect>
			<Effect type ='SetName' proto ='NACavalryCorps' culture ='none' newName ='81788'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPrivateBuffaloSoldiersShadow' type ='Normal'>
		<DBID>8885</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABuffaloSoldier</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABuffaloSoldier</Target></Effect>
			<Effect type ='SetName' proto ='NABuffaloSoldier' culture ='none' newName ='81789'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpecialistBuffaloSoldiersShadow' type ='Normal'>
		<DBID>8886</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABuffaloSoldier</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABuffaloSoldier</Target></Effect>
			<Effect type ='SetName' proto ='NABuffaloSoldier' culture ='none' newName ='81790'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLCorporalBuffaloSoldiersShadow' type ='Normal'>
		<DBID>8887</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABuffaloSoldier</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABuffaloSoldier</Target></Effect>
			<Effect type ='SetName' proto ='NABuffaloSoldier' culture ='none' newName ='81791'></Effect>
		</Effects>
	</Tech>
	<!-- American End, Australian Start. -->
	<Tech name ='WOLLegionaryRiflemenShadow' type ='Normal'>
		<DBID>8888</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='SetName' proto ='WOLRiflemanAustralian' culture ='none' newName ='81792'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLLegionaryRumCorpsmenShadow' type ='Normal'>
		<DBID>8889</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARumCorps</Target></Effect>
			<Effect type ='SetName' proto ='NARumCorps' culture ='none' newName ='81793'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLLegionaryTuparasShadow' type ='Normal'>
		<DBID>8890</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NATupara</Target></Effect>
			<Effect type ='SetName' proto ='NATupara' culture ='none' newName ='81794'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLLegionaryBlackTrackersShadow' type ='Normal'>
		<DBID>8891</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackTracker</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackTracker</Target></Effect>
			<Effect type ='SetName' proto ='NABlackTracker' culture ='none' newName ='81795'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLProvisionaryBlackTrackersShadow' type ='Normal'>
		<DBID>8892</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackTracker</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackTracker</Target></Effect>
			<Effect type ='SetName' proto ='NABlackTracker' culture ='none' newName ='81796'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLLegionaryWalerHorsesShadow' type ='Normal'>
		<DBID>8893</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WalerHorse</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WalerHorse</Target></Effect>
			<Effect type ='SetName' proto ='WalerHorse' culture ='none' newName ='81797'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLProvisionaryWalerHorsesShadow' type ='Normal'>
		<DBID>8894</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WalerHorse</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WalerHorse</Target></Effect>
			<Effect type ='SetName' proto ='WalerHorse' culture ='none' newName ='81798'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLLegionaryNativePoliceShadow' type ='Normal'>
		<DBID>8895</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativePolice</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativePolice</Target></Effect>
			<Effect type ='SetName' proto ='NativePolice' culture ='none' newName ='81799'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLProvisionaryNativePoliceShadow' type ='Normal'>
		<DBID>8896</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativePolice</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NativePolice</Target></Effect>
			<Effect type ='SetName' proto ='NativePolice' culture ='none' newName ='81800'></Effect>
		</Effects>
	</Tech>
	<!-- Australian End, Canadian Start. -->
	<Tech name ='WOLColonialRiflemenShadow' type ='Normal'>
		<DBID>8897</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARifleman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NARifleman</Target></Effect>
			<Effect type ='SetName' proto ='NARifleman' culture ='none' newName ='81801'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLColonialFenciblesShadow' type ='Normal'>
		<DBID>8898</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAFencible</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAFencible</Target></Effect>
			<Effect type ='SetName' proto ='NAFencible' culture ='none' newName ='81802'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLColonialMetisRebelsShadow' type ='Normal'>
		<DBID>8899</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMetisRebel</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMetisRebel</Target></Effect>
			<Effect type ='SetName' proto ='NAMetisRebel' culture ='none' newName ='81803'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLColonialMountiesShadow' type ='Normal'>
		<DBID>8900</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMountie</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMountie</Target></Effect>
			<Effect type ='SetName' proto ='NAMountie' culture ='none' newName ='81804'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLOfficerMountiesShadow' type ='Normal'>
		<DBID>8901</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMountie</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMountie</Target></Effect>
			<Effect type ='SetName' proto ='NAMountie' culture ='none' newName ='81805'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLColonialMississaugaHorsesShadow' type ='Normal'>
		<DBID>8902</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMississaugaHorse</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMississaugaHorse</Target></Effect>
			<Effect type ='SetName' proto ='NAMississaugaHorse' culture ='none' newName ='81806'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLOfficerMississaugaHorsesShadow' type ='Normal'>
		<DBID>8903</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMississaugaHorse</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAMississaugaHorse</Target></Effect>
			<Effect type ='SetName' proto ='NAMississaugaHorse' culture ='none' newName ='81807'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLColonialBlackwatchShadow' type ='Normal'>
		<DBID>8904</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackwatch</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackwatch</Target></Effect>
			<Effect type ='SetName' proto ='NABlackwatch' culture ='none' newName ='81808'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLOfficerBlackwatchShadow' type ='Normal'>
		<DBID>8905</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackwatch</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NABlackwatch</Target></Effect>
			<Effect type ='SetName' proto ='NABlackwatch' culture ='none' newName ='81809'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLColonialVoltigeursShadow' type ='Normal'>
		<DBID>8906</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAVoltigeur</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAVoltigeur</Target></Effect>
			<Effect type ='SetName' proto ='NAVoltigeur' culture ='none' newName ='81810'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLOfficerVoltigeursShadow' type ='Normal'>
		<DBID>8907</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAVoltigeur</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NAVoltigeur</Target></Effect>
			<Effect type ='SetName' proto ='NAVoltigeur' culture ='none' newName ='81811'></Effect>
		</Effects>
	</Tech>
	<!-- Canadian End, More Shadow Unit Upgrades End. -->
	<Tech name ='WOLSaloonCherryGun' type ='Normal'>
		<DBID>8908</DBID>
		<DisplayNameID>81028</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Cherry Gun\cherry_gun_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercCherryGun</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantCherryGun</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonKomiti' type ='Normal'>
		<DBID>8909</DBID>
		<DisplayNameID>81028</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Komiti\komiti_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercKomiti</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantKomiti</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLDisciplinedKansuBravesShadow' type ='Normal'>
		<DBID>8910</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLKansuBrave</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLKansuBrave</Target></Effect>
			<Effect type ='SetName' proto ='WOLKansuBrave' culture ='none' newName ='81826'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHonoredKansuBravesShadow' type ='Normal'>
		<DBID>8911</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLKansuBrave</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLKansuBrave</Target></Effect>
			<Effect type ='SetName' proto ='WOLKansuBrave' culture ='none' newName ='81827'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExaltedKansuBravesShadow' type ='Normal'>
		<DBID>8912</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLKansuBrave</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLKansuBrave</Target></Effect>
			<Effect type ='SetName' proto ='WOLKansuBrave' culture ='none' newName ='81828'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFreeCaravelColonial' type ='Normal'>
		<DBID>8913</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Portuguese</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLFreeCaravelFortress' type ='Normal'>
		<DBID>8914</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Portuguese</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLFreeCaravelIndustrial' type ='Normal'>
		<DBID>8915</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Portuguese</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLFreeCaravelImperial' type ='Normal'>
		<DBID>8916</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Portuguese</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCMercsColorados' type ='Normal'>
		<DBID>8917</DBID>
		<DisplayNameID>81829</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of The Triple Alliance\DLC\Fenriz\Icons\colorado_icon</Icon>
		<RolloverTextID>81830</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Colorado' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCMercsColoradosRepeat' type ='Normal'>
		<DBID>8918</DBID>
		<DisplayNameID>81831</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Peruvians\unit_hire_colorado_corps</Icon>
		<RolloverTextID>81832</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Colorado' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- New European Politicians -->
	<Tech name ='WOLPoliticianBagpiper' type ='Normal'>
		<DBID>8919</DBID>
		<DisplayNameID>81845</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81846</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Highlander' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianDuke' type ='Normal'>
		<DBID>8920</DBID>
		<DisplayNameID>81847</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>81848</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianGreatAdmiral' type ='Normal'>
		<DBID>8921</DBID>
		<DisplayNameID>81849</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>81850</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<!-- Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLSloop' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLShipOfTheLine' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Galleon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianCarabinierRuyter' type ='Normal'>
		<DBID>8922</DBID>
		<DisplayNameID>81851</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81852</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianTrader' type ='Normal'>
		<DBID>8923</DBID>
		<DisplayNameID>81853</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>81854</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianViscount' type ='Normal'>
		<DBID>8924</DBID>
		<DisplayNameID>81855</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81856</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='BankWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianCardinal' type ='Normal'>
		<DBID>8925</DBID>
		<DisplayNameID>81857</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>81858</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianMarquis' type ='Normal'>
		<DBID>8926</DBID>
		<DisplayNameID>81859</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>81860</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Skirmisher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianPhilosopher' type ='Normal'>
		<DBID>8927</DBID>
		<DisplayNameID>81861</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>700.0000</Cost>
		<ResearchPoints>140.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81862</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect></Effects>
	</Tech>
	<Tech name ='WOLPoliticianComposer' type ='Normal'>
		<DBID>8928</DBID>
		<DisplayNameID>81863</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81864</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianKaiser' type ='Normal'>
		<DBID>8929</DBID>
		<DisplayNameID>81865</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>81866</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLTotenkopfHussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianProtestant' type ='Normal'>
		<DBID>8930</DBID>
		<DisplayNameID>81867</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81868</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFameLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFameSmall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianMarksmanGerman' type ='Normal'>
		<DBID>8931</DBID>
		<DisplayNameID>81869</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81870</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianGeneralGerman' type ='Normal'>
		<DBID>8932</DBID>
		<DisplayNameID>81871</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>81872</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianCoastalExplorer' type ='Normal'>
		<DBID>8933</DBID>
		<DisplayNameID>81873</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81874</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Caravel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianFidalgo' type ='Normal'>
		<DBID>8934</DBID>
		<DisplayNameID>81875</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>81876</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Ordenanca' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianMistress' type ='Normal'>
		<DBID>8935</DBID>
		<DisplayNameID>81877</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>81878</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianHetman' type ='Normal'>
		<DBID>8936</DBID>
		<DisplayNameID>81879</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>81880</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianKnyaz' type ='Normal'>
		<DBID>8937</DBID>
		<DisplayNameID>81881</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81882</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Settler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianPatriarch' type ='Normal'>
		<DBID>8938</DBID>
		<DisplayNameID>81883</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>81884</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Musketeer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianCountOfAragon' type ='Normal'>
		<DBID>8939</DBID>
		<DisplayNameID>81885</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>81886</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianRepublican' type ='Normal'>
		<DBID>8940</DBID>
		<DisplayNameID>81887</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>81888</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianWarVeteran' type ='Normal'>
		<DBID>8941</DBID>
		<DisplayNameID>81889</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>81890</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianBagpiper' type ='Normal'>
		<DBID>8942</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianBagpiper</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianBishopBritish' type ='Normal'>
		<DBID>8943</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianBishop</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianGentlemanPirateBritish' type ='Normal'>
		<DBID>8944</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPirate</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianPhilosopherPrinceBritish' type ='Normal'>
		<DBID>8945</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianGreatAdmiral' type ='Normal'>
		<DBID>8946</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianGreatAdmiral</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianDuke' type ='Normal'>
		<DBID>8947</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianDuke</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianQuartermasterDutch' type ='Normal'>
		<DBID>8948</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianViscount' type ='Normal'>
		<DBID>8949</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianViscount</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianGentlemanPirateDutch' type ='Normal'>
		<DBID>8950</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPirate</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianMusketeerDutch' type ='Normal'>
		<DBID>8951</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerDutch</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianTrader' type ='Normal'>
		<DBID>8952</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianTrader</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianCavalierDutch' type ='Normal'>
		<DBID>8953</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierDutch</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianPhilosopherPrinceFrench' type ='Normal'>
		<DBID>8954</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianCavalierFrench' type ='Normal'>
		<DBID>8955</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierFrench</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianPhilosopher' type ='Normal'>
		<DBID>8956</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianPhilosopher</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianCardinal' type ='Normal'>
		<DBID>8957</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianCardinal</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianGovernorFrench' type ='Normal'>
		<DBID>8958</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianScoutFrench' type ='Normal'>
		<DBID>8959</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianScout</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianNaturalistGerman' type ='Normal'>
		<DBID>8960</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianViceroyGerman' type ='Normal'>
		<DBID>8961</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianViceroyGerman</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianEngineerGerman' type ='Normal'>
		<DBID>8962</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianQuartermasterGerman' type ='Normal'>
		<DBID>8963</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianProtestant' type ='Normal'>
		<DBID>8964</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianProtestant</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianComposer' type ='Normal'>
		<DBID>8965</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianComposer</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianTycoonPortuguese' type ='Normal'>
		<DBID>8966</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianAdmiralPortuguese' type ='Normal'>
		<DBID>8967</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianKingsMusketeerPortuguese' type ='Normal'>
		<DBID>8968</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianMusketeerPortuguese</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianFidalgo' type ='Normal'>
		<DBID>8969</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianFidalgo</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianCoastalExplorer' type ='Normal'>
		<DBID>8970</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianCoastalExplorer</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianMistress' type ='Normal'>
		<DBID>8971</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianMistress</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianQuartermasterRussian' type ='Normal'>
		<DBID>8972</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianWarMinisterRussian' type ='Normal'>
		<DBID>8973</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianWarMinisterRussian</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianScoutRussian' type ='Normal'>
		<DBID>8974</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianScoutRussian</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianCavalierRussian' type ='Normal'>
		<DBID>8975</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianCavalierRussian</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianExiledPrinceRussian' type ='Normal'>
		<DBID>8976</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianExiledPrince</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianPhilosopherPrinceRussian' type ='Normal'>
		<DBID>8977</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianPhilosopherPrince</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianScoutSpanish' type ='Normal'>
		<DBID>8978</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianScout</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianAdmiralSpanish' type ='Normal'>
		<DBID>8979</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianAdmiral</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianRepublican' type ='Normal'>
		<DBID>8980</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianRepublican</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianNaturalistSpanish' type ='Normal'>
		<DBID>8981</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianEngineerSpanish' type ='Normal'>
		<DBID>8982</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianEngineer</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianCountOfAragon' type ='Normal'>
		<DBID>8983</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianCountOfAragon</Effect></Effects>
	</Tech>
	<!-- New Revolutionaries, General Changes -->
	<Tech name ='WOLRevolutionGeneralChanges' type ='Normal'>
		<DBID>8984</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpColonialMilitia</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpGatlingGun</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='xpGatlingGun' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IconPortraitRevolutionGatlingGun</Target></Effect>
			<Effect type ='SetName' proto ='xpGatlingGun' culture ='none' newName ='81935'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerCHBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerCSABlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerGEBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerIRBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerITBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerJPBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerLBBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerPOLBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerSCBlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerUKBlock</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchGalataTowerDistrict</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchTopkapi</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchTanzimat</Effect>
			<!-- Effect type ='TechStatus' status ='unobtainable'>ChurchMilletSystem</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchKopruluViziers</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchAbbassidMarket</Effect -->
			<Effect type ='TechStatus' status ='unobtainable'>SlaveTrade</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WhipSlaves</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Abolition1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Abolition2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Abolition3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Abolition4</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Abolition5</Effect>
			<Effect type ='Data' action ='MaintainSettlersOttoman' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='AutogatherFood' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='AutogatherFood' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' action ='AutoGatherWood' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='Normal' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='Food' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='Data' amount ='0.00' tactic ='Wood' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
		</Effects>
	</Tech>
	<!-- New Revolutionaries, Europeans -->
	<Tech name ='XPRevolutionWOLAlbania' type ='Normal'>
		<DBID>8985</DBID>
		<DisplayNameID>81891</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81892</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyAlbania</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranGreekStable</Effect>
			<Effect type ='TechStatus' status ='active'>GuardGreekStable</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialGreekStable</Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLAlgeria' type ='Normal'>
		<DBID>8986</DBID>
		<DisplayNameID>81893</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81894</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyAlgeria</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLAURKouloughli' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLDervish' type ='Normal'>
		<DBID>8987</DBID>
		<DisplayNameID>81895</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81896</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyDervish</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLFinland' type ='Normal'>
		<DBID>8988</DBID>
		<DisplayNameID>81897</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81898</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyFinland</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='MercHackapell' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLGaribaldi' type ='Normal'>
		<DBID>8989</DBID>
		<DisplayNameID>81899</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81900</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyGaribaldi</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='IMRedshirt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLHungary' type ='Normal'>
		<DBID>8990</DBID>
		<DisplayNameID>81901</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81902</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyHungary</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Magyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLIreland' type ='Normal'>
		<DBID>8991</DBID>
		<DisplayNameID>81903</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81904</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyIreland</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='IMFenian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='88.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLJava' type ='Normal'>
		<DBID>8992</DBID>
		<DisplayNameID>81905</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81906</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyJava</Effect>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='WOLMercPatangpuluhan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLNorway' type ='Normal'>
		<DBID>8993</DBID>
		<DisplayNameID>81907</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81908</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyNorway</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='IMSkiTrooper' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLPhilippines' type ='Normal'>
		<DBID>8994</DBID>
		<DisplayNameID>81909</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81910</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyPhilipphines</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='xpIronclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLRif' type ='Normal'>
		<DBID>8995</DBID>
		<DisplayNameID>81911</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81912</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyRif</Effect>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLTaiwan' type ='Normal'>
		<DBID>8996</DBID>
		<DisplayNameID>81913</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81914</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyTaiwan</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='xpGatlingGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLUruguay' type ='Normal'>
		<DBID>8997</DBID>
		<DisplayNameID>81915</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81916</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyUruguay</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='MercBlandengue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLUSSR' type ='Normal'>
		<DBID>8998</DBID>
		<DisplayNameID>81917</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<HomeCityLevel>40</HomeCityLevel>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81918</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyUSSR</Effect>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='WOLRedGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- New Revolutionaries, Latin Americans -->
	<Tech name ='XPRevolutionWOLMinasGerais' type ='Normal'>
		<DBID>8999</DBID>
		<DisplayNameID>81919</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81920</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLHCNativism</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyMinasGerais</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='MercJagunco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranVolunteers</Effect>
			<Effect type ='TechStatus' status ='active'>GuardVolunteers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialVolunteers</Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLPiratini' type ='Normal'>
		<DBID>9000</DBID>
		<DisplayNameID>81921</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81922</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLHCNativism</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyPiratini</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='MercLanceiroNegro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranHussarsLA</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussarsLA</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussarsBrazilians</Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLEcuador' type ='Normal'>
		<DBID>9001</DBID>
		<DisplayNameID>81923</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81924</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyEcuador</Effect>
			<Effect type ='Data' amount ='200.00' subtype ='PopulationCap' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLMercGranaderoDeTarqui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranPikemenLA</Effect>
			<Effect type ='TechStatus' status ='active'>GuardPikemenLA</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialPikemenLA</Effect>
			<Effect type ='TechStatus' status ='active'>WOLBraveMacheteros</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRGGrimistas</Effect>
			<Effect type ='TechStatus' status ='active'>WOLPresidentialGrimistas</Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLUPCA' type ='Normal'>
		<DBID>9002</DBID>
		<DisplayNameID>81925</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81926</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyUPCA</Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>Cerbatana</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCerbatana</Effect>
		</Effects>
	</Tech>
	<Tech name ='XPRevolutionWOLVenezuela' type ='Normal'>
		<DBID>9003</DBID>
		<DisplayNameID>81927</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81928</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>RevoltTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='InitiateRevolution'></Effect>
			<Effect type ='TechStatus' status ='active'>XPRevolution</Effect>
			<Effect type ='TechStatus' status ='active'>WOLRevolutionGeneralChanges</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionaryArmyVenezuela</Effect>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>RGcolombiaCarabineros</Effect>
			<Effect type ='TechStatus' status ='active'>RGcolombiaCarabineros2</Effect>
		</Effects>
	</Tech>
	<!-- New Revolutionaries, Cards and Techs -->
	<Tech name ='WOLHCNativism' type ='Normal'>
		<DBID>9004</DBID>
		<DisplayNameID>81929</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\revolution</Icon>
		<RolloverTextID>81930</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLMinasGerais</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLPiratini</Effect>
			<Effect type ='TextOutput'>81931</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRevolutionaryArmy' type ='Normal'>
		<DBID>9005</DBID>
		<DisplayNameID>81932</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\infinite_revolutionary_army</Icon>
		<RolloverTextID>81933</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<!-- Europeans -->
			<Effect tech ='WOLRevolutionaryArmyAlbania' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Stradiot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyAlgeria' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLAURKouloughli' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyDervish' type ='Data' amount ='7.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyFinland' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='MercHackapell' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyGaribaldi' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMRedshirt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyHungary' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Magyar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyIreland' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMFenian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyJava' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLMercPatangpuluhan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyNorway' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMSkiTrooper' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyPhilipphines' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='xpIronclad' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Effect tech ='WOLRevolutionaryArmyRif' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLAURMercBerberRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect tech ='WOLRevolutionaryArmyRif' type ='Data' amount ='11.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Dragoon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyTaiwan' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='xpGatlingGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyUruguay' type ='Data' amount ='6.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='MercBlandengue' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyUSSR' type ='Data' amount ='20.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLRedGuard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- Latin Americans -->
			<Effect tech ='WOLRevolutionaryArmyMinasGerais' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='MercJagunco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyPiratini' type ='Data' amount ='8.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='MercLanceiroNegro' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyEcuador' type ='Data' amount ='3.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='WOLMercGranaderoDeTarqui' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyUPCA' type ='Data' amount ='4.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Pasavolante' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLRevolutionaryArmyVenezuela' type ='Data' amount ='12.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81934</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyAlbania' type ='Normal'>
		<DBID>9006</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyAlgeria' type ='Normal'>
		<DBID>9007</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyDervish' type ='Normal'>
		<DBID>9008</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyFinland' type ='Normal'>
		<DBID>9009</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyGaribaldi' type ='Normal'>
		<DBID>9010</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyHungary' type ='Normal'>
		<DBID>9011</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyIreland' type ='Normal'>
		<DBID>9012</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyJava' type ='Normal'>
		<DBID>9013</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyNorway' type ='Normal'>
		<DBID>9014</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyPhilipphines' type ='Normal'>
		<DBID>9015</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyRif' type ='Normal'>
		<DBID>9016</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyTaiwan' type ='Normal'>
		<DBID>9017</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyUruguay' type ='Normal'>
		<DBID>9018</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyUSSR' type ='Normal'>
		<DBID>9019</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyMinasGerais' type ='Normal'>
		<DBID>9020</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyPiratini' type ='Normal'>
		<DBID>9021</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyEcuador' type ='Normal'>
		<DBID>9022</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyUPCA' type ='Normal'>
		<DBID>9023</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLRevolutionaryArmyVenezuela' type ='Normal'>
		<DBID>9024</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<!-- New Revolutionaries, Civ-Specific Bonus -->
	<Tech name ='WOLRevolutionBonusBelgians1' type ='Normal'>
		<DBID>9025</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Belgians</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLDervish</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLGuardForcePublique</Effect>
			<Effect type ='TechStatus' status ='active'>WOLImperialForcePublique</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusBelgians2' type ='Normal'>
		<DBID>9026</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Belgians</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLJava</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='active'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHussars</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusBritish1' type ='Normal'>
		<DBID>9027</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0British</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLDervish</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranRedcoats</Effect>
			<Effect type ='TechStatus' status ='active'>GuardRedcoats</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialRedcoats</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusBritish2' type ='Normal'>
		<DBID>9028</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0British</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLIreland</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardHighlanders</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHighlanders</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusDanish1' type ='Normal'>
		<DBID>9029</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Danish</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLNorway</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImperialFrigate</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusDanish2' type ='Normal'>
		<DBID>9030</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Danish</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLTaiwan</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLVeteranSnapphanes</Effect>
			<Effect type ='TechStatus' status ='active'>WOLGuardSnapphanes</Effect>
			<Effect type ='TechStatus' status ='active'>WOLImperialSnapphanes</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusDutch1' type ='Normal'>
		<DBID>9031</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Dutch</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLJava</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Howitzer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialHowitzer</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusDutch2' type ='Normal'>
		<DBID>9032</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Dutch</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLPhilippines</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>RGCarabineer</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCarabineer</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusFrench1' type ='Normal'>
		<DBID>9033</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0French</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLAlgeria</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>RGVoltigeur</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialVoltigeur</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusFrench2' type ='Normal'>
		<DBID>9034</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0French</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLRif</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLImperialForeignLegion</Effect></Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusGerman1' type ='Normal'>
		<DBID>9035</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0German</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLAlbania</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLRGFreikorps</Effect>
			<Effect type ='TechStatus' status ='active'>WOLImperialFreikorps</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusGerman2' type ='Normal'>
		<DBID>9036</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0German</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLHungary</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranUhlans</Effect>
			<Effect type ='TechStatus' status ='active'>RGCzapkaUhlans</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCzapkaUhlans</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusHabsburg1' type ='Normal'>
		<DBID>9037</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Habsburg</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLGaribaldi</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranPandours</Effect>
			<Effect type ='TechStatus' status ='active'>GuardPandours</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialPandours</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusHabsburg2' type ='Normal'>
		<DBID>9038</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Habsburg</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLHungary</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranKrajisniks</Effect>
			<Effect type ='TechStatus' status ='active'>GuardKrajisniks</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialKrajisniks</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusItalian1' type ='Normal'>
		<DBID>9039</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLGaribaldi</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLVeteranBersaglieri</Effect>
			<Effect type ='TechStatus' status ='active'>WOLGuardBersaglieri</Effect>
			<Effect type ='TechStatus' status ='active'>WOLImperialBersaglieri</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusItalian2' type ='Normal'>
		<DBID>9040</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLUruguay</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>RGItalianGrenadiers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialItalianGrenadiers</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusMaltese1' type ='Normal'>
		<DBID>9041</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0SPCAct1</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLAlgeria</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImperialHoopThrowers</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusMaltese2' type ='Normal'>
		<DBID>9042</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0SPCAct1</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLGaribaldi</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardDLClongbowmen</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialDLClongbowmen</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusOttoman1' type ='Normal'>
		<DBID>9043</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Ottoman</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLAlbania</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLImperialAkincis</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusOttoman2' type ='Normal'>
		<DBID>9044</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Ottoman</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLAlgeria</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLImperialHumbaracis</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusPortuguese1' type ='Normal'>
		<DBID>9045</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Portuguese</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLTaiwan</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardCacadores</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCacadores</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusPortuguese2' type ='Normal'>
		<DBID>9046</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Portuguese</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLUruguay</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GrapeShot</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialCulverin</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusRussian1' type ='Normal'>
		<DBID>9047</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Russian</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLFinland</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardOprichniks</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialOprichniks</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusRussian2' type ='Normal'>
		<DBID>9048</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Russian</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLDervish</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>VeteranMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>GuardMusketeers</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialMusketeers</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusSpanish1' type ='Normal'>
		<DBID>9049</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Spanish</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLPhilippines</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialDragoons</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusSpanish2' type ='Normal'>
		<DBID>9050</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Spanish</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLRif</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImperialEscoltas</Effect></Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusSwedish1' type ='Normal'>
		<DBID>9051</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Swedish</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLFinland</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLGuardDrabants</Effect>
			<Effect type ='TechStatus' status ='active'>WOLImperialDrabants</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusSwedish2' type ='Normal'>
		<DBID>9052</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Swedish</TechStatus>
			<TechStatus status ='Active'>XPRevolutionWOLNorway</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLVeteranCaroleans</Effect>
			<Effect type ='TechStatus' status ='active'>WOLGuardCaroleans</Effect>
			<Effect type ='TechStatus' status ='active'>WOLImperialCaroleans</Effect>
		</Effects>
	</Tech>
	<!-- Zulu Cards -->
	<Tech name ='WOLHCBattleOfIsandlwana' type ='Normal'>
		<DBID>9053</DBID>
		<DisplayNameID>81944</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Battle of Isandlwana</Icon>
		<RolloverTextID>81945</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnImpis' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIkhanda</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>81946</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCBattleOfRorkesDrift' type ='Normal'>
		<DBID>9054</DBID>
		<DisplayNameID>81947</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Battle of Rorke's Drift</Icon>
		<RolloverTextID>81948</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='GreatHeartRorkesDrift' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>81949</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCBeerBrewing' type ='Normal'>
		<DBID>9055</DBID>
		<DisplayNameID>81950</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Beer Brewing</Icon>
		<RolloverTextID>81951</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>81952</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCBerlinConference' type ='Normal'>
		<DBID>9056</DBID>
		<DisplayNameID>81953</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Berlin Conference</Icon>
		<RolloverTextID>81954</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='-7.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81955</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCBoerGoat' type ='Normal'>
		<DBID>9057</DBID>
		<DisplayNameID>81956</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Boer Goat</Icon>
		<RolloverTextID>81957</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnGoats' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIkhanda</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81958</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCBoerboel' type ='Normal'>
		<DBID>9058</DBID>
		<DisplayNameID>81959</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Boerboel</Icon>
		<RolloverTextID>81960</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81961</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCBottling' type ='Normal'>
		<DBID>9059</DBID>
		<DisplayNameID>81962</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Bottling</Icon>
		<RolloverTextID>81963</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>81964</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCCapriviStrip' type ='Normal'>
		<DBID>9060</DBID>
		<DisplayNameID>81965</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Caprivi Strip</Icon>
		<RolloverTextID>81966</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.05' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81967</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCChefferies' type ='Normal'>
		<DBID>9061</DBID>
		<DisplayNameID>81968</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Chefferies</Icon>
		<RolloverTextID>81969</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIkhanda</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIkhanda</Target></Effect>
			<Effect type ='TextOutput'>81970</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCChimurenga' type ='Normal'>
		<DBID>9062</DBID>
		<DisplayNameID>81971</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Chimurenga</Icon>
		<RolloverTextID>81972</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>81973</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCDanceOfTheSmallShield' type ='Normal'>
		<DBID>9063</DBID>
		<DisplayNameID>81974</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Dance of the Small Shield</Icon>
		<RolloverTextID>81975</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillagerMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMatriarchMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanTradesmanMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIbuthoMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowmanMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegaiMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanUmpakatiMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiaryMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDoubleRamMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMountainGunMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannonMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskariMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscortMaturing</Target></Effect>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.05' subtype ='WorkRate' unittype ='XP' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAfricanUhlanMaturing</Target></Effect>
			<Effect type ='TextOutput'>81976</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCDiamondRush' type ='Normal'>
		<DBID>9064</DBID>
		<DisplayNameID>81977</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Diamond Rush</Icon>
		<RolloverTextID>81978</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLMineDiamond' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81979</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCFlemishMigration' type ='Normal'>
		<DBID>9065</DBID>
		<DisplayNameID>81980</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Flemish Migration</Icon>
		<RolloverTextID>81981</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Boer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81982</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCGumbootDance' type ='Normal'>
		<DBID>9066</DBID>
		<DisplayNameID>81983</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Gumboot Dance</Icon>
		<RolloverTextID>81984</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>81985</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCHeadRing' type ='Normal'>
		<DBID>9067</DBID>
		<DisplayNameID>81986</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Head Ring</Icon>
		<RolloverTextID>81987</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Food' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanVillagerMaturing</Target></Effect>
			<Effect type ='TextOutput'>81988</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCHeligolandZanzibarTreaty' type ='Normal'>
		<DBID>9068</DBID>
		<DisplayNameID>81989</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Heligoland-Zanzibar Treaty</Icon>
		<RolloverTextID>81990</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTower</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='DamageBonus' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTower</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>81991</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCIndigenousCourts' type ='Normal'>
		<DBID>9069</DBID>
		<DisplayNameID>81992</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Indigenous Courts</Icon>
		<RolloverTextID>81993</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLFreePriestLibrary</Effect>
			<Effect type ='TextOutput'>81994</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCInDuna' type ='Normal'>
		<DBID>9070</DBID>
		<DisplayNameID>81995</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\InDuna</Icon>
		<RolloverTextID>81996</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanShaka</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanShaka</Target></Effect>
			<Effect type ='Data' action ='ShieldBashAttack' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanShaka</Target></Effect>
			<Effect type ='TextOutput'>81997</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCInternationalAfricanAssociation' type ='Normal'>
		<DBID>9071</DBID>
		<DisplayNameID>81998</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\International African Association</Icon>
		<RolloverTextID>81999</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='MaintainSpiceStalls' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBazaar</Target></Effect>
			<Effect type ='TextOutput'>82000</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCIsivivane' type ='Normal'>
		<DBID>9072</DBID>
		<DisplayNameID>82001</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Isivivane</Icon>
		<RolloverTextID>82002</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='FrightenDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='TextOutput'>82003</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCJamesonRaid' type ='Normal'>
		<DBID>9073</DBID>
		<DisplayNameID>82004</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Jameson Raid</Icon>
		<RolloverTextID>82005</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.66' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCzapakaUhlan</Target></Effect>
			<Effect type ='Data' amount ='1.66' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCannon</Target></Effect>
			<Effect type ='Data' amount ='1.66' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CONZwarteHollander</Target></Effect>
			<Effect type ='Data' amount ='1.66' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateCarabineer</Target></Effect>
			<Effect type ='Data' amount ='1.66' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulateRedcoat</Target></Effect>
			<Effect type ='Data' amount ='1.66' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLConsulateKommando</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82006</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCKolonialfreunde' type ='Normal'>
		<DBID>9074</DBID>
		<DisplayNameID>82007</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Kolonialfreunde</Icon>
		<RolloverTextID>82008</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-5.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82009</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCKrugerTelegram' type ='Normal'>
		<DBID>9075</DBID>
		<DisplayNameID>82010</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Kruger Telegram</Icon>
		<RolloverTextID>82011</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCSchutztruppen</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCSisalCultivation</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCRhenishMissionarySociety</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCBerlinConference</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCCapriviStrip</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCOverseasProtectorates</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCKolonialfreunde</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCMajiMajiRebellion</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCHeligolandZanzibarTreaty</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCTogolandCampaign</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCOtaviMiningCompany</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCMiscigenation</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCFlemishMigration</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCDiamondRush</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCInternationalAfricanAssociation</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCChefferies</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCIndigenousCourts</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCTroupesDeKatanga</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCPoisonedTea</Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='Tech'>WOLHCRedFez</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82012</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMajiMajiRebellion' type ='Normal'>
		<DBID>9076</DBID>
		<DisplayNameID>82013</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Maji Maji Rebellion</Icon>
		<RolloverTextID>82014</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>HCNativeTreaties</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82015</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMfecane' type ='Normal'>
		<DBID>9077</DBID>
		<DisplayNameID>82016</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Mfecane</Icon>
		<RolloverTextID>82017</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='DamageBonus' unittype ='AbstractNativeWarrior' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>82018</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMineralConcessions' type ='Normal'>
		<DBID>9078</DBID>
		<DisplayNameID>82019</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Mineral Concessions</Icon>
		<RolloverTextID>82020</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Trade' fromresource ='Gold'></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82021</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMiscigenation' type ='Normal'>
		<DBID>9079</DBID>
		<DisplayNameID>82022</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Miscigenation</Icon>
		<RolloverTextID>82023</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAfricanUhlanMaturing</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLAfricanUhlanMaturing' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanYouth</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanUhlan' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAfricanUhlanMaturing</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82024</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMusicalBows' type ='Normal'>
		<DBID>9080</DBID>
		<DisplayNameID>82025</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Musical Bows</Icon>
		<RolloverTextID>82026</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowmanMaturing</Target></Effect>
			<Effect type ='TextOutput'>82027</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMuti' type ='Normal'>
		<DBID>9081</DBID>
		<DisplayNameID>82028</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Muti</Icon>
		<RolloverTextID>82029</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AboriginalElder</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tohunga</Target></Effect>
			<Effect type ='TextOutput'>82030</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCNewImperialism' type ='Normal'>
		<DBID>9082</DBID>
		<DisplayNameID>82031</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\New Imperialism</Icon>
		<RolloverTextID>82032</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateCzapakaUhlan</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateCzapakaUhlan</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateCarabineer</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateCarabineer</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateRedcoat</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypConsulateRedcoat</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLConsulateKommando</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLConsulateKommando</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82033</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCNguniCows' type ='Normal'>
		<DBID>9083</DBID>
		<DisplayNameID>82034</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Nguni Cows</Icon>
		<RolloverTextID>82035</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-5.00' subtype ='TrainPoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Cow' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanGranary</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='TextOutput'>82036</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCOtaviMiningCompany' type ='Normal'>
		<DBID>9084</DBID>
		<DisplayNameID>82037</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Otavi Mining Company</Icon>
		<RolloverTextID>82038</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>AfricanRock</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82039</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCOverseasProtectorates' type ='Normal'>
		<DBID>9085</DBID>
		<DisplayNameID>82040</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Overseas Protectorates</Icon>
		<RolloverTextID>82041</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='AfricanIbutho' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82042</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPithHelmets' type ='Normal'>
		<DBID>9086</DBID>
		<DisplayNameID>82043</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Pith Helmets</Icon>
		<RolloverTextID>82044</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82045</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPoisonedTea' type ='Normal'>
		<DBID>9087</DBID>
		<DisplayNameID>82046</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Poisoned Tea</Icon>
		<RolloverTextID>82047</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='Hero' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanShaka</Target></Effect>
			<Effect type ='TextOutput'>82048</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRedFez' type ='Normal'>
		<DBID>9088</DBID>
		<DisplayNameID>82049</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Red Fez</Icon>
		<RolloverTextID>82050</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='TextOutput'>82051</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRhenishMissionarySociety' type ='Normal'>
		<DBID>9089</DBID>
		<DisplayNameID>82052</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Rhenish Missionary Society</Icon>
		<RolloverTextID>82053</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypChurchWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82054</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSchutztruppen' type ='Normal'>
		<DBID>9090</DBID>
		<DisplayNameID>82055</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Schutztruppen</Icon>
		<RolloverTextID>82056</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractLightCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='xpEagleKnight' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82057</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShakasMilitaryReforms' type ='Normal'>
		<DBID>9091</DBID>
		<DisplayNameID>82058</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Shaka's Military Reforms</Icon>
		<RolloverTextID>82059</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='TextOutput'>82060</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSisalCultivation' type ='Normal'>
		<DBID>9092</DBID>
		<DisplayNameID>82061</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Sisal Cultivation</Icon>
		<RolloverTextID>82062</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHmill1</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHmill2</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHmill3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82063</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCStickFighting' type ='Normal'>
		<DBID>9093</DBID>
		<DisplayNameID>82064</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Stick Fighting</Icon>
		<RolloverTextID>82065</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82066</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCTheRhodesColossus' type ='Normal'>
		<DBID>9094</DBID>
		<DisplayNameID>82067</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\The Rhodes Colossus</Icon>
		<RolloverTextID>82068</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82069</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCTogolandCampaign' type ='Normal'>
		<DBID>9095</DBID>
		<DisplayNameID>82070</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Togoland Campaign</Icon>
		<RolloverTextID>82071</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82072</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCTriangularTrade' type ='Normal'>
		<DBID>9096</DBID>
		<DisplayNameID>82073</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Triangular Trade</Icon>
		<RolloverTextID>82074</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.50' subtype ='WorkRate' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanTradesman</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82075</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCTroupesDeKatanga' type ='Normal'>
		<DBID>9097</DBID>
		<DisplayNameID>82076</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Troupes de Katanga</Icon>
		<RolloverTextID>82077</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='BuildLimit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>82078</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCTwins' type ='Normal'>
		<DBID>9098</DBID>
		<DisplayNameID>82079</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Twins</Icon>
		<RolloverTextID>82080</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' action ='AfricanAssegaiTwins' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAssegaiMaturing</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanBowmanTwins' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowmanMaturing</Target></Effect>
			<Effect type ='Data' amount ='1.00' action ='AfricanIncendiaryTwins' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanIncendiaryMaturing</Target></Effect>
			<Effect type ='TextOutput'>82081</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCUbuntu' type ='Normal'>
		<DBID>9099</DBID>
		<DisplayNameID>82082</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Ubuntu</Icon>
		<RolloverTextID>82083</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='TextOutput'>82084</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCUnionOfSouthAfrica' type ='Normal'>
		<DBID>9100</DBID>
		<DisplayNameID>82085</DisplayNameID>
		<Cost resourcetype ='Trade'>1.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Zulu\Cards\Union of South Africa</Icon>
		<RolloverTextID>82086</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLConsulateKommando' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='TextOutput'>82087</Effect>
		</Effects>
	</Tech>
	<!-- Meta techs to make some Zulu cards work properly (probably only the one below for now) -->
	<Tech name ='WOLFreePriestLibrary' type ='Normal'>
		<DBID>9101</DBID>
		<DisplayNameID>82091</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<Tech name ='WOLAbilityHeal' type ='Normal'>
		<DBID>9102</DBID>
		<DisplayNameID>69155</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='WOLVeteranHighlandersShadow' type ='Normal'>
		<DBID>9103</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Highlander</Target></Effect>
			<Effect type ='SetName' proto ='Highlander' culture ='none' newName ='82096'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranDoppelsoldnersShadow' type ='Normal'>
		<DBID>9104</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Doppelsoldner</Target></Effect>
			<Effect type ='SetName' proto ='Doppelsoldner' culture ='none' newName ='82097'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranGrenzersShadow' type ='Normal'>
		<DBID>9105</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Grenzer</Target></Effect>
			<Effect type ='SetName' proto ='Grenzer' culture ='none' newName ='82098'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranReitersShadow' type ='Normal'>
		<DBID>9106</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Reiter</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Reiter</Target></Effect>
			<Effect type ='SetName' proto ='Reiter' culture ='none' newName ='82099'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSultanateCheck' type ='Normal'>
		<DBID>9107</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AFRICANageupBLUE6egyptian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpawnExtraFellahs01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpawnExtraFellahs02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpawnExtraFellahs03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpawnExtraFellahs04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpawnExtraFellahs05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSpawnExtraFellahs06</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpawnExtraFellahs01' type ='Normal'>
		<DBID>9108</DBID>
		<DisplayNameID>82100</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLSultanateCheck</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED1egyptian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn1Sultanate' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpawnExtraFellahs02' type ='Normal'>
		<DBID>9109</DBID>
		<DisplayNameID>82100</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLSultanateCheck</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED2egyptian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn2Sultanate' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpawnExtraFellahs03' type ='Normal'>
		<DBID>9110</DBID>
		<DisplayNameID>82100</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLSultanateCheck</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED3egyptian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn3Sultanate' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpawnExtraFellahs04' type ='Normal'>
		<DBID>9111</DBID>
		<DisplayNameID>82100</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLSultanateCheck</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED4egyptian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn4Sultanate' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpawnExtraFellahs05' type ='Normal'>
		<DBID>9112</DBID>
		<DisplayNameID>82100</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLSultanateCheck</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED5egyptian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn5Sultanate' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpawnExtraFellahs06' type ='Normal'>
		<DBID>9113</DBID>
		<DisplayNameID>82100</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLSultanateCheck</TechStatus>
			<TechStatus status ='Active'>AFRICANageupRED6egyptian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn6Sultanate' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLVeteranBersaglieri' type ='Normal'>
		<DBID>9114</DBID>
		<DisplayNameID>82109</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>82110</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBersagliere' culture ='none' newName ='82115'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardBersaglieri' type ='Normal'>
		<DBID>9115</DBID>
		<DisplayNameID>82111</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82112</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranBersaglieri</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBersagliere' culture ='none' newName ='82116'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialBersaglieri' type ='Normal'>
		<DBID>9116</DBID>
		<DisplayNameID>82113</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82114</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardBersaglieri</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBersagliere' culture ='none' newName ='82117'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranAlpiniShadow' type ='Normal'>
		<DBID>9117</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLAlpino' culture ='none' newName ='82126'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardAlpini' type ='Normal'>
		<DBID>9118</DBID>
		<DisplayNameID>82122</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82123</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLAlpino' culture ='none' newName ='82127'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialAlpini' type ='Normal'>
		<DBID>9119</DBID>
		<DisplayNameID>82124</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82125</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardAlpini</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLAlpino' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLAlpino' culture ='none' newName ='82128'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCExplorerItalian' type ='Normal'>
		<DBID>9120</DBID>
		<DisplayNameID>82134</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_explorer_italian_sciumbasci</Icon>
		<RolloverTextID>82135</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82136</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMachiavellianism' type ='Normal'>
		<DBID>9121</DBID>
		<DisplayNameID>82137</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_machiavellianism</Icon>
		<RolloverTextID>82138</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<!-- Effect type ='Data' action ='Stealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' tactic ='Stealth' subtype ='TacticEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='CounterIntelligence' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect -->
			<Effect type ='TextOutput'>82139</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCCosaNostra' type ='Normal'>
		<DBID>9122</DBID>
		<DisplayNameID>82140</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_cosa_nostra</Icon>
		<RolloverTextID>82141</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='WOLMafioso' fromprotoid ='Architect'></Effect>
			<Effect type ='TextOutput'>82142</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCVenetianMask' type ='Normal'>
		<DBID>9123</DBID>
		<DisplayNameID>82143</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_venetian_mask</Icon>
		<RolloverTextID>82144</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyMerchant</Target></Effect>
			<Effect type ='TextOutput'>82145</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCVitruvianMan' type ='Normal'>
		<DBID>9124</DBID>
		<DisplayNameID>82146</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_vitruvian_man</Icon>
		<RolloverTextID>82147</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImpKnighthood</Effect>
			<Effect type ='TechStatus' status ='active'>ImpPeerage</Effect>
			<Effect type ='TextOutput'>82148</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCOpera' type ='Normal'>
		<DBID>9125</DBID>
		<DisplayNameID>82149</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_opera</Icon>
		<RolloverTextID>82150</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherXP' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>82151</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCDrama' type ='Normal'>
		<DBID>9126</DBID>
		<DisplayNameID>82152</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_drama</Icon>
		<RolloverTextID>82153</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='DramaGatherAura' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Merchant</Target></Effect>
			<Effect type ='TextOutput'>82154</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRisanamento' type ='Normal'>
		<DBID>9127</DBID>
		<DisplayNameID>82155</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_risanamento</Icon>
		<RolloverTextID>82156</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'>82157</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCArsMagna' type ='Normal'>
		<DBID>9128</DBID>
		<DisplayNameID>82158</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_ars_magna</Icon>
		<RolloverTextID>82159</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>InfantryBreastplate</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Rifling</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Bayonet</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>CavalryCuirass</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>IncendiaryGrenades</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Flintlock</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>PaperCartridge</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>MilitaryDrummers</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Pillage</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>Trunion</Target></Effect>
			<Effect type ='TextOutput'>82160</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCItaliaTurrita' type ='Normal'>
		<DBID>9129</DBID>
		<DisplayNameID>82161</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_italia_turrita</Icon>
		<RolloverTextID>82162</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLVeteranBersaglieri</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLVeteranBersaglieri</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLGuardBersaglieri</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLGuardBersaglieri</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLImperialBersaglieri</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLImperialBersaglieri</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLGuardAlpini</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLGuardAlpini</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLImperialAlpini</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLImperialAlpini</Target></Effect>
			<Effect type ='TextOutput'>82163</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPaviseShield' type ='Normal'>
		<DBID>9130</DBID>
		<DisplayNameID>82164</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_pavise_shield</Icon>
		<RolloverTextID>82165</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='TextOutput'>82166</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCSartiglia' type ='Normal'>
		<DBID>9131</DBID>
		<DisplayNameID>82167</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_sartiglia</Icon>
		<RolloverTextID>82168</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TextOutput'>82169</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPalio' type ='Normal'>
		<DBID>9132</DBID>
		<DisplayNameID>82170</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_palio</Icon>
		<RolloverTextID>82171</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>SaloonElmeti</Effect>
			<!-- The effect below is in case this card replaces HCXPDanceHall for the Italians. -->
			<!-- Effect type ='TechStatus' status ='active'>SaloonElmeti</Effect>
			<Effect type ='SetName' proto ='Saloon' culture ='none' newName ='46789'></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawPistol</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRider</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonPirate</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SaloonOutlawRifleman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDacoit</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypThuggee</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWanderingHorseman</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouWaywardRonin</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouBlindMonk</Target></Effect>
			<Effect type ='Data' amount ='-2.00' subtype ='PopulationCount' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouPirate</Target></Effect -->
			<Effect type ='TextOutput'>82172</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRomanQuestion' type ='Normal'>
		<DBID>9133</DBID>
		<DisplayNameID>82173</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_roman_question</Icon>
		<RolloverTextID>82174</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>82175</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCFilioque' type ='Normal'>
		<DBID>9134</DBID>
		<DisplayNameID>82176</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_filioque</Icon>
		<RolloverTextID>82177</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>82178</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRegatta' type ='Normal'>
		<DBID>9135</DBID>
		<DisplayNameID>82179</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_regatta</Icon>
		<RolloverTextID>82180</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>82181</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCGondola' type ='Normal'>
		<DBID>9136</DBID>
		<DisplayNameID>82182</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_gondola</Icon>
		<RolloverTextID>82183</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='TextOutput'>82184</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMareNostrum' type ='Normal'>
		<DBID>9137</DBID>
		<DisplayNameID>82185</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_mare_nostrum</Icon>
		<RolloverTextID>82186</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.50' subtype ='DamageBonus' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'>82187</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipCoveredWagonsRepeat' type ='Normal'>
		<DBID>9138</DBID>
		<DisplayNameID>82188</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_covered_wagons</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCViticulture' type ='Normal'>
		<DBID>9139</DBID>
		<DisplayNameID>82189</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_viticulture</Icon>
		<RolloverTextID>82190</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ReplaceThisTech</Effect>
			<Effect type ='TextOutput'>82191</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCWineCellar' type ='Normal'>
		<DBID>9140</DBID>
		<DisplayNameID>82192</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_wine_cellar</Icon>
		<RolloverTextID>82193</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='AutoGatherFood' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLVineyard</Target></Effect>
			<Effect type ='Data' action ='AutoGatherWood' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLVineyard</Target></Effect>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.10' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLVineyard</Target></Effect>
			<Effect type ='TextOutput'>82194</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPasta' type ='Normal'>
		<DBID>9141</DBID>
		<DisplayNameID>82195</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\hc_pasta</Icon>
		<RolloverTextID>82196</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLExtraCratesOfFood</Effect>
			<Effect type ='TextOutput'>82197</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCCamiseRosse' type ='Normal'>
		<DBID>9142</DBID>
		<DisplayNameID>82198</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_redshirts</Icon>
		<RolloverTextID>82199</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='IMRedshirt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCRenaissance' type ='Normal'>
		<DBID>9143</DBID>
		<DisplayNameID>82200</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\team_renaissance</Icon>
		<RolloverTextID>82201</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='TextOutput'>82202</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCItaliaIrredenta' type ='Normal'>
		<DBID>9144</DBID>
		<DisplayNameID>82203</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\tech_italia_irredenta</Icon>
		<RolloverTextID>82204</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='WOLBersagliere' fromprotoid ='Merchant'></Effect>
			<Effect type ='TextOutput'>82205</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCOmerta' type ='Normal'>
		<DBID>9145</DBID>
		<DisplayNameID>82206</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\tech_omerta</Icon>
		<RolloverTextID>82207</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='GreatHeartOmerta' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Merchant</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageOmerta' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>Merchant</Target></Effect>
			<Effect type ='TextOutput'>82208</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPontificalGuard' type ='Normal'>
		<DBID>9146</DBID>
		<DisplayNameID>82209</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\unit_pontifical_guard</Icon>
		<RolloverTextID>82210</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='MercSwissPikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NAPatriot' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot01</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot02</Effect>
			<Effect type ='TechStatus' status ='active'>NAtechUSApatriot03</Effect>
			<Effect type ='SetName' proto ='MercSwissPikeman' culture ='none' newName ='82245'></Effect>
			<Effect type ='SetName' proto ='NAPatriot' culture ='none' newName ='82246'></Effect>
			<Effect type ='TextOutput'>82211</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipBasilicaWagon' type ='Normal'>
		<DBID>9147</DBID>
		<DisplayNameID>82212</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\italian\basilica</Icon>
		<RolloverTextID>82213</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLBasilicaWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCPapalBullae' type ='Normal'>
		<DBID>9148</DBID>
		<DisplayNameID>82214</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\tech_papal_bullae</Icon>
		<RolloverTextID>82215</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Inquisitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>82216</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCLinenSuit' type ='Normal'>
		<DBID>9149</DBID>
		<DisplayNameID>82217</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\tech_linen_suit</Icon>
		<RolloverTextID>82218</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLSpyMafiosoUpgrade01</Effect>
			<Effect type ='TechStatus' status ='active'>ReplaceThisTech</Effect>
			<Effect type ='TextOutput'>82219</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCUnforgivableSin' type ='Normal'>
		<DBID>9150</DBID>
		<DisplayNameID>82220</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\tech_unforgivable_sin</Icon>
		<RolloverTextID>82221</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='CondemnHereticHand' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLAngelStatue</Target></Effect>
			<Effect type ='TextOutput'>82222</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCMarbleSculptors' type ='Normal'>
		<DBID>9151</DBID>
		<DisplayNameID>82223</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Italians\tech_marble_sculptors</Icon>
		<RolloverTextID>82224</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAngelStatue</Target></Effect>
			<Effect type ='TextOutput'>82225</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCGunpowderInfantryDamage' type ='Normal'>
		<DBID>9152</DBID>
		<DisplayNameID>82226</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>82227</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='TextOutput'>82228</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCGunpowderInfantryHitpoints' type ='Normal'>
		<DBID>9153</DBID>
		<DisplayNameID>82229</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>82230</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='TextOutput'>82231</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCGunpowderInfantryCombat' type ='Normal'>
		<DBID>9154</DBID>
		<DisplayNameID>82232</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>82233</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='TextOutput'>82234</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRoyalDecreeItalian' type ='Normal'>
		<DBID>9155</DBID>
		<DisplayNameID>82235</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_royal_decree\hc_royal_decree</Icon>
		<RolloverTextID>82236</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>OrPrereqs</Flag>
		<Effects>
			<Effect type ='TextOutput'>82237</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChurchRomanita' type ='Normal'>
		<DBID>9156</DBID>
		<DisplayNameID>82238</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\Cards\church_romanita</Icon>
		<RolloverTextID>82239</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLHCRoyalDecreeItalian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBersagliere</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Halberdier</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLAlpino</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChurchCarabinieri' type ='Normal'>
		<DBID>9157</DBID>
		<DisplayNameID>82240</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_carabinieri</Icon>
		<RolloverTextID>82241</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLHCRoyalDecreeItalian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Ruyter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranRuytersShadow</Effect>
			<Effect type ='TechStatus' status ='active'>GuardRuyters</Effect>
			<Effect type ='SetName' proto ='Ruyter' culture ='none' newName ='82247'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChurchZaptie' type ='Normal'>
		<DBID>9158</DBID>
		<DisplayNameID>82242</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\tech_zaptie</Icon>
		<RolloverTextID>82243</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UniqueTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLHCRoyalDecreeItalian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHuniform1</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHrifle1</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHsword1</Effect>
			<Effect type ='SetName' proto ='AfricanAskari' culture ='none' newName ='82248'></Effect>
		</Effects>
	</Tech>
	<!-- Meta techs to make some Italians cards work properly -->
	<Tech name ='WOLExtraCratesOfFood' type ='Normal'>
		<DBID>9159</DBID>
		<DisplayNameID>82244</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLGuardCrossbowmen' type ='Normal'>
		<DBID>284</DBID>
		<DisplayNameID>771908</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_archer_infantry\guard_archer_infantry</Icon>
		<RolloverTextID>771909</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLChurchRomanita</TechStatus>
			<TechStatus status ='Active'>VeteranCrossbowmen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='28069'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialCrossbowmen' type ='Normal'>
		<DBID>285</DBID>
		<DisplayNameID>82255</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_archer_infantry\imperial_archer_infantry</Icon>
		<RolloverTextID>82256</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLChurchRomanita</TechStatus>
			<TechStatus status ='Active'>WOLGuardCrossbowmen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Crossbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Crossbowman' culture ='none' newName ='82257'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardPikemen' type ='Normal'>
		<DBID>286</DBID>
		<DisplayNameID>28058</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>28057</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLChurchRomanita</TechStatus>
			<TechStatus status ='Active'>VeteranPikemen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='28060'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialPikemen' type ='Normal'>
		<DBID>287</DBID>
		<DisplayNameID>82258</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>82259</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLChurchRomanita</TechStatus>
			<TechStatus status ='Active'>WOLGuardPikemen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Pikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Pikeman' culture ='none' newName ='82260'></Effect>
		</Effects>
	</Tech>
	<!-- Chinese Modernization: Unit Cards -->
	<Tech name ='WOLHCShipTigermen1' type ='Normal'>
		<DBID>288</DBID>
		<DisplayNameID>82261</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\tigerman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='Tigerman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipTigermen2' type ='Normal'>
		<DBID>289</DBID>
		<DisplayNameID>82262</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\tigerman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Tigerman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipTigermen3' type ='Normal'>
		<DBID>290</DBID>
		<DisplayNameID>82263</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\tigerman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Tigerman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipXiangus1' type ='Normal'>
		<DBID>291</DBID>
		<DisplayNameID>82264</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\xiangu_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLXiangu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipXiangus2' type ='Normal'>
		<DBID>292</DBID>
		<DisplayNameID>82265</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\xiangu_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='WOLXiangu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBoxers1' type ='Normal'>
		<DBID>293</DBID>
		<DisplayNameID>82266</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\boxer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='25.00' subtype ='FreeHomeCityUnit' unittype ='WOLBoxer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBoxers2' type ='Normal'>
		<DBID>294</DBID>
		<DisplayNameID>82267</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\boxer_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='WOLBoxer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipManchus1' type ='Normal'>
		<DBID>9160</DBID>
		<DisplayNameID>82268</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\manchu_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='WOLNiruArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipManchus2' type ='Normal'>
		<DBID>9161</DBID>
		<DisplayNameID>82269</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\manchu_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLNiruArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipManchusRepeat' type ='Normal'>
		<DBID>9162</DBID>
		<DisplayNameID>82270</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_manchus</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLNiruArcher' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNienRiders1' type ='Normal'>
		<DBID>9163</DBID>
		<DisplayNameID>82271</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\nien_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLMingghan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNienRiders2' type ='Normal'>
		<DBID>9164</DBID>
		<DisplayNameID>82272</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\nien_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLMingghan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNienRiders3' type ='Normal'>
		<DBID>9165</DBID>
		<DisplayNameID>82273</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\nien_rider_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='WOLMingghan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBannerCavalry1' type ='Normal'>
		<DBID>9166</DBID>
		<DisplayNameID>82274</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\banner_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLBaturu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBannerCavalry2' type ='Normal'>
		<DBID>9167</DBID>
		<DisplayNameID>82275</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\banner_cavalry_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLBaturu' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipLongDragons1' type ='Normal'>
		<DBID>9168</DBID>
		<DisplayNameID>82276</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\long_dragon_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLGeneralBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipLongDragonsRepeat' type ='Normal'>
		<DBID>9169</DBID>
		<DisplayNameID>82277</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_long_dragons</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLGeneralBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipKansuBraves1' type ='Normal'>
		<DBID>9170</DBID>
		<DisplayNameID>82278</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\kansu_brave_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLKansuBrave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipKansuBraves2' type ='Normal'>
		<DBID>9171</DBID>
		<DisplayNameID>82279</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\kansu_brave_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='WOLKansuBrave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- Italian Politicians -->
	<Tech name ='WOLPoliticianBishopItalian' type ='Normal'>
		<DBID>9172</DBID>
		<DisplayNameID>82280</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>82281</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Merchant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianCapodecina' type ='Normal'>
		<DBID>9173</DBID>
		<DisplayNameID>82282</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>82283</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianAdventurerItalian' type ='Normal'>
		<DBID>9174</DBID>
		<DisplayNameID>82284</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>82285</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Hussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianEssayist' type ='Normal'>
		<DBID>9175</DBID>
		<DisplayNameID>82286</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>82287</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianConsigliere' type ='Normal'>
		<DBID>9176</DBID>
		<DisplayNameID>82288</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>82289</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianWarMinisterItalian' type ='Normal'>
		<DBID>9177</DBID>
		<DisplayNameID>82290</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>82291</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='FortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FortFrontier</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianDon' type ='Normal'>
		<DBID>9178</DBID>
		<DisplayNameID>82292</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>82293</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLMafioso' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianGodfather' type ='Normal'>
		<DBID>9179</DBID>
		<DisplayNameID>82294</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>82295</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLMafioso' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianGeneralItalian' type ='Normal'>
		<DBID>9180</DBID>
		<DisplayNameID>82296</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>82297</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='WOLBersagliere' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianGovernorItalian' type ='Normal'>
		<DBID>9181</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianGovernor</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianTycoonItalian' type ='Normal'>
		<DBID>9182</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianTycoon</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianEssayist' type ='Normal'>
		<DBID>9183</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianEssayist</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianCapodecina' type ='Normal'>
		<DBID>9184</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>40</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianCapodecina</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianConsigliere' type ='Normal'>
		<DBID>9185</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>50</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianConsigliere</Effect></Effects>
	</Tech>
	<Tech name ='WOLUnlockPoliticianDon' type ='Normal'>
		<DBID>9186</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>60</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianDon</Effect></Effects>
	</Tech>
	<Tech name ='WOLVeteranOpolcheniyeShadow' type ='Normal'>
		<DBID>9187</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='SetName' proto ='WOLOpolchenets' culture ='none' newName ='82306'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardOpolcheniye' type ='Normal'>
		<DBID>9188</DBID>
		<DisplayNameID>82302</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>82303</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLOpolchenets' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLOpolchenets' culture ='none' newName ='82307'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialOpolcheniye' type ='Normal'>
		<DBID>9189</DBID>
		<DisplayNameID>82304</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_spear_infantry\imperial_spear_infantry</Icon>
		<RolloverTextID>82305</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardOpolcheniye</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLOpolchenets</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLOpolchenets' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLOpolchenets' culture ='none' newName ='82308'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialPekhotas' type ='Normal'>
		<DBID>9190</DBID>
		<DisplayNameID>82309</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82310</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='RifleTroop' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='RifleTroop' culture ='none' newName ='82311'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCREVShipBurgWagon' type ='Normal'>
		<DBID>9191</DBID>
		<DisplayNameID>81362</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\trade\fort_wagon_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLBurgWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBurg</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPigsRepeat' type ='Normal'>
		<DBID>9192</DBID>
		<DisplayNameID>82340</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_pigs</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLRevolutionBonusUSSR' type ='Normal'>
		<DBID>9193</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>XPRevolutionWOLUSSR</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRedGuard</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RifleTroop</Target></Effect>
			<Effect type ='TechStatus' status ='active'>VeteranStrelets</Effect>
			<Effect type ='TechStatus' status ='active'>GuardStrelets</Effect>
			<Effect type ='TechStatus' status ='active'>ImperialStrelets</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionShinto02SpawnVillagersAsian' type ='Normal'>
		<DBID>9194</DBID>
		<DisplayNameID>710226</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Koreans</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='MaintainSettlerAsian' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionShinto02SpawnVillagersJapanese' type ='Normal'>
		<DBID>9195</DBID>
		<DisplayNameID>710226</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>YPAge0Japanese</TechStatus>
			<TechStatus status ='Active'>RELIGIONShinto02</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='MaintainSettlerJapanese' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSaloonBlueGuard' type ='Normal'>
		<DBID>9196</DBID>
		<DisplayNameID>82371</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Blue Guard\blue_guard_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercBlueGuard</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantBlueGuard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonWalloonGuard' type ='Normal'>
		<DBID>9197</DBID>
		<DisplayNameID>82378</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Walloon Guard\walloon_guard_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercWalloonGuard</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantWalloonGuard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonAlkarLancer' type ='Normal'>
		<DBID>9198</DBID>
		<DisplayNameID>82385</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Alkar Lancer_SMALL</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercAlkarLancer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantAlkarLancer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonUskok' type ='Normal'>
		<DBID>9199</DBID>
		<DisplayNameID>82392</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\uskok_small</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercUskok</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantUskok</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonGranaderoDeTarqui' type ='Normal'>
		<DBID>295</DBID>
		<DisplayNameID>82399</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Granadero de Tarqui\tarqui_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercGranaderoDeTarqui</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantGranaderoDeTarqui</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPiedNoirs1' type ='Normal'>
		<DBID>9200</DBID>
		<DisplayNameID>82404</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Pied Noir\pied_noir_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLPiedNoir' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipPiedNoirs2' type ='Normal'>
		<DBID>9201</DBID>
		<DisplayNameID>82405</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Pied Noir\pied_noir_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLPiedNoir' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipPiedNoirs3' type ='Normal'>
		<DBID>9202</DBID>
		<DisplayNameID>82406</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Pied Noir\pied_noir_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLPiedNoir' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipPiedNoirs4' type ='Normal'>
		<DBID>9203</DBID>
		<DisplayNameID>82407</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Pied Noir\pied_noir_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLPiedNoir' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- Tech name ='WOLHCNorthwestPassageReplacement' type ='Normal'>
		<DBID>9204</DBID>
		<DisplayNameID>82408</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\French\ReplaceThis</Icon>
		<RolloverTextID>82409</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='DamageBonus' unittype ='Guardian' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPiedNoir</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPiedNoir</Target></Effect>
			<Effect type ='TextOutput'>82410</Effect>
		</Effects>
	</Tech -->
	<Tech name ='WOLFreePriestYagya' type ='Normal'>
		<DBID>9205</DBID>
		<DisplayNameID>710279</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<Tech name ='WOLFreeImmigrantWorker' type ='Normal'>
		<DBID>9206</DBID>
		<DisplayNameID>82411</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<Tech name ='WOLFakeColonialAgeAfrican' type ='Normal'>
		<DBID>9207</DBID>
		<DisplayNameID>82413</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>82414</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
	</Tech>
	<Tech name ='WOLFakeFortressAgeAfrican' type ='Normal'>
		<DBID>9208</DBID>
		<DisplayNameID>82415</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>82416</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeColonialAgeAfrican</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeIndustrialAgeAfrican' type ='Normal'>
		<DBID>9209</DBID>
		<DisplayNameID>82417</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>82418</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeFortressAgeAfrican</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeImperialAgeAfrican' type ='Normal'>
		<DBID>9210</DBID>
		<DisplayNameID>82419</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>82420</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeIndustrialAgeAfrican</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeColonialAgeBalkan' type ='Normal'>
		<DBID>9211</DBID>
		<DisplayNameID>82421</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>82422</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
	</Tech>
	<Tech name ='WOLFakeFortressAgeBalkan' type ='Normal'>
		<DBID>9212</DBID>
		<DisplayNameID>82423</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>82424</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeColonialAgeBalkan</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeIndustrialAgeBalkan' type ='Normal'>
		<DBID>9213</DBID>
		<DisplayNameID>82425</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>82426</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeFortressAgeBalkan</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeImperialAgeBalkan' type ='Normal'>
		<DBID>9214</DBID>
		<DisplayNameID>82427</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>82428</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeIndustrialAgeBalkan</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeColonialAgeEgyptian' type ='Normal'>
		<DBID>9215</DBID>
		<DisplayNameID>82454</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>82455</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
	</Tech>
	<Tech name ='WOLFakeFortressAgeEgyptian' type ='Normal'>
		<DBID>9216</DBID>
		<DisplayNameID>82456</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>82457</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeColonialAgeEgyptian</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeIndustrialAgeEgyptian' type ='Normal'>
		<DBID>9217</DBID>
		<DisplayNameID>82458</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>82459</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeFortressAgeEgyptian</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLFakeImperialAgeEgyptian' type ='Normal'>
		<DBID>9218</DBID>
		<DisplayNameID>82460</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>82461</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>YPAlwaysDisableButtonInGrid</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLFakeIndustrialAgeEgyptian</TechStatus></Prereqs>
	</Tech>
	<Tech name ='WOLHCCaribAllies1' type ='Normal'>
		<DBID>9219</DBID>
		<DisplayNameID>82451</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\blowgun_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='NatMercBlowgunWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCCaribAllies2' type ='Normal'>
		<DBID>9220</DBID>
		<DisplayNameID>82452</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\blowgun_icon_64x64</Icon>
		<RolloverTextID>82453</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='NatMercBlowgunWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WarriorSocietyCarib</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidioBonusColonialize' type ='Normal'>
		<DBID>9221</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidioBonusFortressize' type ='Normal'>
		<DBID>9222</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidioBonusIndustrialize' type ='Normal'>
		<DBID>9223</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidioBonusImperialize' type ='Normal'>
		<DBID>9224</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLMapPolynesia' type ='Normal'>
		<DBID>9225</DBID></Tech>
	<Tech name ='WOLNativeOutrigger' type ='Normal'>
		<DBID>9226</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLMapPolynesia</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outrigger</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLRecruitedSokolsShadow' type ='Normal'>
		<DBID>9227</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSokol</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSokol</Target></Effect>
			<Effect type ='SetName' proto ='WOLSokol' culture ='none' newName ='82466'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLArmySokolsShadow' type ='Normal'>
		<DBID>9228</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSokol</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSokol</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLSokol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLSokol' culture ='none' newName ='82467'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLAristocratSokolsShadow' type ='Normal'>
		<DBID>9229</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSokol</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSokol</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLSokol' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLSokol' culture ='none' newName ='82468'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFreeSokol' type ='Normal'>
		<DBID>9230</DBID>
		<DisplayNameID>82469</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<Tech name ='WOLRecruitedBalkanStable' type ='Normal'>
		<DBID>9231</DBID>
		<DisplayNameID>602469</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='WOLArmyBalkanStable' type ='Normal'>
		<DBID>9232</DBID>
		<DisplayNameID>602472</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='WOLAristocratBalkanStable' type ='Normal'>
		<DBID>9233</DBID>
		<DisplayNameID>602475</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<!-- Some Swedish stuff. -->
	<Tech name ='Age0Swedish' type ='Normal'>
		<DBID>9234</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>AAStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='active'>Levy</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect type ='TechStatus' status ='active'>Espionage</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Capitol</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HouseEast</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranCaroleans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardCaroleans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialCaroleans</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Bayonet</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranSkirmishersShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardSkirmishers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialSkirmishers</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hussar</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardHussars</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHussars</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dragoon</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranDragoonsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardDragoons</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialDragoons</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDrabant</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLVeteranDrabantsShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLGuardDrabants</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialDrabants</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Falconet</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldGun</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialFieldGun</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mortar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpHorseArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>HeavyHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialHorseArtillery</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpPetard</Target></Effect>
			<Effect type ='Data' action ='SpawnNordenfelt' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialNordenfeltGuns</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialManOWar</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>ShipHowitzers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMonitors</Effect>
			<!-- Politicians, Swedish -->
			<!-- None for now; enjoy staying at Age I with the Swedes! -->
			<!-- New Revolutionaries, Swedish -->
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLFinland</Effect>
			<Effect type ='TechStatus' status ='obtainable'>XPRevolutionWOLNorway</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusSwedish1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRevolutionBonusSwedish2</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranCaroleans' type ='Normal'>
		<DBID>9235</DBID>
		<DisplayNameID>82474</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>82475</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLCarolean' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLCarolean' culture ='none' newName ='82480'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardCaroleans' type ='Normal'>
		<DBID>9236</DBID>
		<DisplayNameID>82476</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82477</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranCaroleans</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLCarolean' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLCarolean' culture ='none' newName ='82481'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialCaroleans' type ='Normal'>
		<DBID>9237</DBID>
		<DisplayNameID>82478</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82479</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardCaroleans</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCarolean</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLCarolean' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLCarolean' culture ='none' newName ='82482'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranDrabantsShadow' type ='Normal'>
		<DBID>9238</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDrabant</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDrabant</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDrabant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLDrabant' culture ='none' newName ='82491'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardDrabants' type ='Normal'>
		<DBID>9239</DBID>
		<DisplayNameID>82487</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>82488</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDrabant</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDrabant</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDrabant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLDrabant' culture ='none' newName ='82492'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialDrabants' type ='Normal'>
		<DBID>9240</DBID>
		<DisplayNameID>82489</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>82490</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardDrabants</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDrabant</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDrabant</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDrabant' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLDrabant' culture ='none' newName ='82493'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialNordenfeltGuns' type ='Normal'>
		<DBID>9241</DBID>
		<DisplayNameID>82498</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>82499</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNordenfeltGun</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNordenfeltGun</Target></Effect>
			<Effect type ='SetName' proto ='WOLNordenfeltGun' culture ='none' newName ='82500'></Effect>
		</Effects>
	</Tech>
	<!-- This is to fix a issue with the Russian Winter aura not working in some RMs. -->
	<Tech name ='WOLRussianWinterAuraFix' type ='Normal'>
		<DBID>9242</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Russian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLRussianWinterAuraFixAfrica</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRussianWinterAuraFixAmericas</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRussianWinterAuraFixAsia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRussianWinterAuraFixEurope</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRussianWinterAuraFixOceania</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRussianWinterAuraFixAfrica' type ='Normal'>
		<DBID>9243</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs> 
			<TechStatus status ='Active'>HCUnlockFactory</TechStatus>
			<TechStatus status ='Active'>PoliticianNaturalist</TechStatus>
			<TechStatus status ='Active'>WOLPoliticianKnyaz</TechStatus>
			<TechStatus status ='Active'>SPYDisguisedGun</TechStatus>
			<typecount unit="xpSpy" count="18.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="Settler" count="70.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="WOLOpolcheniye" count="14.00" state="noneState aliveState " operator="gte"></typecount>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>RussianWinter</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAmericas</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAsia</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixEurope</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixOceania</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRussianWinterAuraFixAmericas' type ='Normal'>
		<DBID>9244</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCXPIndustrialRevolution</TechStatus>
			<TechStatus status ='Active'>HCUnlockFactory</TechStatus>
			<TechStatus status ='Active'>PoliticianQuartermaster</TechStatus>
			<TechStatus status ='Active'>WOLPoliticianPatriarch</TechStatus>
			<TechStatus status ='Active'>SPYInfiltration</TechStatus>
			<typecount unit="Strelet" count="52.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="Cossack" count="25.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="Oprichnik" count="17.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="Frigate" count="2.00" state="noneState aliveState " operator="gte"></typecount>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>RussianWinter</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAfrica</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAsia</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixEurope</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixOceania</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRussianWinterAuraFixAsia' type ='Normal'>
		<DBID>9245</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCXPIndustrialRevolution</TechStatus>
			<TechStatus status ='Active'>HCUnlockFactory</TechStatus>
			<TechStatus status ='Active'>PoliticianWarMinisterRussian</TechStatus>
			<TechStatus status ='Active'>HCHeavyFortifications</TechStatus>
			<TechStatus status ='Active'>HCRansack</TechStatus>
			<TechStatus status ='Active'>SPYSpyCoat</TechStatus>
			<typecount unit="WOLOpolchenets" count="16.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="Strelet" count="43.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="RifleTroop" count="10.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="WOLTsarCannon" count="1.00" state="noneState aliveState " operator="gte"></typecount>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>RussianWinter</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAfrica</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAmericas</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixEurope</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixOceania</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRussianWinterAuraFixEurope' type ='Normal'>
		<DBID>9246</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>ReligionAtheism05</TechStatus>
			<TechStatus status ='Active'>HCXPEconomicTheory</TechStatus>
			<TechStatus status ='Active'>HCXPSevastopol</TechStatus>
			<TechStatus status ='Active'>HCXPIndustrialRevolution</TechStatus>
			<TechStatus status ='Active'>HCUnlockFactory</TechStatus>
			<TechStatus status ='Active'>ChurchWesternization</TechStatus>
			<TechStatus status ='Active'>ChurchPetrineReforms</TechStatus>
			<TechStatus status ='Active'>SPYAgents</TechStatus>
			<typecount unit="Blockhouse" count="5.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="Settler" count="24.00" state="noneState aliveState " operator="gte"></typecount>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>RussianWinter</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAfrica</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAmericas</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAsia</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixOceania</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRussianWinterAuraFixOceania' type ='Normal'>
		<DBID>9247</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCShipRussianFleet</TechStatus>
			<TechStatus status ='Active'>HCStonemasons</TechStatus>
			<TechStatus status ='Active'>HCXPIndustrialRevolution</TechStatus>
			<TechStatus status ='Active'>HCUnlockFactory</TechStatus>
			<TechStatus status ='Active'>RGPavlovGrenadiers</TechStatus>
			<TechStatus status ='Active'>Bayonet</TechStatus>
			<TechStatus status ='Active'>SPYmagnifyingglass</TechStatus>
			<typecount unit="FortFrontier" count="3.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="Settler" count="72.00" state="noneState aliveState " operator="gte"></typecount>
			<typecount unit="xpPetard" count="6.00" state="noneState aliveState " operator="gte"></typecount>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>RussianWinter</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAfrica</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAmericas</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixAsia</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLRussianWinterAuraFixEurope</Effect>
		</Effects>
	</Tech>
	<!-- Some additional fixes may be needed for future WoL RM regions. -->
	<Tech name ='WOLHCShipFurTraders1Australian' type ='Normal'>
		<DBID>9253</DBID>
		<DisplayNameID>82534</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\furtrader</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLFurTraderAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFurTraders2Australian' type ='Normal'>
		<DBID>9254</DBID>
		<DisplayNameID>82535</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\furtrader</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLFurTraderAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFurTraders3Australian' type ='Normal'>
		<DBID>9255</DBID>
		<DisplayNameID>82536</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\furtrader</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLFurTraderAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ShepherdDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipSpontooners1Australian' type ='Normal'>
		<DBID>9256</DBID>
		<DisplayNameID>82537</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\spontooner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLSpontoonerAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipSpontooners2Australian' type ='Normal'>
		<DBID>9257</DBID>
		<DisplayNameID>82538</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\spontooner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLSpontoonerAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipSpontooners3Australian' type ='Normal'>
		<DBID>9258</DBID>
		<DisplayNameID>82539</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\spontooner</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='WOLSpontoonerAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipMilitias1Australian' type ='Normal'>
		<DBID>9259</DBID>
		<DisplayNameID>82540</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\militia</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLMilitiaAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipMilitias2Australian' type ='Normal'>
		<DBID>9260</DBID>
		<DisplayNameID>82541</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\militia</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLMilitiaAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipMilitias3Australian' type ='Normal'>
		<DBID>9261</DBID>
		<DisplayNameID>82542</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\militia</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='WOLMilitiaAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRiflemen1Australian' type ='Normal'>
		<DBID>9262</DBID>
		<DisplayNameID>82543</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRiflemen2Australian' type ='Normal'>
		<DBID>9263</DBID>
		<DisplayNameID>82544</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRiflemen3Australian' type ='Normal'>
		<DBID>9264</DBID>
		<DisplayNameID>82545</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRiflemen4Australian' type ='Normal'>
		<DBID>9265</DBID>
		<DisplayNameID>82546</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRiflemen5Australian' type ='Normal'>
		<DBID>9266</DBID>
		<DisplayNameID>82547</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\rifleman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipLightCavalry1Australian' type ='Normal'>
		<DBID>9267</DBID>
		<DisplayNameID>82548</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\lightcavalry</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLLightCavalryAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipLightCavalry2Australian' type ='Normal'>
		<DBID>9268</DBID>
		<DisplayNameID>82549</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\lightcavalry</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLLightCavalryAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipLightCavalry3Australian' type ='Normal'>
		<DBID>9269</DBID>
		<DisplayNameID>82550</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\lightcavalry</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLLightCavalryAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNapoleons1Australian' type ='Normal'>
		<DBID>9270</DBID>
		<DisplayNameID>82551</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\napoleon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLNapoleonAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNapoleons2Australian' type ='Normal'>
		<DBID>9271</DBID>
		<DisplayNameID>82552</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\napoleon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLNapoleonAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNapoleons3Australian' type ='Normal'>
		<DBID>9272</DBID>
		<DisplayNameID>82553</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\napoleon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLNapoleonAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBlakelys1Australian' type ='Normal'>
		<DBID>9273</DBID>
		<DisplayNameID>82554</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\blakely</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLBlakelyAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipDictators1Australian' type ='Normal'>
		<DBID>9274</DBID>
		<DisplayNameID>82555</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\Dictator</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLDictatorAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipDictators2Australian' type ='Normal'>
		<DBID>9275</DBID>
		<DisplayNameID>82556</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\Dictator</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLDictatorAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipWhitworths1Australian' type ='Normal'>
		<DBID>9276</DBID>
		<DisplayNameID>82557</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAunits\whitworth</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLWhitworthAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipSteamboats1Australian' type ='Normal'>
		<DBID>9277</DBID>
		<DisplayNameID>82558</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLSteamboatAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipSteamboats2Australian' type ='Normal'>
		<DBID>9278</DBID>
		<DisplayNameID>82559</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLSteamboatAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipSteamboats3Australian' type ='Normal'>
		<DBID>9279</DBID>
		<DisplayNameID>82560</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\fluyt\fluyt_icon_64x64</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLSteamboatAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipTinclads1Australian' type ='Normal'>
		<DBID>9280</DBID>
		<DisplayNameID>82561</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\ironclad_icon</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLTincladAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipTinclads2Australian' type ='Normal'>
		<DBID>9281</DBID>
		<DisplayNameID>82562</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\ironclad_icon</Icon>
		<Flag>CheckWaterHCGatherPoint</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLTincladAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFrigates1Australian' type ='Normal'>
		<DBID>9282</DBID>
		<DisplayNameID>82563</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLFrigateAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFrigates2Australian' type ='Normal'>
		<DBID>9283</DBID>
		<DisplayNameID>82564</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLFrigateAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCAdvancedReligionAustralian' type ='Normal'>
		<DBID>9284</DBID>
		<DisplayNameID>82565</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Religion\advancedreligion</Icon>
		<RolloverTextID>82566</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLInquisitorAustralian</Target></Effect>
			<Effect type ='TextOutput'>82567</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPriestControllerAustralian' type ='Normal'>
		<DBID>9285</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Religion</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismAustralian' type ='Normal'>
		<DBID>9286</DBID>
		<DisplayNameID>430900</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism</Icon>
		<RolloverTextID>430901</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian06</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAnglicanAustralian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAnimismAustralian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>
			<Effect type ='Data' action ='SpawnPriestAustralian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='SetName' proto ='WOLPriestAustralian' culture ='none' newName ='430914'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430915'></Effect>
			<Effect all ='true' type ='TextOutput'>430916</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismAustralian01' type ='Normal'>
		<DBID>9287</DBID>
		<DisplayNameID>430902</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism01</Icon>
		<RolloverTextID>430903</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='SetName' proto ='WOLPriestAustralian' culture ='none' newName ='430919'></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismAustralian02' type ='Normal'>
		<DBID>9288</DBID>
		<DisplayNameID>430904</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism02</Icon>
		<RolloverTextID>430905</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAtheismAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismAustralian03' type ='Normal'>
		<DBID>9289</DBID>
		<DisplayNameID>430906</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism03</Icon>
		<RolloverTextID>430907</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAtheismAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismAustralian04' type ='Normal'>
		<DBID>9290</DBID>
		<DisplayNameID>430908</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism04</Icon>
		<RolloverTextID>430909</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAtheismAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismAustralian05' type ='Normal'>
		<DBID>9291</DBID>
		<DisplayNameID>430910</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism05</Icon>
		<RolloverTextID>430911</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAtheismAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Economic</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAtheismAustralian06' type ='Normal'>
		<DBID>9292</DBID>
		<DisplayNameID>430912</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism06</Icon>
		<RolloverTextID>430913</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAtheismAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnglicanAustralian' type ='Normal'>
		<DBID>9293</DBID>
		<DisplayNameID>430200</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican</Icon>
		<RolloverTextID>430201</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAtheismAustralian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAnimismAustralian</Effect>
			<Effect type ='Data' action ='SpawnPriestAustralian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430215'></Effect>
			<Effect type ='SetName' proto ='WOLPriestAustralian' culture ='none' newName ='430214'></Effect>
			<Effect all ='true' type ='TextOutput'>430216</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAnglicanAustralian01' type ='Normal'>
		<DBID>9294</DBID>
		<DisplayNameID>430202</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican01</Icon>
		<RolloverTextID>430203</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAnglicanAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='ResourceTrickleRate' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnglicanAustralian02' type ='Normal'>
		<DBID>9295</DBID>
		<DisplayNameID>430204</DisplayNameID>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican02</Icon>
		<RolloverTextID>430205</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAnglicanAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnglicanAustralian03' type ='Normal'>
		<DBID>9296</DBID>
		<DisplayNameID>430206</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican03</Icon>
		<RolloverTextID>430207</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAnglicanAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Pray' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnglicanAustralian04' type ='Normal'>
		<DBID>9297</DBID>
		<DisplayNameID>430208</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Fame'>800.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican04</Icon>
		<RolloverTextID>430209</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAnglicanAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAnglicanAustralian05' type ='Normal'>
		<DBID>9298</DBID>
		<DisplayNameID>430210</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican05</Icon>
		<RolloverTextID>430211</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAnglicanAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnglicanAustralian06' type ='Normal'>
		<DBID>9299</DBID>
		<DisplayNameID>430212</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Fame'>3000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnglican06</Icon>
		<RolloverTextID>430213</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAnglicanAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnimismAustralian' type ='Normal'>
		<DBID>9300</DBID>
		<DisplayNameID>710304</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONIcons</Icon>
		<IconTextureCoords>0.4 0.75 0.6 1.0</IconTextureCoords>
		<RolloverTextID>710305</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' action ='SpawnPriestAustralian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAtheismAustralian</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLReligionAnglicanAustralian</Effect>
			<Effect type ='SetName' proto ='WOLPriestAustralian' culture ='none' newName ='710306'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='710307'></Effect>
			<Effect all ='true' type ='TextOutput'>710308</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAnimismAustralian01' type ='Normal'>
		<DBID>9301</DBID>
		<DisplayNameID>710309</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism01</Icon>
		<RolloverTextID>710310</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAnimismAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAnimismAustralian02' type ='Normal'>
		<DBID>9302</DBID>
		<DisplayNameID>710311</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='Fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism02</Icon>
		<RolloverTextID>710312</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAnimismAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAnimismAustralian03' type ='Normal'>
		<DBID>9303</DBID>
		<DisplayNameID>710313</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='Fame'>700.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism03</Icon>
		<RolloverTextID>710314</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLReligionAnimismAustralian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='WOLPriestAustralian' fromprotoid ='ConvictLabourer'></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnimismAustralian04' type ='Normal'>
		<DBID>9304</DBID>
		<DisplayNameID>710315</DisplayNameID>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism04</Icon>
		<RolloverTextID>710316</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAnimismAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.01' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionAnimismAustralian05' type ='Normal'>
		<DBID>9305</DBID>
		<DisplayNameID>710317</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>400.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism05</Icon>
		<RolloverTextID>710318</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAnimismAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionAnimismAustralian06' type ='Normal'>
		<DBID>9306</DBID>
		<DisplayNameID>710319</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAnimism06</Icon>
		<RolloverTextID>710320</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLReligionAnimismAustralian</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AnimismAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPriestAustralian</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipCowCoveredWagon1' type ='Normal'>
		<DBID>9307</DBID>
		<DisplayNameID>82576</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLCowCoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipCowCoveredWagon2' type ='Normal'>
		<DBID>9308</DBID>
		<DisplayNameID>82577</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLCowCoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipCowCoveredWagon1Mexican' type ='Normal'>
		<DBID>9309</DBID>
		<DisplayNameID>82578</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLCowCoveredWagonMexican' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipCowCoveredWagon2Mexican' type ='Normal'>
		<DBID>9310</DBID>
		<DisplayNameID>82579</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLCowCoveredWagonMexican' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipCowCoveredWagon3Mexican' type ='Normal'>
		<DBID>9311</DBID>
		<DisplayNameID>82580</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\villagers\covered_wagon\covered_wagon_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<!-- Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLCowCoveredWagonMexican' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGreatUpheavalCoveredWagon' type ='Normal'>
		<DBID>9312</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLGreatUpheavalCowCoveredWagon' type ='Normal'>
		<DBID>9313</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLGreatUpheavalCowCoveredWagonMexican' type ='Normal'>
		<DBID>9314</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLHCLandGrabInca' type ='Normal'>
		<DBID>9315</DBID>
		<DisplayNameID>82582</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Land_Grab</Icon>
		<RolloverTextID>82583</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypRicePaddy</Target></Effect>
			<Effect type ='Data' amount ='0.40' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLHuntingLodgeGreek</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLHuntingLodgeGreek</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLFarmIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLPlantationIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLPlantationIroquois</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLAgriculturalWagon</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLAgriculturalWagon</Target></Effect>
			<Effect type ='TextOutput'>82584</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFreeSiberianCossack' type ='Normal'>
		<DBID>9316</DBID>
		<DisplayNameID>82592</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<Tech name ='WOLVeteranGrognardsShadow' type ='Normal'>
		<DBID>9317</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='SetName' proto ='WOLGrognard' culture ='none' newName ='82600'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardGrognardsShadow' type ='Normal'>
		<DBID>9318</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='SetName' proto ='WOLGrognard' culture ='none' newName ='82601'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialGrognardsShadow' type ='Normal'>
		<DBID>9319</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrognard</Target></Effect>
			<Effect type ='SetName' proto ='WOLGrognard' culture ='none' newName ='82602'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranAskarisShadow' type ='Normal'>
		<DBID>9320</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='SetName' proto ='AfricanAskari' culture ='none' newName ='82603'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardAskarisShadow' type ='Normal'>
		<DBID>9321</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='SetName' proto ='AfricanAskari' culture ='none' newName ='82604'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialAskarisShadow' type ='Normal'>
		<DBID>9322</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='SetName' proto ='AfricanAskari' culture ='none' newName ='82605'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranZaptiesShadow' type ='Normal'>
		<DBID>9323</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLChurchZaptie</TechStatus>
			<TechStatus status ='Active'>WOLVeteranAskarisShadow</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='AfricanAskari' culture ='none' newName ='82606'></Effect></Effects>
	</Tech>
	<Tech name ='WOLGuardZaptiesShadow' type ='Normal'>
		<DBID>9324</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLChurchZaptie</TechStatus>
			<TechStatus status ='Active'>WOLGuardAskarisShadow</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='AfricanAskari' culture ='none' newName ='82607'></Effect></Effects>
	</Tech>
	<Tech name ='WOLImperialZaptiesShadow' type ='Normal'>
		<DBID>9325</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLChurchZaptie</TechStatus>
			<TechStatus status ='Active'>WOLImperialAskarisShadow</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='SetName' proto ='AfricanAskari' culture ='none' newName ='82608'></Effect></Effects>
	</Tech>
	<Tech name ='WOLVeteranLineInfantry' type ='Normal'>
		<DBID>9326</DBID>
		<DisplayNameID>82613</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>82614</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLineInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLineInfantry' culture ='none' newName ='82627'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardLineInfantry' type ='Normal'>
		<DBID>9327</DBID>
		<DisplayNameID>82615</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82616</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranLineInfantry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLineInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLineInfantry' culture ='none' newName ='82628'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialLineInfantry' type ='Normal'>
		<DBID>9328</DBID>
		<DisplayNameID>82617</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82618</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardLineInfantry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLineInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLineInfantry' culture ='none' newName ='82629'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGImmortalLineInfantry' type ='Normal'>
		<DBID>9329</DBID>
		<DisplayNameID>82619</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82620</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranLineInfantry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLGuardLineInfantry</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLineInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLineInfantry' culture ='none' newName ='82630'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialImmortalInfantry' type ='Normal'>
		<DBID>9330</DBID>
		<DisplayNameID>82621</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82622</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardLineInfantry</TechStatus>
			<TechStatus status ='Active'>WOLRGImmortalLineInfantry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLineInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLineInfantry' culture ='none' newName ='82631'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGGuerreiros' type ='Normal'>
		<DBID>9331</DBID>
		<DisplayNameID>82623</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82624</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranLineInfantry</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLGuardLineInfantry</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLineInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLineInfantry' culture ='none' newName ='82632'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialGuerreiros' type ='Normal'>
		<DBID>9332</DBID>
		<DisplayNameID>82625</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82626</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardLineInfantry</TechStatus>
			<TechStatus status ='Active'>WOLRGGuerreiros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLineInfantry</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLineInfantry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLineInfantry' culture ='none' newName ='82633'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranRangers' type ='Normal'>
		<DBID>9333</DBID>
		<DisplayNameID>82646</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>82647</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRanger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRanger' culture ='none' newName ='82656'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardRangers' type ='Normal'>
		<DBID>9334</DBID>
		<DisplayNameID>82648</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82649</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranRangers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRanger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRanger' culture ='none' newName ='82657'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialRangers' type ='Normal'>
		<DBID>9335</DBID>
		<DisplayNameID>82620</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82651</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardRangers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRanger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRanger' culture ='none' newName ='82658'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGTirailleurs' type ='Normal'>
		<DBID>9336</DBID>
		<DisplayNameID>82652</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>82653</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranRanger</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLGuardRanger</Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRanger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRanger' culture ='none' newName ='82659'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialTirailleurs' type ='Normal'>
		<DBID>9337</DBID>
		<DisplayNameID>82654</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>82655</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardRanger</TechStatus>
			<TechStatus status ='Active'>WOLRGTirailleurs</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRanger</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRanger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRanger' culture ='none' newName ='82660'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFaithUpgradesNormal' type ='Normal'>
		<DBID>9338</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLFaithUpgradesMexican' type ='Normal'>
		<DBID>9339</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>WOLFaithUpgradesNormal</Effect></Effects>
	</Tech>
	<Tech name ='WOLPriestUpgradesNormal' type ='Normal'>
		<DBID>9340</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLPriestUpgradesMexican' type ='Normal'>
		<DBID>9341</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>WOLPriestUpgradesNormal</Effect></Effects>
	</Tech>
	<Tech name ='WOLReligionFaith01Mexican' type ='Normal'>
		<DBID>9342</DBID>
		<DisplayNameID>444314</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444315</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.10' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.10' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.10' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.10' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionFaith02Mexican' type ='Normal'>
		<DBID>9343</DBID>
		<DisplayNameID>444316</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444317</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionFaith01Mexican</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.25' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.25' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.25' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.25' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.25' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionFaith03Mexican' type ='Normal'>
		<DBID>9344</DBID>
		<DisplayNameID>444318</DisplayNameID>
		<ResearchPoints>45.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444319</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionFaith02Mexican</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.50' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.50' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='1.50' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='1.50' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.50' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionFaith04Mexican' type ='Normal'>
		<DBID>9345</DBID>
		<DisplayNameID>444320</DisplayNameID>
		<ResearchPoints>45.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\faithupgrade</Icon>
		<RolloverTextID>444321</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionFaith03Mexican</TechStatus>
			<TechStatus status ='Active'>WOLFaithUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherfame' amount ='2.00' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='2.00' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='AutoGatherfame' amount ='2.00' subtype ='WorkRate' unittype ='fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Basilica</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFame' amount ='2.00' subtype ='WorkRate' unittype ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='EGYchurchCARAVAN' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Pray' amount ='2.00' subtype ='WorkRate' unittype ='Basilica' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='2.00' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='2.00' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionPriest01Mexican' type ='Normal'>
		<DBID>9346</DBID>
		<DisplayNameID>444322</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Fame'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade1</Icon>
		<RolloverTextID>444323</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionPriest02Mexican' type ='Normal'>
		<DBID>9347</DBID>
		<DisplayNameID>444324</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade2</Icon>
		<RolloverTextID>444325</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionPriest01Mexican</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionPriest03Mexican' type ='Normal'>
		<DBID>9348</DBID>
		<DisplayNameID>444326</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade3</Icon>
		<RolloverTextID>444327</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>WOLReligionPriest02Mexican</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLReligionPriest04Mexican' type ='Normal'>
		<DBID>9349</DBID>
		<DisplayNameID>444328</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Fame'>2000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\priestupgrade4</Icon>
		<RolloverTextID>444329</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Religion</TechStatus>
			<TechStatus status ='Active'>RELIGIONpriest03</TechStatus>
			<TechStatus status ='Active'>WOLPriestUpgradesMexican</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacerPriest</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipPlagueCatapults1' type ='Normal'>
		<DBID>9350</DBID>
		<DisplayNameID>82661</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\catapult</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLCorpsepult' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSaloonLanceiroNegro' type ='Normal'>
		<DBID>9351</DBID>
		<DisplayNameID>82679</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\lanceiro negro_small</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercLanceiroNegro</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantLanceiroNegro</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMapucheChief' type ='Normal'>
		<DBID>9352</DBID>
		<DisplayNameID>82680</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\az_warchief_icon</Icon>
		<RolloverTextID>82681</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type="Sound">WarChiefBirth</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MapucheWarchief' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type='TextOutput'>82682</Effect>
			<Effect all ='true' type ='TextOutput'>82683</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMapucheWarLeader' type ='Normal'>
		<DBID>9353</DBID>
		<DisplayNameID>82684</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\IRO_warchief_icon</Icon>
		<RolloverTextID>82685</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type="Sound">WarChiefBirth</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MapucheWarrior' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type='TextOutput'>82686</Effect>
			<Effect all ='true' type ='TextOutput'>82687</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMapucheShaman' type ='Normal'>
		<DBID>9354</DBID>
		<DisplayNameID>82688</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Checanos\Icons\wise_woman_icon</Icon>
		<RolloverTextID>82689</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type="Sound">WarChiefBirth</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MapucheShaman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type='TextOutput'>82690</Effect>
			<Effect all ='true' type ='TextOutput'>82691</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMapucheWiseWoman' type ='Normal'>
		<DBID>9355</DBID>
		<DisplayNameID>82692</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\nonahkee\nonahkee_icon_64x64</Icon>
		<RolloverTextID>82693</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type="Sound">WarChiefBirth</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MapucheWiseWoman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type='TextOutput'>82694</Effect>
			<Effect all ='true' type ='TextOutput'>82695</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMapucheMessenger' type ='Normal'>
		<DBID>9356</DBID>
		<DisplayNameID>82696</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\kanyenke\kanyenke_icon_64x64</Icon>
		<RolloverTextID>82697</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type="Sound">WarChiefBirth</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MapucheMessenger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type='TextOutput'>82698</Effect>
			<Effect all ='true' type ='TextOutput'>82699</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipMapucheUlmen' type ='Normal'>
		<DBID>9357</DBID>
		<DisplayNameID>82700</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>1.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\sx_warchief_icon</Icon>
		<RolloverTextID>82701</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type="Sound">WarChiefBirth</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MapucheToki' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type='TextOutput'>82702</Effect>
			<Effect all ='true' type ='TextOutput'>82703</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLExperiencedMawidanchesShadow' type ='Normal'>
		<DBID>9358</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='SetName' proto ='Witrahue' culture ='none' newName ='82704'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHeroicMawidanchesShadow' type ='Normal'>
		<DBID>9359</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='SetName' proto ='Witrahue' culture ='none' newName ='82705'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLChosenMawidanchesShadow' type ='Normal'>
		<DBID>9360</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Witrahue</Target></Effect>
			<Effect type ='SetName' proto ='Witrahue' culture ='none' newName ='82706'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonPatangpuluhan' type ='Normal'>
		<DBID>9361</DBID>
		<DisplayNameID>82709</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\patangpuluhan_icon</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercPatangpuluhan</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantPatangpuluhan</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLAfricanLotBuildLimitAge1' type ='Normal'>
		<DBID>9362</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLAfricanLotBuildLimitAge2' type ='Normal'>
		<DBID>9363</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLAfricanLotBuildLimitAge3' type ='Normal'>
		<DBID>9364</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLAfricanLotBuildLimitAge4' type ='Normal'>
		<DBID>9365</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanLot</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade1Normal' type ='Normal'>
		<DBID>9366</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade2Normal' type ='Normal'>
		<DBID>9367</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade2Ferrocarril' type ='Normal'>
		<DBID>9368</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Paraguayan</TechStatus>
			<TechStatus status ='Active'>HCFerroCarril</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>WOLTradeRouteUpgrade2Normal</Effect></Effects>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade2Tupi' type ='Normal'>
		<DBID>9369</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Age0Tupinamba</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='unobtainable'>WOLTradeRouteUpgrade2Normal</Effect></Effects>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade2NormalFerrocarril' type ='Normal'>
		<DBID>9370</DBID>
		<DisplayNameID>33296</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>33295</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>YPLandTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade2Ferrocarril</TechStatus>
			<TechStatus status ='Active'>TradeRouteUpgrade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade2AsianFerrocarril' type ='Normal'>
		<DBID>9371</DBID>
		<DisplayNameID>69828</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>69827</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>YPNauticalTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade2Ferrocarril</TechStatus>
			<TechStatus status ='Active'>ypTradeRouteUpgrade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade2NormalTupi' type ='Normal'>
		<DBID>9372</DBID>
		<DisplayNameID>33296</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>33295</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>YPLandTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade2Tupi</TechStatus>
			<TechStatus status ='Active'>TradeRouteUpgrade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLTradeRouteUpgrade2AsianTupi' type ='Normal'>
		<DBID>9373</DBID>
		<DisplayNameID>69828</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>OBTAINABLE</Status>
		<Icon>units\trains\train_icon_64x64</Icon>
		<RolloverTextID>69827</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UniqueProtoUnitInstance</Flag>
		<Flag>YPNauticalTPOnly</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLTradeRouteUpgrade2Tupi</TechStatus>
			<TechStatus status ='Active'>ypTradeRouteUpgrade1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='UpgradeTradeRoute' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLGillNetsTupi' type ='Normal'>
		<DBID>9374</DBID>
		<DisplayNameID>24304</DisplayNameID>
		<Cost resourcetype ='Food'>90.0000</Cost>
		<Cost resourcetype ='Wood'>90.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\gill_nets\gill_nets</Icon>
		<RolloverTextID>24303</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLLongLinesTupi' type ='Normal'>
		<DBID>9375</DBID>
		<DisplayNameID>24306</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\long_lines\long_lines</Icon>
		<RolloverTextID>24305</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>WOLGillNetsTupi</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSaloonBlackShot' type ='Normal'>
		<DBID>9376</DBID>
		<DisplayNameID>82746</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\natives\rifleman_icon_64x64</Icon>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMercBlackShot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRepentantBlackShot</Target></Effect>
		</Effects>
	</Tech>

	<!-- AURS -->

	<!--<Tech name='AURUnitAmazon1' type ='Normal'>
		<DBID>4821</DBID>
		<Status>UNOBTAINABLE</Status>
		<Effects>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCattleTrainable1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='AURCattleTrainable1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURAmazon</Target></Effect>
			<Effect type ='SetName' proto ='AURCattleTrainable1' culture ='none' newName ='72091'></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURManiocTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCocoaTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURSaltTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCoffeeTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURVanillaTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURTimberTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURRubberTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURIvoryTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURTextilesTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURPalmOilTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURGoldTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURDiamondsTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURTreasuresTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AUROilTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURFigurinesTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURLiteratureTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURSlavesTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURIncenseTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURSilkTrainable1</Target></Effect>
			<Effect type ='Data' action ='SpawnAmazon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURGemsTrainable1</Target></Effect>
		</Effects>
	</Tech>-->

	<Tech name ='AURCattle' type ='Normal'>
		<DBID>296</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCattleTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCattleTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCattleTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCattleResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURManioc' type ='Normal'>
		<DBID>297</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURManiocTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURManiocTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURManiocTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURManiocResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCocoa' type ='Normal'>
		<DBID>298</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCocoaTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCocoaTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCocoaTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCocoaResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSalt' type ='Normal'>
		<DBID>299</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSaltTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSaltTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSaltTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSaltResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCoffee' type ='Normal'>
		<DBID>300</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCoffeeTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCoffeeTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCoffeeTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURCoffeeResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURVanilla' type ='Normal'>
		<DBID>301</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURVanillaTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURVanillaTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURVanillaTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURVanillaResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURTimber' type ='Normal'>
		<DBID>302</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTimberTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTimberTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTimberTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTimberResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURRubber' type ='Normal'>
		<DBID>303</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURRubberTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURRubberTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURRubberTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURRubberResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURIvory' type ='Normal'>
		<DBID>304</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIvoryTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIvoryTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIvoryTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIvoryResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURTextiles' type ='Normal'>
		<DBID>307</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTextilesTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTextilesTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTextilesTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTextilesResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURPalmOil' type ='Normal'>
		<DBID>310</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURPalmOilTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURPalmOilTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURPalmOilTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURPalmOilResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURGold' type ='Normal'>
		<DBID>311</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGoldTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGoldTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGoldTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGoldResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURDiamonds' type ='Normal'>
		<DBID>315</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURDiamondsTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURDiamondsTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURDiamondsTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURDiamondsResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURTreasures' type ='Normal'>
		<DBID>316</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTreasuresTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTreasuresTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTreasuresTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURTreasuresResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AUROil' type ='Normal'>
		<DBID>318</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUROilTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUROilTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUROilTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AUROilResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURFigurines' type ='Normal'>
		<DBID>319</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURFigurinesTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURFigurinesTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURFigurinesTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURFigurinesResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURLiterature' type ='Normal'>
		<DBID>322</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURLiteratureTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURLiteratureTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURLiteratureTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURLiteratureResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSlaves' type ='Normal'>
		<DBID>326</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSlavesTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSlavesTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSlavesTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSlavesResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURIncense' type ='Normal'>
		<DBID>327</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIncenseTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIncenseTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIncenseTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURIncenseResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSilk' type ='Normal'>
		<DBID>328</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSilkTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSilkTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSilkTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURSilkResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURGems' type ='Normal'>
		<DBID>329</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>ypNativeEmbassyEnableShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURUnitUpgrage02</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AURCanoe</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGemsTech01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGemsTech02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGemsTech03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>AURGemsResourceBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCattleTech01' type ='Normal'>
		<DBID>330</DBID>
		<DisplayNameID>603000</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.0 0.0 0.111111 0.142857</IconTextureCoords>
		<RolloverTextID>603001</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWaterBuffalo</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypWaterBuffalo</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypGoat</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypGoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYak</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypYak</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='2.00' subtype ='WorkRate' unittype ='LivestockPen' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Zebu</Target></Effect>
			<Effect type ='Data' action ='AutoGatherFood' amount ='0.50' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Zebu</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCattleTech02' type ='Normal'>
		<DBID>331</DBID>
		<DisplayNameID>603002</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.111111 0.0 0.222222 0.142857</IconTextureCoords>
		<RolloverTextID>603003</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='LeatherShoesExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' action ='LeatherShoesExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Farm</Target></Effect>
			<Effect type ='Data' action ='LeatherShoesExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypVillage</Target></Effect>
			<Effect type ='Data' action ='LeatherShoesExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypShrineJapanese</Target></Effect>
			<Effect type ='Data' action ='LeatherShoesExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypSacredField</Target></Effect>
			<Effect type ='Data' action ='LeatherShoesExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TupiCorral</Target></Effect>
			<Effect type ='Data' action ='LeatherShoesExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>HuntingLodge</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCattleTech03' type ='Normal'>
		<DBID>332</DBID>
		<DisplayNameID>603004</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.222222 0.0 0.333333 0.142857</IconTextureCoords>
		<RolloverTextID>603005</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='MeatStorageMaintainCows' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURManiocTech01' type ='Normal'>
		<DBID>333</DBID>
		<DisplayNameID>603006</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.0 0.142857 0.111111 0.285714</IconTextureCoords>
		<RolloverTextID>603007</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURManiocTech02' type ='Normal'>
		<DBID>336</DBID>
		<DisplayNameID>603008</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.111111 0.142857 0.222222 0.285714</IconTextureCoords>
		<RolloverTextID>603009</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArcher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURManiocTech03' type ='Normal'>
		<DBID>337</DBID>
		<DisplayNameID>603010</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.222222 0.142857 0.333333 0.285714</IconTextureCoords>
		<RolloverTextID>603011</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Armor' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURCocoaTech01' type ='Normal'>
		<DBID>338</DBID>
		<DisplayNameID>603012</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.0 0.285714 0.111111 0.428571</IconTextureCoords>
		<RolloverTextID>603013</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mercenary</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCocoaTech02' type ='Normal'>
		<DBID>339</DBID>
		<DisplayNameID>603014</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.111111 0.285714 0.222222 0.428571</IconTextureCoords>
		<RolloverTextID>603015</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.10' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCocoaTech03' type ='Normal'>
		<DBID>341</DBID>
		<DisplayNameID>603016</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.222222 0.285714 0.333333 0.428571</IconTextureCoords>
		<RolloverTextID>603017</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSaltTech01' type ='Normal'>
		<DBID>342</DBID>
		<DisplayNameID>603018</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.0 0.428571 0.111111 0.571428</IconTextureCoords>
		<RolloverTextID>603019</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='FishTrap' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSaltTech02' type ='Normal'>
		<DBID>343</DBID>
		<DisplayNameID>603020</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.111111 0.428571 0.222222 0.571428</IconTextureCoords>
		<RolloverTextID>603021</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURSaltTech03' type ='Normal'>
		<DBID>344</DBID>
		<DisplayNameID>603022</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.222222 0.428571 0.333333 0.571428</IconTextureCoords>
		<RolloverTextID>603023</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='MineSalt' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURCoffeeTech01' type ='Normal'>
		<DBID>345</DBID>
		<DisplayNameID>603024</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.0 0.571428 0.111111 0.714285</IconTextureCoords>
		<RolloverTextID>603025</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCoffeeTech02' type ='Normal'>
		<DBID>346</DBID>
		<DisplayNameID>603026</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.111111 0.571428 0.222222 0.714285</IconTextureCoords>
		<RolloverTextID>603027</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURCoffeeTech03' type ='Normal'>
		<DBID>347</DBID>
		<DisplayNameID>603028</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.222222 0.571428 0.333333 0.714285</IconTextureCoords>
		<RolloverTextID>603029</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURVanillaTech01' type ='Normal'>
		<DBID>348</DBID>
		<DisplayNameID>603030</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.0 0.714285 0.111111 0.857142</IconTextureCoords>
		<RolloverTextID>603031</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.60' subtype ='FreeHomeCityUnit' unittype ='BerryBush' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURVanillaTech02' type ='Normal'>
		<DBID>349</DBID>
		<DisplayNameID>603032</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.111111 0.714285 0.222222 0.857142</IconTextureCoords>
		<RolloverTextID>603033</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='SaloonPirate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURVanillaTech03' type ='Normal'>
		<DBID>350</DBID>
		<DisplayNameID>603034</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.222222 0.714285 0.333333 0.857142</IconTextureCoords>
		<RolloverTextID>603035</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURTimberTech01' type ='Normal'>
		<DBID>353</DBID>
		<DisplayNameID>603036</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.0 0.857142 0.111111 0.999999</IconTextureCoords>
		<RolloverTextID>603037</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURTimberTech02' type ='Normal'>
		<DBID>354</DBID>
		<DisplayNameID>603038</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.111111 0.857142 0.222222 0.999999</IconTextureCoords>
		<RolloverTextID>603039</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FurTrader</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FurTrader</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURTimberTech03' type ='Normal'>
		<DBID>355</DBID>
		<DisplayNameID>603040</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.222222 0.857142 0.333333 0.999999</IconTextureCoords>
		<RolloverTextID>603041</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURRubberTech01' type ='Normal'>
		<DBID>356</DBID>
		<DisplayNameID>603042</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.333333 0.0 0.444444 0.142857</IconTextureCoords>
		<RolloverTextID>603043</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
	</Tech>
	<Tech name ='AURRubberTech02' type ='Normal'>
		<DBID>360</DBID>
		<DisplayNameID>603044</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.444444 0.0 0.555555 0.142857</IconTextureCoords>
		<RolloverTextID>603045</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURRubberTech03' type ='Normal'>
		<DBID>361</DBID>
		<DisplayNameID>603046</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.555555 0.0 0.666666 0.142857</IconTextureCoords>
		<RolloverTextID>603047</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURIvoryTech01' type ='Normal'>
		<DBID>362</DBID>
		<DisplayNameID>603048</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.333333 0.142857 0.444444 0.285714</IconTextureCoords>
		<RolloverTextID>603049</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ItalianColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AmericanColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LebaneseColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>JapaneseColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>GermanColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>UkrainianColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ScandinavianColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IrishColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PolishColony</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBazaar</Target></Effect>
			<Effect type ='Data' action ='PianoXPTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBazaarTent</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURIvoryTech02' type ='Normal'>
		<DBID>363</DBID>
		<DisplayNameID>603050</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.444444 0.142857 0.555555 0.285714</IconTextureCoords>
		<RolloverTextID>603051</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURIvoryTech03' type ='Normal'>
		<DBID>364</DBID>
		<DisplayNameID>603052</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.555555 0.142857 0.666666 0.285714</IconTextureCoords>
		<RolloverTextID>603053</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.85' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURTextilesTech01' type ='Normal'>
		<DBID>365</DBID>
		<DisplayNameID>603054</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.333333 0.285714 0.444444 0.428571</IconTextureCoords>
		<RolloverTextID>603055</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURTextilesTech02' type ='Normal'>
		<DBID>366</DBID>
		<DisplayNameID>603056</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.444444 0.285714 0.555555 0.428571</IconTextureCoords>
		<RolloverTextID>603057</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='TechStatus' status ='active'>GreatCoat</Effect>
			<Effect type ='TechStatus' status ='active'>SpiritMedicine</Effect>
			<Effect type ='TechStatus' status ='active'>WarriorCulture</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAvillagerhealth01LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAvillagerhealth02LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAvillagerhealth01NA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAvillagerhealth02american</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAvillagerhealth03american</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHvillagerhealth1</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHvillagerhealth2</Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>GreatCoat</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>SpiritMedicine</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WarriorCulture</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAvillagerhealth01LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAvillagerhealth02LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAvillagerhealth01NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAvillagerhealth02american</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAvillagerhealth03american</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>AFRICANTECHvillagerhealth1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>AFRICANTECHvillagerhealth2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURTextilesTech03' type ='Normal'>
		<DBID>367</DBID>
		<DisplayNameID>603058</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.555555 0.285714 0.666666 0.428571</IconTextureCoords>
		<RolloverTextID>603059</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='SewingMachineGoldTrickle' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURPalmOilTech01' type ='Normal'>
		<DBID>368</DBID>
		<DisplayNameID>603060</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.333333 0.428571 0.444444 0.571428</IconTextureCoords>
		<RolloverTextID>603061</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Gold' fromresource ='Wood'></Effect></Effects>
	</Tech>
	<Tech name ='AURPalmOilTech02' type ='Normal'>
		<DBID>369</DBID>
		<DisplayNameID>603062</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.444444 0.428571 0.555555 0.571428</IconTextureCoords>
		<RolloverTextID>603063</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tree</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURPalmOilTech03' type ='Normal'>
		<DBID>370</DBID>
		<DisplayNameID>603064</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.555555 0.428571 0.666666 0.571428</IconTextureCoords>
		<RolloverTextID>603065</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURGoldTech01' type ='Normal'>
		<DBID>371</DBID>
		<DisplayNameID>603066</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.333333 0.571428 0.444444 0.714285</IconTextureCoords>
		<RolloverTextID>603067</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='TechStatus' status ='active'>PlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>Amalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketPlacerMines</Effect>
			<Effect type ='TechStatus' status ='active'>ypMarketAmalgamation</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine01LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine02LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine03LA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine01NA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine02NA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine03NA</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAmine04NA</Effect>
			<Effect type ='TechStatus' status ='active'>Mapuchemine01</Effect>
			<Effect type ='TechStatus' status ='active'>Mapuchemine02</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHcoin1</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHcoin2</Effect>
			<Effect type ='TechStatus' status ='active'>AFRICANTECHcoin3</Effect>
			<Effect type ='TechStatus' status ='active'>Balkanmine01</Effect>
			<Effect type ='TechStatus' status ='active'>Balkanmine02</Effect>
			<Effect type ='TechStatus' status ='active'>Balkanmine03</Effect>
			<Effect type ='TechStatus' status ='active'>Balkanmine04</Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>PlacerMines</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>PlacerMines</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Amalgamation</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Amalgamation</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ypMarketPlacerMines</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ypMarketPlacerMines</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>ypMarketAmalgamation</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>ypMarketAmalgamation</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine01LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine01LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine02LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine02LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine03LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine03LA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine01NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine01NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine02NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine02NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine03NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine03NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine04NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOTTAmine04NA</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Mapuchemine01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Mapuchemine01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Mapuchemine02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Mapuchemine02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>AFRICANTECHcoin1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>AFRICANTECHcoin2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>AFRICANTECHcoin3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='Tech'>AFRICANTECHcoin3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine01</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine02</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine03</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine04</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>Balkanmine04</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURGoldTech02' type ='Normal'>
		<DBID>373</DBID>
		<DisplayNameID>603068</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.444444 0.571428 0.555555 0.714285</IconTextureCoords>
		<RolloverTextID>603069</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURGoldTech03' type ='Normal'>
		<DBID>374</DBID>
		<DisplayNameID>603070</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.555555 0.571428 0.666666 0.714285</IconTextureCoords>
		<RolloverTextID>603071</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-0.60' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURDiamondsTech01' type ='Normal'>
		<DBID>376</DBID>
		<DisplayNameID>603072</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.333333 0.714285 0.444444 0.857142</IconTextureCoords>
		<RolloverTextID>603073</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FurTrader</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURDiamondsTech02' type ='Normal'>
		<DBID>378</DBID>
		<DisplayNameID>603074</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.444444 0.714285 0.555555 0.857142</IconTextureCoords>
		<RolloverTextID>603075</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURDiamondsTech03' type ='Normal'>
		<DBID>379</DBID>
		<DisplayNameID>603076</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.555555 0.714285 0.666666 0.857142</IconTextureCoords>
		<RolloverTextID>603077</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLMineDiamond' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURTreasuresTech01' type ='Normal'>
		<DBID>380</DBID>
		<DisplayNameID>603078</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.333333 0.857142 0.444444 0.999999</IconTextureCoords>
		<RolloverTextID>603079</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOTTAexploringbonus</Effect></Effects>
	</Tech>
	<Tech name ='AURTreasuresTech02' type ='Normal'>
		<DBID>381</DBID>
		<DisplayNameID>603080</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.444444 0.857142 0.555555 0.999999</IconTextureCoords>
		<RolloverTextID>603081</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURTreasuresTech03' type ='Normal'>
		<DBID>382</DBID>
		<DisplayNameID>603082</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.555555 0.857142 0.666666 0.999999</IconTextureCoords>
		<RolloverTextID>603083</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Nugget' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AUROilTech01' type ='Normal'>
		<DBID>384</DBID>
		<DisplayNameID>603084</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.666666 0.0 0.777777 0.142857</IconTextureCoords>
		<RolloverTextID>603085</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AUROilTech02' type ='Normal'>
		<DBID>388</DBID>
		<DisplayNameID>603086</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.777777 0.0 0.888888 0.142857</IconTextureCoords>
		<RolloverTextID>603087</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect></Effects>
	</Tech>
	<Tech name ='AUROilTech03' type ='Normal'>
		<DBID>390</DBID>
		<DisplayNameID>603088</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.888888 0.0 0.999999 0.142857</IconTextureCoords>
		<RolloverTextID>603089</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURFigurinesTech01' type ='Normal'>
		<DBID>392</DBID>
		<DisplayNameID>603090</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.666666 0.142857 0.777777 0.285714</IconTextureCoords>
		<RolloverTextID>603091</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='500.00' subtype ='Resource' resource ='Fame' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURFigurinesTech02' type ='Normal'>
		<DBID>395</DBID>
		<DisplayNameID>603092</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.777777 0.142857 0.888888 0.285714</IconTextureCoords>
		<RolloverTextID>603093</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EGYChurchcaravan</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>EGYChurchcaravan</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANmonument</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>SANmonument</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANmonument2</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>SANmonument2</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='BuildingWorkRate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>SANmonument3</Target></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='ProtoUnit'>SANmonument3</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURFigurinesTech03' type ='Normal'>
		<DBID>396</DBID>
		<DisplayNameID>603094</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.888888 0.142857 0.999999 0.285714</IconTextureCoords>
		<RolloverTextID>603095</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnDeers' amount ='1.00' subtype ='ActionAdd' unittype ='Church' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnDeers' amount ='1.00' subtype ='ActionAdd' unittype ='EGYChurchCaravan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnDeers' amount ='1.00' subtype ='ActionAdd' unittype ='FirePit' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnDeers' amount ='1.00' subtype ='ActionAdd' unittype ='ypMonastery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnDeers' amount ='1.00' subtype ='ActionAdd' unittype ='SANmonument' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnDeers' amount ='1.00' subtype ='ActionAdd' unittype ='SANmonument2' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='SpawnDeers' amount ='1.00' subtype ='ActionAdd' unittype ='SANmonument3' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURLiteratureTech01' type ='Normal'>
		<DBID>398</DBID>
		<DisplayNameID>603096</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.666666 0.285714 0.777777 0.428571</IconTextureCoords>
		<RolloverTextID>603097</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURLiteratureTech02' type ='Normal'>
		<DBID>406</DBID>
		<DisplayNameID>603098</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.777777 0.285714 0.888888 0.428571</IconTextureCoords>
		<RolloverTextID>603099</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='ResourceTrickleRate' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURLiteratureTech03' type ='Normal'>
		<DBID>408</DBID>
		<DisplayNameID>603100</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.888888 0.285714 0.999999 0.428571</IconTextureCoords>
		<RolloverTextID>603101</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		<!-- Islam -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONIslam06</Target></Effect>
		<!-- Anglican -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnglican06</Target></Effect>
		<!-- Orthodox -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox06</Target></Effect>
		<!-- Baptist -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBaptist06</Target></Effect>
		<!-- Judaism -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONJudaism06</Target></Effect>
		<!-- Lutheran -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONLutheran06</Target></Effect>
		<!-- Shamanism (Normal) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism06</Target></Effect>
		<!-- Candomble -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCandomble06</Target></Effect>
		<!-- Laicism (Normal) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism06</Target></Effect>
		<!-- Buddhism -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONBuddhism06</Target></Effect>
		<!-- Hinduism -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHinduism06</Target></Effect>
		<!-- Calvinism (Normal) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCalvinism06</Target></Effect>
		<!-- Animism -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAnimism06</Target></Effect>
		<!-- Heliolatry -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONHeliolatry06</Target></Effect>
		<!-- Shinto -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShinto06</Target></Effect>
		<!-- Taoism -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONTaoism06</Target></Effect>
		<!-- Laicism (Tupi) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismTupi06</Target></Effect>
		<!-- Calvinism (Tupi) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionCalvinismTupi06</Target></Effect>
		<!-- Shamanism (Tupi) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>InfantryBreastplate</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>InfantryBreastplate</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionShamanismTupi06</Target></Effect>
		<!-- Laicism (Australian) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAtheismAustralian06</Target></Effect>
		<!-- Anglican (Australian) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnglicanAustralian06</Target></Effect>
		<!-- Animism (Australian) -->
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian01</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian02</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian03</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian04</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian05</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian06</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>WOLReligionAnimismAustralian06</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSlavesTech01' type ='Normal'>
		<DBID>409</DBID>
		<DisplayNameID>603102</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.666666 0.428571 0.777777 0.571428</IconTextureCoords>
		<RolloverTextID>603103</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSlavesTech02' type ='Normal'>
		<DBID>410</DBID>
		<DisplayNameID>603104</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.777777 0.428571 0.888888 0.571428</IconTextureCoords>
		<RolloverTextID>603105</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanSlave' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OlivePlantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='WOLPasture' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURSlavesTech03' type ='Normal'>
		<DBID>411</DBID>
		<DisplayNameID>603106</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.888888 0.428571 0.999999 0.571428</IconTextureCoords>
		<RolloverTextID>603107</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanSlave</Target></Effect>
			<Effect type ='SetName' proto ='AfricanSlave' culture ='none' newName =''>603176</Effect>
		</Effects>
	</Tech>
	<Tech name ='AURIncenseTech01' type ='Normal'>
		<DBID>414</DBID>
		<DisplayNameID>603108</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.666666 0.571428 0.777777 0.714285</IconTextureCoords>
		<RolloverTextID>603109</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURIncenseTech02' type ='Normal'>
		<DBID>415</DBID>
		<DisplayNameID>603110</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.777777 0.571428 0.888888 0.714285</IconTextureCoords>
		<RolloverTextID>603111</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NANurse</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineMan</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpMedicineManAztec</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Paje</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatMedicineMan</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Imam</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AboriginalElder</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.50' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Tohunga</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURIncenseTech03' type ='Normal'>
		<DBID>416</DBID>
		<DisplayNameID>603112</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.888888 0.571428 0.999999 0.714285</IconTextureCoords>
		<RolloverTextID>603113</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURSilkTech01' type ='Normal'>
		<DBID>417</DBID>
		<DisplayNameID>603114</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.666666 0.714285 0.777777 0.857142</IconTextureCoords>
		<RolloverTextID>603115</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURSilkTech02' type ='Normal'>
		<DBID>418</DBID>
		<DisplayNameID>603116</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.777777 0.714285 0.888888 0.857142</IconTextureCoords>
		<RolloverTextID>603117</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURSilkTech03' type ='Normal'>
		<DBID>419</DBID>
		<DisplayNameID>603118</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.888888 0.714285 0.999999 0.857142</IconTextureCoords>
		<RolloverTextID>603119</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Surgeon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.75' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURGemsTech01' type ='Normal'>
		<DBID>420</DBID>
		<DisplayNameID>603120</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.666666 0.857142 0.777777 0.999999</IconTextureCoords>
		<RolloverTextID>603121</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.60' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='AURGemsTech02' type ='Normal'>
		<DBID>421</DBID>
		<DisplayNameID>603122</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.777777 0.857142 0.888888 0.999999</IconTextureCoords>
		<RolloverTextID>603123</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNugget</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURGemsTech03' type ='Normal'>
		<DBID>422</DBID>
		<DisplayNameID>603124</DisplayNameID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURSpecificTechs</Icon>
		<IconTextureCoords>0.888888 0.857142 0.999999 0.999999</IconTextureCoords>
		<RolloverTextID>603125</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='AURCattleResourceBB' type ='Normal'>
		<DBID>423</DBID>
		<DisplayNameID>603126</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.0 0.0 0.142857 0.333333</IconTextureCoords>
		<RolloverTextID>603127</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURManiocResourceBB' type ='Normal'>
		<DBID>424</DBID>
		<DisplayNameID>603128</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.142857 0.0 0.285714 0.333333</IconTextureCoords>
		<RolloverTextID>603129</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURCocoaResourceBB' type ='Normal'>
		<DBID>425</DBID>
		<DisplayNameID>603130</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.285714 0.0 0.428571 0.333333</IconTextureCoords>
		<RolloverTextID>603131</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURSaltResourceBB' type ='Normal'>
		<DBID>426</DBID>
		<DisplayNameID>603132</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.428571 0.0 0.571429 0.333333</IconTextureCoords>
		<RolloverTextID>603133</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURCoffeeResourceBB' type ='Normal'>
		<DBID>427</DBID>
		<DisplayNameID>603134</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.571429 0.0 0.714286 0.333333</IconTextureCoords>
		<RolloverTextID>603135</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURVanillaResourceBB' type ='Normal'>
		<DBID>428</DBID>
		<DisplayNameID>603136</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.714286 0.0 0.857143 0.333333</IconTextureCoords>
		<RolloverTextID>603137</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURTimberResourceBB' type ='Normal'>
		<DBID>429</DBID>
		<DisplayNameID>603138</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.857143 0.0 1.0 0.333333</IconTextureCoords>
		<RolloverTextID>603139</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURRubberResourceBB' type ='Normal'>
		<DBID>430</DBID>
		<DisplayNameID>603140</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.0 0.333333 0.142857 0.666667</IconTextureCoords>
		<RolloverTextID>603141</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURIvoryResourceBB' type ='Normal'>
		<DBID>431</DBID>
		<DisplayNameID>603142</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.142857 0.333333 0.285714 0.666667</IconTextureCoords>
		<RolloverTextID>603143</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURTextilesResourceBB' type ='Normal'>
		<DBID>432</DBID>
		<DisplayNameID>603144</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.285714 0.333333 0.428571 0.666667</IconTextureCoords>
		<RolloverTextID>603145</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURPalmOilResourceBB' type ='Normal'>
		<DBID>433</DBID>
		<DisplayNameID>603146</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.428571 0.333333 0.571429 0.666667</IconTextureCoords>
		<RolloverTextID>603147</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURGoldResourceBB' type ='Normal'>
		<DBID>434</DBID>
		<DisplayNameID>603148</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.571429 0.333333 0.714286 0.666667</IconTextureCoords>
		<RolloverTextID>603149</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURDiamondsResourceBB' type ='Normal'>
		<DBID>435</DBID>
		<DisplayNameID>603150</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.714286 0.333333 0.857143 0.666667</IconTextureCoords>
		<RolloverTextID>603151</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURTreasuresResourceBB' type ='Normal'>
		<DBID>436</DBID>
		<DisplayNameID>603152</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.857143 0.333333 1.0 0.666667</IconTextureCoords>
		<RolloverTextID>603153</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AUROilResourceBB' type ='Normal'>
		<DBID>437</DBID>
		<DisplayNameID>603154</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.0 0.666667 0.142857 1.0</IconTextureCoords>
		<RolloverTextID>603155</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURFigurinesResourceBB' type ='Normal'>
		<DBID>438</DBID>
		<DisplayNameID>603156</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.142857 0.666667 0.285714 1.0</IconTextureCoords>
		<RolloverTextID>603157</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURLiteratureResourceBB' type ='Normal'>
		<DBID>439</DBID>
		<DisplayNameID>603158</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.285714 0.666667 0.428571 1.0</IconTextureCoords>
		<RolloverTextID>603159</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURSlavesResourceBB' type ='Normal'>
		<DBID>440</DBID>
		<DisplayNameID>603160</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.428571 0.666667 0.571429 1.0</IconTextureCoords>
		<RolloverTextID>603161</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURIncenseResourceBB' type ='Normal'>
		<DBID>441</DBID>
		<DisplayNameID>603162</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.571429 0.666667 0.714286 1.0</IconTextureCoords>
		<RolloverTextID>603163</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURSilkResourceBB' type ='Normal'>
		<DBID>442</DBID>
		<DisplayNameID>603164</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.714286 0.666667 0.857143 1.0</IconTextureCoords>
		<RolloverTextID>603165</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURGemsResourceBB' type ='Normal'>
		<DBID>443</DBID>
		<DisplayNameID>603166</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\AUR\AURBigButtons</Icon>
		<IconTextureCoords>0.857143 0.666667 1.0 1.0</IconTextureCoords>
		<RolloverTextID>603167</RolloverTextID>
		<Flag>YPNativeImprovement</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='AURChandelierColonial' type ='Normal'>
		<DBID>444</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AURGoldTech02</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURChandelierFortress' type ='Normal'>
		<DBID>445</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AURGoldTech02</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURChandelierIndustrial' type ='Normal'>
		<DBID>446</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AURGoldTech02</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>
	<Tech name ='AURChandelierImperial' type ='Normal'>
		<DBID>447</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>AURGoldTech02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect></Effects>
	</Tech>

	<Tech name ='ChurchSpacer01' type='Normal'>
		<DBID>448</DBID></Tech>
	<Tech name ='ChurchSpacer02' type='Normal'>
		<DBID>449</DBID></Tech>
	<Tech name ='ChurchSpacer03' type='Normal'>
		<DBID>450</DBID></Tech>
	<Tech name ='ChurchSpacer04' type='Normal'>
		<DBID>451</DBID></Tech>
	<Tech name ='ChurchSpacerPriest' type='Normal'>
		<DBID>452</DBID>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONPriest04</TechStatus></Prereqs>
	</Tech>
	<Tech name ='NoEffect' type='Normal'>
		<DBID>453</DBID></Tech>
	<Tech name ='ChurchSpacingFix' type='Normal'>
		<DBID>454</DBID>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='active'>ChurchSpacer03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ChurchSpacerPriest</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONPriest04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONFaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest01Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest02Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest03Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriest04Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith01Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith02Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith03Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaith04Mexican</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONIslam06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholic06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnglican06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONOrthodox06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONLutheran06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONJudaism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCandomble06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBaptist06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONBuddhism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONTaoism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAnimism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShinto06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHinduism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCalvinism06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONHeliolatry06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionPriestTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionFaithTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismTupi06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionCalvinismTupi06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionShamanismTupi06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAtheismAustralian06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnglicanAustralian06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLReligionAnimismAustralian06</Effect>
		</Effects>
	</Tech>
	<!-- <Tech name ='UpdateCropVisuals' type='Normal'>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='BALKANwheat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='BALKANbeet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='BALKANcabbage' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='UpdateVisual' unittype ='BALKANstrawberry' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech> -->
	<Tech name ='NAtechAUSmilitia01' type ='Normal'>
		<DBID>455</DBID>
		<DisplayNameID>604542</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry01</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMilitiaAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMilitiaAustralian' culture ='none' newName ='604543'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSmilitia02' type ='Normal'>
		<DBID>456</DBID>
		<DisplayNameID>604544</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry02</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSmilitia01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMilitiaAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMilitiaAustralian' culture ='none' newName ='604545'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSmilitia03' type ='Normal'>
		<DBID>457</DBID>
		<DisplayNameID>604546</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry03</Icon>
		<RolloverTextID>444530</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSmilitia02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMilitiaAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMilitiaAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMilitiaAustralian' culture ='none' newName ='604547'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSspontooner01' type ='Normal'>
		<DBID>458</DBID>
		<DisplayNameID>604548</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry01</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLSpontoonerAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLSpontoonerAustralian' culture ='none' newName ='604549'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSspontooner02' type ='Normal'>
		<DBID>459</DBID>
		<DisplayNameID>604550</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry02</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSspontooner01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLSpontoonerAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLSpontoonerAustralian' culture ='none' newName ='604551'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSspontooner03' type ='Normal'>
		<DBID>460</DBID>
		<DisplayNameID>604552</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry03</Icon>
		<RolloverTextID>444550</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSspontooner02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSpontoonerAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLSpontoonerAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLSpontoonerAustralian' culture ='none' newName ='604553'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSlightcavalry01' type ='Normal'>
		<DBID>461</DBID>
		<DisplayNameID>604554</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUScavalry01</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLightCavalryAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLightCavalryAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLightCavalryAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLightCavalryAustralian' culture ='none' newName ='604555'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSlightcavalry02' type ='Normal'>
		<DBID>464</DBID>
		<DisplayNameID>604556</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUScavalry02</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSlightcavalry01</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLightCavalryAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLightCavalryAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLightCavalryAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLightCavalryAustralian' culture ='none' newName ='604557'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSlightcavalry03' type ='Normal'>
		<DBID>466</DBID>
		<DisplayNameID>604558</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUScavalry03</Icon>
		<RolloverTextID>444570</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSlightcavalry02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLightCavalryAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLightCavalryAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLightCavalryAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLightCavalryAustralian' culture ='none' newName ='604558'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSrifleman02' type ='Normal'>
		<DBID>467</DBID>
		<DisplayNameID>604560</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry02</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRiflemanAustralian' culture ='none' newName ='604561'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSrifleman03' type ='Normal'>
		<DBID>468</DBID>
		<DisplayNameID>604562</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSinfantry03</Icon>
		<RolloverTextID>444590</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSrifleman02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRiflemanAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRiflemanAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRiflemanAustralian' culture ='none' newName ='604563'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSsapper01' type ='Normal'>
		<DBID>470</DBID>
		<DisplayNameID>604564</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSartillery01</Icon>
		<RolloverTextID>444606</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSapperAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLSapperAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLSapperAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLSapperAustralian' culture ='none' newName ='604565'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSnapoleon02' type ='Normal'>
		<DBID>471</DBID>
		<DisplayNameID>604566</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSartillery02</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNapoleonAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNapoleonAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLNapoleonAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLNapoleonAustralian' culture ='none' newName ='604567'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSnapoleon03' type ='Normal'>
		<DBID>473</DBID>
		<DisplayNameID>604568</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSartillery03</Icon>
		<RolloverTextID>444614</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSnapoleon02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNapoleonAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLNapoleonAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLNapoleonAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLNapoleonAustralian' culture ='none' newName ='604569'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSblakely02' type ='Normal'>
		<DBID>475</DBID>
		<DisplayNameID>604570</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSartillery02</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBlakelyAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBlakelyAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBlakelyAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBlakelyAustralian' culture ='none' newName ='604571'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSblakely03' type ='Normal'>
		<DBID>476</DBID>
		<DisplayNameID>604572</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSartillery03</Icon>
		<RolloverTextID>444630</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>NAtechAUSblakely02</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBlakelyAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBlakelyAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBlakelyAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBlakelyAustralian' culture ='none' newName ='604573'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSwhitworth03' type ='Normal'>
		<DBID>477</DBID>
		<DisplayNameID>604574</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialartillery03</Icon>
		<RolloverTextID>444646</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWhitworthAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLWhitworthAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLWhitworthAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLWhitworthAustralian' culture ='none' newName ='604575'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSdictator03' type ='Normal'>
		<DBID>478</DBID>
		<DisplayNameID>604576</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialartillery03</Icon>
		<RolloverTextID>444658</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDictatorAustralian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDictatorAustralian</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDictatorAustralian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLDictatorAustralian' culture ='none' newName ='604577'></Effect>
		</Effects>
	</Tech>
	<Tech name ='NAtechAUSparrott03' type ='Normal'>
		<DBID>479</DBID>
		<DisplayNameID>604578</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\NAmilitary\NAtechAUSspecialartillery03</Icon>
		<RolloverTextID>444670</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect culture='none' newName='604559' proto='NAparrott' type='SetName' />
			<Effect amount='1.50' relativity='BasePercent' subtype='Hitpoints' type='Data'>
				<Target type='ProtoUnit'>NAparrott</Target></Effect>
			<Effect allactions='1' amount='1.50' relativity='BasePercent' subtype='Damage' type='Data'>
				<Target type='ProtoUnit'>NAparrott</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GODPOWERrainPreq' type ='Normal'>
		<DBID>480</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERwhirlpoolPreq' type ='Normal'>
		<DBID>481</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERamazoniaPreq' type ='Normal'>
		<DBID>482</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERwildfirePreq' type ='Normal'>
		<DBID>483</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERthunderstormPreq' type ='Normal'>
		<DBID>484</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERearthquakePreq' type ='Normal'>
		<DBID>485</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERdroughtPreq' type ='Normal'>
		<DBID>486</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERwinterPreq' type ='Normal'>
		<DBID>487</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERtornadoPreq' type ='Normal'>
		<DBID>488</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='GODPOWERritualPreq' type ='Normal'>
		<DBID>490</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOLDivineIntervention</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='ImmigrantsChinese' type ='Normal'>
		<DBID>491</DBID>
		<DisplayNameID>5522</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>400000</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ChineseColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>ChineseHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ChineseImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerCHBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOlIMCoolieBlock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCHUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCHUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCH01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCH02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCH03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCH04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCH05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCH06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantCHBB</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Spymine</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCHUP1' type ='Normal'>
		<DBID>492</DBID>
		<DisplayNameID>400002</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>400003</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCHUP2' type ='Normal'>
		<DBID>493</DBID>
		<DisplayNameID>400004</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>400005</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantCHUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCH01' type ='Normal'>
		<DBID>494</DBID>
		<DisplayNameID>400006</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Appealing Organization</Icon>
		<RolloverTextID>400007</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCH02' type ='Normal'>
		<DBID>495</DBID>
		<DisplayNameID>400008</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Chinese Restaurant</Icon>
		<RolloverTextID>400009</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<Effect type ='Data' action ='Gather' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCH03' type ='Normal'>
		<DBID>496</DBID>
		<DisplayNameID>400010</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Doctors</Icon>
		<RolloverTextID>400011</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCH04' type ='Normal'>
		<DBID>497</DBID>
		<DisplayNameID>400012</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Gambling</Icon>
		<RolloverTextID>400013</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-20.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='-60.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerCHBlock</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCH05' type ='Normal'>
		<DBID>498</DBID>
		<DisplayNameID>400014</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Kinship</Icon>
		<RolloverTextID>400015</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMworkerCH</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMCoolie</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCH06' type ='Normal'>
		<DBID>499</DBID>
		<DisplayNameID>400016</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Livestock Feeders</Icon>
		<RolloverTextID>400017</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantCHBB' type ='Normal'>
		<DBID>500</DBID>
		<DisplayNameID>400018</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\New Immigrants</Icon>
		<IconTextureCoords>.599609375 .001953125 .796875 .302734375</IconTextureCoords>
		<RolloverTextID>400019</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerCH' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsIrish' type ='Normal'>
		<DBID>501</DBID>
		<DisplayNameID>5522</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>400020</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>IrishColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>IrishHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='IrishImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWorkerIRBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMPatricioBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMWildGooseBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMFenianBlock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIRUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIRUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIR01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIR02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIR03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIR04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIR05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIR06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantIRBB</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='IMFenian' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IrishColony</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIRUP1' type ='Normal'>
		<DBID>502</DBID>
		<DisplayNameID>400022</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>400023</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIRUP2' type ='Normal'>
		<DBID>503</DBID>
		<DisplayNameID>400024</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>2400.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>400025</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantIRUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIR01' type ='Normal'>
		<DBID>504</DBID>
		<DisplayNameID>400026</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\irish_military_engeenering</Icon>
		<RolloverTextID>400027</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIR02' type ='Normal'>
		<DBID>505</DBID>
		<DisplayNameID>400028</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\irish_potato_farming</Icon>
		<RolloverTextID>400029</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.15' subtype ='WorkRateSpecific' resource ='Food' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIR03' type ='Normal'>
		<DBID>506</DBID>
		<DisplayNameID>400030</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\irish_navy_commanders</Icon>
		<RolloverTextID>400031</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galley</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fluyt</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Canoe</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpTlalocCanoe</Target></Effect>
			<Effect type ='Data' amount ='8.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>xpWarCanoe</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypAtakabune</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMarathanCatamaran</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypTekkousen</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFune</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWarJunk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFuchuan</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypWokouJunk</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypFireship</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Steamboat</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NAtinclad</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIR04' type ='Normal'>
		<DBID>507</DBID>
		<DisplayNameID>400032</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\irish_clovers</Icon>
		<RolloverTextID>400033</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.30' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIR05' type ='Normal'>
		<DBID>508</DBID>
		<DisplayNameID>400034</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\irish_pubs</Icon>
		<RolloverTextID>400035</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLSaloonWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIR06' type ='Normal'>
		<DBID>509</DBID>
		<DisplayNameID>400036</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\irish_st_patrick_day</Icon>
		<RolloverTextID>400037</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='AutoGather' amount ='1.50' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IrishHouse</Target></Effect -->
			<Effect type ='Data' action ='GreatHeartStPatricksDayPatricio' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayFenian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayWildGoose' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayPatricio' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayFenian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayWildGoose' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayPatricio' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayFenian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayWildGoose' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayPatricio' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayFenian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayWildGoose' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayPatricio' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayFenian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' action ='GreatHeartStPatricksDayWildGoose' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayPatricio' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayFenian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' action ='ExtraDamageStPatricksDayWildGoose' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantIRBB' type ='Normal'>
		<DBID>510</DBID>
		<DisplayNameID>400038</DisplayNameID>
		<Cost resourcetype ='Ships'>3.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\New Immigrants</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>400039</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnIrishImmigrantsFenian' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IrishColony</Target></Effect>
			<Effect type ='Data' action ='SpawnIrishImmigrantsPatricio' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IrishColony</Target></Effect>
			<Effect type ='Data' action ='SpawnIrishImmigrantsWildGoose' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IrishColony</Target></Effect>
			<Effect type ='Data' amount ='12.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMFenian</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPatricio</Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMWildGoose</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMWorkerIR' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImmigrantsPolish' type ='Normal'>
		<DBID>512</DBID>
		<DisplayNameID>5522</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>400040</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>PolishColony</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
			<Target type ='ProtoUnit'>PolishHouse</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='PolishImmigrantWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTApostoffice05</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOlIMWorkerPOLBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMInfernalPicadorBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOlIMAuxiliarBlock</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOLUP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOLUP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOL01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOL02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOL03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOL04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOL05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOL06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAimmigrantPOLBB</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOLUP1' type ='Normal'>
		<DBID>513</DBID>
		<DisplayNameID>400042</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>400043</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOLUP2' type ='Normal'>
		<DBID>514</DBID>
		<DisplayNameID>400044</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>400045</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantPOLUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOL01' type ='Normal'>
		<DBID>515</DBID>
		<DisplayNameID>400046</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\polish_legion</Icon>
		<RolloverTextID>400047</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect -->
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractLightInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMAuxiliar</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMPicador</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOL02' type ='Normal'>
		<DBID>516</DBID>
		<DisplayNameID>400048</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\polish_slaughterhouses</Icon>
		<RolloverTextID>400049</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOL03' type ='Normal'>
		<DBID>517</DBID>
		<DisplayNameID>400050</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\polish_resurrectionist_congregation</Icon>
		<RolloverTextID>400051</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect -->
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ReligionCatholic</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic01</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic01</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic02</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fane' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic02</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic03</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic03</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic04</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic05</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic05</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='Tech'>ReligionCatholic06</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOL04' type ='Normal'>
		<DBID>518</DBID>
		<DisplayNameID>400052</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\polish_mineralogy</Icon>
		<RolloverTextID>400053</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data2' action ='Gather' amount ='1.25' subtype ='WorkRateSpecific' resource ='Gold' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOL05' type ='Normal'>
		<DBID>519</DBID>
		<DisplayNameID>400054</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\polish_higher_education</Icon>
		<RolloverTextID>400055</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.10' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOL06' type ='Normal'>
		<DBID>520</DBID>
		<DisplayNameID>400056</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\polish_glassblowing</Icon>
		<RolloverTextID>400057</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantPOLBB' type ='Normal'>
		<DBID>521</DBID>
		<DisplayNameID>400058</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\New Immigrants</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>400059</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='IMPicador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='IMAuxiliar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerPOL' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSCUP1' type ='Normal'>
		<DBID>522</DBID>
		<DisplayNameID>400062</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_2_immigrant</Icon>
		<RolloverTextID>400063</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMSkiTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMSkiTrooper</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSCUP2' type ='Normal'>
		<DBID>523</DBID>
		<DisplayNameID>400064</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Immigrants\Techs\age_3_immigrant</Icon>
		<RolloverTextID>400065</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAimmigrantIRUP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMSkiTrooper</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>IMSkiTrooper</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSC01' type ='Normal'>
		<DBID>524</DBID>
		<DisplayNameID>400066</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Antartic Exploration</Icon>
		<RolloverTextID>400067</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSC02' type ='Normal'>
		<DBID>525</DBID>
		<DisplayNameID>400068</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Biathlon</Icon>
		<RolloverTextID>400069</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<!-- Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect -->
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractRangedInfantry</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSC03' type ='Normal'>
		<DBID>526</DBID>
		<DisplayNameID>400070</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Fishing Company</Icon>
		<RolloverTextID>400071</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSC04' type ='Normal'>
		<DBID>527</DBID>
		<DisplayNameID>400072</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Midsommar</Icon>
		<RolloverTextID>400073</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFameLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSC05' type ='Normal'>
		<DBID>528</DBID>
		<DisplayNameID>400074</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Press</Icon>
		<RolloverTextID>400075</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGather' amount ='1.50' subtype ='WorkRate' unittype ='XP' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ScandinavianHouse</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSC06' type ='Normal'>
		<DBID>529</DBID>
		<DisplayNameID>400076</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<status>UNOBTAINABLE</status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Sauna</Icon>
		<RolloverTextID>400077</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAimmigrantSCBB' type ='Normal'>
		<DBID>530</DBID>
		<DisplayNameID>400078</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\New Immigrants</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>400079</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect tech ='WOLFreeImmigrantWorker' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='IMworkerSC' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTAsian' type ='Normal'>
		<DBID>531</DBID>
		<DisplayNameID>400080</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\chinese_colony</Icon>
		<RolloverTextID>400081</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsChinese</Effect>
			<Effect civ ='IMasians' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTIrish' type ='Normal'>
		<DBID>532</DBID>
		<DisplayNameID>400082</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\irish_colony</Icon>
		<RolloverTextID>400083</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsIrish</Effect>
			<Effect civ ='IMirish' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='IMMIGRANTPolish' type ='Normal'>
		<DBID>533</DBID>
		<DisplayNameID>400084</DisplayNameID>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Techs\Immigrants\polish_colony</Icon>
		<RolloverTextID>400085</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Flag>YPConsulateTech</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ImmigrantsPolish</Effect>
			<Effect civ ='IMPoland' type ='Data' amount ='0.00' subtype ='SetCivRelation' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TraitMessageSound' type ='Normal'>
		<DBID>534</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Sound'>TraitMessage</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLandOwner' type ='Normal'>
		<DBID>535</DBID>
		<DisplayNameID>604604</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\LandOwner</Icon>
		<RolloverTextID>604605</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect amount ='1.00' relativity ='Absolute' subtype ='AddTrain' type ='Data' unittype ='BALKANbeet'>
				<Target type ='ProtoUnit'>WOLcartographer</Target></Effect>
			<Effect amount ='1.00' relativity ='Absolute' subtype ='AddTrain' type ='Data' unittype ='BALKANwheat'>
				<Target type ='ProtoUnit'>WOLcartographer</Target></Effect>
			<Effect amount ='1.00' relativity ='Absolute' subtype ='AddTrain' type ='Data' unittype ='BALKANcabbage'>
				<Target type ='ProtoUnit'>WOLcartographer</Target></Effect>
			<Effect amount ='1.00' relativity ='Absolute' subtype ='AddTrain' type ='Data' unittype ='BALKANstrawberry'>
				<Target type ='ProtoUnit'>WOLcartographer</Target></Effect>
			<Effect type ='TextOutput'>604606</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCScholar' type ='Normal'>
		<DBID>536</DBID>
		<DisplayNameID>604607</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Scholar</Icon>
		<RolloverTextID>604608</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect action ='AutoGatherXP' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>WoLCartographer</Target></Effect>
			<Effect type ='TextOutput'>604609</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRoseValley' type ='Normal'>
		<DBID>537</DBID>
		<DisplayNameID>604610</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\RoseValley</Icon>
		<RolloverTextID>604611</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			
			<Effect amount ='1.00' relativity ='Absolute' subtype ='Enable' type ='Data'>
				<Target type ='ProtoUnit'>BALKANrose</Target></Effect>
			<Effect type ='TextOutput'>604612</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRafailsCross' type ='Normal'>
		<DBID>538</DBID>
		<DisplayNameID>604613</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\RafailsCross</Icon>
		<RolloverTextID>604614</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='0.00' relativity ='Assign' resource ='Gold' subtype ='Cost' type ='Data'>
				<Target type ='Tech'>RELIGIONOrthodox</Target></Effect>
			<Effect amount ='0.00' relativity ='Assign' resource ='Gold' subtype ='Cost' type ='Data'>
				<Target type ='Tech'>RELIGIONOrthodox02</Target></Effect>
			<Effect amount ='0.00' relativity ='Assign' resource ='Food' subtype ='Cost' type ='Data'>
				<Target type ='Tech'>RELIGIONOrthodox03</Target></Effect>
			<Effect amount ='0.00' relativity ='Assign' resource ='Gold' subtype ='Cost' type ='Data'>
				<Target type ='Tech'>RELIGIONOrthodox05</Target></Effect>
			<Effect amount ='0.00' relativity ='Assign' resource ='Gold' subtype ='Cost' type ='Data'>
				<Target type ='Tech'>RELIGIONOrthodox06</Target></Effect>
			<Effect type ='TextOutput'>604615</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCThreeSeas' type ='Normal'>
		<DBID>539</DBID>
		<DisplayNameID>604616</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\ThreeSeas</Icon>
		<RolloverTextID>604617</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='2.00' relativity ='Absolute' subtype ='MaximumVelocity' type ='Data'>
				<Target type ='ProtoUnit'>AbstractWarship</Target></Effect>
			<Effect amount ='5.00' relativity ='Absolute' subtype ='LOS' type ='Data'>
				<Target type ='ProtoUnit'>AbstractWarship</Target></Effect>
			<Effect type ='TextOutput'>604618</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGreatSummer' type ='Normal'>
		<DBID>540</DBID>
		<DisplayNameID>604619</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\GreatSummer</Icon>
		<RolloverTextID>604620</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='OpalchenetPobornik' fromprotoid ='PeasantBULGARIAN'></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect type ='TextOutput'>604621</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCChasoslov' type ='Normal'>
		<DBID>541</DBID>
		<DisplayNameID>604622</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Chasoslov</Icon>
		<RolloverTextID>604623</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='0.00' relativity ='Assign' resource ='Gold' subtype ='Cost' type ='Data'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>604624</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGareMilitaire' type ='Normal'>
		<DBID>542</DBID>
		<DisplayNameID>604625</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\GareMilitaire</Icon>
		<RolloverTextID>604626</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='1.50' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>Casern</Target></Effect>
			<Effect amount ='1.50' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='TextOutput'>604627</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCContestedZone' type ='Normal'>
		<DBID>543</DBID>
		<DisplayNameID>604628</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\ContestedZone</Icon>
		<RolloverTextID>604629</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLStarFortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
			<Effect amount ='0.40' relativity ='BasePercent' subtype ='BuildPoints' type ='Data'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
			<Effect type ='TextOutput'>604630</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKapitansWar' type ='Normal'>
		<DBID>544</DBID>
		<DisplayNameID>604631</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\KapitansWar</Icon>
		<RolloverTextID>604632</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect action ='HPAura2' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>InfantryVoivod</Target></Effect>
			<Effect action ='DmgAura2' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>InfantryVoivod</Target></Effect>
			<Effect action ='HPAura2' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>CavalryVoivod</Target></Effect>
			<Effect action ='DmgAura2' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>CavalryVoivod</Target></Effect>
			<Effect type ='TextOutput'>604633</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVrhovism' type ='Normal'>
		<DBID>545</DBID>
		<DisplayNameID>604634</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Vrhovism</Icon>
		<RolloverTextID>604635</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='1.00' relativity ='Absolute' subtype ='Enable' type ='Data'>
				<Target type ='ProtoUnit'>WOLMercKomiti</Target></Effect>
			<Effect type ='TextOutput'>604636</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExarchate' type ='Normal'>
		<DBID>546</DBID>
		<DisplayNameID>604637</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Exarchate</Icon>
		<RolloverTextID>604638</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='2.00' relativity ='BasePercent' subtype ='BuildLimit' type ='Data'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>604639</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDairyProcessing' type ='Normal'>
		<DBID>547</DBID>
		<DisplayNameID>604640</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\DairyProcessing</Icon>
		<RolloverTextID>604641</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='1.00' relativity ='Absolute' subtype ='Enable' type ='Data'>
				<Target type ='ProtoUnit'>Sheep</Target></Effect>
			<Effect amount ='1.00' relativity ='Absolute' subtype ='Enable' type ='Data'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='TextOutput'>604642</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamCoveredBridge' type ='Normal'>
		<DBID>549</DBID>
		<DisplayNameID>604643</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\CoveredBridge</Icon>
		<RolloverTextID>604644</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect amount ='0.75' relativity ='Absolute' subtype ='MaximumVelocity' type ='Data'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect amount ='0.75' relativity ='Absolute' subtype ='MaximumVelocity' type ='Data'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect amount ='1.50' relativity ='Absolute' subtype ='MaximumVelocity' type ='Data'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>604645</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCIstoriya' type ='Normal'>
		<DBID>550</DBID>
		<DisplayNameID>604646</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Istoriya</Icon>
		<RolloverTextID>604647</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect action ='Heal' amount ='2.00' relativity ='BasePercent' subtype ='WorkRate' type ='Data' unittype ='LogicalTypeHealed'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>604648</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipkaPass' type ='Normal'>
		<DBID>551</DBID>
		<DisplayNameID>604649</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\ShipkaPass</Icon>
		<RolloverTextID>604650</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect action ='BulgarianHPAura' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect action ='BulgarianDmgAura' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect type ='TextOutput'>604651</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLevskisLegion' type ='Normal'>
		<DBID>553</DBID>
		<DisplayNameID>604652</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\LevskisLegion</Icon>
		<RolloverTextID>604653</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PlayerSpecificTrainLimitPerAction' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>604654</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamMartenitsa' type ='Normal'>
		<DBID>555</DBID>
		<DisplayNameID>604655</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Martenitsa</Icon>
		<RolloverTextID>604656</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect action ='Gather' amount ='1.15' relativity ='Percent' subtype ='WorkRate' type ='Data' unittype ='Tree'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect action ='Gather' amount ='1.15' relativity ='Percent' subtype ='WorkRate' type ='Data' unittype ='ypGroveBuilding'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect amount ='1.25' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>604657</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKukeri' type ='Normal'>
		<DBID>556</DBID>
		<DisplayNameID>604658</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Kukeri</Icon>
		<RolloverTextID>604659</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='FrightenDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>InfantryVoivod</Target></Effect>
			<Effect type ='Data' action ='FrightenDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CavalryVoivod</Target></Effect>
			<Effect type ='TextOutput'>604660</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCNestinarstvo' type ='Normal'>
		<DBID>557</DBID>
		<DisplayNameID>604661</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\Nestinarstvo</Icon>
		<RolloverTextID>604662</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='1.10' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect amount ='1.10' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect action ='WaterAttack' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect type ='TextOutput'>604663</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamFlowersDay' type ='Normal'>
		<DBID>558</DBID>
		<DisplayNameID>604664</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\FlowersDay</Icon>
		<RolloverTextID>604665</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect amount ='2.00' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect amount ='2.00' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='TextOutput'>604666</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVarnaPort' type ='Normal'>
		<DBID>559</DBID>
		<DisplayNameID>604667</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\VarnaPort</Icon>
		<RolloverTextID>604668</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect action ='UnitlessAntiShipAttack' amount ='1.00' relativity ='Absolute' subtype ='ActionEnable' type ='Data'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='TextOutput'>604669</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVoivodCombat' type ='Normal'>
		<DBID>560</DBID>
		<DisplayNameID>604670</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\VoivodCombat</Icon>
		<RolloverTextID>604671</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='1.15' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>InfantryVoivod</Target></Effect>
			<Effect amount ='1.15' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>CavalryVoivod</Target></Effect>
			<Effect allactions ='1' amount ='1.15' relativity ='BasePercent' subtype ='Damage' type ='Data'>
				<Target type ='ProtoUnit'>InfantryVoivod</Target></Effect>
			<Effect allactions ='1' amount ='1.15' relativity ='BasePercent' subtype ='Damage' type ='Data'>
				<Target type ='ProtoUnit'>CavalryVoivod</Target></Effect>
			<Effect type ='TextOutput'>604672</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCOpalchenetsSpasitelCombat' type ='Normal'>
		<DBID>561</DBID>
		<DisplayNameID>604673</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\OpalchenetsSpasitelCombat</Icon>
		<RolloverTextID>604674</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='1.15' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect amount ='1.15' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
			<Effect allactions ='1' amount ='1.15' relativity ='BasePercent' subtype ='Damage' type ='Data'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect allactions ='1' amount ='1.15' relativity ='BasePercent' subtype ='Damage' type ='Data'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
			<Effect type ='TextOutput'>604675</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeasantCombat' type ='Normal'>
		<DBID>562</DBID>
		<DisplayNameID>604676</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\PeasantCombat</Icon>
		<RolloverTextID>604677</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='1.15' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect allactions ='1' amount ='1.15' relativity ='BasePercent' subtype ='Damage' type ='Data'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>604678</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCBulgarianRenaissance' type ='Normal'>
		<DBID>563</DBID>
		<DisplayNameID>604679</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\bulgarian\HC\BulgarianRenaissance</Icon>
		<RolloverTextID>604680</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect amount ='0.50' relativity ='BasePercent' subtype ='BuildPoints' type ='Data'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect amount ='1.25' relativity ='BasePercent' subtype ='Hitpoints' type ='Data'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='TextOutput'>604681</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGeese1' type ='Normal'>
		<DBID>564</DBID>
		<DisplayNameID>604682</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Maps\Goose</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Goose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipGeese2' type ='Normal'>
		<DBID>565</DBID>
		<DisplayNameID>604683</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Maps\Goose</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Goose' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPeasantsBulgarian1' type ='Normal'>
		<DBID>567</DBID>
		<DisplayNameID>604684</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_bg</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='PeasantBulgarian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPeasantsBulgarian2' type ='Normal'>
		<DBID>568</DBID>
		<DisplayNameID>604685</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_bg</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='PeasantBulgarian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPeasantsBulgarian3' type ='Normal'>
		<DBID>569</DBID>
		<DisplayNameID>604686</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_bg</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='PeasantBulgarian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipPeasantsBulgarian4' type ='Normal'>
		<DBID>570</DBID>
		<DisplayNameID>604905</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='PeasantBulgarian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipPeasantsBulgarian5' type ='Normal'>
		<DBID>571</DBID>
		<DisplayNameID>604906</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\peasant_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='PeasantBulgarian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipOpalchenets1' type ='Normal'>
		<DBID>572</DBID>
		<DisplayNameID>604687</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_opalchenets</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='OpalchenetPobornik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipOpalchenets2' type ='Normal'>
		<DBID>573</DBID>
		<DisplayNameID>604688</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Bulgarians\unit_5_opalchenets_and_1_inf_voivod</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='OpalchenetPobornik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='InfantryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSpasitel1' type ='Normal'>
		<DBID>574</DBID>
		<DisplayNameID>604689</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\spasitel_inf</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Spasitel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipSpasitel2' type ='Normal'>
		<DBID>575</DBID>
		<DisplayNameID>604690</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\spasitel_inf</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Spasitel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='InfantryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipVoivod' type ='Normal'>
		<DBID>576</DBID>
		<DisplayNameID>604691</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\voivodiconinfinite</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='InfantryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CavalryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipOpalchenets3' type ='Normal'>
		<DBID>577</DBID>
		<DisplayNameID>604692</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\opalchenets_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='OpalchenetPobornik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipOpalchenets4' type ='Normal'>
		<DBID>578</DBID>
		<DisplayNameID>604693</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Bulgarians\unit_9_opalchenets_and_1_inf_voivod</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='OpalchenetPobornik' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='InfantryVoivod' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipSpasitel3' type ='Normal'>
		<DBID>579</DBID>
		<DisplayNameID>604694</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\spasitel_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Spasitel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipFoodCrates1Bulg' type ='Normal'>
		<DBID>580</DBID>
		<DisplayNameID>604695</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\inf_free_food</Icon>
		<RolloverTextID>42107</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates1Bulg' type ='Normal'>
		<DBID>581</DBID>
		<DisplayNameID>604696</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\inf_free_wood</Icon>
		<RolloverTextID>42115</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipCoinCrates1Bulg' type ='Normal'>
		<DBID>582</DBID>
		<DisplayNameID>604697</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\inf_free_gold</Icon>
		<RolloverTextID>42123</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipWoodCrates2Bulg' type ='Normal'>
		<DBID>583</DBID>
		<DisplayNameID>604698</DisplayNameID>
		<Cost resourcetype ='Ships'>0.0000</Cost>
		<ResearchPoints>28.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\inf_free_wood</Icon>
		<RolloverTextID>42115</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWood' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='VeteranOpalchenetsShadow' type ='Normal'>
		<DBID>584</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardOpalchenetsShadow' type ='Normal'>
		<DBID>585</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>OpalchenetPobornik</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranSpasitelShadow' type ='Normal'>
		<DBID>586</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSpasitelShadow' type ='Normal'>
		<DBID>587</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Spasitel</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LOSTrees' type ='Normal'>
		<DBID>11967</DBID>
		<DisplayNameID>63479</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Tree</Target></Effect></Effects>
	</Tech>
	<Tech name ='PetOrcas' type ='Normal'>
		<DBID>588</DBID>
		<DisplayNameID>25253</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native_animal_lore\nat_animal_lore</Icon>
		<RolloverTextID>25252</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetOrca</Target></Effect></Effects>
	</Tech>
	<Tech name ='NativePenalColony' type ='Normal'>
		<DBID>11969</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TreatyPenalColony</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Ticket-of-Leave</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ConvictBarracks</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CatalpaRescue</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GovernorOfTheWoods</Effect>
		</Effects>
	</Tech>
	<Tech name ='TreatyPenalColony' type ='Normal'>
		<DBID>11970</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
		<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GovernorOfTheWoods' type ='Normal'>
		<DBID>11971</DBID>
		<DisplayNameID>603677</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\penal_colony\governor_of_the_woods</Icon>
		<RolloverTextID>603678</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='GRDBushranger' fromprotoid ='NatConvictLabourer'></Effect>
		</Effects>
	</Tech>
	<Tech name ='Ticket-of-Leave' type ='Normal'>
		<DBID>11972</DBID>
		<DisplayNameID>603679</DisplayNameID>
		<RolloverTextID>603680</RolloverTextID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\penal_colony\ticket-of-leave</Icon>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='WOLFarmIroquois' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypRicePaddy' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='MerinoRam' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='ypGroveBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ConvictBarracks' type ='Normal'>
		<DBID>11973</DBID>
		<DisplayNameID>603681</DisplayNameID>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\penal_colony\convict_barracks</Icon>
		<RolloverTextID>603682</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NatConvictLabourer</Target></Effect></Effects>
	</Tech>
	<Tech name ='CatalpaRescue' type ='Normal'>
		<DBID>11974</DBID>
		<DisplayNameID>603683</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\penal_colony\catalpa_rescue</Icon>
		<RolloverTextID>603684</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='IMPatricio' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeCameleers' type ='Normal'>
		<DBID>11975</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CamelExplorer</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TreatyCameleers</Effect>
			<Effect type ='TechStatus' status ='obtainable'>DesertTransport</Effect>
			<Effect type ='TechStatus' status ='obtainable'>HalalButchery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MarreeMosque</Effect>
			<Effect type ='TechStatus' status ='obtainable'>OutbackPioneers</Effect>
		</Effects>
	</Tech>
	<Tech name ='TreatyCameleers' type ='Normal'>
		<DBID>11976</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CamelExplorer</Target></Effect></Effects>
	</Tech>
	<Tech name ='DesertTransport' type ='Normal'>
		<DBID>11977</DBID>
		<DisplayNameID>603685</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\cameleers\desert_transport_icon</Icon>
		<RolloverTextID>603686</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade1</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>TradeRouteUpgrade2</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='EnableTradeRouteLOS' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HalalButchery' type ='Normal'>
		<DBID>11978</DBID>
		<DisplayNameID>603687</DisplayNameID>
		<RolloverTextID>603688</RolloverTextID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\cameleers\halal_butchery_icon</Icon>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MarreeMosque' type ='Normal'>
		<DBID>11979</DBID>
		<DisplayNameID>603689</DisplayNameID>
		<Cost resourcetype ='Food'>350.0000</Cost>
		<Cost resourcetype ='Wood'>350.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\cameleers\marree_mosque</Icon>
		<RolloverTextID>603690</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Imam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='OutbackPioneers' type ='Normal'>
		<DBID>11980</DBID>
		<DisplayNameID>603691</DisplayNameID>
		<Cost resourcetype ='Food'>850.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\cameleers\desert_pioneers_icon</Icon>
		<RolloverTextID>603692</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='MuslimSettler' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CoveredWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LOSWater' type ='Normal'>
		<DBID>11981</DBID>
		<DisplayNameID>63479</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWhale</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractFish</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='TasHarpoon' type ='Normal'>
		<DBID>11982</DBID>
		<DisplayNameID>24304</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>24303</RolloverTextID>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='BrunyIslandLighthouse' type ='Normal'>
		<DBID>11983</DBID>
		<DisplayNameID>24304</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<RolloverTextID>24303</RolloverTextID>
		<Effects>
			<Effect type ='Data' amount ='2.50' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypDockAsian</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.70' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.70' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypDockAsian</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='NativeChineseMiners' type ='Normal'>
		<DBID>11984</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>TreatyChineseMiners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RoundShafts</Effect>
			<Effect type ='TechStatus' status ='obtainable'>JossHouse</Effect>
			<Effect type ='TechStatus' status ='obtainable'>MarketGardeners</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LambingFlatRiots</Effect>
		</Effects>
	</Tech>
	<Tech name ='TreatyChineseMiners' type ='Normal'>
		<DBID>11985</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCNativeTreaties</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect></Effects>
	</Tech>
	<Tech name ='RoundShafts' type ='Normal'>
		<DBID>11986</DBID>
		<DisplayNameID>603732</DisplayNameID>
		<RolloverTextID>603733</RolloverTextID>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\chinese_miners\round_shaft_icon</Icon>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Miner</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='JossHouse' type ='Normal'>
		<DBID>11987</DBID>
		<DisplayNameID>603734</DisplayNameID>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\chinese_miners\joss_house_icon</Icon>
		<RolloverTextID>603735</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypMonkChinese' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMonkDisciple</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='MarketGardeners' type ='Normal'>
		<DBID>11988</DBID>
		<DisplayNameID>603777</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\chinese_miners\market_gardeners_icon</Icon>
		<RolloverTextID>603778</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='0.7' subtype ='WorkRate' unittype ='Mill' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.7' subtype ='WorkRate' unittype ='Plantation' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.7' subtype ='WorkRate' unittype ='Farm' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.7' subtype ='WorkRate' unittype ='ypRicePaddy' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.7' subtype ='WorkRate' unittype ='africanLot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.7' subtype ='WorkRate' unittype ='africanLot' relativity ='AbstractFarm'>
				<Target type ='ProtoUnit'>ChineseMiner</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='LambingFlatRiots' type ='Normal'>
		<DBID>11989</DBID>
		<DisplayNameID>603784</DisplayNameID>
		<RolloverTextID>603785</RolloverTextID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\chinese_miners\lambing_flat_icon</Icon>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MinersIrregular</Target></Effect></Effects>
	</Tech>
	<Tech name ='EthiopianWolves' type ='Normal'>
		<DBID>11990</DBID>
		<DisplayNameID>1000449</DisplayNameID>
		<Cost resourcetype ='Wood'>75.0000</Cost>
		<Cost resourcetype ='Gold'>75.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Animals\ethiopian_wolf\ethiopian_wolf_icon</Icon>
		<RolloverTextID>1000450</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PetEthiopianWolf</Target></Effect></Effects>
	</Tech>
	<Tech name ='NativeEthiopianMonastery' type ='Normal'>
		<DBID>11991</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Debtera</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PiousDebtera</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GeezScript</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Tej</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Timkat</Effect>
			<Effect type ='TechStatus' status ='obtainable'>OrdainedDebtera</Effect>
		</Effects>
	</Tech>
	<Tech name ='Timkat' type ='Normal'>
		<DBID>11992</DBID>
		<DisplayNameID>1000461</DisplayNameID>
		<Cost resourcetype ='Fame'>225.0000</Cost>
		<Cost resourcetype ='Gold'>225.0000</Cost>
		<ResearchPoints>12.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Natives\ethiopian_monastery\timkat</Icon>
		<RolloverTextID>1000462</RolloverTextID>
		<Flag>CheckLandHCGatherPoint</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofFameSmall' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='Tej' type ='Normal'>
		<DBID>11993</DBID>
		<DisplayNameID>1000463</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Fame'>200.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Natives\ethiopian_monastery\tej</Icon>
		<RolloverTextID>1000464</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='BeehiveWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BeehiveWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>BeehiveWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Beehive2</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GeezScript' type ='Normal'>
		<DBID>11994</DBID>
		<DisplayNameID>1000465</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>220.0000</Cost>
		<Cost resourcetype ='Fame'>80.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Natives\ethiopian_monastery\ge'ez</Icon>
		<RolloverTextID>1000466</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0.70' subtype ='Cost' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PiousDebtera' type ='Normal'>
		<DBID>11995</DBID>
		<DisplayNameID>1000467</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>150.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Natives\ethiopian_monastery\debtera_upgrade_1</Icon>
		<RolloverTextID>1000469</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Debtera</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Debtera</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='OrdainedDebtera' type ='Normal'>
		<DBID>11996</DBID>
		<DisplayNameID>1000468</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Natives\ethiopian_monastery\debtera_upgrade_2</Icon>
		<RolloverTextID>1000469</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Flag>YPNativeImprovement</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PiousDebtera</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Debtera</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Debtera</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WharenuiRahui' type ='Normal'>
		<DBID>11997</DBID>
		<DisplayNameID>1000206</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\maori_wharenui\rahui_icon</Icon>
		<RolloverTextID>1000141</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='FrightenSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Wharenui</Target></Effect>
			<Effect type ='Data' action ='FrightenSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NuggetWharenui</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WharenuiHaka</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WharenuiPowhiri</Effect>
		</Effects>
	</Tech>
	<Tech name ='WharenuiPowhiri' type ='Normal'>
		<DBID>11998</DBID>
		<DisplayNameID>1000208</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\maori_wharenui\powhiri_icon</Icon>
		<RolloverTextID>1000209</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='ypPowerXPAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Wharenui</Target></Effect>
			<Effect type ='Data' action ='ypPowerXPAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NuggetWharenui</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WharenuiRahui</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WharenuiHaka</Effect>
		</Effects>
	</Tech>
	<Tech name ='WharenuiHaka' type ='Normal'>
		<DBID>11999</DBID>
		<DisplayNameID>1000210</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>100.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\maori_wharenui\haka_icon</Icon>
		<RolloverTextID>1000211</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='PowerHP' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Wharenui</Target></Effect>
			<Effect type ='Data' action ='PowerHP' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NuggetWharenui</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WharenuiRahui</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WharenuiPowhiri</Effect>
		</Effects>
	</Tech>
	<Tech name ='WharenuiMusketTrade' type ='Normal'>
		<DBID>11200</DBID>
		<DisplayNameID>1000212</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\maori_wharenui\WharenuiBB</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>1000213</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Wharenui</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>NuggetWharenui</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='FaleKava' type ='Normal'>
		<DBID>11201</DBID>
		<DisplayNameID>1000181</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='XP'>100.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\polynesian_fale\kava_ceremony_icon</Icon>
		<RolloverTextID>1000182</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='MaintainXPCrates' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fale</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FaleBubuti</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FaleMissionaries</Effect>
		</Effects>
	</Tech>
	<Tech name ='FaleBubuti' type ='Normal'>
		<DBID>11202</DBID>
		<DisplayNameID>1000183</DisplayNameID>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Cost resourcetype ='Trade'>100.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\polynesian_fale\bubuti_system_icon</Icon>
		<RolloverTextID>1000184</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='MaintainTradeCrates' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fale</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FaleKava</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FaleMissionaries</Effect>
		</Effects>
	</Tech>
	<Tech name ='FaleMissionaries' type ='Normal'>
		<DBID>11203</DBID>
		<DisplayNameID>1000185</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Fame'>100.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\polynesian_fale\missionaries_icon</Icon>
		<RolloverTextID>1000186</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' action ='MaintainFameCrates' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fale</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>FaleKava</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Falebubuti</Effect>
		</Effects>
	</Tech>
	<Tech name ='FaleIslandEcosystem' type ='Normal'>
		<DBID>11204</DBID>
		<DisplayNameID>1000187</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>10.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Natives\polynesian_fale\island_ecosystem_icon</Icon>
		<IconTextureCoords>.001953125 .607421875 .19921875 .908203125</IconTextureCoords>
		<RolloverTextID>1000188</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='SpawnBush' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fale</Target></Effect></Effects>
	</Tech>
	<Tech name ='HCOrdoDraconum' type ='Normal'>
		<DBID>8357</DBID>
		<DisplayNameID>604709</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Ordo Draconum</Icon>
		<RolloverTextID>604710</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='TextOutput'>604711</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCImpaler' type ='Normal'>
		<DBID>8358</DBID>
		<DisplayNameID>604712</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Domnitor</Icon>
		<RolloverTextID>604713</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' action ='ImpaleFear' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='TextOutput'>604714</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRavenTrainer' type ='Normal'>
		<DBID>8359</DBID>
		<DisplayNameID>604715</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Raven Trainer</Icon>
		<RolloverTextID>604716</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLRaven' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRaven</Target></Effect>
			<Effect type ='TextOutput'>604717</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSteelCrown' type ='Normal'>
		<DBID>8360</DBID>
		<DisplayNameID>604900</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Steel Crown</Icon>
		<RolloverTextID>604901</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Maceman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Seimen' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Vanator' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Dorobant' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='TextOutput'>604902</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCVladsHeir' type ='Normal'>
		<DBID>8361</DBID>
		<DisplayNameID>604718</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Vlad's Heir</Icon>
		<RolloverTextID>604719</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLDomnitor' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>604720</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCExtendedFamilies' type ='Normal'>
		<DBID>8362</DBID>
		<DisplayNameID>604721</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Extended Families</Icon>
		<RolloverTextID>604722</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RomaSlave</Target></Effect>
			<Effect type ='TextOutput'>604723</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCLautari' type ='Normal'>
		<DBID>8363</DBID>
		<DisplayNameID>604724</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Lautari</Icon>
		<RolloverTextID>604725</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.00' subtype ='WorkRate' unittype ='Firepit' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>604726</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRomanipen' type ='Normal'>
		<DBID>8364</DBID>
		<DisplayNameID>604730</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Romanipen</Icon>
		<RolloverTextID>604731</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
			<Effect type ='TextOutput'>604732</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCorvee' type ='Normal'>
		<DBID>8365</DBID>
		<DisplayNameID>604733</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Corvee</Icon>
		<RolloverTextID>604734</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>RomaSlave</Target></Effect>
			<Effect type ='Data' amount ='80.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>RomaSlave</Target></Effect>
			<Effect type ='TextOutput'>604735</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCThymeHoney' type ='Normal'>
		<DBID>8366</DBID>
		<DisplayNameID>604736</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Thyme Honey</Icon>
		<RolloverTextID>604737</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='Beehive' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>604738</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMonstrousCoalition' type ='Normal'>
		<DBID>8367</DBID>
		<DisplayNameID>604739</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Monstrous Coalition</Icon>
		<RolloverTextID>604740</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dorobant</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vanator</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Seimen</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Maceman</Target></Effect>
			<Effect type ='TextOutput'>604741</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCuzasReforms' type ='Normal'>
		<DBID>8368</DBID>
		<DisplayNameID>604745</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Cuza's Reforms</Icon>
		<RolloverTextID>604746</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.25' toresource ='Wood' fromresource ='Gold'></Effect>
			<Effect type ='TextOutput'>604747</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamIslazProclamation' type ='Normal'>
		<DBID>8369</DBID>
		<DisplayNameID>604748</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Islaz Proclamation</Icon>
		<RolloverTextID>604749</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' action ='SpawnMauarader' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='TextOutput'>604750</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamOina' type ='Normal'>
		<DBID>8370</DBID>
		<DisplayNameID>604751</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Oina</Icon>
		<RolloverTextID>604752</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='ChargeAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='CoverHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack2' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='CoverHandAttack2' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack2' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='BerserkHandAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='GuardianAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='ButtAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='OberhauAttack' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='Capoeira' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='SweepDamage' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='BattleShadow' amount ='1.10' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>604753</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamTransylvanianFrontier' type ='Normal'>
		<DBID>8371</DBID>
		<DisplayNameID>604754</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\romanian\HC\Transylvanian Frontier</Icon>
		<RolloverTextID>604755</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>604756</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTeamRosiori' type ='Normal'>
		<DBID>8372</DBID>
		<DisplayNameID>604757</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\team_rosiori</Icon>
		<RolloverTextID>604758</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='2.50' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>604759</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipVardo' type ='Normal'>
		<DBID>8373</DBID>
		<DisplayNameID>604904</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\vardo_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Vardo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipBear' type ='Normal'>
		<DBID>8374</DBID>
		<DisplayNameID>604907</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\animals\bear\bearblack_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='DancingBear' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGreenJacket1' type ='Normal'>
		<DBID>8375</DBID>
		<DisplayNameID>604908</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\greenjacket</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGreenJacket2' type ='Normal'>
		<DBID>8376</DBID>
		<DisplayNameID>604909</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\greenjacket</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGreenJacket3' type ='Normal'>
		<DBID>8377</DBID>
		<DisplayNameID>604910</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\greenjacket</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGreenJacket4' type ='Normal'>
		<DBID>8378</DBID>
		<DisplayNameID>604911</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\greenjacket</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipGreenJacket5' type ='Normal'>
		<DBID>8379</DBID>
		<DisplayNameID>604912</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\greenjacket</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='GreenJacket' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<!-- Egyptian Cards - French Diplomat Start. -->
	<Tech name ='HCEGYFRANCE1' type ='Normal'>
		<DBID>12059</DBID>
		<DisplayNameID>400086</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Economic_Theory</Icon>
		<RolloverTextID>400087</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE2' type ='Normal'>
		<DBID>12060</DBID>
		<DisplayNameID>400088</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Economic_Theory</Icon>
		<RolloverTextID>400089</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE3' type ='Normal'>
		<DBID>12061</DBID>
		<DisplayNameID>400090</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanMehariste</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanMehariste' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE4' type ='Normal'>
		<DBID>12062</DBID>
		<DisplayNameID>400092</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanMehariste</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanMehariste' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE5' type ='Normal'>
		<DBID>12063</DBID>
		<DisplayNameID>400094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE6' type ='Normal'>
		<DBID>12064</DBID>
		<DisplayNameID>400096</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE7' type ='Normal'>
		<DBID>12065</DBID>
		<DisplayNameID>400098</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE8' type ='Normal'>
		<DBID>12066</DBID>
		<DisplayNameID>400100</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE9' type ='Normal'>
		<DBID>12067</DBID>
		<DisplayNameID>400102</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE10' type ='Normal'>
		<DBID>12068</DBID>
		<DisplayNameID>400104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE11' type ='Normal'>
		<DBID>12069</DBID>
		<DisplayNameID>400106</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE12' type ='Normal'>
		<DBID>12070</DBID>
		<DisplayNameID>400108</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanEscort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE13' type ='Normal'>
		<DBID>12071</DBID>
		<DisplayNameID>400110</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Fashoda Syndrome</Icon>
		<RolloverTextID>400111</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE14' type ='Normal'>
		<DBID>12072</DBID>
		<DisplayNameID>400112</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Egyptology</Icon>
		<RolloverTextID>400113</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE15' type ='Normal'>
		<DBID>12073</DBID>
		<DisplayNameID>400114</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Suez Canal</Icon>
		<RolloverTextID>400115</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLTradingPostPorter' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.375' subtype ='MaximumVelocity' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE16' type ='Normal'>
		<DBID>12074</DBID>
		<DisplayNameID>400116</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Rosetta Stone</Icon>
		<RolloverTextID>400117</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>YPNativeImprovement</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE17' type ='Normal'>
		<DBID>12075</DBID>
		<DisplayNameID>400118</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Mediterranean Campaign</Icon>
		<RolloverTextID>400119</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanWindjammer</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanXebec</Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanDhow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBombKetch</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE18' type ='Normal'>
		<DBID>12076</DBID>
		<DisplayNameID>400120</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Capitulation of Alexandria</Icon>
		<RolloverTextID>400121</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Trade' relativity ='Assign'>
				<Target type ='Tech'>HCEGYFRANCE27</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Trade' relativity ='Assign'>
				<Target type ='Tech'>HCEGYFRANCE30</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Trade' relativity ='Assign'>
				<Target type ='Tech'>HCEGYFRANCE28</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Trade' relativity ='Assign'>
				<Target type ='Tech'>HCEGYFRANCE29</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE19' type ='Normal'>
		<DBID>12077</DBID>
		<DisplayNameID>400122</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Rule of the Sword</Icon>
		<RolloverTextID>400123</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE20' type ='Normal'>
		<DBID>12078</DBID>
		<DisplayNameID>400124</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Egypt Institute</Icon>
		<RolloverTextID>400125</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='techWithFlag'>UpgradeTech</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE21' type ='Normal'>
		<DBID>12079</DBID>
		<DisplayNameID>400126</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Cercle Commander</Icon>
		<RolloverTextID>400127</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='AfricanMamluk' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAliPasha</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE22' type ='Normal'>
		<DBID>12080</DBID>
		<DisplayNameID>400128</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Cairo Revolt</Icon>
		<RolloverTextID>400129</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE23' type ='Normal'>
		<DBID>12081</DBID>
		<DisplayNameID>400130</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Savants</Icon>
		<RolloverTextID>400131</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='3.00' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE24' type ='Normal'>
		<DBID>12082</DBID>
		<DisplayNameID>400132</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Battle of Aboukir Bay</Icon>
		<RolloverTextID>400133</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE25' type ='Normal'>
		<DBID>12083</DBID>
		<DisplayNameID>400134</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Egyptians\tech_berthier_rifles</Icon>
		<RolloverTextID>400135</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE26' type ='Normal'>
		<DBID>12084</DBID>
		<DisplayNameID>400136</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Minie Ball</Icon>
		<RolloverTextID>400137</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE27' type ='Normal'>
		<DBID>12085</DBID>
		<DisplayNameID>400138</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGendarmes' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE28' type ='Normal'>
		<DBID>12086</DBID>
		<DisplayNameID>400140</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGendarmes' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE29' type ='Normal'>
		<DBID>12087</DBID>
		<DisplayNameID>400142</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<RolloverTextID>400143</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGendarmes' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYFRANCE30' type ='Normal'>
		<DBID>12088</DBID>
		<DisplayNameID>400144</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\cavalry\cuirassier\cuirassier_icon_64x64</Icon>
		<RolloverTextID>400145</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGendarmes' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateHorseArtillery' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Farm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.01' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<!-- Egyptian Cards - French Diplomat End, Greek Delegate Start. -->
	<Tech name ='HCEGYGREEK1' type ='Normal'>
		<DBID>589</DBID>
		<DisplayNameID>400146</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Mastic Imports</Icon>
		<RolloverTextID>400147</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='OlivePlantation' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EgyptianVillager</Target></Effect>
			<!-- Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='Plantation' relativity ='Absolute'>
				<Target type ='ProtoUnit'>OlivePlantation</Target></Effect -->
			<Effect type ='TechStatus' status ='obtainable'>greekoil1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil5</Effect>
			<Effect type ='TechStatus' status ='obtainable'>greekoil6</Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK2' type ='Normal'>
		<DBID>12090</DBID>
		<DisplayNameID>400148</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Skippers</Icon>
		<RolloverTextID>400149</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Heal' amount ='2.00' subtype ='WorkRate' unittype ='Ship' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EGYharborshipCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>EGYharborshipCARAVAN</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK3' type ='Normal'>
		<DBID>12091</DBID>
		<DisplayNameID>400150</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Marble Sculptures</Icon>
		<RolloverTextID>400151</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Tree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK4' type ='Normal'>
		<DBID>12092</DBID>
		<DisplayNameID>400152</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Thriving Commerce</Icon>
		<RolloverTextID>400153</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Gold' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK5' type ='Normal'>
		<DBID>12093</DBID>
		<DisplayNameID>400154</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Paraphernalia</Icon>
		<RolloverTextID>400155</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.20' subtype ='WorkRate' unittype ='AbstractMine' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK6' type ='Normal'>
		<DBID>12094</DBID>
		<DisplayNameID>400156</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Kyriazi Freres</Icon>
		<RolloverTextID>400157</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Market' component ='BuyFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Market' component ='SellFactor' relativity ='Percent'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK7' type ='Normal'>
		<DBID>12095</DBID>
		<DisplayNameID>400158</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Archimedes Principle</Icon>
		<RolloverTextID>400159</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
		<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK8' type ='Normal'>
		<DBID>12096</DBID>
		<DisplayNameID>400160</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Ta Grammata</Icon>
		<RolloverTextID>400161</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='40.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AFRICANobeliskpyre</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK9' type ='Normal'>
		<DBID>12097</DBID>
		<DisplayNameID>400162</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Hellenic Diaspora</Icon>
		<RolloverTextID>400163</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLFreeArmatolos</Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK10' type ='Normal'>
		<DBID>12098</DBID>
		<DisplayNameID>400164</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Digres</Icon>
		<RolloverTextID>400165</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Pray' amount ='1.50' subtype ='WorkRate' unittype ='Church' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK11' type ='Normal'>
		<DBID>12099</DBID>
		<DisplayNameID>400166</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Kakavia</Icon>
		<RolloverTextID>400167</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractFish' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='AbstractWhale' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractFishingBoat</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK12' type ='Normal'>
		<DBID>12100</DBID>
		<DisplayNameID>400168</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Patriarchate of Alexandria</Icon>
		<RolloverTextID>400169</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='MaintainPriests' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYChurchcaravan</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK13' type ='Normal'>
		<DBID>12101</DBID>
		<DisplayNameID>400170</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Library of Alexandria</Icon>
		<RolloverTextID>400171</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanLibrary</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK14' type ='Normal'>
		<DBID>12102</DBID>
		<DisplayNameID>400172</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Thorax</Icon>
		<RolloverTextID>400173</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK15' type ='Normal'>
		<DBID>12103</DBID>
		<DisplayNameID>400174</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Koumpoura Pistol</Icon>
		<RolloverTextID>400175</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>xpSpy</Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK16' type ='Normal'>
		<DBID>12104</DBID>
		<DisplayNameID>400176</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK17' type ='Normal'>
		<DBID>12105</DBID>
		<DisplayNameID>400178</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\units\spy_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK18' type ='Normal'>
		<DBID>12106</DBID>
		<DisplayNameID>400180</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\Frigate\Frigate_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanWindjammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK19' type ='Normal'>
		<DBID>12107</DBID>
		<DisplayNameID>400182</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\naval\galley\galley_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanXebec' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK20' type ='Normal'>
		<DBID>12108</DBID>
		<DisplayNameID>400184</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\war_junk\war_junk_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanDhow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK21' type ='Normal'>
		<DBID>12109</DBID>
		<DisplayNameID>400186</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\war_junk\war_junk_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanDhow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK22' type ='Normal'>
		<DBID>12110</DBID>
		<DisplayNameID>400188</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\asians\naval\war_junk\war_junk_icon_64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanDhow' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK23' type ='Normal'>
		<DBID>12111</DBID>
		<DisplayNameID>400190</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\pirogue_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLPirogueEgyptian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK24' type ='Normal'>
		<DBID>12112</DBID>
		<DisplayNameID>400192</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\pirogue_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLPirogueEgyptian' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK25' type ='Normal'>
		<DBID>12113</DBID>
		<DisplayNameID>400194</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>500.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Fireboat_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Fireboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK26' type ='Normal'>
		<DBID>12114</DBID>
		<DisplayNameID>400196</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Fireboat_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Fireboat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK27' type ='Normal'>
		<DBID>12115</DBID>
		<DisplayNameID>400198</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK28' type ='Normal'>
		<DBID>12116</DBID>
		<DisplayNameID>400200</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK29' type ='Normal'>
		<DBID>12117</DBID>
		<DisplayNameID>400202</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<RolloverTextID>400203</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateSchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYGREEK30' type ='Normal'>
		<DBID>12118</DBID>
		<DisplayNameID>400204</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\greek\klepht</Icon>
		<RolloverTextID>400205</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ConsulateSchneiderDanglis' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='WOLFreeArmatolos' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='ConsulateArmatolos' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.99' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFreeArmatolos' type ='Normal'>
		<DBID>12119</DBID>
		<DisplayNameID>82593</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
	</Tech>
	<!-- Egyptian Cards - Greek Delegate End, Spanish Conquistador Start. -->
	<Tech name ='HCEGYSpain1' type ='Normal'>
		<DBID>12029</DBID>
		<DisplayNameID>400206</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanNaffatun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanNaffatun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain2' type ='Normal'>
		<DBID>12030</DBID>
		<DisplayNameID>400208</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanNaffatun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanNaffatun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain3' type ='Normal'>
		<DBID>12031</DBID>
		<DisplayNameID>400210</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanNaffatun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanNaffatun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain4' type ='Normal'>
		<DBID>12032</DBID>
		<DisplayNameID>400212</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanNaffatun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='AfricanNaffatun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain5' type ='Normal'>
		<DBID>12033</DBID>
		<DisplayNameID>400214</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanNaffatun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='AfricanNaffatun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain6' type ='Normal'>
		<DBID>12034</DBID>
		<DisplayNameID>400216</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Trans-Sahara Trade</Icon>
		<RolloverTextID>400217</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='ResourceTrickleRate' resource ='Trade' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain7' type ='Normal'>
		<DBID>12035</DBID>
		<DisplayNameID>400218</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Foreign Tercios</Icon>
		<RolloverTextID>400219</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractHandInfantry</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain8' type ='Normal'>
		<DBID>12036</DBID>
		<DisplayNameID>400220</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Aljamiado Script</Icon>
		<RolloverTextID>400221</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techWithFlag'>HomeCity</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain9' type ='Normal'>
		<DBID>12037</DBID>
		<DisplayNameID>400222</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Muladi Heritage</Icon>
		<RolloverTextID>400223</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='2.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain10' type ='Normal'>
		<DBID>12038</DBID>
		<DisplayNameID>400224</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Moorish Legacy</Icon>
		<RolloverTextID>400225</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain11' type ='Normal'>
		<DBID>12039</DBID>
		<DisplayNameID>400226</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Caribbean Spices</Icon>
		<RolloverTextID>400227</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanBazaarTent' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain12' type ='Normal'>
		<DBID>12040</DBID>
		<DisplayNameID>400228</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Horreo Granaries</Icon>
		<RolloverTextID>400229</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain13' type ='Normal'>
		<DBID>12041</DBID>
		<DisplayNameID>400230</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Meat Smoking</Icon>
		<RolloverTextID>400231</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Huntable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain14' type ='Normal'>
		<DBID>12042</DBID>
		<DisplayNameID>400232</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Padron General</Icon>
		<RolloverTextID>400233</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarship</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain15' type ='Normal'>
		<DBID>12043</DBID>
		<DisplayNameID>400234</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Rif War</Icon>
		<RolloverTextID>400235</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractConsulateUnit</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain16' type ='Normal'>
		<DBID>12044</DBID>
		<DisplayNameID>400236</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Embargo</Icon>
		<RolloverTextID>400237</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='ResourceExchange' multiplier ='1.60' toresource ='Food' fromresource ='Trade'></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain17' type ='Normal'>
		<DBID>12045</DBID>
		<DisplayNameID>400238</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Regulares</Icon>
		<RolloverTextID>400239</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
		<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain18' type ='Normal'>
		<DBID>12046</DBID>
		<DisplayNameID>400240</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Andalusian Architecture</Icon>
		<RolloverTextID>400241</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain19' type ='Normal'>
		<DBID>12047</DBID>
		<DisplayNameID>400242</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Egyptians\tech_alcancias</Icon>
		<RolloverTextID>400243</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.30' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='VolleyRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='DefendRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' action ='StaggerRangedAttack' amount ='1.00' subtype ='DamageArea' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain20' type ='Normal'>
		<DBID>12048</DBID>
		<DisplayNameID>400244</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Artillery Academy</Icon>
		<RolloverTextID>400245</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanIncendiary</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanRevolvingCannon</Target></Effect>
			<Effect type ='Data' amount ='0.60' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMountainGun</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanNaffatun</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain21' type ='Normal'>
		<DBID>12049</DBID>
		<DisplayNameID>400246</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanRevolvingCannon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanRevolvingCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain22' type ='Normal'>
		<DBID>12050</DBID>
		<DisplayNameID>400248</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanRevolvingCannon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanRevolvingCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain23' type ='Normal'>
		<DBID>12051</DBID>
		<DisplayNameID>400250</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanMountainGun</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanMountainGun' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain24' type ='Normal'>
		<DBID>12052</DBID>
		<DisplayNameID>400252</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain25' type ='Normal'>
		<DBID>12053</DBID>
		<DisplayNameID>400254</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain26' type ='Normal'>
		<DBID>12054</DBID>
		<DisplayNameID>400256</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanAssegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain27' type ='Normal'>
		<DBID>12055</DBID>
		<DisplayNameID>400258</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\pikeman\pikeman_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTercio' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain28' type ='Normal'>
		<DBID>12056</DBID>
		<DisplayNameID>400260</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\pikeman\pikeman_icon</Icon>
		<RolloverTextID>400261</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTercio' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='300.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain29' type ='Normal'>
		<DBID>12057</DBID>
		<DisplayNameID>400262</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\pikeman\pikeman_icon</Icon>
		<RolloverTextID>400263</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
		<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTercio' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYSpain30' type ='Normal'>
		<DBID>12058</DBID>
		<DisplayNameID>400264</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry\pikeman\pikeman_icon</Icon>
		<RolloverTextID>400265</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTercio' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateMortar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='400.00' subtype ='Resource' resource ='XP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Egyptian Cards - Spanish Conquistador End. -->
	<!-- Immigrant Cards -->
	<Tech name ='HCMercsAuxiliars' type ='Normal'>
		<DBID>590</DBID>
		<DisplayNameID>400298</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\auxiliar_icon</Icon>
		<RolloverTextID>400299</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='IMAuxiliar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsPicadores' type ='Normal'>
		<DBID>591</DBID>
		<DisplayNameID>400300</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\infernal_picador_icon</Icon>
		<RolloverTextID>400301</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='IMPicador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsPolish' type ='Normal'>
		<DBID>592</DBID>
		<DisplayNameID>400302</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_hire_polish_mercenary_army</Icon>
		<RolloverTextID>400303</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='IMPicador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='IMAuxiliar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantPOLUP1</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMercsKrupp' type ='Normal'>
		<DBID>593</DBID>
		<DisplayNameID>400304</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\cannon\cannon_icon_64</Icon>
		<RolloverTextID>400305</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='IMKruppCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipImmigrantBoat' type ='Normal'>
		<DBID>594</DBID>
		<DisplayNameID>400306</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_fishing_boat_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='IMFishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipImmigrantBoat2' type ='Normal'>
		<DBID>595</DBID>
		<DisplayNameID>400307</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\asians\chuck\hc_fishing_boat_shipment</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='IMFishingBoat' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsScandinavian' type ='Normal'>
		<DBID>596</DBID>
		<DisplayNameID>400308</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\ski_trooper_icon</Icon>
		<RolloverTextID>400309</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='IMSkiTrooper' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMercsScandinavian2' type ='Normal'>
		<DBID>597</DBID>
		<DisplayNameID>400310</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Shared\unit_hire_ski_trooper_company</Icon>
		<RolloverTextID>400311</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='IMSkiTrooper' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAimmigrantSCUP1</Effect>
		</Effects>
	</Tech>
	<!-- Egyptian Deck - Ottoman Wali Start. -->
	<Tech name ='HCEGYOTTO01' type ='Normal'>
		<DBID>12001</DBID>
		<DisplayNameID>400312</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Emirate</Icon>
		<RolloverTextID>400313</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>HCNativeTreaties</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO02' type ='Normal'>
		<DBID>12002</DBID>
		<DisplayNameID>400314</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Eyalet</Icon>
		<RolloverTextID>400315</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>YPHCNativeTradeTax</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO03' type ='Normal'>
		<DBID>12003</DBID>
		<DisplayNameID>400316</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Decorative Rugs</Icon>
		<RolloverTextID>400317</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Gold' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='BuildBounty' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWagon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO04' type ='Normal'>
		<DBID>12004</DBID>
		<DisplayNameID>400318</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Convention of Kutahya</Icon>
		<RolloverTextID>400319</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractCoyoteMan' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='-0.50' subtype ='DamageBonus' unittype ='AbstractHeavyCavalry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='-0.17' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='-0.17' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='-0.17' subtype ='DamageBonus' unittype ='AbstractHeavyInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO05' type ='Normal'>
		<DBID>12005</DBID>
		<DisplayNameID>400320</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Eunuchs</Icon>
		<RolloverTextID>400321</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Trade' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO06' type ='Normal'>
		<DBID>12006</DBID>
		<DisplayNameID>400322</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Ulamas</Icon>
		<RolloverTextID>400323</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONIslam01'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONIslam02'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONIslam03'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONIslam04'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONIslam05'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONIslam06'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONJudaism01'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONJudaism02'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONJudaism03'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONJudaism04'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONJudaism05'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONJudaism06'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONAtheism01'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONAtheism02'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONAtheism03'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONAtheism04'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONAtheism05'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONAtheism06'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONfaith01'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONfaith02'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONfaith03'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONfaith04'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONpriest01'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONpriest02'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONpriest03'></Target></Effect>
			<Effect type ='Data' amount ='0.01' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='RELIGIONpriest04'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO07' type ='Normal'>
		<DBID>12007</DBID>
		<DisplayNameID>400324</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Light Skiff</Icon>
		<RolloverTextID>400325</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPirogueEgyptian</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPirogueEgyptian</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO08' type ='Normal'>
		<DBID>12008</DBID>
		<DisplayNameID>400326</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Ibrahim's Campaign</Icon>
		<RolloverTextID>400327</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='DamageBonus' unittype ='AbstractVillager' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AfricanMehariste</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO09' type ='Normal'>
		<DBID>12009</DBID>
		<DisplayNameID>400328</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Sanjaks</Icon>
		<RolloverTextID>400329</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO10' type ='Normal'>
		<DBID>12010</DBID>
		<DisplayNameID>400330</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Acre Bombardment</Icon>
		<RolloverTextID>400331</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BroadsideAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO11' type ='Normal'>
		<DBID>12011</DBID>
		<DisplayNameID>400332</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Bashi Bazouks</Icon>
		<RolloverTextID>400333</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' action ='BuildingAttack' amount ='1.25' subtype ='DamageBonus' unittype ='Building' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO12' type ='Normal'>
		<DBID>12012</DBID>
		<DisplayNameID>400334</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Ali Bey's Rebellion</Icon>
		<RolloverTextID>400335</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Assign'>
				<Target type ='ProtoUnit'>AfricanMamluk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='AfricanMamluk' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYtowncenterCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO13' type ='Normal'>
		<DBID>12013</DBID>
		<DisplayNameID>400336</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Kaftan</Icon>
		<RolloverTextID>400337</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanCamelRider</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAssegai</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanFellah</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanBowman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO14' type ='Normal'>
		<DBID>12014</DBID>
		<DisplayNameID>400338</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Quama Sword</Icon>
		<RolloverTextID>400339</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanAskari</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='StaggerHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='VolleyHandAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' action ='BarracksAttack' amount ='1.15' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanEscort</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO15' type ='Normal'>
		<DBID>12015</DBID>
		<DisplayNameID>400340</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\egyptian\cards\Gurz Mace</Icon>
		<RolloverTextID>400341</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AfricanMamluk</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO16' type ='Normal'>
		<DBID>12016</DBID>
		<DisplayNameID>400342</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\priests\we_priest_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO17' type ='Normal'>
		<DBID>12017</DBID>
		<DisplayNameID>400344</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\priests\we_priest_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO18' type ='Normal'>
		<DBID>12018</DBID>
		<DisplayNameID>400346</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanIncendiary</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanIncendiary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO19' type ='Normal'>
		<DBID>12019</DBID>
		<DisplayNameID>400348</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanIncendiary</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanIncendiary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO20' type ='Normal'>
		<DBID>12020</DBID>
		<DisplayNameID>400350</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanIncendiary</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanIncendiary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO21' type ='Normal'>
		<DBID>12021</DBID>
		<DisplayNameID>400352</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanCamelRider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanCamelRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO22' type ='Normal'>
		<DBID>12022</DBID>
		<DisplayNameID>400354</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanCamelRider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanCamelRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO23' type ='Normal'>
		<DBID>12023</DBID>
		<DisplayNameID>400356</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanCamelRider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanCamelRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO24' type ='Normal'>
		<DBID>12024</DBID>
		<DisplayNameID>400358</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AfricanCamelRider</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanCamelRider' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO25' type ='Normal'>
		<DBID>12025</DBID>
		<DisplayNameID>400360</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>400.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTufanciCorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO26' type ='Normal'>
		<DBID>12026</DBID>
		<DisplayNameID>400362</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>600.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<RolloverTextID>400363</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTufanciCorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO27' type ='Normal'>
		<DBID>12027</DBID>
		<DisplayNameID>400364</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>700.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<RolloverTextID>400365</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTufanciCorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEGYOTTO28' type ='Normal'>
		<DBID>12028</DBID>
		<DisplayNameID>400366</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<Cost resourcetype ='Trade'>1000.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\janissary\janissary_icon_64x64</Icon>
		<RolloverTextID>400367</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateTufanciCorps' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='ypConsulateGreatBombard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<!-- Egyptian Deck - Ottoman Wali End. -->
	<!-- DLC Stuff Start -->
	<Tech name ='DLCthemoon' type ='Normal'>
		<DBID>9401</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\Evening_Star</Icon>
		<Effects>
			<Effect type ='Data' amount ='0.4' subtype ='MaximumVelocity' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Projectile</Target></Effect></Effects>
	</Tech>
	<!-- DLC Stuff End. -->
	<!-- New LA Units Start, Machetero Start. -->
	<Tech name ='WOLBraveMacheteros' type ='Normal'>
		<DBID>9501</DBID>
		<DisplayNameID>74005</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\spear</Icon>
		<RolloverTextID>74006</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74019'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledMacheteros' type ='Normal'>
		<DBID>9502</DBID>
		<DisplayNameID>74007</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\spear</Icon>
		<RolloverTextID>74008</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveMacheteros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74020'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialMacheteros' type ='Normal'>
		<DBID>9503</DBID>
		<DisplayNameID>74009</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\spear</Icon>
		<RolloverTextID>74010</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledMacheteros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74021'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGCabanos' type ='Normal'>
		<DBID>9504</DBID>
		<DisplayNameID>74011</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\spear</Icon>
		<RolloverTextID>74012</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveMacheteros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLSkilledMacheteros</Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74022'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialCabanos' type ='Normal'>
		<DBID>9505</DBID>
		<DisplayNameID>74013</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\spear</Icon>
		<RolloverTextID>74014</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledMacheteros</TechStatus>
			<TechStatus status ='Active'>WOLRGCabanos</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74023'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGGrimistas' type ='Normal'>
		<DBID>9506</DBID>
		<DisplayNameID>74015</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\spear</Icon>
		<RolloverTextID>74016</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveMacheteros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLSkilledMacheteros</Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74024'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialGrimistas' type ='Normal'>
		<DBID>9507</DBID>
		<DisplayNameID>74017</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\spear</Icon>
		<RolloverTextID>74018</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledMacheteros</TechStatus>
			<TechStatus status ='Active'>WOLRGGrimistas</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74025'></Effect>
		</Effects>
	</Tech>
	<!-- Machetero End, Conscripto Start. -->
	<Tech name ='WOLBraveConscriptos' type ='Normal'>
		<DBID>9508</DBID>
		<DisplayNameID>74030</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>74031</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Conscripto' culture ='none' newName ='74040'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledConscriptos' type ='Normal'>
		<DBID>9509</DBID>
		<DisplayNameID>74032</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>74033</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveConscriptos</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Conscripto' culture ='none' newName ='74041'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialConscriptos' type ='Normal'>
		<DBID>9510</DBID>
		<DisplayNameID>74034</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>74035</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledConscriptos</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Conscripto' culture ='none' newName ='74042'></Effect>
		<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGPretosForros' type ='Normal'>
		<DBID>9511</DBID>
		<DisplayNameID>74036</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>74037</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveConscriptos</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLSkilledConscriptos</Effect>
			<Effect type ='SetName' proto ='Conscripto' culture ='none' newName ='74043'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialPretosForros' type ='Normal'>
		<DBID>9512</DBID>
		<DisplayNameID>74038</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>74039</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledConscriptos</TechStatus>
			<TechStatus status ='Active'>WOLRGPretosForros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Conscripto</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Conscripto' culture ='none' newName ='74044'></Effect>
		</Effects>
	</Tech>
	<!-- Concripto End, Lancero Start. -->
	<Tech name ='WOLBraveLanceros' type ='Normal'>
		<DBID>9513</DBID>
		<DisplayNameID>74049</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>74050</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='74061'></Effect>
			<Effect type ='SetName' proto ='HussarBlock' culture ='none' newName ='74061'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledLanceros' type ='Normal'>
		<DBID>9514</DBID>
		<DisplayNameID>74051</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>74052</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveLanceros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='74062'></Effect>
			<Effect type ='SetName' proto ='HussarBlock' culture ='none' newName ='74062'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialLanceros' type ='Normal'>
		<DBID>9515</DBID>
		<DisplayNameID>74057</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>74054</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledLanceros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='74063'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialLanceros' type ='Normal'>
		<DBID>9516</DBID>
		<DisplayNameID>74055</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>74056</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledLanceros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='74064'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGCorraleros' type ='Normal'>
		<DBID>9517</DBID>
		<DisplayNameID>74057</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>74058</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveLanceros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLSkilledLanceros</Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='74065'></Effect>
			<Effect type ='SetName' proto ='HussarBlock' culture ='none' newName ='74065'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialCorraleros' type ='Normal'>
		<DBID>9518</DBID>
		<DisplayNameID>74059</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>74060</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledLanceros</TechStatus>
			<TechStatus status ='Active'>WOLRGCorraleros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='74066'></Effect>
			<Effect type ='SetName' proto ='HussarBlock' culture ='none' newName ='74066'></Effect>
		</Effects>
	</Tech>
	<!-- Lancero End, Escopetero Start. -->
	<Tech name ='WOLBraveEscopeterosShadow' type ='Normal'>
		<DBID>9519</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Escopetero' culture ='none' newName ='74079'></Effect>
			<Effect type ='SetName' proto ='SkirmisherBlock' culture ='none' newName ='74079'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledEscopeteros' type ='Normal'>
		<DBID>9520</DBID>
		<DisplayNameID>74071</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>74072</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Escopetero' culture ='none' newName ='74080'></Effect>
			<Effect type ='SetName' proto ='SkirmisherBlock' culture ='none' newName ='74080'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialEscopeteros' type ='Normal'>
		<DBID>9521</DBID>
		<DisplayNameID>74073</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>74074</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledEscopeteros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Escopetero' culture ='none' newName ='74081'></Effect>
			<Effect type ='SetName' proto ='SkirmisherBlock' culture ='none' newName ='74081'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGAcaVeras' type ='Normal'>
		<DBID>9522</DBID>
		<DisplayNameID>74075</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>74076</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLSkilledEscopeteros</Effect>
			<Effect type ='SetName' proto ='Escopetero' culture ='none' newName ='74082'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialAcaVeras' type ='Normal'>
		<DBID>9523</DBID>
		<DisplayNameID>74077</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>74078</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledConscriptos</TechStatus>
			<TechStatus status ='Active'>WOLRGAcaVeras</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Escopetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Escopetero' culture ='none' newName ='74083'></Effect>
		</Effects>
	</Tech>
	<!-- Escopetero End, Jinete Start. -->
	<Tech name ='WOLBraveJinetesShadow' type ='Normal'>
		<DBID>9524</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74098'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledJinetes' type ='Normal'>
		<DBID>9525</DBID>
		<DisplayNameID>74088</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>74089</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74099'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='2.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialJinetes' type ='Normal'>
		<DBID>9526</DBID>
		<DisplayNameID>74090</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>74091</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledJinetes</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74100'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialJinetes' type ='Normal'>
		<DBID>9527</DBID>
		<DisplayNameID>74092</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>74093</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledJinetes</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74101'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGChoiqueros' type ='Normal'>
		<DBID>9528</DBID>
		<DisplayNameID>74094</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>74095</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLSkilledJinetes</Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74102'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialChoiqueros' type ='Normal'>
		<DBID>9529</DBID>
		<DisplayNameID>74096</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>74097</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledJinetes</TechStatus>
			<TechStatus status ='Active'>WOLRGChoiqueros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74103'></Effect>
		</Effects>
	</Tech>
	<!-- Jinete End, Cards Start. -->
	<Tech name ='HCShipMacheteros1' type ='Normal'>
		<DBID>9530</DBID>
		<DisplayNameID>74104</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\machetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacheteros2' type ='Normal'>
		<DBID>9531</DBID>
		<DisplayNameID>74105</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\machetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacheteros3' type ='Normal'>
		<DBID>9532</DBID>
		<DisplayNameID>74106</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\machetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacheteros4' type ='Normal'>
		<DBID>9533</DBID>
		<DisplayNameID>74107</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\machetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipMacheteros5' type ='Normal'>
		<DBID>9534</DBID>
		<DisplayNameID>74108</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\machetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConscriptos1' type ='Normal'>
		<DBID>9535</DBID>
		<DisplayNameID>74109</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\conscripto_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConscriptos2' type ='Normal'>
		<DBID>9536</DBID>
		<DisplayNameID>74110</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\conscripto_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConscriptos3' type ='Normal'>
		<DBID>9537</DBID>
		<DisplayNameID>74111</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\conscripto_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConscriptos4' type ='Normal'>
		<DBID>9538</DBID>
		<DisplayNameID>74112</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\conscripto_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConscriptos5' type ='Normal'>
		<DBID>9539</DBID>
		<DisplayNameID>74113</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\conscripto_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipConscriptosRepeat' type ='Normal'>
		<DBID>9540</DBID>
		<DisplayNameID>74114</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_conscriptos</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Conscripto' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLanceros1' type ='Normal'>
		<DBID>9541</DBID>
		<DisplayNameID>74115</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lancero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLanceros2' type ='Normal'>
		<DBID>9542</DBID>
		<DisplayNameID>74116</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lancero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLanceros3' type ='Normal'>
		<DBID>9543</DBID>
		<DisplayNameID>74117</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lancero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLanceros4' type ='Normal'>
		<DBID>9544</DBID>
		<DisplayNameID>74118</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lancero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipLanceros5' type ='Normal'>
		<DBID>9545</DBID>
		<DisplayNameID>74119</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\lancero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipEscopeteros1' type ='Normal'>
		<DBID>9546</DBID>
		<DisplayNameID>74120</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\escopetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipEscopeteros2' type ='Normal'>
		<DBID>9547</DBID>
		<DisplayNameID>74121</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\escopetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipEscopeteros3' type ='Normal'>
		<DBID>9548</DBID>
		<DisplayNameID>74122</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\escopetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipEscopeteros4' type ='Normal'>
		<DBID>9549</DBID>
		<DisplayNameID>74123</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\escopetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipEscopeteros5' type ='Normal'>
		<DBID>9550</DBID>
		<DisplayNameID>74124</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\escopetero_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='Escopetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJinetes1' type ='Normal'>
		<DBID>9551</DBID>
		<DisplayNameID>74125</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\jinete_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJinetes2' type ='Normal'>
		<DBID>9552</DBID>
		<DisplayNameID>74126</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\jinete_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJinetes3' type ='Normal'>
		<DBID>9553</DBID>
		<DisplayNameID>74127</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\jinete_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCShipJinetes4' type ='Normal'>
		<DBID>9554</DBID>
		<DisplayNameID>74128</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\jinete_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCInfantryDamageParaguay' type ='Normal'>
		<DBID>9555</DBID>
		<DisplayNameID>74129</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>74130</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TextOutput'>74131</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCInfantryHitpointsParaguayTeam' type ='Normal'>
		<DBID>9556</DBID>
		<DisplayNameID>74132</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_infantry_hitpoints\hc_team_infantry_hitpoints</Icon>
		<RolloverTextID>74133</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>74134</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCInfantryCombatParaguay' type ='Normal'>
		<DBID>9557</DBID>
		<DisplayNameID>74135</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>74136</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TextOutput'>74137</Effect>
		</Effects>
	</Tech>
	<!-- Cards End, New LA Units End. -->
	<!-- Peruvian Techs -->
	<!-- Peruvian Start Techs -->
	<Tech name ='PeruvianStandardStartingTechs' type ='Normal'>
		<DBID>598</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- Disable Latin Techs -->
				<!-- Infantry -->
			<Effect type ='TechStatus' status ='unobtainable'>VeteranPikemenLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardPikemenLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialPikemenLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>VeteranMusketeersLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardMusketeersLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialMusketeersLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>VeteranSkirmishersLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardSkirmishersLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialSkirmishersLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardCarabinero</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialCarabinero</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialBacamartero</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAinfantryFAST01LA</Effect>
				<!-- Cavalry -->
			<Effect type ='TechStatus' status ='unobtainable'>VeteranHussarsLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardHussarsLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialHussarsLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardDragoonsLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialDragoonsLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAcavalryFAST01LA</Effect>
				<!-- Artilery -->
			<Effect type ='TechStatus' status ='unobtainable'>RoyalCulebrina</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialCulebrina</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Cerbatana</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialCerbatana</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Lombarda</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialLombarda</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>VeteranAspide</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>GuardAspide</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ImperialAspide</Effect>
				<!-- Navy -->
			<Effect type ='TechStatus' status ='unobtainable'>ImperialfrigatesLA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>Imperialcorvettes</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAmortar01LA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAdockattack01LA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAdockattack02LA</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAdockdefense01LA</Effect>
			<!-- Enable Peruvian Techs -->
				<!-- Infantry -->
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveMacheterosPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledMacheterosPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialMacheterosPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranLegionPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardLegionPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialLegionPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranBreneroPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardBreneroPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialBreneroPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardCarabineroPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCarabineroPeru</Effect>
				<!-- Cavalry -->
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveLancerosPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLRGHusaresDeJunin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialHusaresDeJunin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranMorochucoPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardMorochucoPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialMorochucoPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLBraveJinetesPeruShadow</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLSkilledJinetesPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPresidentialJinetesPeru</Effect>
				<!-- Artilery -->
			<Effect type ='TechStatus' status ='obtainable'>RoyalGrievePeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialGrievePeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>CulebrinaPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialCulebrinaPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PedreroPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialPedreroPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>VeteranAspidePeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>GuardAspidePeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ImperialAspidePeru</Effect>
				<!-- Navy -->
			<Effect type ='TechStatus' status ='obtainable'>PermanentFleetPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ArmstrongGunPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>ArmadaRespectablePeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>LairdRamsPeru</Effect>
		</Effects>
	</Tech>
	<Tech name ='Age0Peruvian' type ='Normal'>
		<DBID>599</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<!-- Uniquiness -->
			<Effect type ='TechStatus' status ='Active'>PeruBuildsFirst</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruvianBuildingsCanGarrison</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruvianMilitaryBuildingsShoots</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruvianUniqueMilitaryTechs</Effect>
			<!-- Effect type ='TechStatus' status ='obtainable'>PeruvianGuaneraTrickle</Effect -->
			<Effect type ='Data' action ='ExtraSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPeruvianBoost</Target></Effect>
			<Effect type ='Data' amount ='24.00' subtype ='LOS' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLPeruvianBoost</Target></Effect>
			<!-- Explorer -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Procer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMariscala</Target></Effect>
			<!-- Settler -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLCholo</Target></Effect>
			<!-- Economic Buildings -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Housebrazil</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGuanera</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FieldHospital</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Market</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Fishery</Target></Effect>
			<!-- Military Buildings -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Arsenal</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<!-- Other Buildings -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypConsulate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Outpost</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>CWallGate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight2</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallStraight5</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WallConnector</Target></Effect>
			<!-- Economic Units -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>pig</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>FishingBoat</Target></Effect>
			<!-- Military Units -->
			<!-- Decoy Units -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyRabona</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLDecoyGrieveCannon</Target></Effect>
			<!-- Unique Units -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLRabona</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLGrieveCannon</Target></Effect>
			<!-- Infantry -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<!-- Cavalry -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<!-- Artillery -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ExplodingCart</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<!-- Navy -->
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Caravel</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<!-- AgeUp Politicians-->
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE201</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE202</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE203</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE204</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE301</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE302</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE303</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE304</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE401</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE402</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE403</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE404</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PRpoliticianAGE501</Effect>
			<!-- Revolution Politicians -->
			<!-- Active Techs -->
			<Effect type ='TechStatus' status ='active'>LatinAmericanStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>PeruvianStandardStartingTechs</Effect>
			<Effect type ='TechStatus' status ='active'>XPTrickle</Effect>
			<Effect type ='TechStatus' status ='active'>Patrol</Effect>
			<!-- obtainable Techs -->
			<!-- Religion -->
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONCatholicPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheismPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanismPeru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PriestController</Effect>
			<!-- Immigrant -->
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTAsian</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTJapanese</Effect>
			<Effect type ='TechStatus' status ='obtainable'>IMMIGRANTitalian</Effect>
			<!-- Economic -->
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting01LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAhunting02LA</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOTTAmillLA03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLPeruvianGuanera01</Effect>
			<!-- Military Common-->
			<!-- Other -->
			<Effect type ='TechStatus' status ='obtainable'>ypPickConsulateTech</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Saltpeternationalization</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Inflation</Effect>
			<Effect type ='TechStatus' status ='obtainable'>Warehouses</Effect>
			<!-- Enable Effects -->
			<Effect type ='Data' action ='SpawnCannon' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Factory</Target></Effect>
		</Effects>
	</Tech>
	<!-- End Peruvian Start Techs -->
	<!-- Peruvian Uniquiness Techs -->
	<Tech name ='PeruBuildsFirst' type ='Normal'>
		<DBID>600</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruvianColonialTC</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruvianColonialIMMIGRANTItalia</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruvianColonialIMMIGRANTJapan</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruvianColonialIMMIGRANTAsia</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruvianColonialTC' type ='Normal'>
		<DBID>601</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruvianFortressTCFix</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruvianFortressTCFix' type ='Normal'>
		<DBID>602</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<!-- This ensures that PeruvianGuaneraTrickle works. -->
	<Tech name ='NoEffectPeru' type ='Normal'>
		<DBID>603</DBID></Tech>
	<Tech name ='PeruvianGuaneraTrickle' type ='Normal'> This ensures that Guanera returns 1 Shipment.
		<DBID>604</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>YPInfiniteTech</Flag>
		<Prereqs>
			<!--<TechStatus status ='Active'>PeruvianGuaneraTricklePrereq</TechStatus>-->
			<typecount unit="WOLGuanera" count="1.00" state="noneState aliveState " operator="gte"></typecount>
		</Prereqs>
	</Tech>
	<Tech name ='PeruvianColonialIMMIGRANTItalia' type ='Normal'>
		<DBID>605</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>IMMIGRANTitalian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMredshirt</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>IMFarrapo</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Plantation</Target></Effect>
			<Effect type ='TextOutput'>620163</Effect>
			<!--WOTTAimmigrantITUP1
				WOTTAimmigrantITUP2
				WOTTAimmigrantIT01
				WOTTAimmigrantIT02
				WOTTAimmigrantIT03
				WOTTAimmigrantIT04
				WOTTAimmigrantIT05
				WOTTAimmigrantIT06
				WOTTAimmigrantITBB-->
		</Effects>
	</Tech>
	<Tech name ='PeruvianColonialIMMIGRANTJapan' type ='Normal'>
		<DBID>606</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>IMMIGRANTjapanese</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMOkinawanSpearmanBlock</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMKaratekaBlock</Target></Effect>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMMountedSamuraiBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='TextOutput'>620164</Effect>
			<!--WOTTAimmigrantJPUP1
				WOTTAimmigrantJPUP2
				WOTTAimmigrantJP01
				WOTTAimmigrantJP02
				WOTTAimmigrantJP03
				WOTTAimmigrantJP04
				WOTTAimmigrantJP05
				WOTTAimmigrantJP06
				WOTTAimmigrantJPBB-->
		</Effects>
	</Tech>
	<Tech name ='PeruvianColonialIMMIGRANTAsia' type ='Normal'>
		<DBID>607</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>IMMIGRANTasian</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-1.00' subtype ='AllowedAge' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLIMCoolieBlock</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='LlamaPatriota' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>620165</Effect>
			<!--WOTTAimmigrantCHUP1
				WOTTAimmigrantCHUP2
				WOTTAimmigrantCH01
				WOTTAimmigrantCH02
				WOTTAimmigrantCH03
				WOTTAimmigrantCH04
				WOTTAimmigrantCH05
				WOTTAimmigrantCH06
				WOTTAimmigrantCHBB-->
		</Effects>
	</Tech>
	<Tech name ='PeruvianMilitaryBuildingsShoots' type ='Normal'>
		<DBID>608</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Barracks</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Stable</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ArtilleryDepot</Target></Effect>
			<Effect type ='Data' action ='AntiShipAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PeruvianDock</Target></Effect>
			<Effect type ='Data' action ='RangedAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>PeruvianDock</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruvianBuildingsCanGarrison' type ='Normal'>
		<DBID>609</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='MaximumContained' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='MaximumContained' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractTownCenter</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='MaximumContained' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractFort</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='MaximumContained' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruvianUniqueMilitaryTechs' type ='Normal'>
		<DBID>610</DBID>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects><Effect type ='TechStatus' status ='obtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantrySpeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryHP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryDamage2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalrySpeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryHP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryDamage2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtillerySpeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryHP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryDamage2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavySpeed2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyHP2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyDamage2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantrySpeed3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryHP3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryDamage3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalrySpeed3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryHP3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryDamage3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtillerySpeed3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryHP3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryDamage3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavySpeed3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyHP3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyDamage3</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryTrainPoints4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantrySpeed4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryHP4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruInfantryDamage4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryTrainPoints4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalrySpeed4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryHP4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruCavalryDamage4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryTrainPoints4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtillerySpeed4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryHP4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruArtilleryDamage4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyTrainPoints4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavySpeed4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyHP4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruNavyDamage4</Effect>
			<Effect type ='TechStatus' status ='obtainable'>PeruClement</Effect>
		</Effects>
	</Tech>
	<!-- End Peruvian Uniquiness Techs -->
	<!-- Peruvian Politician Techs -->
	<!-- Colonial Age -->
	<Tech name ='PRpoliticianAGE201' type ='Normal'> PERUVIAN VICEROY
		<DBID>612</DBID>
		<DisplayNameID>630500</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>630501</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Lancer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE202' type ='Normal'> PERUVIAN INCA
		<DBID>613</DBID>
		<DisplayNameID>630502</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>630503</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='VilcabambaRifle' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE203' type ='Normal'> LA MISSIONARY
		<DBID>614</DBID>
		<DisplayNameID>630504</DisplayNameID>
		<Cost resourcetype ='Food'>950.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>630505</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Pig' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE204' type ='Normal'> LA CHACON
		<DBID>617</DBID>
		<DisplayNameID>630506</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_2</Icon>
		<RolloverTextID>630507</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age1</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='OutpostWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Fortress Age -->
	<Tech name ='PRpoliticianAGE301' type ='Normal'> PERUVIAN MESTIZA
		<DBID>618</DBID>
		<DisplayNameID>630508</DisplayNameID>
		<Cost resourcetype ='Food'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>150.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>630509</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE302' type ='Normal'> PERUVIAN GENERAL
		<DBID>620</DBID>
		<DisplayNameID>630510</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>630511</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLDecoyLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE303' type ='Normal'> LA CAPITAIN
		<DBID>621</DBID>
		<DisplayNameID>630512</DisplayNameID>
		<Cost resourcetype ='Food'>1300.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>80.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>630513</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='NativeScout' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE304' type ='Normal'> LA PHISYCIAN
		<DBID>622</DBID>
		<DisplayNameID>630514</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1300.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_3</Icon>
		<RolloverTextID>630515</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrieveCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Industrial Age -->
	<Tech name ='PRpoliticianAGE401' type ='Normal'> LA HISTORIAN
		<DBID>623</DBID>
		<DisplayNameID>630516</DisplayNameID>
		<Cost resourcetype ='Food'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>120.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>630517</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Pedrero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE402' type ='Normal'> LA INTEGRATOR
		<DBID>624</DBID>
		<DisplayNameID>630518</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>630519</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE403' type ='Normal'> LA GREAT CORONEL
		<DBID>626</DBID>
		<DisplayNameID>630520</DisplayNameID>
		<Cost resourcetype ='Food'>2300.0000</Cost>
		<Cost resourcetype ='Gold'>1400.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>630521</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='TownHallWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownHall</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='PRpoliticianAGE404' type ='Normal'> LA ADMIRAL
		<DBID>627</DBID>
		<DisplayNameID>630522</DisplayNameID>
		<Cost resourcetype ='Food'>2500.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_4</Icon>
		<RolloverTextID>630523</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Frigate' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Corvette' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Imperial Age -->
	<Tech name ='PRpoliticianAGE501' type ='Normal'> PERUVIAN PATRIOT
		<DBID>628</DBID>
		<DisplayNameID>630524</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\age_5</Icon>
		<RolloverTextID>630525</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrieveCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- End Peruvian Politician Techs -->
	<!-- Peruvian Religion Techs -->
	<Tech name ='RELIGIONShamanismPeru' type ='Normal'>
		<DBID>629</DBID>
		<DisplayNameID>430700</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism</Icon>
		<RolloverTextID>430701</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430714'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430715'></Effect>
				<Effect all ='true' type ='TextOutput'>430716</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism01Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism02Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism03Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism04Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism05Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONShamanism06Peru</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONislam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONorthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONjudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONhinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONheliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholicPeru</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAtheismPeru</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism01Peru' type ='Normal'>
		<DBID>630</DBID>
		<DisplayNameID>430702</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='fame'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism01</Icon>
		<RolloverTextID>430703</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanismPeru</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='active'>ShamanismDetector01</Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism02Peru' type ='Normal'>
		<DBID>631</DBID>
		<DisplayNameID>430704</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>450.0000</Cost>
		<Cost resourcetype ='fame'>450.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism02</Icon>
		<RolloverTextID>430705</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanismPeru</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Priest' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='100.00' subtype ='DamageBonus' unittype ='Missionary' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism03Peru' type ='Normal'>
		<DBID>632</DBID>
		<DisplayNameID>430706</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<Cost resourcetype ='fame'>1500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism03</Icon>
		<RolloverTextID>430707</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanismPeru</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism04Peru' type ='Normal'>
		<DBID>633</DBID>
		<DisplayNameID>430708</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism04</Icon>
		<RolloverTextID>430709</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanismPeru</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Military</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism05Peru' type ='Normal'>
		<DBID>634</DBID>
		<DisplayNameID>430710</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism05</Icon>
		<RolloverTextID>430711</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanismPeru</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONShamanism06Peru' type ='Normal'>
		<DBID>635</DBID>
		<DisplayNameID>430712</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='fame'>3000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONShamanism06</Icon>
		<RolloverTextID>430713</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONShamanismPeru</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='RevealLOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheismPeru' type ='Normal'>
		<DBID>636</DBID>
		<DisplayNameID>430900</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>100.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism</Icon>
		<RolloverTextID>430901</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430914'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430915'></Effect>
				<Effect all ='true' type ='TextOutput'>430916</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism01Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism02Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism03Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism04Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism05Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONAtheism06Peru</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONislam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONBaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONLutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAnglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONorthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONshamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONjudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcatholic</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONhinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONheliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanismPeru</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONCatholicPeru</Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer01</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer02</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>ChurchSpacer03</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism01Peru' type ='Normal'>
		<DBID>637</DBID>
		<DisplayNameID>430902</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism01</Icon>
		<RolloverTextID>430903</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheismPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430919'></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism02Peru' type ='Normal'>
		<DBID>638</DBID>
		<DisplayNameID>430904</DisplayNameID>
		<ResearchPoints>15.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism02</Icon>
		<RolloverTextID>430905</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheismPeru</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='LOS' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism03Peru' type ='Normal'>
		<DBID>639</DBID>
		<DisplayNameID>430906</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism03</Icon>
		<RolloverTextID>430907</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheismPeru</TechStatus>
			<TechStatus status ='Active'>Colonialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='LOS' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' action ='CannonAttack' amount ='4.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism04Peru' type ='Normal'>
		<DBID>640</DBID>
		<DisplayNameID>430908</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism04</Icon>
		<RolloverTextID>430909</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheismPeru</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects><Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Fazenda' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AfricanLot' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanBeetStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanWheatStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanCabbageStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BalkanStrawberryStage2' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='ypBerryBuilding' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='AppleTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BananaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BerryBushSertao' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Breadfruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='BushTomato' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Coconut' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoconutPalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='CoffeePlant' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='DatePalm' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='GrapeBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='JabuticabaBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='KiwiFruit' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='MacadamiaTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mushrooms' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='OrangeTree' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Peanuts' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Pomegranate' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='SugarCaneBush' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Watermelon' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism05Peru' type ='Normal'>
		<DBID>641</DBID>
		<DisplayNameID>430910</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism05</Icon>
		<RolloverTextID>430911</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheismPeru</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Economic</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONAtheism06Peru' type ='Normal'>
		<DBID>642</DBID>
		<DisplayNameID>430912</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONAtheism06</Icon>
		<RolloverTextID>430913</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONAtheismPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='techWithFlag'>AgeUpgrade</Target></Effect></Effects>
	</Tech>
	<Tech name ='RELIGIONCatholicPeru' type ='Normal'>
		<DBID>643</DBID>
		<DisplayNameID>430000</DisplayNameID>
		<ResearchPoints>40.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONcatholic</Icon>
		<RolloverTextID>430001</RolloverTextID>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Priest' culture ='none' newName ='430014'></Effect>
			<Effect type ='SetName' proto ='Church' culture ='none' newName ='430015'></Effect>
				<Effect all ='true' type ='TextOutput'>430016</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONcatholic01Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONcatholic02Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONcatholic03Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONcatholic04Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONcatholic05Peru</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONcatholic06Peru</Effect>
			<Effect type ='TechStatus' status ='active'>Religion</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONfaith04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>RELIGIONpriest03</Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>ypMonastery</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestCaravan' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' action ='SpawnPriestTotem' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument2</Target></Effect>
			<Effect type ='Data' action ='SpawnPriest' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>SANMonument3</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>EGYchurchCARAVAN</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLChurchGreek</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLTotem</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanglican</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONlutheran</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONorthodox</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbaptist</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONatheism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcandomble</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONshamanism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONjudaism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONislam</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONTaoism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShinto</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONbuddhism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONhinduism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONcalvinism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONanimism</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONheliolatry</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONShamanismPeru</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>RELIGIONAtheismPeru</Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONcatholic01Peru' type ='Normal'>
		<DBID>644</DBID>
		<DisplayNameID>430002</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONcatholic01</Icon>
		<RolloverTextID>430003</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONcatholicPeru</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic1' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic2' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic3' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic4' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' action ='CondemnHeretic5' amount ='5.00' subtype ='MaximumRange' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONcatholic02Peru' type ='Normal'>
		<DBID>646</DBID>
		<DisplayNameID>430004</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Cost resourcetype ='fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONcatholic02</Icon>
		<RolloverTextID>430005</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONcatholicPeru</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='-100' subtype ='Cost' resource ='Wood' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONcatholic03Peru' type ='Normal'>
		<DBID>647</DBID>
		<DisplayNameID>430006</DisplayNameID>
		<ResearchPoints>10.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>500.0000</Cost>
		<Cost resourcetype ='fame'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONcatholic03</Icon>
		<RolloverTextID>430007</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONcatholicPeru</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1000' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1000' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONcatholic04Peru' type ='Normal'>
		<DBID>650</DBID>
		<DisplayNameID>430008</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONcatholic04</Icon>
		<RolloverTextID>430009</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONcatholicPeru</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='Data' amount ='0' subtype ='Cost' resource ='fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>Missionary</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONcatholic05Peru' type ='Normal'>
		<DBID>652</DBID>
		<DisplayNameID>430010</DisplayNameID>
		<ResearchPoints>20.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<Cost resourcetype ='fame'>1200.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONcatholic05</Icon>
		<RolloverTextID>430011</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONcatholicPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutogatherCoin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>church</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='RELIGIONcatholic06Peru' type ='Normal'>
		<DBID>653</DBID>
		<DisplayNameID>430012</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='fame'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\religion\RELIGIONcatholic06</Icon>
		<RolloverTextID>430013</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RELIGIONcatholicPeru</TechStatus>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Church</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>MaroniteRifleman</Target></Effect>
		</Effects>
	</Tech>
	<!-- End Peruvian Religion Techs -->
	<!-- Peruvian Military Techs -->
	<!-- Infantary Techs -->
	<Tech name ='WOLBraveMacheterosPeru' type ='Normal'>
		<DBID>654</DBID>
		<DisplayNameID>74005</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\spear</Icon>
		<RolloverTextID>74006</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74019'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledMacheterosPeru' type ='Normal'>
		<DBID>655</DBID>
		<DisplayNameID>74007</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\spear</Icon>
		<RolloverTextID>74008</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveMacheterosPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Machetero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74020'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialMacheterosPeru' type ='Normal'>
		<DBID>656</DBID>
		<DisplayNameID>74009</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\spear</Icon>
		<RolloverTextID>74010</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledMacheterosPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='SetName' proto ='Machetero' culture ='none' newName ='74021'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranLegionPeru' type ='Normal'>
		<DBID>658</DBID>
		<DisplayNameID>620035</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>632012</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDecoyLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLegionPeruana' culture ='none' newName ='620035'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyLegionPeruana' culture ='none' newName ='620120'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardLegionPeru' type ='Normal'>
		<DBID>660</DBID>
		<DisplayNameID>620036</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>620062</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranLegionPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.36' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.36' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.36' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDecoyLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLLegionPeruana' culture ='none' newName ='620036'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyLegionPeruana' culture ='none' newName ='620112'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialLegionPeru' type ='Normal'>
		<DBID>661</DBID>
		<DisplayNameID>620037</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>620111</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardLegionPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLegionPeruana</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyLegionPeruana</Target></Effect>
			<Effect type ='SetName' proto ='WOLLegionPeruana' culture ='none' newName ='620037'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyLegionPeruana' culture ='none' newName ='620113'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranBreneroPeru' type ='Normal'>
		<DBID>662</DBID>
		<DisplayNameID>620042</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\gun</Icon>
		<RolloverTextID>620063</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDecoyBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBrenero' culture ='none' newName ='620042'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyBrenero' culture ='none' newName ='620121'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardBreneroPeru' type ='Normal'>
		<DBID>663</DBID>
		<DisplayNameID>620043</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>620063</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranBreneroPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDecoyBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLBrenero' culture ='none' newName ='620043'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyBrenero' culture ='none' newName ='620114'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialBreneroPeru' type ='Normal'>
		<DBID>665</DBID>
		<DisplayNameID>620044</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>620063</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardBreneroPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyBrenero</Target></Effect>
			<Effect type ='SetName' proto ='WOLBrenero' culture ='none' newName ='620044'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyBrenero' culture ='none' newName ='620115'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardCarabineroPeru' type ='Normal'>
		<DBID>666</DBID>
		<DisplayNameID>900072</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\gun</Icon>
		<RolloverTextID>620064</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Carabinero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='900068'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCarabineroPeru' type ='Normal'>
		<DBID>667</DBID>
		<DisplayNameID>900073</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\gun</Icon>
		<RolloverTextID>620064</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardCarabineroPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Carabinero</Target></Effect>
			<Effect type ='SetName' proto ='Carabinero' culture ='none' newName ='900069'></Effect>
		</Effects>
	</Tech>
	<!-- Cavalry Techs -->
	<Tech name ='WOLBraveLancerosPeru' type ='Normal'>
		<DBID>668</DBID>
		<DisplayNameID>74049</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>74050</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='74061'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGHusaresDeJunin' type ='Normal'>
		<DBID>669</DBID>
		<DisplayNameID>620045</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>620067</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLBraveLancerosPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Lancero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='active'>WOLSkilledLanceros</Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='620045'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialHusaresDeJunin' type ='Normal'>
		<DBID>670</DBID>
		<DisplayNameID>620046</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>620066</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledLanceros</TechStatus>
			<TechStatus status ='Active'>WOLRGHusaresDeJunin</TechStatus>
		</Prereqs>
		<Effects><Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Lancero</Target></Effect>
			<Effect type ='SetName' proto ='Lancero' culture ='none' newName ='620046'></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranMorochucoPeru' type ='Normal'>
		<DBID>671</DBID>
		<DisplayNameID>620051</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\horse</Icon>
		<RolloverTextID>620068</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyMorochuco</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDecoyMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMorochuco' culture ='none' newName ='620051'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyMorochuco' culture ='none' newName ='620122'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardMorochucoPeru' type ='Normal'>
		<DBID>672</DBID>
		<DisplayNameID>620052</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>620068</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranMorochucoPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyMorochuco</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLDecoyMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLMorochuco' culture ='none' newName ='620052'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyMorochuco' culture ='none' newName ='620116'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialMorochucoPeru' type ='Normal'>
		<DBID>673</DBID>
		<DisplayNameID>620053</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>620068</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardMorochucoPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMorochuco</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyMorochuco</Target></Effect>
			<Effect type ='SetName' proto ='WOLMorochuco' culture ='none' newName ='620053'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyMorochuco' culture ='none' newName ='620117'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLBraveJinetesPeruShadow' type ='Normal'>
		<DBID>674</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74098'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSkilledJinetesPeru' type ='Normal'>
		<DBID>675</DBID>
		<DisplayNameID>74088</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\horse</Icon>
		<RolloverTextID>74089</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.27' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.27' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='Jinete' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74099'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPresidentialJinetesPeru' type ='Normal'>
		<DBID>678</DBID>
		<DisplayNameID>74090</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\Gold\horse</Icon>
		<RolloverTextID>74091</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLSkilledJinetesPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Jinete</Target></Effect>
			<Effect type ='SetName' proto ='Jinete' culture ='none' newName ='74100'></Effect>
		</Effects>
	</Tech>
	<!-- Artilery Techs -->
	<Tech name ='VeteranAspidePeru' type ='Normal'>
		<DBID>679</DBID>
		<DisplayNameID>900437</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\bronze\artillery</Icon>
		<RolloverTextID>620070</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.18' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.18' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='SetName' proto ='Aspide' culture ='none' newName ='900434'></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardAspidePeru' type ='Normal'>
		<DBID>680</DBID>
		<DisplayNameID>900438</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>620071</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranAspidePeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='SetName' proto ='Aspide' culture ='none' newName ='900435'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialAspidePeru' type ='Normal'>
		<DBID>682</DBID>
		<DisplayNameID>900439</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>620072</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardAspidePeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Aspide</Target></Effect>
			<Effect type ='SetName' proto ='Aspide' culture ='none' newName ='900436'></Effect>
		</Effects>
	</Tech>
	<Tech name ='RoyalGrievePeru' type ='Normal'>
		<DBID>683</DBID>
		<DisplayNameID>620059</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>620073</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrieveCannon</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrieveCannon</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyGrieveCannon</Target></Effect>
			<Effect type ='SetName' proto ='WOLGrieveCannon' culture ='none' newName ='620059'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyGrieveCannon' culture ='none' newName ='620118'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialGrievePeru' type ='Normal'>
		<DBID>684</DBID>
		<DisplayNameID>620060</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>620074</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>RoyalGrievePeru</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrieveCannon</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLGrieveCannon</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDecoyGrieveCannon</Target></Effect>
			<Effect type ='SetName' proto ='WOLGrieveCannon' culture ='none' newName ='620060'></Effect>
			<Effect type ='SetName' proto ='WOLDecoyGrieveCannon' culture ='none' newName ='620119'></Effect>
		</Effects>
	</Tech>
	<Tech name ='PasavolantePeru' type ='Normal'>
		<DBID>685</DBID>
		<DisplayNameID>900465</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>620075</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='SetName' proto ='Pasavolante' culture ='none' newName ='900463'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialPasavolantePeru' type ='Normal'>
		<DBID>686</DBID>
		<DisplayNameID>900466</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>620076</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>PasavolantePeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pasavolante</Target></Effect>
			<Effect type ='SetName' proto ='Pasavolante' culture ='none' newName ='900464'></Effect>
		</Effects>
	</Tech>
	<Tech name ='PedreroPeru' type ='Normal'>
		<DBID>687</DBID>
		<DisplayNameID>900475</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>620077</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='SetName' proto ='Pedrero' culture ='none' newName ='900473'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialPedreroPeru' type ='Normal'>
		<DBID>688</DBID>
		<DisplayNameID>900476</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>620078</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PedreroPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pedrero</Target></Effect>
			<Effect type ='SetName' proto ='Pedrero' culture ='none' newName ='900474'></Effect>
		</Effects>
	</Tech>
	<!-- Navy Techs -->
	<Tech name ='PermanentFleetPeru' type ='Normal'>
		<DBID>689</DBID>
		<DisplayNameID>620147</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\PermanentFleet</Icon>
		<RolloverTextID>620148</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>OrPrereqs</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Frigate</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Corvette</Target></Effect>
			<Effect type ='SetName' proto ='Frigate' culture ='none' newName ='620149'></Effect>
			<Effect type ='SetName' proto ='Corvette' culture ='none' newName ='620150'></Effect>
		</Effects>
	</Tech>
	<Tech name ='LairdRamsPeru' type ='Normal'>
		<DBID>690</DBID>
		<DisplayNameID>620145</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\LairdRams</Icon>
		<RolloverTextID>620146</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.12' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='Data' amount ='1.12' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Monitor</Target></Effect>
			<Effect type ='SetName' proto ='Monitor' culture ='none' newName ='620151'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ArmadaRespectablePeru' type ='Normal'>
		<DBID>691</DBID>
		<DisplayNameID>620141</DisplayNameID>
		<Cost resourcetype ='Wood'>375.0000</Cost>
		<Cost resourcetype ='Gold'>375.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\ArmadaRespectable</Icon>
		<RolloverTextID>620142</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
			<Effect type ='Data' amount ='1.12' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ArmstrongGunPeru' type ='Normal'>
		<DBID>692</DBID>
		<DisplayNameID>620143</DisplayNameID>
		<Cost resourcetype ='Wood'>125.0000</Cost>
		<Cost resourcetype ='Gold'>125.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\ArmstrongGun</Icon>
		<RolloverTextID>620144</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>ArmadaRespectablePeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='BroadsideAttack' amount ='1.23' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>LogicalTypeNavalMilitary</Target></Effect></Effects>
	</Tech>
	<!-- End Peruvian Military Techs -->
	<!-- Peruvian Unique Techs -->
	<!-- Infantry Techs -->
	<Tech name ='PeruInfantryTrainPoints1' type ='Normal'>
		<DBID>693</DBID>
		<DisplayNameID>620154</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620155</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryTrainPoints2' type ='Normal'>
		<DBID>694</DBID>
		<DisplayNameID>620156</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620157</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryTrainPoints1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryTrainPoints3' type ='Normal'>
		<DBID>695</DBID>
		<DisplayNameID>620158</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620159</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryTrainPoints2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryTrainPoints4' type ='Normal'>
		<DBID>696</DBID>
		<DisplayNameID>620160</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620161</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryTrainPoints3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantrySpeed1' type ='Normal'>
		<DBID>697</DBID>
		<DisplayNameID>620178</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620179</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.01' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantrySpeed2' type ='Normal'>
		<DBID>698</DBID>
		<DisplayNameID>620180</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620181</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantrySpeed1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.02' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantrySpeed3' type ='Normal'>
		<DBID>699</DBID>
		<DisplayNameID>620182</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620183</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruInfantrySpeed2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.03' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantrySpeed4' type ='Normal'>
		<DBID>700</DBID>
		<DisplayNameID>620184</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620185</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantrySpeed3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.04' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryHP1' type ='Normal'>
		<DBID>701</DBID>
		<DisplayNameID>620170</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620171</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryHP2' type ='Normal'>
		<DBID>702</DBID>
		<DisplayNameID>620172</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620173</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryHP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryHP3' type ='Normal'>
		<DBID>703</DBID>
		<DisplayNameID>620174</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620175</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryHP2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryHP4' type ='Normal'>
		<DBID>704</DBID>
		<DisplayNameID>620176</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620177</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryHP3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryDamage1' type ='Normal'>
		<DBID>705</DBID>
		<DisplayNameID>620162</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620163</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryDamage2' type ='Normal'>
		<DBID>706</DBID>
		<DisplayNameID>620164</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620165</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryDamage1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryDamage3' type ='Normal'>
		<DBID>707</DBID>
		<DisplayNameID>620166</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620167</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryDamage2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruInfantryDamage4' type ='Normal'>
		<DBID>708</DBID>
		<DisplayNameID>620168</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620169</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruInfantryDamage3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<!-- Cavalry Techs -->
	<Tech name ='PeruCavalryTrainPoints1' type ='Normal'>
		<DBID>709</DBID>
		<DisplayNameID>620186</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620187</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryTrainPoints2' type ='Normal'>
		<DBID>710</DBID>
		<DisplayNameID>620188</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620189</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryTrainPoints1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryTrainPoints3' type ='Normal'>
		<DBID>711</DBID>
		<DisplayNameID>620190</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620191</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryTrainPoints2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryTrainPoints4' type ='Normal'>
		<DBID>712</DBID>
		<DisplayNameID>620192</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620193</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryTrainPoints3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalrySpeed1' type ='Normal'>
		<DBID>713</DBID>
		<DisplayNameID>620210</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620211</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.01' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalrySpeed2' type ='Normal'>
		<DBID>714</DBID>
		<DisplayNameID>620212</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620213</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalrySpeed1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.02' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalrySpeed3' type ='Normal'>
		<DBID>715</DBID>
		<DisplayNameID>620214</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620215</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruCavalrySpeed2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.03' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalrySpeed4' type ='Normal'>
		<DBID>716</DBID>
		<DisplayNameID>620216</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620217</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalrySpeed3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.04' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryHP1' type ='Normal'>
		<DBID>717</DBID>
		<DisplayNameID>620202</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620203</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryHP2' type ='Normal'>
		<DBID>718</DBID>
		<DisplayNameID>620204</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620205</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryHP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryHP3' type ='Normal'>
		<DBID>719</DBID>
		<DisplayNameID>620206</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620207</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryHP2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryHP4' type ='Normal'>
		<DBID>720</DBID>
		<DisplayNameID>620208</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620209</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryHP3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryDamage1' type ='Normal'>
		<DBID>721</DBID>
		<DisplayNameID>620194</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620195</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryDamage2' type ='Normal'>
		<DBID>722</DBID>
		<DisplayNameID>620196</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620197</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryDamage1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryDamage3' type ='Normal'>
		<DBID>723</DBID>
		<DisplayNameID>620198</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620199</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryDamage2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruCavalryDamage4' type ='Normal'>
		<DBID>724</DBID>
		<DisplayNameID>620200</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620201</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruCavalryDamage3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractCavalry</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<!-- Artillery Techs -->
	<Tech name ='PeruArtilleryTrainPoints1' type ='Normal'>
		<DBID>725</DBID>
		<DisplayNameID>620218</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620219</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryTrainPoints2' type ='Normal'>
		<DBID>726</DBID>
		<DisplayNameID>620220</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620221</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryTrainPoints1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryTrainPoints3' type ='Normal'>
		<DBID>727</DBID>
		<DisplayNameID>620222</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620223</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryTrainPoints2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryTrainPoints4' type ='Normal'>
		<DBID>728</DBID>
		<DisplayNameID>620224</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620225</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryTrainPoints3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtillerySpeed1' type ='Normal'>
		<DBID>729</DBID>
		<DisplayNameID>620242</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620243</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.01' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtillerySpeed2' type ='Normal'>
		<DBID>730</DBID>
		<DisplayNameID>620244</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620245</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruArtillerySpeed1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.02' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtillerySpeed3' type ='Normal'>
		<DBID>731</DBID>
		<DisplayNameID>620246</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620247</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruArtillerySpeed2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.03' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtillerySpeed4' type ='Normal'>
		<DBID>732</DBID>
		<DisplayNameID>620248</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Railroads</Icon>
		<RolloverTextID>620249</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruArtillerySpeed3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.04' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryHP1' type ='Normal'>
		<DBID>733</DBID>
		<DisplayNameID>620234</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620235</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryHP2' type ='Normal'>
		<DBID>734</DBID>
		<DisplayNameID>620236</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620237</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryHP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryHP3' type ='Normal'>
		<DBID>735</DBID>
		<DisplayNameID>620238</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620239</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryHP2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryHP4' type ='Normal'>
		<DBID>736</DBID>
		<DisplayNameID>620240</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\HealthCare</Icon>
		<RolloverTextID>620241</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryHP3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryDamage1' type ='Normal'>
		<DBID>737</DBID>
		<DisplayNameID>620226</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620227</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryDamage2' type ='Normal'>
		<DBID>738</DBID>
		<DisplayNameID>620228</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620229</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryDamage1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryDamage3' type ='Normal'>
		<DBID>739</DBID>
		<DisplayNameID>620230</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620231</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryDamage2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruArtilleryDamage4' type ='Normal'>
		<DBID>740</DBID>
		<DisplayNameID>620232</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620233</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruArtilleryDamage3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<!-- Navy Techs -->
	<Tech name ='PeruNavyTrainPoints1' type ='Normal'>
		<DBID>741</DBID>
		<DisplayNameID>620251</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620252</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.95' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyTrainPoints2' type ='Normal'>
		<DBID>742</DBID>
		<DisplayNameID>620253</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620254</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruNavyTrainPoints1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyTrainPoints3' type ='Normal'>
		<DBID>743</DBID>
		<DisplayNameID>620282</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620283</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruNavyTrainPoints2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyTrainPoints4' type ='Normal'>
		<DBID>744</DBID>
		<DisplayNameID>620284</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\FrenchAdvisors</Icon>
		<RolloverTextID>620285</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruNavyTrainPoints3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.70' subtype ='TrainPoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavySpeed1' type ='Normal'>
		<DBID>745</DBID>
		<DisplayNameID>620272</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\SeaPorts</Icon>
		<RolloverTextID>620273</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.01' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavySpeed2' type ='Normal'>
		<DBID>746</DBID>
		<DisplayNameID>620274</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\SeaPorts</Icon>
		<RolloverTextID>620275</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruNavySpeed1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.02' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavySpeed3' type ='Normal'>
		<DBID>747</DBID>
		<DisplayNameID>620276</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\SeaPorts</Icon>
		<RolloverTextID>620277</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruNavySpeed2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.03' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavySpeed4' type ='Normal'>
		<DBID>748</DBID>
		<DisplayNameID>620278</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\SeaPorts</Icon>
		<RolloverTextID>620279</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruNavySpeed3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.04' subtype ='MaximumVelocity' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620290</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyHP1' type ='Normal'>
		<DBID>749</DBID>
		<DisplayNameID>620264</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\IronPlating</Icon>
		<RolloverTextID>620265</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect></Effects>
			<Effect type ='TextOutput'>620293</Effect>
	</Tech>
	<Tech name ='PeruNavyHP2' type ='Normal'>
		<DBID>750</DBID>
		<DisplayNameID>620266</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\IronPlating</Icon>
		<RolloverTextID>620267</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruNavyHP1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyHP3' type ='Normal'>
		<DBID>751</DBID>
		<DisplayNameID>620268</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\IronPlating</Icon>
		<RolloverTextID>620269</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruNavyHP2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyHP4' type ='Normal'>
		<DBID>752</DBID>
		<DisplayNameID>620270</DisplayNameID>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\IronPlating</Icon>
		<RolloverTextID>620271</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruNavyHP3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620293</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyDamage1' type ='Normal'>
		<DBID>753</DBID>
		<DisplayNameID>620256</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>20.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620257</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.05' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruClement</Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyDamage2' type ='Normal'>
		<DBID>754</DBID>
		<DisplayNameID>620258</DisplayNameID>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620259</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus>
			<TechStatus status ='Active'>PeruNavyDamage1</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyDamage3' type ='Normal'>
		<DBID>755</DBID>
		<DisplayNameID>620260</DisplayNameID>
		<Cost resourcetype ='Wood'>800.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620261</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>PeruNavyDamage2</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<Tech name ='PeruNavyDamage4' type ='Normal'>
		<DBID>756</DBID>
		<DisplayNameID>620262</DisplayNameID>
		<Cost resourcetype ='Wood'>1600.0000</Cost>
		<Cost resourcetype ='Gold'>1600.0000</Cost>
		<ResearchPoints>50.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\Weaponry</Icon>
		<RolloverTextID>620263</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>PeruNavyDamage3</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='Percent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='TextOutput'>620311</Effect>
		</Effects>
	</Tech>
	<!-- Clement Tech -->
	<Tech name ='PeruClement' type ='Normal'>
		<DBID>757</DBID>
		<DisplayNameID>620280</DisplayNameID>
		<Cost resourcetype ='Wood'>3500</Cost>
		<Cost resourcetype ='Gold'>3500</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\ClementMission</Icon>
		<RolloverTextID>620281</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TechStatus' status ='Active'>PeruInfantryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruInfantrySpeed1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruInfantryHP1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruInfantryDamage1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalrySpeed1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalryHP1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalryDamage1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtilleryTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtillerySpeed1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtilleryHP1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtilleryDamage1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavyTrainPoints1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavySpeed1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavyHP1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavyDamage1</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruInfantryTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruInfantrySpeed2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruInfantryHP2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruInfantryDamage2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalryTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalrySpeed2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalryHP2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruCavalryDamage2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtilleryTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtillerySpeed2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtilleryHP2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruArtilleryDamage2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavyTrainPoints2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavySpeed2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavyHP2</Effect>
			<Effect type ='TechStatus' status ='Active'>PeruNavyDamage2</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantrySpeed3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryHP3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruInfantryDamage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalrySpeed3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryHP3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruCavalryDamage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtillerySpeed3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryHP3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruArtilleryDamage3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyTrainPoints3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavySpeed3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyHP3</Effect>
			<Effect type ='TechStatus' status ='unobtainable'>PeruNavyDamage3</Effect>
			<Effect type ='TextOutput'>620287</Effect>
		</Effects>
	</Tech>
	<!-- End Peruvian Unique Techs -->
	<!-- Peruvian Economic Techs -->
	<Tech name ='WOLPeruvianGuanera01' type ='Normal'>
		<DBID>758</DBID>
		<DisplayNameID>620152</DisplayNameID>
		<Cost resourcetype ='Wood'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Techs\GuaneraDreyfusContract</Icon>
		<RolloverTextID>620153</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='AutoGatherCoin' amount ='1.35' subtype ='WorkRate' unittype ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>Guanera</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.25' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.85' subtype ='WorkRate' unittype ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.85' subtype ='WorkRate' unittype ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='0.85' subtype ='WorkRate' unittype ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
		</Effects>
	</Tech>
	<!-- End Peruvian Economic Techs -->
	<!-- Peruvian HC Cards -->
	<!-- MARKET Cards -->
	<!-- MISCELLANEOUS Cards -->
	<Tech name ='HCPeruProsperidadFalaz' type ='Normal'>
		<DBID>759</DBID>
		<DisplayNameID>630000</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\ProsperidadFalaz</Icon>
		<RolloverTextID>630001</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLPeruvianProsperidadFalaz' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruTheForgottenChirst' type ='Normal'>
		<DBID>760</DBID>
		<DisplayNameID>630002</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\TheForgottenChrist</Icon>
		<RolloverTextID>630003</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<!-- SHAMANISM -->
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanismPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism06Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanismPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism06Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanismPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONShamanism06Peru</Target></Effect>
			<!-- ATHEISM -->
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheismPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism06Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheismPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism06Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheismPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONAtheism06Peru</Target></Effect>
			<!-- CATHOLICISM -->
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholicPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic06Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholicPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic06Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholicPeru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic01Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic02Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic03Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic04Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic05Peru</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic06Peru</Target></Effect>
			<!-- PRAY RATE -->
			<Effect type ='Data' action ='Pray' amount ='1.05' subtype ='WorkRate' unittype ='Church' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruSenorDeLosMilagros' type ='Normal'>
		<DBID>761</DBID>
		<DisplayNameID>630004</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\SenorDeLosMilagros</Icon>
		<RolloverTextID>630005</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Pray' amount ='1.10' subtype ='WorkRate' unittype ='Church' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruNationalReconstruction' type ='Normal'>
		<DBID>762</DBID>
		<DisplayNameID>630006</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>55.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\NationalReconstruction</Icon>
		<RolloverTextID>630007</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Building</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- VILLAGERS Cards -->
	<Tech name ='HCPeruCholos1' type ='Normal'>
		<DBID>763</DBID>
		<DisplayNameID>630008</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Cholo_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLCholo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruCholos2' type ='Normal'>
		<DBID>764</DBID>
		<DisplayNameID>630009</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Cholo_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLCholo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruCholos3' type ='Normal'>
		<DBID>765</DBID>
		<DisplayNameID>630010</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Cholo_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLCholo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruCholos4' type ='Normal'>
		<DBID>766</DBID>
		<DisplayNameID>630011</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_cholos</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLCholo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruCholos5' type ='Normal'>
		<DBID>767</DBID>
		<DisplayNameID>630012</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Cholo_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLCholo' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- EXPLORER Cards -->
	<Tech name ='HCPeruHeroesNacionales' type ='Normal'>
		<DBID>768</DBID>
		<DisplayNameID>630014</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\HeroesNacionales</Icon>
		<RolloverTextID>630015</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- HERDS Cards -->
	<Tech name ='HCPeruLlamas07' type ='Normal'>
		<DBID>769</DBID>
		<DisplayNameID>630016</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_llamas</Icon>
		<RolloverTextID>630017</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<!--<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>-->
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruLlamas15' type ='Normal'>
		<DBID>771</DBID>
		<DisplayNameID>630018</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\Llama</Icon>
		<RolloverTextID>630019</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruLlamas20' type ='Normal'>
		<DBID>772</DBID>
		<DisplayNameID>630020</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\Llama</Icon>
		<RolloverTextID>630021</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='Llama' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- ACADEMY Cards -->
	<!-- BRENERO Cards -->
	<Tech name ='HCShipBreneros1' type ='Normal'>
		<DBID>778</DBID>
		<DisplayNameID>630120</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Brenero_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBreneros2' type ='Normal'>
		<DBID>779</DBID>
		<DisplayNameID>630121</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Brenero_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBreneros3' type ='Normal'>
		<DBID>780</DBID>
		<DisplayNameID>630122</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Brenero_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBreneros4' type ='Normal'>
		<DBID>781</DBID>
		<DisplayNameID>630123</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Brenero_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBreneros5' type ='Normal'>
		<DBID>783</DBID>
		<DisplayNameID>630124</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Brenero_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipBreneros6' type ='Normal'>
		<DBID>784</DBID>
		<DisplayNameID>630125</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Brenero_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='WOLBrenero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- LEGION Cards -->
	<Tech name ='HCShipLegiones1' type ='Normal'>
		<DBID>785</DBID>
		<DisplayNameID>630126</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Legion_Peruana_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLegiones2' type ='Normal'>
		<DBID>786</DBID>
		<DisplayNameID>630127</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Legion_Peruana_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLegiones3' type ='Normal'>
		<DBID>787</DBID>
		<DisplayNameID>630128</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Legion_Peruana_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLegiones4' type ='Normal'>
		<DBID>788</DBID>
		<DisplayNameID>630129</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Legion_Peruana_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCShipLegiones5' type ='Normal'>
		<DBID>789</DBID>
		<DisplayNameID>630130</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Legion_Peruana_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- MOROCHUCO Cards -->
	<Tech name ='HCPeruMorochuco3Age2' type ='Normal'>
		<DBID>790</DBID>
		<DisplayNameID>630131</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Morochuco_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruMorochuco6Age3' type ='Normal'>
		<DBID>791</DBID>
		<DisplayNameID>630132</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Morochuco_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruMorochuco6Age2' type ='Normal'>
		<DBID>792</DBID>
		<DisplayNameID>630133</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Morochuco_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruMorochuco8Age4' type ='Normal'>
		<DBID>793</DBID>
		<DisplayNameID>630134</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Morochuco_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruMorochuco8Age3' type ='Normal'>
		<DBID>794</DBID>
		<DisplayNameID>630135</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Morochuco_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruMorochuco12Age4' type ='Normal'>
		<DBID>795</DBID>
		<DisplayNameID>630136</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Morochuco_Icon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='WOLMorochuco' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- GRIEVE CANNON Cards -->
	<Tech name ='HCPeruGrieve1Age3' type ='Normal'>
		<DBID>796</DBID>
		<DisplayNameID>630137</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Grieve_Cannon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrieveCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruGrieve2Age4' type ='Normal'>
		<DBID>797</DBID>
		<DisplayNameID>630138</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>25.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Grieve_Cannon</Icon>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrieveCannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- MISCELLANEOUS Cards -->
	<Tech name ='HCPeruSouthernsLibertyExpedition' type ='Normal'>
		<DBID>798</DBID>
		<DisplayNameID>630100</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\SouthernsLibertyExpedition</Icon>
		<RolloverTextID>630101</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Granadero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruNorthernsLibertyExpedition' type ='Normal'>
		<DBID>799</DBID>
		<DisplayNameID>630102</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\NorthernsLibertyExpedition</Icon>
		<RolloverTextID>630103</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Bolivarguard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruToTheLastCartridge' type ='Normal'>
		<DBID>800</DBID>
		<DisplayNameID>630104</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\ToTheLastCartridge</Icon>
		<RolloverTextID>630105</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='ExtraSpeed' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPeruvianBoost</Target></Effect>
			<Effect type ='Data' action ='ExtraDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLPeruvianBoost</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruRebelionDeLosCoroneles' type ='Normal'>
		<DBID>801</DBID>
		<DisplayNameID>630106</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\RebelionDeLosCoroneles</Icon>
		<RolloverTextID>630107</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='2.0' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<Effect type ='Data' amount ='2.0' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Coronel</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruPeruBolivianConfederation' type ='Normal'>
		<DBID>802</DBID>
		<DisplayNameID>630108</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\PeruBolivianConfederation</Icon>
		<RolloverTextID>630109</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='Colorado' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruGimmick' type ='Normal'>
		<DBID>803</DBID>
		<DisplayNameID>630110</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\Gimmick</Icon>
		<RolloverTextID>630111</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLDecoyLegionPeruana' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruHuaripampeada' type ='Normal'>
		<DBID>804</DBID>
		<DisplayNameID>630112</DisplayNameID>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\Huaripampeada</Icon>
		<RolloverTextID>630113</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLPeruvianHuaripampeada' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruTheRiseOfHeroes' type ='Normal'>
		<DBID>805</DBID>
		<DisplayNameID>630114</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>2.0000</Cost>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\TheRiseOfHeroes</Icon>
		<RolloverTextID>630115</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='WOLBrenero' fromprotoid ='WOLDecoyBrenero'></Effect>
			<Effect type ='TransformUnit' toprotoid ='WOLLegionPeruana' fromprotoid ='WOLDecoyLegionPeruana'></Effect>
			<Effect type ='TransformUnit' toprotoid ='WOLGrieveCannon' fromprotoid ='WOLDecoyGrieveCannon'></Effect>
			<Effect type ='TransformUnit' toprotoid ='WOLMorochuco' fromprotoid ='WOLDecoyMorochuco'></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- CATHEDRAL Cards -->
	<!-- CORONEL Cards -->
	<Tech name ='HCPeruCoronels' type ='Normal'>
		<DBID>806</DBID>
		<DisplayNameID>72888</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\icons\coronel</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Coronel' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- NATIVE Cards -->
	<Tech name ='HCIndigenousContribution' type ='Normal'>
		<DBID>807</DBID>
		<DisplayNameID>630210</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\IndigenousContribution</Icon>
		<RolloverTextID>630211</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='Data' amount ='0.25' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>69038</Effect>
		</Effects>
	</Tech>
	<!-- SCHOOL Cards -->
	<!-- ADVANCED BUILDINGS Cards -->
	<!-- MISCELLANEOUS Cards -->
	<Tech name ='HCPeruRecyclingRailroadTracks' type ='Normal'>
		<DBID>808</DBID>
		<DisplayNameID>630200</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\RecyclingRailroadTracks</Icon>
		<RolloverTextID>630201</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractArtillery</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruHeroina' type ='Normal'>
		<DBID>809</DBID>
		<DisplayNameID>630202</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\Heroina</Icon>
		<RolloverTextID>630203</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLMariscala' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPeruPowerfullWoman' type ='Normal'>
		<DBID>810</DBID>
		<DisplayNameID>630204</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>45.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\PowerfullWoman</Icon>
		<RolloverTextID>630205</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.75' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMariscala</Target></Effect>
			<Effect type ='Data' amount ='1.75' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMariscala</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- MANUFACTURING Cards -->
	<!-- GUANERA Cards -->
	<Tech name ='HCPeruGuaneraWagon' type ='Normal'>
		<DBID>811</DBID>
		<DisplayNameID>630300</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\Icons\Guanera_Icon</Icon>
		<RolloverTextID>630301</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLPeruvianGuaneraWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENABLES THE GUANERA BONUS -->
			<Effect type ='TechStatus' status ='obtainable'>PeruvianGuaneraTrickle</Effect>
		</Effects>
	</Tech>
	<!-- DOCK Cards -->
	<!-- SHIP Cards -->
	<Tech name ='HCPeruHuascar' type ='Normal'>
		<DBID>812</DBID>
		<DisplayNameID>630400</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\Huascar</Icon>
		<RolloverTextID>630401</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLPeruvianMonitorHuascar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- MERCS Cards -->
	<!-- MISCELLANEOUS Cards -->
	<Tech name ='HCPeruPortOfIquitos' type ='Normal'>
		<DBID>813</DBID>
		<DisplayNameID>630402</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>35.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Sommer\Peru\HC Cards\PortOfIquitos</Icon>
		<RolloverTextID>630403</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Colonialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.1' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='1.1' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='1.1' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='1.1' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Cost' resource ='Fame' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Ship</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Dock</Target></Effect>
			<!-- ENSURES GUANERA RETURNS 1 SHIPMENT-->
			<Effect tech ='PeruvianGuaneraTrickle' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechobtainable' unittype ='WOLPeruvianGuaneraReturnsXP' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Peruvian HC Cards -->
	<!-- End Peruvian Techs -->
	<!-- Bug Fixed -->
	<Tech name ='WOLHCStarFort2' type ='Normal'>
		<DBID>9991</DBID>
		<DisplayNameID>771756</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\native\castramentation</Icon>
		<RolloverTextID>771757</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLStarFortWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLStarFort</Target></Effect>
		</Effects>
	</Tech>
	<!-- Tech name ='WOLHCAdvancedCasern' type ='Normal'>
		<DBID>9992</DBID>
		<DisplayNameID>630528</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_advanced_arsenal\hc_advanced_arsenal</Icon>
		<RolloverTextID>630529</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>VeteranBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>VeteranBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>GuardBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GuardBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ImperialBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ImperialBulgarianBarracks</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>VeteranGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>VeteranGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>GuardGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GuardGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ImperialGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ImperialGreekBarracks</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>VeteranRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>VeteranRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>GuardRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GuardRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ImperialRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ImperialRomanianBarracks</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>VeteranSerbianBarracks</Target></Effect>
			<Effect type ='Data' amount ='200.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>VeteranSerbianBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>GuardSerbianBarracks</Target></Effect>
			<Effect type ='Data' amount ='500.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>GuardSerbianBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Gold' relativity ='Assign'>
				<Target type ='Tech'>ImperialSerbianBarracks</Target></Effect>
			<Effect type ='Data' amount ='1250.00' subtype ='Cost' resource ='Wood' relativity ='Assign'>
				<Target type ='Tech'>ImperialSerbianBarracks</Target></Effect>
			<Effect type ='TextOutput'>630530</Effect>
		</Effects>
	</Tech -->
	<!-- Maltese upgrades start -->
	<Tech name ='VeteranSwordsmen' type ='Normal'>
		<DBID>8101</DBID>
		<DisplayNameID>601295</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_sword_infantry\veteran_sword_infantry</Icon>
		<RolloverTextID>601298</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='SetName' proto ='DLCswordsman' culture ='none' newName ='601292'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardSwordsmen' type ='Normal'>
		<DBID>8102</DBID>
		<DisplayNameID>601296</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_sword_infantry\guard_sword_infantry</Icon>
		<RolloverTextID>601298</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranSwordsmen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='SetName' proto ='DLCswordsman' culture ='none' newName ='601293'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSwordsmen' type ='Normal'>
		<DBID>8103</DBID>
		<DisplayNameID>601297</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_sword_infantry\imperial_sword_infantry</Icon>
		<RolloverTextID>601298</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardSwordsmen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='SetName' proto ='DLCswordsman' culture ='none' newName ='601294'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranRanseurs' type ='Normal'>
		<DBID>8104</DBID>
		<DisplayNameID>400369</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_spear_infantry\veteran_spear_infantry</Icon>
		<RolloverTextID>601336</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='SetName' proto ='DLCpikeman' culture ='none' newName ='400368'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardRanseurs' type ='Normal'>
		<DBID>8105</DBID>
		<DisplayNameID>601334</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_spear_infantry\guard_spear_infantry</Icon>
		<RolloverTextID>601336</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranRanseurs</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='SetName' proto ='DLCpikeman' culture ='none' newName ='601332'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialRanseurs' type ='Normal'>
		<DBID>8106</DBID>
		<DisplayNameID>601335</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_sword_infantry\imperial_sword_infantry</Icon>
		<RolloverTextID>601336</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardRanseurs</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='SetName' proto ='DLCpikeman' culture ='none' newName ='601333'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranWarHammersShadow' type ='Normal'>
		<DBID>8107</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='SetName' proto ='DLCpikeman' culture ='none' newName ='400368'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardWarHammers' type ='Normal'>
		<DBID>8108</DBID>
		<DisplayNameID>601342</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_sword_infantry\guard_sword_infantry</Icon>
		<RolloverTextID>601344</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='SetName' proto ='DLCwarhammer' culture ='none' newName ='601340'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCwarhammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialWarHammers' type ='Normal'>
		<DBID>8109</DBID>
		<DisplayNameID>601343</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_sword_infantry\imperial_sword_infantry</Icon>
		<RolloverTextID>601344</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Guardwarhammers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='SetName' proto ='DLCwarhammer' culture ='none' newName ='601341'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCwarhammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranArbalesters' type ='Normal'>
		<DBID>8110</DBID>
		<DisplayNameID>601305</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_archer_infantry\veteran_archer_infantry</Icon>
		<RolloverTextID>601308</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='SetName' proto ='DLCarbalester' culture ='none' newName ='601302'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCarbalester' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardArbalesters' type ='Normal'>
		<DBID>8111</DBID>
		<DisplayNameID>601306</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_archer_infantry\guard_archer_infantry</Icon>
		<RolloverTextID>601308</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranArbalesters</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='SetName' proto ='DLCarbalester' culture ='none' newName ='601303'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCarbalester' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialArbalesters' type ='Normal'>
		<DBID>8112</DBID>
		<DisplayNameID>601307</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_archer_infantry\imperial_archer_infantry</Icon>
		<RolloverTextID>601308</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardArbalesters</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='SetName' proto ='DLCarbalester' culture ='none' newName ='601304'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCarbalester' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='VeteranDLClongbowmen' type ='Normal'>
		<DBID>8113</DBID>
		<DisplayNameID>601325</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_archer_infantry\veteran_archer_infantry</Icon>
		<RolloverTextID>601328</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='SetName' proto ='DLClongbowman' culture ='none' newName ='601322'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Tech name ='VeteranDLCLongbowmenShadow' type ='Normal'>
		<DBID>8113</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='SetName' proto ='DLClongbowman' culture ='none' newName ='601322'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech -->
	<Tech name ='GuardDLCLongbowmen' type ='Normal'>
		<DBID>8114</DBID>
		<DisplayNameID>601326</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_archer_infantry\guard_archer_infantry</Icon>
		<RolloverTextID>601328</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>VeteranDLCLongbowmen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='SetName' proto ='DLClongbowman' culture ='none' newName ='601323'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialDLCLongbowmen' type ='Normal'>
		<DBID>8115</DBID>
		<DisplayNameID>601327</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_archer_infantry\imperial_archer_infantry</Icon>
		<RolloverTextID>601328</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardDLCLongbowmen</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='SetName' proto ='DLClongbowman' culture ='none' newName ='601324'></Effect>
			<!-- <Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect> -->
		</Effects>
	</Tech>
	<Tech name ='ImperialHospitallers' type ='Normal'>
		<DBID>8116</DBID>
		<DisplayNameID>601349</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_sword_infantry\imperial_sword_infantry</Icon>
		<RolloverTextID>601350</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>GuardHospitallers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='SetName' proto ='DLChospitaller' culture ='none' newName ='601348'></Effect>
			<!-- <Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLChospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect> -->
		</Effects>
	</Tech>
	<Tech name ='VeteranKnights' type ='Normal'>
		<DBID>8117</DBID>
		<DisplayNameID>601315</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_cavalry\veteran_cavalry</Icon>
		<RolloverTextID>601318</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='SetName' proto ='DLCknight' culture ='none' newName ='601312'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='GuardKnights' type ='Normal'>
		<DBID>8118</DBID>
		<DisplayNameID>601316</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>601318</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>VeteranKnights</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='SetName' proto ='DLCknight' culture ='none' newName ='601313'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialKnights' type ='Normal'>
		<DBID>8119</DBID>
		<DisplayNameID>601317</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>601318</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Guardknights</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='SetName' proto ='DLCknight' culture ='none' newName ='601314'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialHoopThrowers' type ='Normal'>
		<DBID>8120</DBID>
		<DisplayNameID>400375</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_grenadier_artillery\imperial_grenadier_artillery</Icon>
		<RolloverTextID>400376</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='SetName' proto ='DLChoopthrower' culture ='none' newName ='400374'></Effect>
			<!--<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLChoopthrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>-->
		</Effects>
	</Tech>
	<!-- End Maltese Upgrades -->
	<!-- Start Maltese Politicians -->
	<Tech name ='WOLPoliticianKnightOfDevotion' type ='Normal'>
		<DBID>8121</DBID>
		<DisplayNameID>630526</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_ii</Icon>
		<RolloverTextID>630527</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ypChurchWagon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Priest' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age1</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianAdventurerMaltese' type ='Normal'>
		<DBID>8122</DBID>
		<DisplayNameID>630528</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>630529</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age2</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianSergeantMaltese' type ='Normal'>
		<DBID>8123</DBID>
		<DisplayNameID>630530</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>630531</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianServingBrother' type ='Normal'>
		<DBID>8124</DBID>
		<DisplayNameID>630532</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>630533</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianScribe' type ='Normal'>
		<DBID>8125</DBID>
		<DisplayNameID>630534</DisplayNameID>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<ResearchPoints>110.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iii</Icon>
		<RolloverTextID>630535</RolloverTextID>
		<Flag>Shadow</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Resource' resource ='Ships' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age2</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianPriory' type ='Normal'>
		<DBID>8126</DBID>
		<DisplayNameID>630536</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>630537</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLChospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianHospitaller' type ='Normal'>
		<DBID>8127</DBID>
		<DisplayNameID>630538</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>630539</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='CrateofWoodLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianCavalierMaltese' type ='Normal'>
		<DBID>8128</DBID>
		<DisplayNameID>630540</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>630541</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age3</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianEngineerMaltese' type ='Normal'>
		<DBID>8129</DBID>
		<DisplayNameID>630542</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_iv</Icon>
		<RolloverTextID>630543</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLTrebuchet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetAge'>Age3</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianGreatCommander' type ='Normal'>
		<DBID>8130</DBID>
		<DisplayNameID>630545</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>630546</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='CrateofCoinLarge' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianPaladin' type ='Normal'>
		<DBID>8131</DBID>
		<DisplayNameID>630547</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>630548</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>AgeUpgrade</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCwarhammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='UnlockPoliticianNaturalistMaltese' type ='Normal'>
		<DBID>8132</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianNaturalist</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianQuartermasterMaltese' type ='Normal'>
		<DBID>8133</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>PoliticianQuartermaster</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianServingBrotherMaltese' type ='Normal'>
		<DBID>8134</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianServingBrother</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianScribeMaltese' type ='Normal'>
		<DBID>8135</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>20</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianScribe</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianCavalierMaltese' type ='Normal'>
		<DBID>8136</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>10</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianCavalierMaltese</Effect></Effects>
	</Tech>
	<Tech name ='UnlockPoliticianEngineerMaltese' type ='Normal'>
		<DBID>8137</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>WOLPoliticianEngineerMaltese</Effect></Effects>
	</Tech>
	<!-- End Maltese Politicians -->
	<!-- Start 1.0.9+ Maltese Upgrades -->
	<Tech name ='VeteranCranequiniersShadow' type ='Normal'>
		<DBID>8138</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='SetName' proto ='DLCcranequinier' culture ='none' newName ='630727'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCcranequinier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Guardhospitallers' type ='Normal'>
		<DBID>8139</DBID>
		<DisplayNameID>400388</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_sword_infantry\guard_sword_infantry</Icon>
		<RolloverTextID>601350</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='SetName' proto ='DLChospitaller' culture ='none' newName ='400387'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLChospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Guardcranequiniers' type ='Normal'>
		<DBID>8140</DBID>
		<DisplayNameID>630562</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_cavalry\guard_cavalry</Icon>
		<RolloverTextID>630566</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='SetName' proto ='DLCcranequinier' culture ='none' newName ='630563'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCcranequinier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='Imperialcranequiniers' type ='Normal'>
		<DBID>8141</DBID>
		<DisplayNameID>630564</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_cavalry\imperial_cavalry</Icon>
		<RolloverTextID>630566</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Guardcranequiniers</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='SetName' proto ='DLCcranequinier' culture ='none' newName ='630565'></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='DLCcranequinier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- Start Maltese Cards -->
	<Tech name ='HCExplorerMaltese' type ='Normal'>
		<DBID>8142</DBID>
		<DisplayNameID>630574</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Grand_Master</Icon>
		<RolloverTextID>630575</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='ExplorerDog' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WallConnector' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WallStraight2' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WallStraight5' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='WorkRate' unittype ='AbstractWall' relativity ='Assign'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TextOutput'>630573</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCKnightHospitaller' type ='Normal'>
		<DBID>8143</DBID>
		<DisplayNameID>630577</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Hospitaller</Icon>
		<RolloverTextID>630578</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='DLCHospitaller' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Explorer</Target></Effect>
			<Effect type ='TextOutput'>630576</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMalteseCross' type ='Normal'>
		<DBID>8144</DBID>
		<DisplayNameID>630580</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Maltese_Cross</Icon>
		<RolloverTextID>630581</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='20.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='25.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='30.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='60.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='Data' amount ='55.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Food' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCCranequinier</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='Cost' resource ='Gold' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCCranequinier</Target></Effect>
			<Effect type ='Data' amount ='40.00' subtype ='Cost' resource ='Fame' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLCCranequinier</Target></Effect>
			<Effect type ='TextOutput'>630579</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMilitaryEngineering' type ='Normal'>
		<DBID>8145</DBID>
		<DisplayNameID>630583</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Military_Engineering</Icon>
		<RolloverTextID>630584</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Barracks' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Stable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='ArtilleryDepot' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='FortFrontier' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Saloon' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' action ='Build' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='TextOutput'>630582</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSacraInfermeria' type ='Normal'>
		<DBID>8146</DBID>
		<DisplayNameID>630586</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Sacra_Infermeria</Icon>
		<RolloverTextID>630587</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital01</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital02</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital03</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital04</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital05</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital06</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital07</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital08</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital09</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital10</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital11</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital12</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital13</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital14</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital15</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospital16</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospitalBB1</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospitalBB2</Effect>
			<Effect type ='TechStatus' status ='obtainable'>FieldWOTTAhospitalBB3</Effect>
			<Effect type ='Data' action ='Heal' amount ='1.20' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.20' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>FieldHospital</Target></Effect>
			<Effect type ='TextOutput'>630585</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGreatSiege' type ='Normal'>
		<DBID>8147</DBID>
		<DisplayNameID>630589</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Great_Siege</Icon>
		<RolloverTextID>630590</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.10' subtype ='Armor' relativity ='Assign'>
				<Target type ='ProtoUnit'>AbstractWall</Target></Effect>
			<Effect type ='TextOutput'>630588</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCAuberge' type ='Normal'>
		<DBID>8148</DBID>
		<DisplayNameID>630592</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Auberge</Icon>
		<RolloverTextID>630593</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='SetName' proto ='Saloon' culture ='none' newName ='630592'></Effect>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapAddition' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercLandsknecht</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>MercSwissPikeman</Target></Effect>
			<Effect type ='TextOutput'>630591</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRadicalReforms' type ='Normal'>
		<DBID>8149</DBID>
		<DisplayNameID>630595</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Radical_Reforms</Icon>
		<RolloverTextID>630596</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic01</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic02</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic03</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic04</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic05</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONCatholic06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox01</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox02</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox03</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox04</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox05</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONOrthodox06</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONPriest01</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONPriest02</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONPriest03</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONPriest04</Target></Effect>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Fame' relativity ='Percent'>
				<Target type ='Tech'>RELIGIONPriest05</Target></Effect>
			<Effect type ='TextOutput'>630594</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGranSoccorso' type ='Normal'>
		<DBID>8150</DBID>
		<DisplayNameID>630598</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Gran_Soccorso</Icon>
		<RolloverTextID>630599</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLTempSpeedAura' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='obtainable'>GranSoccorso</Effect>
			<!-- Effect type ='Data' amount ='-0.67' subtype ='FreeHomeCityUnit' unittype ='DLChospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect -->
			<!-- <Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLSpawnHospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect> -->
			<Effect type ='TextOutput'>630597</Effect>
		</Effects>
	</Tech>
	<Tech name ='GranSoccorso' type ='Normal'>
		<DBID>8151</DBID>
		<DisplayNameID>630598</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='-0.67' subtype ='FreeHomeCityUnit' unittype ='DLChospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCGozitanNation' type ='Normal'>
		<DBID>8152</DBID>
		<DisplayNameID>630601</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Gozitan_Nation</Icon>
		<RolloverTextID>630602</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>630600</Effect></Effects>
	</Tech>
	<Tech name ='HCCongressBattalions' type ='Normal'>
		<DBID>8153</DBID>
		<DisplayNameID>630604</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Congress_Battalions</Icon>
		<RolloverTextID>630605</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PlayerSpecificTrainLimitPerAction' relativity ='Assign'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCarbalester</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLClongbowman</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCwarhammer</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLChoopthrower</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCknight</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Food' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>DLCcranequinier</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Wood' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLtrebuchet</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='ProtoUnit'>WOLtrebuchet</Target></Effect>
			<Effect type ='TextOutput'>630603</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCWignacourtAqueduct' type ='Normal'>
		<DBID>8154</DBID>
		<DisplayNameID>630607</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Wignacourt_Aqueduct</Icon>
		<RolloverTextID>630608</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.80' subtype ='Cost' resource ='Wood' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Mill</Target></Effect>
			<Effect type ='Data' action ='Gather' amount ='1.10' subtype ='WorkRate' unittype ='Mill' relativity ='Percent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>630606</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCConspiracySlaves' type ='Normal'>
		<DBID>8155</DBID>
		<DisplayNameID>630610</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Conspiracy_of_the_Slaves</Icon>
		<RolloverTextID>630611</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='BuildingAttack' amount ='20.00' subtype ='Damage' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect type ='TextOutput'>630609</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCRisingPriests' type ='Normal'>
		<DBID>8156</DBID>
		<DisplayNameID>630613</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Rising_of_the_Priests</Icon>
		<RolloverTextID>630614</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='HeavenlyFireBomb2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Priest</Target></Effect>
			<Effect type ='TextOutput'>630612</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCDePoincys' type ='Normal'>
		<DBID>8157</DBID>
		<DisplayNameID>630616</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_De_Poincys_Scheme</Icon>
		<RolloverTextID>630617</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='BuildPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TradingPost</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='Cost' resource ='Fame' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractNativeWarrior</Target></Effect>
			<Effect type ='TextOutput'>630615</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCCarnivalRiots' type ='Normal'>
		<DBID>8158</DBID>
		<DisplayNameID>630619</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Carnival_Riots</Icon>
		<RolloverTextID>630620</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='CopyUnitPortraitAndIcon' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='xpSpy' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>630618</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCThreeCities' type ='Normal'>
		<DBID>8159</DBID>
		<DisplayNameID>630622</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Three_Cities</Icon>
		<RolloverTextID>630623</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='DLCarbalester' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='TextOutput'>630621</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCTribute' type ='Normal'>
		<DBID>8160</DBID>
		<DisplayNameID>630625</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_tribute_of_the_maltese_falcon</Icon>
		<RolloverTextID>630626</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='DLCFalcon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>630624</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMediterraneanPolicing' type ='Normal'>
		<DBID>8161</DBID>
		<DisplayNameID>630628</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Mediterranean_Policing</Icon>
		<RolloverTextID>630629</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='DamageBonus' unittype ='AbstractWarShip' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>AbstractWarShip</Target></Effect>
			<Effect type ='TextOutput'>630627</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCFirebombs' type ='Normal'>
		<DBID>8162</DBID>
		<DisplayNameID>630631</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Firebombs</Icon>
		<RolloverTextID>630632</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='obtainable'>Firebombs</Effect>
			<Effect type ='Data' action ='Spawn' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TrebuchetSpawnIncendio</Target></Effect>
			<Effect type ='TextOutput'>630630</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCGrandCulverins' type ='Normal'>
		<DBID>8163</DBID>
		<DisplayNameID>630634</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Grand_Culverins</Icon>
		<RolloverTextID>630635</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='DamageBonus' unittype ='AbstractArtillery' allactions ='1' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Culverin</Target></Effect>
			<Effect type ='TextOutput'>630633</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCEleemosynaryMissions' type ='Normal'>
		<DBID>8164</DBID>
		<DisplayNameID>630637</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Eleemosynary_Missions</Icon>
		<RolloverTextID>630638</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='MalteseAutogatherAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Settler</Target></Effect>
			<Effect type ='Data' amount ='0.75' subtype ='ResourceTrickleRate' resource ='Food' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='TextOutput'>630636</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCHandInfantryReforms' type ='Normal'>
		<DBID>8165</DBID>
		<DisplayNameID>630640</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Hand_Infantry_Reforms</Icon>
		<RolloverTextID>630641</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TextOutput'>630639</Effect>
			<Effect type ='TransformUnit' toprotoid ='DLCpikeman' fromprotoid ='DLCSwordsman'></Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital01' type ='Normal'>
		<DBID>8166</DBID>
		<DisplayNameID>500307</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\medicine</Icon>
		<RolloverTextID>500308</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital01</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital01Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital02' type ='Normal'>
		<DBID>8167</DBID>
		<DisplayNameID>500309</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\apothecary</Icon>
		<RolloverTextID>500310</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital01Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='Cost' resource ='Gold' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital02</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital02Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital03' type ='Normal'>
		<DBID>8168</DBID>
		<DisplayNameID>500311</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\vaccine</Icon>
		<RolloverTextID>500312</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital02Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital05Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='PopulationCapBonus' relativity ='Absolute'>
			<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital03</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital03Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital04' type ='Normal'>
		<DBID>8169</DBID>
		<DisplayNameID>500313</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\penicilin</Icon>
		<RolloverTextID>500314</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital03Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital10Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Mill' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital04</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital05' type ='Normal'>
		<DBID>8170</DBID>
		<DisplayNameID>500315</DisplayNameID>
		<Cost resourcetype ='Food'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\epidemiology</Icon>
		<RolloverTextID>500316</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital01Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital07Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.90' subtype ='ResearchPoints' relativity ='Percent'>
				<Target type ='techAll'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital05</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital05Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital06' type ='Normal'>
		<DBID>8171</DBID>
		<DisplayNameID>500317</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\promotionofhealth</Icon>
		<RolloverTextID>500318</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital05Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='PopulationCapExtra' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital06</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital07' type ='Normal'>
		<DBID>8172</DBID>
		<DisplayNameID>500319</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\washhands</Icon>
		<RolloverTextID>500320</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.20' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='SetName' proto ='Surgeon' culture ='none' newName ='500339'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital07</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital07Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital08' type ='Normal'>
		<DBID>8173</DBID>
		<DisplayNameID>500325</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\gloves</Icon>
		<RolloverTextID>500326</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital07Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='Data' action ='Heal' amount ='1.40' subtype ='WorkRate' unittype ='LogicalTypeHealed' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect type ='SetName' proto ='Surgeon' culture ='none' newName ='500340'></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital08</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital08Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital09' type ='Normal'>
		<DBID>8174</DBID>
		<DisplayNameID>500321</DisplayNameID>
		<Cost resourcetype ='Food'>500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\oldmicroscope</Icon>
		<RolloverTextID>500322</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital07Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.15' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital09</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital09Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital10' type ='Normal'>
		<DBID>8175</DBID>
		<DisplayNameID>500323</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\newmicroscope</Icon>
		<RolloverTextID>500324</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital09Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.30' subtype ='WorkRate' unittype ='Plantation' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital10</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital10Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital11' type ='Normal'>
		<DBID>8176</DBID>
		<DisplayNameID>500327</DisplayNameID>
		<Cost resourcetype ='Food'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\dissection</Icon>
		<RolloverTextID>500328</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Gather' amount ='1.50' subtype ='WorkRate' unittype ='Herdable' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital11</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital11Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital12' type ='Normal'>
		<DBID>8177</DBID>
		<DisplayNameID>500329</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\anatomy</Icon>
		<RolloverTextID>500330</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital11Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='-10.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital12</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital12Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital13' type ='Normal'>
		<DBID>8178</DBID>
		<DisplayNameID>500331</DisplayNameID>
		<Cost resourcetype ='Gold'>350.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\surgery</Icon>
		<RolloverTextID>500332</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital12Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Surgeon</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital13</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital13Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital14' type ='Normal'>
		<DBID>8179</DBID>
		<DisplayNameID>500333</DisplayNameID>
		<Cost resourcetype ='Food'>800.0000</Cost>
		<Cost resourcetype ='Wood'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\anatomicmodels</Icon>
		<RolloverTextID>500334</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital12Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='-20.00' subtype ='Hitpoints' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital14</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital14Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital15' type ='Normal'>
		<DBID>8180</DBID>
		<DisplayNameID>500335</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\prosthetics</Icon>
		<RolloverTextID>500336</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital13Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital14Detector</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital08Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='0.90' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital15</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospital15Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospital16' type ='Normal'>
		<DBID>8181</DBID>
		<DisplayNameID>500337</DisplayNameID>
		<Cost resourcetype ='Gold'>2200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Hospital\forceps</Icon>
		<RolloverTextID>500338</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospital15Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.85' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractVillager</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospital16</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospitalBB1' type ='Normal'>
		<DBID>8182</DBID>
		<DisplayNameID>500304</DisplayNameID>
		<Cost resourcetype ='Gold'>450.0000</Cost>
		<ResearchPoints>2.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\brazilianicons</Icon>
		<IconTextureCoords>.001953125 .001953125 .19921875 .302734375</IconTextureCoords>
		<RolloverTextID>500306</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn1' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospitalBB1</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospitalBB1Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospitalBB2' type ='Normal'>
		<DBID>8183</DBID>
		<DisplayNameID>500305</DisplayNameID>
		<Cost resourcetype ='Gold'>750.0000</Cost>
		<ResearchPoints>2.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\brazilianicons</Icon>
		<IconTextureCoords>.201171875 .001953125 .3984375 .302734375</IconTextureCoords>
		<RolloverTextID>500306</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospitalBB1Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn2' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospitalBB2</Effect>
			<Effect type ='TechStatus' status ='active'>WOTTAhospitalBB2Detector</Effect>
		</Effects>
	</Tech>
	<Tech name ='FieldWOTTAhospitalBB3' type ='Normal'>
		<DBID>8184</DBID>
		<DisplayNameID>81148</DisplayNameID>
		<Cost resourcetype ='Gold'>1200.0000</Cost>
		<ResearchPoints>2.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\brazilianicons</Icon>
		<IconTextureCoords>.400390625 .001953125 .59765625 .302734375</IconTextureCoords>
		<RolloverTextID>500306</RolloverTextID>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>NativeDance</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus>
			<TechStatus status ='Active'>WOTTAhospitalBB2Detector</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='Spawn3' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Hospital</Target></Effect>
			<Effect tech ='MexicanPistolero' type ='Data' amount ='1.00' subtype ='FreeHomeCityUnitIfTechObtainable' unittype ='SaloonOutlawPistol' relativity ='Absolute'><Target type ='Player'></Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOTTAhospitalBB3</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOTTAhospital01Detector' type ='Normal'>
		<DBID>8185</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital01</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital02Detector' type ='Normal'>
		<DBID>8186</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital02</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital03Detector' type ='Normal'>
		<DBID>8187</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital03</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital05Detector' type ='Normal'>
		<DBID>8188</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital05</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital07Detector' type ='Normal'>
		<DBID>8189</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital07</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital08Detector' type ='Normal'>
		<DBID>8190</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital08</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital09Detector' type ='Normal'>
		<DBID>8191</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital09</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital10Detector' type ='Normal'>
		<DBID>8192</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital10</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital11Detector' type ='Normal'>
		<DBID>8193</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital11</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital12Detector' type ='Normal'>
		<DBID>8194</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital12</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital13Detector' type ='Normal'>
		<DBID>8195</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital13</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital14Detector' type ='Normal'>
		<DBID>8196</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital14</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospital15Detector' type ='Normal'>
		<DBID>8197</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>FieldWOTTAhospital15</TechStatus>
			<TechStatus status ='Active'>HCSacraInfermeria</TechStatus>
		</Prereqs>
	</Tech>
	<Tech name ='WOTTAhospitalBB1Detector' type ='Normal'>
		<DBID>8198</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='WOTTAhospitalBB2Detector' type ='Normal'>
		<DBID>8199</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='HCSwordsmanDamage' type ='Normal'>
		<DBID>8200</DBID>
		<DisplayNameID>630645</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_damage\hc_hand_infantry_damage</Icon>
		<RolloverTextID>630646</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='TextOutput'>630644</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSwordsmanHitPoints' type ='Normal'>
		<DBID>8201</DBID>
		<DisplayNameID>630648</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>630649</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='TextOutput'>630647</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCSwordsmanCombat' type ='Normal'>
		<DBID>8202</DBID>
		<DisplayNameID>630651</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>630652</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCswordsman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLChospitaller</Target></Effect>
			<Effect type ='TextOutput'>630650</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCPolearmCombat' type ='Normal'>
		<DBID>8203</DBID>
		<DisplayNameID>630654</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Polearm_Combat</Icon>
		<RolloverTextID>630655</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>DLCpikeman</Target></Effect>
			<Effect type ='TextOutput'>630653</Effect>
		</Effects>
	</Tech>
	<Tech name ='HCMalteseShipArbalester1' type ='Normal'>
		<DBID>8204</DBID>
		<DisplayNameID>630656</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\arbalester</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='DLCarbalester' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipArbalester2' type ='Normal'>
		<DBID>8205</DBID>
		<DisplayNameID>630657</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\arbalester</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='DLCarbalester' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipArbalester3' type ='Normal'>
		<DBID>8206</DBID>
		<DisplayNameID>630658</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\arbalester</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='17.00' subtype ='FreeHomeCityUnit' unittype ='DLCarbalester' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipLongbowman1' type ='Normal'>
		<DBID>8207</DBID>
		<DisplayNameID>630659</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\longbow\longbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipLongbowman2' type ='Normal'>
		<DBID>8208</DBID>
		<DisplayNameID>630660</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\longbow\longbow_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='DLClongbowman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipFootman1' type ='Normal'>
		<DBID>8209</DBID>
		<DisplayNameID>630661</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\swordsman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipFootman2' type ='Normal'>
		<DBID>8210</DBID>
		<DisplayNameID>630662</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\swordsman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipFootman3' type ='Normal'>
		<DBID>8211</DBID>
		<DisplayNameID>630663</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\swordsman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipFootman4' type ='Normal'>
		<DBID>8212</DBID>
		<DisplayNameID>630664</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\swordsman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='DLCswordsman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipLongswordsman1' type ='Normal'>
		<DBID>8213</DBID>
		<DisplayNameID>630665</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\hospitaller</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='DLChospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipLongswordsman2' type ='Normal'>
		<DBID>8214</DBID>
		<DisplayNameID>630667</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\hospitaller</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='DLChospitaller' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipKnight1' type ='Normal'>
		<DBID>8215</DBID>
		<DisplayNameID>630668</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\knight</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipKnight2' type ='Normal'>
		<DBID>8216</DBID>
		<DisplayNameID>630669</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\knight</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipKnight3' type ='Normal'>
		<DBID>8217</DBID>
		<DisplayNameID>630670</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\knight</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipKnight4' type ='Normal'>
		<DBID>8218</DBID>
		<DisplayNameID>630671</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\knight</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='DLCknight' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipWarHammer1' type ='Normal'>
		<DBID>8219</DBID>
		<DisplayNameID>630672</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\warhammer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='DLCwarhammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipWarHammer2' type ='Normal'>
		<DBID>8220</DBID>
		<DisplayNameID>630673</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\warhammer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='DLCwarhammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipWarHammer3' type ='Normal'>
		<DBID>8221</DBID>
		<DisplayNameID>630674</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\warhammer</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='DLCwarhammer' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipHoopThrower1' type ='Normal'>
		<DBID>8222</DBID>
		<DisplayNameID>630675</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\hoop_thrower\hoop_thrower_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='DLChoopthrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipHoopThrower2' type ='Normal'>
		<DBID>8223</DBID>
		<DisplayNameID>630676</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\spc\hoop_thrower\hoop_thrower_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='DLChoopthrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipHoopThrower3' type ='Normal'>
		<DBID>8224</DBID>
		<DisplayNameID>630677</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\hoop_thrower_inf</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='DLChoopthrower' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipCulverin1' type ='Normal'>
		<DBID>8225</DBID>
		<DisplayNameID>630678</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\culverin\culverin_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Culverin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipCulverin2' type ='Normal'>
		<DBID>8226</DBID>
		<DisplayNameID>630679</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\artillery\culverin\culverin_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Culverin' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipTrebuchet1' type ='Normal'>
		<DBID>8227</DBID>
		<DisplayNameID>630680</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\KnB\Trebuchet\trebuchet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='WOLtrebuchet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipTrebuchet2' type ='Normal'>
		<DBID>8228</DBID>
		<DisplayNameID>630681</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\KnB\Trebuchet\trebuchet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLtrebuchet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipTrebuchet3' type ='Normal'>
		<DBID>8229</DBID>
		<DisplayNameID>630682</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\KnB\Trebuchet\trebuchet_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLtrebuchet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipTrebuchet4' type ='Normal'>
		<DBID>8230</DBID>
		<DisplayNameID>630683</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\trebuchet_inf</Icon>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='WOLtrebuchet' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipRanseur1' type ='Normal'>
		<DBID>8231</DBID>
		<DisplayNameID>630684</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\ranseur</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipRanseur2' type ='Normal'>
		<DBID>8232</DBID>
		<DisplayNameID>630685</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\ranseur</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipRanseur3' type ='Normal'>
		<DBID>8233</DBID>
		<DisplayNameID>630686</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\ranseur</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='20.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipRanseur4' type ='Normal'>
		<DBID>8234</DBID>
		<DisplayNameID>630687</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\ranseur</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='HCMalteseShipRanseur5' type ='Normal'>
		<DBID>8235</DBID>
		<DisplayNameID>630688</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Malta\icons\ranseur</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='DLCpikeman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='ShamanismDetector01' type ='Normal'>
		<DBID>8236</DBID>
		<DisplayNameID>69155</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<HomeCityLevel>30</HomeCityLevel>
		<Flag>Shadow</Flag>
	</Tech>
	<Tech name ='ChurchCacciatoriMaltese' type ='Normal'>
		<DBID>8237</DBID>
		<DisplayNameID>630692</DisplayNameID>
		<Cost resourcetype ='Food'>2000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Cacciatori_Maltesi</Icon>
		<RolloverTextID>630693</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='DLCCacciatoreMaltese' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='ChurchGalleysMaltese' type ='Normal'>
		<DBID>8238</DBID>
		<DisplayNameID>630694</DisplayNameID>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<ResearchPoints>15.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Maltese\tech_Corso_Galleys</Icon>
		<RolloverTextID>630695</RolloverTextID>
		<Flag>UniqueTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>HCRoyalDecreeSPC</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='Galley' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='Galley' culture ='none' newName ='630696'></Effect>
		</Effects>
	</Tech>
	<Tech name ='CappedRams' type ='Normal'>
		<DBID>8239</DBID>
		<DisplayNameID>630551</DisplayNameID>
		<Cost resourcetype ='Food'>200.0000</Cost>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_artillery\veteran_artillery</Icon>
		<RolloverTextID>630557</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRam</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRam</Target></Effect>
			<Effect type ='SetName' proto ='WOLRam' culture ='none' newName ='630552'></Effect>
		</Effects>
	</Tech>
	<Tech name ='SiegeRams' type ='Normal'>
		<DBID>8240</DBID>
		<DisplayNameID>630553</DisplayNameID>
		<Cost resourcetype ='Food'>250.0000</Cost>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_artillery\guard_artillery</Icon>
		<RolloverTextID>630557</RolloverTextID>
		<Flag>UpgradeTech</Flag>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Prereqs>
			<TechStatus status ='Active'>CappedRams</TechStatus>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRam</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRam</Target></Effect>
			<Effect type ='SetName' proto ='WOLRam' culture ='none' newName ='630554'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialSiegeRams' type ='Normal'>
		<DBID>8241</DBID>
		<DisplayNameID>630555</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_artillery\imperial_artillery</Icon>
		<RolloverTextID>630557</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>SiegeRams</TechStatus>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRam</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRam</Target></Effect>
			<Effect type ='SetName' proto ='WOLRam' culture ='none' newName ='630556'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoUpgrade01' type ='Normal'>
		<DBID>8242</DBID>
		<DisplayNameID>630703</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>700.0000</Cost>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_tech_XX</Icon>
		<RolloverTextID>630704</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.20' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.00' subtype ='ActionEnable' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
			<Effect type ='SetName' proto ='WOLMafioso' culture ='none' newName ='630707'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoUpgrade02' type ='Normal'>
		<DBID>8243</DBID>
		<DisplayNameID>630705</DisplayNameID>
		<ResearchPoints>60.0000</ResearchPoints>
		<Cost resourcetype ='Food'>1200.0000</Cost>
		<Cost resourcetype ='Gold'>700.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_tech_XX</Icon>
		<RolloverTextID>630706</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
			<TechStatus status ='Active'>WOLSpyMafiosoUpgrade01</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
			<Effect type ='Data' action ='MartialArts' amount ='1.50' subtype ='Damage' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
			<Effect type ='SetName' proto ='WOLMafioso' culture ='none' newName ='630708'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoShotgun' type ='Normal'>
		<DBID>8244</DBID>
		<DisplayNameID>630709</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_shotgun</Icon>
		<RolloverTextID>630710</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='ShotgunAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoTommyGun' type ='Normal'>
		<DBID>8245</DBID>
		<DisplayNameID>630711</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>800.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_tommy_gun</Icon>
		<RolloverTextID>630712</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
			<TechStatus status ='Active'>WOLSpyMafiosoShotgun</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='ShotgunAttack' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
			<Effect type ='Data' action ='TommyGunAttack' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoViolinCase' type ='Normal'>
		<DBID>8246</DBID>
		<DisplayNameID>630713</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Wood'>1000.0000</Cost>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_violin_case</Icon>
		<RolloverTextID>630714</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
			<TechStatus status ='Active'>WOLSpyMafiosoTommyGun</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='TommyGunAttackStealth' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoMenOfHonor' type ='Normal'>
		<DBID>8247</DBID>
		<DisplayNameID>630715</DisplayNameID>
		<Cost resourcetype ='Food'>666.0000</Cost>
		<Cost resourcetype ='Wood'>666.0000</Cost>
		<Cost resourcetype ='Gold'>666.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_men_of_honor</Icon>
		<RolloverTextID>630716</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='WOLMafioso' fromprotoid ='Merchant'></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoPizzo' type ='Normal'>
		<DBID>8248</DBID>
		<DisplayNameID>630717</DisplayNameID>
		<Cost resourcetype ='Food'>666.0000</Cost>
		<Cost resourcetype ='Wood'>666.0000</Cost>
		<Cost resourcetype ='Gold'>666.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_pizzo</Icon>
		<RolloverTextID>630718</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='EconomicAura' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLSpyMafiosoOmerta' type ='Normal'>
		<DBID>8249</DBID>
		<DisplayNameID>630719</DisplayNameID>
		<Cost resourcetype ='Food'>666.0000</Cost>
		<Cost resourcetype ='Wood'>666.0000</Cost>
		<Cost resourcetype ='Gold'>666.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_omerta</Icon>
		<RolloverTextID>630720</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
			<!-- TechStatus status ='Active'>WOLSpyMafiosoMenOfHonor</TechStatus -->
		</Prereqs>
		<Effects>
			<Effect type ='Data' action ='FrightenDamage' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect></Effects>
	</Tech>
	<!-- Tech name ='WOLSpyMafiosoThreatening' type ='Normal'>
		<DBID>8250</DBID>
		<DisplayNameID>630721</DisplayNameID>
		<ResearchPoints>30.0000</ResearchPoints>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Wood'>300.0000</Cost>
		<Cost resourcetype ='Gold'>300.0000</Cost>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_threatening</Icon>
		<RolloverTextID>630722</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
			<TechStatus status ='Active'>WOLSpyMafiosoPizzo</TechStatus>
		</Prereqs>
		<Effects>
		</Effects>
	</Tech -->
	<Tech name ='WOLSpyMafiosoAnUnrefusableOffer' type ='Normal'>
		<DBID>8251</DBID>
		<DisplayNameID>630723</DisplayNameID>
		<Cost resourcetype ='Food'>300.0000</Cost>
		<Cost resourcetype ='Gold'>400.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Italian\mafioso_an_unrefusable_offer</Icon>
		<RolloverTextID>630724</RolloverTextID>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>Espionage</TechStatus>
			<TechStatus status ='Active'>Age0Italians</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.40' subtype ='DamageBonus' unittype ='AbstractCavalry' allactions ='1' relativity ='Assign'>
				<Target type ='ProtoUnit'>WOLMafioso</Target></Effect></Effects>
	</Tech>
	<Tech name ='Firebombs' type ='Normal'>
		<DBID>8252</DBID>
		<DisplayNameID>630631</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' action ='GrenadeAttack' amount ='8.00' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLCHoopThrower</Target></Effect>
			<Effect type ='Data' action ='HandAttack' amount ='8.00' subtype ='HitPercent' relativity ='Assign'>
				<Target type ='ProtoUnit'>DLCHoopThrower</Target></Effect>
		</Effects>
	</Tech>
	<!-- Start Krupp Factory: Tactics -->
	<Tech name ='WOLKruppSpawnGrenadier' type ='Normal'>
		<DBID>10300</DBID>
		<DisplayNameID>632000</DisplayNameID>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\grenadier_conscription</Icon>
		<RolloverTextID>632001</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Effects>
			<Effect type ='Data' action ='KruppSpawnGrenadier' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnFalconet' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnCulverin' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnMortar' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnHorseArtillery' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnPetard' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLKruppSpawnGrenadier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnFalconet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnPetard</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLKruppSpawnFalconet' type ='Normal'>
		<DBID>10301</DBID>
		<DisplayNameID>632002</DisplayNameID>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\falconet_conscription</Icon>
		<RolloverTextID>632003</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='KruppSpawnFalconet' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnGrenadier' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnCulverin' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnMortar' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnHorseArtillery' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnPetard' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLKruppSpawnFalconet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnGrenadier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnPetard</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLKruppSpawnCulverin' type ='Normal'>
		<DBID>10302</DBID>
		<DisplayNameID>632004</DisplayNameID>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\culverin_conscription</Icon>
		<RolloverTextID>632005</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='KruppSpawnCulverin' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnGrenadier' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnFalconet' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnMortar' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnHorseArtillery' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnPetard' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLKruppSpawnCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnGrenadier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnFalconet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnPetard</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLKruppSpawnMortar' type ='Normal'>
		<DBID>10303</DBID>
		<DisplayNameID>632006</DisplayNameID>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\mortar_conscription</Icon>
		<RolloverTextID>632007</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='KruppSpawnMortar' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnGrenadier' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnFalconet' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnCulverin' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnHorseArtillery' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnPetard' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLKruppSpawnMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnGrenadier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnFalconet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnPetard</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLKruppSpawnHorseArtillery' type ='Normal'>
		<DBID>10304</DBID>
		<DisplayNameID>632008</DisplayNameID>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\horse_artillery_conscription</Icon>
		<RolloverTextID>632009</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='KruppSpawnHorseArtillery' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnGrenadier' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnFalconet' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnCulverin' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnMortar' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnPetard' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLKruppSpawnHorseArtillery</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnGrenadier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnFalconet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnPetard</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLKruppSpawnPetard' type ='Normal'>
		<DBID>10305</DBID>
		<DisplayNameID>632010</DisplayNameID>
		<ResearchPoints>5.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\petard_conscription</Icon>
		<RolloverTextID>632011</RolloverTextID>
		<Flag>YPInfiniteTech</Flag>
		<Flag>YPNoTextMessage</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' action ='KruppSpawnPetard' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnGrenadier' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnFalconet' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnCulverin' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnMortar' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='Data' action ='KruppSpawnHorseArtillery' amount ='0.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLKruppFactory</Target></Effect>
			<Effect type ='TechStatus' status ='unobtainable'>WOLKruppSpawnPetard</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnGrenadier</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnFalconet</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnCulverin</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnMortar</Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLKruppSpawnHorseArtillery</Effect>
		</Effects>
	</Tech>
	<!-- End Krupp Factory: Tactics -->
	<!-- Game Starts Beyond Discovery Start, Latin Americans Start, Argentina Start. -->
	<Tech name ='WOLColonializeArgentineans' type ='Normal'>
		<DBID>10001</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeArgentineans' type ='Normal'>
		<DBID>10002</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeArgentineans' type ='Normal'>
		<DBID>10003</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeArgentineans' type ='Normal'>
		<DBID>10004</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ArgentineExplorer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialArgentineans' type ='Normal'>
		<DBID>10005</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialArgentineans' type ='Normal'>
		<DBID>10006</DBID>
		<DisplayNameID>36325</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialArgentineans</Effect>
		</Effects>
	</Tech>
	<!-- Argentina End, Brazil Start.-->
	<Tech name ='WOLColonializeBrazilians' type ='Normal'>
		<DBID>10007</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeBrazilians' type ='Normal'>
		<DBID>10008</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeBrazilians' type ='Normal'>
		<DBID>10009</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeBrazilians' type ='Normal'>
		<DBID>10010</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Bandeirante</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialBrazilians' type ='Normal'>
		<DBID>10011</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialBrazilians' type ='Normal'>
		<DBID>10012</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialBrazilians</Effect>
		</Effects>
	</Tech>
	<!-- Brazil End, Chile Start. -->
	<Tech name ='WOLColonializeChileans' type ='Normal'>
		<DBID>10013</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeChileans' type ='Normal'>
		<DBID>10014</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeChileans' type ='Normal'>
		<DBID>10015</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeChileans' type ='Normal'>
		<DBID>10016</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialChileans' type ='Normal'>
		<DBID>10017</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialChileans' type ='Normal'>
		<DBID>10018</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialChileans</Effect>
		</Effects>
	</Tech>
	<!-- Chile End, Gran Colombia Start. -->
	<Tech name ='WOLColonializeColombians' type ='Normal'>
		<DBID>10019</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
			<Effect type ='Data' action ='LLANEROHP' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='LLANEROSpeed' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
			<Effect type ='Data' action ='LLANEROStrengh' amount ='1.00' subtype ='ActionEnable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Herdable</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeColombians' type ='Normal'>
		<DBID>10020</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeColombians' type ='Normal'>
		<DBID>10021</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeColombians' type ='Normal'>
		<DBID>10022</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Officer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialColombians' type ='Normal'>
		<DBID>10023</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialColombians' type ='Normal'>
		<DBID>10024</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialColombians</Effect>
		</Effects>
	</Tech>
	<!-- Gran Colombia End, Mexico Start. -->
	<Tech name ='WOLColonializeMexicans' type ='Normal'>
		<DBID>10025</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeMexicans' type ='Normal'>
		<DBID>10026</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeMexicans' type ='Normal'>
		<DBID>10027</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeMexicans' type ='Normal'>
		<DBID>10028</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialMexicans' type ='Normal'>
		<DBID>10029</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialMexicans' type ='Normal'>
		<DBID>10030</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialMexicans</Effect>
		</Effects>
	</Tech>
	<!-- Mexico End, Paraguay Start. -->
	<Tech name ='WOLColonializeParaguayans' type ='Normal'>
		<DBID>10031</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeParaguayans' type ='Normal'>
		<DBID>10032</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeParaguayans' type ='Normal'>
		<DBID>10033</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeParaguayans' type ='Normal'>
		<DBID>10034</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Engineer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialParaguayans' type ='Normal'>
		<DBID>10035</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialParaguayans' type ='Normal'>
		<DBID>10036</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialParaguayans</Effect>
		</Effects>
	</Tech>
	<!-- Paraguay End, Latin Americans End, South American Natives Start, Inca Start. -->
	<Tech name ='WOLColonializeInca' type ='Normal'>
		<DBID>10037</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeInca' type ='Normal'>
		<DBID>10038</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeInca' type ='Normal'>
		<DBID>10039</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeInca' type ='Normal'>
		<DBID>10040</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialInca' type ='Normal'>
		<DBID>10041</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialInca' type ='Normal'>
		<DBID>10042</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialInca</Effect>
		</Effects>
	</Tech>
	<!-- Inca End, Mapuche Start. -->
	<Tech name ='WOLColonializeMapuche' type ='Normal'>
		<DBID>10043</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeMapuche' type ='Normal'>
		<DBID>10044</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeMapuche' type ='Normal'>
		<DBID>10045</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeMapuche' type ='Normal'>
		<DBID>10046</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialMapuche' type ='Normal'>
		<DBID>10047</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialMapuche' type ='Normal'>
		<DBID>10048</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialMapuche</Effect>
		</Effects>
	</Tech>
	<!-- Mapuche End, Tupinamba Start. -->
	<Tech name ='WOLColonializeTupinamba' type ='Normal'>
		<DBID>10049</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeTupinamba' type ='Normal'>
		<DBID>10050</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeTupinamba' type ='Normal'>
		<DBID>10051</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeTupinamba' type ='Normal'>
		<DBID>10052</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ypSPCHuang</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialTupinamba' type ='Normal'>
		<DBID>10053</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialTupinamba' type ='Normal'>
		<DBID>10054</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialTupinamba</Effect>
		</Effects>
	</Tech>
	<!-- Tupinamba End, South American Natives End, Balkans Start, Bulgaria Start. -->
	<Tech name ='WOLColonializeBulgarians' type ='Normal'>
		<DBID>10055</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeColonialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeBulgarians' type ='Normal'>
		<DBID>10056</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeFortressAgeBalkan</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeBulgarians' type ='Normal'>
		<DBID>10057</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeIndustrialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeBulgarians' type ='Normal'>
		<DBID>10058</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeImperialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialBulgarians' type ='Normal'>
		<DBID>10059</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialBulgarians' type ='Normal'>
		<DBID>10060</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialBulgarians</Effect>
		</Effects>
	</Tech>
	<!-- Bulgaria End, Greece Start. -->
	<Tech name ='WOLColonializeGreeks' type ='Normal'>
		<DBID>10061</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeColonialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeGreeks' type ='Normal'>
		<DBID>10062</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeFortressAgeBalkan</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeGreeks' type ='Normal'>
		<DBID>10063</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeIndustrialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeGreeks' type ='Normal'>
		<DBID>10064</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeImperialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialGreeks' type ='Normal'>
		<DBID>10065</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialGreeks' type ='Normal'>
		<DBID>10066</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialGreeks</Effect>
		</Effects>
	</Tech>
	<!-- Greece End, Romania Start. -->
	<Tech name ='WOLColonializeRomanians' type ='Normal'>
		<DBID>10067</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeColonialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeRomanians' type ='Normal'>
		<DBID>10068</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeFortressAgeBalkan</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeRomanians' type ='Normal'>
		<DBID>10069</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeIndustrialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeRomanians' type ='Normal'>
		<DBID>10070</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeImperialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLDomnitor</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialRomanians' type ='Normal'>
		<DBID>10071</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialRomanians' type ='Normal'>
		<DBID>10072</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialRomanians</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Vardo</Target></Effect>
		</Effects>
	</Tech>
	<!-- Romania End, Serbia Start. -->
	<Tech name ='WOLColonializeSerbians' type ='Normal'>
		<DBID>10073</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeColonialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeSerbians' type ='Normal'>
		<DBID>10074</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeFortressAgeBalkan</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeSerbians' type ='Normal'>
		<DBID>10075</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeIndustrialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeSerbians' type ='Normal'>
		<DBID>10076</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='TechStatus' status ='active'>WOLFakeImperialAgeBalkan</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLCartographer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialSerbians' type ='Normal'>
		<DBID>10077</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialSerbians' type ='Normal'>
		<DBID>10078</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialSerbians</Effect>
		</Effects>
	</Tech>
	<!-- Serbia End, Balkans End, Anglophones Start, Australia Start. -->
	<Tech name ='WOLColonializeAustralians' type ='Normal'>
		<DBID>10079</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeAustralians' type ='Normal'>
		<DBID>10080</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeAustralians' type ='Normal'>
		<DBID>10081</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeAustralians' type ='Normal'>
		<DBID>10082</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialAustralians' type ='Normal'>
		<DBID>10083</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialAustralians' type ='Normal'>
		<DBID>10084</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialAustralians</Effect>
		</Effects>
	</Tech>
	<!-- Australia End, Canada Start. -->
	<Tech name ='WOLColonializeCanadians' type ='Normal'>
		<DBID>10085</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeCanadians' type ='Normal'>
		<DBID>10086</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeCanadians' type ='Normal'>
		<DBID>10087</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeCanadians' type ='Normal'>
		<DBID>10088</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialCanadians' type ='Normal'>
		<DBID>10089</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialCanadians' type ='Normal'>
		<DBID>10090</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialCanadians</Effect>
		</Effects>
	</Tech>
	<!-- Canada End, United States Start. -->
	<Tech name ='WOLColonializeUnitedStates' type ='Normal'>
		<DBID>10091</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeUnitedStates' type ='Normal'>
		<DBID>10092</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeUnitedStates' type ='Normal'>
		<DBID>10093</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeUnitedStates' type ='Normal'>
		<DBID>10094</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>ShepherdDog</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialUnitedStates' type ='Normal'>
		<DBID>10095</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialUnitedStates' type ='Normal'>
		<DBID>10096</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialUnitedStates</Effect>
		</Effects>
	</Tech>
	<!-- United States End, Anglophones End, New Europeans Start, Belgium Start. -->
	<Tech name ='WOLColonializeBelgians' type ='Normal'>
		<DBID>10097</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeBelgians' type ='Normal'>
		<DBID>10098</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeBelgians' type ='Normal'>
		<DBID>10099</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeBelgians' type ='Normal'>
		<DBID>10100</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialBelgians' type ='Normal'>
		<DBID>10101</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialBelgians' type ='Normal'>
		<DBID>10102</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialBelgians</Effect>
		</Effects>
	</Tech>
	<!-- Belgium End, Denmark Start. -->
	<Tech name ='WOLColonializeDanish' type ='Normal'>
		<DBID>10103</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeDanish' type ='Normal'>
		<DBID>10104</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeDanish' type ='Normal'>
		<DBID>10205</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeDanish' type ='Normal'>
		<DBID>10106</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialDanish' type ='Normal'>
		<DBID>10107</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialDanish' type ='Normal'>
		<DBID>10108</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialDanish</Effect>
		</Effects>
	</Tech>
	<!-- Denmark End, Habsburg Start. -->
	<Tech name ='WOLColonializeHabsburgs' type ='Normal'>
		<DBID>10109</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeHabsburgs' type ='Normal'>
		<DBID>10110</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeHabsburgs' type ='Normal'>
		<DBID>10111</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeHabsburgs' type ='Normal'>
		<DBID>10112</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialHabsburgs' type ='Normal'>
		<DBID>10113</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialHabsburgs' type ='Normal'>
		<DBID>10114</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialHabsburgs</Effect>
		</Effects>
	</Tech>
	<!-- Habsburg End, Italy Start. -->
	<Tech name ='WOLColonializeItalians' type ='Normal'>
		<DBID>10115</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeItalians' type ='Normal'>
		<DBID>10116</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLVineyard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeItalians' type ='Normal'>
		<DBID>10117</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLVineyard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeItalians' type ='Normal'>
		<DBID>10118</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>WOLVineyard</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialItalians' type ='Normal'>
		<DBID>10119</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialItalians' type ='Normal'>
		<DBID>10120</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialItalians</Effect>
		</Effects>
	</Tech>
	<!-- Italy End, Sweden Start. -->
	<Tech name ='WOLColonializeSwedish' type ='Normal'>
		<DBID>10121</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizeSwedish' type ='Normal'>
		<DBID>10122</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializeSwedish' type ='Normal'>
		<DBID>10123</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializeSwedish' type ='Normal'>
		<DBID>10124</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialSwedish' type ='Normal'>
		<DBID>10125</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialSwedish' type ='Normal'>
		<DBID>10126</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialSwedish</Effect>
		</Effects>
	</Tech>
	<!-- Sweden End, New Europeans End, Peru Start. -->
	<Tech name ='WOLColonializePeruvians' type ='Normal'>
		<DBID>10127</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_2</Icon>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Colonialize</Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
			<Effect type ='Data' amount ='1.25' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLFortressizePeruvians' type ='Normal'>
		<DBID>10128</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_3</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Fortressize</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>TownCenter</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Presidio</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLIndustrializePeruvians' type ='Normal'>
		<DBID>10129</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Industrialize</Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
			<Effect type ='Data' amount ='1.40' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperializePeruvians' type ='Normal'>
		<DBID>10130</DBID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>Imperialize</Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLProcer</Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPostIndustrialPeruvians' type ='Normal'>
		<DBID>10131</DBID>
		<DisplayNameID></DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_4</Icon>
		<Flag>Shadow</Flag>
		<Effects>
		</Effects>
	</Tech>
	<Tech name ='WOLPostImperialPeruvians' type ='Normal'>
		<DBID>10132</DBID>
		<DisplayNameID>36325</DisplayNameID>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\post_game\time_line_age_5</Icon>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLPostIndustrialPeruvians</Effect>
		</Effects>
	</Tech>
	<!-- Peru End, Game Starts Beyond Discovery End (for now). -->
	<!-- European Modernization: Cards -->
	<Tech name ='WOLHCShipLandwehrs1' type ='Normal'>
		<DBID>11001</DBID>
		<DisplayNameID>91001</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Landwehr\landwehr_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandwehrs2' type ='Normal'>
		<DBID>11002</DBID>
		<DisplayNameID>91002</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Landwehr\landwehr_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandwehrs3' type ='Normal'>
		<DBID>11003</DBID>
		<DisplayNameID>91003</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Landwehr\landwehr_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='11.00' subtype ='FreeHomeCityUnit' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandwehrs4' type ='Normal'>
		<DBID>11004</DBID>
		<DisplayNameID>91004</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Landwehr\landwehr_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandwehrs5' type ='Normal'>
		<DBID>11005</DBID>
		<DisplayNameID>91005</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Landwehr\landwehr_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='14.00' subtype ='FreeHomeCityUnit' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipLandwehrs6' type ='Normal'>
		<DBID>815</DBID>
		<DisplayNameID>91006</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Landwehr\landwehr_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='16.00' subtype ='FreeHomeCityUnit' unittype ='WOLLandwehr' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipJaegers1' type ='Normal'>
		<DBID>11007</DBID>
		<DisplayNameID>91007</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\jaeger_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipJaegers2' type ='Normal'>
		<DBID>11008</DBID>
		<DisplayNameID>91008</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\jaeger_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipJaegers3' type ='Normal'>
		<DBID>11009</DBID>
		<DisplayNameID>91009</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\jaeger_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipJaegers4' type ='Normal'>
		<DBID>11010</DBID>
		<DisplayNameID>91010</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Icons\jaeger_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='WOLJaeger' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipGrenadiers1German' type ='Normal'>
		<DBID>11011</DBID>
		<DisplayNameID>91011</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\grenadier\grenadier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipGrenadiers2German' type ='Normal'>
		<DBID>11012</DBID>
		<DisplayNameID>91012</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>units\infantry_ranged\grenadier\grenadier_icon_64x64</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='Grenadier' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipTotenkopfHussars1' type ='Normal'>
		<DBID>11013</DBID>
		<DisplayNameID>91013</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\death_hussar_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLTotenkopfHussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipTotenkopfHussars2' type ='Normal'>
		<DBID>11014</DBID>
		<DisplayNameID>91014</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\death_hussar_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLTotenkopfHussar' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRangedInfantryDamage' type ='Normal'>
		<DBID>11015</DBID>
		<DisplayNameID>91015</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_damage\hc_gunpowder_infantry_damage</Icon>
		<RolloverTextID>91016</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='TextOutput'>91017</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRangedInfantryHitpoints' type ='Normal'>
		<DBID>11016</DBID>
		<DisplayNameID>91018</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_hitpoints\hc_gunpowder_infantry_hitpoints</Icon>
		<RolloverTextID>91019</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='TextOutput'>91020</Effect>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCRangedInfantryCombat' type ='Normal'>
		<DBID>11017</DBID>
		<DisplayNameID>91021</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_gunpowder_infantry_combat\hc_gunpowder_infantry_combat</Icon>
		<RolloverTextID>91022</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLLandwehr</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLJaeger</Target></Effect>
			<Effect type ='TextOutput'>91023</Effect>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='Uhlan' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipOpolcheniye1' type ='Normal'>
		<DBID>11018</DBID>
		<DisplayNameID>91024</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Opolcheniye_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='WOLOpolchenets' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipOpolcheniye2' type ='Normal'>
		<DBID>11019</DBID>
		<DisplayNameID>91025</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Opolcheniye_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='WOLOpolchenets' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipOpolcheniye3' type ='Normal'>
		<DBID>11020</DBID>
		<DisplayNameID>91026</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Opolcheniye_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='15.00' subtype ='FreeHomeCityUnit' unittype ='WOLOpolchenets' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipPekhotas1' type ='Normal'>
		<DBID>11021</DBID>
		<DisplayNameID>91027</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\ryadovoy_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='RifleTroop' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipPekhotas2' type ='Normal'>
		<DBID>11022</DBID>
		<DisplayNameID>91028</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\ryadovoy_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='RifleTroop' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipForeignLegion1' type ='Normal'>
		<DBID>11023</DBID>
		<DisplayNameID>91029</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\French Foreign Legion_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLForeignLegion' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipForeignLegion2' type ='Normal'>
		<DBID>11024</DBID>
		<DisplayNameID>91030</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\French Foreign Legion_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLForeignLegion' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipScotsGreys1' type ='Normal'>
		<DBID>11025</DBID>
		<DisplayNameID>91031</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\Scotgreyt</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLScotsGrey' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipScotsGreys2' type ='Normal'>
		<DBID>11026</DBID>
		<DisplayNameID>91032</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\modernization\Scotgreyt</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLScotsGrey' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAtiradores1' type ='Normal'>
		<DBID>11027</DBID>
		<DisplayNameID>91033</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\atirador\atirador_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Atirador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAtiradores2' type ='Normal'>
		<DBID>11028</DBID>
		<DisplayNameID>91034</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\atirador\atirador_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Atirador' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFlankeurs1' type ='Normal'>
		<DBID>11029</DBID>
		<DisplayNameID>91035</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Flankeur_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLFlankeur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFlankeurs2' type ='Normal'>
		<DBID>11030</DBID>
		<DisplayNameID>91036</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Flankeur_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLFlankeur' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNizams1' type ='Normal'>
		<DBID>11031</DBID>
		<DisplayNameID>91037</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\nizam\nizamicedidsmall</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='Nizam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipNizams2' type ='Normal'>
		<DBID>11032</DBID>
		<DisplayNameID>91038</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Delta\modernization\nizam\nizamicedidsmall</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='Nizam' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBatidores1' type ='Normal'>
		<DBID>11033</DBID>
		<DisplayNameID>91039</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\batidor_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='EscoltaSpain' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBatidores2' type ='Normal'>
		<DBID>11034</DBID>
		<DisplayNameID>91040</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\batidor_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='EscoltaSpain' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipGrognards1' type ='Normal'>
		<DBID>11071</DBID>
		<DisplayNameID>91041</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Grognard_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrognard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipGrognards2' type ='Normal'>
		<DBID>11072</DBID>
		<DisplayNameID>91042</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Grognard_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrognard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipGrognards3' type ='Normal'>
		<DBID>816</DBID>
		<DisplayNameID>91043</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Grognard_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrognard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipGrognards4' type ='Normal'>
		<DBID>817</DBID>
		<DisplayNameID>91044</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\Stiven\Grognard_SMALL</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLGrognard' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCAndeanDamage' type ='Normal'>
		<DBID>11073</DBID>
		<DisplayNameID>91045</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_damage\hc_infantry_damage</Icon>
		<RolloverTextID>91046</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='TextOutput'>91047</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCAndeanHitpoints' type ='Normal'>
		<DBID>11074</DBID>
		<DisplayNameID>91048</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_hitpoints\hc_infantry_hitpoints</Icon>
		<RolloverTextID>91049</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='TextOutput'>91050</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCAndeanCombat' type ='Normal'>
		<DBID>11075</DBID>
		<DisplayNameID>91051</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_infantry_combat\hc_infantry_combat</Icon>
		<RolloverTextID>91052</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Machetero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLBrenero</Target></Effect>
			<Effect type ='TextOutput'>91053</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranRegulares' type ='Normal'>
		<DBID>11076</DBID>
		<DisplayNameID>91058</DisplayNameID>
		<Cost resourcetype ='Wood'>200.0000</Cost>
		<Cost resourcetype ='Gold'>200.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\veteran_infantry\veteran_infantry</Icon>
		<RolloverTextID>91059</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRegular' culture ='none' newName ='91064'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardRegulares' type ='Normal'>
		<DBID>11077</DBID>
		<DisplayNameID>91060</DisplayNameID>
		<Cost resourcetype ='Wood'>600.0000</Cost>
		<Cost resourcetype ='Gold'>600.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\guard_infantry\guard_infantry</Icon>
		<RolloverTextID>91061</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLVeteranRegulares</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRegular' culture ='none' newName ='91065'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialRegulares' type ='Normal'>
		<DBID>11078</DBID>
		<DisplayNameID>91062</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\imperial_infantry\imperial_infantry</Icon>
		<RolloverTextID>91063</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>WOLGuardRegulares</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLRegular</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLRegular' culture ='none' newName ='91066'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLVeteranChapelgorrisShadow' type ='Normal'>
		<DBID>11079</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Fortressize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='91068'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLGuardChapelgorrisShadow' type ='Normal'>
		<DBID>11080</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.30' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.30' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='91069'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialChapelgorrisShadow' type ='Normal'>
		<DBID>11081</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='91070'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLRGPeseterosShadow' type ='Normal'>
		<DBID>11082</DBID>
		<DisplayNameID>91067</DisplayNameID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
			<TechStatus status ='Active'>WOLHCPeseteros</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.10' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='Data' amount ='1.10' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WOLTxapelgorris</Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='91071'></Effect>
			<Effect type ='TechStatus' status ='obtainable'>WOLImperialPeseterosShadow</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLImperialPeseterosShadow' type ='Normal'>
		<DBID>11083</DBID>
		<ResearchPoints>0.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Flag>Shadow</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus></Prereqs>
		<Effects>
			<Effect type ='Data' amount ='0.00' subtype ='UpdateVisual' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='SetName' proto ='WOLTxapelgorris' culture ='none' newName ='91072'></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCExplorerSpanish' type ='Normal'>
		<DBID>11084</DBID>
		<DisplayNameID>91073</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Spanish\tech_expedicionario</Icon>
		<RolloverTextID>91074</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Hero</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='Data' amount ='1.20' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>WarDog</Target></Effect>
			<Effect type ='TextOutput'>91075</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipRegulares1' type ='Normal'>
		<DBID>11085</DBID>
		<DisplayNameID>91076</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Regular\regular_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRegulares2' type ='Normal'>
		<DBID>11086</DBID>
		<DisplayNameID>91077</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Regular\regular_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRegulares3' type ='Normal'>
		<DBID>11087</DBID>
		<DisplayNameID>91078</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Regular\regular_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRegulares4' type ='Normal'>
		<DBID>11088</DBID>
		<DisplayNameID>91079</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Regular\regular_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRegulares5' type ='Normal'>
		<DBID>11089</DBID>
		<DisplayNameID>91080</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Units\Regular\regular_icon</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipRegularesRepeat' type ='Normal'>
		<DBID>11090</DBID>
		<DisplayNameID>91081</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_regulares</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCInfantryHandDamage' type ='Normal'>
		<DBID>11091</DBID>
		<DisplayNameID>91082</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_team_hand_infantry_attack\hc_team_hand_infantry_damage</Icon>
		<RolloverTextID>91083</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Flag>TeamTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.20' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>91084</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCInfantryHandHitpoints' type ='Normal'>
		<DBID>11092</DBID>
		<DisplayNameID>91085</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_hitpoints\hc_hand_infantry_hitpoints</Icon>
		<RolloverTextID>91086</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>91087</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCInfantryHandCombat' type ='Normal'>
		<DBID>11093</DBID>
		<DisplayNameID>91088</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\techs\hc_hand_infantry_combat\hc_hand_infantry_combat</Icon>
		<RolloverTextID>91089</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.15' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='Data' amount ='1.15' subtype ='DamageForAllHandLogicActions' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>AbstractInfantry</Target></Effect>
			<Effect type ='TextOutput'>91090</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCEmpecinado' type ='Normal'>
		<DBID>11094</DBID>
		<DisplayNameID>91091</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Spanish\tech_empecinado</Icon>
		<RolloverTextID>91092</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Pikeman</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Crossbowman</Target></Effect>
			<Effect type ='Data' amount ='0.50' subtype ='TrainPoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Skirmisher</Target></Effect>
			<Effect type ='TextOutput'>91093</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCLanceros' type ='Normal'>
		<DBID>11095</DBID>
		<DisplayNameID>91094</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Spanish\tech_lanceros</Icon>
		<RolloverTextID>91095</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' action ='MeleeHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' action ='TrampleHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='Data' action ='DefendHandAttack' amount ='1.00' subtype ='DamageBonus' unittype ='AbstractInfantry' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Lancer</Target></Effect>
			<Effect type ='TextOutput'>91096</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipSpanishColonialForce' type ='Normal'>
		<DBID>11096</DBID>
		<DisplayNameID>91097</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Spanish\unit_spanish_colonial_force</Icon>
		<RolloverTextID>91098</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='InfanteMarina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLAduanero' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCTercioVascongado' type ='Normal'>
		<DBID>11097</DBID>
		<DisplayNameID>91099</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Spanish\tech_tercio_vascongado</Icon>
		<RolloverTextID>91100</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TransformUnit' toprotoid ='WOLTxapelgorris' fromprotoid ='Pikeman'></Effect>
			<Effect type ='TextOutput'>91101</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCVacaRanching' type ='Normal'>
		<DBID>11098</DBID>
		<DisplayNameID>91102</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Spanish\tech_vaca_ranching</Icon>
		<RolloverTextID>91103</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='Enable' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='Cow' relativity ='Absolute'>
				<Target type ='ProtoUnit'>LivestockPen</Target></Effect>
			<Effect type ='Data' amount ='5.00' subtype ='BuildLimit' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Cow</Target></Effect>
			<Effect type ='TextOutput'>91104</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLHCShipInfantesDeMarina1' type ='Normal'>
		<DBID>11099</DBID>
		<DisplayNameID>91105</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\infante_de_marina_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='InfanteMarina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipInfantesDeMarina2' type ='Normal'>
		<DBID>11100</DBID>
		<DisplayNameID>91106</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\infante_de_marina_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='InfanteMarina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipInfantesDeMarina3' type ='Normal'>
		<DBID>11101</DBID>
		<DisplayNameID>91107</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\infante_de_marina_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='13.00' subtype ='FreeHomeCityUnit' unittype ='InfanteMarina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipInfantesDeMarina4' type ='Normal'>
		<DBID>11102</DBID>
		<DisplayNameID>91108</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\infante_de_marina_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='10.00' subtype ='FreeHomeCityUnit' unittype ='InfanteMarina' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBasqueAllies1' type ='Normal'>
		<DBID>11103</DBID>
		<DisplayNameID>91109</DisplayNameID>
		<Cost resourcetype ='Gold'>500.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\chapelgorris_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBasqueAllies2' type ='Normal'>
		<DBID>11104</DBID>
		<DisplayNameID>91110</DisplayNameID>
		<Cost resourcetype ='Gold'>1000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Ogmius\Icons\chapelgorris_small</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='18.00' subtype ='FreeHomeCityUnit' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipBasqueAlliesRepeat' type ='Normal'>
		<DBID>11105</DBID>
		<DisplayNameID>91111</DisplayNameID>
		<Cost resourcetype ='Gold'>2000.0000</Cost>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>60.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Patch\Cards\infinite_chapelgorris</Icon>
		<Flag>HomeCity</Flag>
		<Flag>YPInfiniteTech</Flag>
		<Effects>
			<Effect type ='Data' amount ='24.00' subtype ='FreeHomeCityUnit' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCPeseteros' type ='Normal'>
		<DBID>11106</DBID>
		<DisplayNameID>91112</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\DLC\Fenriz\Cards\Spanish\tech_peseteros</Icon>
		<RolloverTextID>91113</RolloverTextID>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='TechStatus' status ='active'>WOLRGPeseterosShadow</Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='AddTrain' unittype ='WOLTxapelgorris' relativity ='Absolute'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='Data' amount ='1.50' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Galleon</Target></Effect>
			<Effect type ='Data' amount ='2.00' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Saloon</Target></Effect>
			<Effect type ='TextOutput'>91114</Effect>
		</Effects>
	</Tech>
	<Tech name ='WOLPoliticianGeneralSpanish' type ='Normal'>
		<DBID>11107</DBID>
		<DisplayNameID>91115</DisplayNameID>
		<Cost resourcetype ='Food'>4000.0000</Cost>
		<Cost resourcetype ='Gold'>4000.0000</Cost>
		<ResearchPoints>90.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>ui\ingame\icon_age_v</Icon>
		<RolloverTextID>91116</RolloverTextID>
		<Flag>AgeUpgrade</Flag>
		<Flag>CountsTowardEconomicScore</Flag>
		<Flag>Shadow</Flag>
		<Effects>
			<Effect type ='SetAge'>Age4</Effect>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='WOLRegular' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='Cannon' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
		</Effects>
	</Tech>
	<!-- NEW ZULU CARDS -->
	<Tech name ='WOLHCShipFirebrands1Zulu' type ='Normal'>
		<DBID>11108</DBID>
		<DisplayNameID>91117</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANincendiary</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanIncendiary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFirebrands2Zulu' type ='Normal'>
		<DBID>11109</DBID>
		<DisplayNameID>91118</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANincendiary</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanIncendiary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFirebrands3Zulu' type ='Normal'>
		<DBID>11110</DBID>
		<DisplayNameID>91119</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANincendiary</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanIncendiary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipFirebrands4Zulu' type ='Normal'>
		<DBID>11111</DBID>
		<DisplayNameID>91120</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANincendiary</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanIncendiary' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanUmpakati' relativity ='Absolute'>
		<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAssegais4Zulu' type ='Normal'>
		<DBID>11112</DBID>
		<DisplayNameID>91121</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANassegai</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAssegai' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAskaris1Zulu' type ='Normal'>
		<DBID>11113</DBID>
		<DisplayNameID>91122</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANaskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='7.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
		<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAskaris2Zulu' type ='Normal'>
		<DBID>11114</DBID>
		<DisplayNameID>91123</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANaskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='9.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
		<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAskaris3Zulu' type ='Normal'>
		<DBID>11115</DBID>
		<DisplayNameID>91124</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANaskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='8.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipAskaris4Zulu' type ='Normal'>
		<DBID>11116</DBID>
		<DisplayNameID>91125</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANaskari</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='12.00' subtype ='FreeHomeCityUnit' unittype ='AfricanAskari' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipTradesmen1Zulu' type ='Normal'>
		<DBID>11117</DBID>
		<DisplayNameID>91126</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\tradesman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='1.00' subtype ='FreeHomeCityUnit' unittype ='AfricanTradesman' relativity ='Absolute'>
		<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
		<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipTradesmen2Zulu' type ='Normal'>
		<DBID>11118</DBID>
		<DisplayNameID>91127</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<rolloverid>632022</rolloverid>
		<Icon>War of the Triple Alliance\Icons\Delta\african\tradesman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='2.00' subtype ='FreeHomeCityUnit' unittype ='AfricanTradesman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
		<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipTradesmen3Zulu' type ='Normal'>
		<DBID>11119</DBID>
		<DisplayNameID>91128</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\african\tradesman</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='3.00' subtype ='FreeHomeCityUnit' unittype ='AfricanTradesman' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
		<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipEscorts1Zulu' type ='Normal'>
		<DBID>11120</DBID>
		<DisplayNameID>91129</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANescort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='4.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
		<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
		<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipEscorts2Zulu' type ='Normal'>
		<DBID>11121</DBID>
		<DisplayNameID>91130</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANescort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='5.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
		<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='WOLHCShipEscorts3Zulu' type ='Normal'>
		<DBID>11122</DBID>
		<DisplayNameID>91131</DisplayNameID>
		<Cost resourcetype ='Ships'>1.0000</Cost>
		<ResearchPoints>40.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\Delta\africanunits\AFRICANescort</Icon>
		<Flag>HomeCity</Flag>
		<Effects>
			<Effect type ='Data' amount ='6.00' subtype ='FreeHomeCityUnit' unittype ='AfricanEscort' relativity ='Absolute'>
				<Target type ='Player'></Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Unit</Target></Effect>
			<Effect type ='Data' amount ='1.01' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
		<Target type ='ProtoUnit'>Unit</Target></Effect></Effects>
	</Tech>
	<Tech name ='CulebrinaPeru' type ='Normal'>
		<DBID>11123</DBID>
		<DisplayNameID>900455</DisplayNameID>
		<Cost resourcetype ='Wood'>250.0000</Cost>
		<Cost resourcetype ='Gold'>250.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\silver\artillery</Icon>
		<RolloverTextID>900457</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Industrialize</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.23' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.23' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='SetName' proto ='Culebrina' culture ='none' newName ='900453'></Effect>
		</Effects>
	</Tech>
	<Tech name ='ImperialCulebrinaPeru' type ='Normal'>
		<DBID>11124</DBID>
		<DisplayNameID>900456</DisplayNameID>
		<Cost resourcetype ='Wood'>1500.0000</Cost>
		<Cost resourcetype ='Gold'>1500.0000</Cost>
		<ResearchPoints>30.0000</ResearchPoints>
		<Status>UNOBTAINABLE</Status>
		<Icon>War of the Triple Alliance\Icons\techs\military\LA\gold\artillery</Icon>
		<RolloverTextID>900458</RolloverTextID>
		<Flag>CountsTowardMilitaryScore</Flag>
		<Flag>UpgradeTech</Flag>
		<Prereqs>
			<TechStatus status ='Active'>Imperialize</TechStatus>
			<TechStatus status ='Active'>CulebrinaPeru</TechStatus>
		</Prereqs>
		<Effects>
			<Effect type ='Data' amount ='1.45' subtype ='Hitpoints' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='Data' amount ='1.45' subtype ='Damage' allactions ='1' relativity ='BasePercent'>
				<Target type ='ProtoUnit'>Culebrina</Target></Effect>
			<Effect type ='SetName' proto ='Culebrina' culture ='none' newName ='900454'></Effect>
		</Effects>
	</Tech>
</TechTree>